Re: I would like to introduce you to "The Game!"
Re: I would like to introduce you to "The Game!" Hi.thanks all for your awesome comments. I have known this for very long time and I have thought about posting this for quite a while. But my issue was I didn't know how to fully explain it all. Then I found this on Wikipedia. Dark: It would be so awesome to add this to the DB, because, yes, it is indeed a very accessible game, which can be played anywhere. this is indeed both an audio game, a text game and a mental game. URL: http://forum.audiogames.net/viewtopic.php?pid=202686#p202686 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Super Airik the Cleric Now Available
Re: Super Airik the Cleric Now Available Hi.I'm sorry to say this:I won't care about this game anymore until the developers make a central place where us WHO have bought the game can download the updates, patches and other required stuff for the games.Why? A friend of mine received a patch and a fix for Super Airik by mail, and Again, I haven't received anything.So, I see no point of even care about the game anymore, when all people WHO have bought the game or previously have bought the game don't recieve the same updates, patches and stuff, before they start to request it.If getting an official place to host the files is the issue, then I don't see why we haven't got any requests for free hosts yet. I mean, lots of people are running their own servers, and I think people are willing to host the game somewhere.Enough rambeling... URL: http://forum.audiogames.net/viewtopic.php?pid=202687#p202687 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone Hi.It's weird why only some players are having this issue. I've never seen this. URL: http://forum.audiogames.net/viewtopic.php?pid=202688#p202688 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: searching german people for soundrts modding
Re: searching german people for soundrts modding No, there are actually two people WHO have translated Sound RTS. One of them have made a sound pack. I don't know him. The other guy is The blasting GD here on the forum. I know this guy pretty well. URL: http://forum.audiogames.net/viewtopic.php?pid=202689#p202689 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: a topic about forum signatures
Re: a topic about forum signatures nin wrote:lol slj I've just lost the game.. damn it... now I can't read any of your posts rofl.Haha! URL: http://forum.audiogames.net/viewtopic.php?pid=202690#p202690 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO
Re: Death match a new beginning, online roleplaying science fiction MMO I disagree, every good game has to pay, swamp for example, sometimes we need a good and free one, cause not everyone can't pay it, thy just wanna play and enjoy the game, some reason why cracker show up cause some people ask to play a good and shareware game, but may be it can make a donation so everything will run smoothly URL: http://forum.audiogames.net/viewtopic.php?pid=202691#p202691 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Accessible Ps2 and Ps3 Games?
Re: Accessible Ps2 and Ps3 Games? changing voice is possible before selecting a book.after you press x on the main menu, the first thing you will find is the dificulty settings.after that, you can switch between voices, english and japanese. note, you can't change the settings until you unlock the next book. URL: http://forum.audiogames.net/viewtopic.php?pid=202692#p202692 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO
Re: Death match a new beginning, online roleplaying science fiction MMO I totally agree with donations, but paying for game, exactly for each minute you play it is, disgusting! As you say, for example swamp. Wth, aren't donations enough to keep up the server? And if you really want to make that game for pay, it would be better to pay once and no more, not as like as in swamp where you have to pay every year you play. I hope that you will think about it.Thanks again, Majoz. URL: http://forum.audiogames.net/viewtopic.php?pid=202693#p202693 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: spirichal help please.
Re: spirichal help please. Whenever your like is bolder than your existence along with your emotions for somebody is much extra intense compared to the types for other people who're close to and pricey for you, this needs to be taken seriously very seriously. Before you decide some thing foolish like receiving drunk or stop feeding on adequately, it would be superior you make initiatives to have the individual within your living. But if the case is a bit twisted that the human being was after in your everyday living and no he has long gone absent, sensation unhappy is healthy. Experience unhappy is understandable but it will not get you everywhere, so considerably better check out out that basically functions. And here is the true answer to suit your needs. Simply have a look at here http://wantmylostloveback.com/ if you usually crave on your ex. The specific remedies named as want my love back can normally construct the aura of affection in your own lifestyle. This is certainly most beneficial once your lover is there but is almost lost in other issues and barely exhibits any passion in your case. URL: http://forum.audiogames.net/viewtopic.php?pid=202694#p202694 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Prometheus: The Eternal Wars
2015-01-28
Thread
AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Weapons can no longer be fired while cloaked, and shield recharging takes a lot longer.We did not make these changes to make the pilot life harder, but rather to implemant more realism, and to make it able for the pilots to use different tactics better. URL: http://forum.audiogames.net/viewtopic.php?pid=202695#p202695 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
2015-01-28
Thread
AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Thanks guys! Caught an Abra (after about twenty tries, mind you, but I caught one) using my Pikachu and Thunder Wave. And a Great Ball. I didn't know you could use them to catch mons at 100 % health! I guess it would only work for low-level mons, but still, YAY. URL: http://forum.audiogames.net/viewtopic.php?pid=202696#p202696 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: a topic about forum signatures
Re: a topic about forum signatures Hello,@soul keeper: that is hilarious. I actually haven't tried out lost sols yet, I'm not sure what sort of experience I'll be in for. Is it a bit like alter aeon or is it somewhere where you ahve to rp a lot?@slj: I saw your other topic about your signature too and have explained my thoughts. URL: http://forum.audiogames.net/viewtopic.php?pid=202697#p202697 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: I would like to introduce you to "The Game!"
Re: I would like to introduce you to "The Game!" Hello,It is also very confusing for someone who likes to analyze, like me, as it makes you wonder in a way, what this actuall is, what it's trying to challenge, whether it is about concentration to make you focus, how it started and why and what the theorists/players/whatver are trying to experiment with, if anything at all. As I said, it plays with mind perception, as it could be just a joke thing, but it could also go deeper, perhaps challenging our perception on what a "game", and I say that word in quotes, is. URL: http://forum.audiogames.net/viewtopic.php?pid=202698#p202698 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Clok Mud
Re: Clok Mud Hi Mata aka Artus, nice to see you outside the game.I can't help with the soundpack I'm afraid sinse I've not even downloaded it myself, just playing with Vipmud default and still finding the game lots of fun. I did solve the bbs problem, it turned out I was sticking some of the dead prompt into the cde. I've made a good bit more cash now (partly thanks to Cx2's earlier tip in this topic about selling cut flitches rather than just logs). I'm now giving mining a try but am finding it to be a right royal pest due to the need to juggle a light sauce, pull a hand cart wield a pickaxe and! fight those bloody shades, actually I'm not sure if I need to fight them or just wait for them to go away, but they are very annoying either way.Actually the way the lantern and pull command here interact is crazy, I can't pull a handcart with two hands but unless I use the pull command with one hand while still holding the lantern m y character can't find the handcartt, also, why can I put a lit lantern into a handcart and yet get no light at all? at least with setting containers for things like stow and sheaths for weapons I can cut down the "Get pickaxe from sac" type of stuff, but why light sources are so clunky I don't know, have these people never heard of mining helmets? Come on they've been around sinse the early eighteen hundreds!I can see matters would be easier with a horse pulling the cart (though dragging a horse down a mine seems rather close to animal cruelty), however I was looking at mining as an alternative method to making money besides chopping wood and foraging. As to guilds I'm not sure about snowpine lodge. I was suggested one, called the udemi I believe or similar who look nice, lots of hunting and survival but also slaying of infested nasties, I'll think about that when I've tried out a bow. URL: http://forum.audiogames.net/viewtopic.php?pid=202699#p202699 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Super Airik the Cleric Now Available
Re: Super Airik the Cleric Now Available Hi.Honestly I'd have to agree. I know for a fact bashue hasn't got his email yet and he bought the original a couple of years ago. URL: http://forum.audiogames.net/viewtopic.php?pid=202700#p202700 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature
Re: Roboid Inc.: New accessible browser game with large story feature Hi.I've just got into the hacking part of the game.Guessing passwords is hard URL: http://forum.audiogames.net/viewtopic.php?pid=202701#p202701 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: I would like to introduce you to "The Game!"
