Re: Soundrts router/firewall help

2016-02-21 Thread AudioGames . net Forum — General Game Discussion : SoundMUD via Audiogames-reflector


  


Re: Soundrts router/firewall help

I'll try to include some parts of the manual into the game, so the information would pop up when the user needs it.

URL: http://forum.audiogames.net/viewtopic.php?pid=251066#p251066





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Re: Soundrts router/firewall help

2016-02-20 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Soundrts router/firewall help

Gah! I feel like such an asshole now... I was probably thinking of the port for TS3 by accident when I said UDP only, sigh, I really hope that didn't have much to do with your issues, but I'm glad you've figured it out, and at least now you know how... Thanks Soundmud for pointing that out.Crhis, I don't really know enough to help you with the VMware issue reliably, but I do know that it uses NAT, network address translation, in conjunction with your router to make it seem as though the IP address of the Windows and Mac are the same, instead of two separate entities, and you can mess with those settings in options.Also, yeah it's for both, static IP's are so that the router knows which computer should have an open lane for traffic on that port, otherwise all of the computers on the network would have the same potential security
  breech, but for no gain on their part.  And you use port forwarding over DMZ because it's unsafe to open so many different gateways directly to the internet, since, unless it's a brute force attack, forwarding a port also allows it to bypass the router's firewalls.As to the tethering question, I don't really know, but considering that port forwarding is usually managed through a wireless router, and you would instead be connecting to a series of cell towers, it would have to be done on the device it's self, if at all possible.

URL: http://forum.audiogames.net/viewtopic.php?pid=250895#p250895





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Re: Soundrts router/firewall help

2016-02-20 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Soundrts router/firewall help

Gah! I feel like such an asshole now... I was probably thinking of the port for TS3 by accident when I said UDP only, sigh, I really hope that didn't have much to do with your issues, but I'm glad you've figured it out, and at least now you know how... Thanks Soundmud for pointing that out.Crhis, I don't really know enough to help you with the VMware issue reliably, but I do know that it uses NAT, network address translation, in conjunction with your router to make it seem as though the IP address of the Windows and Mac are the same, instead of two separate entities, and you can mess with those settings in options.Also, yeah it's for both, static IP's are so that the router knows which computer should have an open lane for traffic on that port, otherwise all of the computers on the network would have the same breech, but for no
  gain on their part.  And you use port forwarding over DMZ because it's unsafe to open so many different gateways directly to the internet, since, unless it's a brute force attack, forwarding a port also allows it to bypass the router's firewalls.As to the tethering question, I don't really know, but considering that port forwarding is usually managed through a wireless router, and you would instead be connecting to a series of cell towers, it would have to be done on the device it's self, if at all possible.

URL: http://forum.audiogames.net/viewtopic.php?pid=250895#p250895





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Re: Soundrts router/firewall help

2016-02-18 Thread AudioGames . net Forum — General Game Discussion : SoundMUD via Audiogames-reflector


  


Re: Soundrts router/firewall help

SoundRTS doesn't use UDP at all, it just uses TCP. Maybe that's why the test worked with DMZ.Using a portchecker website is a good way to test the server; using a smartphone as a modem to actually test with 2 networks is even better, of course.

URL: http://forum.audiogames.net/viewtopic.php?pid=250674#p250674





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Re: Soundrts router/firewall help

2016-02-15 Thread AudioGames . net Forum — General Game Discussion : stormer via Audiogames-reflector


  


Re: Soundrts router/firewall help

So my ISP replied saying I must try turning protected access off on my account. It is a feature from MWeb that helps with making your connection more secure.I tested SoundRTS last night after turning it off but it still didn't work. I then created a DMZ with the IP my wife's pc was using and changed the IP I used for the port forwarding, also removed the static IP.When I entered on multiplayer and then on enter IP it still didn't work. I then tried multiplayer, choose a server from the list and entered on my wife's game name and it finally worked!I used my Iphone as modem so that we would have 2 different connections in the house, because when we use the same network there is no problem of course, but now with 2 different network connections I could finally join her created server.I am not sure whether the protected access I turned off, or the DMZ solved the problem but at least there is progress. I will test it again over the next week 
 or two when I find time to figure out what the solution was as I would like to know. Just to make 100% sure of everything I will test it with a friend who is at a different location as well but I think I should get somewhere now at least.Thank you for all the help and explaining it to me, I now know a bit more and wouldn't have made it this far without your help.

