Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-20 Thread AudioGames.net Forum — New releases room: assault_freak


Re: bokurano daiboukenn 3

The camera is your best friend. I cant stress that enough. If you use it to look both vertically and horrizontally youl find that it tells you where platforms are by the lower beeps as opposed to the high churp which means empty air. Use that to your advantage... it gets paramount in the later levels.URL: http://forum.audiogames.net/viewtopic.php?pid=158965#p158965

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Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-20 Thread AudioGames.net Forum — Off-topic room: prince animeshh


Re: CDesk by AdaptiveVoice

i am not speaking about Cobra dont get me wrongURL: http://forum.audiogames.net/viewtopic.php?pid=158966#p158966

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Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-20 Thread AudioGames.net Forum — Off-topic room: prince animeshh


Re: CDesk by AdaptiveVoice

i am not speaking about Cobra dont get me wrong  i was speaking about CDeskURL: http://forum.audiogames.net/viewtopic.php?pid=158966#p158966

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Re: [Audiogames-reflector] The Inquisitor Audiogame Adventure question and sale

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: SLJ


Re: The Inquisitor Audiogame Adventure question and sale

Hi again.I was on my way out of the door when writing my post above. as far as I remember, the bugs are fixed now. I managed to beat it, but the interface could be better. Its sometimes a bit frustrating to work with.URL: http://forum.audiogames.net/viewtopic.php?pid=158967#p158967

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Re: [Audiogames-reflector] Unable to connect to swamp

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: SLJ


Re: Unable to connect to swamp

Hi.Melissa: Nice to hear from you again. I remember you from Swamp. You can try to sign in with your old account to see if it has been deleted. Otherwise, you have to wait to aprone have made some space for people to create new characters.URL: http://forum.audiogames.net/viewtopic.php?pid=158968#p158968

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Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: SLJ


Re: super liam 2 being developed!

Hi.Sorry to say, but if pits arent your thing, then Super Liam isnt something you should play. How would it be a challenge without pits?URL: http://forum.audiogames.net/viewtopic.php?pid=158969#p158969

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Re: [Audiogames-reflector] Spam

2013-12-20 Thread AudioGames.net Forum — Off-topic room: Dark


Re: Spam

H, Brad, what do you mean no way to contact the site moderators? what do you think the report link is for? Actually, another member did! report the offending topic in question which is good since I obviously missed it in my usual forum patrol, and its gone now. Please remember in future, if spam is there for more than 24 hours, report it since its possible we missed it.URL: http://forum.audiogames.net/viewtopic.php?pid=158970#p158970

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[Audiogames-reflector] Spam

2013-12-20 Thread AudioGames.net Forum — Site and forum feedback: brad


Spam

Hello.There is spam in the articals forum and i have no other way of contacting the audiogames developers to tell them about it.I cant write in the articles room, so thought Id write hear to tell people of it.URL: http://forum.audiogames.net/viewtopic.php?pid=158964#p158964

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Re: [Audiogames-reflector] Spam

2013-12-20 Thread AudioGames.net Forum — Site and forum feedback: Dark


Re: Spam

H, Brad, what do you mean no way to contact the site moderators? what do you think the report link is for? Actually, another member did! report the offending topic in question which is good since I obviously missed it in my usual forum patrol, and its gone now. Please remember in future, if spam is there for more than 24 hours, report it since its possible we missed it.URL: http://forum.audiogames.net/viewtopic.php?pid=158970#p158970

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Re: [Audiogames-reflector] Recognizing tool for dollar bills

2013-12-20 Thread AudioGames.net Forum — Off-topic room: Dark


Re: Recognizing tool for dollar bills

Well while weve got members from everywhere from Austro hungary to Australia, Im not sure if we have any from Tanzania, though i could be wrong. In Britain the 5, 10, 20, and 50 pound notes are different colours and sizes, although not as much with the 5s and 10s, and I just tend to keep 5s and 10s myself for convenience, (indeed on the one occasion i ended up with a stack of 50s when I was changing banks and preferd to physically take all the money from my account than pay a massive fee, they were too wide and long to fit in my wallet!).Interestingly enough though, I heard on the news the other day that the royal mint is aiming to phase out paper currency and move to plastic polimer notes, though what the different design will be like I dont know, I just hope they keep the colour and size difference rather than making British money as inaccessible as American dollar
 s.URL: http://forum.audiogames.net/viewtopic.php?pid=158972#p158972

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-20 Thread AudioGames.net Forum — New releases room: SLJ


Re: Swamp, zombie fps by Aprone

Hi.I think the main reason for this is because people dont understand what happens if they share their accounts. then, people know someone who have been banned, who knows someone who have been banned for doing bad things, who have been in contact with a friend who is in contact with the hackers etc, etc, etc! I mean, sharing your account is the way to the evil thing, which just goes in circle and never ends. Its like one massive group of shared accounts from people who even dont know each other, who are being banned, just because their accounts or even computers are getting in touch with this whole group of banned accounts.If I share my account to someone whos not banned yet, its out of control. If then he shares his account which is being shared from his computer where my account has been used once, Im in damn trouble! Why? Because my account has been in tuch with a computer which has been used with a shared account which leads to t
 he group of massive banned accounts.I know all this might not make any sense at all unless you read this over and over again, but I think thats the main issue. Why isnt it an issue for people who do speak english? because they understand what will happen if you share your account.URL: http://forum.audiogames.net/viewtopic.php?pid=158971#p158971

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Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-20 Thread AudioGames.net Forum — Off-topic room: SLJ


Re: CDesk by AdaptiveVoice

Oh, Im really sorry!  I thought you were speaking about Cobra.URL: http://forum.audiogames.net/viewtopic.php?pid=158973#p158973

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Re: [Audiogames-reflector] Turning Music from iTunes into Mp3 files or other formats

2013-12-20 Thread AudioGames.net Forum — Off-topic room: SLJ


Re: Turning Music from iTunes into Mp3 files or other formats

Hi.1: Connect your iPod to the computer where you transfered the music to the device.2: Open up iTunes, and find the music on your iPod.3: transfer it to your computer for any safety reasons.4: Then, you can select the music you wanna convert, right click, and convert it all to mp3.URL: http://forum.audiogames.net/viewtopic.php?pid=158974#p158974

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Re: [Audiogames-reflector] Does anyone give a dam about accessware any more?

