Re: Scrolling Battles Rewrite

2014-05-24 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector


Re: Scrolling Battles Rewrite

Hello folks. Im here today to announce that public beta 2 of SB rewrite has been released yesterday. Mason didnt write this on the forum, so I thought Ill do so myself.http://mtg.netsellers.com/games/Scrolli … _beta2.zipChange log:New in public beta 2Added you can change your environments max position.Made it so its way easier to get money.Decreased maximum walk speeds and run speeds.Added a sonarNew in alpha 10Added a very small beta of platforming. Note this was not ready to test, but I had to change a beta script, so yeah.New in alpha 9Added body strength concept. You gain it as you kill enemies.New in alpha 8Added a reset data option.Added an ammo damage setup so you can buy damage for ammo.Enjoy.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175018#p175018
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Re: bk4?

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector


Re: bk4?

you can go to Site and forum feedback. The site is hacked.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175019#p175019

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Re: bk4?

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector


Re: bk4?

Hello Yukio. Thanks for clarifying. Keep up an awesome work man.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175020#p175020

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Re: bk4?

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector


Re: bk4?

hi.who hacked it, and why?i dont think that audiogames.net is blocked.if yes, what from it protected?and what needed these hackers?i dont think that they can search here for cracks, because they are not allowed here.so i think there is nothing to search here for hackers.and now, the site is working.i added the site to favourites again, and now its working.also i needed to loggin again when i today launched the site.why?kamochek.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175021#p175021

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Re: Petition to Nintendo to include access to the 3DS system

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


Re: Petition to Nintendo to include access to the 3DS system

Totally agreed... but I figure a signature cant hurt... at worst nothing happens, which Im ready for. But I think that whether you present it as a request for accessibility or a research analysis... the results are the same. There isnt enough profit in it for them to do it, unless theres concrete proof that more blind people will buy it... and again, Id say probably 80% of blind people either arent interested or need to spend money on necessities and cant afford consoles / games, so the amount of people who actually would buy it at this point isnt even a spec on Nintendos chart of demographics.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175022#p175022

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Re: Inquisitor's Heartbeat Announced

2014-05-24 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


Re: Inquisitor's Heartbeat Announced

Well if I remember rightly, Tax Code is something to do with Vat, Ive seen it on payment forms before. It only applies to people living in some european countries though.Myself, Ill wait for the English version (my Italian isnt quite that good enough yet), though given how much I enjoy exploration style games Ill likely buy the English version as soon as it becomes available.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175023#p175023

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Re: jaws installation problem.

2014-05-24 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


Re: jaws installation problem.

Hi,during your installation of JAWS, are you online? I mean, do you connected to the internet?URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175024#p175024

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Re: jaws installation problem.

2014-05-24 Thread AudioGames . net Forum — Off-topic room : connor142 via Audiogames-reflector


Re: jaws installation problem.

yes, I was connected to the internet.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175025#p175025

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Re: bk4?

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector


Re: bk4?

The only thing I know from Dark is that the site is hacked, and that Richard and Sander (the admins) are working hard to repare it. I didnt say those are crackers, but those are spammers who hack the site every year at the same time. For more information, go to the site and forum feedback and than to the thread Audiogames.net down?Regards.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175026#p175026

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Re: bk4?

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector


Re: bk4?

The only thing I know from Dark is that the site is hacked, and that Richard and Sander (the admins) are working hard to repare it. I didnt say those are crackers, but those are spammers who hack the site every year at the same time. For more information, go to the site and forum feedback and than to the thread Audiogames.net down?For easy access, go here:http://audiogamesforum.captivatingsound … p?id=13223Regards.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175026#p175026
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Re: bk4?

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector


Re: bk4?