URL: http://forum.audiogames.net/viewtopic.php?pid=250456#p250456





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Re: Soundrts router/firewall help

2016-02-10 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector


  


Re: Soundrts router/firewall help

Ahh yes, this problem again! I went through it a while ago and now more are going through it. The guide in post 2 is very good. Now, I have a few questions.First, why is all this even necessary? Is it for internet security or to know where to send the incoming network traffic or both? Second, can you host online games and have others connect if you are tethering from a phone to a computer? Thirdly, and most annoyingly, why doesn't this work in Vmware? With some help, I was finally able to track down the issue that Vmware was messing with incoming connections. Why is this and can it be solved? If not, I guess I really *do* need a physical Windows machine.I can't tell you how happy I was when I finally got things working. I had the issue from mid 2010 until about the end of last year and it felt like Christmas when stuff just worked.On a final note, I could never get the static IP to work. My router doesn't have the option to set one so I had to c
 onstantly update the port information with the new local IP.

URL: http://forum.audiogames.net/viewtopic.php?pid=249979#p249979





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Re: Soundrts router/firewall help

2016-02-10 Thread AudioGames . net Forum — General Game Discussion : stormer via Audiogames-reflector


  


Re: Soundrts router/firewall help

Heard back from my ISP, this is what they had to sayI have checked on the matter and from feedback received, support is not provided from MWEB regarding such configurations, in part as it is not permitted per the T:Unless you subscribe to a business packages and you are permitted in terms of such business package, you may not resell any services, receive any charge or benefit for the use of any services or provide Internet access or any other feature of the services to any third party or in any other way exploit the service for any commercial purposes. For example, you cannot provide Internet access to others through a dial up, ADSL or other connection, host shell accounts over the Internet, provide e-mail or news services, or send a news feed. You may not run a server (including game servers) in connection with the services. You may not provide network services to others via the services. In addition, you are prohibited from running servers for mail, ht
 tp, ftp, irc and multi-user interactive forums. You may not share your services.  They also point out that upload line speed is not very ideal per game hosting on an ADSL connection as upload line speed is much lower than download line speed.I must say, internet in South Africa really sucks.I'll find out what the business packages cost and also look at other ISP's but I think all of them are following the same rules etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=249947#p249947





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Re: Soundrts router/firewall help

2016-02-08 Thread AudioGames . net Forum — General Game Discussion : stormer via Audiogames-reflector


  


Re: Soundrts router/firewall help

I've emailed my ISP with the problem and asked them to help, usually takes 48hrs to get a response but I'll just call them if I don't hear anything back.In the meantime I'll read up on my rooter and port forwarding etc to familiarize myself with the various terms and what they mean.While I am at it, do you think adding the static IP I've created to a DMZ might help? I've seen a few web posts where people used a DMZ and it helped.I will also look into updating my rooter's firmware if I can't find a solution.Last night I used a port checking tool to see if the port forward I created for port 2500 can be detected but just got a timed out message. Got this message on the WhatsMyIp and portchecker sites.Would be great if I could have this sorted, soundrts is great and would love to play against friends, even top speed.Thanks for all your advice thus far.

URL: http://forum.audiogames.net/viewtopic.php?pid=249720#p249720





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Re: Soundrts router/firewall help

2016-02-08 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Soundrts router/firewall help

A DMZ host is worth a try I suppose, just make sure that the port forwarding for the same IP you add to it is disabled when you do, to avoid any conflicts, but honestly, unless for some reason port forwarding is just, broken on your router, it probably won't make a difference, since DMZ basically just opens all of your ports to the internet instead of just one, and then externally isolates any server you make from your regular network for added security, instead of just using the normal firewall only.This could be some sort of weird issue owing to the fact that your technically using 3G phone towers instead of physical cabling, in your current setup; at least as far as I can tell.  But I doubt it, considering that MWEB sells web server access...I hope you hear back from your ISP soon!

