Re: Crazy Party: mini-games and card battle! (beta65)

2019-06-03 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta65)

yeah i wish we could select or make a soud and upload like how the ais do

URL: https://forum.audiogames.net/post/438500/#p438500




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Re: Any Soul Calibour II players out there?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Any Soul Calibour II players out there?

@4, yes. Except you need to learn whose voice matches who... which means the vs and victory method stil needs to happen. @6, that definitely does basically sum it up in one sentence. Love it... best summary for a game I've seen on this forum in a while. haha. Credit to Namko for making it so easy, of course.

URL: https://forum.audiogames.net/post/438499/#p438499




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Re: reading subtitle while listening to audio describe movies?

2019-06-03 Thread AudioGames . net Forum — Off-topic room : firefly82 via Audiogames-reflector


  


Re: reading subtitle while listening to audio describe movies?

Someone realy should make a NVDA-Addon for this.There are already mediaplayers like the KMPlayer who can read subtitles during the Videoplay, but i would love so much to have this on NVDA.

URL: https://forum.audiogames.net/post/438498/#p438498




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Re: Crazy Party: mini-games and card battle! (beta65)

2019-06-03 Thread AudioGames . net Forum — New releases room : audiogame via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta65)

I don't know if this has been suggested yet, but maybe in cooperative battle, you could choose either average or total scoring for the teams? Also I like the hole having your own sounds for battle suggestion. I will also say that'd be cool.

URL: https://forum.audiogames.net/post/438496/#p438496




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Re: SoniFight - Day of the Tentacle config update

2019-06-03 Thread AudioGames . net Forum — New releases room : Tikki via Audiogames-reflector


  


Re: SoniFight - Day of the Tentacle config update

Hi,wow, I'm surprised, my file size and checksum are actually the same as yours. The bad news is, that even after switching my windows language to english us, the config still doesn't work for me. But if you can do something about that, that would be great!ThanksTikki

URL: https://forum.audiogames.net/post/438497/#p438497




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Re: Crazy Party: mini-games and card battle! (beta65)

2019-06-03 Thread AudioGames . net Forum — New releases room : audiogame via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta65)

I don't know if this has been suggested yet, but maybe in cooperative battle, you could choose either average or total scoring for the teams? Also I like the hole having your own sounds for battle thing.

URL: https://forum.audiogames.net/post/438496/#p438496




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Re: VMware Fusion questions

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: VMware Fusion questions

Hi.Regarding NVDA Addons: They works just fine here.

URL: https://forum.audiogames.net/post/438495/#p438495




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Re: Warsim, text based randomly generated stratogy

2019-06-03 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I just can agree on that.

URL: https://forum.audiogames.net/post/438494/#p438494




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Re: cool new speech encoder based on wavenet

2019-06-03 Thread AudioGames . net Forum — Off-topic room : Riad via Audiogames-reflector


  


Re: cool new speech encoder based on wavenet

Wow, that looks just... Impressive! Let's hope it gets compiled so that we can use it as a command line.

URL: https://forum.audiogames.net/post/438493/#p438493




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Re: accessible back up tool?

2019-06-03 Thread AudioGames . net Forum — Off-topic room : blindaudiogamer via Audiogames-reflector


  


Re: accessible back up tool?

hi, @6, @7, and @8 @9 said it best. better safe than sorry. @11 can it also save to google drive?

URL: https://forum.audiogames.net/post/438492/#p438492




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Re: Paladin of the sky for the third time

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : darkblade 98 via Audiogames-reflector


  


Re: Paladin of the sky for the third time

totally agree with you there, jade. I hate those scrolls with like 10 seconds of dead air in between (cough cough)) volcanic storm. I also didn't find the stella fight and the cruelclaw virus fight terribley hard but just found it anoying because they expect you to react almost instantly when the pattern is randomized each time. As for the story? well. as the old saying goes, if you have nothing good to say, don't say anything.

URL: https://forum.audiogames.net/post/438491/#p438491




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Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2019-06-03 Thread AudioGames . net Forum — New releases room : flyby chow via Audiogames-reflector


  


Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

sadly, I tried to host it, but the b315 rooter has 3 edit boxes. the 3 edit boxes alows you to add the vurtual server. and its ports and the IP. but I cannot figure out the names of the edit fields because it just says, edit box. trying different combenations still does not get it to work. I won't give up on this though and, if I do get this to work, i'll post here. If some one is willing to help me figure it out, i'd be more then happy to post more info and on the exact screen i am getting stuck on. perhaps some one has the exact same rooter and has figure out wich edit boxes goes ware.

URL: https://forum.audiogames.net/post/438490/#p438490




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Re: SoniFight - Day of the Tentacle config update

2019-06-03 Thread AudioGames . net Forum — New releases room : r3dux via Audiogames-reflector


  


Re: SoniFight - Day of the Tentacle config update

Hi Tikki,Sorry to hear things aren't working out for you. Just so we're clear, you've got the latest Steam version of Ultra Street Fighter IV Arcade Edition (Steam Build ID 834219), but the German executable is different?The version of the SSFIV.exe file I have is 7,026,688 bytes in size and has a MD5 hash of 63de108cbf2b1861b14867bbd846a2d7.You should be able to find this executable in your Steam directory's steamapps/common/Super Street Fighter IV - Arcade Edition folder.Are you able to confirm that your version is the same or different? You can use the online MD5 hash generator at the following URL to generate the MD5 sum of the SSFIV.exe file: http://onlinemd5.com/.If the MD5 sums are the same, could you try changing your operating system's language from German to English (if that's how it's currently set up) and give it another shot?If the files are the same and setting your OS to work in English doesn't work then there may be an issue with the CultureInvariant string comparisons SoniFight is performing so I may need to go back and revisit them.Cheers!

