Re: Monthly chat May 2016
Re: Monthly chat May 2016 I love air travel and I am very fortunate to have been to several different countries.Ishan, there is braille music, and the company Dancing Dots sells lessons so that you can learn the piano and braille music at the same time. Alternatively, if you want to learn to play by ear, I have heard that www.musicfortheblind.com has very good lessons.Enjoy your trip. URL: http://forum.audiogames.net/viewtopic.php?pid=262333#p262333 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: change of the rank...
2016-05-30
Thread
AudioGames . net Forum — Site and forum feedback : TJT1234 via Audiogames-reflector
Re: change of the rank... Richard, the audiogames administrator, has 111,000 posts, most of which he accumulated before 2007. What happened before then that led him to have 111,000 posts. He must have been very busy writing those 111,000 posts. URL: http://forum.audiogames.net/viewtopic.php?pid=262334#p262334 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blind Warcraft Atton Released!
Re: Blind Warcraft Atton Released! @firefly82: yes i am from germany. URL: http://forum.audiogames.net/viewtopic.php?pid=262336#p262336 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Member ranks?
2016-05-30
Thread
AudioGames . net Forum — Site and forum feedback : TJT1234 via Audiogames-reflector
Re: Member ranks? Dark has just written the official list of what games the ranks refer to. URL: http://forum.audiogames.net/viewtopic.php?pid=262335#p262335 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle!
Re: Crazy Party: mini-games and card battle! As I have already said, things you can't afford aren't displayed at all in the reward room, and that's indeed pretty sad. The second board is 15 gems if I remember correctly.For the boat game, trying to follow the rythm of the music is quite helpful to stay regular in paddling.For hungry pinguins, a little hint: never try to catch up a fish that is going away from you; they are too quick anyway. My personal record at this game is 36 ! URL: http://forum.audiogames.net/viewtopic.php?pid=262337#p262337 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Site ranks list
2016-05-30
Thread
AudioGames . net Forum — Site and forum feedback : TJT1234 via Audiogames-reflector
Re: Site ranks list Some of these ranks including Kirtwolf cubscout, Packman's penpal, Sound Stratogist, knight of parrasite, Light cardinal, Solara Sovereigne, Tyrant of conflict, Rale Highness, God of speed, Awsome you, Pappa Sangre's plaything, Altered being, dark ruminant and Generous angel are very rare. In fact, I don't think there is even a person with the Generous angel rank yet. URL: http://forum.audiogames.net/viewtopic.php?pid=262338#p262338 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Hi.[[wow]], this game is really addicting and great. I just don't get how you set up a settlemen where other players can buy stuff.I look very much forward to hopefully be able to play the game on my iPhone. URL: http://forum.audiogames.net/viewtopic.php?pid=262339#p262339 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Site ranks list
2016-05-30
Thread
AudioGames . net Forum — Site and forum feedback : TJT1234 via Audiogames-reflector
Re: Site ranks list Dark, a small correction:Esper Labs, the makers of Solara, officially disbanded in December 2013 and are very unlikely to return. URL: http://forum.audiogames.net/viewtopic.php?pid=262340#p262340 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: shadow rine full voice version released
Re: shadow rine full voice version released Yes, it is. you need new wersion, 5.7.0.2 i thing. but? don't loose folder data. do this. download new version, then copy data from old version to new version. why? because in the new version is really bad shortcuts. tri it. URL: http://forum.audiogames.net/viewtopic.php?pid=262341#p262341 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: shadow rine full voice version released
Re: shadow rine full voice version released Yes, it is. you need new version, 5.7.0.2 i thing. but? don't loose folder data. do this. download new version, then copy data from old version to new version. why? because in the new version is really bad shortcuts. tri it. URL: http://forum.audiogames.net/viewtopic.php?pid=262341#p262341 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Griff 2! New Sidescroller Game!
Re: Griff 2! New Sidescroller Game! Hi jiro well I beat the game.I must say I didn't pick up on the monkey speech near roons I thought it was ambiance.One thing I will say, if you have brought griff 1 the playing is actually the same as griff 2, the roons are not all lieing round the place which was what they did on 1.The way I avoided the crash was start the second to last world, quit, exit and relaunch the game and then hit continue.Its good that you put the game out when it was out, though edge of winter, clockwork and the steampunk game are way overdue.Still its a good game. URL: http://forum.audiogames.net/viewtopic.php?pid=262342#p262342 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
Re: Braillemon status update! If you're in the game corner and you cannot go to the rocket hideout, you probably are playing the last stable version, and you need the latest beta version. I believe download links for both versions are on this page, at post 1,687.In such a case, you''l have to copy your save file, which is a hidden file called SaveGame.enc in Braillemon's Folder. URL: http://forum.audiogames.net/viewtopic.php?pid=262343#p262343 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: accessible backup tools
Re: accessible backup tools Did you use microsoft's built-in image restoration, or a third party tool? URL: http://forum.audiogames.net/viewtopic.php?pid=262344#p262344 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle!
Re: Crazy Party: mini-games and card battle! Hello, may I ask how the game is translated into other languages? URL: http://forum.audiogames.net/viewtopic.php?pid=262345#p262345 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle!
Re: Crazy Party: mini-games and card battle! Anyone have any suggestions for the math games? You get so little time. URL: http://forum.audiogames.net/viewtopic.php?pid=262346#p262346 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: change of the rank...
2016-05-30
Thread
AudioGames . net Forum — Site and forum feedback : Socheat via Audiogames-reflector
Re: change of the rank... Lol, but he still an administrator. URL: http://forum.audiogames.net/viewtopic.php?pid=262347#p262347 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: accessible backup tools
Re: accessible backup tools I assume it was Microsoft's image restoration tool, because it was already part of the PE environment. I didn't install anything, nor did I run it from an external media. URL: http://forum.audiogames.net/viewtopic.php?pid=262348#p262348 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: What Are Your Favorite Lighters
Re: What Are Your Favorite Lighters @Ironcross, I know this is late but my apologies, I didn't mean to imply that you didn't know that safety tip, it was more directed at anyone just starting out using gas grills. URL: http://forum.audiogames.net/viewtopic.php?pid=262349#p262349 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Redspot, blood and paril. First public beta released!
Re: Redspot, blood and paril. First public beta released! hiwell sam, anyway, still unsecure. well, let's say that someone is going to impersonate you. now how do you know about that? well, we could let you knoow, but still not secure. you should make an account system, or maybe to make your name to be protected with a password. i mean, when the server sees sam tupy comes online to ask you for a password before notifying players that you came online. and if it's incorrect kick who's trying this URL: http://forum.audiogames.net/viewtopic.php?pid=262350#p262350 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle!