Hi.The only thing I know from Dark is that the site is hacked, and that Richard and Sander (the admins) are working hard to repare it. I didnt say those are crackers, but those are spammers who hack the site every year at the same time. For more information, go to the site and forum feedback and than to the thread Audiogames.net down?For easy access, go here:http://audiogamesforum.captivatingsound … p?id=13223Regards.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175026#p175026
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signing in to PSN using the console

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector


signing in to PSN using the console

As the subject says I need help signing in on the console keyboard. I know my username and password but I dont know the layout of the keyboard. but I think you start on G but I cant figure out how to access the numbers and how to do capital letters.help is greatly appretiated. thanks.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175027#p175027

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Re: the inquisitor

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector


Re: the inquisitor

i bought the thurd one and its not in english and the first one are they making a chapter 2?URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175028#p175028

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Re: the inquisitor

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


Re: the inquisitor

Hi.Its only the first game which is in english. SPOILER regarding the trap:You have to find something which the animals likes, put it in the trap and then place the trap the at the correct place. Im sorry, thats all I remember.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175029#p175029

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Re: signing in to PSN using the console

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


Re: signing in to PSN using the console

Hi.I asked the same question a while ago, but no one answered, so I think people might find this information useful:If you have a USB keyboard, you can plug this into the console and use that instead. I find the on-screen keyboard too complicated.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175030#p175030

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Re: help finding people to discuss something with

2014-05-24 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


Re: help finding people to discuss something with

Hi,All I said was that I enjoyed the finale immensely, or rather, it was very nice.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175032#p175032

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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Hi,It will be a game for playstation 3 and 4, and it will require a lot of memorisation, so I dont think it will speak the commands. In fact I highly doubt it.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175034#p175034

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Re: Inquisitor's Heartbeat Announced

2014-05-24 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


Re: Inquisitor's Heartbeat Announced

Hi.Tax code is used to calculate the vat between countries when buying products. I remember, very long time ago then I bought Private detective school from Spain, they needed to send me the cd. I dont remember why because my parents and my bank helped me to fill out all the payment information, but we needed to enter a vat number, which we had to ask my bank about.Ill wait for the english version of the new Inquicitor game.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175035#p175035

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Re: nvda add-ons and files

2014-05-24 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector


Re: nvda add-ons and files

hi.i dont know how to manage the addon for NVDA to read the windows frotz program.it downloaded a zip file and not an addon package.please help, or upload the package and not the zip.and here is the link for vocaliser expresive driver:https://dl.dropboxusercontent.com/u/107 … nvda-addonand here is a link for daniel voice for vocaliser:https://dl.dropboxusercontent.com/u/107 … nvda-addonkamochek.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175036#p175036
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Re: We're alive - SPOILERS!

2014-05-24 Thread AudioGames . net Forum — Off-topic room : Orin via Audiogames-reflector


Re: We're alive - SPOILERS!

We know Tardust was telling the truth, though Burt does have reason to be on edge. I hope 46-2 switches to Burt so we can see what happens. Under Pressure definitely fits what is going on in this chapter thus far. Saul is under pressure with being a father, all of its problems and the loss of Lizzy. Burt and Riley, feel pressured to go ahead with tourchering Tardust.Im curious: did Tardust mention his real name in any of the episodes? Each mauler has a nickname but not sure if he let slip his birth name in somewhere.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175037#p175037

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Blazblue Chronophantasma Story Boss

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


Blazblue Chronophantasma Story Boss

Hi all,Has anyone beaten this beast of a boss? I suppose I could say beast literally as from what I gather its a replica of The Black Beast created by Relius. I guess Relius modified it to use a multi hit turret, but that is beside the point.I am having trouble keeping up with it when it darts from one side of the screen to the other. While you start on the left at the beginning of the fight, the boss could easily dash/charge immediately towards you and my first action when that fight begins is to charge to the right. Also, does this laser hit on all attacks? As in, should I be looking to block high, standing and low attacks? I know it is anti-air because when I jumped to try and avoid an attack half of my health is gone. Ah, if only I can rely on stereo panning as this arena is huge and I never know where this thing is. The key it would appear is that I have to block incoming attacks from the laser and damage the monster, but the more I damage the monster the more the
  laser damage is increased and I have to try and block it. Either way, the fight is long as hell and sometimes I think Im making progress and it does a distortion drive and the dreaded retry dialogue comes up. I wonder if I must finish it with a distortion drive?Ugg, and to think I actually have to do this twice, once with Jin and another with Noel?URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175038#p175038

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Re: Braillemon status update!