URL: http://forum.audiogames.net/viewtopic.php?pid=249764#p249764





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Re: Soundrts router/firewall help

2016-02-08 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Soundrts router/firewall help

A DMZ host is worth a try I suppose, just make sure that the port forwarding for the same IP you add to it is disabled when you do, to avoid any conflicts, but honestly, unless for some reason port forwarding is just, broken on your router, it probably won't make a difference, since DMZ basically works by opening all of your ports to the internet instead of only one, and then externally isolates any server you make from your regular network for added security, instead of simply using the normal firewall only.This could be some sort of weird issue owing to the fact that your technically using 3G phone towers instead of physical cabling, in your current setup; at least as far as I can tell.  But I doubt it, considering that MWEB sells web server access while using the same infrastructure.I hope you hear back from your ISP soon!

URL: http://forum.audiogames.net/viewtopic.php?pid=249764#p249764





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Re: Soundrts router/firewall help

2016-02-06 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Soundrts router/firewall help

Hmm, well if your sure that the person on the other end has unblocked SoundRTS through there firewall, then I guess you should talk to your ISP and explain the problem your having.  This could just be a limitation of the way your cable company'sinfrastructure is set up, or it's possible that they block you from creating a server without a special internet plan, in which case it won't hurt to ask anyway.You should also know that if you already have a server anywhere within your local network, especially one that's running Linux, it could be intercepting port 2500 for it's self, since that's the default SSH port for accessing it I believe.Unfortunately, changing to TCP won't help you, they are two totally different things.  But you may consider that some firewalls, both on the router and computer, let you pass specific ports through as well, so you may want to try that, though  personally, it's never hel
 ped me.  Still, every setup is different...  So it's worth a shot.Nice job on getting your self a static IP and port though!

URL: http://forum.audiogames.net/viewtopic.php?pid=249552#p249552





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Re: Soundrts router/firewall help

2016-02-06 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Soundrts router/firewall help

Hmm, well if your sure that the person on the other end has unblocked SoundRTS through there firewall, then I guess you should talk to your ISP and explain the problem your having.  This could just be a limitation of the way your cable company'sinfrastructure is set up, or it's possible that they block you from creating a server without a special internet plan, in which case it won't hurt to ask anyway, though it really doesn't seem like that's the case based on the lack of info given.Looking at your router on the MWEB website, I see that it supports a few protocols that, if switched off, may be helping to cause this problem.  Probably not though, but, what the hell it's worth a try... So try making sure that "NAT" and "UPNP" are both enabled, that's probably somewhere within an advanced 
 section dealing with LAN, local area network.  You should also consider updating your firmware to the latest version, that's going to be in the super top secret level 5, authorized access only government research lab section, where you'll probably have to submit to a retinal and DNA scan; so basically just the one most likely to brick your router for ever and ever and ever, leaving you sobbing and hopeless.  But if all else fails, updating the firmware might just fix things, and, hopefully, if you blow it up, your ISP can downgrade you back to the previous version.You should also know that if you already have a server anywhere within your local network, especially one that's running Linux, it could be intercepting port 2500 for it's self, since that's the default SSH port for accessing it I believe.Unfortunately, changing to TCP won't help you, they are two totally different things.  But you may consider that some firew
 alls, both on the router and computer, let you pass specific ports through as well, so you may want to try that, though  personally, it's never helped me.  Still, every setup is different...  So it's worth a shot.Nice job on getting your self a static IP and port though!P.S. Why do ISP's always put such stupid stuff on there main pages?  Is anyone ever actually going to use that dating link, and not feel like they just sunk to a new, as yet unexplored low in their lives? Or check the winning lottery numbers right there instead of you know, on the actual friggin lottery website?   Or maybe they'll rent a car so that they can travel to MWEB's offices personally in order to kick all of their asses for a network outage?  Actually, that might be a useful service after all...

URL: http://forum.audiogames.net/viewtopic.php?pid=249552#p249552





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Re: Soundrts router/firewall help

2016-02-06 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Soundrts router/firewall help

Hmm, well if your sure that the person on the other end has unblocked SoundRTS through there firewall, then I guess you should talk to your ISP and explain the problem your having.  This could just be a limitation of the way your cable company'sinfrastructure is set up, or it's possible that they block you from creating a server without a special internet plan, in which case it won't hurt to ask anyway.You should also know that if you already have a server anywhere within your local network, especially one that's running Linux, it could be intercepting port 2500 for it's self, since that's the default SSH port for accessing it I believe.Unfortunately, changing to TCP won't help you, they are two totally different things.  But you may consider that some firewalls, both on the router and computer, let you pass specific ports through as well, so you may want to try that, though  personally, it's never hel
 ped me.  Still, every setup is different...  So it's worth a shot.