2013-12-20 Thread AudioGames.net Forum — Off-topic room: SLJ


Re: Does anyone give a dam about accessware any more?

[[wow]], interesting Cae jones.URL: http://forum.audiogames.net/viewtopic.php?pid=158975#p158975

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Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-20 Thread AudioGames.net Forum — Off-topic room: prince animeshh


Re: CDesk by AdaptiveVoice

it is o k sirURL: http://forum.audiogames.net/viewtopic.php?pid=158976#p158976

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Re: [Audiogames-reflector] urgent skype help needed

2013-12-20 Thread AudioGames.net Forum — Off-topic room: Socheat


Re: urgent skype help needed

Hi,You canGrab it here.URL: http://forum.audiogames.net/viewtopic.php?pid=158979#p158979

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Re: [Audiogames-reflector] Spam

2013-12-20 Thread AudioGames.net Forum — Site and forum feedback: brad


Re: Spam

Hi.Hmm, I couldnt find it. I must have missed it though.Well at least its there so we can contact you guys.URL: http://forum.audiogames.net/viewtopic.php?pid=158980#p158980

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Re: [Audiogames-reflector] Assault High Tech War

2013-12-20 Thread AudioGames.net Forum — New releases room: dhruv


Re: Assault High Tech War

hi all,this sounds so cool. made some buildings, nukemed some players, you know the drill.its certainly an unique idea, which also I love. and ill dont mension that my name is diggle because I dont want people to attack me, im just learning the game at the moment.URL: http://forum.audiogames.net/viewtopic.php?pid=158981#p158981

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Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: kamochek


Re: if your an audiogames fan, read this

hi.yeh.and what the name of the developer of bokuranodaybuken?i think he is 14 years old. how he can create games in that age?i am 15 years old, also want to create games but dont know how. maybe i can create game with some engine without programing skills?sorry about that it is off-topic.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=158982#p158982

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Re: [Audiogames-reflector] Recognizing tool for dollar bills

2013-12-20 Thread AudioGames.net Forum — Off-topic room: bcs993


Re: Recognizing tool for dollar bills

Hi Lukas, It just so happens that I know a girl who originally came from Tanzania who went to the same school with me a couple years back. Shes partially sited, so Im not sure what her experience in the country itself is like. She goes back there often, probably to see her family or something. Ill see if I can get in touch with her and ask some questions regarding this and if theres anything that might help you, Ill get back to you ASAP.URL: http://forum.audiogames.net/viewtopic.php?pid=158983#p158983

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Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: kamochek


Re: super liam 2 being developed!

hi.so i giving another list game with pits, and tell me what do you heare when falling, and if you can heare the sound of the bottom.technoshock, shades of doom, battle zone, super liam 1.i think better to not add a sound of the gravel, or in general a sound of the hiting the bottom.but in half life in the russian translation, when the player fell of the cliff he only sayed:shit! i have been fucked!sorry to saying that words, but insted of hiting the bottom the player can say something.so in the list, tell me what you can heare when falling to a pit.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=158984#p158984

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Re: [Audiogames-reflector] Choice of Games discussion

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: Orin


Re: Choice of Games discussion

I completely missed stuff in PT4, like the side quest to find Kelly and that other person.URL: http://forum.audiogames.net/viewtopic.php?pid=158985#p158985

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Re: [Audiogames-reflector] The Inquisitor Audiogame Adventure question and sale

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: bradp


Re: The Inquisitor Audiogame Adventure question and sale

i got this on the pc, but when i press q, the accessibilty doesnt happen, any help?URL: http://forum.audiogames.net/viewtopic.php?pid=158986#p158986

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Re: [Audiogames-reflector] Recognizing tool for dollar bills

2013-12-20 Thread AudioGames.net Forum — Off-topic room: bcs993


Re: Recognizing tool for dollar bills

Hi Lukas, It just so happens that I know a girl who originally came from Tanzania who went to the same school with me a couple years back. Shes partially sited, so Im not sure what her experience in the country itself is like. She goes back there often, probably to see her family or something. Ill see if I can get in touch with her and ask some questions regarding this and if theres anything that might help you, Ill get back to you ASAP. I cant make any promises that Ill have success, but I can definitely give it a shot.URL: http://forum.audiogames.net/viewtopic.php?pid=158983#p158983

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Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: bradp


Re: Metal gear solid 3: Substance Walkthrough!

here is part 3... with a very failed boss battle at the end... left that in there... will try that battle in the next recording.https://dl.dropboxusercontent.com/u/604 … battle.mp3URL: http://forum.audiogames.net/viewtopic.php?pid=158987#p158987
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Re: [Audiogames-reflector] Assault High Tech War

2013-12-20 Thread AudioGames.net Forum — New releases room: bradp


Re: Assault High Tech War

oh that was you that i nuked a few times? URL: http://forum.audiogames.net/viewtopic.php?pid=158988#p158988

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-20 Thread AudioGames.net Forum — New releases room: mehgcap


Re: Swamp, zombie fps by Aprone

It does make sense, SLJ, but is the user agreement not translated correctly? A warning to not share accounts and an explanation of why is right there, and you must read it, so I dont see what the problem is. As I said, it could be the translation of the agreement itself, something Aprone cannot check to verify.URL: http://forum.audiogames.net/viewtopic.php?pid=158989#p158989

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Re: [Audiogames-reflector] Three-D Velocity 2 Trailer

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: bcs993


Re: Three-D Velocity 2 Trailer

Hi. Im also really looking forward to the release. I do however have some questions. I guess I can e-mail bpc programs, but perhaps others can answer as well and Im sure Munawar also checks in every now and then: I paid for the preorder some time back. Before I did so, I found on my account that I could unlock one more key for TDV 1, which Id like to do because the computer I originally unlocked it on back in 2011 is long gone. But after I paid for the preorder this option no-longer exists on my account. Since I havent played TDV in a long time Id like to also play the first one again, so it would be great to know if I can still unlock my second computer. ThanksURL: http://forum.audiogames.net/viewtopic.php?pid=158990#p158990

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Re: [Audiogames-reflector] 2d platformer

2013-12-20 Thread AudioGames.net Forum — New releases room: hanif


Re: 2d platformer

hi, can anyone help me on this game?I am at posission 40 and there is no platform, so I cant jump until height 69\0. I only can get 20 square above.URL: http://forum.audiogames.net/viewtopic.php?pid=158991#p158991

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Re: [Audiogames-reflector] Does anyone give a dam about accessware any more?