2014-05-24 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


Re: Braillemon status update!

when i tried using my moon stone on clefairy it game me this error___FATAL ERROR inaction number 1of Key Press Event for Enter Keyfor object UsePokemon:Push :: Execution Error - Variable Get -1.pokechoose(100298, -1)at gml_Script_stone_evolvestack frame isgml_Script_stone_evolve (line 0)gml_Script_item_usesgml_Object_UsePokemon_KeyPress_13same problem when i tried to use the candyURL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175039#p175039

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Re: petition

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : arjan via Audiogames-reflector


Re: petition

Yep, the disadvantage to being on the defensive is that you will usually have to wait and see what youre up against before you can defend against it. This applies every time something new is brought to the table, unless you are well versed at attacking yourself and find the bad things before others do.But this has not too much to do with games anymore and should probably be moved elsewhere, and therefore I shall cease my rambling.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175040#p175040

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64 Ounce Games, Accessible Board Games

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : Jabberwocky via Audiogames-reflector


64 Ounce Games, Accessible Board Games

I wasnt sure if this belonged here since its not technically an audio game.There was a previous post here about 64 Ounces kickstarter to make accessibility kits for existing board games. The kickstarter was a success. They raised over twice what they were hoping for. I just wanted to let anyone that didnt know that they have a forum up on their site to discuss any board games that people are interested in seeing made accessible. There hasnt been much traffic there. Granted, theres not much on the site now, but I would encourage anyone that is interested, or thinks they might be interested in giving feedback about games they want to play, or have any questions for the company, to go and take a look. And post if youre so inclined. i think Richard, the guy that runs 64 Ounce would be happy to hear from us.Theyre working on making the kickstarter rewards right now, but will be opening u
 p the online store once thats taken care of. Heres a list of games they had as options if you backed at certain levels of the kickstarter. If youve heard of these games and thought you might like to try them, you might have a chance to.DominionMunchkin7 WondersThe ResistanceLoveletterLost Cities, (Yes, the same Lost Cities thats available on IOS)BonanzaHanabiFor SaleThis is something Im very excited about and wanted to share with you guys. I know we can mark up games ourselves, but sometimes this takes a lot of time and effort and also requires a patient sighted person to help us out. Ive seen some interest in Magic The Gathering on this forum in the past. I dont know if he plans on creating sleeves for that, but its worth asking him if you really want it.CheersURL
 : http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175041#p175041

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Re: 64 Ounce Games, Accessible Board Games

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


Re: 64 Ounce Games, Accessible Board Games

Ive heard of dominian and munchkin, both are card games my brother plays with his pals, indeed munchkin is very humerous. I personally would love to see accessible versions of talisman and its various expantions, which are also games my brother plays that Ive always wanted to.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175042#p175042

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Re: Blazblue Chronophantasma Story Boss

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


Re: Blazblue Chronophantasma Story Boss

Why didnt you just post this in the other thread that has pretty much the same topic as yours? haha Not mad or trying to be offensive, just curious. I dont actually know... not having beat the boss yet. I cant tell exactly what your strategy is, but I do know that most times in fighting games dashing forward is a bad idea unless you know how to go on the offensive properly. Most fighting game players actually dash backwards when a match starts in order to give themselves breathing room and figure out what to do. Il try and let you know if I have tips once I get there either in story mode or arcade.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175043#p175043

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Re: Inquisitor's Heartbeat Announced

2014-05-24 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


Re: Inquisitor's Heartbeat Announced

Hi,Keep in mind that Heartbeat wont be the only new Inquisitor game. Well be getting Inquisitor Adventure 2 and 3, this ones more like a spin-off game set in the same universe, but with a different genre. This one sounds a bit more interesting for me than the adventure games for now.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175044#p175044

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Re: We're alive - SPOILERS!