Re: I would like to introduce you to "The Game!" @Drainelement, I'm not sure, that comment about adding to the db was at least half a joke, though I'm inclined to do so for sake of devilment if nothing else, although whether this constitutes a computer game I don't know. After all we don't add pages for accessible none computer party games such as Rock paper scissors, Gotcha, Clap trap or (god forbid), Thumb war!@Aaron, in historical terms "the game" is an extention of the mental exercise wikipedia mentioned, the "don't think about pink elephants" type of thing. My only question as I said is what is meant by "game" in the first place, so what constitutes losing? I'm not inclined to believe the caimbridge origin story sinse in my experience Cambridge university students claim a lot of things were done first at their uni whether they were or not, quite a stretch for a university with no undergraduate lectures in arts subjects that relied upon private st udy (the reason I never seriously considered going to Cambridge and ended up at Durham). I'm more inclined to follow the definition of game set out by Witkenstein, that of a discrete, artificial system with it's own rules and consequences, in built language and terminology known to players. Witkenstein actually thought many things in society were games, religion, business, social interaction. I'm not sure how far I'd follow him down that route sinse some implicit part of "game" implies a form of necessary entertainment, ie you are doing it in and for itself, and even if the game satisfies some sort of second order desires, eg, desire for community, desire for acclaim from winning, the first order desire it satisfies is the desire simply to play the game. This does raise a rather interesting consequence with The game discussed here however sinse it is necessary to "desire!" to play in order to actually care about the consequence, however one can only fulfill that desire by not having it which is a tortology. That is why I am inclined to think that the "Don't think about losing the game" is a more accurate representation of the phenomenon. After all I have myself mentioned the game in depth in this post but I do not particularly care about the fact that I have lost, indeed to me I must confess the process of play isn't half so interesting as the analysis of what happens when people do play because of what it tells us about the nature of games, desires and conscious thought. URL: http://forum.audiogames.net/viewtopic.php?pid=202702#p202702 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: I would like to introduce you to "The Game!"
Re: I would like to introduce you to "The Game!" @Drainelement, I'm not sure, that comment about adding to the db was at least half a joke, though I'm inclined to do so for sake of devilment if nothing else, although whether this constitutes a computer game I don't know. After all we don't add pages for accessible none computer party games such as Rock paper scissors, Gotcha, Clap trap or (god forbid), Thumb war!@Aaron, in historical terms "the game" is an extention of the mental exercise wikipedia mentioned, the "don't think about pink elephants" type of thing. My only question as I said is what is meant by "game" in the first place, so what constitutes losing? I'm not inclined to believe the caimbridge origin story sinse in my experience Cambridge university students claim a lot of things were done first at their uni whether they were or not, quite a stretch for a university with no undergraduate lectures in arts subjects that relied upon private st udy (the reason I never seriously considered going to Cambridge and ended up at Durham). I'm more inclined to follow the definition of game set out by Witkenstein, that of a discrete, artificial system with it's own rules and consequences, in built language and terminology known to players. Witkenstein actually thought many things in society were games, religion, business, social interaction. I'm not sure how far I'd follow him down that route sinse some implicit part of "game" implies a form of necessary entertainment, ie you are doing it in and for itself, and even if the game satisfies some sort of second order desires, eg, desire for community, desire for acclaim from winning, the first order desire it satisfies is the desire simply to play the game. This does raise a rather interesting consequence with The game discussed here however sinse it is necessary to "desire!" to play in order to actually care about the consequence, however one can only fulfill that desire by not having it which is a tortology. That is why I am inclined to think that the "Don't think about losing the game" is a more accurate representation of the phenomenon. After all I have myself mentioned the game in depth in this post but I do not particularly care about the fact that I have lost, indeed to me I must confess the process of play isn't half so interesting as the analysis of what happens when people do play because of what it tells us about the nature of games, desires and conscious thought.Actually, that is another interesting fact of enquiry, that "A game" must not only fulfill the desire of the player to play it, but also the desire of the player to care! about the consequences of what happens in that game. Btw, I have amusingly enough just finished Ian M Banks Sf novel "player of games" about a person who devotes his life to mastering games who is sent to a very cruel e mpire where all social progress and position is determined by how well people do at a complex, strategical game, so I think games must be more on my mind than usual . URL: http://forum.audiogames.net/viewtopic.php?pid=202702#p202702 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: a topic about forum signatures
Re: a topic about forum signatures @Alex I definitely like the blake, though usually I associate blake with singing sinse I've had to sing some settings of his poems. For 19th century romantics I prefer Coleridge, and I have some definite favourite early 20th century ones like John Naisfield, and of course Robert E Howard and Tolkien. I actually have looked through some of my favourite poems for correct quotes, but there isn't really anything I've seen in eight lines or less that would have the instant smack of a signature. URL: http://forum.audiogames.net/viewtopic.php?pid=202703#p202703 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: talking windows pe four 64 bit installation of windows now available.
Re: talking windows pe four 64 bit installation of windows now available. What is the differents between bryan smart's project with this one? URL: http://forum.audiogames.net/viewtopic.php?pid=202704#p202704 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
2015-01-28
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 First struggle in Samurai Warriors 4, and it's not because of any unplayability factor. Working through the battle of nodofukushima, and woe man are there a lot of enemies! Holy crap1 Looks like some more levelling is in order... I think I might have to play through the first half of the oda chapter again. hahaha. URL: http://forum.audiogames.net/viewtopic.php?pid=202705#p202705 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: talking windows pe four 64 bit installation of windows now available.
Re: talking windows pe four 64 bit installation of windows now available. His only ran on 32 bit machines, if I remember correctly.I've managed to get this one on a USB drive and booted up, but it just seems to be a desktop with a bunch of system related programs. Not sure how to do the windows installation part, though NVDA is working beautifully URL: http://forum.audiogames.net/viewtopic.php?pid=202706#p202706 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: help with Lords and Knights please
2015-01-28
Thread
AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: help with Lords and Knights please Also, is there a limit on up to how many levels i can upgrade a building? Like i know, the farm does, but does anything else have? URL: http://forum.audiogames.net/viewtopic.php?pid=202707#p202707 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO
Re: Death match a new beginning, online roleplaying science fiction MMO @Majoz, thanks for the suggestion. We're still trying to figure this out. As it currently stands, DMNB is not worthy of being shareware. URL: http://forum.audiogames.net/viewtopic.php?pid=202708#p202708 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: List of C++ gui compiler and book?
Re: List of C++ gui compiler and book? You probably might. But its quite easy to set up C++. Sure, it might take a while, but really, Camlorn? I have reviewed many, many books, references, and the standard itself. C++ is fine for me, and Nara might find it interesting as well. Just don't jump on everyone when they want to use C++ because ti might be horrifying. Don't act like you know it in and out, because I know that no one, not even you, would sit back on your ass for hours and read the entire C++ standard.And if C++ is bad, what's in it for C? You'll need to use one of the two programming languages sooner or later; you can't do everything you want to in go or java, for instance. C offers control; C++ offers speed and complexity. They're both, virtually, the same. URL: http://forum.audiogames.net/viewtopic.php?pid=202709#p202709 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: meocloud
Re: meocloud This does sound interesting.For me, its very easy to encrypt my files. All I have to do is go to PureBASIC and use RC4_CryptBinaryFile through all the files I want to upload, and voila! I upload them? No one can access them without the key; its binary. (OK, maybe someone might, but not without a lot of hacking.) URL: http://forum.audiogames.net/viewtopic.php?pid=202710#p202710 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: I would like to introduce you to "The Game!"