2013-12-20 Thread AudioGames.net Forum — Off-topic room: brad


Re: Does anyone give a dam about accessware any more?

Hi.Ive just used your web browser a little more, and well, I think it might be my fave one so far lol.I know I said I dont see the point in it, but now I really like it. its so fast!If you could ad this, it would be great.The tab thing, for links and tabbing down web pages.A keystroke, control N? to open a new window so you can search for motiple things like in IE or FirefoxI really like this browser, congrats on making it!URL: http://forum.audiogames.net/viewtopic.php?pid=158992#p158992

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Re: [Audiogames-reflector] thoughts on mk kompletedition

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: mr.brunete


Re: thoughts on mk kompletedition

havent played the pc version, but for someone with a ps3. do you need an on-line pass to play... well, on-line?.about the ending battle of the story mode, this corner combo i made while practicing was very useful for me.notes: d=down, f=forward, b=back, u=up.lk=low kick, hk=high kick, lp= low punch, hp = high punch.with raiden, near the corner.lk, lk, hk. wait a little. lk, lk, hk, wait a little. lp, hp, lp, hp, d, f + hp. when raiden finishes electrocuting the oponent, you can do one of these things: lp, hp, lp, hp, b, f, lk. or, d + hp, or x-ray sometimes conects too.URL: http://forum.audiogames.net/viewtopic.php?pid=158993#p158993

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Re: [Audiogames-reflector] thoughts on mk kompletedition

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: thoughts on mk kompletedition

Yes, with the ps3 you need an online pass to play online matches. I never used mine though... because when I bought the game the netcode was still one of the worst parts according to one of my friends and I just never bothered to use it later. hahaha and remember, it isnt high or low in this game. NRS call it front and back punch and kicks... which Im not quite sure of the meaning of. lol Thanks for the combo though... that definitely is a useful one... and not just against Shao Kahn at the end. Its a good combo against anyone who doesnt have enough meter to use a breaker.URL: http://forum.audiogames.net/viewtopic.php?pid=158994#p158994

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[Audiogames-reflector] smugglers5 help!

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: jak13


smugglers5 help!

hello guies, its a long time since i posted on hear, guies i dont no if this question has asked hear before, and iam too lazy to surch!, so i have gained the fleet control ability in the game, so how do i invade the ennimy star systum? i dont on what to click so please help me out?, thanks best regards! jakURL: http://forum.audiogames.net/viewtopic.php?pid=158995#p158995

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Re: [Audiogames-reflector] thoughts on mk kompletedition

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: mr.brunete


Re: thoughts on mk kompletedition

yes, i remember now hahaha. fp, bp. bk, fk. haha.hey assault, speaking of raiden i was replaying the story mode the other day, and i remembered you when i reached chapter 15, hahaha. dont like raiden in story mode?. well, at least the scenes are good.URL: http://forum.audiogames.net/viewtopic.php?pid=158996#p158996

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Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: How do you get past a level in Shadow rine?

Well, I figured it out. By complete accident I found the last switch... and am now in Rudolphia. This game definitely is getting better as you go along. lolURL: http://forum.audiogames.net/viewtopic.php?pid=158997#p158997

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[Audiogames-reflector] How to save the mag'c ball permenentley and how to get past lvl 24=3 '

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: fatih


How to save the mag'c ball permenentley and how to get past lvl 24=3 '

hi,I need tips on how to pass 24-3. Also I found the magical ball in 20-3 but when I complete 20-3 it goes away. How to slov this?URL: http://forum.audiogames.net/viewtopic.php?pid=158998#p158998

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Re: [Audiogames-reflector] How to save the magic ball permenentley and how to get past lvl 24=3 '

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: king gamer222


Re: How to save the magic ball permenentley and how to get past lvl 24=3 '

What game are you talking about?URL: http://forum.audiogames.net/viewtopic.php?pid=158999#p158999

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Re: [Audiogames-reflector] How to save the magic ball permenentley and how to get past lvl 24=3 '

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: fatih


Re: How to save the magic ball permenentley and how to get past lvl 24=3 '

Im talking about bokurano daiboukenn 3URL: http://forum.audiogames.net/viewtopic.php?pid=159000#p159000

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Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: king gamer222


Re: super liam 2 being developed!

Wait. What exactly are you complaining about, Komanchek? Im confused. What I can gather is that you dont like the sound of impact? And I dont think the pit in Technoshock is gravel. And the pits having a bottom is kind of cool, if you have the right impact sound.URL: http://forum.audiogames.net/viewtopic.php?pid=159001#p159001

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[Audiogames-reflector] Klango and ag forum

2013-12-20 Thread AudioGames.net Forum — Site and forum feedback: garrett


Klango and ag forum

Well guys, Im hooked on klango. and wont be coming back soon, if ever. Ok, heres what could be my final question. We, as klangons, get to make groups about anything we want, including but not limited to cracks. Well. why cant we make groups?URL: http://forum.audiogames.net/viewtopic.php?pid=159002#p159002

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Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: kamochek


Re: super liam 2 being developed!