2014-05-24 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


Re: We're alive - SPOILERS!

Beware! possible spoilers for 46 part 1.Well with us approaching the end I decided not to wait a month for all of chapter 46 and go with an episode a week. I agree with under pressure however at the same time not a lot of progress has been made towards the plot resolution in that episode unless you count duncan, aka skittles getting sweaty,  and its not even been explained why his sweat makes him  unsmellable to zombies anyway. I think if chapter 48 is the end weve got a lot of explaining to do just to reach something satisfactory, though i do get at least part of the reason that this chapter was focusing on Saul, Michael and co was simply to hold the suspense of what has happened to Tardust.I dont know if the next part will show what Bert and rily have been up to, or whether well finally get scratch and the other mawlers showing what theyve been up to wit
 h the colonists, sinse we can bet it is bad, indeed Im having nasty thoughts about viruses given that there were no explosives or other big audinance involved.As to Tardusts first hname, Im not completely sure but I think Bricks did use it previously when they were driving the truck with the bombs into the Arena. I also do appreciate that he has another name now sinse whenever I hear tardust it makes me think of Tardis, which is rather the wrong association for a drug dealing, completely scummy criminal and wood be molester with the integrity of a skunk .Actually i do wonder if that unpleasant scene with lizzy was put in expressly to make matters with Rily and Bert more difficult, sinse its a very good tactic for an author to show something bad happening to a character who might or might n
 ot deserve it and then leaving it to you to decide, it can be very unsettling.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175045#p175045

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Re: bokurano daiboukenn 3

2014-05-24 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


Re: bokurano daiboukenn 3

Well, I made it to the second part of 25-5. I hesitate to even ask if theres a third... especially when I died and found out I couldnt continue and had to start all the way at the beginning! Dang it all... anyone have tips for running with Carla? Its funny because its not exactly a very long sprint... you just can separate from each other. Pausing too much killed me, I think.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175046#p175046

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Re: help finding people to discuss something with

2014-05-24 Thread AudioGames . net Forum — Off-topic room : cantorlot via Audiogames-reflector


Re: help finding people to discuss something with

@fastfinge About writing: Same here. I found writing for the main characters, even the Cutie Mark Crusaders really hard. And ended up resorting to more background ponies which inevitably have more freedom in personalities with room to grow. I dont know if thats a bad thing or not. But if you feel like you are only using traits, you could always try to flesh characters out a bit more beyond their current fanon personalities.And 9 chapters of 1 words each! (And in less than a day?) I think lots of fics are shorter than that. Of course, Im guessing they dont all quite tie in at the moment. On the other hand and this may be a silly suggestions, but maybe you can just be brief about the remaining details to tie the whole thing in together. If the encounter with the Good Magician isnt interesting to you, or at least if you dont have any ideas at the moment, the scene might not end up as interesting to read either if forced. Seems better tha
 n scraping the whole thing in my opinion. (You could even remove some stuff to avoid opening arcs to tie up if it really came to that.)Im still not coming up with any initial challenge ideas though. Since its at the beginning, Id probably try to use it to either show some character attribute used later or set the tone of the story.@aaron: Oops, didnt realize it was just that. Just watched it today. So much to say! Yes, it was very nice. And guess I should avoid other episode spoilers now if you havent seen them yet.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175047#p175047

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Re: Blazblue Chronophantasma Story Boss

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


Re: Blazblue Chronophantasma Story Boss

This boss is actually only found in story. Each character in arcade has their own boss. Jin is Izioy Tsubaki, Ragnas is Hazma still and so on.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175048#p175048

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Well, I did create a topic on the CP story boss, but if anyone has beaten it and has any tips, let me know.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175049#p175049

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Re: 64 Ounce Games, Accessible Board Games