URL: http://forum.audiogames.net/viewtopic.php?pid=249552#p249552





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Re: Soundrts router/firewall help

2016-02-06 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Soundrts router/firewall help

Hmm, well if your sure that the person on the other end has unblocked SoundRTS through there firewall, then I guess you should talk to your ISP and explain the problem your having.  This could just be a limitation of the way your cable company'sinfrastructure is set up, or it's possible that they block you from creating a server without a special internet plan, in which case it won't hurt to ask anyway, though it really doesn't seem like that's the case based on the lack of info given.Looking at your router on the MWEB website, I see that it supports a few protocols that, if switched off, may be helping to cause this problem.  Probably not though, but, what the hell it's worth a try... So try making sure that "NAT" and "UPNP" are both enabled, that's probably somewhere within an advanced 
 section dealing with LAN, local area network.  You should also consider updating your firmware to the latest version, that's going to be in the super top secret level 5, authorized access only government research lab section, where you'll probably have to submit to a retinal and DNA scan; so basically just the one most likely to brick your router for ever and ever and ever, leaving you sobbing and hopeless.  But if all else fails, updating the firmware might just fix things, and, hopefully, if you blow it up, your ISP can downgrade you back to the previous version.You should also know that if you already have a server anywhere within your local network, especially one that's running Linux, it could be intercepting port 2500 for it's self, since that's the default SSH port for accessing it I believe.Unfortunately, changing to TCP won't help you, they are two totally different things.  But you may consider that some firew
 alls, both on the router and computer, let you pass specific ports through as well, so you may want to try that, though  personally, it's never helped me.  Still, every setup is different...  So it's worth a shot.Nice job on getting your self a static IP and port though!P.S. Why do ISP's always put such stupid stuff on there main pages?  Is anyone ever actually going to use that dating link, and not feel like they just sunk to a new, as yet unexplored low in their lives? Or check the winning lottery numbers right there instead of you know, on the actual friggin lottery website?   Or maybe they'll rent a car so that they can travel to MWEB's offices perosnally in order to kick their asses for a network outage?  Actually, that might be a useful service after all...

URL: http://forum.audiogames.net/viewtopic.php?pid=249552#p249552





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Re: Soundrts router/firewall help

2016-02-06 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Soundrts router/firewall help

Hmm, well if your sure that the person on the other end has unblocked SoundRTS through there firewall, then I guess you should talk to your ISP and explain the problem your having.  This could just be a limitation of the way your cable company'sinfrastructure is set up, or it's possible that they block you from creating a server without a special internet plan, in which case it won't hurt to ask anyway, though it really doesn't seem like that's the case on the website.Looking at your router on the MWEB website, I see that it supports a few protocols that, if switched off, may be helping to cause this problem.  Probably not though, but, what the hell it's worth a try... So try making sure that "NAT" and "UPNP" are both enabled, that's probably somewhere within an advanced section dealing w
 ith LAN, local area network.  You should also consider updating your firmware to the latest version, that's going to be in the super top secret level 5, authorized access only government research lab section, where you'll probably have to submit to a retinal and DNA scan; so basically just the one most likely to brick your router for ever and ever and ever, leaving you sobbing and hopeless.  But if all else fails, updating the firmware might just fix things, and, hopefully, if you blow it up, your ISP can downgrade you back to the previous version.You should also know that if you already have a server anywhere within your local network, especially one that's running Linux, it could be intercepting port 2500 for it's self, since that's the default SSH port for accessing it I believe.Unfortunately, changing to TCP won't help you, they are two totally different things.  But you may consider that some firewalls, both on the
  router and computer, let you pass specific ports through as well, so you may want to try that, though  personally, it's never helped me.  Still, every setup is different...  So it's worth a shot.Nice job on getting your self a static IP and port though!P.S. Why do ISP's always put such stupid stuff on there main pages?  Is anyone ever actually going to use that dating link, and not feel like they just sunk to a new, as yet unexplored low in their lives? Or check the winning lottery numbers right there instead of you know, on the actual friggin lottery website?   Or maybe they'll rent a car so that they can travel to MWEB's offices perosnally in order to kick their asses for a network outage?  Actually, that might be a useful service after all...