Re: Crazy Party: mini-games and card battle! Hi. I have a strange problem with the game. I tryed to create a server using the redirect port but noone can join it. URL: http://forum.audiogames.net/viewtopic.php?pid=262352#p262352 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blind Warcraft Atton Released!
Re: Blind Warcraft Atton Released! please! somebody who tryed all of this addons and accessibility , contact with me!skype igoreha3791or write please information about settings and gameplay URL: http://forum.audiogames.net/viewtopic.php?pid=262353#p262353 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle!
2016-05-30
Thread
AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! hiI m creat battle serverbut I don't no work or notmaybe who can try connect ?my server name is toto URL: http://forum.audiogames.net/viewtopic.php?pid=262354#p262354 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle!
Re: Crazy Party: mini-games and card battle! Hello.Sorry for the French texts in the English version. I just saw that the JAWS warning is also in French.For the moment the board mode is very basic. It is for this reason that we have not talked a lot about. If I remember, the other boards cost 15, 20 and 25 gems. But the main difference is just the mini-games you can find on the mini-game squares.In fact the gems and the rewards' room are very new. So this will probably be improved.The coins and the XP are useless in the game, they are just indicators for the player.About the online mode, I saw some inaccessible servers. Don't forget to verify the port redirection or the firewall configuration. Unfortunately, sometime MiniUpnp cannot redirect the port.About translation, it's possible. You can join the conference of Pika-san to talk about.@DarkCan you specify where the game freezes when you press ESCAPE ? I understood that it was in the other actions, but th e game goes back correctly to the cards for me. URL: http://forum.audiogames.net/viewtopic.php?pid=262355#p262355 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Bavisoft games.
2016-05-30
Thread
AudioGames . net Forum — General Game Discussion : lori21 via Audiogames-reflector
Bavisoft games. Hi guys, I'm trying to locate the audio reviews of Chillingham and Grisley Gultch by Bavisoft. The links on the audiogames.net site are broken obviously because Bavisoft have sesed to exist, but I'd still like to hear those audio reviews if possible. I was wondering if anyone has them if they could perhaps dropbox them here? I just wanted to hear them for old time's sake. Many thanks from Lori. URL: http://forum.audiogames.net/viewtopic.php?pid=262356#p262356 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Olympus recorders.
Re: Olympus recorders. Ok thanks, I'll try that, but I'm having a weird issue with my dm7 recorder. When I turn it on and go to select recorder and hit the ok button, it says music, and so I hit the down arrow back to recorder and hit the ok button, but it seems to bounce back to music again. Am I missing something? One thing I love about the dm7 is it has more buttons like the scene select and file erace, so it saves me going into menus to do it if I need to access the functions quickly if I'm out. URL: http://forum.audiogames.net/viewtopic.php?pid=262357#p262357 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blind Warcraft Atton Released!
Re: Blind Warcraft Atton Released! Hmmm igoreha, I know that warcraft have a lot of keystrockes for do variows actions, but, many other things require point the mouse.¿How you do these tasks?For example, select a builded building, select a build plase for a previously selected construction, and the most important. How do you scout the map?Is necessary point to the units where they have to go.And Nuno, please, can you make a small video explaining how do you navigate to a mission, combat, and do other things?I have to try it URL: http://forum.audiogames.net/viewtopic.php?pid=262359#p262359 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Redspot, blood and paril. First public beta released!
2016-05-30
Thread
AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! What I would suggest is to increase the radius of items. Right now it's really annoying to go back and forth trying to pick up items while rapidly pressing M to check their location. URL: http://forum.audiogames.net/viewtopic.php?pid=262362#p262362 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blind Warcraft Atton Released!
Re: Blind Warcraft Atton Released! sanslash332, i using cursors keys for all actions which required mouse. for building and for units movement. and keys 0-9 for important structures. it's possible to play warcraft iii and dont move your mouse. hotkeys give you possibility to control units,skils and spells,building and other things URL: http://forum.audiogames.net/viewtopic.php?pid=262363#p262363 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bavisoft games.
2016-05-30
Thread
AudioGames . net Forum — General Game Discussion : Mohamed the weirdo via Audiogames-reflector
Re: Bavisoft games. Here you go. http://d297kd6ledjoa.cloudfront.net/bav … nloads.tar URL: http://forum.audiogames.net/viewtopic.php?pid=262365#p262365 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bavisoft games.
2016-05-30
Thread
AudioGames . net Forum — General Game Discussion : Mohamed the weirdo via Audiogames-reflector
Re: Bavisoft games. Here you go. http://d297kd6ledjoa.cloudfront.net/bav … nloads.tar By the way, I almost forgot to include the link when I first posted this! URL: http://forum.audiogames.net/viewtopic.php?pid=262365#p262365 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Redspot, blood and paril. First public beta released!