URL: https://forum.audiogames.net/post/438489/#p438489




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Re: SoniFight - Day of the Tentacle config update

2019-06-03 Thread AudioGames . net Forum — New releases room : r3dux via Audiogames-reflector


  


Re: SoniFight - Day of the Tentacle config update

Hi Tikki,Sorry to hear things are working out for you. Just so we're clear, you've got the latest Steam version of Ultra Street Fighter IV Arcade Edition (Steam Build ID 834219), but the German executable is different?The version of the SSFIV.exe file I have is 7,026,688 bytes in size and has a MD5 hash of 63de108cbf2b1861b14867bbd846a2d7.You should be able to find this executable in your Steam directory's steamapps/common/Super Street Fighter IV - Arcade Edition folder.Are you able to confirm that your version is the same or different? You can use the online MD5 hash generator at the following URL to generate the MD5 sum of the SSFIV.exe file: http://onlinemd5.com/.If the MD5 sums are the same, could you try changing your operating system's language from German to English (if that's how it's currently set up) and give it another shot?If the files are the same and setting your OS to work in English doesn't work then there may be an issue with the CultureInvariant string comparisons SoniFight is performing so I may need to go back and revisit them.Cheers!

URL: https://forum.audiogames.net/post/438489/#p438489




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Re: Psycho Strike - New Strategy/Action game

2019-06-03 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: Psycho Strike - New Strategy/Action game

I played this game when I was 12 

URL: https://forum.audiogames.net/post/438488/#p438488




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Re: Sound pool in Python

2019-06-03 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Sound pool in Python

It is not licensed. Really, do whatever you want with it.

URL: https://forum.audiogames.net/post/438487/#p438487




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Re: Any Soul Calibour II players out there?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Any Soul Calibour II players out there?

@5: Transcending history, and the world, a tale of souls and swords, eternally retold.

URL: https://forum.audiogames.net/post/438486/#p438486




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Re: News on Audio Game Hub?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: News on Audio Game Hub?

I do like that ads are more readily available now than they were before. Back then it was like 1 ad per game per day and I just got fed up with the game because I couldn't spend any real time with it.

URL: https://forum.audiogames.net/post/438485/#p438485




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Re: ?Bgt, A way to fade_all pools?

2019-06-03 Thread AudioGames . net Forum — Developers room : Sam_Tupy via Audiogames-reflector


  


Re: ?Bgt, A way to fade_all pools?

Note this is untested I just wrote it quickly in a notepad window and posted so you'll have to fix any errors.// to use, make a global array of sound_pools.
sound_pool@[] all_pools;
//Now lets make a couple pools;
sound_pool pool1;
sound_pool pool2;

//In the main function, add any pools you create to the all_pools array.
void main()
{
all_pools.insert_last(pool1);
all_pools.insert_last(pool1);
}

void fadepools(int fadespeed, int destvolume, bool destroy_when_done=true)
{
sound_pool_item@[] pool_items;
// So this sucks, none of the opAdd functions were wrapped so to add the items to the aray, we need to perform this ugglyness. If anyone knows a better way I'd actually love to hear about it.
for(uint i=0; i

URL: https://forum.audiogames.net/post/438484/#p438484




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Re: Psycho Strike - New Strategy/Action game

2019-06-03 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector


  


Re: Psycho Strike - New Strategy/Action game

hey, sorry for reviving an old, dead topic. sadly nothing new, i just unlocked the full version today and i am half way threw but i already know everything that happens, so i was curious if i could have a completed save file of this game? thanks!

URL: https://forum.audiogames.net/post/438483/#p438483




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Re: Paladin of the sky for the third time

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Paladin of the sky for the third time

Obnoxious was the word I kept coming up with, too, because of some of the dragon strike scrolls, huge rooms, and randomness. And repetition. And mazes. And the storyline which has parts throughout that don't seem to fit or feel like they were just hastily slapped together. And the goofy spelling and grammar gaffes. Basically the whole game! When you finish the game, you will have done every possible permutation of everything it has to offer. When I started cheating the scrolls, it got me past all those walls and the final shot fights, but it also made the game utterly pointless. So I'm fairly certain I'm done.

URL: https://forum.audiogames.net/post/438482/#p438482




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Re: Paladin of the sky for the third time

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Paladin of the sky for the third time

For me, the most obnoxious part of this game, mechanically, is certain dragon strike scrolls (though I didn't have quite as much problem with Stella as others did, I just did a fair amount of grinding and have fast reflexes). One of the worst things for me is near the top of the Tower of Regret. The last one. There's this huge, huge room, it's something like 75 tiles by 75 tiles (that's big, guys), and it's wide open. You have no clue, no hint, nothing at all, but in that enormous space you have to find someone who is lost. They stand still, but you can only hear them from approximately 8-10 squares away. That's just terrible design as far as I'm concerned. I know where the guy is now, sort of, but it still takes me a minute or two to find. That's not challenging or fun. it's just "hey, look, I made this huge room with a single object in it". Obnoxious is the word.

URL: https://forum.audiogames.net/post/438481/#p438481




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Re: Another (very short) NVDA survey for people to fill out.

2019-06-03 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Another (very short) NVDA survey for people to fill out.