hi.what do you mean by cool?i talked about the sound of a pit in technoshock and other games after the a! sound. it can be this sound and then it becoming quiet and dispeares. and there are kind of pits where you hearing aaa! and then a sound of the hiting of the bottom. so, that sound can be water, floor, stones and etc. so i giving the list again, what you can heare when hiting the bottom if you can heare that, or there is a pit without bottom:technoshock, battle zone, super liam 1, scrolling battles.in q9, you can heare q9 showting ! and hearing nothing els. only music of the losing life. maybe will be better, if:or you insted of that sound, add music. when you falloing, you will heare a music.or like in descent into madness: for example super liam 1 lava lake.for example:liam ran and ran. he didnt see a pit on his way. he walke
 d, and fell do his death.i rited that because that thing can be insted of the  sound and hiting the bottom. when i hearing that sound, i jumping on my chair.kai reminding: to tell me what you can heare in the pit in the following games:techno shock, shades of doom, battle zone, super liam 1 and scrolling battles.i mean to tell whathapening when the player falling. and if he hiting the bottom, what is on the bottom of the pit.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=159003#p159003

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Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: kamochek


Re: super liam 2 being developed!

hi.also i want to know what you can heare in the pit in tombhunter game. tomb hunter i mean.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=159004#p159004

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Re: [Audiogames-reflector] urgent skype help needed

2013-12-20 Thread AudioGames.net Forum — Off-topic room: bryant


Re: urgent skype help needed

Hi.Ok, So I believe I have resolved my issue, at least it seems like it for now. What I had to do was tell skype not to start on windows startup. For some reason that was screwing things up, such as it thinking that I was already signed in and appearing offline. Now to find a good call recorder.URL: http://forum.audiogames.net/viewtopic.php?pid=159005#p159005

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Re: [Audiogames-reflector] thoughts on mk kompletedition

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: thoughts on mk kompletedition

The seen is very good. I just think Raiden is an idiot... or whoever wrote his script was. lol I like Raiden as a character, just not in this particular game. hahahaURL: http://forum.audiogames.net/viewtopic.php?pid=159006#p159006

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Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: kamochek


Re: Metal gear solid 3: Substance Walkthrough!

hi.[[wow]]! awsem game.but it only for play station?i also want it. i want 1, 2 and 3. i mean the first, the second and the third games. i want to try it, but if it can be without play station.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=159007#p159007

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-20 Thread AudioGames.net Forum — New releases room: bryant


Re: bokurano daiboukenn 3

Hi.Can anyone give me some tips for 8-4? I cannot get passed this stage, because I cannot kill the security guard thing fast enough. Any tips?URL: http://forum.audiogames.net/viewtopic.php?pid=159008#p159008

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[Audiogames-reflector] Choice of the Deathless | Interactive Urban Fantasy Novel

2013-12-20 Thread AudioGames.net Forum — New releases room: AstralAudio


Choice of the Deathless | Interactive Urban Fantasy Novel

Another game from the Choice Of Games group; this time, urban fantasy. This one is getting a lot of attention. Heres why.[blockquote]Battle demons and undead attorneys, and win souls to pay back your student loans! At the elite demonic-law firm of Varkath Nebuchadnezzar Stone, youlldepose a fallen god, find romance, and maybe even make partner, if you dont lose your own soul first.Choice of the Deathless is a necromantic legal thriller by Max Gladstone, Campbell Award-nominated author of Three Parts Dead and Two Serpents Rise.The game is entirely text-based--without graphics or sound effects--and powered by the vast, unstoppable power of your imagination.‧ Explore a fantasy realm with a rich and evolving backstory, based on the novels published by Tor Books.‧ Play as male or female, gay or straight, dead or alive (or both).‧ Build your career on carefully reasoned contracts, or party all night with the skeletal partners at your firm.‧ Navigate intrigue and mystery in a world of scheming magicians and devious monsters.‧ Look for love in at least some of the right places.‧ Balance student loans, sleep, daily commute, rent payments, and demonic litigation—hey, nobody said being a wizard was always fun.[/blockquote]URL: http://forum.audiogames.net/viewtopic.php?pid=159010#p159010
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Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: kamochek


Re: Metal gear solid 3: Substance Walkthrough!

hi.URL: http://forum.audiogames.net/viewtopic.php?pid=159009#p159009

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[Audiogames-reflector] Choice of the Deathless | Interactive Urban Fantasy Novel

2013-12-20 Thread AudioGames.net Forum — New releases room: AstralAudio


Choice of the Deathless | Interactive Urban Fantasy Novel

Another game from the Choice Of Games group; this time, urban fantasy. This one is getting a lot of attention. Heres why.Battle demons and undead attorneys, and win souls to pay back your student loans! At the elite demonic-law firm of Varkath Nebuchadnezzar Stone, youll depose a fallen god, find romance, and maybe even make partner, if you dont lose your own soul first.Choice of the Deathless is a necromantic legal thriller by Max Gladstone, Campbell Award-nominated author of Three Parts Dead and Two Serpents Rise.The game is entirely text-based--without graphics or sound effects--and powered by the vast, unstoppable power of your imagination.‧ Explore a fantasy realm with a rich and evolving backstory, based on the novels published by Tor Books.‧ Play as male or female, gay or straight, dead or alive (or both).‧ Build your career on carefully reasoned contracts, or party all night with the skeletal partners at your firm.‧ Navigate intrigue and mystery in a world of scheming magicians and devious monsters.‧ Look for love in at least some of the right places.‧ Balance student loans, sleep, daily commute, rent payments, and demonic litigation—hey, nobody said being a wizard was always fun.URL: http://forum.audiogames.net/viewtopic.php?pid=159010#p159010
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Re: [Audiogames-reflector] How to save the magic ball permenentley and how to get past lvl 24=3 '

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: Quasar


Re: How to save the magic ball permenentley and how to get past lvl 24=3 '

Hi,First, you cannot keep the ball from 20-3. It is consumed in upgrading your aircraft in 20-4 and there is no way to keep it.For 24-3, You need to go destroy each of the spark boxes, and set the dials to the numbers on the piece of paper you got in 22-4. The numbers go from top to bottom.URL: http://forum.audiogames.net/viewtopic.php?pid=159012#p159012

