Re: DeathMatch, a new beginning

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Greetings all! For months, you've asked. It took me a while, but the new, much easier, console system is fully up and running. From now on. Consoles will have names attached to them, like captains chair, etc. However, these will purely be for decoration and as a navigational aid. Each console now has a selectible menu of destinations. For exampple. a captains chair might have navigation, autopilot, sensors, and status on it. A first officers chair could hold the tacticle controls on a vessel, for exampple, rail gun, plasma cannon, and warhead launcher. Both of them could shair the status function. Yes, that's right. No more running across the bridge or such to get a status report, or to get a sensors scan. If your manning a console that has the status or sensors functions, you can use though's functions. This will hopefully be more starship like and help you not only get into the roleplay, but will also cut down on having to run back and forth. This means that smaller ships will have less noise because their will only be the pilots chair for controling everything, including engineering. Since this system is still in its extremely early infancy, the old console type system is still supported and can be used, but this new system is ready to use and will be going out to new starship classes everyware. In order to get it, sell an old ship you have and rebuy it, and enjoy easier console management. To get the new build that supports these functions, use the check for updates option in the main menu or go to this link https://dl.dropboxusercontent.com/u/266 … bsetup.exe

URL: http://forum.audiogames.net/viewtopic.php?pid=222179#p222179




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: dectalk sapi5.0

2015-06-30 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector


  


Re: dectalk sapi5.0

So I guess it sounds like the dectalk nvda addon if it is using dectalk 4.60.Josh, where did you find this dectalk sapi 5.0?

URL: http://forum.audiogames.net/viewtopic.php?pid=222175#p222175




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Audio Interfaces and Systems

2015-06-30 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Audio Interfaces and Systems

Hmm, difficult question. It could stand to reason that having one point higher than another would suggest a slope, but the problem then is with end points being "offscreen" and going undetected by the player, potentially confusing them with pits. One solution might be to clip the end point of a slope to the nearest edge of the screen, so for example if only half the slope is visible on screen, the end point would be clipped to the edge of the screen halfway along the slope.

URL: http://forum.audiogames.net/viewtopic.php?pid=222178#p222178




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a few complaints about the blind comunity

2015-06-30 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: a few complaints about the blind comunity

You guys appear to be very lucky.In my country the laws for visually impaired people are not really good. The infrastructure is dam bad and you can't move, even half a mile on your own. I also remember that local busses do not require blind people to pay when they take the bus, but if the blind person himself is able to get on it, they are the most fortunate people in the world, since busses are very crowded and people are not very well-educated, or simply do not know how to act with blind people.I do not usually get on the bus because I travel by my personal Car and that is very good, but not all people have this opportunity. Some do not own a car, or others do not use it frequently, simply because busses are cheaper. Also, I use my car only to travel around this city, because as I said, busses are cheaper and you do not need to spend too much to go to another city.I remember some years ago we didn't need to pay the whole amount of our electricity bill
 s, but only 20% of it. But they changed the law, because many people were abusing and they decided to make up for it by adding some more money to our monthly pension or however you call it there.I also don't like the behavior of our associations here. They rise the extent of the disability of blind people so much, hoping that any big businesses will donate to us so as to make any projects for blind people. I don't really think that we are so much disabled as they consider us. There are so many people here who, if they see a blind people for the first time, they think he or she can't do anything. I remember when I started using laptop at my new public school three years ago, many people got stunned how I could do it. But for them, using a pear of small headphones didn't make sense. They didn't have any ideas what screen reading technology is. So they kept observing me all the time the first time I used my laptop.It's true we are disabled, bu
 t not completely. We can work, we can learn, we can study, we can lecture. So I don't think that disability is very big in this case. It's problematic, but avoidable in some ways.

URL: http://forum.audiogames.net/viewtopic.php?pid=222177#p222177




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Scrolling Battles

2015-06-30 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector


  


Re: Scrolling Battles

MTG studios? MTG are changed to sound works and latest, I don't remember. Try ask Mason with new account there.

URL: http://forum.audiogames.net/viewtopic.php?pid=222176#p222176




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Is it aloud to quote articles on this site?

2015-06-30 Thread AudioGames . net Forum — Site and forum feedback : yukionozawa via Audiogames-reflector


  


Is it aloud to quote articles on this site?

Hello.I'm preparing for an univercity entrance exam, and I need to collect things that prove what I have ever done, or what I have acomplished. The data must be uploaded to a website of the univercity so that the staffs can view them.I would like to submit the article of BK3 as one of them to indicate that my game are enjoyed by many foreign people.The article will be converted to an PDF file. Persons who can access the data are only exam staffs.In this situation, is it aloud to convert the article and upload the data to the univercity?

URL: http://forum.audiogames.net/viewtopic.php?pid=222174#p222174




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: dectalk sapi5.0

2015-06-30 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector


  


Re: dectalk sapi5.0

So I guess it sounds like the dectalk nvda addon if it is using dectalk 4.60.

URL: http://forum.audiogames.net/viewtopic.php?pid=222175#p222175




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Is it aloud to quote articles on this site?

2015-06-30 Thread AudioGames . net Forum — Site and forum feedback : yukionozawa via Audiogames-reflector


  


Is it aloud to quote articles on this site?

Hello.I'm preparing for an univercity entrance exam, and I need to collect things that prove what I have ever been doing, or what I have acomplished. The data must be uploaded to a website of the univercity so that the staffs can view them.I would like to submit the article of BK3 as one of them to indicate that my game are enjoyed by many foreign people.The article will be converted to an PDF file. Persons who can access the data are only exam staffs.In this situation, is it aloud to convert the article and upload the data to the univercity?

URL: http://forum.audiogames.net/viewtopic.php?pid=222174#p222174




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: DeathMatch, a new beginning

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

I think you sort of misunderstood the idea I was trying to convey in my last post with the console system.

URL: http://forum.audiogames.net/viewtopic.php?pid=222173#p222173




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: DeathMatch, a new beginning

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : samtupy1 via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Hi, danny. So, what I was thinking earlier, heres what I think would be really cool to resolve the issue. I mentioned it before, the control console idea. Weather you like it or not I have no idea, but I think it would be cool. Basicly in the galactic network, you could click order controller console. You'd enter the coordinates on your ship, whare ever you want it to be built. Then enter a console you want to link too, it could either show a list and coordinates or you enter the coordinates. Then once you were done, you'd confirm your like 1 cred payment, cause after all building that and running wires threw your ship ain't that cheap. Then, you could add links from your controler colsole to other consoles. So basicly though you'd still have the option to move all around, if the consoles were linked together via the controller, you click enter on the controler and select the console you want to remotely use. And then that colsole menu would just appear up 
 as normal, with all that consoles controls. Another thing i'd recommend is a security door console, that would be the same as the controler, but would work with doors. You'd link different doors, and than, you couls use that console and by clicking on one of the doors on the console, it would perform the same action as pressing enter on a door. It would stop all needs to purge if you did this, well if you could add a linked thing to the consoles. console
; all the normal things
link x y z
link x y z
link x y z
endconsoleIt's just an idea, that I hope helps.