Re: I would like to introduce you to "The Game!" I should so make a game called just "the game." Hahaha! URL: http://forum.audiogames.net/viewtopic.php?pid=202711#p202711 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: help with Lords and Knights please
2015-01-28
Thread
AudioGames . net Forum — General Game Discussion : bcs993 via Audiogames-reflector
Re: help with Lords and Knights please Hi. Yes, all the buildings have limits. For example, the wood, stone and ore stores, as well as the fortifications, can only go up to level 20; the production facilities and arsenal can go up to level 30; the library, keep and tavern can go up to level 10 and the market to level 8. URL: http://forum.audiogames.net/viewtopic.php?pid=202712#p202712 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Buffy the Vampire Slayer
Re: Buffy the Vampire Slayer Beware! Dresden spoilage ahoy!Well I'm not sure how much of the sexism is authorial and how much character, I suspect some of both, however it does sort of bother me that Drsden himself is usually vindicated, even when he does things so extreme as turn over the hole world and course of a war because there is a child who shares some dna with him who he's never seen (I wonder if he'd be as extreme if it'd been a son?). I also don't necessarily think Murphy's cryticisms of Dresden's opinions really can be seen as Butcher expressing a descenting view, not with all the rants on "a man's duty" we've had to sit through, and especially coming from a character who, for all the "oooh what a hard case she is" Dresden continually comments first upon her cuteness and then rescues (she was even a tied up damsel in destress on several occasions). On that one I really don't know, but it's not something I like in the series. a very good crytic I read on sexism in fantasy said that it wasn't so much a matter of having every female character be brick, as just making female characters interesting, 3 dimentional people who have major importance to the plot, and indeed she sites several examples from game of thrones, both good and bad. This is actually something I liked in Buffy, not because Buffy is nails, but because characters like Willow and cordelia (vile though she is), play a major part in the series and are rounded, interesting people.The fact you've qualified every statement about human characters in the series pretty much shows my issue with a lot of Dresden, I actually preferd it when the paranormal world was huge and scary and wild and being a wizard just basically made you a prey animal with a few teeth rather than a prey animal with none. It's part of the invincible character syndrome I dislike from a lot of superheroes, that everyone has to b e a hardcase, ditto with the lack of exploraable world though I will say Drsden still has some great politics and factions, characters who are nicely shades of grey (I also thought lashiel was awsome), and some great atmospheric peaces from chases with zombie dinosaurs to some genuinely creepy moments, I love the red court skin suits, it's such a vile idea and a completely new take on vampires. I like the way the realworld connections of the various evil organizations tie in to the plot, though at the same time it'd be nice if they didn't basically make it feel like every human business and national personality who's name isn't marcone is a complete ponce and just another catspaw for one faction or another. Actually if you want to see some wonderful human/vampire organization interaction try being human. There is a fantastic plot in the second series that though the nasty head vampire (who also happened to be a police inspector), was dispo sed of at the end of season one, sinse he's now no longer black mailing the pathologist, it's much harder to hide the vamps activities from the public. There's even a fantastic bit in season 3 where michel gets dragged into a police station and absolutely throws a fit at the threat of having his photo taken, only for it to not show his image but and then be put down to cojmputer error, (yes, being human has fantastic social commentry). URL: http://forum.audiogames.net/viewtopic.php?pid=202713#p202713 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Buffy the Vampire Slayer
Re: Buffy the Vampire Slayer Beware! Dresden spoilage ahoy!Well I'm not sure how much of the sexism is authorial and how much character, I suspect some of both, however it does sort of bother me that Drsden himself is usually vindicated, even when he does things so extreme as turn over the hole world and course of a war because there is a child who shares some dna with him who he's never seen (I wonder if he'd be as extreme if it'd been a son?). I also don't necessarily think Murphy's cryticisms of Dresden's opinions really can be seen as Butcher expressing a descenting view, not with all the rants on "a man's duty" we've had to sit through, and especially coming from a character who, for all the "oooh what a hard case she is" Dresden continually comments first upon her cuteness and then rescues (she was even a tied up damsel in destress on several occasions). On that one I really don't know, but it's not something I like in the series. a very good crytic I read on sexism in fantasy said that it wasn't so much a matter of having every female character be brick, as just making female characters interesting, 3 dimentional people who have major importance to the plot, and indeed she sites several examples from game of thrones, both good and bad. This is actually something I liked in Buffy, not because Buffy is nails, but because characters like Willow and cordelia (vile though she is), play a major part in the series and are rounded, interesting people.The fact you've qualified every statement about human characters in the series pretty much shows my issue with a lot of Dresden, I actually preferd it when the paranormal world was huge and scary and wild and being a wizard just basically made you a prey animal with a few teeth rather than a prey animal with none. It's part of the invincible character syndrome I dislike from a lot of superheroes, that everyone has to b e a hardcase, ditto with the lack of exploraable world though I will say Drsden still has some great politics and factions, characters who are nicely shades of grey (I also thought lashiel was awsome), and some great atmospheric peaces from chases with zombie dinosaurs to some genuinely creepy moments, I love the red court skin suits, it's such a vile idea and a completely new take on vampires. I like the way the realworld connections of the various evil organizations tie in to the plot, though at the same time it'd be nice if they didn't basically make it feel like every human business and national personality who's name isn't marcone is a complete ponce and just another catspaw for one faction or another. Actually if you want to see some wonderful human/vampire organization interaction try being human. There is a fantastic plot in the second series that though the nasty head vampire (who also happened to be a police inspector), was dispo sed of at the end of season one, sinse he's now no longer black mailing the pathologist, it's much harder to hide the vamps activities from the public. There's even a fantastic bit in season 3 where michel gets dragged into a police station and absolutely throws a fit at the threat of having his photo taken, only for it to not show his image but and then be put down to cojmputer error, (yes, being human has fantastic social commentry).Btw, one thing I personally like with Dresden is the fact that the gm of our long running mutants and masterminds game freely said he borrowed a lot of elements from the books, but always put his own spin on them. So, he had fae courts, and the winter court at arctus tour, but included both a winter and summer king, and also a third power, cammelot in the middle. He even had a lashiel inspired character who was awsome, the love interest for one of the party who was an angel, which lead to some really fun plot.In the last few sessions he ended up with a wizard called Thomas Rimer, who pretty much was! Dresden (he even had the coat, bad temper and the beerd). Our Gm did a pretty good job of simulating Dresden, Though amusingly enough he came to a sticky end sinse during a massive battle for the fate of the world Rimer nobbled the master mage and stuck his powers into a staff. He was then wandering around with a hole set of magic devices all with various fae, angels, demons and other things bound into them, as well as the master mage's borrowed power in a staff, my character (wearing a magitech battlesuit), hit him with my despell magic power which had most of the things he imprisoned take big chunks out of him. I would've left it there and kicked him in prison but one of our less scrupulous allies who was a priest of hades (and quite narked that rimer had been messing with gods and angels), had him dragged to hades. URL: http://forum.audiogames.net/viewtopic.php?pid=202713#p202713 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailma
Re: extracting sounds from .dat files
Re: extracting sounds from .dat files The interference isn't an issue in most games where you can adjust BGM/ambience volume. A developer would need to actively fight sound piracy in just about every aspect of their sound design--never let a single sound play on its own, for instance, and that'd be a potential accessibility hazard since hearing favors serial data.Another option would be DSP; never (or at least unpredictably) play the unmodified sound. Always throw in pitch-bending, echos, reverb, filters, etc. URL: http://forum.audiogames.net/viewtopic.php?pid=202714#p202714 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: death match project alpha
Re: death match project alpha I promised Level three, now I deliver.Here's level three of death match, project alpha URL: http://forum.audiogames.net/viewtopic.php?pid=202715#p202715 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO
Re: Death match a new beginning, online roleplaying science fiction MMO @majoz, donations won't be enough to run the server in future. Even with everyone putting in 20 or 10 dollars. @ethin As we discussed over skype, the game isn't worth 120 dollars. My personal pricing plan would be like this. 20 dollars yearly, not monthly. I put hard work into this game. Not everything should be handed out free, I do have a right to sell my project in the future and get reward for my hard work, do I not? I'm not neerly ready to make this game go shareware at the current time. URL: http://forum.audiogames.net/viewtopic.php?pid=202716#p202716 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Openarena, is it playable?