2016-05-30
Thread
AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! can we have a targeting system for when we track people and for if someone is near us? URL: http://forum.audiogames.net/viewtopic.php?pid=262367#p262367 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game
Re: Edge of Winter - New Castle Adventure Audio Game And this is why I don't trust Jyro22. Seeing as he has a very terrible habit of not releasing games when their set, this game is approximately 0.8 years old (or 9 months, 17 days old) and he said that it would be released around October of that year. I hate to criticize him, but until he mans up and learns the lessons of 1) not setting release dates, 2) not lying and/or making your customers feel betrayed, and 3) not beefing up the game to make it sound like something it's not (which is lying) I cannot trust him. I'm quite sure that many people who have posted on this topic in the last 9 months will agree with me on this point.Jyro22, you need to be honest, you need to not set release dates that you know you can't meet any time soon, and you can't betray your customers like that. Do you know what would happen in the mainstream world if you did that and you were a mainstream game developer? You would be shunned, and your reputation would fall to rock bottom. No one would ever consider your games because you never do what you say you will do. Your quite lucky that people haven't started shunning and destroying your reputation, quite publicly, already.If you man up and do what you say you'll do, then I may trust you some day. But until then, I'm afraid I can't trust you. URL: http://forum.audiogames.net/viewtopic.php?pid=262368#p262368 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: shadow rine full voice version released
Re: shadow rine full voice version released Ware can I download the new version of Q Translate? URL: http://forum.audiogames.net/viewtopic.php?pid=262369#p262369 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Site ranks list
2016-05-30
Thread
AudioGames . net Forum — Site and forum feedback : jesseleivo via Audiogames-reflector
Re: Site ranks list How about psychotic striker for psycho strike? URL: http://forum.audiogames.net/viewtopic.php?pid=262370#p262370 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Game seems to be down at the moment, but here is a bug report and a handful of suggestions in the mean time.The bug is that stats for best players don't seem to be updating as of maybe two days ago, for instance, my ranger "PokyStabberson" managed to get to space 479, but it never actually updated, and a few logins later it was also reset back to my previous personal stats of 416.Anyway, one of my suggestions would be to, yes, have an unlimited, or as unlimited as it can ever be, so probably , game board in terms of number of spaces, but to reset everything either weekly or biweekly, depending on what the average speed of progress ends up looking like. And buy everything I mean settlements and stats, as well as trap and enemy locations, which, while somewhat diminishing your personal achievements as a player, does give those that didn't get a chance before the ability to set up their own settlements, and carve out their own p ath, but it also makes the hole thing a brand new challenge when there are different stretches of safety and danger than there were before.My other suggestion would be for the ability to exit the game at a settlement, just because otherwise if you don't want to play with that particular character any more, you don't currently have the option of quitting unless you die, which can often take a long time especially with the Warrior's armor.I mean, yes it would be nice if eventually you could also save there and choose weather you wanted to start a new character or load from that one, but I doubt that ability is in the near future.In addition, it would be kinda cool if each person was able to write one short message per character, like graffiti, at a settlement, and the last five or ten would be shown near the bottom.To somewhat change the subject though, I really wish heavy rain didn't reduce your rage, I know it's p oetic and all but too many things already do that.I also just wanted to point out that, no, stars do not give you from 1 to 5HP, they always give you 1, and I wish it was 0 to 5 instead, because 1 is essentially useless.I also wish that it would only happen on shooting stars, not just regular ones, since that makes less sense.OH, and before I forget, mages also get 1HP from stars, which is a bit redundant, lol.Mayana mentioned that it would be nice if you kept the rest of your rage after using it to blow up some poor bastard's heart, which, now that I've played as a warrior more, I also agree with. That said though, I think the bar for that should be raised a bit, maybe to 3 or 4 rage, instead of 2 like I believe it is now, so that you can't do that again and again so easily. URL: http://forum.audiogames.net/viewtopic.php?pid=262371#p262371 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Game seems to be down at the moment, but here is a bug report and a handful of suggestions in the mean time.The bug is that stats for best players don't seem to be updating as of maybe two days ago, for instance, my ranger "PokyStabberson" managed to get to space 479, but it never actually updated, and a few logins later it was also reset back to my previous personal stats of 416.Anyway, one of my suggestions would be to, yes, have an unlimited, or as unlimited as it can ever be, so probably , game board in terms of number of spaces, but to reset everything either weekly or biweekly, depending on what the average speed of progress ends up looking like. And buy everything I mean settlements and stats, as well as trap and enemy locations, which, while somewhat diminishing your personal achievements as a player, does give those that didn't get a chance before the ability to set up their own settlements, and carve out their own p ath, but it also makes the hole thing a brand new challenge when there are different stretches of safety and danger than there were before.My other suggestion would be for the ability to exit the game at a settlement, just because otherwise if you don't want to play with that particular character any more, you don't currently have the option of quitting unless you die, which can often take a long time especially with the Warrior's armor.I mean, yes it would be nice if eventually you could also save there and choose weather you wanted to start a new character or load from that one, but I doubt that ability is in the near future.In addition, it would be kinda cool if each person was able to write one short message per character, like graffiti, at a settlement, and the last five or ten would be shown near the bottom.To somewhat change the subject though, I really wish heavy rain didn't reduce your rage, I know it's p oetic and all but too many things already do that.I also just wanted to point out that, no, stars do not give you from 1 to 5HP, they always give you 1, and I wish it was 0 to 5 instead, because 1 is essentially useless.I also wish that it would only happen on shooting stars, not just regular ones, since that makes less sense.OH, and before I forget, mages also get 1HP from stars, which is a bit redundant, lol.Mayana mentioned that it would be nice if you kept the rest of your rage after using it to blow up some poor bastard's heart, which, now that I've played as a warrior more, I also agree with. That said though, I think the bar for that should be raised a bit, maybe to 3 or 4 rage, instead of 2 like I believe it is now, so that you can't do that again and again so easily.Would it be possible to change the mess age about how many "swings" it takes to kill something to custom messages based on the class? such as blasts for mages, and shots for rangers? URL: http://forum.audiogames.net/viewtopic.php?pid=262371#p262371 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blind Warcraft Atton Released!