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Re: [Audiogames-reflector] How to save the magic ball permenentley and how to get past lvl 24=3 '

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: fatih


Re: How to save the magic ball permenentley and how to get past lvl 24=3 '

When you blow up the first Wall with c4 explosives in 20-3 it should be at the firURL: http://forum.audiogames.net/viewtopic.php?pid=159013#p159013

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-20 Thread AudioGames.net Forum — New releases room: Quasar


Re: bokurano daiboukenn 3

Stun the jet with a lime ball, hit it for a few seconds, stun it again before the first one wears off, repeat until its dead. This general strategy will work on any boss or hard enemy in the game.URL: http://forum.audiogames.net/viewtopic.php?pid=159014#p159014

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Re: [Audiogames-reflector] Choice of Games discussion

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: themadviolinist


Re: Choice of Games discussion

What is the most efficient wayof getting a list of all the games available on Android? I have had a lot of fun playing the games Ive played through the web site, and would certainly enjoy playing more, but am unsure how best to look for them.URL: http://forum.audiogames.net/viewtopic.php?pid=159016#p159016

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Re: [Audiogames-reflector] Choice of the Deathless | Interactive Urban Fantasy Novel

2013-12-20 Thread AudioGames.net Forum — New releases room: AstralAudio


Re: Choice of the Deathless | Interactive Urban Fantasy Novel

Will edit first post to add the above link because it fits. Thanks for catching it! Couldnt find it in my timeline.URL: http://forum.audiogames.net/viewtopic.php?pid=159017#p159017

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Re: [Audiogames-reflector] Looking for a great audio recorder with line-in port

2013-12-20 Thread AudioGames.net Forum — Off-topic room: assault_freak


Re: Looking for a great audio recorder with line-in port

If your dm is going into one of the channels of your mixer, I would turn it down that channel and listen through headphones on the dm through the monitor for recording... that should help some. The mic quality on the dm series is usually very good... it only clips when something is too loud, which in this case would be your mixers output. But if you turn down the output for that channel then it should be better without affecting your gig.URL: http://forum.audiogames.net/viewtopic.php?pid=159018#p159018

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[Audiogames-reflector] Choice of the Deathless (interactive Urban Fantasy Novel)

2013-12-20 Thread AudioGames.net Forum — New releases room: AstralAudio


Choice of the Deathless (interactive Urban Fantasy Novel)

Another game from the Choice Of Games group; this time, urban fantasy. This one is getting a lot of attention. Heres why.Battle demons and undead attorneys, and win souls to pay back your student loans! At the elite demonic-law firm of Varkath Nebuchadnezzar Stone, youll depose a fallen god, find romance, and maybe even make partner, if you dont lose your own soul first.Choice of the Deathless is a necromantic legal thriller by Max Gladstone, Campbell Award-nominated author of Three Parts Dead and Two Serpents Rise.The game is entirely text-based--without graphics or sound effects--and powered by the vast, unstoppable power of your imagination.‧ Explore a fantasy realm with a rich and evolving backstory, based on the novels published by Tor Books.‧ Play as male or female, gay or straight, dead or alive (or both).‧ Build your career on carefully reasoned contracts, or party all night with the skeletal partners at your firm.‧ Navigate intrigue and mystery in a world of scheming magicians and devious monsters.‧ Look for love in at least some of the right places.‧ Balance student loans, sleep, daily commute, rent payments, and demonic litigation—hey, nobody said being a wizard was always fun.For more insight, Max Gladstone shares his thoughts on Brain Tug-of-War: How I Learned to Love Writing Interactive Stories; a must read.URL: http://forum.audiogames.net/viewtopic.php?pid=159010#p159010
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Re: [Audiogames-reflector] How to save the magic ball permenentley and how to get past lvl 24=3 '

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: Hayri Tulumcu


Re: How to save the magic ball permenentley and how to get past lvl 24=3 '

there is no magic balls! i can not find themURL: http://forum.audiogames.net/viewtopic.php?pid=159020#p159020

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Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: articuno


Re: if your an audiogames fan, read this

well you have a point. but still, yeah. anyway, Im 14 my self, and even though Im not doing programming, Im still the brain of this operation.URL: http://forum.audiogames.net/viewtopic.php?pid=159021#p159021

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Re: [Audiogames-reflector] Choice of Games discussion

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: audiogames.net fan


Re: Choice of Games discussion

Yeah, I missed some of those quests too. Im going to replay part 4 again so I can have more people.URL: http://forum.audiogames.net/viewtopic.php?pid=159022#p159022

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Re: [Audiogames-reflector] Game ideas!

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: kamochek


Re: Game ideas!

hi.i have some other game ideas:why not to take some video games for sited people and create an audio game?for example: hal-life, gta, counter strike, mine craft and etc.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=159023#p159023

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Re: [Audiogames-reflector] Klango and ag forum

2013-12-20 Thread AudioGames.net Forum — Site and forum feedback: aaron


Re: Klango and ag forum

Hi,@garot: I would not recommend sticking to Klango, youve joined, in my opinion, way too late, lots of features are dying out, only one moderator remains and its not being updated. And you know why we cant make groups here? Because for the reason you spesified, cracks. Itd be directly against the forum rules.URL: http://forum.audiogames.net/viewtopic.php?pid=159024#p159024

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-20 Thread AudioGames.net Forum — New releases room: cristian10


Re: Swamp, zombie fps by Aprone

Hello, aprone. The truth with your explanation still do not understand why I art. I have not paid my account to anyone, much less have spokenwith people of other languages, I have cheated, or I have been in breach of rules. For which says that only foreigners complain, is because we do not understandwhy us so out of nowhere? I do not think that this is my thing, I did not steal food, also accelerated the game, nor descompilé the program, also wentto the server for things, what, then?Thanks to all, GRAN Z1URL: http://forum.audiogames.net/viewtopic.php?pid=159025#p159025

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Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: How do you get past a level in Shadow rine?

massive spoiler warning!Well, I beat the game... and I figured just for fun I would put this up. Warning again... dont watch this if you dont want to hear what the final battle with the final boss sounds like! Only watch if you dont intend to try this game or at have already beaten it. Unless, of course, you dont mind spoilers... which is good as well. I now know the reason I love this game beyond almost all other audio games... the boss takes multiple forms and this really is a boss fight... and does require thought, strategy and timing. Enjoy!https://dl.dropboxusercontent.com/u/339 … battle.mp3URL: http://forum.audiogames.net/viewtopic.php?pid=159026#p159026
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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-20 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu


Re: bokurano daiboukenn 3

how can i make fire and find the magic balls?URL: http://forum.audiogames.net/viewtopic.php?pid=159027#p159027

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Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: jaybird


Re: super liam 2 being developed!