2015-01-28
Thread
AudioGames . net Forum — General Game Discussion : hacker via Audiogames-reflector
Openarena, is it playable? Hello, I was wondering if the open source game openarena is playable to any extent. It's a fsp that uses the iaquake3 engien. Is there either an accessible modification like audio quake or any way to make the unmodified game accessible, even something primitive like audio targetting based on if the player is to the left or right? URL: http://forum.audiogames.net/viewtopic.php?pid=202717#p202717 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Binaural beats
Binaural beats Hi!I have one question.I am novadays interrested to binaural beats. Binaural beats are produced, when two tones are generated in headphones and result is a branwave entrainment.For example, 140 HZ left and 149 right generates frequention alpha, which is to relaxation or presleep.I don't know, what do You think about It?Thank You, Marco. URL: http://forum.audiogames.net/viewtopic.php?pid=202718#p202718 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter
2015-01-28
Thread
AudioGames . net Forum — New releases room : adiluralbaev via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hi!hacker wrote:go to the dragonapps.org page for rtr and download the 3 files for maps, entities, and justin's house map near the bottom of the page and unzip them into your rtr directory, replacing all files when prompted. If you need assistance with any of these steps, feel free to reply.[[wow]], it works! Thank you so much! URL: http://forum.audiogames.net/viewtopic.php?pid=202719#p202719 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone A bug and a balance request:For the bug, the water exit from Map3 to Map1 doesn't work. You can float down the creek from Map1 to Sub2 and back again but it only works 1 way to map 3. Does the map need updating to fix this?For the balance problem, please can the title weapons be made easier to find. I feel like I'm one of the only players now who doesn't use a storage character to horde stuff so that dying actually means something to me. This means that I have to go hunting for stuff right from the start again when I die. The weapons which have been in the game for a while all come in the fullness of time but some of the title weapons, particularly those on Map5 and the sub maps, are incredibly difficult to find. If you've achieved the title, you should be able to achieve the weapons which come with it.I also think that you should be able to pick up multiple instances of normal weapons. You can get multiples of the same armour and multiples of the title weapons so why not of the normal weapons and their accessories? Again, this is relevant now because of people who have access to multiples of weapons and accessories just by massing dozens of them on storage characters so there's no real point limiting them to everyone else. At least those of us who don't transfer itmes between our characters regularly will actually lose our multiples when we die. Having multiples will also increase trading as people will have more shields and powerful weapons to pass on to those willing to pay for them. URL: http://forum.audiogames.net/viewtopic.php?pid=202720#p202720 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone A bug and a balance request:For the bug, the water exit from Map3 to Map1 doesn't work. You can float down the creek from Map1 to Sub2 and back again but it only works 1 way to map 3. Does the map need updating to fix this?For the balance problem, please can the title weapons be made easier to find. I feel like I'm one of the only players now who doesn't use a storage character to horde stuff so that dying actually means something to me. This means that I have to go hunting for stuff right from the start again when I die. The weapons which have been in the game for a while all come in the fullness of time but some of the title weapons, particularly those on Map5 and the sub maps, are incredibly difficult to find. If you've achieved the title, you should be able to achieve the weapons which come with it.I also think that you should be able to pick up multiple instances of normal weapons. You can get multiples of the same armour and multiples of the title weapons so why not of the normal weapons and their accessories? Again, this is relevant now because of people who have access to multiples of weapons and accessories just by massing dozens of them on storage characters so there's no real point limiting them to everyone else. At least those of us who don't transfer itmes between our characters regularly will actually lose our multiples when we die. Having multiples will also increase trading as people will have more shields and powerful weapons to pass on to those willing to pay for them. Besides, I really love the excitement of never knowing what you might pick up when looting and when you have all weapons from a map then it's kind of dull when you know the sound will most likely be ammo. URL: http://forum.audiogames.net/viewtopic.php?pid=202720#p202720 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
Re: Braillemon status update! If you catch a diglett with Arena Trap, I think that will also allow you to capture Abra fairly easily - it prevents escape for all non-flying enemies, which includes Diglett. URL: http://forum.audiogames.net/viewtopic.php?pid=202721#p202721 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: List of C++ gui compiler and book?
Re: List of C++ gui compiler and book? First, yes, I can actually do everything I want in Go or Java. Both are fast enough for DSP, provided that one does not wish to build a library that can be used from multiple other languages. I can also do everything I want to do in Python, if I'm willing to go the numpy/scipy route. If you want to get technical, there are even cases where Java can be faster than C, but this requires a very, very carefully crafted benchmark and is rare to nonexistent in practice. The only place that C+ has a major advantage is advanced 3D math, and this is only because the industries that need advanced 3D math (read: cinematic quality video games) are building on 30 years of code from other people in the same industry, and some of it trickles out into the open source community because people are nice sometimes and do that.It is easy to get a C++ compiler going and to compile hello world, at least if your definition involves downloading Visual Studio. Cygwin and M inGW require more setup and don't give you access to all of the Windows API. Anything beyond hello world for either C or C++ requires a build system or spending several minutes every time you want to build the software. Such build systems are second programming languages in all cases I'm aware of. Some are even developed for and tied to specific projects.Your comments about C and C++ are indicating that you do not understand the purpose of the languages, or really even that C is a subset of C++ for all intents. Go code us a game in C++ using C++ as C++. That is, don't just use the C features and call it a day. I'm not even sure where to start with this debate, and I honestly don't want to have it. The problem I have here is that you are publicly all but calling me an idiot while providing information that is demonstrably not true, and you have finally done it on a subject I am definitively very qualified to kno w about beyond all shadow of a doubt. I do know C and C++ backward and forward. That's what happens when you seriously use a tool for a project that involves over 50 files and, as of right now, about 7000 lines of code. it's also what happens when your entire CS curriculum uses it for your entire college degree, due to being at least somewhat behind the times.No one reads the standard back to front. No one. The fact that you think this is an appropriate comment indicates that you probably haven't even seen the really dense parts of it, where it degenerates into something that is almost discrete math and you have to cross reference 4 or 5 sections to figure out if the thing you want to do is "allowed". I have never claimed to do this, because it's a normative document and consequently not intended for that purpose. You consult it when you wish to know if something that works on X86 and using Visual Studio i s going to work elsewhere, not because you want to know how something works semantically.In future contact me privately, if you have a personal problem with me. Otherwise, if you think I'm wrong, just say so outright. Attacking me publicly helps no one and gets nowhere. It also leaves me without many good options; I'm not going to allow you to drag me through the mud like this without responding to you. I thought we had managed to come to some sort of tacit arrangement and that this was over, but apparently I was mistaken. URL: http://forum.audiogames.net/viewtopic.php?pid=202722#p202722 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Prometheus: The Eternal Wars
2015-01-28
Thread
AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Because cloak served no good purposes, we have decided to remove it. It may come back in the future, who knows, but for now, the protection are shields. URL: http://forum.audiogames.net/viewtopic.php?pid=202723#p202723 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Binaural beats
Re: Binaural beats That it's an interesting effect, but I have yet to see any credible research as to the actual effects of such entrainment in any shape or form, and consequently place all claims about its positive effects very, very firmly into alternative medicine. Very. URL: http://forum.audiogames.net/viewtopic.php?pid=202724#p202724 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
Re: Braillemon status update! If you catch a diglett with Arena Trap, I think that will also allow you to capture Abra fairly easily - it prevents escape for all non-flying enemies, which includes abra. URL: http://forum.audiogames.net/viewtopic.php?pid=202721#p202721 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Clok Mud
