Re: audio files

2015-05-16 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector


  


Re: audio files

Hi SamI have a simple question hoping it to be answered: I noticed that most of your audio clips environment while in a room or similar is realistic, which is very awesome, but I know that it's not a recording, they're an audio files you put these effects on it to make it suitable with the general atmosphere, so which program did you use to make all of these ambiences? is it a vst or something? or just a certain program? if so, what is its name? Thank you.Have a nice day.

URL: http://forum.audiogames.net/viewtopic.php?pid=216600#p216600




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Re: audio files

2015-04-30 Thread AudioGames . net Forum — Off-topic room : samtupy1 via Audiogames-reflector


  


Re: audio files

Have something completely random. Heres my bad atempt at making a helicopter with svox piko lolhttps://www.dropbox.com/s/6bxvobklvbcn7 … i.wav?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=214425#p214425




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Re: audio files

2015-04-22 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector


  


Re: audio files

Ok, have this https://www.dropbox.com/s/eto3a50zthkit … 9.mp3?dl=0It's an intro of an audio series for how to become a professional in games, in this Arabic series, I and my friend roro explain the games that you need to focus and think, we explain the difficult medium and difficult games, and I made an intro for it, it's in English, but it contains some Arabic words, and the file name is in Arabic, so that's why the link is that long, sorry about that.

URL: http://forum.audiogames.net/viewtopic.php?pid=213266#p213266




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Re: audio files

2015-04-21 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: audio files

I forgot about this earlier, had to grab it off the drive of my older computer.It's a short Halloween track that's not overly gory because it's meant to be played on speakers around smaller kids if it needs to be, with out upsetting them, I hope: lol.Mixing quality isn't spectacular, but it is relatively solid and still enjoyable to listen to, even if it's pretty simple, do to the fact that I did it in 3 hours with several unsorted libraries on a pair of internal 3.5 Wat stereo laptop speakers, the left of which had been distorting moderately for some time.Please enjoy...  Warning:  Somewhat Violent, Somewhat Disturbinghttps://www.dropbox.com/s/sqfajt4u2kaod … 4.mp3?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=213093#p213093




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Re: audio files

2015-04-21 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: audio files

I forgot about this earlier, had to grab it off the drive of my older computer.It's a short Halloween track that's not overly gory because it's meant to be played on speakers around smaller kids if it needs to be, with out upsetting them, I hope: lol.Mixing quality isn't spectacular, but it is relatively solid and still enjoyable to listen to, even if it is relatively simple, do to the fact that I did it in 3 hours with several unsorted libraries on a pair of internal 3.5 Wat stereo laptop speakers, the left of which had been distorting moderately for some time.Please enjoy...  https://www.dropbox.com/s/sqfajt4u2kaod … 4.mp3?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=213093#p213093




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Re: audio files

2015-04-20 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector


  


Re: audio files

Sam in post 7, that sounds awesome. I actually wanted to do that, but i don't have money to do so and don't want to invest in such a project when I know not how far it would actually go...:PAll of those audio files sound really great; I have about 8 of them but am not quite sure whether or not I want to share them here.anyways, just eppick lolz.

URL: http://forum.audiogames.net/viewtopic.php?pid=213048#p213048




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Re: audio files

2015-04-19 Thread AudioGames . net Forum — Off-topic room : samtupy1 via Audiogames-reflector


  


Re: audio files

haha. Anyway, heres something else, have this, it's sorta funny, I made this a while ago when I was boardhttps://www.dropbox.com/s/7v4ioiot7z6q4 … o.wav?dl=0And well, mason got a hold of it and made this. https://www.dropbox.com/s/inaba2uezde5u … x.wav?dl=0Thanks mason. hahahaha. This is what I was going to have as the logo for sammy center, but decided against ithttps://www.dropbox.com/s/5u8wxbrgk4ukd … r.wav?dl=0And yay for you getting a fake skype voicemail I never usedhttps://www.dropbox.com/s/b0f5tysthc3js … l.wav?dl=0I had a sub in school one day, and well, let's just say I told her to record something haha. Quite vialenthttps://www.dropbox.com/s/kz6w2fuj0oqxr … d.wav?dl=0Ok this one is kinda crazy, mostly cause it failed. Rofl. Have something me and a friend tried making, that failed, more than eppicly. Heres whare you get to see the bad side of my audio editing. Note that this is very loudhttps://www.dropbox.com/s/0j95anxszqbjj … g.wav?dl=0The story actually came up when sara told me about her lightning stormThis is me trying to sing harmany with my own voice. https://www.dropbox.com/s/i24yrn1gxn4bu … e.wav?dl=0I hope you enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=212914#p212914




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Re: audio files

2015-04-19 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector


  


Re: audio files

But wait, aren't you dead because of this ruthless criminal guy who killed you in the first clip?  I was just kidding, great works.

