Re: Diagnostic Complete. Problem Found, myriad occurrences: Error 404...

2017-11-11 Thread AudioGames . net Forum — General Game Discussion : JLove via Audiogames-reflector


  


Re: Diagnostic Complete.  Problem Found, myriad occurrences:  Error 404...

@John,This will work fine now that the AG archive is up and running.  However, this problem has plagued us for years, long before the idea of the archive was ever conceived.  I just have to wonder why no one who posted links to games ever realized that just taking them down without notifying the forum was probably not a good idea.  For that matter, given that space and bandwidth concerns are pretty moot in this day and age, why take them down at all?  And more than that, why not edit your post?  Seriously, is it as simple as sheer laziness?  And this doesn't just apply to games.  It extends to special scripts/mods that are created which make already-existing games (in a lot of cases mainstream ones) more accessible to us...and those probably would not fall under the auspices of the archive, and therefore, could not be hosted there.  The audiogames archive is a wonderful thing to have.  It's the mindset of not wanting to put forth a little effort that concerns me.Regarding the title, lol, thanks.  Seemed rather appropriate.  Blame the tech in me.  Smile.

URL: http://forum.audiogames.net/viewtopic.php?pid=337979#p337979





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Re: Diagnostic Complete. Problem Found, myriad occurrences: Error 404...

2017-11-11 Thread AudioGames . net Forum — General Game Discussion : john via Audiogames-reflector


  


Re: Diagnostic Complete.  Problem Found, myriad occurrences:  Error 404...

@JLove,As Jack said earlier, addressing both of your concerns is exactly why the audiogames archive was created. Games that are no longer available from the developer are often submitted to us and then added to the archive, and anyone who has made recordings is welcome to submit them for inclusion in our recordings section. This, of course, includes podcasts or instructional materials, and in several cases we've included such alongside a game.We also provide some information in cases where getting a game up and running is confusing, such as TDV, or those games that were distributed in source-only form.In a few cases a developer has contacted us and requested that we not make a title available for download. If this is the case (regardless of whether there are people who wish to play it or not), it seems only right that the developer's wishes be respected. It is their creation, after all.[Edit - amazing topic title, by the way.]Best,John

URL: http://forum.audiogames.net/viewtopic.php?pid=337960#p337960





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Re: Diagnostic Complete. Problem Found, myriad occurrences: Error 404...

2017-11-10 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Diagnostic Complete.  Problem Found, myriad occurrences:  Error 404...

@8, True. People are starting to rely more and more heavily on artificial intelligence systems like dictation to do everything for them -- something I'd consider a bad, bad practice, although I do do it myself to set alarms on my phone and things -- but I at least learn those extra shortcuts and methods in case AI systems somehow go offline. Most people forget that those systems use the internet to function; without them, they won't even work properly, if at all. Sirie, for instance, uses the internet to communicate with apples' remote voice input systems to process your requests. Google voice uses google TTS, or something like it, to process your requests, and Amazon Echo uses Amazon Lex to receive input, process voice commands, etc. And I don't have to go into the security implications; companies who say that anything you say using a product like Sirie or Google Voice is 100 percent secure and can't be accessed by anyone is only lying to themselves. The only way to know that anything you do is absolutely and totally secure is for you to host all those services yourself. But not very many people are that technical, so they'll rely on other organizations to do the dirty work for them. When it comes down to it, it's all blind faith in the organization your working with, nothing else. And for all of you who are reading this in Central time (UTC -0600), it is approaching Midnight, so happy Veterans Day!

URL: http://forum.audiogames.net/viewtopic.php?pid=337827#p337827





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Re: Diagnostic Complete. Problem Found, myriad occurrences: Error 404...

2017-11-10 Thread AudioGames . net Forum — General Game Discussion : JLove via Audiogames-reflector


  


Re: Diagnostic Complete.  Problem Found, myriad occurrences:  Error 404...

Like I said, I am not trying to be disrespectful or harsh, and I mean no offense.  But come on.  As I said, these considerations should just be common sense.  If I know that I put a link to a game in my post, and then I stop hosting it, but I don't update my post to reflect that, doesn't it occur to me that people who see the thread down the road and want to try it will click the dead link?  If it doesn't, it should.  And it's not that difficult to edit a post.  If I change where I am hosting a game, or if I upload it to another hosting location, then it is quite easy to go to my thread, click edit on the original post, find the form field, and enter that information; it would take 5 minutes or less.  Now, let's say that someone manages to find the game by some other means, in spite of the fact that my link is dead.  And let's say I made an instructional recording showing how to install and configure the game to work correctly, and for whatever reason I decide to stop hosting it.  If I don't edit my post to reflect a valid download link to the recording, this person is just going to click my dead link, and be shit out of luck.  Isn't this just logical common sense to everyone?Again, in today's world, I am not sure what is causing this problem to occur so much.  Space should not be an issue at all.  Most audiogames are not that big.  Of course, there are some that are, and for those, put them somewhere dependable if you can't host them on your own PC or server, and just point to that in your post.  With respect to recordings, space is irrelevant...just upload the shit to Youtube, and it will never die.

URL: http://forum.audiogames.net/viewtopic.php?pid=337797#p337797





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Re: Diagnostic Complete. Problem Found, myriad occurrences: Error 404...

2017-11-10 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Diagnostic Complete.  Problem Found, myriad occurrences:  Error 404...

To be honest, those who say "game x" is lost forget the fact that nothing is truly "lost" on the internet; a few bits of digging in the internet wayback machine will pull up the missing file. But no one should have to dig around in the wayback machine and attempt to remember the date the game was first released, then figure out the last update to it, to be able to pull it out of the merck that is the internet. Seriously...

URL: http://forum.audiogames.net/viewtopic.php?pid=337778#p337778





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Re: Diagnostic Complete. Problem Found, myriad occurrences: Error 404...

2017-11-10 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector


  


Re: Diagnostic Complete.  Problem Found, myriad occurrences:  Error 404...

Part of the problem is that a lot of these links point to a file on DropBox, and DropBox will actively block a file from being downloaded if they see the file being accessed by too many different IP addresses.A good and relatively simple solution is to submit games to the audio games archive, then post a link to the archives copy of it. That way, even if you can't keep hosting the game for whatever reason, it is where anyone who might want it can find it.

URL: http://forum.audiogames.net/viewtopic.php?pid=337737#p337737





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