This has been around for a bit, I filled it out when it was first circulated on the NVDA email list. I think it's good for it to get as much exposure as possible, though.

URL: https://forum.audiogames.net/post/438480/#p438480




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Re: Free captcha solving chrome extension

2019-06-03 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Free captcha solving chrome extension

yeah, I would have happily donated as well. When I go to a page containing a captcha now, an audio message plays which says, "something went wrong, please try solving captcha again in a few minutes" or something similar.

URL: https://forum.audiogames.net/post/438479/#p438479




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Re: VMware Fusion questions

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: VMware Fusion questions

Turn voiceover off like you normally would, command+f5, then hit ctrl+g to direct keyboard input to the virtual machine. Ctrl+command switches back to your host.

URL: https://forum.audiogames.net/post/438478/#p438478




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Another (very short) NVDA survey for people to fill out.

2019-06-03 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Another (very short) NVDA survey for people to fill out.

Hey allThis is just a mini survey, a surveyette if you will, but considering how seriously the NVAccess team seemed to take the results of the last one, based on the blind bargains podcast where they interviewed them at CSun 2019, I think it's definitely worth filling out, even if you don't care much for NVDA.Anyway, Here it is.Thanks!

URL: https://forum.audiogames.net/post/438475/#p438475




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Re: SoniFight - Day of the Tentacle config update

2019-06-03 Thread AudioGames . net Forum — New releases room : Tikki via Audiogames-reflector


  


Re: SoniFight - Day of the Tentacle config update

Hi,well, for me this system, as amazing as it sounds, seems not to be usable, simply because I'm not in the US.I tried it with Street Fighter IV, just to realize after buying the game, that I do have the right game version, but the wrong file version. So, Sonifight doesn't work with the game, changing the language to english does not help with that.So, I'm pretty frustrated right now. I don't even want to buy other games which have configs right now, just because I can't know if steam gives me the right game version. But nevertheless, it's amazing what you did there and maybe someday I will be able to enjoy it to through some kind of wonder. 

URL: https://forum.audiogames.net/post/438477/#p438477




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reading subtitle while listening to audio describe movies?

2019-06-03 Thread AudioGames . net Forum — Off-topic room : JasonBlaze via Audiogames-reflector


  


reading subtitle while listening to audio describe movies?

hey guys,  a strange question, is there a way to read subtitle when you're listening to audio describe movie on your pc?English is not my native so, there are a fiu part in the movie when I can't catch what the actors are saying do to their speaking to fast, or speaking with low voice.I've tried to download the subtitle files  and open them with notepad, yes, it help quite a bit, but still, I prefer NVDA to read the subtitle automaticly so I don't have to arrow down, and pause on each dialog.watching movie with audio describtion+subtitles will be a blessing.thanks before.

URL: https://forum.audiogames.net/post/438476/#p438476




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Another (very short) NVDA survey for people to fill out.

2019-06-03 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Another (very short) NVDA survey for people to fill out.

Hey allThis is just a mini survey, a surveyette if you will, but based on how seriously the NVAccess team seemed to take the results of the last one, based on the blind bargains podcast where they interviewed them at CSun 2019, I think it's definitely worth filling out, even if you don't care much for NVDA.Anyway, Here it is.Thanks!

URL: https://forum.audiogames.net/post/438475/#p438475




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Re: Our new IOS game Tank Battle.

2019-06-03 Thread AudioGames . net Forum — New releases room : DaddySpice via Audiogames-reflector


  


Re: Our new IOS game Tank Battle.

yeah I actually meant you should be able to drive your tank around and kill things instead of being stuck to this wave after wave way too simple format that it is now.

URL: https://forum.audiogames.net/post/438474/#p438474




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Re: accessible back up tool?

2019-06-03 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: accessible back up tool?

It's extremely irresponsible to discourage people from making backups. The aforementioned Windows 10 1809 bug is a prime example of why it's very important to have them, but even so, making regular backups is something everyone who owns a computer should do, regardless of whether they're performing a major update or not.

URL: https://forum.audiogames.net/post/438473/#p438473




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Re: preserving the BMMV TV shows

2019-06-03 Thread AudioGames . net Forum — Off-topic room : the best in the world via Audiogames-reflector


  


Re: preserving the BMMV TV shows

Hello everyone, can someone please upload season 3 of suits, season 4 of wolfblood, and also the movy Thumbelina. and thank you very much

URL: https://forum.audiogames.net/post/438472/#p438472




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Re: preserving the BMMV TV shows

2019-06-03 Thread AudioGames . net Forum — Off-topic room : the best in the world via Audiogames-reflector


  


Re: preserving the BMMV TV shows

Hello everyone can someone please upload season 3 of suits and season 4 of wolfblood, and also the movy Thumbelina. and thank you very much

URL: https://forum.audiogames.net/post/438472/#p438472




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Re: News on Audio Game Hub?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: News on Audio Game Hub?

I was very disappointed when Whispering Tunnels was cancelled, and that kinda soured me on playing any of their games after that. That said, I still have the app on my phone, maybe I'll try some of the new games again since I only played each of them a couple of times after they were released, except for Blind Cricket, which I thoroughly enjoyed.

URL: https://forum.audiogames.net/post/438471/#p438471




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Re: Any Soul Calibour II players out there?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : baby via Audiogames-reflector


  


Re: Any Soul Calibour II players out there?

what is this game all aboute?

URL: https://forum.audiogames.net/post/438470/#p438470




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Re: Any Soul Calibour II players out there?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector


  


Re: Any Soul Calibour II players out there?