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector


Re: 64 Ounce Games, Accessible Board Games

Definitely Munchkin is a good one. Ive played that a handful of times, and did enjoy it.I remember looking at their kickstarter back when it was running, but now I cant remember how they planned to make the games accessible. Was the plan to braille the existing cards, or to produce actual accessible versions of these games as products in and of themselves?URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175050#p175050

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Re: bokurano daiboukenn 3

2014-05-24 Thread AudioGames . net Forum — New releases room : musicman via Audiogames-reflector


Re: bokurano daiboukenn 3

just be sure and always stay close to her. run at full speed as normal, but if you hear her getting too far away just stop. so pretty much every few seconds pause slightly until your steps are almost synchronized then keep running as normal. shes a little slower than you, but not by much.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175051#p175051

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Re: help finding people to discuss something with

2014-05-24 Thread AudioGames . net Forum — Off-topic room : fastfinge via Audiogames-reflector


Re: help finding people to discuss something with

@cantorlot: Yup. Unfortunately, none of them tie together well, because theyre 3 sets of 3, all at the start of the fic:-- 3 Elements of Harmony chapters, taking us from ponyville into xanth, where the six ponies try and figure out whats going on, and eventually head off to the good magicians castle-- 3 Princess Luna and Lyra chapters, wherein Luna discovers how to open a dream portal between universes, and her and Lyra go through it for no explainable reason, and Lyra gets distracted by humanity and nothing interesting happens.-- 3 Vinyl Scratch and Octavia Melody chapters that take place entirely in Ponyville, wherein Vinyl isnt as funny as she thinks she is, Octavia is horrified, and oh my God we are never ever getting to the plot so the author just transports the two ponies to xanth when Vinyls most powerful amplifier explodes for no clearly explained reason. Plus one bonus opening chapter involving Derpy Hooves that just winds u
 p turning into a long drawn out set of the worst classical music puns that anyone has ever written in the history of ever.I got nothing written today, because the waterbed mattress sprung a leak and that took up a bunch of life, plus I got distracted and had to watch all of this girls videos:https://www.youtube.com/watch?v=9MwQx-I8Xxsand now I am unfit to write in English at all.So, yeah. Unfortunately, there is absolutely nothing there that I can stitch into a coherent, publishable, complete fic. I think there is something wrong with me as a writer. I can type really, really fast, and my degree in journalism means that Im accurate enough I dont need to do much proofreading for spelling or grammar, so I can really pump out vast quantities of writing on a whim, because Im used to having to crank out 500 words within fifteen minutes or so. But what I am absolut
 ely incapable of doing, in anything I ever try to write, is getting my characters to do what I want and follow my carefully crafted plot outline. This probably has something to do with the fact that I crank out character free outlines, and then go and try and find characters I can railroad into them. Id love to change how I think up fiction; unfortunately thats just how the ideas come to me. At this point Im thinking I should just throw up my hands and go and write out that stupid dragnet dream I had a while ago as a ten or fifteen thousand word novella, call it a crackfic, and horrify everyone everywhere. At least then I could say I actually completed something.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175052#p175052

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Re: help finding people to discuss something with

2014-05-24 Thread AudioGames . net Forum — Off-topic room : fastfinge via Audiogames-reflector