Re: Clok Mud The battle command should automatically attack when the timer hits, attack is used for a single attack like you describe and there is the barrage command which autofires ranged weapons or trance for autofiring spells. I agree about hand carts and mines being a pest, though you could always buy candles which are rather cheap so you could drop a few of them along the route you want to take. Just watch your firestones as well though because they eventually wear out.The Udemi are Clok's druidic rangers, they have a mix of druidry abilities combined with the usual stealth and bow related abilities and some survivalism stuff thrown in. The infested aren't always that terrible once you get your skills up a bit, it all depends on which infested. The basic infested carriers that wander around near and in the Terueka environs aren't too bad, though once you get to the infested labourers or guards in Terueka or the mobs in the infested village things get harder. I usual ly find the Shadgarde graveyard a decent place to practice fighting, though I highly recommend you take an iron weapon and that includes iron banded staffs.Glad my tip about flitches was helpful. As your mining progresses and you start getting decent amounts of gems or ore you can refine them as well,n though they often require a different permit for each to use the relevant areas. Smelting ore is probably your best bet of the two, though don't accidentally mix metals in the furnace or you might end up with a load of slag. The room with the furnace usually has a sign with recipes for different metals like bronze or steel, getting the wrong ratio or wrong combination of metals will just give you the slag that is no use to anyone. Oh and sometimes players will ask on the ESP about certain resources such as flitches or metals, so it might be worth asking if anyone's willing to give you a better price on your flitches. URL: http://forum.audiogames.net/viewtopic.php?pid=202725#p202725 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone hi, this will be nice, could be that is possible, you going the missions, and you know died is anytime catching you, but maybe can be add the new feature you can put the safe zone slot your weapons, ammo, etch, or anything, when you died you just lose your wearing stuff, and yes, i'm looting 6 hour sub maps, but not found any title weapons, maybe can be increase the chance for finding title weapons? URL: http://forum.audiogames.net/viewtopic.php?pid=202726#p202726 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: death match project alpha
Re: death match project alpha stickbear, could you do a walkthrough for the custom missions?I do not know how to complete them but there to hard for me.if you go to the main menu you can find custom missions below options.the custom missions are code of solis, aegis8 and flash which I am having trouble with. URL: http://forum.audiogames.net/viewtopic.php?pid=202727#p202727 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO
2015-01-28
Thread
AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO danny, if so... as you know interesting games all interesting games! is shareware! all! games! is! shareware. and this games for example UP just giving to you a frendly advice: people should donate 15.0.0 dollars for the month or the server will be down. when you will have the money to pay. the server will be back. it is grate idea from sound-worx. URL: http://forum.audiogames.net/viewtopic.php?pid=202728#p202728 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: meocloud
Re: meocloud @EthinOh I don't know if you are joking, are young or only need to prove yourself, but rolling your own home brew crypto implementation is foolish unless you know what you are doing.What you are considering is exactly what crypto experts like Bruce Schneier warn against.Rather stick with opensource crypto software such as GNUPG, OpenSSL (yes OpenSSL also supports symmetric AES file encryption) or 7Zip. URL: http://forum.audiogames.net/viewtopic.php?pid=202729#p202729 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: meocloud
Re: meocloud @EthinOh I don't know if you are joking, are young or only need to prove yourself, but rolling your own home brew crypto implementation is foolish unless you know what you are doing.What you are considering is exactly what crypto experts like Bruce Schneier warn against.Rather stick with opensource crypto software such as GNUPG, OpenSSL (yes OpenSSL also supports symmetric AES file encryption) or 7Zip.I recommend Keepass as password vault, Veracrypt/Truecrypt for full disk encryption, 7Zip, GNUPG or WinRAR for file encryption and Privazer for wiping your traces.Remember that nothing stored in the cloud is private unless you take extra precautions to stay safe. URL: http://forum.audiogames.net/viewtopic.php?pid=202729#p202729 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature
Re: Roboid Inc.: New accessible browser game with large story feature It's tricky, yes. I can usually get past that part of it well enough if I'm lucky.Some tips for those of you struggling with this part:All words are eight letters.When choosing words at first, look at words that share commonalities. For instance, if you have the word football and the word housefly, they have one word in common. If you also have the word faithful, faithful has two letters in common with football but none with housefly...but if you choose football and it says 0 letters matched, then you know housefly and faithful are also wrong, so you can eliminate them.You still might have a memory dump that's just too big and not related enough, but generally if you follow these rules and look for words that have the most links to other words (regarding where in a word each letter is placed) then you should be in good shape. URL: http://forum.audiogames.net/viewtopic.php?pid=202730#p202730 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature
Re: Roboid Inc.: New accessible browser game with large story feature Speaking of hacking though, I had a bit of a bad experience last night.I got to 32 accounts downloaded, and decided to try one more time. I got caught.This in itself is fine, but 28 accounts only got me something like $3600, and now I have to get an "epic hack" of more than $5000. Given that I can only do this every 12 hours, and also given how much it costs...well, it feels a bit like a crapshoot. No, scratch that. It feels like a -huge crapshoot. Name of the game, I suppose, but it sort of drives the point of the game home. Training is a crapshoot; calibration is a crapshoot; scavenging is a crapshoot; hacking is a crapshoot. The majority of your game is built on luck, it seems to me. I'm really hoping it doesn't stay that way, or else you've essentially created a sophisticated "guess the number" setup with multiple interfaces and the suggestion of a story. There's very little actual skill involved. URL: http://forum.audiogames.net/viewtopic.php?pid=202731#p202731 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: talking windows pe four 64 bit installation of windows now available.
Re: talking windows pe four 64 bit installation of windows now available. @DranelementWinPE means Windows Preinstallation Environment and it's a bearbone Windows used to recover, troubleshoot and install Windows.Yes, you can install Windows from WINPE, and the source files can be on the same drive as the bootable Windows.Just create a bootable usb of the talking WinPE and create a subfolder for your entire Windows setup files.Now after booting up the talking environment start the Windows setup and proceed with the installation.Before starting investigate if you have a full bootable Windows dvd, and if it will let you clean install Windows. URL: http://forum.audiogames.net/viewtopic.php?pid=202732#p202732 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO
Re: Death match a new beginning, online roleplaying science fiction MMO Mayby camlorn can explain this better than me, but donations will not offset the cost of the server. What happens when people don't pay. No server. In order to have a game like this, I can't keep developing out of my own pocket. Eventually, weather you like it or not, we will have to go shareware. If you can't use paypal? Come and talk to me, i'll see about something. Remember I am not ritch myself. I know what its like wanting the things you want, and I know some parents are unable or are just not willing to pay the costs, and if your situation is that desporit, then you can come and talk to me about it. But as aprone once said. Donations arn't neerly enough to run a game like this. URL: http://forum.audiogames.net/viewtopic.php?pid=202733#p202733 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: talking windows pe four 64 bit installation of windows now available.
Re: talking windows pe four 64 bit installation of windows now available. Hi, yes, I do have a windows dvd. Do I just rip it to a folder on the USB? URL: http://forum.audiogames.net/viewtopic.php?pid=202734#p202734 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Clok Mud
Re: Clok Mud Well candles wouldn't really help with the mining sinse I was trying to avoid juggling light sources as much as possible, which meant pulling a handcart through the dark, though to be honest given the piffling price I got for all my work and a full load of copper ore smelted into bars I probably will wait until I can have a horse to make the process all a bit less painful, in about a quarter of the time than I spent down that rotten mine getting 64 riln I chopped down a fir tree (which actually seemed to take longer over all), took it to the mill and made some flitches and made a prophet of 300 riln, which was actually slightly less than I got for the juniper tree I did the other day. An iron banded staff would be nice, but I've not seen those around. I'll probably try a bow next but I needed some money to pay for supplies and/or lessons. Given that what I enjoy about the game is the wilderness and exploring, druid/rangers might be my c up of tea for this one, although I will likely need to go and practice both combat with my staff and with a bow before I think about that, maybe I'll try the grave yard as you said. URL: http://forum.audiogames.net/viewtopic.php?pid=202735#p202735 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: talking windows pe four 64 bit installation of windows now available.