The other thing you can try is simply selecting a character and hearing the battle cry they make in order to identify them; each character has a distinct cry, so this method should help you.

URL: https://forum.audiogames.net/post/438469/#p438469




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Re: Swamp, zombie FPS by Aprone

2019-06-03 Thread AudioGames . net Forum — New releases room : MikeFont via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Thanks for bringing swamp back up, yay!

URL: https://forum.audiogames.net/post/438468/#p438468




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Re: Buying a new headset, help needed.

2019-06-03 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Buying a new headset, help needed.

I would highly recommend the Sampson SR850 headphones. They're studio monitors but are absolutely incredible (and their cheap). They're $50.00 or so from Sweetwater (https://www.sweetwater.com/store/detail … headphones). They come with a quarter-inch connector, though that connector can be removed to reveal a 3.5MM connector. This makes them versatile: they can work with mixers that except a quarter-inch jack or a standard 3.5MM jack.

URL: https://forum.audiogames.net/post/438467/#p438467




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Re: Crazy Party: mini-games and card battle! (beta65)

2019-06-03 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta65)

@BookrageAside from Alireza's suggestion to change to IJKL, They sell Amazon Basics keyboards for like 15 bucks, or you can see if someone has one they don't need any more, check a thrift shop ETC.  Just plug it in and use that.  You could also use something like Joy2Key with a game controller.

URL: https://forum.audiogames.net/post/438466/#p438466




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Re: Warsim the realm of aslona

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Warsim the realm of aslona

Ehh don't worry about it too much, there are much more annoying topics than this LOL.

URL: https://forum.audiogames.net/post/438465/#p438465




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Re: Music that would fit with my YouTube channel?

2019-06-03 Thread AudioGames . net Forum — Off-topic room : sirpdex via Audiogames-reflector


  


Re: Music that would fit with my YouTube channel?

I have been recently looking into recording myself and have found open broadcast  Studio very accessible and handy , Especially when I figured out how to enable my desktop and microphone to be recorded at the same time .   As it records the desktops display and sounds . If you google a song that you will always find somewhere that has the clip or you can always browse through Not sure what sound you're actually looking for but if you're interested in any current sounding instrumentals hit me up .

URL: https://forum.audiogames.net/post/438464/#p438464




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Re: VMware Fusion questions

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : Vulcan_Raven via Audiogames-reflector


  


Re: VMware Fusion questions

So how do I disable Voice over once the mac host shortcuts are off/  Once again, thanks for your help

URL: https://forum.audiogames.net/post/438463/#p438463




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Re: Crazy Party: mini-games and card battle! (beta65)

2019-06-03 Thread AudioGames . net Forum — New releases room : UltimateBlade via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta65)

Lol sometimes, searching for an answer to your questions among the lists of thousands of post messages is tidious and boaring. Nice one though.

URL: https://forum.audiogames.net/post/438462/#p438462




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windows defender deleted endless runner

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : MichaelJ via Audiogames-reflector


  


windows defender deleted endless runner

Hello so as the topic says, windows defender deleted endless runner and I can't find the game. Does anyone have the link?

URL: https://forum.audiogames.net/post/438461/#p438461




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Re: Buying a new headset, help needed.

2019-06-03 Thread AudioGames . net Forum — Off-topic room : sirpdex via Audiogames-reflector


  


Re: Buying a new headset, help needed.

I have noticed a lot of YouTubers using studio monitor headphones which are normally associated with producers and engineers like the M40 & M50  I own both of these headsets along with a couple others for producing. They are very decent for the price and have a good sound to them .  I also have a pair of turtle beach stealth 600s for my Xbox and work on PC.

URL: https://forum.audiogames.net/post/438460/#p438460




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Re: VMware Fusion questions

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: VMware Fusion questions

First thing you want to do is turn off those mac host shortcuts in fusion preferences. Alt+tab should work by pressing option+tab.

URL: https://forum.audiogames.net/post/438459/#p438459




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Re: If survive the wild can see my location, how can I turn it off?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: If survive the wild can see my location, how can I turn it off?

Moderation:Post 33: I'm going to caution you that making comments about how to avoid a ban could be considered to go against Rule 3. I'm letting this pass as you weren't very specific, but next time I will be coming down a bit harder on this.Post 26: You're straying dangerously close to attack teritory, but as you're not making a statement towards a specific person I am going to let it pass with the privizo that if I see this again I will be issuing a warning.There truthfully are a number of warnings I could probably hand out, but I'm just going to issue a blanket cautionand point out I will be watching this topic closely.

URL: https://forum.audiogames.net/post/438458/#p438458




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Re: A Question about Soundfonts

2019-06-03 Thread AudioGames . net Forum — Off-topic room : Mitch via Audiogames-reflector


  


Re: A Question about Soundfonts

Okay. From looking, I don't see a way to actually change the instrument on the Mac, so I guess I'll have to wait.

URL: https://forum.audiogames.net/post/438456/#p438456




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Re: VMware Fusion questions

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : Vulcan_Raven via Audiogames-reflector


  


Re: VMware Fusion questions

I know this was originally a topic for running a VM of windows on a mac.  I got to say It works beautifully, and I thank those who helped a bunch..  Games run fine, but Some of the --- well NVDA add-ons have a problems running. most don't work.  I have tried reloading them, and still the same.  Also is their an easier way to switch windows with-in the VM?  Right now i use the task manager..