URL: http://forum.audiogames.net/viewtopic.php?pid=249552#p249552





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Re: Soundrts router/firewall help

2016-02-06 Thread AudioGames . net Forum — General Game Discussion : stormer via Audiogames-reflector


  


Re: Soundrts router/firewall help

Thanks a lot for the help.I did everything you did, looked on the net to see where I can find everything on my specific rooter but for some reason I still can't host a game if someone is connecting from a different location.I also tried turning off the pc's and rooter's firewalls but still I can't host.I have a billion bipac 7300nx by the way and my ISP is MWeb in SA.Can I perhaps also try tcp instead of udp or won't that make a difference?I assigned a static IP as well but still nothing.Thanks again, at least I know the port forwarding process now.

URL: http://forum.audiogames.net/viewtopic.php?pid=249524#p249524





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Re: Soundrts router/firewall help

2016-02-05 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Soundrts router/firewall help

Every router is different, so the first step is to find out what brand it is, and what specific model.There should be a sticker somewhere on the unit that will give you the information you need, and possibly more...  Depending on the ISP.If you don't have someone that can see to read it for you, and OCR isn't working, then if it's the standard machine that you automatically get installed when you sign up for broadband internet, you should be able to just call your ISP's tech department and have them tell you.After you know the router's name, you need to look up some basic information about it on Google, if you haven't gotten it from your cable company already.  Start with what you need to type into the address bar of your web browser to access it's administrative interface, usually an internal IP; and then find out what the default username and password for logging into it is (keep in mind that this isn't t
 he same code that you use to connect to the wireless network it's self.)If you can also find step by step instructions on how to forward a port with your specific machine while your at it, then all the better, but unless your ISP has something in it's FAQ or help database, or you can get a hold of a readable electronic version of the user manual from the manufacturer's website, you probably won't be able to do so.So here's a general set of instructions that may or may not work depending on your specific router, assuming that there isn't a help link within the web interface it's self anywhere along the way, which you should keep an eye out for.  1.  Find the DHCP controls, sometimes known as IP assignment or some such; they will probably be in a more basic section that doesn't specifically have to do with t
 he wireless network it's self.2. You should see a list of the devices on your network, with device names, current internal IP's, which will be made up of 4 sets of numbers divided by dots, and possibly MAC addresses as well, (no relation to Apple computers, ) which are unique strings of letters and numbers separated by several dashes that are generated by a device's network card.  Next you need to locate your own device from within that list, usually it will contain the name of the person that owns the computer in it, and copy the MAC address, unless your particular router just lets you choose between clients with a combo box, in which case you don't need it.3. Asign a specific IP to the computer you've chosen, entering it's MAC Address if needed to identify it. next you'll probably have to type the IP in, by hand, and it should look
  just like the router's own IP address, accept for the very last number, which can not be the same, and needs to be no greater than "254".  For instance, my router's IP address is "192.168.0.1" and the one I gave my computer is "192.168.0.168". If you don't know what your router's internal IP is because yours was accessed by using a normal http address, such as "routerlogin.net" for instance, you can usually find out on either the main page that you see after logging in, or within some sort of status or about section.4. You should probably write down the new IP, along with any other information, such as your computer's MAC, that you think you might need later before continuing.  Make sure to apply your changes, and if the router needs to restart it's self, let it.  You may also need to disconnect from your wireless network and reconnect again, but this first part will be finished after that, a
 nd we can now forward the port to that IP you set, since now it won't change every hour or how ever long it is for you the way it usually does, which would break things.5. Now you can find the port forwarding area and do what you came to do, (it's not the same as port triggering by the way, so ignore that page if you come across it).  The one you want has about a 50 50 chance of being in either the basic or advanced sections, I guess it depends on how much your router trusts you not to bust it... 6. Create a new entry, and name it something like SoundRTS so that it's easy to find again if you need it.  Then choose port 2500, making sure that you've selected the UDP protocol option, and if you are asked to  provide both a start and an end port, just use the same one for both of them.7. Next you need to tell the router which de
 vice you want this port forwarded to, so if your router simply gives you a list of computers or IP addresses to choose from, just pick the one you want, unless you instead have two blank fields to fill in, internal IP and external IP, which is more likely, then you should enter the IP address you assigned earlier into both fields.  You may even need to do this twice, if you were asked to specify both a start and end port while doing the last step.8. Apply the changes and wait a moment, then reconnect if needed, and finally double check that SoundRTS is aloud through wind