URL: http://forum.audiogames.net/viewtopic.php?pid=212872#p212872




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Re: audio files

2015-04-19 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector


  


Re: audio files

Rofl, and rofl, and rofl, Sam you are crazy, lol, very good clips.

URL: http://forum.audiogames.net/viewtopic.php?pid=212871#p212871




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Re: audio files

2015-04-18 Thread AudioGames . net Forum — Off-topic room : samtupy1 via Audiogames-reflector


  


Re: audio files

Hey I figured i'd throw a couple more of these out thereHey, me, I think I might wanna use my radio a little uh, better? Quite gorry and vialenthttps://www.dropbox.com/s/thgyvugu65hpw … s.ogg?dl=0Have a raw part of the sam tupy productions logo! Gunshots, a little bloodhttps://www.dropbox.com/s/0whehi480ijbu … n.wav?dl=0Quite litterily, poor, poor, car. Very loudhttps://www.dropbox.com/s/nmfy6av45lt6t … 1.wav?dl=0Hey looky, it's my little gun beat! Nothing profetional but hey, rofl! https://www.dropbox.com/s/4ec9nynr2tcxx0c/rgb.wav?dl=0We were eating dinner and well mom over kooked the bread. It still tasted good but was all crunchy. Well, let's just say I had some idiotic fun after I was done eatinghttps://www.dropbox.com/s/dnm2ti92bbr0x … d.wav?dl=0Also a little behind the scene part of that chipbread.wav filehttps://www.dropbox.com/s/5ej3jsjska08d … y.wav?dl=0Ok so i'll put this here anyway, see I don't much like jaws so I made this just to laugh at. Note that this could be offensive to jaws usershttps://www.dropbox.com/s/hwdnig3wedyew … 3.wav?dl=0ooh, hey! It's amazing! Here is me being a 3 dimensional idiot!https://www.dropbox.com/s/ku9fsi7k115q5kt/3d.ogg?dl=0I'll throw this here too, it's in another topic but here, a tts production, warning, very gorry, lots of killing, and can be loudhttps://www.dropbox.com/s/utjqwsmfjgcgi … e.ogg?dl=0Hey, look out! It's sam tupy the zombie, it's the sanimal! https://www.dropbox.com/s/826ao4vwaq6xh … l.ogg?dl=0Elowuence and this stupid girl, quit fighting!https://www.dropbox.com/s/2mczh1xxqjan1 … s.ogg?dl=0Here, have the speakertest from SC and STWhttps://www.dropbox.com/s/vjwmxzi36ax5k … t.ogg?dl=0Dedicated to my cousin Andrew! Andrew is very funny and sometimes he takes it over the top and get's inappropriate. Lol. But this wasn't ment to be that way. He told me the story, of how he was eating and his mom wondered what he wanted to eat. So randomly, he came up with this. Note that in the thing it could be interpreted rong, wiener is actually hotdog, I already warned you sometimes he goes over the top. Anyway, back a long time ago when I couldn't even have access to a computer me and andrew wished I owned a recording studio. I don't but I can do enough. So for my first atempt at something that wasn't slamming our fists on the table for drums, have this and note that Andrew came up with the words of the songhttps://www.dropbox.com/s/vdk7vltmh0fzj … s.mp3?dl=0Instpired by rtr. I'm not a speak and spell, but i'm in a toy just the same, till I get shot! I didn't take any sounds from rtr, but the crying sound is from sony pictures fx and probably somewhare in hollywood PE. Kind of sadhttps://www.dropbox.com/s/s99kr6rfq1a84 … y.ogg?dl=0Right, so that's all for now, more will be coming soon! I love all the other stuff everyone has posted!

URL: http://forum.audiogames.net/viewtopic.php?pid=212776#p212776




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Re: audio files

2015-04-15 Thread AudioGames . net Forum — Off-topic room : the terminator via Audiogames-reflector


  


Re: audio files

mhm sammy, that'll be awesome.

URL: http://forum.audiogames.net/viewtopic.php?pid=212378#p212378




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Re: audio files

2015-04-15 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector


  


Re: audio files

Ah, sorry I forgot to say that these two persons are a tts Arabic voices from Vocalizer synthesizer.