Re: Blind Warcraft Atton Released! I think I know how Nuno is doing it. The addon will bring you to the quest area/objective with a command, but these are tutorial quests. As soon as the tutorial is over and the quests stop coming and you have to get them yourself, that won't be possible. URL: http://forum.audiogames.net/viewtopic.php?pid=262372#p262372 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Site ranks list
2016-05-30
Thread
AudioGames . net Forum — Site and forum feedback : Mayana via Audiogames-reflector
Re: Site ranks list Maybe casted away, for castaways. URL: http://forum.audiogames.net/viewtopic.php?pid=262373#p262373 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Monthly chat May 2016
Re: Monthly chat May 2016 Hi Tjt1234.I didn't know about this website I'm going to have to check it out. I knew dancing dots was a program to translate music into braille but I didn't know they offered lessons of any kind. URL: http://forum.audiogames.net/viewtopic.php?pid=262375#p262375 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Lots of changes in the latest version. I may forget something, but here are the ones I can remember.The biggest thing is that now all browsers Should work with the game! This was by far the largest bug to fix.I have reset the map because I changed around some of the locations, and also adjusted how often each type shows up.Warriors don't waste rage after a fight. If an enemy only requires a few rage points, the rest is saved for the next fight.Stars heal 5 health points now.All locations that generated rage now generate 1 more rage point than they used to.All 3 classes have 2 ways to play the character now. Everyone starts with the default, but when you reach someone's settlement you are given the option to switch back and forth between the 2 available modes.Warrior's second mode is Berserker mode. In Berserker mode you take double damage and do not benefit from your armor. The benefit is that each enemy you slay raises your maximum health by 1! Choosing when to use this mode can work to building up a stronger character over time.Ranger's second mode is Thief mode. In Thief mode you only roll 1-3 when moving, but all gained gold is doubled. If used correctly, this mode may lead to great wealth and better upgrades.Mage's second mode is Lightning mode. In Lightning mode your maximum health is lowered to only 15, but you are able to attack 1 time before enemies are even close enough to fight back. As long as your spells are powerful enough, and you have mana, this may mean you don't even take damage from most enemies. URL: http://forum.audiogames.net/viewtopic.php?pid=262376#p262376 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Hello,@Aprone, the updates are awesome, at least from what it sounds like. there's only one problem. Well, at least one for now, I'm sure I'll find many more of them. When I loged in, I was surprised that there didn't seem to be any setelments yet. But when I came to a safe clearing, I guess I figured why. whenever you try to make a setelment on a safe clearing, it stops responding for a bit, then you get a page not found error. URL: http://forum.audiogames.net/viewtopic.php?pid=262378#p262378 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Probably I mensioned enough bugs for today, but still. I am playing with the ranger, and the arrow count doesn't show up, so I can't see how much arrows I have. I didn't try other classes yet so I can't yet say if it does the same for them, though I'll check that also. URL: http://forum.audiogames.net/viewtopic.php?pid=262381#p262381 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone Yea, the average of connected users is 25 to 40 people at all times.however I think the only active channels are 1, 2 and 5.greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=262382#p262382 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone The arrows, and a few other small things, should be fixed now. There was a bug causing the class mode variable not to be correctly set when a new character was created, and it was causing those little bugs.I like the idea of toggles for sounds, and I also love the ideas for leaving either notes or some other type of customization on tiles for others to stumble upon. To me, the content created by players is what makes the game fun. Usually I was happy to land on settlements to get some much needed healing, but the first thing I'd check was the place's description to see if it was something cool. URL: http://forum.audiogames.net/viewtopic.php?pid=262383#p262383 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Introducing: Out of Sight Games
2016-05-30
Thread
AudioGames . net Forum — General Game Discussion : kyles . supernova via Audiogames-reflector
Re: Introducing: Out of Sight Games this is vary good curiously is the would the rpg engine still be used to construct and or run more rpg games. URL: http://forum.audiogames.net/viewtopic.php?pid=262384#p262384 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The Windows 10 New World Order
Re: The Windows 10 New World Order @wanderer,If your issue is webpages I don't have much to offer except my apologies. Honestly, the list of sites I visit nowadays is not a huge one, thus the reason I can probably get around this issue so effectively. Usually I navigate by headings on more flashy sites like youtube and the like, but there's not much more I can suggest. I try never to use quicknav myself, so I can't say I've experienced the jumping around nonsense much. It probably goes without saying and you're probably tired of hearing it, but the best thing you can do is ditch the windows mentality and understand the differences between the operating systems and what makes them so. OSX? It isn't for everyone, just as windows is not for everyone. As I've previously stated, I had more time and patience a couple of years ago to mess around with windows and its incessant, demanding environment. Updates, cleaners, tweekers, mainte nance tools and the myriad of applications for everything from media consumption to messaging. I configured and reconfigured, tried and tested and tampered with this and that thing to make sure everything was to my liking. Today, I'm not relearning, as it were. Today, I'm a beginner all over again, just like I was when I first embarked upon my windows experience back in 98. The reason? With the exception being Alter Aeon which I've played for nearly six years now, I can't stand windows anymore, really. URL: http://forum.audiogames.net/viewtopic.php?pid=262385#p262385 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Redspot, blood and paril. First public beta released!
Re: Redspot, blood and paril. First public beta released! Remove horns!Please, for god's sake, in the next update, just, get rid of them.They might have seemed like a good idea at the time, but literally everyone hates them accept the spamming assholes, who love them, go figure right?The sound isn't even directional, so it doesn't serve the purpose that whistles do on StW, which wouldn't even be necessary here anyway, as we have a tracking and coordinate system that is visible to the player.All they do is cause problems and take up space for other items in randomization, I'd really rather get a jet or some health than 4 or 5 useless horns...Which is exactly why just adding an options menu toggle isn't good enough, because again, they just serve no purpose, unlike flares, for instance, that can at least help you find someone in a wide open area, but again, that's totally unneeded and unwanted in this game.If you want something like that here, than you should mak e it say exact coordinates, use up one of the item each time, and have at least a few seconds of round time before the next one can be used.I suggest a red flare like the ones they use to call helicopters to an LZ, or mark an area for strafing or bombing by a jet.A decoy grenade could also work though, look them up it's pretty interesting.Anyway, with that out of the way, lets talk about HP for a minute.In short, the hole thing is overly confusing at the moment, you have extra health, which for some reason has no sound and works right away, you have stored health which, everyone uses right away anyway so I don't quite see the point but what ever, it also has no sound, and poison drinks which, despite the name actually heal you, yeah, try explaining that to new players in a readme, but at least they have a sound, and it's a pretty cool one to boot.The main issue that I see here is that we have no need for both stored health a nd poison drinks, and I get the feeling that extra health isn't really necessary either, but that isn't nearly as big of a deal.Someone just needs to pick one, stick with it, and possibly change the name and sound to something that makes more sense, like a med kit, a healing patch, or an injection.I know this game isn't big on the realism, and in my opinion that's part of what makes it fun, and I'm totally fine with that, but when the average person that's just started playing can't figure things out in an intuitive enough way, and is more likely to die because of it, or you just have extraneous items that don't actually serve a purpose, then some cleanup is clearly in order.People are probably thinking that if you take all these health items out of the item circulation, you wont' have enough hp to go around, but all it requires to avoid that is to boost the amount of one item until it equals that of both of the old ones combined and it's fixed.It would also be really nice if the poison darts didn't interrupt literally every single message coming your way with poison, poison, poison, maybe if that happened every few seconds it'd be fine, but the sound already gives a decent indication and it's very difficult to even fight back if you can't use P correctly.Also, I suggest that there be a lag when entering jets, maybe 3 seconds or so? Because some people just pussy out and use them as mobile fortresses when they know their going to die, which is, annoying but, I guess fine, as long as they can't do it instantly. URL: http://forum.audiogames.net/viewtopic.php?pid=262387#p262387 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Redspot, blood and paril. First public beta released!