In Shades of Doom, I think you just hear the player yelling, then nothing. In Super Liam I, it depends on the type of pit. On levels 2 and 6, you hear a yell and then a splash in water sound. In level 7, you hear a yell, then nothing.URL: http://forum.audiogames.net/viewtopic.php?pid=159028#p159028

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Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: kamochek


Re: super liam 2 being developed!

hi.yeh but in shades of doom the pit leading to the next floor. going on the elevator, but the pit it is also a way to the next floor, there are only 2 pits: on level 1, and on level 6 when opening the sewer cupboard.and what about tombhunter and techno shock?and scrolling battles and battle zone?by the way, a question about shades of doom. the base is not going uper and uper in floors, but lower and lower?and in techno shock, you can create pits also. use the cheat tiflocomp.ru, and then you will get a menu what do you want to get. weapon, keys, medkits and etc. select weapons, select the bazooka. shoot when there is no enemy around, where there is no door or wall, and after the blowing sound 3 meters of you in frunt of you will be a pit.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=159029#p159029

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Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-20 Thread AudioGames.net Forum — New releases room: the doctor


Re: Rail Racer 2 cometh

I very much look forward to playing the demo and seeing how its improved over the original.The Doctor.URL: http://forum.audiogames.net/viewtopic.php?pid=159030#p159030

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Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: the doctor


Re: super liam 2 being developed!

Im very much looking forward to this game, and Im noticing a lot of similarities to BK3. But it looks promising - we already have 2 weapons, and Im guessing that wont be all there is in this new heros devices.The Doctor.URL: http://forum.audiogames.net/viewtopic.php?pid=159031#p159031

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Re: [Audiogames-reflector] Assault High Tech War

2013-12-20 Thread AudioGames.net Forum — New releases room: simba


Re: Assault High Tech War

Hello, i got a problem with the mud. The info in the forum doesnt work. When i want to connect nothing comes up. I tryed the mud clients on my pc, and even one on the iPhone. Can you help me? I am very interested in this mud.URL: http://forum.audiogames.net/viewtopic.php?pid=159032#p159032

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Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-20 Thread AudioGames.net Forum — New releases room: Che


Re: Rail Racer 2 cometh

Hey all, As far as the complexity goes, there will be new audio tutorials for sure. The complexity ramps up as you move up in class level and unlock new upgrades to the racer. For instance, there are no hills or force fields at class 1, so you dont have to worry about those, by class 5, you will have opened tracks that have power ups, force fields, loops and everything else in them. As far as the engine sounds, the multiple sample model is what I am hoping to go with. however, it is more complicated to pull off than it would seem. You would think you could just fade up a sound at a particular RPM, then go to the next one as you fade out, but there is a lot more to it than that. I have done a lot of work and research on this, and the current release of RR 2 is actually mixing two separate engine sounds as the RPM varies, but Im not pleased with the results, and right now its just a test bed., 
 the professional game designers have access to tools that sample many more pieces and make their cars sound real. There is a tool out there that actually takes any car and allows you to get various RPM in various gears, and send it right to their code that models the car audio, its super cool, but obviously I dont have the code they have. The number of samples isnt the problem really, the problem is me having the time and ability to code the mix properly as RPM goes up and down. I completely agree that a more realistic engine sound is vital to the enjoyment of the game. Ideally, this is the model that will be implemented before I am done, but right now, the non critical stuff is taking precedent. If anyone out there wants to help with samples etc. feel free to email me off list atblindadrenal...@gmail.com Right now, Im looking for 3 high quality loopable samples to mix together for the ne
 xt step in the process, low medium and high RPM. Thanks all,CheURL: http://forum.audiogames.net/viewtopic.php?pid=159033#p159033

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Re: [Audiogames-reflector] Assault High Tech War

2013-12-20 Thread AudioGames.net Forum — New releases room: dd


Re: Assault High Tech War

I believe its assault.demortes.comURL: http://forum.audiogames.net/viewtopic.php?pid=159034#p159034

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Re: [Audiogames-reflector] thoughts on mk kompletedition

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: ghost rider


Re: thoughts on mk kompletedition

Call this cheap if you want, but the way I usually beat SHao khan is to repeatedly use my long range attacks and sometimes through my x-ray in there. I wouldnt recomend using your x-ray, because that just seems to piss him off, and I end up losing. it would suck if you had to use sub-zero to whin the match. I just barely beat arcade with him, he sucks.URL: http://forum.audiogames.net/viewtopic.php?pid=159035#p159035

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Re: [Audiogames-reflector] 2d platformer

2013-12-20 Thread AudioGames.net Forum — New releases room: ghost rider


Re: 2d platformer

jump to the right, youll be fine.URL: http://forum.audiogames.net/viewtopic.php?pid=159036#p159036

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Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: threeblacknoises


Re: braillemone a pokemon port for visually impaired players

Id like to help. Just tell me how to get that file to you.Also, all of the pokemon cries were redone for x and y.As some one who is having to relearn all of the cries, I thought it might be a good idea to include the newer cries so blind people dont have to relearn them again.All of the first and second gen cries sound a lot like the old ones, but they have extra sound in them that gives the creatures more personality.If you like, I can get all the old cries once pokemon bank comes out.Hope youre well!and thanks for the new game.PS: Oh by the way in 0.0.7 my spearow evolved into ratacate.Just got 0.0.9.If that glitch isnt fixed by now, well now you know about it.URL: http://forum.audiogames.net/viewtopic.php?pid=159037#p159037