URL: http://forum.audiogames.net/viewtopic.php?pid=212342#p212342




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Re: audio files

2015-04-15 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector


  


Re: audio files

Hi,This is a 3D comedy audio clip I made, but unfortunately in Arabic, and it's not continued yet, but if you don't mind listen to it, here it is https://www.dropbox.com/s/58gmi8sad383o … p.mp3?dl=0Sorry if the language isn't understandable, I'll work on English clips very soon.Regards

URL: http://forum.audiogames.net/viewtopic.php?pid=212341#p212341




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Re: audio files

2015-04-14 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: audio files

the samples used in my audio file come from dectalk, king of fighters 2003, the braille note classic, clean sweap (for the vectrex) and Arabian (better known to some under the name super Arabian, as it was called on the nes)

URL: http://forum.audiogames.net/viewtopic.php?pid=212290#p212290




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Re: audio files

2015-04-14 Thread AudioGames . net Forum — Off-topic room : samtupy1 via Audiogames-reflector


  


Re: audio files

these are all great, I think I might post my own share of new ones soon. Also, i've been thinking of making something like youtube, but i'd call it audiotube.net, and it would be a thing similar to youtube whare you could search for uploaded audio files, comment, etc. Like youtube for the blind, whare theres no more stupid non description or scilent youtube comp tutorials. I think that would be cool but it's only a longterm idea.

URL: http://forum.audiogames.net/viewtopic.php?pid=212284#p212284




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Re: audio files

2015-04-13 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: audio files

here is something I made with random video game samples.https://www.dropbox.com/s/90zmcfubo7q0k … l.wav?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=212147#p212147




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Re: audio files

2015-04-13 Thread AudioGames . net Forum — Off-topic room : the terminator via Audiogames-reflector


  


Re: audio files

hi.yep, sams things are too fun and they maked me laugh with my family.my family's english is more poor than mine one, so I sincerelly apologize.anyways, will thum sam up!

URL: http://forum.audiogames.net/viewtopic.php?pid=212120#p212120




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Re: audio files

2015-04-11 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: audio files

Awesome work Sam, the attention to detail is admirable, and even in the smaller skits, the story is easy to follow, well put together, and the audio is over all simple, yet very effective, which can be hard to pull off in a neat little package like that.I listened to 3 or 4 of your skits, and I'll probably look at some more as well, I gave you a thumbs up, and would be interested in seeing others if your willing to share them, if and when you have time to make more.The only thing I can recommend is to be a bit less repetative in terms of the exact sounds you use for multiple events, for some of the skits, such as the rattling in the camper skit.How ever I had to think a bit to come up with something that you could improve, and the over all quality of the work is hard to fault, so don't take that as a make or break comment.Cae, most if not all of the links on that page give a 404.Burac, sure, I'll take a listen as long as they aren't too realistic :$, I've never been a fan of intents premeditative violence or over the top horror movie style ultraviolence, unless it's really worth it to me my self, but that's just me.  I do suggest putting some kind of warning in your post though.I really need to do more of my own, I forgot how fun they could be, but here are some of my sounds, consisting of a few short sequences, and a few of the clips that I've made for games, videos, and the like, that I'm most proud of or amused by.Allot of these use sounds from different mainstream and audio games, but also some professional, unlicensed sound libraries:  I'm just throwing that out there right now, even though they are mixed tastefully, I hope, because, in the case of the audio games, even though there's no reason to feel bad about using sounds from people who got them from torrents, file sharing sites, and FTP servers, and then mixed them minimally and put them in games for non commercial use all around anyway, I thought I'd try to head off any questions before they started.As for the mainstream games and professional libraries, well, we all need material to work with if we want to learn and grow, and as good as the samples from sites like freesound, flashkit, freeloops, and others are, they still need allot more fixing up and sifting than high quality libs with no surprises and top notch audio all around, which, also happen to cost thousands of dollars.How ever I'm also not stupid or disrespectful enough to the recordists, developers, and clean up engineers that helped make those libs and games to try to make money off these sounds with my amiture abilities and 50 dollar audio editor.SkitsAn AI driven automated nuclear based Planetary Defense System for safely destroying targets in space from the ground, that never got added to DMNB.Warning:  Somewhat Violenthttps://www.dropbox.com/s/9f8vufx4l1r4r2x/PDS.mp3?dl=0A zombie invasion scene I created to highlight the rediculously awesome and intents voice work done by Darth Scorp for Swamp, which he liked, by the way.Warning:  Sudden, Violent, Gory, Somewhat Disturbinghttps://www.dropbox.com/s/gx8xf2jkodl90 … p.mp3?dl=0A sudden and comical scene where a man is minding his own business when his head suddenly explodes through unknown means...  I made this for a joke text adventure.Warning: Quite Goryhttps://www.dropbox.com/s/2f244semzcfva … n.mp3?dl=0A man is running full tilt, not looking where he's going, and unfortunately, even though he tries to stop at the last second, he takes a tumble, a long one...  Another skit I made for the joke text adventure.Warning:  Somewhat Gory, Somewhat Disturbinghttps://www.dropbox.com/s/x2c6rn7uywrxp … 0.mp3?dl=0A man walks through the door at the end of a corridor, and sees his friend in the room beyond, his friend greets him, then suddenly pulls out an assault rifle and shoots the man with a short burst of fully automatic fire, then bids him goodbye.  Another skit I made for that joke text adventure.Warning:  Violent, Somewhat Disturbinghttps://www.dropbox.com/s/f7i4ft4djrmwi … C.mp3?dl=0One man upsets another, who runs out of the room they are both in, crying, and slams the door behind him. A moment later, the first man begins to cough and choke, then finally collapses, dead, while the other man, who secretly stayed outside the door, laughs evily. The last skit from that joke text adventure.Warning:  Violent, Disturbinghttps://www.dropbox.com/s/wa766slwjjaqk … e.mp3?dl=0A skit that pokes fun at the voicing for the game, Traders in Known Space.  The person behind the voice wasn't upset when I showed them, and I didn't do it to cause any harm.Warning:  Culturally Insensitive, Somewhat Violenthttps://www.dropbox.com/s/jkm0g5wb3mekk … n.mp3?dl=0Speratic gunfire and small explosions at a medium distance, from the perspective of the command deck on a mobile army command post on the edge of a warzone with running engine, radio commun