Re: Redspot, blood and paril. First public beta released! I quite like this update, thanks!The throwing knives are kinda neat.Though some of the lag does seem to be back, and I'm not sure why.That said, within the next update or two you should really...Remove horns!Please, for god's sake, in the next update, just, get rid of them.They might have seemed like a good idea at the time, but literally everyone hates them accept the spamming assholes, who love them, go figure right?The sound isn't even directional, so it doesn't serve the purpose that whistles do on StW, which wouldn't even be necessary here anyway, as we have a tracking and coordinate system that is visible to the player.All they do is cause problems and take up space for other items in randomization, I'd really rather get a jet or some health than 4 or 5 useless horns...Which is exactly why just adding an options menu toggle isn't good enough, because again, they just serve no purpose, unlike flares, for instance, that can at least help you find someone in a wide open area, but again, that's totally unneeded and unwanted in this game.If you want something like that here, than you should make it say exact coordinates, use up one of the item each time, and have at least a few seconds of round time before the next one can be used.I suggest a red flare like the ones they use to call helicopters to an LZ, or mark an area for strafing or bombing by a jet.A decoy grenade could also work though, look them up it's pretty interesting.Anyway, with that out of the way, lets talk about HP for a minute.In short, the hole thing is overly confusing at the moment, you have extra health, which for some reason has no sound and works right away, you have stored health which, everyone uses right away anyway so I don't quite see the point but what ever, it also has no sound, and poison drinks which, despite the name actually heal you, yeah, try explaining that to new players in a readme, but at least they have a sound, and it's a pretty cool one to boot.The main issue that I see here is that we have no need for both stored health and poison drinks, and I get the feeling that extra health isn't really necessary either, but that isn't nearly as big of a deal.Someone just needs to pick one, stick with it, and possibly change the name and sound to something that makes more sense, like a med kit, a healing patch, or an injection.I know this game isn't big on the realism, and in my opinion that's part of what makes it fun, and I'm totally fine with that, but when the average person that's just started playing can't figure things out in an intuitive enough way, and is more likely to die because of it, or you just have extraneous items that don't actually serve a purpose, then some cleanup is clearly in order.People are probab ly thinking that if you take all these health items out of the item circulation, you wont' have enough hp to go around, but all it requires to avoid that is to boost the amount of one item until it equals that of both of the old ones combined and it's fixed.It would also be really nice if the poison darts didn't interrupt literally every single message coming your way with poison, poison, poison, maybe if that happened every few seconds it'd be fine, but the sound already gives a decent indication and it's very difficult to even fight back if you can't use P correctly.Also, I suggest that there be a lag when entering jets, maybe 3 seconds or so? Because some people just pussy out and use them as mobile fortresses when they know their going to die, which is, annoying but, I guess fine, as long as they can't do it instantly. URL: http://forum.audiogames.net/viewtopic.php?pid=262387#p262387 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Redspot, blood and paril. First public beta released!
Re: Redspot, blood and paril. First public beta released! I quite like this update, thanks!The throwing knives are kinda neat.Though some of the lag does seem to be back, and I'm not sure why.That said, within the next update or two you should really...Remove horns!Please, for god's sake, just, get rid of them.They might have seemed like a good idea at the time, but literally everyone hates them accept the spamming assholes, who love them, go figure right?The sound isn't even directional, so it doesn't serve the purpose that whistles do on StW, which wouldn't even be necessary here anyway, as we have a tracking and coordinate system that is visible to the player.All they do is cause problems and take up space for other items in randomization, I'd really rather get a jet or some health than 4 or 5 useless horns...Which is exactly why just adding an options menu toggle isn't good enough, because again, they just serve no purpose, unlike flares f rom STW, for instance, that can at least help you find someone in a wide open area, but again, that's totally unneeded and unwanted in this game.If you want something like that here, than you should make it say exact coordinates, use up one of the item each time, and have at least a couple seconds of roundtime before the next one can be used.I suggest a red flare like the ones they use to call helicopters to an LZ, or mark an area for strafing or bombing by a jet.A decoy grenade could also work though, look them up it's pretty interesting.Anyway, with that out of the way, lets talk about HP for a minute.In short, the hole thing is overly confusing at the moment, you have extra health, which for some reason has no sound and works right away, you have stored health which, everyone uses right away anyway so I don't quite see the point but what ever, it also has no sound, and poison drinks which, despite the name actually heal y ou, yeah, try explaining that to new players in a readme, but at least they have a sound, and it's a pretty cool one to boot.The main issue that I see here is that we have no need for both stored health and poison drinks, and I get the feeling that extra health isn't really necessary either, but that isn't nearly as big of a deal.Someone just needs to pick one, stick with it, and possibly change the name and sound to something that makes more sense, like a med kit, a healing patch, or an injection.I know this game isn't big on the realism, and in my opinion that's part of what makes it fun, and I'm totally fine with that, but when the average person that's just started playing can't figure things out in an intuitive enough way, and is more likely to die because of it, or you just have extraneous items that don't actually serve a purpose, then some cleanup is clearly in order.People are probably thinking that if you take all these health items out of the item circulation, you wont' have enough hp to go around, but all it requires to avoid that is to boost the amount of one item until it equals that of both of the old ones combined and it's fixed.It would also be really nice if the poison darts didn't interrupt literally every single message coming your way with poison, poison, poison, maybe if that happened every few seconds it'd be fine, but the sound already gives a decent indication and it's very difficult to even fight back if you can't use P correctly.Also, I suggest that there be a lag when entering jets, maybe 3 seconds or so? Because some people just pussy out and use them as mobile fortresses when they know their going to die, which is, annoying but, I guess fine, as long as they can't do it instantly. URL: http://forum.audiogames.net/viewtopic.php?pid=262387#p262387 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Introducing: Out of Sight Games
2016-05-30
Thread
AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Introducing: Out of Sight Games Bruno, SLJ, Thanks for the kind words. Regarding getting the game translated by human beings, we appreciate the offers, and may very well be in touch, since human translation will always be superior - however, it's also going to be an enormous amount of work just because the volume of text, so we're pretty excited to at least have this on-demand option for now. Plus Ian tells me that getting the game set up for on-demand translation has helped him with some certain things in the engine that will make it easier to implement written translations down the road.kyles.supernova - Regarding your question, we'll definitely be building off of this engine to create future titles from Out of Sight Games. As for whether or not the engine will be available to end-users for their own projects - that's a question I can't answer. The truth is that most people who are looking for an "engine" to build their game don't realize that an engine is really only designed to handle basic mechanics - figuring out where sounds should play, doing math, getting things to move properly, and so on. Most of your higher-level information really needs to be game-specific. I'd recommend that any questions about the engine itself, and its availability for future projects, should be directed to Ian. URL: http://forum.audiogames.net/viewtopic.php?pid=262388#p262388 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle!