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Re: [Audiogames-reflector] TeamViewer Accessibility

2013-12-20 Thread AudioGames.net Forum — Off-topic room: king gamer222


Re: TeamViewer Accessibility

That does sound to be accurate. Ive tried it on XP and it didnt work as well. Thats probably because XP is an old operating system.URL: http://forum.audiogames.net/viewtopic.php?pid=159038#p159038

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Re: [Audiogames-reflector] thoughts on mk kompletedition

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: king gamer222


Re: thoughts on mk kompletedition

How do you get online passes for MK XI, just in case I do get a PS3, and for how long is such a pass good for?URL: http://forum.audiogames.net/viewtopic.php?pid=159039#p159039

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Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: BryanP


Re: super liam 2 being developed!

I like the fact that you have impact sounds. It makes it more real.URL: http://forum.audiogames.net/viewtopic.php?pid=159040#p159040

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Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: danny


Re: if your an audiogames fan, read this

Well, its not your age that matters. You can practicly be 10 years old and still develop a game, its your willingness to sit down and learn the programming language of your choice, weather it be bgt, pure basic or c++, its going to take some time and effert to create a game.URL: http://forum.audiogames.net/viewtopic.php?pid=159041#p159041

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Re: [Audiogames-reflector] Braillemon status update!

2013-12-20 Thread AudioGames.net Forum — New releases room: daigonite


Re: Braillemon status update!

Yeah, Im trying to avoid any sort of contract or requirement from other people as much as possible. Working with NVDAs native communication DLL is possible though. Ill look through the source of SpeakString and see if I can update it to include at least NVDA support. I think Ill install the screenreader myself for testing purposes as well.Also, Happy Holidays! (Its not quite Christmas yet). You know, theres actually a Pokemon version of Santa Claus. Its called Delibird, but its not in Braillemon yet. Wait? Whats that? Delibird seems to have a present for everyone! Its zipped up in this file right here!https://www.dropbox.com/s/5umh5p6dcvx0m … lemonz.zipHave fun, guys! Let me know if there are any glitches. Please dont ask for advice on what to do next though, the game is very similar to Pokemon Blue/Red and if youre having that much difficulty you can probably look it up online lolURL: http://forum.audiogames.net/viewtopic.php?pid=159042#p159042
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Re: [Audiogames-reflector] 2d platformer

2013-12-20 Thread AudioGames.net Forum — New releases room: the doctor


Re: 2d platformer

A great concept demo, I can actually see this being a battle game - fight people - or even a stealth game - creep over the catwalk above the guards but theres a guard on every level that you must avoid...The Doctor.URL: http://forum.audiogames.net/viewtopic.php?pid=159043#p159043

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Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: daigonite


Re: braillemone a pokemon port for visually impaired players

I think I will wait for a rip to come out, just so the sounds are much clearer. I appreciate the help though I did patch that glitch. I actually encountered that one myself lol!URL: http://forum.audiogames.net/viewtopic.php?pid=159044#p159044

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Re: [Audiogames-reflector] 2d platformer

2013-12-20 Thread AudioGames.net Forum — New releases room: masonarm1999


Re: 2d platformer

Hi guys, glad youre all enjoying it!URL: http://forum.audiogames.net/viewtopic.php?pid=159045#p159045

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Re: [Audiogames-reflector] 2d platformer

2013-12-20 Thread AudioGames.net Forum — New releases room: ghost rider


Re: 2d platformer

nice idea, but howre you gonna avoid enemies when its a sidescroller?hhURL: http://forum.audiogames.net/viewtopic.php?pid=159046#p159046

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Re: [Audiogames-reflector] thoughts on mk kompletedition

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: thoughts on mk kompletedition

The pass came with new copies of the game, and it was free... but you probably have to pay for it on the psn store where you can also download it.Ghost rider... I wouldnt necessarily call that cheap.. since that was more or less how I beat him. And your x-ray actually does a lot of good... it doesnt piss him off if you hit him with it. lol If you use long range attacks and want to use your x-ray, teleport behind him with Raiden and then hit him with a two hit string then do your x-ray and he should be caught in it.URL: http://forum.audiogames.net/viewtopic.php?pid=159047#p159047

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Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: BryanP


Re: How do you get past a level in Shadow rine?

Im guessing Im not ready for this fight seeing as I tend to get massacred by the ordinary enemies. To be fair I only have about sixty HP, one defense glass and my sword is at level four. Im just not sure where to go to collect more stuff so Ill be better prepared.URL: http://forum.audiogames.net/viewtopic.php?pid=159048#p159048

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Re: [Audiogames-reflector] urgent skype help needed

2013-12-20 Thread AudioGames.net Forum — Off-topic room: Socheat


Re: urgent skype help needed

Hi,Talking about Skype recorder, I found a program named Skype call recorder, I havent try that yet though.But I hope that will be clear.URL: http://forum.audiogames.net/viewtopic.php?pid=159049#p159049

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Re: [Audiogames-reflector] Assault High Tech War

2013-12-20 Thread AudioGames.net Forum — New releases room: dhruv


Re: Assault High Tech War

hi,nope, its dev.demortes.com port 6660.URL: http://forum.audiogames.net/viewtopic.php?pid=159050#p159050

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Re: [Audiogames-reflector] The Inquisitor Audiogame Adventure question and sale

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: BryanP


Re: The Inquisitor Audiogame Adventure question and sale

I hope the next chapter comes out soon.URL: http://forum.audiogames.net/viewtopic.php?pid=159051#p159051

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-20 Thread AudioGames.net Forum — New releases room: stirlock


Re: Swamp, zombie fps by Aprone

This is getting a tad ridiculous. Have wanted to play for several days now but cant because of this server bullshit. This could, all, be, fixed, by, charging, for, the, game. dirpadirpadirpadirp.URL: http://forum.audiogames.net/viewtopic.php?pid=159052#p159052