Re: audio files

2015-04-11 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: audio files

Awesome work Sam, the attention to detail is admirable, and even in the smaller skits, the story is easy to follow, well put together, and the audio is over all simple, yet very effective, which can be hard to pull off in a neat little package like that.I listened to 3 or 4 of your skits, and I'll probably look at some more as well, I gave you a thumbs up, and would be interested in seeing others if your willing to share them, if and when you have time to make more.The only thing I can recommend is to be a bit less repetative in terms of the exact sounds you use for multiple events, for some of the skits, such as the rattling in the camper skit.How ever I had to think a bit to come up with something that you could improve, and the over all quality of the work is hard to fault, so don't take that as a make or break comment.Cae, most if not all of the links on that page give a 404.Burac, sure, I'll take a listen as long as they aren't too realistic :$, I've never been a fan of intents premeditative violence or over the top horror movie style ultraviolence, unless it's really worth it to me my self, but that's just me.  I do suggest putting some kind of warning in your post though.I really need to do more of my own, I forgot how fun they could be, but here are some of my sounds, consisting of a few short sequences, and a few of the clips that I've made for games, videos, and the like, that I'm most proud of or amused by.Allot of these use sounds from different mainstream and audio games, but also some professional, unlicensed sound libraries:  I'm just throwing that out there right now, even though they are mixed tastefully, I hope, because, in the case of the audio games, even though there's no reason to feel bad about using sounds from people who got them from torrents, file sharing sites, and FTP servers, and then mixed them minimally and put them in games for non commercial use all around anyway, I thought I'd try to head off any questions before they started.As for the mainstream games and professional libraries, well, we all need material to work with if we want to learn and grow, and as good as the samples from sites like freesound, flashkit, freeloops, and others are, they still need allot more fixing up and sifting than high quality libs with no surprises and top notch audio all around, which, also happen to cost thousands of dollars.How ever I'm also not stupid or disrespectful enough to the recordists, developers, and clean up engineers that helped make those libs and games to try to make money off these sounds with my amiture abilities and 50 dollar audio editor.SkitsAn AI driven automated nuclear based Planetary Defense System for safely destroying targets in space from the ground, that never got added to DMNB.Warning:  Somewhat Violenthttps://www.dropbox.com/s/9f8vufx4l1r4r2x/PDS.mp3?dl=0A zombie invasion scene I created to highlight the rediculously awesome and intents voice work done by Darth Scorp for Swamp, which he liked, by the way.Warning:  Sudden, Violent, Gory, Somewhat Disturbinghttps://www.dropbox.com/s/gx8xf2jkodl90 … p.mp3?dl=0A sudden and comical scene where a man is minding his own business when his head suddenly explodes through unknown means...  I made this for a joke text adventure.Warning: Quite Goryhttps://www.dropbox.com/s/2f244semzcfva … n.mp3?dl=0A man is running full tilt, not looking where he's going, and unfortunately, even though he tries to stop at the last second, he takes a tumble, a long one...  Another skit I made for the joke text adventure.Warning:  Somewhat Gory, Somewhat Disturbinghttps://www.dropbox.com/s/x2c6rn7uywrxp … 0.mp3?dl=0A man walks through the door at the end of a corridor, and sees his friend in the room beyond, his friend greets him, then suddenly pulls out an assault rifle and shoots the man with a short burst of fully automatic fire, then bids him goodbye.  Another skit I made for that joke text adventure.Warning:  Violent, Somewhat Disturbinghttps://www.dropbox.com/s/f7i4ft4djrmwi … C.mp3?dl=0One man upsets another, who runs out of the room they are both in, crying, and slams the door behind him. A moment later, the first man begins to cough and choke, then finally collapses, dead, while the other man, who secretly stayed outside the door, laughs evily. The last skit from that joke text adventure.Warning:  Violent, Disturbinghttps://www.dropbox.com/s/wa766slwjjaqk … e.mp3?dl=0A skit that pokes fun at the voicing for the game, Traders in Known Space.  The person behind the voice wasn't upset when I showed them, and I didn't do it to cause any harm.Warning:  Culturally Insensitive, Somewhat Violenthttps://www.dropbox.com/s/jkm0g5wb3mekk … n.mp3?dl=0Speratic gunfire and small explosions at a medium distance, from the perspective of the command deck on a mobile army command post on the edge of a warzone with running engine, radio commun

Re: audio files

2015-04-11 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: audio files

Awesome work Sam, the attention to detail is admirable, and even in the smaller skits, the story is easy to follow, well put together, and the audio is over all simple, yet very effective, which can be hard to pull off in a neat little package like that.I listened to 3 or 4 of your skits, and I'll probably look at some more as well, I gave you a thumbs up, and would be interested in seeing others if your willing to share them, if and when you have time to make more.The only thing I can recommend is to be a bit less repetative in terms of the exact sounds you use for multiple events, for some of the skits, such as the rattling in the camper skit.How ever I had to think a bit to come up with something that you could improve, and the over all quality of the work is hard to fault, so don't take that as a make or break comment.Cae, most if not all of the links on that page give a 404.Burac, sure, I'll take a listen as long as they aren't too realistic :$, I've never been a fan of intents premeditative violence or over the top horror movie style ultraviolence, unless it's really worth it to me my self, but that's just me.  I do suggest putting some kind of warning in your post though.I really need to do more of my own, I forgot how fun they could be, but here are some of my sounds, consisting of a few short sequences, and a few of the clips that I've made for games, videos, and the like, that I'm most proud of or amused by.Allot of these use sounds from different mainstream and audio games, but also some professional, unlicensed sound libraries:  I'm just throwing that out there right now, even though they are mixed tastefully, I hope, because, in the case of the audio games, even though there's no reason to feel bad about using sounds from people who got them from torrents, file sharing sites, and FTP servers, and then mixed them minimally and put them in games for non commercial use all around anyway, I thought I'd try to head off any questions before they started.As for the mainstream games and professional libraries, well, we all need material to work with if we want to learn and grow, and as good as the samples from sites like freesound, flashkit, freeloops, and others are, they still need allot more fixing up and sifting than high quality libs with no surprises and top notch audio all around, which, also happen to cost thousands of dollars.How ever I'm also not stupid or disrespectful enough to the recordists, developers, and clean up engineers that helped make those libs and games to try to make money off these sounds with my amiture abilities and 50 dollar audio editor.SkitsAn AI driven automated nuclear based Planetary Defense System for safely destroying targets in space from the ground, that never got added to DMNB.Warning:  Somewhat Violenthttps://www.dropbox.com/s/9f8vufx4l1r4r2x/PDS.mp3?dl=0A zombie invasion scene I created to highlight the rediculously awesome and intents voice work done by Darth Scorp for Swamp, which he liked, by the way.Warning:  Sudden, Violent, Gory, Somewhat Disturbinghttps://www.dropbox.com/s/gx8xf2jkodl90 … p.mp3?dl=0A sudden and comical scene where a man is minding his own business when his head suddenly explodes through unknown means...  I made this for a joke text adventure.Warning: Quite Goryhttps://www.dropbox.com/s/2f244semzcfva … n.mp3?dl=0A man is running full tilt, not looking where he's going, and unfortunately, even though he tries to stop at the last second, he takes a tumble, a long one...  Another skit I made for the joke text adventure.Warning:  Somewhat Gory, Somewhat Disturbinghttps://www.dropbox.com/s/x2c6rn7uywrxp … 0.mp3?dl=0A man walks through the door at the end of a corridor, and sees his friend in the room beyond, his friend greets him, then suddenly pulls out an assault rifle and shoots the man with a short burst of fully automatic fire, then bids him goodbye.  Another skit I made for that joke text adventure.Warning:  Violent, Somewhat Disturbinghttps://www.dropbox.com/s/f7i4ft4djrmwi … C.mp3?dl=0One man upsets another, who runs out of the room they are both in, crying, and slams the door behind him. A moment later, the first man begins to cough and choke, then finally collapses, dead, while the other man, who secretly stayed outside the door, laughs evily. The last skit from that joke text adventure.Warning:  Violent, Disturbinghttps://www.dropbox.com/s/wa766slwjjaqk … e.mp3?dl=0A skit that pokes fun at the voicing for the game, Traders in Known Space.  The person behind the voice wasn't upset when I showed them, and I didn't do it to cause any harm.Warning:  Culturally Insensitive, Somewhat Violenthttps://www.dropbox.com/s/jkm0g5wb3mekk … n.mp3?dl=0Speratic gunfire and small explosions at a medium distance, from the perspective of the command deck on a mobile army command post on the edge of a warzone with running engine, radio commun

Re: audio files

2015-04-11 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: audio files

Awesome work Sam, the attention to detail is admirable, and even in the smaller skits, the story is easy to follow, well put together, and the audio is over all simple, yet very effective, which can be hard to pull off in a neat little package like that.I listened to 3 or 4 of your skits, and I'll probably look at some more as well, I gave you a thumbs up, and would be interested in seeing others if your willing to share them, if and when you have time to make more.The only thing I can recommend is to be a bit less repetative in terms of the exact sounds you use for multiple events, for some of the skits, such as the rattling in the camper skit.How ever I had to think a bit to come up with something that you could improve, and the over all quality of the work is hard to fault, so don't take that as a make or break comment.Cae, most if not all of the links on that page give a 404.Burac, sure, I'll take a listen as long as they aren't too realistic :$, I've never been a fan of intents premeditative violence or over the top horror movie style ultraviolence, unless it's really worth it to me my self, but that's just me.  I do suggest putting some kind of warning in your post though.I really need to do more of my own, I forgot how fun they could be, but here are some of my sounds, consisting of a few short sequences, and a few of the clips that I've made for games, videos, and the like, that I'm most proud of or amused by.Allot of these use sounds from different mainstream and audio games, but also some professional, unlicensed sound libraries:  I'm just throwing that out there right now, even though they are mixed tastefully, I hope, because, in the case of the audio games, even though there's no reason to feel bad about using sounds from people who got them from torrents, file sharing sites, and FTP servers, and then mixed them minimally and put them in games for non commercial use all around anyway, I thought I'd try to head off any questions before they started.As for the mainstream games and professional libraries, well, we all need material to work with if we want to learn and grow, and as good as the samples from sites like freesound, flashkit, freeloops, and others are, they still need allot more fixing up and sifting than high quality libs with no surprises and top notch audio all around, which, also happen to cost thousands of dollars.How ever I'm also not stupid or disrespectful enough to the recordists, developers, and clean up engineers that helped make those libs and games to try to make money off these sounds with my amiture abilities and 50 dollar audio editor.SkitsAn AI driven automated nuclear based Planetary Defense System for safely destroying targets in space from the ground, that never got added to DMNB.Warning:  Somewhat Violenthttps://www.dropbox.com/s/9f8vufx4l1r4r2x/PDS.mp3?dl=0A zombie invasion scene I created to highlight the rediculously awesome and intents voice work done by Darth Scorp for Swamp, which he liked, by the way.Warning:  Sudden, Violent, Gory, Somewhat Disturbinghttps://www.dropbox.com/s/gx8xf2jkodl90 … p.mp3?dl=0A sudden and comical scene where a man is minding his own business when his head suddenly explodes through unknown means...  I made this for a joke text adventure.Warning: Quite Goryhttps://www.dropbox.com/s/2f244semzcfva … n.mp3?dl=0A man is running full tilt, not looking where he's going, and unfortunately, even though he tries to stop at the last second, he takes a tumble, a long one...  Another skit I made for the joke text adventure.Warning:  Somewhat Gory, Somewhat Disturbinghttps://www.dropbox.com/s/x2c6rn7uywrxp … 0.mp3?dl=0A man walks through the door at the end of a corridor, and sees his friend in the room beyond, his friend greets him, then suddenly pulls out an assault rifle and shoots the man with a short burst of fully automatic fire, then bids him goodbye.  Another skit I made for that joke text adventure.Warning:  Violent, Somewhat Disturbinghttps://www.dropbox.com/s/f7i4ft4djrmwi … C.mp3?dl=0One man upsets another, who runs out of the room they are both in, crying, and slams the door behind him. A moment later, the first man begins to cough and choke, then finally collapses, dead, while the other man, who secretly stayed outside the door, laughs evily. The last skit from that joke text adventure.Warning:  Violent, Disturbinghttps://www.dropbox.com/s/wa766slwjjaqk … e.mp3?dl=0A skit that pokes fun at the voicing for the game, Traders in Known Space.  The person behind the voice wasn't upset when I showed them, and I didn't do it to cause any harm.Warning:  Culturally Insensitive, Somewhat Violenthttps://www.dropbox.com/s/jkm0g5wb3mekk … n.mp3?dl=0Speratic gunfire and small explosions at a medium distance, from the perspective of the command deck on a mobile army command post on the edge of a warzone with running engine, radio commun

Re: audio files

2015-04-11 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: audio files

Awesome work Sam, the attention to detail is admirable, and even in the smaller skits, the story is easy to follow, well put together, and the audio is over all simple, yet very effective, which can be hard to pull off in a neat little package like that.I listened to 3 or 4 of your skits, and I'll probably look at some more as well, I gave you a thumbs up, and would be interested in seeing others if your willing to share them, if and when you have time to make more.The only thing I can recommend is to be a bit less repetative in terms of the exact sounds you use for multiple events, for some of the skits, such as the rattling in the camper skit.How ever I had to think a bit to come up with something that you could improve, and the over all quality of the work is hard to fault, so don't take that as a make or break comment.Cae, most if not all of the links on that page give a 404.Burac, sure, I'll take a listen as long as they aren't too realistic :$, I've never been a fan of intents premeditative violence or over the top horror movie style ultraviolence, unless it's really worth it to me my self, but that's just me.  I do suggest putting some kind of warning in your post though.I really need to do more of my own, I forgot how fun they could be, but here are some of my sounds, consisting of a few short sequences, and a few of the clips that I've made for games, videos, and the like, that I'm most proud of or amused by.Allot of these use sounds from different mainstream and audio games, but also some professional, unlicensed sound libraries:  I'm just throwing that out there right now, even though they are mixed tastefully, I hope, because, in the case of the audio games, even though there's no reason to feel bad about using sounds from people who got them from torrents, file sharing sites, and FTP servers, and then mixed them minimally and put them in games for non commercial use all around anyway, I thought I'd try to head off any questions before they started.As for the mainstream games and professional libraries, well, we all need material to work with if we want to learn and grow, and as good as the samples from sites like freesound, flashkit, freeloops, and others are, they still need allot more fixing up and sifting than high quality libs with no surprises and top notch audio all around, which, also happen to cost thousands of dollars.How ever I'm also not stupid or disrespectful enough to the recordists, developers, and clean up engineers that helped make those libs and games to try to make money off these sounds with my amiture abilities and 50 dollar audio editor.SkitsAn AI driven automated nuclear based Planetary Defense System for safely destroying targets in space from the ground, that never got added to DMNB.Warning:  Somewhat Violenthttps://www.dropbox.com/s/9f8vufx4l1r4r2x/PDS.mp3?dl=0A zombie invasion scene I created to highlight the rediculously awesome and intents voice work done by Darth Scorp for Swamp, which he liked, by the way.Warning:  Sudden, Violent, Gory, Somewhat Disturbinghttps://www.dropbox.com/s/gx8xf2jkodl90 … p.mp3?dl=0A sudden and comical scene where a man is minding his own business when his head suddenly explodes through unknown means...  I made this for a joke text adventure.Warning: Quite Goryhttps://www.dropbox.com/s/2f244semzcfva … n.mp3?dl=0A man is running full tilt, not looking where he's going, and unfortunately, even though he tries to stop at the last second, he takes a tumble, a long one...  Another skit I made for the joke text adventure.Warning:  Somewhat Gory, Somewhat Disturbinghttps://www.dropbox.com/s/x2c6rn7uywrxp … 0.mp3?dl=0A man walks through the door at the end of a corridor, and sees his friend in the room beyond, his friend greets him, then suddenly pulls out an assault rifle and shoots the man with a short burst of fully automatic fire, then bids him goodbye.  Another skit I made for that joke text adventure.Warning:  Violent, Somewhat Disturbinghttps://www.dropbox.com/s/f7i4ft4djrmwi … C.mp3?dl=0One man upsets another, who runs out of the room they are both in, crying, and slams the door behind him. A moment later, the first man begins to cough and choke, then finally collapses, dead, while the other man, who secretly stayed outside the door, laughs evily. The last skit from that joke text adventure.Warning:  Violent, Disturbinghttps://www.dropbox.com/s/wa766slwjjaqk … e.mp3?dl=0A skit that pokes fun at the voicing for the game, Traders in Known Space.  The person behind the voice wasn't upset when I showed them, and I didn't do it to cause any harm.Warning:  Culturally Insensitive, Somewhat Violenthttps://www.dropbox.com/s/jkm0g5wb3mekk … n.mp3?dl=0Speratic gunfire and small explosions at a medium distance, from the perspective of the command deck on a mobile army command post on the edge of a warzone with running engine, radio commun

Re: audio files

2015-04-11 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: audio files

Awesome work Sam, the attention to detail is admirable, and even in the smaller skits, the story is easy to follow, well put together, and the audio is over all simple, yet very effective, which can be hard to pull off in a neat little package like that.I listened to 3 or 4 of your skits, and I'll probably look at some more as well, I gave you a thumbs up, and would be interested in seeing others if your willing to share them, if and when you have time to make more.I really need to do more of my own, I forgot how fun they could be, but here are some of my sounds, consisting of a few short sequences, and a few of the clips that I've made for games, videos, and the like, that I'm most proud of or amused by.Allot of these use sounds from different mainstream and audio games, but also some professional, unlicensed sound libraries:  I'm just throwing that out there right now, even though they are mixed tastefully, I hope, because, in the case of the audio games, even though there's no reason to feel bad about using sounds from people who got them from torrents, file sharing sites, and FTP servers, and then mixed them minimally and put them in games for non commercial use all around anyway, I thought I'd try to head off any questions before they started.As for the mainstream games and professional libraries, well, we all need material to work with if we want to learn and grow, and as good as the samples from sites like freesound, flashkit, freeloops, and others are, they still need allot more fixing up and sifting than high quality libs with no surprises and top notch audio all around, which, also happen to cost thousands of dollars.How ever I'm also not stupid or disrespectful enough to the recordists, developers, and clean up engineers that helped make those libs and games to try to make money off these sounds with my amiture abilities and 50 dollar audio editor.SkitsAn AI driven automated nuclear based Planetary Defense System for safely destroying targets in space from the ground, that never got added to DMNB.Warning:  Somewhat Violenthttps://www.dropbox.com/s/9f8vufx4l1r4r2x/PDS.mp3?dl=0A zombie invasion scene I created to highlight the rediculously awesome and intents voice work done by Darth Scorp for Swamp, which he liked, by the way.Warning:  Sudden, Violent, Gory, Somewhat Disturbinghttps://www.dropbox.com/s/gx8xf2jkodl90 … p.mp3?dl=0A sudden and comical scene where a man is minding his own business when his head suddenly explodes through unknown means...  I made this for a joke text adventure.Warning: Quite Goryhttps://www.dropbox.com/s/2f244semzcfva … n.mp3?dl=0A man is running full tilt, not looking where he's going, and unfortunately, even though he tries to stop at the last second, he takes a tumble, a long one...  Another skit I made for the joke text adventure.Warning:  Somewhat Gory, Somewhat Disturbinghttps://www.dropbox.com/s/x2c6rn7uywrxp … 0.mp3?dl=0A man walks through the door at the end of a corridor, and sees his friend in the room beyond, his friend greets him, then suddenly pulls out an assault rifle and shoots the man with a short burst of fully automatic fire, then bids him goodbye.  Another skit I made for that joke text adventure.Warning:  Violent, Somewhat Disturbinghttps://www.dropbox.com/s/f7i4ft4djrmwi … C.mp3?dl=0One man upsets another, who runs out of the room they are both in, crying, and slams the door behind him. A moment later, the first man begins to cough and choke, then finally collapses, dead, while the other man, who secretly stayed outside the door, laughs evily. The last skit from that joke text adventure.Warning:  Violent, Disturbinghttps://www.dropbox.com/s/wa766slwjjaqk … e.mp3?dl=0A skit that pokes fun at the voicing for the game, Traders in Known Space.  The person behind the voice wasn't upset when I showed them, and I didn't do it to cause any harm.Warning:  Culturally Insensitive, Somewhat Violenthttps://www.dropbox.com/s/jkm0g5wb3mekk … n.mp3?dl=0Speratic gunfire and small explosions at a medium distance, from the perspective of the command deck on a mobile army command post on the edge of a warzone with running engine, radio communications with arial and  forces, and automated and manual computer manipulation audible.  I made this sound to serve as the background to an audio game that didn't really get off the ground.https://www.dropbox.com/s/vhim6lfxbxjew … P.mp3?dl=0Warning:  Somewhat ViolentClipsCartoon boner ripping out of pants and springing out sound, originally meant to be a social for Prometheus, but the administrator got cold feet at the last minute.  Warning:  Sexualhttps://www.dropbox.com/s/leq8hedxxgw2f … r.mp3?dl=0Eerie, gradually fading cult like chant being heard through an old record player in an echoing, medium sized room.  I made this when I was testing some new plugins that I had just gotten for audacity.Warning:  Somewhat Disturbinghttps://www.dropbox.c

Re: audio files

2015-04-11 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector


  


Re: audio files

Hi, I have made some torture sounds for my sound archive, but most of them have dialogs and they are not in English. if you don't mind the dialogs, I can post them.

URL: http://forum.audiogames.net/viewtopic.php?pid=211874#p211874




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Re: audio files

2015-04-11 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector


  


Re: audio files

My multimedia page, because what could possibly be embarrassing about things I posted that long ago?I can't direct link to anything on my website, and don't feel like copying the specific things I wanted to share to dropbox, so meh, here's the whole page. It's divided into 2 sections: music and sound clips, where the latter are mostly scenes of one sort or another.

URL: http://forum.audiogames.net/viewtopic.php?pid=211871#p211871




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