Re: Crazy Party: mini-games and card battle! This game is just way, way too much fun. It's unbelievably addicting. You guys really know what you're doing. Congratulations on having done a truly amazing job. URL: http://forum.audiogames.net/viewtopic.php?pid=262389#p262389 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The Windows 10 New World Order
Re: The Windows 10 New World Order Let's face it, both Microsoft and Apple have their share of problems, and at the end of the day, neither one is any better than the other, it's just a personal choice.Let's just all agree to disagree and bury the argument. Each side is always going to make their choice's problems look smaller than they are, wile at the same time, make the other side's problems look bigger than they are.If I was just starting out using computers, maybe I'd choose a Mac, but I've been following the microcomputer industry since 1974 and working in it since 1980. In 1986 I sold off all my Apple 2 hardware and software and got an IBM PC compatible. Now I have all this time and effort invested in the IBM PC compatible side of the industry and don't want to abandon it by switching to a Mac, where I'd almost have to start over. URL: http://forum.audiogames.net/viewtopic.php?pid=262390#p262390 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game
Re: Edge of Winter - New Castle Adventure Audio Game hey jyro22, I can't download the demo.Whenever I try to, I get a download error.is the file down?also, what is ghost mode and what happens if I encountered that bug?is the bug fixed?can I purchase the game? URL: http://forum.audiogames.net/viewtopic.php?pid=262391#p262391 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Introducing: Out of Sight Games
2016-05-30
Thread
AudioGames . net Forum — General Game Discussion : kyles . supernova via Audiogames-reflector
Re: Introducing: Out of Sight Games thanks URL: http://forum.audiogames.net/viewtopic.php?pid=262392#p262392 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone [[wow]]! awesome new changes!And nice work fixing the browser problem, now maybe Dark can finally play, lol.The only reason I haven't made sounds and submitted them to you yet is because I didn't want to step on Kai's shoes, since he usually does your stuff, but if can't or doesn't want to I'd be happy to do so, since I know he's working on those additional maps for Preludeamals.I don't really understand how embedding audio in to web pages works, aside from the fact that obviously when you click on a link you get the option of what program to use with most browsers, but if you did sounds, they'd need to be cross platform compatible.Obviously MP3 is the default choice, everything under the sun can play it; but it tends to degrade allot at anything below 128KBPS.I don't know if most computer browsers can play 3GP or AAC or not but I know most phones can.Then there's SWF and FLV, aaa!Obviously there won't be high quality sounds either way but, some formats are much better at faking it, like OGG or MP3's using the Lame encoder instead of the standard PCM. URL: http://forum.audiogames.net/viewtopic.php?pid=262394#p262394 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Pontes Escape, an adventure game
Re: Pontes Escape, an adventure game Hi manuI have a friend interested in translating this game to the Spanish.The sent a mail to you but received no reply.there way to translate this game?greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=262395#p262395 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone I'm having an issue where I reach a settlement, and every button works apart from the change class option. it gives me the option to change back to normal, even though I haven't changed, then the game crashes. URL: http://forum.audiogames.net/viewtopic.php?pid=262396#p262396 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The Windows 10 New World Order
Re: The Windows 10 New World Order Agree with wanderer. And this is comeing from a guy who is fine running mac, linux and windows. Windows is great for anything, but you have to be willing to take care of your own computer cleaning and updating. On mac, everything is more or less done for you, but gaming is not great for the platform. Linux is great for some things, it's better for people who like to know the ins and outs of the OS. URL: http://forum.audiogames.net/viewtopic.php?pid=262397#p262397 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: shadow rine full voice version released
Re: shadow rine full voice version released I am playing the sequel episode, and I am stuck. I beat the boss in the jungle, and was told to go to another place. I returned to the jungle and went back to the boss's lair, facing three birds. I have opened both treasure chests in the room and have tried all the portals I could find there, only to be sent back to the beginning of the dungeon. What do I need to do next. URL: http://forum.audiogames.net/viewtopic.php?pid=262398#p262398 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle!
Re: Crazy Party: mini-games and card battle! how the hell do you get passed the bouncing grownd? URL: http://forum.audiogames.net/viewtopic.php?pid=262399#p262399 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Sure enough there was another bug (a 1 and a 2 were swapped Gasp!), and now that it's fixed the different class modes should work.Defender, I still haven't checked with Kai to see if he wants to do sounds. I'll ask, and if he doesn't feel like doing them, you'll be the next guy I ask. URL: http://forum.audiogames.net/viewtopic.php?pid=262400#p262400 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The Windows 10 New World Order
Re: The Windows 10 New World Order hi,I disagree with you on updating and cleaning arqmister. Windows 8 and above automaticly do most cleaning and updating tasks when the pc is idle. I practicly never perform any updates except those that I set to manual. Same goes for maintenence. URL: http://forum.audiogames.net/viewtopic.php?pid=262401#p262401 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone thanks as always! This is a lot of fun. URL: http://forum.audiogames.net/viewtopic.php?pid=262402#p262402 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The Windows 10 New World Order
Re: The Windows 10 New World Order @Figment,Post 120 is well phrased and carefully laid out; thumbs up.@Wanderer,Time is everything nowadays for me; I recently became a dad. I lost a wonderful masterpiece of a windows 7 machine that was loyal to me for the better part of 5 years and haven't been able to find one to match it. That being the case, and for practicallity's sake, and because I no longer really feel respected by MS, I've switched. URL: http://forum.audiogames.net/viewtopic.php?pid=262403#p262403 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Righto, I'm down for that.Also, Jason's settlement at space 91 and Arman's settlement at space 88 have some new symbols that aren't printing right.I could be wrong but, I think %22 is " and %3f is - but space 91 also has a %3A which might be a ' but I'm not sure.Also, seems like exiting the game by dieing rather than creating a settlement doesn't return you to the login page. URL: http://forum.audiogames.net/viewtopic.php?pid=262404#p262404 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Righto, I'm down for that.Also, Jason's settlement at space 91 and Arman's settlement at space 88 have some new symbols that aren't printing right.I could be wrong but, I think %22 is " and %3f is - but space 91 also has a %3A which might be a ' but I'm not sure.Also, seems like exiting the game by dieing rather than creating a settlement doesn't return you to the login page.Update:%28 and %29 are ( and ) respectively.This seems like a simple problem, I don't know HTML or Java but, I've seen this happen before; maybe this will help?http://scriptasylum.com/tutorials/encode-decode.htmlI think that has a script there, I have no idea how compatible it is with what your doing though. URL: http://forum.audiogames.net/viewtopic.php?pid=262404#p262404 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Righto, I'm down for that.Just thought I'd let