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-20 Thread AudioGames.net Forum — New releases room: flyby chow


Re: Swamp, zombie fps by Aprone

hi, stirlock,well maybe if u have such clever ideas. why dont u actualy try hosting one and see how increddibly hard it is. to actually keep 1 online. its more then just paying for a game. further more, u forgotten 1 thing. the moment u charge for a game u are obligated to meet certen customer expectations and, with aprones busy schedule. that would be the worse way to shoot him self in his. appronnic foot. so to speak. and might i add as a side note, it was pritty easy getting in to the server. and you seemed the only one who cant get in. so maybe pay for a better connection before posting such very clever ideas? in such a arogant fassion, with out first asking if every 1 else could play? while the above text does seem as if i am ranting at u, i am not. i am actually amused at your way of thinking. but i hope i cleared up your confusion. have a wonderful fluffy dayURL: http://forum.audiogames.net/viewtopic.php?pid=159053#p159053

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-20 Thread AudioGames.net Forum — New releases room: stirlock


Re: Swamp, zombie fps by Aprone

No, theres the fact that new players cant connect right now.URL: http://forum.audiogames.net/viewtopic.php?pid=159054#p159054

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[Audiogames-reflector] Is there anyway to convert the flac file to MP3 format?

2013-12-20 Thread AudioGames.net Forum — Off-topic room: Socheat


Is there anyway to convert the flac file to MP3 format?

Hi everyone,As the subject says, is there anyway that I can convert the flac file to MP3 format? If it is, tell me how.Kind regards,SocheatURL: http://forum.audiogames.net/viewtopic.php?pid=159055#p159055

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[Audiogames-reflector] Estiah browser game

2013-12-20 Thread AudioGames.net Forum — New releases room: Orin


Estiah browser game

Hi all,Has anyone played this game and was successfully able to beat the first dungeon? While its hard to continue the tutorial passed a separate point, it doesnt seem necessary to actually play the game.That said, I get to the boss of the first dungeon and I think its timed, as I can get the boss down to 7-11 HP and my character gets tired.Im not sure why the game wont let me buy charms from the beginner shop because every time I try and buy one there isnt any errors or anything, and Im sure I have the required level and gold.While Im at it, if anyone can contact the developers of this game regarding access issues I think this could be fun.Link:http://www.estiah.comURL: http://forum.audiogames.net/viewtopic.php?pid=159056#p159056

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Re: [Audiogames-reflector] Braillemon status update!

2013-12-20 Thread AudioGames.net Forum — New releases room: bigdog


Re: Braillemon status update!

cool man will enjoyURL: http://forum.audiogames.net/viewtopic.php?pid=159057#p159057

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Re: [Audiogames-reflector] Choice of Games discussion

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: grryfindore


Re: Choice of Games discussion

Hi,AT themadviolinist if the google playstore allows you to search for developers you could try choice of games or hosted games.Now only if we could play these games on our browsers I would have each and every title I could get my hands on. just like the demos we get to play on the cog website. dam these ios voices. URL: http://forum.audiogames.net/viewtopic.php?pid=159060#p159060

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[Audiogames-reflector] New Games from RS Games: Zombie Dice and I Doubt It

2013-12-20 Thread AudioGames.net Forum — New releases room: Mike


New Games from RS Games: Zombie Dice and I Doubt It

Hello Gamers,Today, December 20, 2013, marks the fourth anniversary of RS Games. We have grown from a single game, Monopoly, which ran on a single platform, to a cross platform, online gaming network, consisting of 15 games, including the new releases we have for all of you. We have nearly 16,000 registered players from all corners of the world. In celebration of our fourth anniversary, we are excited to announce the release of two new games, Zombie Dice and I Doubt It! Zombie Dice is a game with elements of Press Your Luck where the goal is to obtain 13 brains by rolling dice. I Doubt It is a turn-based card game, where your goal is to get rid of your cards, as quickly as possible. Honesty (or lack thereof) and luck are necessary to be victorious. Thanks go out to our beta testers for helping to ensure the release goes as smoothly as possible.We want to thank all of our players for supporting us over the past four years. We hope to continue to bring you 
 new games and improvements for years to come. We hope you enjoy the new games! As always, the new games are available from the games menu when you log in to the client. To check out the instructions for playing the games, click on the Read the RS Games Documentation link on our home page, www.rsgames.org.URL: http://forum.audiogames.net/viewtopic.php?pid=159061#p159061

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Re: [Audiogames-reflector] Is there anyway to convert the flac file to MP3 format?

2013-12-20 Thread AudioGames.net Forum — Off-topic room: arcadia


Re: Is there anyway to convert the flac file to MP3 format?

try wav mp3 converter I think it has about 30 different file types and you can convert them back and forth. I dont know where you can find it in the internet because someone gave it to meURL: http://forum.audiogames.net/viewtopic.php?pid=159062#p159062

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Re: [Audiogames-reflector] Recognizing tool for dollar bills

2013-12-20 Thread AudioGames.net Forum — Off-topic room: arcadia


Re: Recognizing tool for dollar bills

I know of one called a money identifier and it is sold by Maxi aids here in the u.s for something like $12 to probably more like $15 now. It has a row of raised braille and print numbers that you can squeeze to put indentations on money. I havent seen one for awhile now.URL: http://forum.audiogames.net/viewtopic.php?pid=159063#p159063

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Re: [Audiogames-reflector] Three-D Velocity 2 Trailer

2013-12-20 Thread AudioGames.net Forum — General Game Discussion: mike-tan


Re: Three-D Velocity 2 Trailer

ah shit. that trailor sounds scary. well. Ill grab the coppy of conceft demo is this already released?URL: http://forum.audiogames.net/viewtopic.php?pid=159065#p159065

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Re: [Audiogames-reflector] 2d platformer

2013-12-20 Thread AudioGames.net Forum — New releases room: masonarm1999


Re: 2d platformer

Um, Its not side scroller.URL: http://forum.audiogames.net/viewtopic.php?pid=159066#p159066

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