URL: http://forum.audiogames.net/viewtopic.php?pid=222172#p222172




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: dectalk sapi5.0

2015-06-30 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: dectalk sapi5.0

The only executable that appeared to have been installed was sapi5.dll and its version shosw file description = Dectalk English US 4.60file version = 5.0.0.928product version = 5.00.00.0928original filename = dectalkenglishus460I think I got the spellings right, JAWS won't spell what's in the properties dialog, or I don't know how to get it to.Hope that helps.

URL: http://forum.audiogames.net/viewtopic.php?pid=222171#p222171




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2015-06-30 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector


  


Re: Survive the Wild!

The thing is with the new inventory system is that is't not even called an inventory. You have your left, and your right hand, and that's it. You can get a bag or what ever, but dragging 10 pounds of weight would suck for you and would take loads of energy away every step. And this will make way less killing because in order to kill you must be constantly prepared, and now you won't just have a paradice of things to lug around easily. You will be able to make bags with string, grass, etc, plus you will come with a dearskin bag, but basicly you will really need a campsight and a way to store items wmvmvmvmvmvmvmvmvmvmvmbmbmbmbmbmbmbmbmbmbmvbmvbmvmbvbmvbmvbmvbmvbmwvbmwvbmwvmahahahahahahahahahahahahahaha! So now, steeling is a threat, but you will be able to hide your things. But the trouble is, you gotta remember whare you put it. I'm doing it because it causes way more, like way, more realism.

URL: http://forum.audiogames.net/viewtopic.php?pid=222170#p222170




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: shadow rine full voice version released

2015-06-30 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: shadow rine full voice version released

you can always use instance translate and nvda. I don't know japanese, yet still play. I don't think most people here know it either

URL: http://forum.audiogames.net/viewtopic.php?pid=222169#p222169




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: shadow rine full voice version released

2015-06-30 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: shadow rine full voice version released

Fair enough. But if you don't mind installing two or three pieces of extra, you can play the game with English using the google translate service with NVDA.

URL: http://forum.audiogames.net/viewtopic.php?pid=222168#p222168




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: shadow rine full voice version released

2015-06-30 Thread AudioGames . net Forum — New releases room : GeneWarner via Audiogames-reflector


  


Re: shadow rine full voice version released

Oh well, I don't know Japanese, an have no plan to learn it just so I cn play a ga.

URL: http://forum.audiogames.net/viewtopic.php?pid=222167#p222167




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: shadow rine full voice version released

2015-06-30 Thread AudioGames . net Forum — New releases room : GeneWarner via Audiogames-reflector


  


Re: shadow rine full voice version released

Oh well, I don't now Japanese, an have no plan to learn it just so I cn play a ga.

URL: http://forum.audiogames.net/viewtopic.php?pid=222167#p222167




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Grave of redemption question

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : GeneWarner via Audiogames-reflector


  


Re: Grave of redemption question

It would probably be better if you didn't restart development of this game, besides being a clone of Entombed, it's not just difficult or hard, it's unfair. I play the game about six or so times, and in all those sessions, I never once hit an enemy, while they hit me almost every time. At this point my interest in this game is zero. I'll keep playing Entombed, at least in that game you have a chance.

URL: http://forum.audiogames.net/viewtopic.php?pid=222165#p222165




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: grave of redemption: concept demo

2015-06-30 Thread AudioGames . net Forum — New releases room : GeneWarner via Audiogames-reflector


  


Re: grave of redemption: concept demo

Besides being a clone of Entombed, it's not just difficult or hard, it's unfair. I play the game about six or so times, and in all those sessions, I never once hit an enemy, while they hit me almost every time. At this point my interest in this game is zero. I'll keep playing Entombed, at least in that game you have a chance.

URL: http://forum.audiogames.net/viewtopic.php?pid=222166#p222166




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Grave of redemption question

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : GeneWarner via Audiogames-reflector


  


Re: Grave of redemption question

It would probably be better if you didn't come restart development of this game, besides being a clone of Entombed, it's not just difficult or hard, it's unfair. I play the game about six or so times, and in all those sessions, I never once hit an enemy, while they hit me almost every time. At this point my interest in this game is zero. I'll keep playing Entombed, at least in that game you have a chance.

URL: http://forum.audiogames.net/viewtopic.php?pid=222165#p222165




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible radios?

2015-06-30 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector


  


Re: Accessible radios?

For finding shortwave stations, you may wish to have a look at:http://swling.com/

URL: http://forum.audiogames.net/viewtopic.php?pid=222164#p222164




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: shadow rine full voice version released

2015-06-30 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: shadow rine full voice version released

Jean, this isn't available in English yet, and I don't think it wil be, at least not any time soon.Haramir, this song is supposed to be added to the final version of the game, but they're still working on finishing it and so have not released anything. The point is to make the song an opening theme for the game... and they simply showed the demo to let people hear the kind of vocals they are looking for and the concept of the song. 

URL: http://forum.audiogames.net/viewtopic.php?pid=222163#p222163




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: DeathMatch, a new beginning

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Greetings. So i've begun designing plans for a new console system. Since people have braught up a good point, that of consoles are too wide spread, i've thought of the following, put forth your thoughts on the game or here. The new system would work as follows. Instead of having helm, sensors, etc spread across the bridge. Each console would have a name, like captains chair, navigators chair, all that. The names would mainly be their for decoration. When pressing enter, you'd get a list of functions that console supported, for exampple navigation for helm, fusion drive operation, etc, each ship could support a varieing array of functions this way. The downside to this new system is, in all likely hood, it would require a purge since it would render all previous ships useless unless I implement compatibility for older vessels and for the older console system. The upside is it would decrease having to run across the room all the time, and would allow us to intigrate s
 tatus and all that into more consoles instead of having a central status console. What do you all think, and should I go ahead with this. Let me know your thoughts here or on the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=222162#p222162




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: dectalk sapi5.0

2015-06-30 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector


  


Re: dectalk sapi5.0

What version of dectalk does it use?

URL: http://forum.audiogames.net/viewtopic.php?pid=222161#p222161




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: DeathMatch, a new beginning

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Your welcome. I've also taken the liberdy of modifying the light freighter and asteroid hauler to use the new control console as aposed to using the spread out consoles layout, simpply sell and rebuy and tell me if it works better.

URL: http://forum.audiogames.net/viewtopic.php?pid=222160#p222160




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Swamp Campaign Scripting (SCS)

2015-06-30 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Swamp Campaign Scripting (SCS)

Hello.Well, this issue may not completely ruin my campaign. I've got some questions. What happens if you don't set a weapon for an ally? Does it do nothing? Can allies pick up items if they step on the square of the item? Do medkits heal allies and zombies if they are close enough? Is it possible to view ally information like health with something like [alliename.health]? Do zombies react to loud noises like gunshots and steps and player voices? Are zombies drawn to the noise of envrionmental sounds that you place in specific spots on the map? I'm just trying to figure out whether I have to code all this in manually or if it behaves like the standard online or custom map game.

URL: http://forum.audiogames.net/viewtopic.php?pid=222159#p222159




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: DeathMatch, a new beginning

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector


  


Re: DeathMatch, a new beginning

[[wow]]. thanks for this nice canges

URL: http://forum.audiogames.net/viewtopic.php?pid=222158#p222158




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Deal or No Deal 1.0

2015-06-30 Thread AudioGames . net Forum — New releases room : GeneWarner via Audiogames-reflector


  


Re: Deal or No Deal 1.0

I'll second the motion for a decent NFL football game. Jim Kitchen has one but its all in SAPI and has a lot of management stuff in it. All I want is to play the game. Hut, hut, hut!

URL: http://forum.audiogames.net/viewtopic.php?pid=222157#p222157




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: DeathMatch, a new beginning

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Woops, their was a error in the installer so I had to reupload. Simpply redownload from the previous link and things should be fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=222156#p222156




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: shadow rine full voice version released

2015-06-30 Thread AudioGames . net Forum — New releases room : GeneWarner via Audiogames-reflector


  


Re: shadow rine full voice version released

is this available in English yet? Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=222155#p222155




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible radios?

2015-06-30 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: Accessible radios?

One of the features of this radio that I use a lot is the ability to record programs to cassette pretty much the same way you'd program a VCR to record a TV program for watching later.All you need is a cassette recorder that has connections for a mike with a pause switch, and a cable that you can get from Cobolt or any reasonably good electronics store. You program the radio with the day, time and band and frequency of the program you want to record, put a cassette in the recorder and put it in record mode (usually press the play and record keys). At the proper time, the radio turns on tuned to the band and frequency chosen, and starts the recorder. Since its directly connected to the radio, there won't be any ambient sounds on the recording. Later you can use the recorder to play back the recorded program, or use a separate player.

URL: http://forum.audiogames.net/viewtopic.php?pid=222154#p222154




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: DeathMatch, a new beginning

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Greetings all! Version 1.2 is released! The changelog is as follows. Version 1.2Fixt that long standing glitch where turbocar sounds would abruptly halt in the middle of typing.Changed power management to just adjust sensor range seeing as the other 2 options were never implemented in the firstplace.Implemented, as per popular request and after menny hours of thought, a central control console for basic ship functions such as status and such, intigrating helm and autopilot and all that. Do note, that these may still be spread out on larger ships, however these should be much easier for smaller ships.Added the ability for players to be inducted into factions.Implemented the start to new faction system! Currently you can create factions and disband them.Added in new invasion system, both client side for admins and server side for players and admins alike. Get ready to fight hords of pirates in space, muahahaha.Updated some strings in the PM reply feature. Also, when hitting 'R' to reply, you will now be told who you're replying to.Per the suggestion of riddle, it is now possible to change how quickly your ship accelerates and declerates from helm. Note, hire values will damage your hull.Fixt bug that caused the probe sound to play when accessing the message boards.Per request of everon, the r key now replys to private messages you've received. You can get it at the following link or via the update option in the main menu https://dl.dropboxusercontent.com/u/266 … bsetup.exe enjoy! Oh, i'll begin fitting the new control console to small ships, light freighters mainly. Just sell your old ship and rebuy it and you should have the new system as aposed to the old way of control.

URL: http://forum.audiogames.net/viewtopic.php?pid=222153#p222153




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: shadow rine full voice version released

2015-06-30 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector


  


Re: shadow rine full voice version released

Hello folks! Is anyone aware of the new SR music that should be out since April? I found a link to a demo, but nothing else was posted about it on the site.Best regards, Haramir.

URL: http://forum.audiogames.net/viewtopic.php?pid=222152#p222152




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Prometheus: The Eternal Wars

2015-06-30 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Hello all!When using the 'return' command in Afterlife to return back to life after dying, the game now remorphs you at a medical center. Not only that, but you can choose the center from a menu!Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=222151#p222151




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Deal or No Deal 1.0

2015-06-30 Thread AudioGames . net Forum — New releases room : joshknnd1982 via Audiogames-reflector


  


Re: Deal or No Deal 1.0

i'd love an nfl football game with up to date teams realistic commentators and stuff. i would pay for it. same goes for baseball.

URL: http://forum.audiogames.net/viewtopic.php?pid=222150#p222150




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Deal or No Deal 1.0

2015-06-30 Thread AudioGames . net Forum — New releases room : joshknnd1982 via Audiogames-reflector


  


Re: Deal or No Deal 1.0

when i run it it wlaways runs window eyes. how do i make it use nvda or sapi5 instead?

URL: http://forum.audiogames.net/viewtopic.php?pid=222149#p222149




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: dectalk sapi5.0

2015-06-30 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: dectalk sapi5.0

Thank you, downloaded.

URL: http://forum.audiogames.net/viewtopic.php?pid=222148#p222148




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: DeathMatch, a new beginning

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Greetings all. For though's who have trouble connecting do to the adjustments to the ban system that were put in place, pm me and i'll help you get it sorted so you can play again.

URL: http://forum.audiogames.net/viewtopic.php?pid=222147#p222147




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: talking windows pe four 64 bit installation of windows now available.

2015-06-30 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: talking windows pe four 64 bit installation of windows now available.

I had no problem downloading the zip file with the two .ISO files. I'm pretty sure it's the 64 bit PE, but I'd have to check to be certain.I guess the podcast? demonstration of using the PE to install Windows was made a while ago when installing 64 bit Windows, didn't work, because he mentioned that during the demonstration.

URL: http://forum.audiogames.net/viewtopic.php?pid=222146#p222146




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: iOS game discovered: "Adventure to fate", a turn based jrpg

2015-06-30 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

Sounds interesting.

URL: http://forum.audiogames.net/viewtopic.php?pid=222145#p222145




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Headphones

2015-06-30 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: Headphones

@rtr_assin;Did you mean gamecomm 388? I did a search on Amazon for the 788 but could only find either the 780 or 388. Those look nice, but I think my Dell Latitude D830 only supports stereo sound., though maybe wireless or USB headphones could change that, especially the USB headphones as they could have their own sound card built-in.

URL: http://forum.audiogames.net/viewtopic.php?pid=222144#p222144




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: iOS game discovered: "Adventure to fate", a turn based jrpg

2015-06-30 Thread AudioGames . net Forum — New releases room : TouchMint via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

BryanP wrote:I hope the update comes out soon.Me too apples update game is as lame as possible. Right now isn't terrible waiting for an update but it's real bad when you have a game breaking bug that has to wait 12 days. It's like hey hire more reviewers or charge per app to get reviewed so they don't have to mess with so many. As dark can support there is tons of spam and junk out there./end rantAnyways I'm excited for it if everything works out I can start working on the sequel with this base code. It's a fantasy time travel type game should be exciting 

URL: http://forum.audiogames.net/viewtopic.php?pid=222143#p222143




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a few complaints about the blind comunity

2015-06-30 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: a few complaints about the blind comunity

A constitution , or at least our constitution, doesn't help all that much because it says nothing about treating disabled people equally. For those that have them, audio announcements of upcoming stops on busses are there because most people, including sighted passengers, want them. Not because there's a law that says they are required.The FCC, similar to your BBC, though they don't operate any radio or TV stations themselves, requires that the major TV networks provide a certain amount of programming with descriptive audio for the blind and visually impaired. They must think that because wee can't see we aren't interested in being entertained, because their minimum works out to about four hours of programming a week. The networks, not the FCC, decides which programs to provide descriptive audio for, so they pick shows that don't need it, so they only have to do a very minimal amount of work to comply, and the FCC is happy with that. It's 
 up to the FCC to decide whether the networks are in compliance, not the blind and visually impaired viewers. If it was up to the viewers, none of the networks would be in compliance.In the early 90s, the American Disabilities Act was enacted to provide equal access opportunities to people with disabilities. Mostly it helps people with physical disabilities, like people in wheelchairs, it does almost nothing for  blind or visually impaired people. I had to go to the offices of the social security administration to apply for disability benefits. I told them I was blind and asked if someone would be available to help me get to where I needed to be within their building. They said, "no", they said the law requires that their building be equally accessible to  everyone, if you need help finding where you need to go, you have to provide that yourself. To me that's not equal accessibility, yet they are considered to be in full compliance with the law.
 While I don't approve of it, I can't fault the entitled attitude that many of the blind and visually impaired, as well as other disabled people, and other minorities, adopt because, society in general seems bound and determined to squash them and their rights any time they get the chance.

URL: http://forum.audiogames.net/viewtopic.php?pid=222142#p222142




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

dectalk sapi5.0

2015-06-30 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector


  


dectalk sapi5.0

hey here is a link for dec talk sapi5.0 . if it goes away let me know i can post another. this dectalk is sapi5. and it is multilingual. and it will work with jim kitchen's games and anything you want sapi5 dec talk for.https://www.dropbox.com/s/p4r6qucfj3jhf … i5.7z?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=222141#p222141




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a few complaints about the blind comunity

2015-06-30 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: a few complaints about the blind comunity

Hi.I couldn't agree more. I have DLA and ESA which is great and I'm thankful for having it. But! The laws in the UK are really not good when it comes to disability. Yes you can get things for free but something I've never liked is this Disability and blindness I'm not sure about people with hearing problems, but blindness and other disabilities are usually in the same box as elderly people. Which is not true, you can be young and have a disability of course but the people who make the laws, want to put you in places with the elderly or treat you as if you're stupid. I might be looking in to going to a place for the blind in a place called shepards bush, and yes it's for elderly people, but do I really want to  do that? No. Will I have to in the end? i honestly don't know but the way housing in my area is going I think I might. I was refused  housing due to the fact that I already live with my parents. I can understand that, oh I 
 don't like it; but I understand it. What really gets me though is this; on the form online that you have to fill in, it says do you have a disability? So i ticked it. I wrote I'm blind and described my condition. On the letter that refused my housing form, it says disibility? No. Which is stupid because I'm blind. I didn't fight back then but after this massage corse I'm thinking about doing that. Although I've been told that Ealing council won't help anyone under the age of 25 now, which is the stupidest thing I've herd but it doesn't surprise me. So I've got 3 more years to go until i can get help again. So who knows what will happen in that time.

URL: http://forum.audiogames.net/viewtopic.php?pid=222140#p222140




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: iOS game discovered: "Adventure to fate", a turn based jrpg

2015-06-30 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

I hope the update comes out soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=222139#p222139




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Size of muds?

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : niall via Audiogames-reflector


  


Re: Size of muds?

Discworld mud claims to have over a million rooms, and some map help for the visually impaired as well. I've tried it a few times but have not had the time to make the investment a mud requires, it does look like it is truly massive though. If some others in the blind community were also interested in trying it out I would probably pick it up again.

URL: http://forum.audiogames.net/viewtopic.php?pid=222138#p222138




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible radios?

2015-06-30 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: Accessible radios?

It is true that the tunein app is a really good streaming app, but not every station is on it. I have to also use Ihart and other apps for most if not all of my streaming needs for the IOS devices. As for long wave, I haven't yet found a station of any kind on the longwave frequencies on this radio I bought before may. Longwave seems to be beacons where I am at if I find anything... Sometimes I wish I brought this topic it up before I went shopping, but I already said that here before. I didn't know about that one talking radio before I bought it... Anyway, I will go take a look at that TXT file and see what I think. I suspect I might not have to many radios. LOL. Even if I don't, my desk says no more.  Of course my bank account agrees. LOL. Then the CCrain ones that was brought up in this topic earlier sounds nice. I am most likely more of a short wave listener than a lot people on this  topic, but I cannot prove that. When I got what I got, I was looking for a good FM  set that will also meet most if not all of my short wave needs within my price range. Anyway, if I had to choose today, it might just be between a CCrain and this. Is there an audio demo anywhere? Of course it will most likely not be a really good idea on how it will sound where I might put it based on the recording made along with mike placement and the like. Of course this assumes that it is recorded via the mikes on the recorder instead of hooking the recorder in to the radio... Also, from time to time, I may not know where I will have it next, so good AM and FM reception is a must for this amount of money... Hope I am not driving people nuts or mad or whatever you call it with this topic. Now for a more complete list of what I called a good radio. Good reception for the price range, sound must match reception if not better than reception, features must match the frequencies that it receives (SSB for short wave if all possible), reasonably easy to use, Antenna connections (for those times I wish to hook a different antenna in to it), speech output (if I can get it), battery power and option to power off of the AC, and the fm and AM bands here in the US and shortwave. The shortwave might be given up if the radio shows that reception on other bands are really good for the price range. At times such radio may be used to listen to local stations why hiding out in a basement if and when bad weather hits. Grant it, part of this list is a bit grey. Some of this did cross my mind back when I bought what I bought, but still this topic is proving very helpful. Hopefully, I didn’t make this post to long. Speaking of long, isn’t this over 500 words? LOL. I am a bit on the picky side when it comes to spending a lot on a good radio...

URL: http://forum.audiogames.net/viewtopic.php?pid=222137#p222137




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Question about torrents.

2015-06-30 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: Question about torrents.

@gellmanI think there are some pro-copyright lobbyists who would disagree, but I wasn't trying to imply that BitTorrent itself was illegal. He didn't explicitly state what he was downloading and the IPv6 issue as reported by Torrentfreak seemed to indicate that it was an issue that mostly affected new (pirated) releases, i'm not making any judgements just making it clear about the sites policy towards Piracy.

URL: http://forum.audiogames.net/viewtopic.php?pid=222136#p222136




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: In the Dark: An audio adventure game about sexuality

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: In the Dark: An audio adventure game about sexuality

@Eery welcome back to the forum. I'm sorry to here about the competition, however if you fancy hanging around on the forum (I do recall you contributed to several topics like the harry Potter one), you'd be most welcome. If you decide to bring back In the dark, or create anything else in audio let us know, indeed you can gather from this topic there are various interested people, and I did like your above mentioned action rpg idea.@Ironcross, if you want a s/xual themed rpg, go and try flexible survival, look up it's page in the db (use the gamelist link). However read the description carefully sinse the game is pretty extreme and you should be aware what your getting into before you decide to play.

URL: http://forum.audiogames.net/viewtopic.php?pid=222135#p222135




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: forum wars, a browser rpg about trolling

2015-06-30 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: forum wars, a browser rpg about trolling

Hay Mayana, if you like the game fare enough, i did like some of the mechanics. I can't help you on the japanese girl thing though sinse that wasn't a part I saw, though I don't think it's possible to fail at the story so maybe her blocking you had a purpose.

URL: http://forum.audiogames.net/viewtopic.php?pid=222134#p222134




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Scrolling Battles

2015-06-30 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Scrolling Battles

Moderation! @Djbizarre please do not use the report link to ask game questions. The report link is there for reporting bad behaviour on the forum or spambots we might have missed, the forum! is there to ask game questions. Unfortunately I don't know what has happened to mtg studios website, hopefully it's just a temporary problem, though given it does seem to be replaced by a less than savory page I'm not sure, however perhaps someone else knows which is precisely why I'd recommend asking questions like this on the forum and not! using the report link.

URL: http://forum.audiogames.net/viewtopic.php?pid=222133#p222133




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Monthly chat June 2015

2015-06-30 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly chat June 2015

@Blindncool, the books are rather fun. It's odd I'm not the biggest fan of detective fiction, but I enjoy the Sherlock books, then again Conan Doyle was always said to be as good at his characters and settings as much as at the puzzle elements. If you can find them, I can highly recommend the Bbc radio plays, sinse back in the nineties the Bbc had a project of dramatizing all 63 Holmes stories plus all four novels with the same actors for Holmes and Wotson, which in fact they did.They're both very accurate representations of the books and also extremely well done, albeit the actors for both Lestrange and Mrs. Hudson did change rather (Mrs. hudsan was played by Judy Dench in some stories). Their Valley of fear is particularly one of my favourites.As for me, well again more by way of reviews and blogs and game testing, albeit it's been hot as hell round here today so I've not exactly felt energetic. Well I listened to the monthly 
 story for this month which concluded the locom doctors format. It was actually a rather nice one, not exceptional but particularly good especially sinse it was set in sixth century constantinople and featured the roman emperor Justinian. it also had a bit more historical gravitas, sinse there was even a scene where the emperor assumed that Vicky was being given to him as a present which was played as silly but probably quite historically real, plus it saw the return of the meddling monk seaking his revenge for what happened with the 8th Doctor at the end of the new adventures which was fantastic. the end was a bit abrupt, and I was actually rather sorry when the alien monsters turned up in this one sinse I was hoping for a pure historical and in at least the first two episodes that was what I got.Next months story I'm looking forward to just on the basis of one line, a dalek saying "Would, You, Like, Some, volovontts!" . Buffy continues to be fun, and series three is picking up for all I miss spike. there was an episode where Angel supposedly became evil again, but really! can't we just have him back that way? I much preferd evil snarky angel to the usual anxty tragic love version .The Mayor however who is the bad guy for this series is finally showing his hand and I will admit he has his moments, it's great to see such a slimy politician sort of like watching evil Bill Clinton . My favourite mayor line which made me laugh hugely was after one of his schemes fails where he says in a quite jovial tone "Oh don't worry, there's more than one way to skin a cat,  which is somet
 hing I can verrify factually!" And it just leaves it to your imagination why exactly the mayor could know so much about skinning cats .Other than that not much to report, it's a rather slow time of year.

URL: http://forum.audiogames.net/viewtopic.php?pid=222132#p222132




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a few complaints about the blind comunity

2015-06-30 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: a few complaints about the blind comunity

I can see that arguement, and I don't disagree with stance on bennifits, (hell if I wished sinse a good amount of my sight issues are due to medical mistakes I could probably sue the nhs if I were so inclined though I have no desire to kick up that kind of stink). However my only issue with "well it's what the law says your entitled to" is that firstly the law can change, and secondly getting hold of something often requires far more of a ball game than it should and those people assessing how and in what manner the law is applied don't always do so in a completely none biased way.A friend of mine for example, after suffering for years with serious, indoginous depression (the sort where she has to not keep pill bottles in the house incase she tries to overdose in one of her less good moments), then developed serious jouvenile arthritis and hyper mobility to the point that she now has trouble handling objects and must use a wheel chair. Any prat can see she's disabled and should by rights qualify for disability living allowance, heck I'd have argued she should've qualified on the basis of the depression alone even before she developed her arthritis. Yet, when she applied she was initially refused simply because the form is intentionally missleading and the government at the time was on a huge "deny people bennifits" kick.  For example the section required for testimonies of disability from medical professionals is labeled "Any additional testimonies" and my friend hadn't initially filled it in. This tendency to play the law regarding bennifits as a game of denial, rather than for the bennifit of those it's required for is actually getting far worse. Then in addition to miss application of the existing law, there is the issue of what inequities already exist within the law that should need solving.For example, it is not currently the law in Brit
 ain that busses have audio announcements. The government has flatly denied making this legal, despite a campaign. However, I'd argue that this is an instance where there should! be a law. Busses have all the informmation for sighted people available, you wouldn't catch people boarding a bus with blacked out windows so they didn't know which stop was which and it is the responsability of the state to provide equality in public services just as wheel chair ramps are required for public buildings.I think this might to an extent be a difference in culture. I know Americans have an immutable constitution that is seen as an arbiter of moral authority and a conveyer of rights. In Britain however the law is more fluidly constructed with respect to what the law lords happen to alter, thus if a new law or right is required according to other moral principles such as utility or state responsability it is something to be campaigned for based on that moral authority, rather
  than being a question of trying to argue that existing legal rights conveyed by constitution are being denied, indeed in general in the field of ethics rights based morality systems are far more popular in the states where as in the Uk systems such as Rawlsian's idea of justice based on principles of universal equality are at least theoretically more common as the basis of juris prudence,  though of course whether the government stops playing their eternal cross party cricket match long enough to take any bloody notice of moral principles is another question, (they haven't in the case of bus announcements thus far unfortunately).

URL: http://forum.audiogames.net/viewtopic.php?pid=222131#p222131




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2015-06-30 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector


  


Re: Survive the Wild!

Hi Sam,I guess the revolvers are not really needed, as we have hammers, bows, knives, and whatever other weapons you decide to add in the future. They weren't available to all of us from the start because the only way to get them was to pick them up as gifts, so that will make fights a little easier to survive. I currently have one in my inventory, but I don't use it very often.Also, the new inventory system sounds great. Hopefully, water will no longer show up as a separate item because it is carried in pots, so pots of water should just be one item. The other thing is that inventories could hold an infinite amount of items, which isn't realistic. Even in Alter Aeon there is a limit placed on a character's inventory size.Finally, the idea of crafting either a rock gun, or slingshot sounds very good. Picking things up as gifts really never made much sense, since items can't randomly spawn in a realistic environment. So, I would like to se
 e the possibility to craft either one of these weapons. Going back to the revolvers, you could allow players to craft them as well, along with the bullets. The trouble is that we would have to find metal somewhere, but you could add a map that involves exploring an abandoned mine field, which could allow players to pick up scraps of metal. Also, the camp ground could have items in it that were presumably left behind that could be picked up by players. These supplies could be used to build tools, such as weapons.

URL: http://forum.audiogames.net/viewtopic.php?pid=222130#p222130




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Headphones

2015-06-30 Thread AudioGames . net Forum — Off-topic room : RTR_Assassin via Audiogames-reflector


  


Re: Headphones

Hi all,The kind of headphones used to play audio games, or listen to audio in general matters to me a lot. I've been using a Logitech h800 wireless headset for the last seven months and for many things it works great. For chatting on TeamTalk, TeamSpeak, or Skype, it is one of the best headsets I've used. The microphone quality is crystal clear and very few people complain about my audio. The headset is also very comfortable to wear and lasts for almost a full day on a charge.However, here is the big issue with it; games simply don't sound very good with it, neither does music. When comparing it side-by-side with my beats solo HD headphones, it clearly sounds much more compressed. I also have Sennheiser earbuds, which sound far better than the h800. However, wearing earbuds for hours can be uncomfortable. So, I think I'm going to get a gaming headset, like the G930, or the Gamecomm 788.

URL: http://forum.audiogames.net/viewtopic.php?pid=222129#p222129




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: How do I use QuentinC's playroom on IOS?

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : JWoodill21 via Audiogames-reflector


  


Re: How do I use QuentinC's playroom on IOS?

Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=222128#p222128




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: extended_menu - screen reader

2015-06-30 Thread AudioGames . net Forum — Developers room : keyIsFull via Audiogames-reflector


  


Re: extended_menu - screen reader

don't use that thing. It's really old.

URL: http://forum.audiogames.net/viewtopic.php?pid=222127#p222127




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2015-06-30 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector


  


Re: Survive the Wild!

Hello,[[wow]], this game is is becoming better! no revolvers? nice! but ... hmm, I'm wandering ... how would you be able to make flairs? No idea, but Will probably make them a lot ... wait, every item Will have wait so ... better not ... hahaha. I also agree with you, gifts aren't realistic. We could somehow make rockgun/slingshot with real seplys, anyway. In real life, there won't be magic boxes with seplys lying on the ground.Anyway, continue your work, listen what other people say and good luck!

URL: http://forum.audiogames.net/viewtopic.php?pid=222126#p222126




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a few complaints about the blind comunity

2015-06-30 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector


  


Re: a few complaints about the blind comunity

@GeneWarnerI wholeheartedly agree with your stance on getting benefits to which you are entitled as a matter of law.Let me ponder the question -- do 'normal' (sighted) people feel shame if they can get a tax exemption, rebate at a supermarket due to their employment or other cheap or nearly free goodies?I think the answer to that question is virtually always no, so why should visually impaired persons not grab all they can given that lack of sight is a disability normal people would not swap for a million.

URL: http://forum.audiogames.net/viewtopic.php?pid=222125#p222125




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: talking windows pe four 64 bit installation of windows now available.

2015-06-30 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector


  


Re: talking windows pe four 64 bit installation of windows now available.

@GeneWarnerThe 64bit version of the iso works with 64bit installation of Windows 7 and 8.1.Please state if you still have issues with downloading it.Also note that it's possible to start installation of Windows 64bit from a 32bit WinPE.Refer to this Microsoft support article:https://technet.microsoft.com/en-us/lib … 24993.aspx

URL: http://forum.audiogames.net/viewtopic.php?pid=222124#p222124




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Question about torrents.

2015-06-30 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector


  


Re: Question about torrents.

@staindaddictCheck that your bittorrent program's port is open for inbound connections.It's called port forwarding and must be supported by your ISP to work.If your ISP does not provide port forwarding one solution is using a vpn service which does offer port forwarding.Using a vpn also hides your IP address but  be careful which one you choose.Google for the  Torrentfreak article "Which VPN Services Take Your Anonymity Seriously"

URL: http://forum.audiogames.net/viewtopic.php?pid=222123#p222123




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: We need your help

2015-06-30 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector


  


Re: We need your help

Sounds cool. Unfortunately, I don't yet have a good microphone. 

URL: http://forum.audiogames.net/viewtopic.php?pid=222122#p222122




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Question about torrents.

2015-06-30 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector


  


Re: Question about torrents.

@magurp244Talking about bittorrent and its technical issues is not promoting piracy.Bittorrent is a neutral and completely legal transfer protocol, and I can't understand why or how anyone would perceive a general discussion as illegal.On the other hand, telling people how they can get copyrighted content without permission  may well cross the line.

URL: http://forum.audiogames.net/viewtopic.php?pid=222121#p222121




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Prometheus: The Eternal Wars

2015-06-30 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Greetings!I do think that we have a MUSH pack, however I cannot tell you a lot due to not updating it myself.It is maintained by one of our players, and can be viewed from the 'soundpacks' command in-game.As for new things...the 'RT' command in mining vehicles works now, and the 'check' command in trash collectors has been updated to include the total amount of available trash items.Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=222120#p222120




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-30 Thread AudioGames . net Forum — New releases room : Kotek via Audiogames-reflector


  


Re: Pokemon Crystal + scripts for interfacing with NVDA

HeyI'm having trouble running the lua file.  Whenever I open the dialog and click browse, whatever screenreader I happen to be using (Jaws or NVDA) stops working for several seconds, and VBA crashes.  Has anybody else encountered this issue?  I'm running Windows 8.1 if that makes any difference.

URL: http://forum.audiogames.net/viewtopic.php?pid=222118#p222118




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: How do I use QuentinC's playroom on IOS?

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector


  


Re: How do I use QuentinC's playroom on IOS?

helloI Believe it is near the bottom.It has been a while, but I think it is under the heading quick links:then play directly in your browser as a link.That would be the web client for IOS if you wish to use the windows client and want help getting started, check out this tutorial I made:http://nathantech.podserver.info/produc … index.html

URL: http://forum.audiogames.net/viewtopic.php?pid=222119#p222119




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-30 Thread AudioGames . net Forum — New releases room : Kotek via Audiogames-reflector


  


Re: Pokemon Crystal + scripts for interfacing with NVDA

HeyI'm having trouble running the lua file.  Whenever I open the dialog and click browse, whatever screenreader I happen to be using (Jaws or NVDA) stops working for several seconds, and VBA crashes.  Has anybody else encountered this issue?  I'm running Jaws 15 and Windows 8.1 if that makes any difference.

URL: http://forum.audiogames.net/viewtopic.php?pid=222118#p222118




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: install creator?

2015-06-30 Thread AudioGames . net Forum — Developers room : dardar via Audiogames-reflector


  


Re: install creator?

hi guysI downloaded and tried INOSetup. Which works perfectly!Thanks guys!

URL: http://forum.audiogames.net/viewtopic.php?pid=222117#p222117




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2015-06-30 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector


  


Re: Survive the Wild!

oh and... I am finily removing revolvers cause there not realistic! dmbwahahahahahahahahahahahaha! And, adding a way to make flairs, and probably just maybe I may remove gifts. Maybe not, but possibly.

URL: http://forum.audiogames.net/viewtopic.php?pid=222116#p222116




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2015-06-30 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector


  


Re: Survive the Wild!

well this update is big, and unfortionatly will requite a complete character purge, because most of it is that long waited inv system, which you'll all enjoy, trust me

URL: http://forum.audiogames.net/viewtopic.php?pid=222115#p222115




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Looking for an Online DnD group

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector


  


Looking for an Online DnD  group

I've been looking for groups who play DnD online that I can join,  but it seems that most of them are already started or are only between close friends. I remember that someone had told me of this group that hosts games and what not online, but I can't for the life of me remember what the website was, and google results in nothing. Anyway, if anybody knows of a group, or is looking for another player for their own group, send me a PM or reply here. Thanks.P.S. I've experience with pathfinders mostly, but can pick up any other book.

URL: http://forum.audiogames.net/viewtopic.php?pid=222113#p222113




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

How do I use QuentinC's playroom on IOS?

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : JWoodill21 via Audiogames-reflector


  


How do I use QuentinC's playroom on IOS?

I'm on the homepage, but I don't see any links to go to the web client.

URL: http://forum.audiogames.net/viewtopic.php?pid=222114#p222114




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

updates to Nathan Tech

2015-06-30 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector


  


updates to Nathan Tech

hello helloJust letting you know that the server downtime of Nathan Tech has officially ended.We invite you to check out our new layout and changed parts of our site, to familiarise yourself with our layout.We also invite you to follow us @NathanTech7713 on twitter.Don't forget our newsletter, issue 4 went out today and is still a flying success!Including early scoops for Nathan Techgames,exclusive interviews with other game developers.And much much more!

URL: http://forum.audiogames.net/viewtopic.php?pid=222112#p222112




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: In the Dark: An audio adventure game about sexuality

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: In the Dark: An audio adventure game about sexuality

Ah I kind of thought it was gonna be a sexual oriented RP type of thing, my mind sort of skipped over the sex-ed mension in the description 

URL: http://forum.audiogames.net/viewtopic.php?pid=222111#p222111




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Monthly chat June 2015

2015-06-30 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector


  


Re: Monthly chat June 2015

I really must read the Sherlock books. I've never read one.

URL: http://forum.audiogames.net/viewtopic.php?pid=222110#p222110




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: In the Dark: An audio adventure game about sexuality

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : Eery Petrol via Audiogames-reflector


  


Re: In the Dark: An audio adventure game about sexuality

Having just found this thread again which I made years back, and disliking loose ends; here's what happened to In The Dark back then.We had lost the competition, so we were trying to get the game done in another way. However, as I was figuring out a plan, there was an incident in my family that took the wind out of me. Everything was allright eventually, but by that time this project had lost all of its momentum and each of us had moved on to other things. Its unfortunate, I had a lot of fun working on this, but since then I've had the chance to work on other cool stuff. Meanwhile In the Dark is sitting deep in my archive, pining.

URL: http://forum.audiogames.net/viewtopic.php?pid=222109#p222109




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2015-06-30 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector


  


Re: Survive the Wild!

Hi Sam,The longer the update takes, the better it will be. There's no point rushing it if it is unstable, or not ready for release. I hope it will bring the changes to the fighting system and add more maps for us to explore, as well as the long-awaited wild animals. Hope the coding is going well.

URL: http://forum.audiogames.net/viewtopic.php?pid=222107#p222107




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: KickStarter Campaign for Tales From We're Alive, Lockdown

2015-06-30 Thread AudioGames . net Forum — Off-topic room : AlexN94 via Audiogames-reflector


  


Re: KickStarter Campaign for Tales From We're Alive, Lockdown

UPDATE!The goal has been reached, just in time!982backers$50,189 pledged of $50,000goal22hours to goWe can now look forward to 5-6 hours of new WA material... In some months... I must say I was starting to doubt whether or not the $50K would be pledged in time, but they were, so yay!

URL: http://forum.audiogames.net/viewtopic.php?pid=222108#p222108




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: KickStarter Campaign for Tales From We're Alive, Lockdown

2015-06-30 Thread AudioGames . net Forum — Off-topic room : AlexN94 via Audiogames-reflector


  


Re: KickStarter Campaign for Tales From We're Alive, Lockdown

UPDATE!The goal has been reached, just in time!982backers$50,179 pledged of $50,000goal22hours to goWe can now look forward to 5-6 hours of new WA material... In some months... I must say I was starting to doubt whether or not the $50K would be pledged in time, but they were, so yay!

URL: http://forum.audiogames.net/viewtopic.php?pid=222108#p222108




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2015-06-30 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector


  


Re: Survive the Wild!

Hi Sam,The longer the update takes, the better it will be. There's no point rushing it if it is unstable or not ready for release. I hope it will bring the changes to the fighting system and add more maps for us to explore, as well as the long-awaited wild animals. Hope the coding is going well.

URL: http://forum.audiogames.net/viewtopic.php?pid=222107#p222107




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Question about torrents.

2015-06-30 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: Question about torrents.

The rules as I understand them are not to promote software Piracy on these forum's, which falls in line with other development forums given the current political climate.Things have heated up alot lately around File Sharing, some Corporate rights holders definitely do NOT want people downloading copyrighted content like movies, music, or games, regardless of whether its cracked, paid for already in another medium, or in general. Though there are alot of dubious claims going around and plenty of other people and companies who have a different point of view.I've read reports that some torrent swarms are being disrupted by IPv6 peer flooding, considering your torrents work in 32bit win7 that could be the cause. To fix it you can switch to a different  client or disable IPv6 in Windows, though disabling isn't recommended.

URL: http://forum.audiogames.net/viewtopic.php?pid=222105#p222105




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: extended_menu - screen reader

2015-06-30 Thread AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector


  


Re: extended_menu - screen reader

what's this extended menu

URL: http://forum.audiogames.net/viewtopic.php?pid=222106#p222106




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Question about torrents.

2015-06-30 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: Question about torrents.

The rules as I understand them are not to promote software Piracy on these forum's, which falls in line with other development forums given the current political climate.Things have heated up alot lately around File Sharing, some Corporate rights holders definitely do NOT want people downloading copyrighted content like movies, music, or games, regardless of whether its cracked, paid for already in another medium, or in general. Though there are alot of dubious claims going around and plenty of other people and companies who have a different point of view.I've read reports that some torrent swarms are being disrupted by IPv6 peer flooding, considering your torrents work in 32bit win7 that could be the cause. To fix it you can switch to a different  client or disable IPv6 in Windows, though disabling isn't recommended.Link: (http://torrentfreak.com/popular-torrent … od-150619/)

URL: http://forum.audiogames.net/viewtopic.php?pid=222105#p222105




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Need help with the wii

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Need help with the wii

Well I heard they're about to release the wii bong controller so you can smoke wiid every day. LOLZ LMAO ROFL

URL: http://forum.audiogames.net/viewtopic.php?pid=222104#p222104




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: iOS game discovered: "Adventure to fate", a turn based jrpg

2015-06-30 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

Hopefully this is out soon, can't wait to actually play this, I couldn't handle the weirdness, although I have no issues with final fantasy record keeper in its current state, so go figure. :d

URL: http://forum.audiogames.net/viewtopic.php?pid=222103#p222103




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a few complaints about the blind comunity

2015-06-30 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: a few complaints about the blind comunity

Update to my previous post:One thing to consider about KNFB Reader, unlike many cheaper and free OCR apps, with KNFB Reader, your documents are processed right there on your device. Many of the other OCR apps, send the picture of the document to be scanned to a server where it is processed and the results sent back to you, this leads to privacy concerns. I'm perfectly comfortable using KNFB Reader to scan my personal mail that I would never consider scanning with a server based OCR app.

URL: http://forum.audiogames.net/viewtopic.php?pid=222102#p222102




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible radios?

2015-06-30 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: Accessible radios?

While most commercial radio stations stream their broadcasts over the Internet, I wonder how many short and long wave station do. If short and long wave radio reception is what you're looking for, I have my doubts how useful a program like Tapin Radio would be.

URL: http://forum.audiogames.net/viewtopic.php?pid=222101#p222101




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: iOS game discovered: "Adventure to fate", a turn based jrpg

2015-06-30 Thread AudioGames . net Forum — New releases room : TouchMint via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

[ a-t ] dark yes I see your point and to be honest having an easy normal and hard offers up more replayability so I think I'll go that route for the next exploration game. And yes I see your point about having to try out a ton of games I can't even imagine all the crap you have to sort through!Hopefully this update is what you guys are looking for at the very least I think it's a huge step in the right direction.

URL: http://forum.audiogames.net/viewtopic.php?pid=222100#p222100




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Deal or No Deal 1.0

2015-06-30 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector


  


Re: Deal or No Deal 1.0

ahh, thanks ... it seams I was being stupid again, heh. thank you for your help.

URL: http://forum.audiogames.net/viewtopic.php?pid=222099#p222099




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible radios?

2015-06-30 Thread AudioGames . net Forum — Off-topic room : nin via Audiogames-reflector


  


Re: Accessible radios?

if you want to record radio streams just use tapin radio, it's a program which plays most of the stations available in the world and you can record with it too.

URL: http://forum.audiogames.net/viewtopic.php?pid=222098#p222098




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: NVDA with Eloquence SAPI4

2015-06-30 Thread AudioGames . net Forum — Off-topic room : agoogleuser via Audiogames-reflector


  


Re: NVDA with Eloquence SAPI4

Is there a SAPI5 version, somewere?

URL: http://forum.audiogames.net/viewtopic.php?pid=222097#p222097




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Deal or No Deal 1.0

2015-06-30 Thread AudioGames . net Forum — New releases room : Stevie-3 via Audiogames-reflector


  


Re: Deal or No Deal 1.0

D for deal to accept the offer I believe.

URL: http://forum.audiogames.net/viewtopic.php?pid=222096#p222096




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Deal or No Deal 1.0

2015-06-30 Thread AudioGames . net Forum — New releases room : Stevie-3 via Audiogames-reflector


  


Re: Deal or No Deal 1.0

Y for yes to accept the offer.

URL: http://forum.audiogames.net/viewtopic.php?pid=222094#p222094




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: iOS game discovered: "Adventure to fate", a turn based jrpg

2015-06-30 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

Definitely looking forward to that.

URL: http://forum.audiogames.net/viewtopic.php?pid=222093#p222093




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Prometheus: The Eternal Wars

2015-06-30 Thread AudioGames . net Forum — New releases room : the player via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

As far as I know, you have to restart it every 2 hours. And that can be sort of anoying, especially, if you are in the middle of a mission. And I must admit, that I am not really aa fan of the program in general for several reasons.So, I would rather prefer a pack for Mushclient.

URL: http://forum.audiogames.net/viewtopic.php?pid=222095#p222095




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Deal or No Deal 1.0

2015-06-30 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector


  


Re: Deal or No Deal 1.0

Hello,Ok, I figured out that n is no ... but what must you do to accept offer? I'm stupid, I know ... help?Have a nice day, Mayana

URL: http://forum.audiogames.net/viewtopic.php?pid=222092#p222092




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: GMUD and NVDA: y u no talk 2 each other

2015-06-30 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: GMUD and NVDA: y u no talk 2 each other

@9 thanks again, that seems to have solved it. @11 An example if someone types résumé, I can see it, but if i try to type it back the é's are replaced with question marks.

URL: http://forum.audiogames.net/viewtopic.php?pid=222091#p222091




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2015-06-30 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector


  


Re: Survive the Wild!

Hello.Sam no problem, good luck with coding!Congratulations on your big game.greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=222090#p222090




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible radios?

2015-06-30 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: Accessible radios?

@cw;Not at all, my philosophy is that the only stupid question is the one that isn't asked. So I don't see your questions as complaining, I had a lot of questions when I ran across the radio myself.Now to your points:No, it does not have SSB. I believe the radio was meant for the casual listening market and SSB would just complicate things.Although it isn't mentioned on the amazon or Amazon or Maxi Aids pages for it, it does have a connection for a wire antenna, a rather short antenna is included with the radio.I'm sorry, since the short and long wave bands aren't a priority for me, I don't know very much about them.There is an online manual, you can find it here: http://www.cobolt.co.uk/Cobolt/download … ctions.txtThe radio is pricey at $200 US, but for the accessibility it provides, I'm happy with it.I hope that helps you.

URL: http://forum.audiogames.net/viewtopic.php?pid=222089#p222089




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible radios?

2015-06-30 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: Accessible radios?

@cw;Not at all, my philosophy is that the only stupid question is the one that isn't asked. So I don't see your questions as complaining, I had a lot of questions when I ran across the radio myself.Now to your points:No, it does not have SSB. I believe the radio was meant for the casual listening market and SSB would just complicate things.Although it isn't mentioned on the amazon or Amazon or Maxi Aids pages for it, it does have a connection for a wire antenna, a rather short antenna is included with the radio.I'm sorry, since the short and long wave bands aren't a priority for me, I don't know very much about them.There is an online manual, you can find it here: http://www.cobolt.co.uk/Cobolt/download … ctions.txtThe radio is pricey at $200 US, but for the accessibility it provides, I'm happy with it.

URL: http://forum.audiogames.net/viewtopic.php?pid=222089#p222089




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

  1   2   >