Re: talking windows pe four 64 bit installation of windows now available. @DranelementYes, just copy the contents of the dvd to a subfolder on the usb and after booting into the talking environment, start the Windows setup.Backup all important files on the host partition before trying this experiment. URL: http://forum.audiogames.net/viewtopic.php?pid=202736#p202736 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Problem with my brother's computer
Problem with my brother's computer Hi, My brother's win 8.1 pc has crashed. He got a windows7 cd and installed it. The problem is he has some drivers missing, including the graphic driver and the wifi driver. We tried to run the AMD autodetect utility to install the drivers but since the wifi driver is missing it couldn't install it. Where could he find those drivers? Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=202737#p202737 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
Re: Braillemon status update! Hello poke players! First, thanks Racheal for all you are doing.Second, is there a way that I can play using NVDA or other screen readers? Right now I cannot understand Microsoft Ana due to my hearing condition, and I have the speech of my screen reader set up the way I can understand it. Any help in this will be greatly appriciated. URL: http://forum.audiogames.net/viewtopic.php?pid=202738#p202738 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Super Airik the Cleric Now Available
Re: Super Airik the Cleric Now Available hello everyone,spoilersaheadI have a problem regarding the crystals. i have found 14. the one behind the locked door in the city and on the bridge included. i ahve collected 2 in the water and the rest in the cave, but i have the feeling i am missing one.end of spoilers.can please someone give me a hint where to find the last one?thanks.greetz mike URL: http://forum.audiogames.net/viewtopic.php?pid=202739#p202739 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: PG 13 let's plays - official discussion & announcements thread
2015-01-28
Thread
AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: PG 13 let's plays - official discussion & announcements thread Hi guys.I listened to your latest stream and you were trying to open flyswatter.The vmo file will not open, you need to open the index.html file.you will be asked to unblock content and then to install 3d via player well its changed name again but basically install that activex control.a windows installer will run and you will have to confirm it, the plugin works for firefox and ie.in the case of firefox.you have to activate the plugin when it tells you to do it and then allow it.Flyswat is actually a good game. URL: http://forum.audiogames.net/viewtopic.php?pid=202740#p202740 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
2015-01-28
Thread
AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Is that the fifth battle? Yeah I had a hard time with that one as well. I think that's why I thought that was the last one initially until I checked. Also, beat the sanada chapter, and now halfway through the chugoku chapter I believe, the one with the father and son. Still loving this game. URL: http://forum.audiogames.net/viewtopic.php?pid=202741#p202741 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
2015-01-28
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Yeah, that would be the fifth one, and seemingly a critical point in the story... where a lot of Nobunaga's followers start questioning how ruthless he is. URL: http://forum.audiogames.net/viewtopic.php?pid=202742#p202742 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Accessible Ps2 and Ps3 Games?
2015-01-28
Thread
AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: Accessible Ps2 and Ps3 Games? Hi.I have been struggling through the story mode of mortal kombat 9 and now I'm at the end of the first part where I have to fight Shang Tsung are there any tips you can give me to defeat him? URL: http://forum.audiogames.net/viewtopic.php?pid=202743#p202743 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
Re: Braillemon status update! It isn't compatible with NVDA, if the issue is the speed of the voice, the voice speed can be changed by using the n and b keys. The game's music volume can be reduced with the F9 keys. For now though, that's the only way the game can help out, NVDA support is going to be implemented before a full release. URL: http://forum.audiogames.net/viewtopic.php?pid=202744#p202744 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Super Airik the Cleric Now Available
Re: Super Airik the Cleric Now Available Just a couple of things here,1. When this was originally announced, I did not get any sort of email. I jumped the gun and bought the new version, and early the next morning I was given a link to download my file, which worked well. I had some issues, mentioned earlier in this thread, but basically none regarding acquisition of my file, except that I was on the list of people who bought this game almost four years ago when it came out. Thus, I understand people's hesitations and worries.2. I did not ask for the basic.exe update but was still given it. I don't know why you or anyone else is being overlooked, SLJ, but it appears to be the exception to the rule.3. While I do appreciate the effort Gyro is going to in order to try and make sure PR is going smoothly here, I do wish we could have a central place to download the game.4. ...and here's where I throw the curve ball, because I wish the game could be downloaded centrally, but I completely understand why it can't. The game has no security, that's why. If you let anyone and his brother host the game from their server, then many people who haven't bought it could play it. This method that's being used currently, while clunky, is the only immediate way to at least attempt to give only paying customers a copy of the game. URL: http://forum.audiogames.net/viewtopic.php?pid=202745#p202745 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO
Re: Death match a new beginning, online roleplaying science fiction MMO For though's wundering what rp is like on dmnb as aposed to space moo's, i've compiled a bit of a recording of an rp event. If your wundering, yes, it is the enterprise. I built it speshily for star trek fans, and we were using it in the recording. Watch and let me know what you think and if you want the second part. https://dl.dropboxusercontent.com/u/266 … tures1.ogg URL: http://forum.audiogames.net/viewtopic.php?pid=202746#p202746 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone Hey aprone, I had a bit of an idea. Could there possibly be a mechanic that increases the amount of exp you get from killing zombies based on how many you kill in a row, so for instance, let's say you fire your weapon 6 times, all 6 shots hit the first zombie and it dies. You find another zombie and kill it with 3 shots without missing. So let's say normall you would get 75 exp for killing those two zombies, but since you did them in a row, without missing, you will get 150 exp. I think this would lighten the burden of leveling without missions, and give players something else to focus their attention on rather than just their kill streaks. URL: http://forum.audiogames.net/viewtopic.php?pid=202747#p202747 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone Hey aprone, I had a bit of an idea. Could there possibly be a mechanic that increases the amount of exp you get from killing zombies based on how many you kill in a row, so for instance, let's say you fire your weapon 6 times, all 6 shots hit the first zombie and it dies. You find another zombie and kill it with 3 shots without missing. So let's say normall you would get 75 exp for killing those two zombies, but since you did them in a row, without missing, you will get 150 exp. I think this would lighten the burden of leveling without missions, and give players something else to focus their attention on rather than just their kill streaks. Also it would increase with every additional zombie killed without missing. URL: http://forum.audiogames.net/viewtopic.php?pid=202747#p202747 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
2015-01-28
Thread
AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 I really wish I could get a good translation, I really have no idea what's going on in the storylines heh. URL: http://forum.audiogames.net/viewtopic.php?pid=202748#p202748 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Problem with my brother's computer
Re: Problem with my brother's computer If you know the model of the computer, you can search for drivers for that specific model on Google that are Win 7 compatible. URL: http://forum.audiogames.net/viewtopic.php?pid=202749#p202749 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: help with Lords and Knights please
Re: help with Lords and Knights please Is this for iphone? Also is it online? It sounds kinda like clash of clans URL: http://forum.audiogames.net/viewtopic.php?pid=202750#p202750 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO
Re: Death match a new beginning, online roleplaying science fiction MMO Guys, let me explain first of all why donations won't do the trick. Lets say we require people to donate, like ultra power does. That's not donating, that is, in all respects, a monthly subscription. To though's people asking dmnb for free. I'd like to ask you the following. Were you the one who stayed up all night, putting up with the constant cheating and having to ban people 6 times. Were you the one who had to spend a full night trying to clear up lag which you know was server related. Were you the one who labored at the code for hours on end trying to make this thing work, for everyone else. This, is practicly a list of 3 difficult developments that I have to go through with dmnb every day. Before you say donations will do the trick. If you don't like that every good game is made shareware? That's your problem, not mine. I happen to agree with my fello developers that we want reward for our work. We have lives outside of the computer you know. Ju st for the record. I notice around here that some people have been complaining about swomp being made shareware. Let me be the one to state the following, swomp was only made shareware because of said cheaters, said hackers, who never took the time to read the policies, who always screwed people over speshily aprone, and who just plane didn't cair. Aprone tried various ways before charging to get around this problem, but in the end, their was no alternitive. And when he made swomp shareware, people were happy about it. Swomp deserved to be shareware. Now i'd like to ask you the following. Why is it so different with me. Why do I not have a right to sell my own work, my own work which I spend hours on, time of which I could be spending someware else. This money doesn't go purely towards the server. What happens when my computer dies. I don't have the money to replace it. No new features in dmnb for you, and very likely, no server. Said money would in that case hav e allowed me to replace said broken computer with a new one, thus insuring that I can spend time on though's features you requested. @majuz, your aditude towards the subscription is dooly noted, but stating it like that makes it seem as if you feel that dmnb and games should be handed to you for free, I know this isn't the case, but i'm saying it does come across as that. To though's who don't want to pay and who think dmnb should stay free forever. The world doesn't run in that fassion. We all need money to survive. Further more, I said down the road about charging for dmnb, not now. Their's no way it can be charged for now. URL: http://forum.audiogames.net/viewtopic.php?pid=202751#p202751 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature
Re: Roboid Inc.: New accessible browser game with large story feature Hacking is meant to be a bit of a game of chicken. The # of accounts determines the upper bounds of what you'll win. On the hacking leaderboard you'll see many people with hacks over $10,000. With an average virus cost below $1000, it's a lucrative minigame. If I increase payouts, the inflation rate of the game will also rise.Yes, many game mechanics are luck based, however scavenging is modeled after minesweeper, a popular puzzle game.The less luck based things are, the more detailed A.I. and layered strategy is required: a mountain of work for one solo, part-time programmer (me) who is doing all the writing, programming, graphics, sounds & support alone. The game is still in Beta, and I consider it to be a proof of concept the scavenging is the most involved & non-luck-based element, and also the most recent. I'm tackling larger and more detailed features as the game matures. URL: http://forum.audiogames.net/viewtopic.php?pid=202752#p202752 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature
Re: Roboid Inc.: New accessible browser game with large story feature Yeah, I hear you. A lot of the more strategic layers will be worked in later. For example, my husband really wants elemental weapons, and combat stances that you have to earn over time so it matters which you pick. I may also re-write the combat to be more turn-by-turn.I have to keep new features under control, since we are also raising two babies! Besides, millions of people playing Candy Crush luck isn't all bad. LOL! URL: http://forum.audiogames.net/viewtopic.php?pid=202755#p202755 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Accessible Ps2 and Ps3 Games?