Re: Soundrts router/firewall help

2016-02-05 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Soundrts router/firewall help

Every router is different, so the first step is to find out what brand it is, and what specific model.There should be a sticker somewhere on the unit that will give you the information you need, and possibly more...  Depending on the ISP.If you don't have someone that can see to read it for you, and OCR isn't working, then if it's the standard machine that you automatically get installed when you sign up for broadband internet, you should be able to just call your ISP's tech department and have them tell you.After you know the router's name, you need to look up some basic information about it on Google, if you haven't gotten it from your cable company already.  Start with what you need to type into the address bar of your web browser to access it's administrative interface, usually an internal IP; and then find out what the default username and password for logging into it is (keep in mind that this isn't t
 he same code that you use to connect to the wireless network it's self.)If you can also find step by step instructions on how to forward a port with your specific machine while your at it, then all the better, but unless your ISP has something in it's FAQ or help database, or you can get a hold of a readable electronic version of the user manual from the manufacturer's website, you probably won't be able to do so.So here's a general set of instructions that may or may not work depending on your specific router, assuming that there isn't a help link within the web interface it's self anywhere along the way, which you should keep an eye out for.  1.  Find the DHCP controls, sometimes known as "Assign a static IP" or some such; they will probably be in a more basic section that doesn't specifically 
 have to do with the wireless network it's self.2. You should see a list of the devices on your network, with device names, current internal IP's, which will be made up of 4 sets of numbers divided by dots, and possibly MAC addresses as well, (no relation to Apple computers, ) which are unique strings of letters and numbers separated by several dashes that are generated by a device's network card.  Next you need to locate your own device from within that list, usually it will contain the name of the person that owns the computer in it, and copy the MAC address, unless your particular router just lets you choose between clients with a combo box, in which case you don't need it.3. Asign a specific IP to the computer you've chosen, entering it's MAC Address if needed to identify it. next you'll probably have to type the IP in, by hand, a
 nd it should look just like the router's own IP address, accept for the very last number, which can not be the same, and needs to be no greater than "254".  For instance, my router's IP address is "192.168.0.1" and the one I gave my computer is "192.168.0.168". If you don't know what your router's internal IP is because yours was accessed by using a normal http address, such as "routerlogin.net" for instance, you can usually find out on either the main page that you see after logging in, or within some sort of status or about section.4. You should probably write down the new IP, along with any other information, such as your computer's MAC, that you think you might need later before continuing.  Make sure to apply your changes, and if the router needs to restart it's self, let it.  You may also need to disconnect from your wireless network and reconnect again, but this first part will be finis
 hed after that, and we can now forward the port to that IP you set, since now it won't change every hour or how ever long it is for you the way it usually does, which would break things.5. Now you can find the port forwarding area and do what you came to do, (it's not the same as port triggering by the way, so ignore that page if you come across it).  The one you want has about a 50 50 chance of being in either the basic or advanced sections, I guess it depends on how much your router trusts you not to bust it... 6. Create a new entry, and name it something like SoundRTS so that it's easy to find again if you need it.  Then choose port 2500, making sure that you've selected the UDP protocol option, and if you are asked to  provide both a start and an end port, just use the same one for both of them.7. Next you need to tell th
 e router which device you want this port forwarded to, so if your router simply gives you a list of computers or IP addresses to choose from, just pick the one you want, unless you instead have two blank fields to fill in, internal IP and external IP, which is more likely, then you should enter the IP address you assigned earlier into both fields.  You may even need to do this twice, if you were asked to specify both a start and end port while doing the last step.8. Apply the changes and wait a moment, then reconnect if needed, and finally double check that SoundRTS is aloud