Re: help finding people to discuss something with

@cantorlot: Yup. Unfortunately, none of them tie together well, because theyre 3 sets of 3, all at the start of the fic:-- 3 Elements of Harmony chapters, taking us from ponyville into xanth, where the six ponies try and figure out whats going on, and eventually head off to the good magicians castle-- 3 Princess Luna and Lyra chapters, wherein Luna discovers how to open a dream portal between universes, and her and Lyra go through it for no explainable reason, and Lyra gets distracted by humanity and nothing interesting happens.-- 3 Vinyl Scratch and Octavia Melody chapters that take place entirely in Ponyville, wherein Vinyl isnt as funny as she thinks she is, Octavia is horrified, and oh my God we are never ever getting to the plot so the author just transports the two ponies to xanth when Vinyls most powerful amplifier explodes for no clearly explained reason. Plus one bonus opening chapter involving Derpy Hooves that just winds u
 p turning into a long drawn out set of the worst classical music puns that anyone has ever written in the history of ever.I got nothing written today, because the waterbed mattress sprang a leak and that took up a bunch of life, plus I got distracted and had to watch all of this girls videos:https://www.youtube.com/watch?v=9MwQx-I8Xxsand now I am unfit to write in English at all.So, yeah. Unfortunately, there is absolutely nothing there that I can stitch into a coherent, publishable, complete fic. I think there is something wrong with me as a writer. I can type really, really fast, and my degree in journalism means that Im accurate enough I dont need to do much proofreading for spelling or grammar, so I can really pump out vast quantities of writing on a whim, because Im used to having to crank out 500 words within fifteen minutes or so. But what I am absolut
 ely incapable of doing, in anything I ever try to write, is getting my characters to do what I want and follow my carefully crafted plot outline. This probably has something to do with the fact that I crank out character free outlines, and then go and try and find characters I can railroad into them. Id love to change how I think up fiction; unfortunately thats just how the ideas come to me. At this point Im thinking I should just throw up my hands and go and write out that stupid dragnet dream I had a while ago as a ten or fifteen thousand word novella, call it a crackfic, and horrify everyone everywhere. At least then I could say I actually completed something.Edit: sprung to sprang. Just because I was saying I dont proofread for grammar, of course I had to go and make a stupid obvious mistake. This is entirely The Fanfiction Critics fault.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175052#p175052

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Re: help finding people to discuss something with

2014-05-24 Thread AudioGames . net Forum — Off-topic room : fastfinge via Audiogames-reflector


Re: help finding people to discuss something with

@cantorlot: Yup. Unfortunately, none of them tie together well, because theyre 3 sets of 3, all at the start of the fic:-- 3 Elements of Harmony chapters, taking us from ponyville into xanth, where the six ponies try and figure out whats going on, and eventually head off to the good magicians castle-- 3 Princess Luna and Lyra chapters, wherein Luna discovers how to open a dream portal between universes, and her and Lyra go through it for no explainable reason, and Lyra gets distracted by humanity and nothing interesting happens. Also, it became a songfic for Henry Mancinis Moon River, and everyone knows all songfics are bad.-- 3 Vinyl Scratch and Octavia Melody chapters that take place entirely in Ponyville, wherein Vinyl isnt as funny as she thinks she is, Octavia is horrified, and oh my God we are never ever getting to the plot so the author just transports the two ponies to xanth when Vinyls most powerful amplifier explodes 
 for no clearly explained reason. Plus one bonus opening chapter involving Derpy Hooves that just winds up turning into a long drawn out set of the worst classical music puns that anyone has ever written in the history of ever.I got nothing written today, because the waterbed mattress sprang a leak and that took up a bunch of life, plus I got distracted and had to watch all of this girls videos:https://www.youtube.com/watch?v=9MwQx-I8Xxsand now I am unfit to write in English at all.So, yeah. Unfortunately, there is absolutely nothing there that I can stitch into a coherent, publishable, complete fic. I think there is something wrong with me as a writer. I can type really, really fast, and my degree in journalism means that Im accurate enough I dont need to do much proofreading for spelling or grammar, so I can really pump out vast quantities of writing on a whim, because 
 Im used to having to crank out 500 words within fifteen minutes or so. But what I am absolutely incapable of doing, in anything I ever try to write, is getting my characters to do what I want and follow my carefully crafted plot outline. This probably has something to do with the fact that I crank out character free outlines, and then go and try and find characters I can railroad into them. Id love to change how I think up fiction; unfortunately thats just how the ideas come to me. At this point Im thinking I should just throw up my hands and go and write out that stupid dragnet dream I had a while ago as a ten or fifteen thousand word novella, call it a crackfic, and horrify everyone everywhere. At least then I could say I actually completed something.Edit: sprung to sprang. Just because I was saying I dont proofread for grammar, of course I had to go and make a stupid obvious mistake. This is entirely The Fan
 fiction Critics fault.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175052#p175052

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Re: Enabling Narrator in Windows Longhorn setup

2014-05-24 Thread AudioGames . net Forum — Off-topic room : flyby chow via Audiogames-reflector


Re: Enabling Narrator in Windows Longhorn setup

u have to use N light to slip streem the drivers in to it, itch will be a wich because u probably wil find that the setup file does not support that, OS, so youd need to modifie it by using custome drivers from say, a vista system. or xp system, but even that is dicy. its dooable but not worth the effort. just get a USB headset wich uses windows generic drivers. thus plug and play, so if u put that in narrator wil talk over itURL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175053#p175053

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Re: the inquisitor

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector


Re: the inquisitor

hi.so, why i not getting an answer about my code?kamochek.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175054#p175054

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Re: Time of conflict 2.0 major upgrade!

2014-05-24 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector


Re: Time of conflict 2.0  major upgrade!

[[wow]]. I must say I really like this game alot. The thing that intrigues me about this game is the customization of soundpacks that you can use with any custom map if you want. So you can make whatever fantacy map you feel like. Thats awesome. I will certainly be buying this game soon and requesting a product key fro both my desktop and latop as well.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175055#p175055

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Re: 64 Ounce Games, Accessible Board Games

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : Jabberwocky via Audiogames-reflector


Re: 64 Ounce Games, Accessible Board Games

Ive only watched a video of Munchkin being played, but it looked like a lot of fun. I picked Dominion as my reward, but I wanted a game that worked equally well with 2 or more players. I thought Munchkin seemed like the type of game that needed several players to make it entertaining.Theyre making brailled sleeves for cards. If theres too much text, the plan is to use QR codes. Theyre also creating overlays for boards, but I havent heard any details about how its being done. Theyre even making braille D20 dice. I thought he mentioned 3d modelling, but I dont know enough about it to know how that would work. If you order something from them, I believe it will only be the add-ons that make it accessible. You still have to purchase the game yourself which is fine with me.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=
 175056#p175056

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Re: Petition to Nintendo to include access to the 3DS system

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : James via Audiogames-reflector


Re: Petition to Nintendo to include access to the 3DS system

Hi,At post 18, I hope Im misunderstanding your post, because it seems a little doom and gloom to me. I do appreciate your input as to what is (in your opinion), the right way to approach this though. I do agree that Nintendo was doing fine without us, but so were Amazon, Google, Apple, Etc.Lets think of it this way. Before Apple introduced VoiceOver on iOS, blind people wouldnt touch an iPhone with a 10 foot pole. How many blind people do you know that have iPhones today though? The device is different, but Im sure you understand my point. As for this being a mainstream company who wouldnt even give us a glance, I dont remember the name of the dev company, but there was a fighting game that recently incorporated sounds to make the game more playable by the blind, and they were mainstream. That is one out of a ton, but the possibility is still there.Ill end this post with 2 questions.1. Please, answer thi
 s honestly. Am I wasting my time and energy with this goal?2. If the 3DS was made accessible, would you purchase one?Thanks,JamesURL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175057#p175057

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Re: 64 Ounce Games, Accessible Board Games

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


Re: 64 Ounce Games, Accessible Board Games

Its actually a good way around sinse usualy when you try to get a physical game accessified it requires all sorts of copywrite shenanigans and investment by access companies, not to mention a massive price tag. Ill have to talk to my brother about some of these. Id also love some physical tactile D20 dice. In my weekly mutants and masterminds game, everything runs by rolls of 1 or 3 D20s. I use Gma dice which is fine, but not the same as a physical dice. Back when I first played Dd, we got a set of the largest DD dice we could find and stuck braille on them, but the D20 was just physically impossible to do because the faces were too small (heck the D12 was a struggle), so this is a good thing to have.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175058#p175058

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