URL: https://forum.audiogames.net/post/438457/#p438457




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Re: A Question about Soundfonts

2019-06-03 Thread AudioGames . net Forum — Off-topic room : Mitch via Audiogames-reflector


  


Re: A Question about Soundfonts

Okay.

URL: https://forum.audiogames.net/post/438456/#p438456




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Re: Warsim the realm of aslona

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : UltimateBlade via Audiogames-reflector


  


Re: Warsim the realm of aslona

Ah there is already a page discussion dedicated to this game created by the admin of this site and i dont know that. I should have just post all my questions in there sorry about that. game and i dont know that.

URL: https://forum.audiogames.net/post/438455/#p438455




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Re: Warsim the realm of aslona

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Warsim the realm of aslona

@gonzalez2016s.alovverYou should be able to buy at least middle tier units by going into the diplomacy menu, then the independent kingdom who's units you want and choosing trade.  Then you can hire troops as long as you have a good relationship with them.Sadly you can't train them though...  But thankfully some races are so strong they don't even need training really.Powerful mercenary groups are another way to get better troops, and you can convert lots of your soldiers into that group as well, though keep in mind that they could disband.@UltimateBladeJust go to itch.io and sign in with the account you made, then either look in your purchased games or search for warsim in the search box.  It will know you already bought it and it will give you the download link.

URL: https://forum.audiogames.net/post/438454/#p438454




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Re: Paladin of the sky for the third time

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : UltimateBlade via Audiogames-reflector


  


Re: Paladin of the sky for the third time

Note, changing the speed of any game using this engine is just but a tip of a spear for this awsome software.You can do alot more than that.But I think, there is no need for me to mention that cause I know you knew that already. heh

URL: https://forum.audiogames.net/post/438453/#p438453




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Re: Warsim the realm of aslona

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : UltimateBlade via Audiogames-reflector


  


Re: Warsim the realm of aslona

Hey there is an update to this game which has been release just yesterday.So how can I get the update?Do I need to pay for the latest version of this game or I will just download the update and install it.If so, where can i download the update?

URL: https://forum.audiogames.net/post/438452/#p438452




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Re: Crazy Party: mini-games and card battle! (beta65)

2019-06-03 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta65)

press f10, you can use I J K & L as your arrow keys.

URL: https://forum.audiogames.net/post/438451/#p438451




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Re: Crazy Party: mini-games and card battle! (beta65)

2019-06-03 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta65)

a little sad about Crazyparty right now. I love the game but because of the age of my computer (it's a laptop.) my arrow keys are kind of messed up. Most of them are half-pressed down all the time so when I really get moving in Crazyparty my guy just runs and runs for a bit in a long line as the program is getting a lot more input than I am putting into it. This effectively means I won't be able to effectively play minigames for a while until I get my new computer which should be a few more months. I still however, can play the battle card game and am still loving it. But I love the minigames more so a little sad for now.

URL: https://forum.audiogames.net/post/438450/#p438450




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Re: Alt frequencies

2019-06-03 Thread AudioGames . net Forum — New releases room : crashmaster via Audiogames-reflector


  


Re: Alt frequencies

Well to be honest, I played a couple more times and found out a few ways to influence a few hosts in different ways to get a different responce, and I guess I could still replay this from time to time.Maybe in the dead of night but with only 1 main story and the inability to really follow through with it it does fall dead eventually.So many arks remain unanswered.Things like, if you stay does it work out or do you continue listening to the same thing for all time.If you leave, then what, is that it.What happened to those that got headakes, and what happens if things go utterly wrong.There is room for some sort of apocoliptic sequal.There is also room for say someone on the outside listening to things and wandering what things did.I'd also like to broadcast more than 1 sentence.

URL: https://forum.audiogames.net/post/438449/#p438449




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Re: News on Audio Game Hub?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: News on Audio Game Hub?

Hi all.Well, not sure what to tell you.I havn't had any communication with sonnar interactive for some months.This is what is known at least from last communication earlier this year, well end of last year probably now.The games and subscriptions havn't been doing as well as first thought.Sonnar is doing other projects in the accessability field from libraries and other things to well other things.Take all of that out of that as you will.This doesn't mean the death of the games.I actually have no idea what all that eventually means.Games are not the top of the list though they are still making games.What is known is that any future games and tests are for the smartphone device market that being android and apple with no plans to put them on anything else.There are thoughts about getting them eventually into pc, maybe steam or something they are shy about direct downloads for some reason.Over that I did ask about consoles, and the xbox especially since they do use unity.That and the win10 app store.Be  mindfull that when this all started it was before windows 10.I havn't contacted them about things but with the pc gamer pass maybe its time to visit the xbox and windows apps xbox pc marketplace then again thats just my view.Myself, I have had enough in my life in fact am still having enough good but also disruption with things being done to my house and a lot of other things that I havn't felt the need to contact sonnar.It does appear that my work for them is basically over for now at least.The sonnarnews wordpress blog has a post explaining the temperary ish closing of the sonnar news blog till I or they decide to contact me if they ever do.I am not looking to that at this stage.However its safe to see that if your library for your blind org has an alexa skill there is a chance we may have had part in it, not sure how many, I know the blind org in new zealand had sonnar do its alexa amazon system to some extent.So for those looking, it may not bee games, but if you see sonnari interactive somewhere in any non gaming things thats where we be.

URL: https://forum.audiogames.net/post/438448/#p438448




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Re: News on Audio Game Hub?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : musicalman via Audiogames-reflector


  


Re: News on Audio Game Hub?

I'd really be interested in knowing too. Their blocks game is pretty cool, as well as Animal Escape. I'm excited to see they're they're aiming for more action-oriented games.

URL: https://forum.audiogames.net/post/438447/#p438447




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Re: cool new speech encoder based on wavenet

2019-06-03 Thread AudioGames . net Forum — Off-topic room : musicalman via Audiogames-reflector


  


Re: cool new speech encoder based on wavenet

Yes, it reduces the size of wav files. The bit rate is 1.6 kbps, which is just a fancy term used to describe how much space 1 second of audio takes up. If I do some rough math, an hour of speech using this format could be compressed down to approximately 720 kilobytes of space! Which is way less than other semi high quality speech formats.

URL: https://forum.audiogames.net/post/438446/#p438446




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Re: Please help me

2019-06-03 Thread AudioGames . net Forum — Developers room : Liam via Audiogames-reflector


  


Re: Please help me

You can do something like int x;, but you need to declare a variable for it before using it. So the easiest way is to do something like int player x = 1;As also stated above you can not use < and > to adjust the value of a variable.

URL: https://forum.audiogames.net/post/438445/#p438445




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News on Audio Game Hub?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


News on Audio Game Hub?

Does anyone have information about audio game hub game runner?

URL: https://forum.audiogames.net/post/438443/#p438443




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Re: cool new speech encoder based on wavenet

2019-06-03 Thread AudioGames . net Forum — Off-topic room : keithwipf1 via Audiogames-reflector


  


Re: cool new speech encoder based on wavenet

So this can reduce the size of the files if I'm understanding it right?

URL: https://forum.audiogames.net/post/438444/#p438444




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Re: Swamp, zombie FPS by Aprone

2019-06-03 Thread AudioGames . net Forum — New releases room : TheBlindSaiyan via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

@darren... This is why offline games have advantages over online games, particularly if they're payed.At least with an offline game you don't have to worry about not being able to play because of external hosting issues you have no control of 

URL: https://forum.audiogames.net/post/438442/#p438442




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Re: Sound pool in Python

2019-06-03 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector


  


Re: Sound pool in Python

hi @amerikranianWHat license are your code licensed under (if any) ?Really want to include it in a bigger, open source project, but idk what the license is for your code.

URL: https://forum.audiogames.net/post/438441/#p438441




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Re: Please help me

2019-06-03 Thread AudioGames . net Forum — Developers room : goran via Audiogames-reflector


  


Re: Please help me

Hi,I haven't worked much with bgt, but from the look of things it appears that you have only declared the player_x and player_y variables without giving them any value. Try int player_x=0, player_y=0; , or whatever value you need the variables to be initially.also i don't know what you mean by player_x>1; and player_y>1;do you want to increase their value by 1? If so, you should do player_x++;player_y++;same goes for the left arrow, instead of writing player_x<1; write player_x--;

URL: https://forum.audiogames.net/post/438440/#p438440




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Re: Please help me

2019-06-03 Thread AudioGames . net Forum — Developers room : goran via Audiogames-reflector


  


Re: Please help me

Hi,I haven't worked much with bgt, but from the look of things it appears that you have only declared the player_x and player_y variables without giving them any value. Try int player_x=0, player_y=0; , or whatever value you need the variables to be initially.also i don't know what you mean by player_x>1; and player_y>1;do you want to increase their value by 1? If so, you should do player_x++;player_y++;

URL: https://forum.audiogames.net/post/438440/#p438440




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Re: Horror theme games.

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: Horror theme games.

Here is the latest version of Darkened Chain.https://1drv.ms/u/s!Aq1ziAl-Jvcwiwclito-lub_UGxF

URL: https://forum.audiogames.net/post/438439/#p438439




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Re: help running scrolling batles

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector


  


Re: help running scrolling batles

Hi.I'm a little late on this one, but I know why it's doing that. Basically, if you have reg entrys from newer sb versions, well the soundpack points to sounds/soundpacks/whatever, where as the sb 4.2 sounds are encrypted so that of corse isn't a thing. For some reason mason's old menu class seriously freaks out if it can't find the file it's trying to play and runtimes. There are two ways of fixing this, the first way is to do regedit and change the soundpack to sounds.dat or sounds2.dat manually, or the second and much easier way is to just use tools.bgt.

URL: https://forum.audiogames.net/post/438438/#p438438




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Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2019-06-03 Thread AudioGames . net Forum — New releases room : The Dwarfer via Audiogames-reflector


  


Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

Also, @Ogomez, it's in post 1 (the entire package). It's just a server application, because when you deploy it you'll simply be able to connect by going to the address of where it's hosted.Hth!

URL: https://forum.audiogames.net/post/438437/#p438437




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Re: shooter concept demo gone from the forum?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : The Dwarfer via Audiogames-reflector


  


Re: shooter concept demo gone from the forum?