Re: Accessible Ps2 and Ps3 Games? Well, something hopped to my mind. Maybe there's possibility to repack the ISO of the odin sphere, get out the music files, lower the volume and put it in? there are a lot of modding tools so it can be possible. Believe me, you will need that especially in places to hear bosses ACCURATELY or the archers.The OST is definitely too loud compared to the SFX and voice acting. As far as I know Assault, there's shop listings on gamefaqs.com in the walkthroughs. URL: http://forum.audiogames.net/viewtopic.php?pid=202757#p202757 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO
Re: Death match a new beginning, online roleplaying science fiction MMO Greetings all. We are proud to announce this new version of death match: a new beginning which includes the following new features. Fixt bug with status buffer crashing the game. Added in the emote feature. For though's who haven't played muds, this basicly allows you to emote any action. For exampple. Say you want to let people know you are checking some contract, but their's nothing in the game which will let you do that. Use the emote feature to emote that very thing. We have finily added the ability to toggle the chat channel. Hit o to go into the options menu and turn it on. Added health system for start of ground combat, use h to access and see what your health is. And a buntch of more misc bug fixes i've forgotten. Enjoy. To get it, get it from the first post or this link. https://dl.dropboxusercontent.com/u/266 … bsetup.exe URL: http://forum.audiogames.net/viewtopic.php?pid=202754#p202754 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature
Re: Roboid Inc.: New accessible browser game with large story feature I respect that you're one part-time programmer trying to build a complex game. I'm not trying to slam you. I'm just frustrated by all the luck; when you get a fairly bad string of luck, and when luck is the larger part of your game, it gets a little disheartening. Maybe I'm in a minority here and most of your players aren't discouraged by loss after loss at whatever pursuit they choose.When I say that scavenging is luck, I mean that you have no real way of knowing what's where until you click someplace and get clues. There is a little strategy in that you don't necessarily want to stick to corners and all that, but not a ton. URL: http://forum.audiogames.net/viewtopic.php?pid=202753#p202753 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Accessible Ps2 and Ps3 Games?
Re: Accessible Ps2 and Ps3 Games? Well, tried odin sphere and must say, it's really problematic. You can't lower the music and it's where it's painfull to hear the enemies around. There are problems with menus to get EQ, potion to heal etc. Also, there's alchemy to make herbs and potions. I can't see it as an playable game.Red star? well, hard as hell and there are only small beat em up sections, much of the game is shooting to the tanks and really hard enemies around, pretty hard and near inpossible. URL: http://forum.audiogames.net/viewtopic.php?pid=202756#p202756 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature
Re: Roboid Inc.: New accessible browser game with large story feature If you want Candy Crush, then build a Candy Crush clone. If you want complexity, then keep going in the direction you're going; Candy Crush is by no means complicated, that much I know. URL: http://forum.audiogames.net/viewtopic.php?pid=202758#p202758 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: talking windows pe four 64 bit installation of windows now available.
Re: talking windows pe four 64 bit installation of windows now available. @gellman: ta.I'll test this out shortly; it will be on a Mac which should make things very interesting. Anyone know which version of WinPE is in use? If it's Win8, that would make it EFI-bootable on Macs. URL: http://forum.audiogames.net/viewtopic.php?pid=202759#p202759 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Major Upgrade For Windows Users's On The Way, For "Free!"
Re: Major Upgrade For Windows Users's On The Way, For "Free!" Lamentations on Apple's software quality in recent times.Depressing, but true. URL: http://forum.audiogames.net/viewtopic.php?pid=202760#p202760 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
2015-01-28
Thread
AudioGames . net Forum — New releases room : blackmagicgirl via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I really like this idea! URL: http://forum.audiogames.net/viewtopic.php?pid=202761#p202761 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
2015-01-28
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Well, the let's play I posted earlier gives some clue. It isn't a word by word account, but it's better than nothing... at least a little. lol URL: http://forum.audiogames.net/viewtopic.php?pid=202762#p202762 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Accessible Ps2 and Ps3 Games?
2015-01-28
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Accessible Ps2 and Ps3 Games? Thanks Seal. Though from the recordings... it isn't too loud for me. the music, that is. URL: http://forum.audiogames.net/viewtopic.php?pid=202763#p202763 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: talking windows pe four 64 bit installation of windows now available.
Re: talking windows pe four 64 bit installation of windows now available. Looks like Win7, but it's possible to create a Win7 based WinPE which will boot from UEFI.Others have succeeded but I currently have no mac to test it.Have so far booted the iso in VMWare Player and it works.The only thing I would like to modify is replacing the NVDA+Espeak with NVDA+Eloquence. URL: http://forum.audiogames.net/viewtopic.php?pid=202764#p202764 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone yeah a multiplier for exp/rep for a streak without missing sounds really neat. URL: http://forum.audiogames.net/viewtopic.php?pid=202765#p202765 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: death match project alpha
Re: death match project alpha Let me see what I can come up with tomorrow.Thanks.stickbear URL: http://forum.audiogames.net/viewtopic.php?pid=202766#p202766 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone Hi all. Question I'm trying to download Swamp from the first post, and aprone's page, but when i download the file wont unzip. the patch unzips with no problem. any idea what could be going on? URL: http://forum.audiogames.net/viewtopic.php?pid=202767#p202767 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO
Re: Death match a new beginning, online roleplaying science fiction MMO Hi danny.I'd like that next part it sounds good. URL: http://forum.audiogames.net/viewtopic.php?pid=202768#p202768 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: help with Lords and Knights please
Re: help with Lords and Knights please @Rori, the game is for Ios and android. There apparently is an online version but I don't believe it's at all accessible. I don't know whether it's like clash of clans, sinse I've not heard of that one. URL: http://forum.audiogames.net/viewtopic.php?pid=202769#p202769 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Super Airik the Cleric Now Available
Re: Super Airik the Cleric Now Available Hi.Ah I understand now. URL: http://forum.audiogames.net/viewtopic.php?pid=202770#p202770 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature
Re: Roboid Inc.: New accessible browser game with large story feature Hi./Spoilers/I'm still a bit confused.I don't understand how I'm meant to guess a password from this.{[=football!*@remember&%sunshine#$!=$;snowball|$:=velocity*+/~/|anywhere#//|saturday=*?housefly&:][ a-t ]]obituary;~:%+&sprinkle?!}={shoulder~+}&}/jousting~/+windmill~~:isolated:!*mountain$]!manicure:+!|~maverick};]#/dinosaur!%[ a-t ]$upstairs%/#elephant#:lipstick};{=keyboard~?%#{sentence}|]:!}]}What am I meant to do with these words? URL: http://forum.audiogames.net/viewtopic.php?pid=202771#p202771 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Clok Mud
Re: Clok Mud The staff is available in both Haiban and Mistral I believe, and the iron does alchemical damage to nethrim which are basically undead. A lot of the ghost like nethrim are almost immune to physical attacks so the alchemical damage becomes really important.The mining doesn't pay much for me either, I've dabbled and mostly have only done it to practice up my skill. What I meant with candles is they're only 3 riln each so you could line the tunnel with them ahead of time, it'd eat up what little profit you get but as I said my goal wasn't to make profit so much as to get my skill level up. For money foraging is the simplest I find, I normally go southwest of Haiban where there are literally no mobs of any kind agressive or otherwise, or logging. I can get 600 riln or more with a good session of foraging but it depletes the area so it isn't repeatable, logging is more repeatable but sometimes a druidic type may complain you're overdoing it and harming the gaia so keep the ESP tuned in just in case.My usual pattern for foraging is go to Haiban, go southwest once and forage there, go west once and forage there, head south foraging each square, head west once then south as far as I can and forage there and every square up north till I hit the road, west once and forage southward. It starts off funny because the first two columns are shorter than the rest but after that it's just foraging lines north and south. One thing I like to do is drop into the infirmary and get some herbalism training then forage till that runs out, though bear in mind the increases in herbalism apparently level off at about 70 skill or so.Out of curiosity what race did you choose? I know it doesn't make a difference mechanically but I'm curious thematically. URL: http://forum.audiogames.net/viewtopic.php?pid=202772#p202772 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: problem running entombed 1.5b
Re: problem running entombed 1.5b Bryant,that's very interesting news. The only time I've ever heard about this experimental version was Jason's own tweet ages ago, sounding almost frightened and desperate about the amount of bugs it had. :-) I've never been able to find it publicly available for download anywhere.Is it actually more buggy than the last stable version, less so, or is it perhaps hard to judge?If you think it's more or less equal or even more stable than the last official release, do you think you could post these links here? I think I wouldn't be the only one who would love to be able to actually try it out in that case. Thanks,Lukas URL: http://forum.audiogames.net/viewtopic.php?pid=202773#p202773 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Inuisitor's Heartbeat For IOS Help
2015-01-28
Thread
AudioGames . net Forum — General Game Discussion : AppleKhmer via Audiogames-reflector
Inuisitor's Heartbeat For IOS Help Hello,I'm having trouble finding the exit for World Six: Map 3 of Inquisitor's Heartbeat For IOS. I have tried every corner of the level, at least I think I have. Any tips or hints? Thanks... URL: http://forum.audiogames.net/viewtopic.php?pid=202774#p202774 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Problem with my brother's computer
Re: Problem with my brother's computer HeyJust download this program...http://www.piriform.com/speccy/download/portableThen unzip it on to a flash drive, SD Card, external hard Drive, etc.Plug the device you put it on into his computer, find Speccy, and run Speccy64.exe.After that, wait about a minute to be sure, go to the file menu in the program, choose print to text, save the file to the drive that the program is on, and close the program.Go back to another computer that can use the internet, plug the device in, find the .txt printout that Speccy made, and search through the beginning of the document, where you'll find operating system version, part number, model number, manufacturer, etc.Search for the correct drivers on the manufacturer site, e.g. if the computer was made by HP, you'd look on the HP site, probably under support or something, but if you can't find exactly where, just look for HP drivers on Google and find it that way.If for some reason those drivers don't work, try finding drivers for the specific components, the model numbers of each component will be in that text printout as well, so just look for the name of the part with control F.For instance, if the part is the wireless card, look for wireless card, or network adapter, etc, you may not find it right away, but it's there, then look on the manufacturer site for the card, like if it was Broadcom, look on Broadcom's site in the same way, and find the correct drivers.If an old driver that didn't work is still there and you find a driver that you think will work instead, go to device manager which you can type into the start menu, then go to the part that the driver is for, then go to the applications menu, properties, drivers tab, and hit the roll back button.During this process, you may have to restart several times, so just be aware o f that. Also, it's best to make a system restore point with system restore before messing with drivers, and also every time you get a driver that works. URL: http://forum.audiogames.net/viewtopic.php?pid=202775#p202775 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Problem with my brother's computer
Re: Problem with my brother's computer HeyJust download this program...http://www.piriform.com/speccy/download/portableThen unzip it on to a flash drive, SD Card, external hard Drive, etc.Plug the device you put it on into his computer, find Speccy, and run Speccy64.exe.After that, wait about a minute to be sure, go to the file menu in the program, choose print to text, save the file to the drive that the program is on, and close the program.Go back to another computer that can use the internet, plug the device in, find the .txt printout that Speccy made, and search through the beginning of the document, where you'll find operating system version, part number, model number, manufacturer, etc.Search for the correct drivers on the manufacturer site, e.g. if the computer was made by HP, you'd look on the HP site, probably under support or something, but if you can't find exactly wher e, just look for HP drivers on Google and find it that way.If for some reason those drivers don't work, try finding drivers for the specific components, the model numbers of each component will be in that text printout as well, so just look for the name of the part with control F.For instance, if the part is the wireless card, look for wireless card, or network adapter, etc, you may not find it right away, but it's there, then look on the manufacturer site for the card, like if it was Broadcom, look on Broadcom's site in the same way, and find the correct drivers.If an old driver that didn't work is still there and you find a driver that you think will work instead, go to device manager which you can type into the start menu, then go to the part that the driver is for, then go to the applications menu, properties, drivers tab, and hit the roll back button.During this process, you may have to restart several times, so just be aware of that. Also, it's best to make a system restore point with system restore before messing with drivers, and also every time you get a driver that works. URL: http://forum.audiogames.net/viewtopic.php?pid=202775#p202775 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Super Airik the Cleric Now Available
Re: Super Airik the Cleric Now Available Hello everyone, I am writing this message hoping Jyro can read it. As you know I am one of those who had purchased the game long ago. Now I'm playing in this new version, and I arrived at the end. Very often I have recommended to Jyro to put some sounds in the game, such as those of the doors, or jump gap. With this new system, the problems of the old version's even worse, because you can not use the Skout without moving, so if I have a hole on my right, but I do not know, then I have to take a step to the right, and so happens to die.This system of Skout, can also be useful, however, does not even have a sound to jump the gap or the treasure chest or crystals is very frustrating. This does not diminish the difficulty, because for example you can set to hear the sound of the treasure chest, only a few steps away from them, or from the crystals. But the most serious are the holes, especially in complicated areas such as sea docks, or lava fortress. And the fact of n ot being able to use skout without having to move, increases the frustration in these areas. The radial scan is cute, but often confusing, because very often repeated several times door, when in fact there's only one, for example,confusing just something extra. I hope this comment will be taken as constructive criticism.Cheers,Ambro URL: http://forum.audiogames.net/viewtopic.php?pid=202776#p202776 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector