Re: Survive the Wild!

2015-07-08 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector


  


Re: Survive the Wild!

I have a bit of a question for that last change. If this is ment to be a roleplaying game, wouldn't that sort of kill it? The roleplaying atmosphere I mean.

URL: http://forum.audiogames.net/viewtopic.php?pid=223248#p223248




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Re: main stream walkthroughs for playstation xbox and pc games

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : ghost rider via Audiogames-reflector


  


Re: main stream walkthroughs for playstation xbox and pc games

Could they do the god of War games? Or maybe the Halo franchise?

URL: http://forum.audiogames.net/viewtopic.php?pid=223247#p223247




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Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-08 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Announcing release of Interceptor by Valiant Galaxy Associates

[[wow]]... Sounds so cool. I'll check this out later today. Comments will come. 

URL: http://forum.audiogames.net/viewtopic.php?pid=223246#p223246




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Re: DeathMatch, a new beginning

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Greetings! The bug exploit where derelicts could be sold allowing you to make trillions of credits is no more! I've also begun implementation of ground baste npcs that can attack, so yes, you'll be able to use the ground combat system fully soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=223245#p223245




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Re: ps4!

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: ps4!

Thanks for correcting me. Nice to know that at leased some games have the music. Is the Jackbox worth getting? How many of the games are accessible?Regarding the accounts, well, I can't speak for that. I've only had one account on my consoles.

URL: http://forum.audiogames.net/viewtopic.php?pid=223244#p223244




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Re: main stream walkthroughs for playstation xbox and pc games

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: main stream walkthroughs for playstation xbox and pc games

I iwsh I could. There are to reasons for I haven't made a recording yet: 1: I don't know how to record from my microphone and ps4 at the same time. Or, that's impossible because I don't have an external mic.2: If I choose a previous chapter, I have to play the whole chapter again, or if I choose the first chapter, I have to start from scratch which I only wanna do when I have completed the whole game. If I manage to complete the whole game, I will do that, and make some great recordings somehow.Right now I'm stuck in part 3, but I hope I'll figure that out.I have a big request for a game, which I'm hopeless stuck in: Tales from the borderlands. I'm stuck in chapter 4 in the first part, where I'm forced to control the camera.

URL: http://forum.audiogames.net/viewtopic.php?pid=223243#p223243




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Re: Audio Rally Racing - New version available

2015-07-08 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: Audio Rally Racing - New version available

hello, I've noticed that some other tracks have bugs as well. I don't know what it is but you can't cross the finish line of the second track in argentina and of the fith track in brazill.

URL: http://forum.audiogames.net/viewtopic.php?pid=223242#p223242




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Re: iOS game discovered: "Adventure to fate", a turn based jrpg

2015-07-08 Thread AudioGames . net Forum — New releases room : TouchMint via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

stewie wrote:I couldn't have done that battle without intimidate at all. If you go back and do earlier battles though, extremely expensive equipment will drop. I managed to get 2000 gold without really trying.Yes Intimidate starts becoming critical for certain fights around the end of the desert area and is one of the most powerful skills in the game so dont overlook that. as for great fights to make gold off of the bandit leader is a good quick one and same with the charmer. most of the mini bosses drop their item each time so if you see a 1 of a kind monster its usually going to drop a pretty good item over and over. just a warning though around level 15-18? you have to either listen to an ad or spent a gem to replay (this was put into place so you couldnt just farm nonstop and make the game super easy).

URL: http://forum.audiogames.net/viewtopic.php?pid=223241#p223241




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Re: rotation package people, start creating fps's!

2015-07-08 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: rotation package people, start creating fps's!

Can you give an example of conditions in the center of the enemy or not?

URL: http://forum.audiogames.net/viewtopic.php?pid=223240#p223240




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Re: Announcing release of Traders of Known Space

2015-07-08 Thread AudioGames . net Forum — New releases room : GeneWarner via Audiogames-reflector


  


Re: Announcing release of Traders of Known Space

vga wrote:For questions, complaints, hate mail, bug reports, personal invitations, etcCompain, Hate, Gi5tch, Piss, Moan This sounds like a game I played *all* the time on my Apple 2 back in the 80s called Elite. I absolutely loved that game! Downloading now...

URL: http://forum.audiogames.net/viewtopic.php?pid=223239#p223239




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Re: Epitaph Soundpack

2015-07-08 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Epitaph Soundpack

sounds that always work fine in this pack, is the door close/open. No matter how I move, the sound surely plays

URL: http://forum.audiogames.net/viewtopic.php?pid=223238#p223238




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Re: Clok Mud

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: Clok Mud

And Jirato ended up having to deal with server crash instead, haha jk. I think the crashing was something else though.Today, yesterday everyone's time I think, was kinda funny. I played Clok along with loads of runtime error for like an hour, until things got better, haha.

URL: http://forum.audiogames.net/viewtopic.php?pid=223237#p223237




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Re: USA Games News 9/7/2013

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : tward via Audiogames-reflector


  


Re: USA Games News 9/7/2013

Vlad, sorry, but I do not use Skype. So I can't add you to Skype since I don't use it.

URL: http://forum.audiogames.net/viewtopic.php?pid=223236#p223236




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Re: Audio Rally Racing - New version available

2015-07-08 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector


  


Re: Audio Rally Racing - New version available

Great. I look forward to the update.greetings.

URL: http://forum.audiogames.net/viewtopic.php?pid=223235#p223235




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Re: Pokémon Crystal Access

2015-07-08 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: Pokémon Crystal Access

i can't navigate the first floor of the ice cave. it says to go right down right down right. i can't find i way to go down after i go right at the entrance. can someone make a recording or post something with detailes on how to get past the cave and get the items?

URL: http://forum.audiogames.net/viewtopic.php?pid=223234#p223234




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Re: Schools and universities in the USA for foreign students

2015-07-08 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector


  


Re: Schools and universities in the USA for foreign students

If you are looking for a college or university within the united states that is both equipped for a foreign student and is equipped for a blind student you may want to look at one of the state colleges or universities. All the ones I looked at had a special Office of Disability Services which was there to help a blind student get materials in audio, braille, digital, and was where one could apply for reader/writer services. I can not, of course,comment on every school out there, but when I was in university there were plenty of students from all over the world at my school and my Office of Disability Services really helped out with getting materials and getting what I needed in an accessible format. So I think you might best service by attending a state college or university rather than a community college or a private institution.

URL: http://forum.audiogames.net/viewtopic.php?pid=223233#p223233




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Re: Announcing release of Traders of Known Space

2015-07-08 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector


  


Re: Announcing release of Traders of Known Space

Hi from Aaron here at VGA!We just released Interceptor, and Yellowbonnet, a western style game we developed in the meantime, was released shortly before. We are now planning to update TKS in the next couple of months. Do you folks have any more suggestions for it? We've pretty well got things planned out, but just checking.

URL: http://forum.audiogames.net/viewtopic.php?pid=223231#p223231




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Re: Monthly chat July 2015

2015-07-08 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector


  


Re: Monthly chat July 2015

@Dark, jo-joes are essentially great big fries. Basically, what they are is someone takes a potato, cuts it into six to eight evenly sized pieces, and then fries them in a deep friar. Thus you end up with something sort of like a fry but much much bigger. They tend to be longer and much fatter than a fry.

URL: http://forum.audiogames.net/viewtopic.php?pid=223232#p223232




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Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-07-08 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector


  


Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

Jeremy here:Kai,Thanks for the offered help and the words of encouragement.  We appreciate both.  It's good to hear a favorable comparison with Steam as well.  I hope you enjoy the games,Jeremy

URL: http://forum.audiogames.net/viewtopic.php?pid=223230#p223230




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Re: Clok Mud

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: Clok Mud

Their are easy ways to make money if you forage, and I believe Jirato is looking at the code for why it's lagging like it does.  At least he was yesterday.

URL: http://forum.audiogames.net/viewtopic.php?pid=223229#p223229




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Re: Epitaph Soundpack

2015-07-08 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector


  


Re: Epitaph Soundpack

Thanks for this Sneak.  Was just talking about this yesterday.

URL: http://forum.audiogames.net/viewtopic.php?pid=223228#p223228




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Re: Survive the Wild!

2015-07-08 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector


  


Re: Survive the Wild!

btw, heeheehee, in this next server update, sleep, is litterily, required. Your energy will start to not Regen until you sleep, heeheehee.

URL: http://forum.audiogames.net/viewtopic.php?pid=223227#p223227




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Re: Pokémon Crystal Access

2015-07-08 Thread AudioGames . net Forum — New releases room : buu420 via Audiogames-reflector


  


Re: Pokémon Crystal Access

Use this guide that I use it tells you how to do the paths and everything, but I don't think its accurate I'm starting to think more and more that this game is modified because I've found items in places where their are none and the guide doesn't even mention them. And their are inconsistencies with how you move the boulders in the ice cavern as well so that part is a bit difficult. But this guide will help you for the most part just use the J and L keys and K to repeat where the items are after you move through the paths, the guide will take you to most of them though.http://www.gamefaqs.com/gbc/375087-poke … faqs/13668

URL: http://forum.audiogames.net/viewtopic.php?pid=223226#p223226




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Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-07-08 Thread AudioGames . net Forum — New releases room : Xoren via Audiogames-reflector


  


Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

Greetings VGA.Amidst the litany of sometimes negative criticism that you guys have received, allow me to express my enthusiasm with your game development, and approval of your delivery method. I think people are mostly complaining because it's possibly a model with which they are unfamiliar -- they're used to off-line games which require license keys, keys which can indeed be handed out to others, robbing the developer of their due compensation.I've been a Steam member for a while now, and have grown quite used to having a solid connection as a requirement for registration and authorization. I personally play Street Fighter 4, and that game will drop you out if it cannot interface with Steam to return validation data, and this is a game that costs upwards of thirty dollars, depending on what DLC you purchase.We're in a new era, and I think the staid and old expectations of not having games request authorization on a regular basis should be d
 one with. It's been well prove that, in the audio gaming sphere, if it can be cracked, it will be, and if someone can find a way to break the system to either play a game free or receive unfair perks, they will take full advantage of such an exploit.I also think all the people harping on about the lack of cross-platform support (particularly for Mac and iOS) don't understand the complications involved. Mac is a very different environment to develop for, from what I understand, and iOS development carries with that unfamiliar terrain an Apple Developer fee. I'm not sure where they expect people to just come up with the money for the equipment or participation to the required distribution services, tutorials, and support services. Never mind that I don't believe BGT is even cross-platform, and you've got a fairly unreasonable set of demands from people who obviously don't understand the scope of their requests.I'll be downloading and tr
 ying the games and distribution system momentarily. I may not necessarily agree with Guide Dog Gaming as a name, but that won't necessarily deter me from playing on it either. I think a gaming platform should really have a more outstanding moniker, but that decision wasn't up to me, and names are mercurial enough that they can be changed later, so such a concern is of very little consequence.Again, great job, and I hope to be hearing more from you guys! You may know that I've lent my hand to working on Swamp, and have purchased multiple libraries over years and years of collection. If you'd like to collaborate with me to enhance any sound you feel you had to compromise on, feel free to get in contact with me on that subject. Since I'm fairly sure you're encrypting your assets, I won't mind using my resources and abilities to assist your efforts.Kai

URL: http://forum.audiogames.net/viewtopic.php?pid=223225#p223225




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Re: 4chan for blind and visually inpaired?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: 4chan for blind and visually inpaired?

@Wanderer;Well said! I agree with you about message 12, I've looked through all my messages in this thread and cannot see where I am even hinting at suggesting telling anyone what I thought they should or shouldn't do.They call me a bully and to stop bossing people around, and yet it is they who are ganging up on me, calling me names, and telling me what I should or shouldn't do.So, since it seems that Terminator is determined to turn this thread into a mini 4chan, and as I said in my response to what we thought fo his idea that it's not something I would enjoy and would stay away from it, I'm following my own advise and leaving this mini 4chan.Enjoy yourselves, and I really mean that.

URL: http://forum.audiogames.net/viewtopic.php?pid=223224#p223224




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Re: 4chan for blind and visually inpaired?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: 4chan for blind and visually inpaired?

@Dark - LOL!Terminator asked what we thought of his idea, I thought my response said that I didn't like it and would stay away. I didn't try to tell him he shouldn't do it or anything. I also don't care whether they dislike my dislike or not or if they like or dislike me. What I dislike is them telling me not to voice my opinion. Maybe things are diferent over there, but here in the United States we have something called "Freedom of speech".

URL: http://forum.audiogames.net/viewtopic.php?pid=223197#p223197




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Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-08 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector


  


Announcing release of Interceptor by Valiant Galaxy Associates

Valiant Galaxy Associates is proud to announce the release of our first commercial science fiction game Interceptor.  Interceptor puts the player in command of a space fighter in a  do or die mission to save its mother ship.  As waves of alien fighters attack, the player must battle them, level by level.  On certain levels the player will gain other targets such as alien supply vessels, alien command and control vessels, and possibly even their own mother ship.      Interceptor has two modes: normal in which you must play strategically and worry about resource management, and quick mode which takes out many of the complicating factors and can act as a practice mode.  In normal mode, not only do you need to worry about fuel consumption and ammunition levels but also about how damage negatively impacts your fighter.  A hit to a vital system might destroy your fighter, a critical hit to a nonvital system might make your fighter a sitting duck.  All systems interact, and choosing when, and how much, to repair is as important as where and who to shoot.      Interceptor is completely self-voicing.  The game is menu-driven, and there is no need to worry about being able to place your mouse in an exact position.  Documentation is included with the game itself, and you can access our online documentation from inside the game.  The game is forgiving, and if you must take a phone call or step away from your computer, your space battle will be waiting.  With ten levels of regular play, and a high level of random chance, the game is extremely replayable.  The game takes 30-60 minutes to play and costs $10.00 U.S.  Like Yellowbonnet, our first game, Interceptor utilizes the GuideDog Games service.  GuideDog is a revolutionary games distribution service designed to act as an interface between game developers and visually impaired players (similar to Steam).  The service is operated by Dennis Towne, owner and operator of Alter Aeon, and uses the same credit card encryption and account management system that Alter Aeon uses.  Once you have an account with GuideDog, you can purchase any of our future games through it with no trouble.  Account creation is quick and easy, and purchasing a game from start to finish takes about five minutes.  WARNING!!! Gray fighters incoming—are you ready to face them?Check out the documentation herehttp://www.valiantgalaxy.com/intercepto … ation.htmlDownload the game herehttp://www.valiantgalaxy.com/intercepto … taller.exePurchase the game herehttps://guidedoggames.com:7081/games/2

URL: http://forum.audiogames.net/viewtopic.php?pid=223223#p223223




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Re: 4chan for blind and visually inpaired?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : ghost rider via Audiogames-reflector


  


Re: 4chan for blind and visually inpaired?

Wanderer, thank you. I saw that you referred to my topic and you voiced my opinions the way I've been trying to but I'm not nearly as elloquent as you are. Thank you for expressing my opinions with such spot-on accuracy.

URL: http://forum.audiogames.net/viewtopic.php?pid=223222#p223222




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Re: Audio Rally Racing - New version available

2015-07-08 Thread AudioGames . net Forum — New releases room : Pomettini via Audiogames-reflector


  


Re: Audio Rally Racing - New version available

staindaddict wrote:Will the bug of being stuck on the Carolina track in tournament mode be fixed in this release?Of course! I'm working on a fix right now!G.

URL: http://forum.audiogames.net/viewtopic.php?pid=223221#p223221




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Re: Survive The Wild: A Live Interview with the Developer

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : samtupy1 via Audiogames-reflector


  


Re: Survive The Wild: A Live Interview with the Developer

Btw the archive is live. Find it on the stw topic or on the archive page at realrandomradio.com if you want to give it a listen.

URL: http://forum.audiogames.net/viewtopic.php?pid=223219#p223219




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Re: main stream walkthroughs for playstation xbox and pc games

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: main stream walkthroughs for playstation xbox and pc games

[[wow]] SLJ, you've managed to get to episode 3? That's great!Can you make a recording on how you play?

URL: http://forum.audiogames.net/viewtopic.php?pid=223220#p223220




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Re: Audio Rally Racing - New version available

2015-07-08 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector


  


Re: Audio Rally Racing - New version available

Will the bug of being stuck on the Carolina track in tournament mode be fixed in this release?

URL: http://forum.audiogames.net/viewtopic.php?pid=223218#p223218




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Re: Epitaph Soundpack

2015-07-08 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Epitaph Soundpack

it's worth checking though. The script path must be changed before you can use it

URL: http://forum.audiogames.net/viewtopic.php?pid=223217#p223217




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Re: Survive the Wild!

2015-07-08 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector


  


Re: Survive the Wild!

Well, I made it so you could go west into the swamp, and south into the radiated city! Enjoy these at least prototype maps!

URL: http://forum.audiogames.net/viewtopic.php?pid=223216#p223216




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Re: Pokémon Crystal Access

2015-07-08 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: Pokémon Crystal Access

can someone tell me how to get to the items in the ice paf? and how to get around?

URL: http://forum.audiogames.net/viewtopic.php?pid=223214#p223214




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Re: Audio Rally Racing - New version available

2015-07-08 Thread AudioGames . net Forum — New releases room : Pomettini via Audiogames-reflector


  


Re: Audio Rally Racing - New version available

Hi all,I'm the developer of Audio Rally Racing,We had a problem with our web server that validates the user codes, the provider made a change in the configuration without telling nothing. Everything is working fine now, sorry for the issue!We're almost ready to release a new update with a new gameplay modality and racing wheel support, we'll keep you updated very soon!G.

URL: http://forum.audiogames.net/viewtopic.php?pid=223215#p223215




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Re: Epitaph Soundpack

2015-07-08 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Epitaph Soundpack

Nah for the use of MUSHZ I like to keep it to altar Aeon only. I don't like to stack muds on the top of it.

URL: http://forum.audiogames.net/viewtopic.php?pid=223213#p223213




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Re: 4chan for blind and visually inpaired?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : wanderer via Audiogames-reflector


  


Re: 4chan for blind and visually inpaired?

Okay, I've refrained from posting in these kind of topics and will continue to do so in the future, but I can't restrain myself. I know I'm not a huge contributor to the forum and am not trying to flaunt my opinions but I feel I have to say something, for whatever it's worth. This is not intended as a personal attack on anyone, so please don't regard it as such.I've hung out on this forum for over three years ([[wow]]! how time flies!) and for the most part I've felt that it's been very much worth my time. As stated earlier I don't participate in a whole lot of topics and often don't post for months, but whenever I have I've always felt welcome. There are quite a few people here who I've grown to respect and there have been some quite fascinating discussions over the years; it's nice to know there's a place I can generally count on getting several intelligent opinions about something, or just watch a threa
 d and usually come away feeling slightly more educated. I'm not a huge gamer and for the most part stay in the off-topic room,so perhaps this has been the case longer than I've thought, but in recent months there seem to be more and more... children, for lack of a better word, and I'm using that term in the most negative sense. Again I'm not pointing fingers and I am not referring to all teenagers on the forum; I myself am one. Lately I've seen more and more topics and posts that are unbelievably childish (let's not even touch the "hacking" issue,) and the trend seems to be continuing. I'm not necessarily speaking of drama, of which pretty much every internet community is bound to have to some degree, but general maturity and attitude in writing, things being blown ridiculously out of proportion, and some of the online activities that people engage in. Okay, since I'm going on a little rant already, I'll expand on that last one.
  Specifically, the damn audio skits. Seriously! What is so great about recording a speech synthesizer swearing incessantly for minutes on end (especially when insults are being directed at specific people) and then uploading them. It's not funny. It's just not. What always baffles me is how some people seem to think these are the most hilarious things in the world. Frankly, if you're laughing at most of this stuff (aside from laughing at the sheer ridiculousness of it) you've got a pretty fucked up sense of "humor." This is, to me, the ultimate example of people who have absolutely no life whatsoever. It's the most unproductive thing that can possibly be done, and what's even sadder is all the work that goes into them. Why not actually make something worthwhile? I mean c'mon people! Really! No words I could use would be sufficient to express my incredulity and disdain for this infantile behavior. I know those last few sentences were prett
 y childish in themselves and I apologize, but that's been waiting four years to come out. Anyway, as was pointed out in another topic this is not a "blind community" issue; equivalent behavior can be found all over the Internet (lolcats, I feel sick just writing that word). I find it pretty disturbing the way some peoples' lives seem to revolve totally around the net, especially considering the short time it's been around. This forum is one of the few places I've found that's relatively free from this kind of behavior, or has been until recently. Watching it devolve to the point where these topics are on the front page is pretty disheartening. I suppose there's not much to be done about it; as has been pointed out in the past harsh moderation usually creates more problems than it solves, and I think you guys (moderators) handle issues pretty well. So, in short, if you want to create a blind-exclusive 4chan, by all means, please do so, and take
  this childish behavior there. I'm sure it could be of use to researchers studying the levels to which human behavior can decay on the Internet. Might even steal that title from the original 4chan!Again, I'm not trying to point fingers at specific people here, and no personal offense was intended. This is just my general opinion of the situation.

URL: http://forum.audiogames.net/viewtopic.php?pid=223212#p223212




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Re: Epitaph Soundpack

2015-07-08 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Epitaph Soundpack

did you follow my step or the read me step, ironcross? If you follow my step, it should work fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=223211#p223211




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Re: NVDA Remote Released.

2015-07-08 Thread AudioGames . net Forum — Off-topic room : claudiogaranzini via Audiogames-reflector


  


Re: NVDA Remote Released.

thanks a lot, guys; I'll try! Ok, it works great! But, what about 2 computers in a local network? Do i have to connect to nvdaremote.com as usual? And is this nvdaremote.com just a fake server or is it a real server anywhere in the world?

URL: http://forum.audiogames.net/viewtopic.php?pid=223207#p223207




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Re: Epitaph Soundpack

2015-07-08 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Epitaph Soundpack

Hi, I cannot get this to work. It complains about a bunch of stuff having invalid paths, I am guessing because this is the second instance of MC i have on my computer and it's touching the registry, I am using the portable one so it shouldn't be, but who knows. Anyway one of the things it says is the lua script contains an invalid path, I checked it, there isn't even anything having to do with file paths in there. Anyway, I might try a manual install to my main MC because other soundpacks that distribute the client alongside like that don't work for me, with the exception of MUSHZ, and I'm not downloading that just to play epitaph because I don't like stacking muds on top of MUSHZ because it creates little issues you have to work around.

URL: http://forum.audiogames.net/viewtopic.php?pid=223210#p223210




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Re: What do people believe when it comes to religion and or spirituality?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: What do people believe when it comes to religion and or spirituality?

Once again, posting briefly, but hopefully with a profound something to think about.  it has been said that justice without strength is powerless, that strength without justice is tyrannical.  We are fully aware because of our conscience that there are things that are both good and evil, that some actions defy any morality, period.  That begs the question, should nothing be punished in the name of love?  Is nothing punished in the name of decency, in the name of righteousness?  Is there no hope for those who seek truth, who seek enlightenment, who seek wisdom that is higher than that obtained by humanity?  Are we all there is?  If we are, then I freely confess that I believe the outlook to be an absolute dismal one, where no one person can truly be right or truly be wrong.  Only by a ggod who is wiser than us can the balance truly be obtained.  Humanity crys in wonder as the bloodshed increases and the wars rage on, year after year; &qu
 ot;Where is justice?  Where is punishment?"  A god must be strong enough to deliver justice, and just in delivering it strongly.  If he failes to judge or chooses to do so because he claims to be so loving and would refrain from doing it so as to not appear hateful, he has already fallen short of righteousness for everyone, good and evil could enter into his graces without any fear or remorse for anything they've done, making him as evil as the evils he has allowed.  If he punishes everything, he becomes a tyrant.  if he has no power to punish, he is weak.In short, a god uncapable of sending anyone to hell is just as good as a god who sends everyone to hell.  Neither is loving; neither is just.  Neither of them is right or wrong so much as weak or tyrannical, take your pick.  If nothing is punished and we all go to heaven, so will everyone you ever believed shouldn't be there.  if we're al going to hell, then go 
 live life, because this is as good as it's ever going to get.

URL: http://forum.audiogames.net/viewtopic.php?pid=223209#p223209




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Re: walters management issues hilarious! I did have his permission

2015-07-08 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: walters management issues hilarious! I did have his permission

Hi.[[wow]] man  those sounds are so awesome. I know it's fake but the smashing sounded so real, that was awesome.

URL: http://forum.audiogames.net/viewtopic.php?pid=223208#p223208




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Re: NVDA Remote Released.

2015-07-08 Thread AudioGames . net Forum — Off-topic room : claudiogaranzini via Audiogames-reflector


  


Re: NVDA Remote Released.

thanks a lot, guys; I'll try!

URL: http://forum.audiogames.net/viewtopic.php?pid=223207#p223207




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Re: Scrolling Battles Pro

2015-07-08 Thread AudioGames . net Forum — New releases room : the terminator via Audiogames-reflector


  


Re: Scrolling Battles Pro

that will be hilariosly hilarious to code.

URL: http://forum.audiogames.net/viewtopic.php?pid=223206#p223206




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Re: Sb-soft's second release. Masons death serie!

2015-07-08 Thread AudioGames . net Forum — Off-topic room : the terminator via Audiogames-reflector


  


Re: Sb-soft's second release. Masons death serie!

sorry that this has delayed.I lost a person, very special to me and am out of ideas.You can recommend some if you want.

URL: http://forum.audiogames.net/viewtopic.php?pid=223205#p223205




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Re: rotation package people, start creating fps's!

2015-07-08 Thread AudioGames . net Forum — Developers room : samtupy1 via Audiogames-reflector


  


Re: rotation package people, start creating fps's!

me is the users coordinates, and mr is the rounded coordinates. They are rounded so you can have a perfect way of knowing exactly what tile a player is on with out causing issues.

URL: http://forum.audiogames.net/viewtopic.php?pid=223204#p223204




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going on holiday.

2015-07-08 Thread AudioGames . net Forum — Off-topic room : Thunderfist799 via Audiogames-reflector


  


going on holiday.

Hi all, and salaam Brothers and Sisters,I'm going to go to holiday. Guess where? Turkey! I should be back up in a day or 2. It's going to be a tough journey. First to Romania by flight, and then a 16 hour drive to a place in Turkey the next day. To my Brothers and Sisters in the deen, if Allah blesses me with removal from this world from the point I'm writing this message, happy Eid Ul-a`da.

URL: http://forum.audiogames.net/viewtopic.php?pid=223203#p223203




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Re: My new bonnet of war!

2015-07-08 Thread AudioGames . net Forum — AG-News room : janagirl via Audiogames-reflector


  


Re: My new bonnet of war!

@Dark, OK, on their website I clicked on "contact us" and the mail adress "s...@xirl.com" was shown where I told about my problem.

URL: http://forum.audiogames.net/viewtopic.php?pid=223202#p223202




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Re: 4chan for blind and visually inpaired?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : ghost rider via Audiogames-reflector


  


Re: 4chan for blind and visually inpaired?

a few things, 1. Post 12 made absolutely no sense whatsoever. I still can't piece together what it said and the fact it got a thumbs up is baffling. 2. This has become a cesspool of drama yet again.

URL: http://forum.audiogames.net/viewtopic.php?pid=223201#p223201




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Re: Sb-soft's second release. Masons death serie!

2015-07-08 Thread AudioGames . net Forum — Off-topic room : the terminator via Audiogames-reflector


  


Re: Sb-soft's second release. Masons death serie!

at bailee.maybe.

URL: http://forum.audiogames.net/viewtopic.php?pid=223200#p223200




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Re: Braillemon status update!

2015-07-08 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector


  


Re: Braillemon status update!

Hay Rachel, one thing I forgot to say in my last poste is that theonlypkmnmaster is now Aaron Baker, so you might want to update the credits at some point to reflect this change.

URL: http://forum.audiogames.net/viewtopic.php?pid=223199#p223199




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Re: 4chan for blind and visually inpaired?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : the terminator via Audiogames-reflector


  


Re: 4chan for blind and visually inpaired?

at dark.I thought you might use your moderation hat dude.

URL: http://forum.audiogames.net/viewtopic.php?pid=223198#p223198




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Re: 4chan for blind and visually inpaired?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: 4chan for blind and visually inpaired?

@Dark - LOL!Terminator asked what we thought of his idea, I thought my response said that I didn't like it and would stay away. I didn't try to tell him he shouldn't do it or anything. I also don't care whether they dislike my dislike or not or if they like or dislike me. What I dislike is them telling me not to voice my opinion. Maybe things are diferent over there, but here in the United States we have something called "Freedom of speech".And now, I'm leaving this thread so you can sort it out among yourselves, good luck!

URL: http://forum.audiogames.net/viewtopic.php?pid=223197#p223197




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Re: 4chan for blind and visually inpaired?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: 4chan for blind and visually inpaired?

@Dark - LOL!Terminator asked what we thought of his idea, I thought my response said that I didn't like it and would stay away. I didn't try to tell him he shouldn't do it or anything. I also don't care whether they dislike my dislike or not or if they like or dislike me. What I dislike is them telling me not to voice my opinion. Maybe things are diferent over there, but here in the United States we have something called "Freedom of speech".

URL: http://forum.audiogames.net/viewtopic.php?pid=223197#p223197




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Re: Swamp, zombie FPS by Aprone

2015-07-08 Thread AudioGames . net Forum — New releases room : Xoren via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

There are significant differences to the AR15 and the M16 in Swamp. The AR15 cannot take a bayonet, whereas the M16 can, and I believe the M16 has much more stopping power in Swamp. I also believe they may have slightly differing range values. Seeing as it's such a chore to add a weapon, lets dispense with the requests to remove them. I also did plenty of research while designing the weapons, and while an AR15 and M16 are similar weapons, their applications are very different -- Mehgcap is right in that the AR15 is a civilian model, whereas the M16 is a military model. It's perfectly feasible to find both types of guns, so I don't understand where the problem exists.Kai

URL: http://forum.audiogames.net/viewtopic.php?pid=223196#p223196




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Re: 4chan for blind and visually inpaired?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: 4chan for blind and visually inpaired?

@Dark Well I see it as bullying when someone comes and tries to boss others around like what was going on between GeneWarner and Terminator and I don't like bullying and I'll usually defend the bullyee against the bullyer... heh. And @14 no that's not the case at all, in fact with that little dramatic twist, now you're acting childish as you accused us of being in the Greedom Science Fiction topic because someone expressed a dislike of the ways FS were doing bueiness, not to bring that topic back just saying. You have a tendancy to atack people who express an opinion differing from your own.

URL: http://forum.audiogames.net/viewtopic.php?pid=223194#p223194




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Re: walters management issues hilarious! I did have his permission

2015-07-08 Thread AudioGames . net Forum — Off-topic room : walterjfw via Audiogames-reflector


  


Re: walters management issues hilarious! I did have his permission

This was so much fun

URL: http://forum.audiogames.net/viewtopic.php?pid=223195#p223195




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Re: ps4!

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: ps4!

Odd... preview music is back again! lol Not sure how this works... but I can access the extra options again. hahaha. I'm still annoyed that the ps4 doesn't let you have separate save data per each account instead forcing you to play each game only on the psn account you purchased it from.

URL: http://forum.audiogames.net/viewtopic.php?pid=223192#p223192




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Re: NVDA Remote Released.

2015-07-08 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector


  


Re: NVDA Remote Released.

You need to both set your self as client then connect to the controll server nvdaremote.com as your host.

URL: http://forum.audiogames.net/viewtopic.php?pid=223193#p223193




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Re: ps4!

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: ps4!

Odd... preview music is back again! lol Not sure how this works... but I can access the extra options again. hahaha.

URL: http://forum.audiogames.net/viewtopic.php?pid=223192#p223192




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Re: 4chan for blind and visually inpaired?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: 4chan for blind and visually inpaired?

I'm sort of not sure whether to moderate this or just to snigger at the profound irony. Terminator requested opinions about setting up something similar to 4Chan, ie, as Cae said a website of totally unmoderated anarchy and audio micky taking. Gene warner didn't like this idea. Terminator didn't like the fact that he didn't like this idea. Gene warner didn't like the fact that terminator didn't like the fact that he didn't like his idea. Ironcross didn't like Gene for disliking this dislike and expressing such, Gene didnt' like the fact that Ironcross didn't like his dislike, whereupon Ironcross explained that he disliked Gene's dislike of Terminator's idea.Gene then didn't like the fact that Ironcross was attempting to tell him he shouldn't express his dislike, (any of these dislikes), and Terminator then entered again to state that he didn't like Gene's dislike of all these dislik
 es. Ironcross then responded by saying he liked Terminator's dislike of gene's dislike, and he himself disliked gene for all the various dislikes previously, where upon the last word was had by Gene who stated he disliked the fact that people disliked his dislikes and expressed as much (in total). Oh, and as a little coda while i was writing this, Druhv actually pointed out the rather sensible fact that Gene's original dislike which started all this  ridiculousness was! just a dislike .And so, I now ask, do we really! need a forum of total anarchy? Really i suppose I should put on my moderation hat and try to untangle this mess, but frankly I'm just sitting hear laughing at the  big barrel of irony! Oh, and feel free to like or dislike or dislike my dislike or hold any opinions you wish, frankly I'm just amused a
 t people's ability to generate circular arguements about the concept of arguement itself!

URL: http://forum.audiogames.net/viewtopic.php?pid=223191#p223191




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Re: 4chan for blind and visually inpaired?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: 4chan for blind and visually inpaired?

I'm sort of not sure whether to moderate this or just to snigger at the profound irony. Terminator requested opinions about setting up something similar to 4Chan, ie, as Cae said a website of totally unmoderated anarchy and audio micky taking. Gene warner didn't like this idea. Terminator didn't like the fact that he didn't like this idea. Gene warner didn't like the fact that terminator didn't like the fact that he didn't like his idea. Ironcross didn't like Gene for disliking this dislike and expressing such, Gene didnt' like the fact that Ironcross didn't like his dislike, whereupon Ironcross explained that he disliked Gene's dislike of Terminator's idea.Gene then didn't like the fact that Ironcross was attempting to tell him he shouldn't express his dislike, (any of these dislikes), and Terminator then entered again to state that he didn't like Gene's dislike of all these dislik
 es. Ironcross then responded by saying he liked Terminator's dislike of gene's dislike, and he himself disliked gene for all the various dislikes previously, where upon the last word was had by Gene who stated he disliked the fact that people disliked his dislikes and expressed as much (in total). Oh, and as a little coda while i was writing this, Druhv actually pointed out the rather sensible fact that Gene's original dislike was! just a dislike .And so, I now ask, do we really! need a forum of total anarchy? Really i suppose I should put on my moderation hat and try to untangle this mess, but frankly I'm just sitting hear laughing at the  big barrel of irony! Oh, and feel free to like or dislike or dislike my dislike or hold any opinions you wish, frankly I'm just amused at people's ability to generate circular
  arguements about the concept of arguement itself!

URL: http://forum.audiogames.net/viewtopic.php?pid=223191#p223191




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Re: 4chan for blind and visually inpaired?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: 4chan for blind and visually inpaired?

I'm sort of not sure whether to moderate this or just to snigger at the profound irony. Terminator requested opinions about setting up something similar to 4Chan, ie, as Cae said a website of totally unmoderated anarchy and audio micky taking. Gene warner didn't like this idea. Terminator didn't like the fact that he didn't like this idea. Gene warner didn't like the fact that terminator didn't like the fact that he didn't like his idea. Ironcross didn't like Gene for disliking this dislike and expressing such, Gene didnt' like the fact that Ironcross didn't like his dislike, whereupon Ironcross explained that he disliked Gene's dislike of Terminator's idea.Gene then didn't like the fact that Ironcross was attempting to tell him he shouldn't express his dislike, (any of these dislikes), and Terminator then entered again to state that he didn't like Gene's dislike of all these dislik
 es. Ironcross then responded by saying he liked Terminator's dislike of gene's dislike, and he himself disliked gene for all the various dislikes previously, where upon the last word was had by Gene who stated he disliked the fact that people disliked his dislikes and expressed as much (in total). And so, I now ask, do we really! need a forum of total anarchy? Really i suppose I should put on my moderation hat and try to untangle this mess, but frankly I'm just sitting hear laughing at the  big barrel of irony! Oh, and feel free to like or dislike or dislike my dislike or hold any opinions you wish, frankly I'm just amused at people's ability to generate circular arguements about the concept of arguement itself!

URL: http://forum.audiogames.net/viewtopic.php?pid=223191#p223191




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walters management issues hilarious! I did have his permission

2015-07-08 Thread AudioGames . net Forum — Off-topic room : samtupy1 via Audiogames-reflector


  


walters management issues hilarious! I did have his permission

So at first glanse at the title you might think i'm trying to do something mean or stupid, but actually i'm not. We called this funny audio skit whare me, walterjfw, and superb on the forum put together. It's made for complete humer and just to laugh at, and there is absolutly no offence ment anywhare. I just posted it so you guys had something hilarious to laugh at. Basicly his brother, brandon aka superb, gave walter a game that is actually a virus. Walter is installing it, than get's mad when it doesn't work and well, uh, yeah. Then walter goes over and they beat eachother up, and when walter realised the hole thing was recorded he found the recorder and threw it acrossed the room. It's a bit vialent but even as we made it we all laughed and we did not truely offend anyone and do not mean to. I hope you get a good laugh out of this, it's prety dang funny!https://www.dropbox.com/s/woz2dbvxba784 … o.ogg?dl=1Again, no offence went to superb or walterjfw as they helped me record this, heck I did the editing and my voice isn't even in here. Anyway, I hope you get a laugh out of it, I purpasly took some time to be crazy! Lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=223190#p223190




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Re: What do people believe when it comes to religion and or spirituality?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector


  


Re: What do people believe when it comes to religion and or spirituality?

First off, what do you mean by other sources to prove christianity? There's archeological dating of the biblical manuscripts, and while I don't know the exact number, but I do remember that the New Testament is proven to be a historically accurate document, partially due to the fact that it is one historical document which is known to have the most surviving manuscripts, and among those copies is one that dates back to as close to the believed time of these documented events... which supports Christianity in some ways. But I just woke up, so I probably shouldn't try explaining any more than that... lol.As to your hypothesis about artificial intelligence. The same could be said of a national ruled by a governmental body. If you really believe that once you become conscious noone has the right to tell you what to do, that would imply that under the government they shouldn't have any right to tell you what to do, punish you, or anything of the sort. In essen
 ce, if you felt like murdering someone, the government shouldn't tell you not to do it... because free will, right? If those artificial intelligences did indeed become conscious and develop a will of their own, if they did not follow the laws and regulations we set down and rebelled? What would we do then? We are not God, and all those science fiction scenarios of artificial intelligences catching humans off guard and becoming the rulers of the earth would probably come to pass... unless we irradicated them out of existence.to sum up, bladestorm has already said it numerous times. It's not about the rules. It's about whether you follow Jesus and desire a relationship with God... the rules are not black and white do's and don't's. They are boundaries set by God to govern the things we should consider when making decisions and following his word and what he tells us. We do have free will, hence oour ability to choose whether to follow God or not... 
 when Jesus was alive, he didn't spend a lot of time dealign with absolutes when it came to living... but came to grey areas, and the appostle paul dealt with it the same way. Hell is not something God created to punish us because he's spiteful and doesn't care... but this area, unfortunately, is absolute. You either are with God or you aren't... and if you aren't, that's where you end up. But you end up there purely by your own choice, because without Christ, all our good works mean nothing... because as again has been said earlier, all have sinned and fallen short of god's glory. The so-called rules are again not all encompassing, but boundaries to help us lead lives inaccordance of the will of God. If you want to talk about rules and religion, Christianity is hardly one I would call chalk full of rules compared to others, but that's another discussion.

URL: http://forum.audiogames.net/viewtopic.php?pid=223189#p223189




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Re: 4chan for blind and visually inpaired?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : dhruv via Audiogames-reflector


  


Re: 4chan for blind and visually inpaired?

GeneWarner:The Terminator (post 3):>it's not obligatory to join. Again.>if you wanna avoid it, yes go a head, but it's objective should be >to be as near as the sighted 4chan.>so...I'm sorry, but I don't see anything that signifies he disagrees with your opinion...from what I can understand he's only saying that if you don't want to join, as you mensioned in post 2, you don't have to.Maybe I'm missing something, English is my third language, but,

URL: http://forum.audiogames.net/viewtopic.php?pid=223188#p223188




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Re: My new bonnet of war!

2015-07-08 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector


  


Re: My new bonnet of war!

@janagirl, I suggest contacting either Dentin or Valiant galaxy associates. The guide dog system is still being developed and some things are yet to be added, i suspect alternative payments such as paypal is one of them. However both Dentin and Vga have the ability to process Paypal so you could probably arrange an alternative payment method with them in the mean time. For a quick game, Yellow Bonnet is rather fun.

URL: http://forum.audiogames.net/viewtopic.php?pid=223187#p223187




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Re: Google books?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector


  


Re: Google books?

flowing text?Nope.There's a setting to change it in plain text.Flowing text is similar to text that needs OCR.Like that text where it flows in to the screen, turnning pages feel like water, and your mind is tuned in to the ocean while reading them on a sandy beach while under a violet umbrella.

URL: http://forum.audiogames.net/viewtopic.php?pid=223186#p223186




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Re: 4chan for blind and visually inpaired?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: 4chan for blind and visually inpaired?

@the terminator & ironcross32;Oh I get it now, the people on the forum aren't interested in hearing opinions they don't agree with.If this is tipical of this forum, it's no wonder we have topics like Distancing myself from the blind community.Fine, have it your way.

URL: http://forum.audiogames.net/viewtopic.php?pid=223185#p223185




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Re: 4chan for blind and visually inpaired?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: 4chan for blind and visually inpaired?

@the terminator & ironcross32;Oh I get it know, the people on the forum aren't interested in hearing opinions they don't agree with.If this is tipical of this forum, it's no wonder we have topics like Distancing myself from the blind community.Fine, have it your way.

URL: http://forum.audiogames.net/viewtopic.php?pid=223185#p223185




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Re: ps4!

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: ps4!

Actually, they do... both the Jackbox party pack with the you don't know jack games, and Injustice: ultimate edition have preview music when finding the extra options. the weird thing is I can't seem to access the individual options anymore. Yesterday morning when I tried it worked, but in the evening for some reason the option wasn't there anymore but I could still launch the game and play it. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=223184#p223184




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Re: FTL (faster than light)

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: FTL (faster than light)

@Ian, I never personally said game devs were evil and don't care about access myself, sinse particularly with teams like those who develop ftl they obviously care about what they're doing. However, I don't personally agree on the engines being to blaime or the output of pixels, sinse theoretically if a game dev created something from the ground up with access in mind they could add the changes as they went, eg, outputting text on screen or to screen reder libraries or sapi, using sound instead of graphics etc. Those however are decisions that need making at the design phase, not when the thing is finished sinse to create access with a finished graphical game would mean effectively rewriting the hole interface. This design phase is however what presents a problem sinse if a game is from the ground up designed to be inaccessible even before anyone has written a line of code there is an issue in thinking. I might say also that for the large mainstream comp
 anies with their huge and heavy emphasis on more and more complex 3D graphics, the idea of designing an accessible game is getting further away, particularly because the larger the coorporation the less possible it is to speak to someone who matters even before the design begins, which is definitely the case with people like capcom and nintendo. This is why I see the future of accessible games either with indi titles which can  exist as partly accessible and access changes can be made (look at adventure to fate), or with titles developed from the ground up by indi devs to be accessible in the first place.

URL: http://forum.audiogames.net/viewtopic.php?pid=223183#p223183




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Re: What do people believe when it comes to religion and or spirituality?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : dhruv via Audiogames-reflector


  


Re: What do people believe when it comes to religion and or spirituality?

Also, think on this. This is wildly different from my previous post, hence my argument for posting another one.Say one day, artificial intelligence is created. We, humans, are the creators. Some time in the future they become conscious. We lay down a few laws for them to follow because why not? we are the owners, we should do whatever. They don't own us, we do. So we lay down some laws they absolutely must follow, otherwise they get arraticated out of existance.Now, I am one of the being from this race of artificially intelligent beings. I choose to be different from the norm, not follow the rules the creators have set down for me. No one has proven that if you follow or don't follow the rules if you do or don't get arraticated out of existance. Let's say this is a very very slow intelligence.In this case, would the being be right or the humans? I think, once something becomes consciously aware, no one has a rite to tell it what it can do. Thi
 s promise of going to hell if we don't follow gods rules makes something cry out in me of the injustice of it. If god wanted rule abiding beings it shouldn't have given us conscious thought. I in full conshense can't follow something that hasn't been found, and who tries to enslave me. If it wanted me as a slave it should have kept free will away fromc me.And I'm curious, bladestorm360-do you consider homosexuality a mental disorder? I would not class it as such, even if it goes against sevaral religions. As stated by religions there aren't mental disorders exactly, this field, this research, whatever you want to call it, is only done by humans out of their own free-will.

URL: http://forum.audiogames.net/viewtopic.php?pid=223182#p223182




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Re: My new bonnet of war!

2015-07-08 Thread AudioGames . net Forum — AG-News room : janagirl via Audiogames-reflector


  


Re: My new bonnet of war!

I'm so frustrated about this game! The game itself seems to be really good but I'm so angry that only a credit card is accepted to buy the full version. So I have no chance to buy it.

URL: http://forum.audiogames.net/viewtopic.php?pid=223181#p223181




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Re: FTL (faster than light)

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: FTL (faster than light)

"Cross platform doesn't necessarily mean accessible"The opposite is true, if it is cross platform then chances are it has been built using an engine, which means usual screenreader accessibility isn't an option.

URL: http://forum.audiogames.net/viewtopic.php?pid=223180#p223180




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Re: FTL (faster than light)

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: FTL (faster than light)

"you're probably wasting your time trying to contact devs about mainstream games, they don't care about accessibility."This simply is not true. Often yes, it won't happen, but that's not because game developers are evil.. it's because it's not technically feasible to do so. Sometimes becaues of the mechanic, often because game engines simply are not compatible in any way with screenreaders, they just output a block of pixels, not anything that a screenreader can see, and that's not something that individual game studios have any control over whatsoever. You need to direct your frustration at the people who make the engines, not the people who make the games.There's the skullgirls clipreader hack, but In the case of FTL, that wouldn't work. It's semi-real-time strategy, at any given time you need to be constantly aware of exactly where all of your crew members are and what they are doing, what their energy le
 vels are etc, whilst moving them all around with absolutely pixel-perfect precision. The basics of the game, the exploration, upgrading and decision making would all be suited to blind accessibility, but the combat would not.So realistically it can't really happen, which is a shame, as it is a really outstanding game and it would be great for more people to be able to experience it.

URL: http://forum.audiogames.net/viewtopic.php?pid=223179#p223179




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Re: Outputting audio on ps4 from your tv to headphones

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Outputting audio on ps4 from your tv to headphones

"you're probably wasting your time trying to contact devs about mainstream games, they don't care about accessibility."This simply is not true. Often yes, it won't happen, but that's not because game developers are evil.. it's because it's not technically feasible to do so. Sometimes becaues of the mechanic, often because game engines simply are not compatible in any way with screenreaders, they just output a block of pixels, not anything that a screenreader can see, and that's not something that individual game studios have any control over whatsoever. You need to direct your frustration at the people who make the engines, not the people who make the games.There's the skullgirls clipreader hack, but In the case of FTL, that wouldn't work. It's essentially real-time strategy, at any given time you need to be constantly aware of exactly where all of your crew members are and what they are doing, what their en
 ergy levels are etc, whilst moving them all around with pixel perfect precision. The basics of the game, the exploration, upgrading and decision making would all be suited to blind accessibility, but the combat would not.It's not going to happen, which is a shame, as it is a really outstanding game.

URL: http://forum.audiogames.net/viewtopic.php?pid=223178#p223178




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Re: Outputting audio on ps4 from your tv to headphones

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Outputting audio on ps4 from your tv to headphones

"you're probably wasting your time trying to contact devs about mainstream games, they don't care about accessibility."This simply is not true. Often yes, it won't happen, but that's not because game developers are evil.. it's because it's not technically feasible to do so. Sometimes becaues of the mechanic, often because game engines simply are not compatible in any way with screenreaders, they just output a block of pixels, not anything that a screenreader can see, and that's not something that individual game studios have any control over whatsoever. You need to direct your frustration at the people who make the engines, not the people who make the games.There's the skullgirls clipreader hack, but In the case of FTL, that wouldn't work. It's essentially real-time strategy, at any given time you need to be constantly aware of exactly where all of your crew members are and what they are doing, what their en
 ergy levels are etc. The basics of the game, the exploration, upgrading and decision making would all be suited to blind accessibility, but the combat would not.

URL: http://forum.audiogames.net/viewtopic.php?pid=223178#p223178




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Re: What do people believe when it comes to religion and or spirituality?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : dhruv via Audiogames-reflector


  


Re: What do people believe when it comes to religion and or spirituality?

Hello,So I don't know about christianity much, and I just want something clerrified. Can anyone prove any other sources for christianity other than the bible? if they can, i'd be extremely interested, as it might prove the existance of christianity. Literary sources don't really define what happened in reality if they're not backed up by other sources, so it would be a good thing for christianity if there were any other resources in support of it.

URL: http://forum.audiogames.net/viewtopic.php?pid=223177#p223177




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Re: iOS game discovered: "Adventure to fate", a turn based jrpg

2015-07-08 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

I couldn't have done that battle without intimidate at all. If you go back and do earlier battles though, extremely expensive equipment will drop. I managed to get 2000 gold without really trying.

URL: http://forum.audiogames.net/viewtopic.php?pid=223176#p223176




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Re: Monthly chat July 2015

2015-07-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly chat July 2015

Hmm, I kept meaning to reply to this topic but didn't get around to it. @Tom, sorry to here about the health issues and the bills, I will say that it is at these moments I'm actually glad I live inBritain with the Nhs, sinse while they definitely have their issues it's far better than worrying about getting important health checks for financial reasons, heck I don't even know if I'd still be able to have any vision in America given my cocktail of necessary medications. The celibrations sound fun, though what the heck are jo joes? I've had root beer before, and actually it's something I like and don't get much of over here, but I've never heard of jo joes.@Cinnamon, congrats on the job, I hope it's the fun kind of human resources which actually requires you to think rather than the really boring kind which basically treats employees like glorified computers, I've had friends who've done both before. you
 r comment about clerkes was a little odd until I read it phonetically, sinse obviously like me, orphius is English, it's a similar pronunciation to derby, though I have also seen it written as a r k. I'll admit the Us thing of calling them clerkes to rhyme with Kirk always sounds weerd to me, but I suppose it would . Today I went to an informational morning on guide dogs. Guide dogs is one of the few charities over here that I have a lot of time for, and not just because of the dogs. Some of ttheir campaigns, about getting laws inforced regarding pavement parking and audio announcements on busses were interesting to know about and of course I put my ore in, I'll also e helping a little with one of their fund raising days doing a bit of singing. It's odd, most organizations for the blind over here I don't tend to find work well because 
 of the usual "what we say goes", or "we're only interested in specific people" ethos, but guide dogs don't work like that, or at least they haven't recently, they also gave me some handy suggestions sinse loyds are closing my local branch which is a pain in the arse and means I'll need to walk into the very crowded center of town to find the other Loyds bank. I know roughly where it is, but "roughly" is the operative word, and unfortunately blind square doesn't seem quite accurate enough to tell you which door on a street is which, guide dogs however do have a service where you can ask one of the trainers to do a route with your dog with you which would be good. I will also see about contacting another majestrate's court in newcastle, which is about 15 minutes away on the train and see if they want volunteers. In other news, my book reviews still continue to be popular which is good, I've recently st
 arted on articles for the site too. you can find them over at www.fantasybookreview.co.uk. Right now I'm working on one for the first red dwarf novel, infinity welcomes careful drivers,  well I am when I can tear myself away from Doctor who audios or adventure to fate, really it's amazing how a game with so little description is so dam addictive! .On Doctor who, well as you know I think Steven Moffat is a genius with an ever original take on surprising pplotlines which are always satisfyingly resolved and a gift for telling emotional stories with diverse characters,  I also think the moon is made of green cheese, free market capitalism insures fareness for all, jar jar binks is the best thing to happen to Starwars ever and coffee is the creation of Satan!I'm afraid "Moffat must die", 
 or at least "moffat must stop producing doctor who" has been my thought ever sinse season 5.I don't know which gets me more, the constant business about asking unresolved questions that go no where, the super fast storylines that try to be epic but don't have the characters or time to help, the fact that Moffat can only write one female character and we get this same over confident, over flirty ever smug and self centered woman shoved down our throats whether she's called missy or amy or river song. I think though the single thing that irritates me most with moffat is his kiddy kiddy approach, where nothing bad is ever allowed to happen  ever! this I'm afraid Aaron is why i hated the so called fiftyieth aniversary special, sinse you know the time war, that traumatized the doctor for the past two  regenerations and made the galaxy so wonderfully dark? well by the way there were children on gallifrey and will someone please! think of the 
 children! And it's not just retconning the time war (though that is bad enough). Look at the Forest of the niht episode last year when oooh, look it starts with a cute child who's lost her sister and of course the sister turns up at the end! If Doctor who has ever had a single over riding point, it is that you can't change the past even with a time machine, indeed verrity lambert and Cid newman originally had the first Doctor's tardis uncontrollable in the sixties because! they realized how easily time travel could wreck

Google books?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector


  


Google books?

so I was trying to get an ebook through Google books, and apparently "flowing text" was not available. and JAWS couldn't read the free sample. so, what actually is "flowing text"? does this have anything to do with JAWS not being able to read the sample? is there any possible way in which I can get to read the book?

URL: http://forum.audiogames.net/viewtopic.php?pid=223174#p223174




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Re: NVDA Remote Released.

2015-07-08 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector


  


Re: NVDA Remote Released.

Hi, type nvdaremote.com into the host field, that should solve your problem.

URL: http://forum.audiogames.net/viewtopic.php?pid=223173#p223173




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Re: iOS game discovered: "Adventure to fate", a turn based jrpg

2015-07-08 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

I tried slash  three times but it wasn't working for me even with the best equipment I had for some reason, stuff that boosted strength. I might try again with intimidate, but the potions are such a pest to buy I  may well just continue with my gnome wizard and delete the human knight character, maybe try a iffren race combo with knight later.

URL: http://forum.audiogames.net/viewtopic.php?pid=223172#p223172




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Re: error things

2015-07-08 Thread AudioGames . net Forum — Developers room : connor142 via Audiogames-reflector


  


Re: error things

when defining the function for keyboard practice, the following happened.code:#include "dynamic_menu.bgt"sound music;sound error;sound[] tone(4);int menu_choice;tts_voice voice;void main(){tone[0].load("1.wav");tone[1].load("2.wav");tone[2].load("3.wav");tone[3].load("4.wav");error.load("error.wav");music.load("music.wav");music.volume=-10;show_game_window("swamp Memmory");voice.speak_wait("wellcome to swamp memmory, made from the test game example in the bgt help system.");music.play_looped();dynamic_menu menu;menu.add_item_tts("start getting bashed");menu.add_item_tts("practice being bashed");menu.add_item_tts("chicken out");menu.allow_escape=true;menu.wrap=true;menu_choice=menu.run("here to get hit all
  over the place? well, this is a very good place to start!", true);do{if(menu_choice==1){music.stop();music.play_looped();}else if(menu_choice==2){music.stop();void keyboard_practice(){voice.speak_wait("press any of the 4 arrow keys to find out which swamp zombie normal, tyrant, giant or amorphis is attacking you.");voice.speak_wait("press escape if you are done hitting arrow keys.");while(!key_pressed(KEY_ESCAPE)){if(key_pressed(KEY_LEFT)){play_tone(0);}else if(key_pressed(KEY_DOWN)){play_tone(1);}else if(key_pressed(KEY_RIGHT)){play_tone(2);}else if(key_pressed(KEY_UP)){play_tone(3);}wait(5);}}music.play_looped();}}}while(menu_choice!=0 and menu_choice!=3);voice.speak_wait("ur, where do you think you're going? the zo
 mbies haven't had their dayly brain needs met oh well if you really want to go then, good bye.");}errores:File: C:\Users\andawn\Documents\random bgt scripts for messing around\test project\Swamp simon.bgtOn line: 64 (1)Line: while(menu_choice!=0 and menu_choice!=3);voice.speak_wait("ur, where do you think you're going? the zombies haven't had their dayly brain needs met oh well if you really want to go then, good bye.");Error: Unexpected token 'while'File: C:\Users\andawn\Documents\random bgt scripts for messing around\test project\Swamp simon.bgtOn line: 64 (47)Line: while(menu_choice!=0 and menu_choice!=3);voice.speak_wait("ur, where do you think you're going? the zombies haven't had their dayly brain needs met oh well if you really want to go then, good bye.");Error: Expected identifierFile: C:\Users\andawn\Documents\random bgt scripts for messing around
 \test project\Swamp simon.bgtOn line: 64 (47)Line: while(menu_choice!=0 and menu_choice!=3);voice.speak_wait("ur, where do you think you're going? the zombies haven't had their dayly brain needs met oh well if you really want to go then, good bye.");Error: Instead found '.'File: C:\Users\andawn\Documents\random bgt scripts for messing around\test project\Swamp simon.bgtOn line: 66 (1)Line: }Error: Unexpected token '}'this time round, I have no idea what's causing the problem though. I cleaned up the code as mcud as I could, looked at examples in help files and the practice game and everything seemed fine to me.

URL: http://forum.audiogames.net/viewtopic.php?pid=223171#p223171




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Re: Clok Mud

2015-07-08 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: Clok Mud

If you aim for the survival type, you'll probably wanna be guildless. Being guildless is cool, unless you wanna be involved in a guild task. Artisans are the best of money making type, though it's the most difficult to get a hold of

URL: http://forum.audiogames.net/viewtopic.php?pid=223170#p223170




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Re: error things

2015-07-08 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector


  


Re: error things

Yeah, it's complaining about the missing functions. A neat trick I've discovered over the years - you can define the functions just with the expected signature and no code at all between the left and right brace. It will go through the compiler and you can test what code you already have that way, writing the actual code of the functions in question later on.The actual placement of the functions is totally up to you; they can be anywhere you can think of, at the top of the script, at the bottom, in the middle, inside an include you create, the only point where a function declaration cannot be located is inside another function, unlike some other languages. That means that declaring a function inside an if statement or a loop wouldn't work either, anyway.Hope this helps,Lukas

URL: http://forum.audiogames.net/viewtopic.php?pid=223169#p223169




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Re: Site updates July 6th

2015-07-08 Thread AudioGames . net Forum — AG-News room : Trenton Goldshark via Audiogames-reflector


  


Re: Site updates July 6th

Hmmm, not a bad idea!I say do a mini series, and feature all of them in some form of discussion.I mean, some of each. Fighting Fantasy, Choice of Games, and that other one...Also, as for BCT submissions, well, Larry didn't have enough time to improove them all I guess... You're no the only one which didn't get all of their submisions up. Ah, by the way, http://talking-computers.org.uk/, that magazine right there, another place for submitting content.

URL: http://forum.audiogames.net/viewtopic.php?pid=223167#p223167




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Re: NVDA Remote Released.

2015-07-08 Thread AudioGames . net Forum — Off-topic room : claudiogaranzini via Audiogames-reflector


  


Re: NVDA Remote Released.

Hi guys! Just tryed the addon but doesn't work! How to forward the port and what kind of port to forward? I know the port number but, I've tryed all kinds of ports but, still nothing! Thanks a lot! Claudio

URL: http://forum.audiogames.net/viewtopic.php?pid=223168#p223168




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Re: Site updates July 6th

2015-07-08 Thread AudioGames . net Forum — AG-News room : Trenton Goldshark via Audiogames-reflector


  


Re: Site updates July 6th

Hmmm, not a bad idea!I say do a mini series, and feature all of them in some form of discussion.I mean, some of each. Fighting Fantasy, Choice of Games, and that other one...

URL: http://forum.audiogames.net/viewtopic.php?pid=223167#p223167




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Re: rotation package people, start creating fps's!

2015-07-08 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: rotation package people, start creating fps's!

reading the sample code, I'm a little disappointed.There was a few questions:1. What are the vector in the beginning? me is how I understand the coordinates of the player, and mr?2. How to make a game like this attack? how to check the enemy in the heart of me?

URL: http://forum.audiogames.net/viewtopic.php?pid=223166#p223166




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Re: rotation package people, start creating fps's!

2015-07-08 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: rotation package people, start creating fps's!

I am shocked. This I have not seen.the reason for the creation of complex fps on BGT, I began to search the side sliders for the creation of video games.I was advised blitz3d, really, everything just with 3d sound. simply snapping sound to an object, the listener, or the camera is the main character.But now, I forget about the blitz. Thanks Sam.

URL: http://forum.audiogames.net/viewtopic.php?pid=223165#p223165




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Re: rotation package people, start creating fps's!

2015-07-08 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: rotation package people, start creating fps's!

Ethin, and what you want to work with Sam? if on the creation of games, I can take you to the team.Our team is called Softcrasoft, and we create a game program.

URL: http://forum.audiogames.net/viewtopic.php?pid=223164#p223164




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Re: help please?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: help please?

Yep, irtual audio cable is far better than soundtap if even a little more steps to set up, the only restriction is a watermark, a stupid voice that says, trial, every now and then and unlike total recorder's static blurb, vac does it like every few seconds. Annoying, not suitable for production use for sure, but still good for something. Btw for virtual machine users, the ensonic1371 soundcard, the es1371 that is or should be your default soundcard in a vm, comes with stereomix. At least on windows7 and up. NOt sure why it doesn't appear as an input in windows xp, though.

URL: http://forum.audiogames.net/viewtopic.php?pid=223163#p223163




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Re: help please?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: help please?

Yep, irtual audio cable is far better than soundtap if even a little more steps to set up, the only restriction is a watermark, a stupid voice that says, trial, every now and then and unlike total recorder's static blurb, vac does it like every few seconds. Annoying, not suitable for production use for sure, but still good for something.

URL: http://forum.audiogames.net/viewtopic.php?pid=223163#p223163




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Re: rotation package people, start creating fps's!

2015-07-08 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: rotation package people, start creating fps's!

Hi everyone.discussed the package in another topic, I turn here.Sam, I want to personally thank you. You did what so many people waiting.If this package you can make the game type trtr (offline game), operation blacksquare and many other 3d games, I am very grateful.My dearest wish is to make the game type COD, audio only.Guys, sorry for my english!

URL: http://forum.audiogames.net/viewtopic.php?pid=223162#p223162




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Re: iOS game discovered: "Adventure to fate", a turn based jrpg

2015-07-08 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

I am a human knight. I just had to get the very best equipment and use intimidate a lot. Crush in that battle was useless for me, it wasted too much sp. I wish you could go back and get dragon tears from the previous battles, but trying failed. I ended up using too much sp in the battle, so I was actually using attack instead of slash by the end of it and won somehow regardless. If you use two or three slashes in a single turn and they impact you also have a pretty high chance of stunning the target also, which is useful in that battle.

URL: http://forum.audiogames.net/viewtopic.php?pid=223161#p223161




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Re: iOS game discovered: "Adventure to fate", a turn based jrpg

2015-07-08 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

I am a human knight.

URL: http://forum.audiogames.net/viewtopic.php?pid=223161#p223161




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Re: 4chan for blind and visually inpaired?

2015-07-08 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: 4chan for blind and visually inpaired?

@12 I woulda thumbed it up even if you hadn't asked me to. @GeneWarner I have seen you attack and boss people when they say something you disagree with, instead of posing a well structured argument and that's breaking the respect rule so just take it down a notch before you *do* get a warning. You've been asked to calm down twice by Dark now so just do it before you get into trouble.

URL: http://forum.audiogames.net/viewtopic.php?pid=223160#p223160




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