You can't not accept the critics' criticism while accepting their money

URL: https://forum.audiogames.net/post/438436/#p438436




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Please help me

2019-06-03 Thread AudioGames . net Forum — Developers room : marko via Audiogames-reflector


  


Please help me

Hello! I read the how to use sound_pool in bgt, but i get this error... Here is the code and the error:#include "dynamic_menu.bgt"#include "sound_pool.bgt"void main(){tts_voice voice;show_game_window("Hamburger");dynamic_menu menu;menu.add_item_tts("Start the adventure");menu.add_item_tts("achievements");menu.add_item_tts("exit");int choice=menu.run("choose an option from the menu",true);if(choice==1){game();}}void game(){sound_pool poool;int player_x;int player_y;while(true);{poool.max_distance =50;poool.play_stationary("music.wav",false);if(key_pressed(KEY_RIGHT)){player_x>1;player_y>2;poool.update_listener_2d(player_x,player_y);}else{alert("error!","An error occurred");}if(key_pressed(KEY_LEFT)){player_x<1;player_y<2;}}}File: C:\Users\marco\Desktop\furia\furia.bgtOn line: 17 (1)Information: Compiling void game()File: C:\Users\marco\Desktop\furia\furia.bgtOn line: 29 (9)Line: player_x>1;Warning: 'player_x' is not initialized.File: C:\Users\marco\Desktop\furia\furia.bgtOn line: 30 (9)Line: player_y>2;Warning: 'player_y' is not initialized.

URL: https://forum.audiogames.net/post/438435/#p438435




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Re: Any Soul Calibour II players out there?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : Tikki via Audiogames-reflector


  


Re: Any Soul Calibour II players out there?

Hi,thanks, that's a good idea, I forgot that in VS you get told who is fighting. Thanks for the tip!Tikki

URL: https://forum.audiogames.net/post/438434/#p438434




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Re: Swamp, zombie FPS by Aprone

2019-06-03 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

well yes especially as people are paying for these accounts. not that i mind paying i have one myself and love the game but the point is that ok aprone gives his time to develop the game but we're still paying the money to play these games. again i don't mind that but it's a bit much when you can't.

URL: https://forum.audiogames.net/post/438433/#p438433




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Re: Monthly chat June 2019

2019-06-03 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: Monthly chat June 2019

Forensics test tomorrow and then I graduate high school.Going to nfb convention in july, for social reasons only. I don’t care about nfb.Starting community college in fall, getting 12 credit hours to transfer to a university. Fuck the SAT! I ain’t dealing with more bullshit from them!And that’s all for now.

URL: https://forum.audiogames.net/post/438432/#p438432




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Re: FreeOS Project

2019-06-03 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: FreeOS Project

@59, You need to build it on an Arch Linux installation, virtual or physical. You can't build it on a non-ARch LInux system.@58, I didn't know this. Thanks.

URL: https://forum.audiogames.net/post/438431/#p438431




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Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2019-06-03 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

The server is a Visual Basic 6 application. If you can figure out how to run it in Wine, please let me know. It may also run on a Windows Server, but Windows Server is absurdly expensive.

URL: https://forum.audiogames.net/post/438430/#p438430




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Re: Any Soul Calibour II players out there?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Any Soul Calibour II players out there?

I can't help with the others, but character selection can be figured out. Simply select two characters in vs mode and beat one of them to figure out who you are playing with. Actually, this works for both as you will be told who you are fighting, along with who wins.

URL: https://forum.audiogames.net/post/438429/#p438429




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Re: Swamp, zombie FPS by Aprone

2019-06-03 Thread AudioGames . net Forum — New releases room : fredd via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

got my account

URL: https://forum.audiogames.net/post/438428/#p438428




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Re: help with reaper?

2019-06-03 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: help with reaper?

Actually, I'm not set up to make a recording, and I don't feel like setting stuff up for that.

URL: https://forum.audiogames.net/post/438427/#p438427




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Re: Strange issue with TeamTalk

2019-06-03 Thread AudioGames . net Forum — Off-topic room : TheBlindSaiyan via Audiogames-reflector


  


Re: Strange issue with TeamTalk

@4... Downloaded the update and it fixed my problem.Thanks 

URL: https://forum.audiogames.net/post/438426/#p438426




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Re: shooter concept demo gone from the forum?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: shooter concept demo gone from the forum?

I think you need to stop selling things then, because it's very unfair what you're doing to your customers.

URL: https://forum.audiogames.net/post/438425/#p438425




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Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2019-06-03 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector


  


Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

HiHow can we host this game? Is the code available somewhere? If so, I can host a copy on oriolgomez.comUnles its windows only, in which case it won't be possible.

URL: https://forum.audiogames.net/post/438424/#p438424




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Any Soul Calibour II players out there?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : Tikki via Audiogames-reflector


  


Any Soul Calibour II players out there?

Hi,I'm currently trying to play Soul Calibour II. On an emulator, so I can use OCR.This actually works pretty well, except for two things. The charakter selection screen doesn't read and the list of weapons of a charakter in Weapon master mode doesn't read either.The second one is not that important, but if anyone could help me there it would be great. But the charakter selection is something I would like to have, since it's just good to know with who I'm actually playing. Has anyone of you played this game and has a list or something? Any help here would be greatly appreciated.Thanks and best regardsTikki

URL: https://forum.audiogames.net/post/438423/#p438423




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Re: Alt frequencies

2019-06-03 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: Alt frequencies

Regarding the accessibility features, I wish there was a way to get the current frequency and/or current subtitle/enhanced subtitle text to be read. I don't think any information is missing without them, but the few times I OCR'd the subtitles they were useful.

URL: https://forum.audiogames.net/post/438422/#p438422




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Free Deque University Scholarship

2019-06-03 Thread AudioGames . net Forum — Off-topic room : aaronespinozaca via Audiogames-reflector


  


Free Deque University Scholarship

I just wanted to spread the word about this free resource. It's a course to learn about web accessibility. It's a growing field.https://dequeuniversity.com/scholarships/apply

URL: https://forum.audiogames.net/post/438421/#p438421




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Re: Warsim, text based randomly generated stratogy

2019-06-03 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

hello,I've still been on this game playing, just haven't been saying a lot here, but I will say that you are definitely making this game even more fun with each update.

URL: https://forum.audiogames.net/post/438420/#p438420




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Re: made a mistake

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : yousuf via Audiogames-reflector


  


Re: made a mistake

hi.here's a working link for the game.https://masonasons.me/softs/CH.zipbest regards.Yousuf.

URL: https://forum.audiogames.net/post/438419/#p438419




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Re: made a mistake

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : yousuf via Audiogames-reflector


  


Re: made a mistake

hi.here's a working link for ch.https://masonasons.me/softs/CH.zipbest regards.Yousuf.

URL: https://forum.audiogames.net/post/438418/#p438418




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Re: Alt frequencies

2019-06-03 Thread AudioGames . net Forum — New releases room : Juliantheaudiogamer via Audiogames-reflector


  


Re: Alt frequencies

@44 and @45: Fully agreed with your thoughts.@45 again: From what I have heard, all other games by this dev are, as of yet, not accessible.

URL: https://forum.audiogames.net/post/438417/#p438417




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Re: If survive the wild can see my location, how can I turn it off?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : criticview via Audiogames-reflector


  


Re: If survive the wild can see my location, how can I turn it off?

AlirezaNosrati wrote:@criticview when did i say i was banned unfairly? i only said i get around the ban, i didn't say that i was banned unfairly.I didn't refer to your ban, I refered to your claim that I'm only playing, and not doing anything else.

URL: https://forum.audiogames.net/post/438416/#p438416




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Re: inquisitor, the demo out june 1st in italian

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : Juliantheaudiogamer via Audiogames-reflector


  


Re: inquisitor, the demo out june 1st in italian

@23: Fully agree with you there. I, as well, won't be putting one Cent on one of their games if I don't know if it is good.

URL: https://forum.audiogames.net/post/438415/#p438415




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Re: shooter concept demo gone from the forum?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: shooter concept demo gone from the forum?

masonian wrote:OK ... Fine.As a lot of you may know I've always had issues with taking criticism. Anything even the lightest things would and will set me off. I didn't want the trend to continue being a thing and I didn't know what else to do. Many of you are right in saying that it was a very hasty and quick decision. I always tend to follow my brain and not my heart, and do things in the heat of the moment. I hate it, I hate it I hate it and yes, I hate it. It seriously gets in the way and fucks with me. If only I just knew how to stay calm and not freak out all the time... Trust me, I want it about as much as you do, or don't, depending on who you are.So, basically, you just deleted all the topics because of the criticism? Just, waisted so many years because of that?Wow... Fair enough. That's of course your decision. But you need to be aware of the rules for selling a product. If the purchased products don't work because you have shut down the licens server or something simuler, then you should give your customer their money back. I have not checked if that's the case, which I of course doesn't hope. I'm just mentioning it...

URL: https://forum.audiogames.net/post/438414/#p438414




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Re: front news

2019-06-03 Thread AudioGames . net Forum — Site and forum feedback : Juliantheaudiogamer via Audiogames-reflector


  


Re: front news

Hi,@Aaron: Well, good luck with waiting for a response. Judging by Richard's and Sendermen's track record of maintaining (or rather not maintaining) the site I bet the frontpage thing will take a while to fix.

URL: https://forum.audiogames.net/post/438413/#p438413




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Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2019-06-03 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

You must run the server program. Once it is running, go to your web browser and type http://127.0.0.1:82 and press enter. This will allow you to play a local copy of the game. No one will be able to connect to you unless you forward port 82 in your router.Does anyone know why this isn't running in Wine? I'm going to send this information to Aprone, although I'm not sure how much he can help me. I'd really love to host servers for Seven Shores and this game. Hosting it on a computer inside my network is unacceptable. My upload bandwidth is horrible and there's no telling when the computer might be turned off or Internet service may go out.

URL: https://forum.audiogames.net/post/438361/#p438361




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Re: made a mistake

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: made a mistake

Hi.Maybe contact the developer? He is properly the only one who can do anything about it.

URL: https://forum.audiogames.net/post/438412/#p438412




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Re: Buying a new headset, help needed.

2019-06-03 Thread AudioGames . net Forum — Off-topic room : siria via Audiogames-reflector


  


Re: Buying a new headset, help needed.

Hi!I'll follow this topic too, since I wear headphones almost for 8 hours each day because of work, and I often need a new pair. I have the same needs of turtlepower, but I pay the most attention to comfort and softness. I also plug and unplug the jack a lot, so the cable should be quite resistant.I don't need a new headset right now, but, if you have suggestions, I'll certainly consider them when my current pair breaks.Thanks!

URL: https://forum.audiogames.net/post/438410/#p438410




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Re: What happened with sudden attack?

2019-06-03 Thread AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector


  


Re: What happened with sudden attack?

Thanks a lot, i'll be sure to try it out.

URL: https://forum.audiogames.net/post/438411/#p438411




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Re: Our new IOS game Tank Battle.

2019-06-03 Thread AudioGames . net Forum — New releases room : michaelhoffman1976 via Audiogames-reflector


  


Re: Our new IOS game Tank Battle.

Make it for android! Please?

URL: https://forum.audiogames.net/post/438409/#p438409




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Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2019-06-03 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

Hi.I ran into the same issue as Chris, and contacted Aprone about it. But he have no clue on how to solve the issue, so I gave up, after having spend long time on trying to fix the problem.

URL: https://forum.audiogames.net/post/438408/#p438408




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