you know that Jason's settlement at space 91 and Arman's settlement at space 88 have some new symbols that aren't printing right.I could be wrong but, I think %22 is " and %3f is - but space 91 also has a %3A which might be a ' but I'm not sure.Also, seems like exiting the game by dieing rather than creating a settlement doesn't return you to the login page.Update:%28 and %29 are ( and ) respectively.This seems like a simple problem, I don't know HTML or Java but, I've seen this happen before; maybe this will help?http://scriptasylum.com/tutorials/encode-decode.htmlI think that has a script there, I have no idea how compatible it is with what your doing though. URL: http://forum.audiogames.net/viewtopic.php?pid=262404#p262404 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Righto, I'm down for that.Just thought I'd let you know that Jason's settlement at space 91 and Arman's settlement at space 88 have some new symbols that aren't printing right.I could be wrong but, I think %22 is " and %3f is - but space 91 also has a %3A which might be a ' but I'm not sure.Also, seems like exiting the game by dieing rather than creating a settlement doesn't return you to the login page.Update:%28 and %29 are ( and ) respectively.I think %3b might also be ;This seems like a simple problem, I don't know HTML or Java but, I've seen this happen before; maybe this will help?http://scriptasylum.com/tutorials/encode-decode.htmlI think that has a script there, I have no idea how compatible it is with what your doing though. URL: http://forum.audiogames.net/viewtopic.php?pid=262404#p262404 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
2016-05-30
Thread
AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone I think the ok button might be broken after you die. Twice now, instead of returning me to the login page, it's given me a problem loading page message. I'm using the latest version of Firefox. URL: http://forum.audiogames.net/viewtopic.php?pid=262405#p262405 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: a sweet return
Re: a sweet return Yes. Nvda is what I test my games with. URL: http://forum.audiogames.net/viewtopic.php?pid=262406#p262406 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Redspot, blood and paril. First public beta released!
Re: Redspot, blood and paril. First public beta released! I quite like this update, thanks!The throwing knives are kinda neat.Though some of the lag does seem to be back, and I'm not sure why.That said, within the next update or two you should really...Remove horns!Please, for god's sake, just, get rid of them.They might have seemed like a good idea at the time, but literally everyone hates them accept the spamming assholes, who love them, go figure right?The sound isn't even directional, so it doesn't serve the purpose that whistles do on StW, which wouldn't even be necessary here anyway, as we have a tracking and coordinate system that is visible to the player.All they do is cause problems and take up space for other items in randomization, I'd really rather get a jet or some health than 4 or 5 useless horns...Which is exactly why just adding an options menu toggle isn't good enough, because again, they just serve no purpose, unlike flares f rom STW, for instance, that can at least help you find someone in a wide open area, but again, that's totally unneeded and unwanted in this game.If you really must have something like that here, than you should make it say exact coordinates, use up one of the item each time, and have at least a couple seconds of roundtime before the next one can be used.I suggest a red flare like the ones they use to call helicopters to an LZ, or mark an area for strafing or bombing by a jet.A decoy grenade could also work though, look them up it's pretty interesting.Anyway, with that out of the way, lets talk about HP for a minute.In short, the hole thing is overly confusing at the moment, you have extra health, which for some reason has no sound and works right away, you have stored health which, everyone uses right away anyway so I don't quite see the point but what ever, it also has no sound, and poison drinks which, despite the name act ually heal you, yeah, try explaining that to new players in a readme, but at least they have a sound, and it's a pretty cool one to boot.The main issue that I see here is that we have no need for both stored health and poison drinks, and I get the feeling that extra health isn't really necessary either, but that isn't nearly as big of a deal.Someone just needs to pick one, stick with it, and possibly change the name and sound to something that makes more sense, like a med kit, a healing patch, or an injection.I know this game isn't big on the realism, and in my opinion that's part of what makes it fun, and I'm totally fine with that, but when the average person that's just started playing can't figure things out in an intuitive enough way, and is more likely to die because of it, or you just have extraneous items that don't actually serve a purpose, then some cleanup is clearly in order.People are probably t hinking that if you take all these health items out of the item circulation, you wont' have enough hp to go around, but all it requires to avoid that is to boost the amount of one item until it equals that of both of the old ones combined and it's fixed.It would also be really nice if the poison darts didn't interrupt literally every single message coming your way with poison, poison, poison, maybe if that happened every few seconds it'd be fine, but the sound already gives a decent indication and it's very difficult to even fight back if you can't use P correctly.Also, I suggest that there be a lag when entering jets, maybe 3 seconds or so? Because some people just pussy out and use them as mobile fortresses when they know their going to die, which is, annoying but, I guess fine, as long as they can't do it instantly. URL: http://forum.audiogames.net/viewtopic.php?pid=262387#p262387 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: a sweet return
Re: a sweet return hey nina0116,I would really like to download elementals tournament, but since you managed to get it finished I want to see the features that you've put into it.are you going to upload it When you have Internet access?I haven't tried the game yet. URL: http://forum.audiogames.net/viewtopic.php?pid=262407#p262407 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Thanks for the symbol info, and I think I've solved the OK button for after you die. URL: http://forum.audiogames.net/viewtopic.php?pid=262408#p262408 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The Windows 10 New World Order
Re: The Windows 10 New World Order Makes sense, and it's good to have priorities. That being said I think you'll have a pretty nice experience if you ever consider installing Windows on your Mac, I know I did. URL: http://forum.audiogames.net/viewtopic.php?pid=262409#p262409 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle!
Re: Crazy Party: mini-games and card battle! Can you tell me how to lower the music volume? URL: http://forum.audiogames.net/viewtopic.php?pid=262410#p262410 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Awesome, thanks for fixing the okay button, that was getting annoying, lol.I just wanted to let you know, I've officially confirmed that when you attack an enemy, all your rage goes away, and the heart exploding thing doesn't happen any more either.Do to a series of highly unfortunate events, I had 16 rage, and attacked a spider; and while I'm sure the rage certainly helped, I also lost all of it just on that one enemy, and it didn't go pop either. URL: http://forum.audiogames.net/viewtopic.php?pid=262411#p262411 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle!
Re: Crazy Party: mini-games and card battle! Naruto, for the bouncing ground, you just need to time your bounces with the pits. it's kind of hard to explain, but just consider that each "boing" sound means you jumped. So just time those with the pits in front of you and move forwards. URL: http://forum.audiogames.net/viewtopic.php?pid=262412#p262412 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle!
Re: Crazy Party: mini-games and card battle! Naruto, for the bouncing ground, you just need to time your bounces with the pits. it's kind of hard to explain, but just consider that each "boing" sound means you jumped. So just time those with the pits in front of you and move forwards.Ghost rider, it's f5 to lower the volume of the music, and f7 lowers the volume of the entire game. URL: http://forum.audiogames.net/viewtopic.php?pid=262412#p262412 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Making audiogames with python where do I start?
Re: Making audiogames with python where do I start? Is PyWin effectively a GUI for Python? I really don't like using the console for Python apps.I'll have to check out A Bite of python, I've had more success with Python than, say, BGT. I like LPTHW Though. URL: http://forum.audiogames.net/viewtopic.php?pid=262413#p262413 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: oppinion, favorite OS for coding?
Re: oppinion, favorite OS for coding? Does Textmate have auto-indentation? I know there is some editors that have that. Would be useful for Python. URL: http://forum.audiogames.net/viewtopic.php?pid=262414#p262414 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: What Are Your Favorite Lighters
Re: What Are Your Favorite Lighters I have what is called a flameless USB Travel lighter. has anyone ever heard of those? The USB pare comes out of the bottom so you can... you got it... charge it. It is very very simular to a zippo lighter. I got it online for about 12 bucks. It has a little coil that heats up when you open it. You have to put your cigar, or cigarette directly on the coil to light it. so it works quite wel for a blind person. Oh, aso, it is wind resistant. which helps when you smoke outside. URL: http://forum.audiogames.net/viewtopic.php?pid=262415#p262415 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle!
Re: Crazy Party: mini-games and card battle! Naruto, for the bouncing ground, you just need to time your bounces with the pits. it's kind of hard to explain, but just consider that each "boing" sound means you jumped. So just time those with the pits in front of you and move forwards.Ghost rider, it's f7 to lower the volume of the music, and f5 lowers the volume of the entire game. URL: http://forum.audiogames.net/viewtopic.php?pid=262412#p262412 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bavisoft games.
2016-05-30
Thread
AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: Bavisoft games. Hi.[[wow]] I can't believe somebody still has these. Thanks for posting them. I never actually heard them but I did play the games. Believe it or not I still have the original bavisoft cds that I got as a gift years ago. I'm not sure they still work but I keep them just for fun. URL: http://forum.audiogames.net/viewtopic.php?pid=262416#p262416 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Making audiogames with python where do I start?
Re: Making audiogames with python where do I start? PyWin32 is a set of windows extensions for python that gives access to a number of windows API's, I tend to use it more for embeding icons on my compiled binaries. I noticed it came with an IDE however that I never used called PythonWin, testing it with NVDA it seems to have no problem reading text, unlike IDLE which comes with python. URL: http://forum.audiogames.net/viewtopic.php?pid=262417#p262417 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
2016-05-30
Thread
AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone good job aprone, I like the update. and I came across a boss battle, I want you guys to see how this thing completely destroyed me. and keep in mind that I went into the battle with full health 32/32. lol this thing had me for breakfast lunch and dinnerYou rolled a 6 and move forward.Current location: space number 50. Guardian encounter.A huge brain eating bear! This creature has 27 health and deals between 4 and 14 damage per attack.You fought against the Wolf's demonic form bravely, but were ultimately killed in battle. You have gained 35 gold. Berserker with 0 rage points. Any built up rage is used to intimidate your opponent, lowering its health by that amount before the fight even begins.Your health is -102 of 32Your sword deals between 1 and 6 damage per swing.You have 47 gold coins.The next 6 spaces that lie ahead of you are Stinging insects, Wrathful Viper encounter, Callie's settlement, Mayana's settle ment, Corpse, and Darkness. URL: http://forum.audiogames.net/viewtopic.php?pid=262418#p262418 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game
Re: Edge of Winter - New Castle Adventure Audio Game @nick: the ghost mode is a bug that happens in a surtain place sometimes.for example, when you are in the bedroom, you will suddenly arrives in the starting location or in a dungeon and he said that the bug is fixed, just see if he will release this or not. URL: http://forum.audiogames.net/viewtopic.php?pid=262419#p262419 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Making audiogames with python where do I start?
Re: Making audiogames with python where do I start? PyWin32 is a set of windows extensions for python that gives access to a number of windows API's, I tend to use it more for embeding icons on my compiled binaries. I noticed it came with an IDE however that I never used called PythonWin, testing it with NVDA it seems to have no problem running code, reading script, and console text, unlike IDLE which comes with python. It should work fine as a general python GUI, though so far only i've tested it so I can't say for certain. URL: http://forum.audiogames.net/viewtopic.php?pid=262417#p262417 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Pure basic audio game tutorial
Re: Pure basic audio game tutorial at nuno69um I guess there are more versatile programming languages out in the market. Btw, every programming language comes with assets of help that are really accessible, as well as forums, f a q, etc. URL: http://forum.audiogames.net/viewtopic.php?pid=262420#p262420 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blind Warcraft Atton Released!
Re: Blind Warcraft Atton Released! sorry for off topic.@igoreha, you said that you've played diablo on the PS4. is it really possible for us to play it? URL: http://forum.audiogames.net/viewtopic.php?pid=262421#p262421 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
2016-05-30
Thread
AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Yeah, the guardians keep annihilating me too. I have extremely horrible luck, it seems, because I've landed on that same damn guardian 3 times in a row now, lol. URL: http://forum.audiogames.net/viewtopic.php?pid=262422#p262422 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Described Let's Play of Undertale
Described Let's Play of Undertale This guy posted on reddit.com/r/blind, asking if people would be interested in him doing a let's play of the popular RPG, Undertale. People on the subreddit all said it would be very interesting. Basically what he does is read the text, as well as describing what an area looks like.Here is the link to the first episode:https://www.youtube.com/watch?v=mLKsaTJgp2oHere is the link to his channel:https://www.youtube.com/channel/UC0liuq … MeL-g3THoAFeel free to subscribe or leave a comment, I'm sure he would appreciate the input. URL: http://forum.audiogames.net/viewtopic.php?pid=262423#p262423 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Hmm. I like the browser game idea. I wish we had an app though for convenience purposes. Also, will more co-op options be added? It's nice that there are lots of settlements dotted round the map, but it still feels largely singleplayer. URL: http://forum.audiogames.net/viewtopic.php?pid=262424#p262424 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector