Re: [Bf-committers] 2.55 beta AHOY!
On 10/30/2010 01:14 AM, Kevin Roy wrote: Hi Blender Developers, Ubuntu/Debian builds of 2.55 are available at http://launchpad.net/~kiniou/+archive/ppa for lucid, maverick and natty. Debian code is hosted at http://git.debian.org/?p=collab-maint/blender.git;a=summary and I've uploaded source package to mentors.debian.net. About build infos, blenderplayer is back but blender still lacks opencollada support due to inexistant package in the debian world. Packaging OpenCollada is on my TODO list :) . Hi, I've packaged openCOLLADA for openSUSE with sonames etc and using them to build blender If you want to take the easy route, that's what opensource is about, have a look at : https://build.opensuse.org/package/files?package=openCOLLADAproject=graphics you will find tarballs patches etc under Source Files, it will be in 11.4. The patch openCOLLADA-assign_value.patch doesn't apply to svn 779, I've yet to find out why. It wasn't made by me it was made by another more experienced person whom I asked to check the package over. COLLADA-linuxbuild.patch will be submitted to openCOLLADA, I've already given them one to enable lib directory name ie. /lib /lib64. You should check out the build service you can use it to build for Ubuntu/Debian as well, in which case you could simply use osc copypac command and work from there. Regards Dave P Critics are welcome ;) PS: I've quickly tested on my laptop and can't get the 3button emulation (aka WIN+ALT+LMB) work. Is this a known bug? ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Blenderplayer doesn't link for me on Cmake + MSVC++ Express x64. Blender it self is just fine... well, except of missing top menu (redraw problem?) 66Linking... 65blenkernel_blc.lib(stubs.obj) : error LNK2005: LOD_FreeDecimationData already defined in bf_intern_decimate.lib(LOD_decimation.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: LOD_CollapseEdge already defined in bf_intern_decimate.lib(LOD_decimation.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: LOD_PreprocessMesh already defined in bf_intern_decimate.lib(LOD_decimation.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: LOD_LoadMesh already defined in bf_intern_decimate.lib(LOD_decimation.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: LzmaCompress already defined in extern_lzma.lib(LzmaLib.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: LzmaUncompress already defined in extern_lzma.lib(LzmaLib.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: CSG_NewBooleanFunction already defined in bf_intern_bsp.lib(CSG_BooleanOps.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: CSG_FreeBooleanOperation already defined in bf_intern_bsp.lib(CSG_BooleanOps.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: CSG_FreeFaceDescriptor already defined in bf_intern_bsp.lib(CSG_BooleanOps.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: CSG_FreeVertexDescriptor already defined in bf_intern_bsp.lib(CSG_BooleanOps.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: CSG_OutputFaceDescriptor already defined in bf_intern_bsp.lib(CSG_BooleanOps.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: CSG_OutputVertexDescriptor already defined in bf_intern_bsp.lib(CSG_BooleanOps.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: CSG_PerformBooleanOperation already defined in bf_intern_bsp.lib(CSG_BooleanOps.obj) 65 Creating library D:\BlenderBuilds\cmake_64_release\bin\Release\blenderplayer.lib and object D:\BlenderBuilds\cmake_64_release\bin\Release\blenderplayer.exp 65D:\BlenderBuilds\cmake_64_release\bin\Release\blenderplayer.exe : fatal error LNK1169: one or more multiply defined symbols found ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Damir, the blenderplayer is temporarly not building in CMake+MSVC. In order to fix that in your machine you can apply the commit 32710 on your machine (it was reverted). It's a small commit, you may wanna do this manually. Regards, Dalai 2010/11/2 Damir Prebeg blend.fact...@gmail.com Blenderplayer doesn't link for me on Cmake + MSVC++ Express x64. Blender it self is just fine... well, except of missing top menu (redraw problem?) 66Linking... 65blenkernel_blc.lib(stubs.obj) : error LNK2005: LOD_FreeDecimationData already defined in bf_intern_decimate.lib(LOD_decimation.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: LOD_CollapseEdge already defined in bf_intern_decimate.lib(LOD_decimation.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: LOD_PreprocessMesh already defined in bf_intern_decimate.lib(LOD_decimation.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: LOD_LoadMesh already defined in bf_intern_decimate.lib(LOD_decimation.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: LzmaCompress already defined in extern_lzma.lib(LzmaLib.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: LzmaUncompress already defined in extern_lzma.lib(LzmaLib.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: CSG_NewBooleanFunction already defined in bf_intern_bsp.lib(CSG_BooleanOps.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: CSG_FreeBooleanOperation already defined in bf_intern_bsp.lib(CSG_BooleanOps.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: CSG_FreeFaceDescriptor already defined in bf_intern_bsp.lib(CSG_BooleanOps.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: CSG_FreeVertexDescriptor already defined in bf_intern_bsp.lib(CSG_BooleanOps.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: CSG_OutputFaceDescriptor already defined in bf_intern_bsp.lib(CSG_BooleanOps.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: CSG_OutputVertexDescriptor already defined in bf_intern_bsp.lib(CSG_BooleanOps.obj) 65blenkernel_blc.lib(stubs.obj) : error LNK2005: CSG_PerformBooleanOperation already defined in bf_intern_bsp.lib(CSG_BooleanOps.obj) 65 Creating library D:\BlenderBuilds\cmake_64_release\bin\Release\blenderplayer.lib and object D:\BlenderBuilds\cmake_64_release\bin\Release\blenderplayer.exp 65D:\BlenderBuilds\cmake_64_release\bin\Release\blenderplayer.exe : fatal error LNK1169: one or more multiply defined symbols found ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 3.11.2010 16:22, Dalai Felinto wrote: Damir, the blenderplayer is temporarly not building in CMake+MSVC. In order to fix that in your machine you can apply the commit 32710 on your machine (it was reverted). It's a small commit, you may wanna do this manually. Regards, Dalai IMO you can recommit this patch. I can look later into having the prioritylists for blenderplayer updated for this (unless someone manages to do a patch of course). /Nathan - -- Nathan Letwory Letwory Interactive http://www.letworyinteractive.com -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJM0XTkAAoJEKtfN7KsE0TtwYkIAKnc/iM3PFJygXd6z2bThsay HxxuCiui1YsPyEBg2au95koO41ucrUpe19DGNsILTXu2c/aNokGlPqrQuM63n3eu y8KNy2WvZPkgRKbPfW0XQDzEcScvHbmFfrqDNb8rkE4f5XVc0m2lkNO64ey3boMj saoRSALtf4Z/lCXsSJcqLquSfKb8pTSTSpstvy1QK6XulM5T8hL37B/i8M7+D+UM qxXFWTHda9HKsdusq5sxTLi2sTIBmACgPC4KzynGrIO9msT3derzpjZc4C3Gg3D3 0Jm8DSJrdO0JJkBqR9NuBAYFIb8O2F+6XzdS9gpBvD7EDw1EDqr2IQ5+XuICiB8= =I1SJ -END PGP SIGNATURE- ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
This line is failing: char *modpath= BLI_get_folder(BLENDER_SCRIPTS, modules); Can you start blender with strace to see where its looking? strace blender 21 | grep modules On Mon, Nov 1, 2010 at 3:43 PM, Ken Hughes khug...@pacific.edu wrote: Tested my 64-bit build this morning; untarred into my home directory and ran, got this message: bpy: couldn't find 'scripts/modules', blender probably wont start. Ken ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- - Campbell ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Mike, It is when building blender with the game engine enabled. Damien Le 30 oct. 2010 à 04:29, Mike S a écrit : On 29/10/10 5:26 AM, Damien Plisson wrote: Done for the three OSX releases. Just note that they still include Python 3.1.1 as the lib builder has encountered issues with building the 3.1.2 (it mainly caused problems with the BGE). Damien Hi Damien, OK confused now Nathan has said on IRC that he uses python 3.12 source tarball for python build (windows I think). I have compiled 3.12 from source for OSX with the one patch for the xmlrpc fix:: Oh, and if you bundle Python on your platform, please apply patch found in http://bugs.python.org/issue9991, that'll save us some bug reports on XMLRPC HTTPS support. And this compiles ok as a lib (all 4 arch) and with blender. I dont use the game engine...so is the problem with game engine after build (playing games) or during the build process? Mike. Le 27 oct. 2010 à 13:53, Nathan Letwory a écrit : -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi release builders! Over 340 bugfixes and more than 760 commits to trunk/ since 2.54 beta. I've committed new splash, bumped versions and danced the tagging dance. Please checkout tags/blender-2.55-release at r32738 and start your building engines. Notify me when you have your builds ready. Note: make sure you build against Python 3.1.2 and for OpenCOLLADA use r771 or later from their SVN. Note2: see Note /Nathan ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
On 30/10/10 5:20 PM, Damien Plisson wrote: Mike, It is when building blender with the game engine enabled. Damien Interesting. I can build with 3.12 python with game engine enabled with both scons and cmake(to xcode) to a 64 bit version. Will try with 32 bit and see if that fails. Mike. Le 30 oct. 2010 à 04:29, Mike S a écrit : On 29/10/10 5:26 AM, Damien Plisson wrote: Done for the three OSX releases. Just note that they still include Python 3.1.1 as the lib builder has encountered issues with building the 3.1.2 (it mainly caused problems with the BGE). Damien Hi Damien, OK confused now Nathan has said on IRC that he uses python 3.12 source tarball for python build (windows I think). I have compiled 3.12 from source for OSX with the one patch for the xmlrpc fix:: Oh, and if you bundle Python on your platform, please apply patch found in http://bugs.python.org/issue9991, that'll save us some bug reports on XMLRPC HTTPS support. And this compiles ok as a lib (all 4 arch) and with blender. I dont use the game engine...so is the problem with game engine after build (playing games) or during the build process? Mike. Le 27 oct. 2010 à 13:53, Nathan Letwory a écrit : -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi release builders! Over 340 bugfixes and more than 760 commits to trunk/ since 2.54 beta. I've committed new splash, bumped versions and danced the tagging dance. Please checkout tags/blender-2.55-release at r32738 and start your building engines. Notify me when you have your builds ready. Note: make sure you build against Python 3.1.2 and for OpenCOLLADA use r771 or later from their SVN. Note2: see Note /Nathan ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
On 30/10/2010 04:57, loopduplic...@burningtoken.com wrote: Do you have the option checked in the user preferences to turn on 3-button mouse emulation? it's not checked by default. It is the first thing I checked when testing a new build on my laptop ;) and it is checked. I've deleted my .blender directory but it didn't solve it. I think I'll have to investigate Ghost code to debug keys. Best Regards, loopduplicate On 10/29/2010 04:14 PM, Kevin Roy wrote: PS: I've quickly tested on my laptop and can't get the 3button emulation (aka WIN+ALT+LMB) work. Is this a known bug? ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- Kevin Roy http://blog.knokorpo.fr ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
On 10/28/2010 05:28 PM, Mitchell Stokes wrote: ../../lib/libgp_ghost.a(GPG_ghost.cpp.o): In function `main': /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp:825: undefined reference to `setGamePythonPath(char*)' ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function `GPG_Application::initEngine(GHOST_IWindow*, int)': /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:607: undefined reference to `PyObjectPlus::SetDeprecationWarnings(bool)' ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function `GPG_Application::stopEngine()': /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:734: undefined reference to `saveGamePythonConfig(char**)' /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:737: undefined reference to `exitGamePythonScripting()' ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function `GPG_Application::startEngine()': /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:683: undefined reference to `setupGamePython(KX_KetsjiEngine*, KX_Scene*, Main*, _object*, _object**, _object**, int, char**)' /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:692: undefined reference to `loadGamePythonConfig(char*, int)' collect2: ld returned 1 exit status make[2]: *** [bin/blenderplayer] Error 1 make[1]: *** [source/blenderplayer/CMakeFiles/blenderplayer.dir/all] Error 2 make[1]: *** Waiting for unfinished jobs [100%] Built target blender make: *** [all] Error 2 If somebody can give me a clue, I can't get back to this until tonight. My build statement : pushd Build cmake ../ \ -DWITH_FFTW3:BOOL=on \ -DWITH_JACK:BOOL=on \ -DWITH_OPENCOLLADA:BOOL=on \ -DWITH_PLAYER:BOOL=on \ -DWITH_SNDFILE:BOOL=on \ -DOPENCOLLADA=%{_prefix} \ -DOPENCOLLADA_LIBPATH=%{_libdir} \ -DOPENCOLLADA_INC=%{_includedir} \ -DWITH_PYTHON_INSTALL:BOOL=off \ -DWITH_PYTHON:BOOL=off \ -DWITH_IMAGE_OPENJPEG:BOOL=on \ -DWITH_FFMPEG:BOOL=off \ -DWITH_CXX_GUARDEDALLOC:BOOL=off \ -DPYTHON_LIB=%_libdir}/libpython3.1.so \ -DPYTHON_INC=%{_includedir}/python3.1 -GUnix Makefiles \ -DCMAKE_VERBOSE_MAKEFILE:BOOL=on \ -DCMAKE_INSTALL_PREFIX:PATH=%{_prefix} Are you building with the game engine enabled? I'm using CMake on Arch with gcc 4.5.1, and all seems to be working. I can post the contents of my CMakeCache.txt if that will help. --Mitchell The game engine is enabled by default, I went through the main CMakeLists.txt and enabled the options I needed that didn't have on as default. What may be different to your build is my use of python. Because I'm packaging this for the distro I can't have embedded python3 or installed python3. openSUSE is at python3-3.1, I'm trying python3-3.1.2, maybe that will work. The contents of your CMakeCache.txt would be appreciated. Thanks Dave P ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Dave, my CMakeCache.txt - http://www.pasteall.org/16515 2010/10/29 Dave Plater dpla...@webafrica.org.za On 10/28/2010 05:28 PM, Mitchell Stokes wrote: ../../lib/libgp_ghost.a(GPG_ghost.cpp.o): In function `main': /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp:825: undefined reference to `setGamePythonPath(char*)' ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function `GPG_Application::initEngine(GHOST_IWindow*, int)': /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:607: undefined reference to `PyObjectPlus::SetDeprecationWarnings(bool)' ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function `GPG_Application::stopEngine()': /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:734: undefined reference to `saveGamePythonConfig(char**)' /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:737: undefined reference to `exitGamePythonScripting()' ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function `GPG_Application::startEngine()': /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:683: undefined reference to `setupGamePython(KX_KetsjiEngine*, KX_Scene*, Main*, _object*, _object**, _object**, int, char**)' /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:692: undefined reference to `loadGamePythonConfig(char*, int)' collect2: ld returned 1 exit status make[2]: *** [bin/blenderplayer] Error 1 make[1]: *** [source/blenderplayer/CMakeFiles/blenderplayer.dir/all] Error 2 make[1]: *** Waiting for unfinished jobs [100%] Built target blender make: *** [all] Error 2 If somebody can give me a clue, I can't get back to this until tonight. My build statement : pushd Build cmake ../ \ -DWITH_FFTW3:BOOL=on \ -DWITH_JACK:BOOL=on \ -DWITH_OPENCOLLADA:BOOL=on \ -DWITH_PLAYER:BOOL=on \ -DWITH_SNDFILE:BOOL=on \ -DOPENCOLLADA=%{_prefix} \ -DOPENCOLLADA_LIBPATH=%{_libdir} \ -DOPENCOLLADA_INC=%{_includedir} \ -DWITH_PYTHON_INSTALL:BOOL=off \ -DWITH_PYTHON:BOOL=off \ -DWITH_IMAGE_OPENJPEG:BOOL=on \ -DWITH_FFMPEG:BOOL=off \ -DWITH_CXX_GUARDEDALLOC:BOOL=off \ -DPYTHON_LIB=%_libdir}/libpython3.1.so \ -DPYTHON_INC=%{_includedir}/python3.1 -GUnix Makefiles \ -DCMAKE_VERBOSE_MAKEFILE:BOOL=on \ -DCMAKE_INSTALL_PREFIX:PATH=%{_prefix} Are you building with the game engine enabled? I'm using CMake on Arch with gcc 4.5.1, and all seems to be working. I can post the contents of my CMakeCache.txt if that will help. --Mitchell The game engine is enabled by default, I went through the main CMakeLists.txt and enabled the options I needed that didn't have on as default. What may be different to your build is my use of python. Because I'm packaging this for the distro I can't have embedded python3 or installed python3. openSUSE is at python3-3.1, I'm trying python3-3.1.2, maybe that will work. The contents of your CMakeCache.txt would be appreciated. Thanks Dave P ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Here are the contents of my CMakeCache.txt file: http://www.pasteall.org/16516 I hope it helps. Cheers, Mitchell ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Sorry for the delays (hell week here at work). Think I have the blenderplayer builds for Linux sorted out, just need to get them packaged. Will upload later today or sometime tomorrow. Ken ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
On 10/29/2010 09:43 AM, Mitchell Stokes wrote: Here are the contents of my CMakeCache.txt file: http://www.pasteall.org/16516 I hope it helps. Cheers, Mitchell It shows that you're using embedded python which makes me think even more that it's a python related error I'm encountering. I'm concentrating on my spec file atm with no player, the cmake make install is way better than scons and my %install section is now 1/3 of what it used to be. I'll let you know when I've sorted the player build out. If you're interested in building with collada you can browse : https://build.opensuse.org/package/show?package=openCOLLADAproject=home%3Aplater%3Ablender There's patches to get the shared lib to build with sonames etc and the spec file has the build details. Dave P ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
On 10/29/2010 09:42 AM, Dalai Felinto wrote: Dave, my CMakeCache.txt - http://www.pasteall.org/16515 2010/10/29 Dave Plater dpla...@webafrica.org.za On 10/28/2010 05:28 PM, Mitchell Stokes wrote: ../../lib/libgp_ghost.a(GPG_ghost.cpp.o): In function `main': /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp:825: undefined reference to `setGamePythonPath(char*)' ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function `GPG_Application::initEngine(GHOST_IWindow*, int)': /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:607: undefined reference to `PyObjectPlus::SetDeprecationWarnings(bool)' ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function `GPG_Application::stopEngine()': /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:734: undefined reference to `saveGamePythonConfig(char**)' /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:737: undefined reference to `exitGamePythonScripting()' ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function `GPG_Application::startEngine()': /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:683: undefined reference to `setupGamePython(KX_KetsjiEngine*, KX_Scene*, Main*, _object*, _object**, _object**, int, char**)' /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:692: undefined reference to `loadGamePythonConfig(char*, int)' collect2: ld returned 1 exit status make[2]: *** [bin/blenderplayer] Error 1 make[1]: *** [source/blenderplayer/CMakeFiles/blenderplayer.dir/all] Error 2 make[1]: *** Waiting for unfinished jobs [100%] Built target blender make: *** [all] Error 2 If somebody can give me a clue, I can't get back to this until tonight. My build statement : pushd Build cmake ../ \ -DWITH_FFTW3:BOOL=on \ -DWITH_JACK:BOOL=on \ -DWITH_OPENCOLLADA:BOOL=on \ -DWITH_PLAYER:BOOL=on \ -DWITH_SNDFILE:BOOL=on \ -DOPENCOLLADA=%{_prefix} \ -DOPENCOLLADA_LIBPATH=%{_libdir} \ -DOPENCOLLADA_INC=%{_includedir} \ -DWITH_PYTHON_INSTALL:BOOL=off \ -DWITH_PYTHON:BOOL=off \ -DWITH_IMAGE_OPENJPEG:BOOL=on \ -DWITH_FFMPEG:BOOL=off \ -DWITH_CXX_GUARDEDALLOC:BOOL=off \ -DPYTHON_LIB=%_libdir}/libpython3.1.so \ -DPYTHON_INC=%{_includedir}/python3.1 -GUnix Makefiles \ -DCMAKE_VERBOSE_MAKEFILE:BOOL=on \ -DCMAKE_INSTALL_PREFIX:PATH=%{_prefix} Are you building with the game engine enabled? I'm using CMake on Arch with gcc 4.5.1, and all seems to be working. I can post the contents of my CMakeCache.txt if that will help. --Mitchell The game engine is enabled by default, I went through the main CMakeLists.txt and enabled the options I needed that didn't have on as default. What may be different to your build is my use of python. Because I'm packaging this for the distro I can't have embedded python3 or installed python3. openSUSE is at python3-3.1, I'm trying python3-3.1.2, maybe that will work. The contents of your CMakeCache.txt would be appreciated. Thanks Dave P ___ It's interesting to see what windows builds blender with but unfortunately it won't help me. Thanks Dave P ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Hi Dalai, The bug is still present with Python 3.1.1. Anyway, for Python 3.1.2, Jens has found a fix to enable BGE to compile again. I'll commit it with 3.1.2. BTW, for the other bug ([#23871] OSX panel button bug) it'll need a fix introduced only in 3.2 Diff for BGE to compile with 3.1.2: Index: source/gameengine/Expressions/KX_Python.h === --- source/gameengine/Expressions/KX_Python.h (revision 32756) +++ source/gameengine/Expressions/KX_Python.h (working copy) @@ -66,5 +66,22 @@ #endif #endif +#ifdef __APPLE__ +#undef isalnum +#undef isalpha +#undef iscntrl +#undef isdigit +#undef isgraph +#undef islower +#undef isprint +#undef ispunct +#undef isspace +#undef isupper +#undef isxdigit +#undef tolower +#undef toupper +#endif + + #endif // KX_PYTHON_H Le 29 oct. 2010 à 02:09, Dalai Felinto a écrit : Hi Damien, can you test if this bug happens with your builds: https://projects.blender.org/tracker/?func=detailatid=498aid=23346group_id=9 https://projects.blender.org/tracker/?func=detailatid=498aid=23346group_id=9It's supposed to be related with Python 3.1.1 and fixed in Python 3.1.2. Also, what was the problems you had with 3.1.2 and the gameengine? Thanks, Dalai 2010/10/28 Damien Plisson damien.plis...@yahoo.fr Done for the three OSX releases. Just note that they still include Python 3.1.1 as the lib builder has encountered issues with building the 3.1.2 (it mainly caused problems with the BGE). Damien ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Windows builds fine with Scons. However with msvc 2010 Express I've only got it to build with CMake 2.8 and disable OpenEXR. Steve Obbayi Software Developer - Original Message - From: Dave Plater dpla...@webafrica.org.za To: bf-committers@blender.org Sent: Friday, October 29, 2010 1:35:00 PM GMT -05:00 US/Canada Eastern Subject: Re: [Bf-committers] 2.55 beta AHOY! On 10/29/2010 09:42 AM, Dalai Felinto wrote: Dave, my CMakeCache.txt - http://www.pasteall.org/16515 2010/10/29 Dave Plater dpla...@webafrica.org.za On 10/28/2010 05:28 PM, Mitchell Stokes wrote: ../../lib/libgp_ghost.a(GPG_ghost.cpp.o): In function `main': /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp:825: undefined reference to `setGamePythonPath(char*)' ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function `GPG_Application::initEngine(GHOST_IWindow*, int)': /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:607: undefined reference to `PyObjectPlus::SetDeprecationWarnings(bool)' ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function `GPG_Application::stopEngine()': /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:734: undefined reference to `saveGamePythonConfig(char**)' /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:737: undefined reference to `exitGamePythonScripting()' ../../lib/libgp_ghost.a(GPG_Application.cpp.o): In function `GPG_Application::startEngine()': /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:683: undefined reference to `setupGamePython(KX_KetsjiEngine*, KX_Scene*, Main*, _object*, _object**, _object**, int, char**)' /usr/src/packages/BUILD/blender-2.55/source/gameengine/GamePlayer/ghost/GPG_Application.cpp:692: undefined reference to `loadGamePythonConfig(char*, int)' collect2: ld returned 1 exit status make[2]: *** [bin/blenderplayer] Error 1 make[1]: *** [source/blenderplayer/CMakeFiles/blenderplayer.dir/all] Error 2 make[1]: *** Waiting for unfinished jobs [100%] Built target blender make: *** [all] Error 2 If somebody can give me a clue, I can't get back to this until tonight. My build statement : pushd Build cmake ../ \ -DWITH_FFTW3:BOOL=on \ -DWITH_JACK:BOOL=on \ -DWITH_OPENCOLLADA:BOOL=on \ -DWITH_PLAYER:BOOL=on \ -DWITH_SNDFILE:BOOL=on \ -DOPENCOLLADA=%{_prefix} \ -DOPENCOLLADA_LIBPATH=%{_libdir} \ -DOPENCOLLADA_INC=%{_includedir} \ -DWITH_PYTHON_INSTALL:BOOL=off \ -DWITH_PYTHON:BOOL=off \ -DWITH_IMAGE_OPENJPEG:BOOL=on \ -DWITH_FFMPEG:BOOL=off \ -DWITH_CXX_GUARDEDALLOC:BOOL=off \ -DPYTHON_LIB=%_libdir}/libpython3.1.so \ -DPYTHON_INC=%{_includedir}/python3.1 -GUnix Makefiles \ -DCMAKE_VERBOSE_MAKEFILE:BOOL=on \ -DCMAKE_INSTALL_PREFIX:PATH=%{_prefix} Are you building with the game engine enabled? I'm using CMake on Arch with gcc 4.5.1, and all seems to be working. I can post the contents of my CMakeCache.txt if that will help. --Mitchell The game engine is enabled by default, I went through the main CMakeLists.txt and enabled the options I needed that didn't have on as default. What may be different to your build is my use of python. Because I'm packaging this for the distro I can't have embedded python3 or installed python3. openSUSE is at python3-3.1, I'm trying python3-3.1.2, maybe that will work. The contents of your CMakeCache.txt would be appreciated. Thanks Dave P ___ It's interesting to see what windows builds blender with but unfortunately it won't help me. Thanks Dave P ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Hi Blender Developers, Ubuntu/Debian builds of 2.55 are available at http://launchpad.net/~kiniou/+archive/ppa for lucid, maverick and natty. Debian code is hosted at http://git.debian.org/?p=collab-maint/blender.git;a=summary and I've uploaded source package to mentors.debian.net. About build infos, blenderplayer is back but blender still lacks opencollada support due to inexistant package in the debian world. Packaging OpenCollada is on my TODO list :) . Critics are welcome ;) PS: I've quickly tested on my laptop and can't get the 3button emulation (aka WIN+ALT+LMB) work. Is this a known bug? On 27/10/2010 13:53, Nathan Letwory wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi release builders! Over 340 bugfixes and more than 760 commits to trunk/ since 2.54 beta. I've committed new splash, bumped versions and danced the tagging dance. Please checkout tags/blender-2.55-release at r32738 and start your building engines. Notify me when you have your builds ready. Note: make sure you build against Python 3.1.2 and for OpenCOLLADA use r771 or later from their SVN. Note2: see Note /Nathan -- Kevin Roy http://blog.knokorpo.fr ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
On 10/27/2010 01:53 PM, Nathan Letwory wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi release builders! Over 340 bugfixes and more than 760 commits to trunk/ since 2.54 beta. I've committed new splash, bumped versions and danced the tagging dance. Please checkout tags/blender-2.55-release at r32738 and start your building engines. Notify me when you have your builds ready. Note: make sure you build against Python 3.1.2 and for OpenCOLLADA use r771 or later from their SVN. Note2: see Note /Nathan - -- Nathan Letwory Blender Foundation | Letwory Interactive http://www.blender.org | http://www.letworyinteractive.com I've built blender-2.55 for openSUSE, the package is available with openCOLLADA shared libraries for collada support but no player yet for 11.2 :- http://download.opensuse.org/repositories/home:/plater:/blender/openSUSE_11.2 for 11.3 :- http://download.opensuse.org/repositories/home:/plater:/blender/openSUSE_11.3 and for factory :- http://download.opensuse.org/repositories/home:/plater:/blender/openSUSE_Factory Regards Dave Plater Maintainer openSUSE blender ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
On 29/10/10 5:26 AM, Damien Plisson wrote: Done for the three OSX releases. Just note that they still include Python 3.1.1 as the lib builder has encountered issues with building the 3.1.2 (it mainly caused problems with the BGE). Damien Hi Damien, OK confused now Nathan has said on IRC that he uses python 3.12 source tarball for python build (windows I think). I have compiled 3.12 from source for OSX with the one patch for the xmlrpc fix:: Oh, and if you bundle Python on your platform, please apply patch found in http://bugs.python.org/issue9991, that'll save us some bug reports on XMLRPC HTTPS support. And this compiles ok as a lib (all 4 arch) and with blender. I dont use the game engine...so is the problem with game engine after build (playing games) or during the build process? Mike. Le 27 oct. 2010 à 13:53, Nathan Letwory a écrit : -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi release builders! Over 340 bugfixes and more than 760 commits to trunk/ since 2.54 beta. I've committed new splash, bumped versions and danced the tagging dance. Please checkout tags/blender-2.55-release at r32738 and start your building engines. Notify me when you have your builds ready. Note: make sure you build against Python 3.1.2 and for OpenCOLLADA use r771 or later from their SVN. Note2: see Note /Nathan ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Do you have the option checked in the user preferences to turn on 3-button mouse emulation? it's not checked by default. Best Regards, loopduplicate On 10/29/2010 04:14 PM, Kevin Roy wrote: PS: I've quickly tested on my laptop and can't get the 3button emulation (aka WIN+ALT+LMB) work. Is this a known bug? ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Nathan, whoever knows the answer: Build blender 2.55 at r32738 for FreeBSD w/blenderplayer. I've uploaded my build to graphicall.org. You can find it at http://graphicall.org/builds/showbuild.php?action=showid=1605 FYI: this is only the 32bit build. I'm not at my 64bit machine until later on tonight (it's early morning here :) ). What am I supposed to do now??? Thanks, Peter On Wed, Oct 27, 2010 at 2:15 PM, Nathan Letwory nat...@blender.org wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 27.10.2010 21:32, pete larabell wrote: Is there someone to build for FreeBSD? I know Jaevixa McNomera was given the status of FreeBSD build maintainer but as she's likely to be out of commission for a while yet is there someone else? I'm willing to do it if there is not someone and the BF wants it done. I'd be happy to put up your FreeBSD builds on our download page! Please do build :) /Nathan - -- Nathan Letwory Blender Foundation | Letwory Interactive http://www.blender.org | http://www.letworyinteractive.com -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJMyHo3AAoJEKtfN7KsE0TtE7wH+wW3ZFJKnolRdRbD/YYpABR/ o0fFvhQjIvwiaxpba9/GGpBs2tLAysOEafZnUQdfjyltH85QoIDOeW0CkwhIvsN2 0lmG4qYiHGMDA4ObKN27H1GTvJ9chgFermWEgqSkCd043jt+R/gjoCSE8HS7F3U3 IomtZOYcufXrQb9KhSKIYYBEWZYAxRRxS3/V8Cu62CsMqxOyJE8wHGxa9FQfYfQW ZO2eJOyxIE1vTanPAYdGCI7K+1U7MDsIeKZp28LLD4zjozKegrMPcrBRcJzx6Rmh z8+jb0JwFpvBSnjcmdEh2ZZQ565VlF4y37ceLBE8cYXoKK0rsCcuGYYhVqUq8Mg= =xZC6 -END PGP SIGNATURE- ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Sorry, forgot one builds in that URL: http://graphicall.org/builds/builds/showbuild.php?action=showid=1605 xD Peter On Thu, Oct 28, 2010 at 8:51 AM, pete larabell xgl.asyl...@gmail.comwrote: Nathan, whoever knows the answer: Build blender 2.55 at r32738 for FreeBSD w/blenderplayer. I've uploaded my build to graphicall.org. You can find it at http://graphicall.org/builds/showbuild.php?action=showid=1605 FYI: this is only the 32bit build. I'm not at my 64bit machine until later on tonight (it's early morning here :) ). What am I supposed to do now??? Thanks, Peter On Wed, Oct 27, 2010 at 2:15 PM, Nathan Letwory nat...@blender.orgwrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 27.10.2010 21:32, pete larabell wrote: Is there someone to build for FreeBSD? I know Jaevixa McNomera was given the status of FreeBSD build maintainer but as she's likely to be out of commission for a while yet is there someone else? I'm willing to do it if there is not someone and the BF wants it done. I'd be happy to put up your FreeBSD builds on our download page! Please do build :) /Nathan - -- Nathan Letwory Blender Foundation | Letwory Interactive http://www.blender.org | http://www.letworyinteractive.com -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJMyHo3AAoJEKtfN7KsE0TtE7wH+wW3ZFJKnolRdRbD/YYpABR/ o0fFvhQjIvwiaxpba9/GGpBs2tLAysOEafZnUQdfjyltH85QoIDOeW0CkwhIvsN2 0lmG4qYiHGMDA4ObKN27H1GTvJ9chgFermWEgqSkCd043jt+R/gjoCSE8HS7F3U3 IomtZOYcufXrQb9KhSKIYYBEWZYAxRRxS3/V8Cu62CsMqxOyJE8wHGxa9FQfYfQW ZO2eJOyxIE1vTanPAYdGCI7K+1U7MDsIeKZp28LLD4zjozKegrMPcrBRcJzx6Rmh z8+jb0JwFpvBSnjcmdEh2ZZQ565VlF4y37ceLBE8cYXoKK0rsCcuGYYhVqUq8Mg= =xZC6 -END PGP SIGNATURE- ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Nathan, Here is the correct link for the Release build, the other one was Debug :( http://graphicall.org/builds/builds/showbuild.php?action=showid=1606 Blenderplayer is included. Thanks! Peter On Wed, Oct 27, 2010 at 6:53 AM, Nathan Letwory nat...@blender.org wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi release builders! Over 340 bugfixes and more than 760 commits to trunk/ since 2.54 beta. I've committed new splash, bumped versions and danced the tagging dance. Please checkout tags/blender-2.55-release at r32738 and start your building engines. Notify me when you have your builds ready. Note: make sure you build against Python 3.1.2 and for OpenCOLLADA use r771 or later from their SVN. Note2: see Note /Nathan - -- Nathan Letwory Blender Foundation | Letwory Interactive http://www.blender.org | http://www.letworyinteractive.com -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJMyBLIAAoJEKtfN7KsE0TthnYIAKU1D/NAmTIA+EC1wQXr3r4Y x2Tnx2GGCrh7yZu0TRLOcpk/PNteA2sHVc9xJOa+cpZMtxDEljYoC6vt0zuicbN1 iAljxuY4hM/TmVCdCfiwB8oMBFWmxwbydHg5wg8lGFmzpwEVjUJxJAj1geVwiQA1 6kN74URGgkVea6lKNtbdDYasa9NeVkaUsJQDKWNu6i2XSnp/JfccmpTntycrJCJP cEV5lyuQCxVa4uyYJc91VomxnOTK/zBlqZaV/20FS0NBtCA321a4vDmH0wbSn9f9 6zJ07c4aehzFw/sU6PHOWnIGZfKWMuTYmfk6hpuGzmkLS2Ptzk6ivw7zrIH+8dM= =mBcl -END PGP SIGNATURE- ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Done for the three OSX releases. Just note that they still include Python 3.1.1 as the lib builder has encountered issues with building the 3.1.2 (it mainly caused problems with the BGE). Damien Le 27 oct. 2010 à 13:53, Nathan Letwory a écrit : -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi release builders! Over 340 bugfixes and more than 760 commits to trunk/ since 2.54 beta. I've committed new splash, bumped versions and danced the tagging dance. Please checkout tags/blender-2.55-release at r32738 and start your building engines. Notify me when you have your builds ready. Note: make sure you build against Python 3.1.2 and for OpenCOLLADA use r771 or later from their SVN. Note2: see Note /Nathan - -- Nathan Letwory Blender Foundation | Letwory Interactive http://www.blender.org | http://www.letworyinteractive.com -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJMyBLIAAoJEKtfN7KsE0TthnYIAKU1D/NAmTIA+EC1wQXr3r4Y x2Tnx2GGCrh7yZu0TRLOcpk/PNteA2sHVc9xJOa+cpZMtxDEljYoC6vt0zuicbN1 iAljxuY4hM/TmVCdCfiwB8oMBFWmxwbydHg5wg8lGFmzpwEVjUJxJAj1geVwiQA1 6kN74URGgkVea6lKNtbdDYasa9NeVkaUsJQDKWNu6i2XSnp/JfccmpTntycrJCJP cEV5lyuQCxVa4uyYJc91VomxnOTK/zBlqZaV/20FS0NBtCA321a4vDmH0wbSn9f9 6zJ07c4aehzFw/sU6PHOWnIGZfKWMuTYmfk6hpuGzmkLS2Ptzk6ivw7zrIH+8dM= =mBcl -END PGP SIGNATURE- ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Peter, You upload only the release build it to the ftp download.blender.org/incoming. Name it blender-2.55-beta-FreeBSD Cheers, Damien Le 28 oct. 2010 à 21:50, pete larabell a écrit : Hi Damien, I've built the FreeBSD build on behalf of Miss Jaevixa McNomera while she's incapacitated, but as this is my first time building an official build, I'm not sure what to DO with the build after I built it... I've uploaded the debug + release both to graphicall.org as I've posted earlier in the email. Is that all I have to do, or was I supposed to upload to a specific location Thanks! Peter On Thu, Oct 28, 2010 at 1:56 PM, Damien Plisson damien.plis...@yahoo.frwrote: Done for the three OSX releases. Just note that they still include Python 3.1.1 as the lib builder has encountered issues with building the 3.1.2 (it mainly caused problems with the BGE). Damien Le 27 oct. 2010 à 13:53, Nathan Letwory a écrit : -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi release builders! Over 340 bugfixes and more than 760 commits to trunk/ since 2.54 beta. I've committed new splash, bumped versions and danced the tagging dance. Please checkout tags/blender-2.55-release at r32738 and start your building engines. Notify me when you have your builds ready. Note: make sure you build against Python 3.1.2 and for OpenCOLLADA use r771 or later from their SVN. Note2: see Note /Nathan - -- Nathan Letwory Blender Foundation | Letwory Interactive http://www.blender.org | http://www.letworyinteractive.com -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJMyBLIAAoJEKtfN7KsE0TthnYIAKU1D/NAmTIA+EC1wQXr3r4Y x2Tnx2GGCrh7yZu0TRLOcpk/PNteA2sHVc9xJOa+cpZMtxDEljYoC6vt0zuicbN1 iAljxuY4hM/TmVCdCfiwB8oMBFWmxwbydHg5wg8lGFmzpwEVjUJxJAj1geVwiQA1 6kN74URGgkVea6lKNtbdDYasa9NeVkaUsJQDKWNu6i2XSnp/JfccmpTntycrJCJP cEV5lyuQCxVa4uyYJc91VomxnOTK/zBlqZaV/20FS0NBtCA321a4vDmH0wbSn9f9 6zJ07c4aehzFw/sU6PHOWnIGZfKWMuTYmfk6hpuGzmkLS2Ptzk6ivw7zrIH+8dM= =mBcl -END PGP SIGNATURE- ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Damien, Thanks so much for clarifying that! That is what I needed to know!!! xD Build has been uploaded as blender-2.55-beta-FreeBSD.tbz Could you please tell me what I should name the amd64 build once I try to upload THAT? Thanks again! Peter On Thu, Oct 28, 2010 at 2:57 PM, Damien Plisson damien.plis...@yahoo.frwrote: Peter, You upload only the release build it to the ftp download.blender.org/incoming. Name it blender-2.55-beta-FreeBSD Cheers, Damien Le 28 oct. 2010 à 21:50, pete larabell a écrit : Hi Damien, I've built the FreeBSD build on behalf of Miss Jaevixa McNomera while she's incapacitated, but as this is my first time building an official build, I'm not sure what to DO with the build after I built it... I've uploaded the debug + release both to graphicall.org as I've posted earlier in the email. Is that all I have to do, or was I supposed to upload to a specific location Thanks! Peter On Thu, Oct 28, 2010 at 1:56 PM, Damien Plisson damien.plis...@yahoo.fr wrote: Done for the three OSX releases. Just note that they still include Python 3.1.1 as the lib builder has encountered issues with building the 3.1.2 (it mainly caused problems with the BGE). Damien Le 27 oct. 2010 à 13:53, Nathan Letwory a écrit : -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi release builders! Over 340 bugfixes and more than 760 commits to trunk/ since 2.54 beta. I've committed new splash, bumped versions and danced the tagging dance. Please checkout tags/blender-2.55-release at r32738 and start your building engines. Notify me when you have your builds ready. Note: make sure you build against Python 3.1.2 and for OpenCOLLADA use r771 or later from their SVN. Note2: see Note /Nathan - -- Nathan Letwory Blender Foundation | Letwory Interactive http://www.blender.org | http://www.letworyinteractive.com -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJMyBLIAAoJEKtfN7KsE0TthnYIAKU1D/NAmTIA+EC1wQXr3r4Y x2Tnx2GGCrh7yZu0TRLOcpk/PNteA2sHVc9xJOa+cpZMtxDEljYoC6vt0zuicbN1 iAljxuY4hM/TmVCdCfiwB8oMBFWmxwbydHg5wg8lGFmzpwEVjUJxJAj1geVwiQA1 6kN74URGgkVea6lKNtbdDYasa9NeVkaUsJQDKWNu6i2XSnp/JfccmpTntycrJCJP cEV5lyuQCxVa4uyYJc91VomxnOTK/zBlqZaV/20FS0NBtCA321a4vDmH0wbSn9f9 6zJ07c4aehzFw/sU6PHOWnIGZfKWMuTYmfk6hpuGzmkLS2Ptzk6ivw7zrIH+8dM= =mBcl -END PGP SIGNATURE- ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
blender-2.55-beta-FreeBSD-amd64 Le 28 oct. 2010 à 22:07, pete larabell a écrit : Damien, Thanks so much for clarifying that! That is what I needed to know!!! xD Build has been uploaded as blender-2.55-beta-FreeBSD.tbz Could you please tell me what I should name the amd64 build once I try to upload THAT? Thanks again! Peter On Thu, Oct 28, 2010 at 2:57 PM, Damien Plisson damien.plis...@yahoo.frwrote: Peter, You upload only the release build it to the ftp download.blender.org/incoming. Name it blender-2.55-beta-FreeBSD Cheers, Damien Le 28 oct. 2010 à 21:50, pete larabell a écrit : Hi Damien, I've built the FreeBSD build on behalf of Miss Jaevixa McNomera while she's incapacitated, but as this is my first time building an official build, I'm not sure what to DO with the build after I built it... I've uploaded the debug + release both to graphicall.org as I've posted earlier in the email. Is that all I have to do, or was I supposed to upload to a specific location Thanks! Peter ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
xD... shoulda known! :) Thanks again! Peter On Thu, Oct 28, 2010 at 3:22 PM, Damien Plisson damien.plis...@yahoo.frwrote: blender-2.55-beta-FreeBSD-amd64 Le 28 oct. 2010 à 22:07, pete larabell a écrit : Damien, Thanks so much for clarifying that! That is what I needed to know!!! xD Build has been uploaded as blender-2.55-beta-FreeBSD.tbz Could you please tell me what I should name the amd64 build once I try to upload THAT? Thanks again! Peter On Thu, Oct 28, 2010 at 2:57 PM, Damien Plisson damien.plis...@yahoo.fr wrote: Peter, You upload only the release build it to the ftp download.blender.org/incoming. Name it blender-2.55-beta-FreeBSD Cheers, Damien Le 28 oct. 2010 à 21:50, pete larabell a écrit : Hi Damien, I've built the FreeBSD build on behalf of Miss Jaevixa McNomera while she's incapacitated, but as this is my first time building an official build, I'm not sure what to DO with the build after I built it... I've uploaded the debug + release both to graphicall.org as I've posted earlier in the email. Is that all I have to do, or was I supposed to upload to a specific location Thanks! Peter ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Hi Damien, can you test if this bug happens with your builds: https://projects.blender.org/tracker/?func=detailatid=498aid=23346group_id=9 https://projects.blender.org/tracker/?func=detailatid=498aid=23346group_id=9It's supposed to be related with Python 3.1.1 and fixed in Python 3.1.2. Also, what was the problems you had with 3.1.2 and the gameengine? Thanks, Dalai 2010/10/28 Damien Plisson damien.plis...@yahoo.fr Done for the three OSX releases. Just note that they still include Python 3.1.1 as the lib builder has encountered issues with building the 3.1.2 (it mainly caused problems with the BGE). Damien Le 27 oct. 2010 à 13:53, Nathan Letwory a écrit : -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi release builders! Over 340 bugfixes and more than 760 commits to trunk/ since 2.54 beta. I've committed new splash, bumped versions and danced the tagging dance. Please checkout tags/blender-2.55-release at r32738 and start your building engines. Notify me when you have your builds ready. Note: make sure you build against Python 3.1.2 and for OpenCOLLADA use r771 or later from their SVN. Note2: see Note /Nathan - -- Nathan Letwory Blender Foundation | Letwory Interactive http://www.blender.org | http://www.letworyinteractive.com -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJMyBLIAAoJEKtfN7KsE0TthnYIAKU1D/NAmTIA+EC1wQXr3r4Y x2Tnx2GGCrh7yZu0TRLOcpk/PNteA2sHVc9xJOa+cpZMtxDEljYoC6vt0zuicbN1 iAljxuY4hM/TmVCdCfiwB8oMBFWmxwbydHg5wg8lGFmzpwEVjUJxJAj1geVwiQA1 6kN74URGgkVea6lKNtbdDYasa9NeVkaUsJQDKWNu6i2XSnp/JfccmpTntycrJCJP cEV5lyuQCxVa4uyYJc91VomxnOTK/zBlqZaV/20FS0NBtCA321a4vDmH0wbSn9f9 6zJ07c4aehzFw/sU6PHOWnIGZfKWMuTYmfk6hpuGzmkLS2Ptzk6ivw7zrIH+8dM= =mBcl -END PGP SIGNATURE- ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 27.10.2010 14:53, Nathan Letwory wrote: Please checkout tags/blender-2.55-release at r32738 and start your building engines. Notify me when you have your builds ready. Note: make sure you build against Python 3.1.2 and for OpenCOLLADA use r771 or later from their SVN. Oh, and if you bundle Python on your platform, please apply patch found in http://bugs.python.org/issue9991, that'll save us some bug reports on XMLRPC HTTPS support. - -- Nathan Letwory Blender Foundation | Letwory Interactive http://www.blender.org | http://www.letworyinteractive.com -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJMyBROAAoJEKtfN7KsE0TtqMkIAKczN1QH/Kl09lF75vtIRdCR CSxpQWodj93I6j4th+UnGtF3O/7Whe1ZaPlZzqiK4B+bwrFM0qhYEYDGIXFAOOOf N4JjxJA1uTz6OPrG3OWDV89Wc3IsCNT0hm/7PZfxCkKi9rBy+zA97/QIIIFaliF+ lP6rAAV3KR/mG8OLZtkE/K8FCQj+aHIewNTRrY16NhVucg1JH62iDFFjX3/vWJ2b beuVs+a14FZlim0gBYrcLT7WOxmHzh28Vw7TXA6H7Mf9u+Qq7hFzGe8j03HqqHO+ sRbK/aCOFcmBuWfTc7H493/oSmCU9czyD+A8enZBlDWjZxKLCPm90JkPogW8/YI= =FFgB -END PGP SIGNATURE- ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
On 10/27/2010 12:34 PM, Mitchell Stokes wrote: I have a request for the builders: Could you please build the Blenderplayer too? It would be good to get the player in a few betas so that it's working by the time we get to a stable release. Thank you, Mitchell Stokes (Moguri) +1 to this. A note for Linux builders: From my experience, the blenderplayer is not building properly on Linux with Scons. It builds fine with CMake, though. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 27.10.2010 19:46, Ken Hughes wrote: Just downloaded the 3.1.2 source tarball and the patch doesn't apply. Should I be building 3.1.2 from svn or something? The only part of the patch needed is the one for Lib/xmlrpc/client.py. This could be done manually, but you have to do this only if you bundle python libs. No building for this should be required - assuming that Python 3.1.2 on target machine has SSL-support enabled. But I wouldn't worry too much about that. It'd be nice to have this patch bundled, but not a showstopper (only very few parts use XMLRPC over HTTPS anyway). /Nathan Ken On 10/27/2010 05:00 AM, Nathan Letwory wrote: Oh, and if you bundle Python on your platform, please apply patch found in http://bugs.python.org/issue9991, that'll save us some bug reports on XMLRPC HTTPS support. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers - -- Nathan Letwory Blender Foundation | Letwory Interactive http://www.blender.org | http://www.letworyinteractive.com -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJMyG2CAAoJEKtfN7KsE0TtEs8H/Rbz7IxlFgdSdjZVAdz00jCS FoAy9HmbBmhaVuZpNtwXi5OPwOsbAAMmFB0j6rkBuoFXquSFHeRkM93rpSZTNfE3 QOxehRdifDpk/rl6psKunT4kJ9L72aH6t58hsnt8cjAa0Odkus7XDFXtxLimJhmM 4H0Tj0hHzOV0GjzKCrx7TZdzfXWHGgBohvR5O6K4yxvFYfvolYX4FbyU8YFNJ+w/ 5tdvWaf14Dz0KgNkTG77xJohh8znVmg8nk83Cncb6hHk2s27n4bsl9ILzbO/NOMu g0jnJSVXeW+ShsLKRTiMImmJ9KknHia9HHxwjYMwixROq9Lxq41uswwdUv8s0iQ= =bfNG -END PGP SIGNATURE- ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 27.10.2010 14:53, Nathan Letwory wrote: Please checkout tags/blender-2.55-release at r32738 and start your building engines. Notify me when you have your builds ready. You all probably do it already, just making sure you don't forget to build with BUILDINFO enabled! :) /Nathan - -- Nathan Letwory Blender Foundation | Letwory Interactive http://www.blender.org | http://www.letworyinteractive.com -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJMyG3fAAoJEKtfN7KsE0TtpY8H/0efGgq6N2myAkHPXBWToO5u 3afp+eUazITehCkv0rcuCcDexiRQF0bLaT+g08+NuUH0Dh5UB4ITjBzmvd0aMa79 crMFmUAsx7n6gS0ZhauEkmRoXzzHKgl0guOhC1may7YSt3yaGx1kAJjsbFNnFyrT pnWWXHTd5LqANyW56M5UIJXG9TtFI3vh54FuvXOKm4p5Ac7d68c9cTkUzDdS6/il EWt2HNunYXvjW1lAslt+mtpqCgG8lYwjBAQRuiAgWsyVBVgOpyw1FMDvZmxu68eP 6Kpg6DG/gkcD1z2+XUl6FH8mKhGX7EOF3JS9gXRd0IYCn4vQgNZHu3JSUTL2oig= =TS18 -END PGP SIGNATURE- ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Is there someone to build for FreeBSD? I know Jaevixa McNomera was given the status of FreeBSD build maintainer but as she's likely to be out of commission for a while yet is there someone else? I'm willing to do it if there is not someone and the BF wants it done. Thanks, Peter On Wed, Oct 27, 2010 at 1:22 PM, Nathan Letwory nat...@blender.org wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 27.10.2010 14:53, Nathan Letwory wrote: Please checkout tags/blender-2.55-release at r32738 and start your building engines. Notify me when you have your builds ready. You all probably do it already, just making sure you don't forget to build with BUILDINFO enabled! :) /Nathan - -- Nathan Letwory Blender Foundation | Letwory Interactive http://www.blender.org | http://www.letworyinteractive.com -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJMyG3fAAoJEKtfN7KsE0TtpY8H/0efGgq6N2myAkHPXBWToO5u 3afp+eUazITehCkv0rcuCcDexiRQF0bLaT+g08+NuUH0Dh5UB4ITjBzmvd0aMa79 crMFmUAsx7n6gS0ZhauEkmRoXzzHKgl0guOhC1may7YSt3yaGx1kAJjsbFNnFyrT pnWWXHTd5LqANyW56M5UIJXG9TtFI3vh54FuvXOKm4p5Ac7d68c9cTkUzDdS6/il EWt2HNunYXvjW1lAslt+mtpqCgG8lYwjBAQRuiAgWsyVBVgOpyw1FMDvZmxu68eP 6Kpg6DG/gkcD1z2+XUl6FH8mKhGX7EOF3JS9gXRd0IYCn4vQgNZHu3JSUTL2oig= =TS18 -END PGP SIGNATURE- ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 27.10.2010 21:32, pete larabell wrote: Is there someone to build for FreeBSD? I know Jaevixa McNomera was given the status of FreeBSD build maintainer but as she's likely to be out of commission for a while yet is there someone else? I'm willing to do it if there is not someone and the BF wants it done. I'd be happy to put up your FreeBSD builds on our download page! Please do build :) /Nathan - -- Nathan Letwory Blender Foundation | Letwory Interactive http://www.blender.org | http://www.letworyinteractive.com -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJMyHo3AAoJEKtfN7KsE0TtE7wH+wW3ZFJKnolRdRbD/YYpABR/ o0fFvhQjIvwiaxpba9/GGpBs2tLAysOEafZnUQdfjyltH85QoIDOeW0CkwhIvsN2 0lmG4qYiHGMDA4ObKN27H1GTvJ9chgFermWEgqSkCd043jt+R/gjoCSE8HS7F3U3 IomtZOYcufXrQb9KhSKIYYBEWZYAxRRxS3/V8Cu62CsMqxOyJE8wHGxa9FQfYfQW ZO2eJOyxIE1vTanPAYdGCI7K+1U7MDsIeKZp28LLD4zjozKegrMPcrBRcJzx6Rmh z8+jb0JwFpvBSnjcmdEh2ZZQ565VlF4y37ceLBE8cYXoKK0rsCcuGYYhVqUq8Mg= =xZC6 -END PGP SIGNATURE- ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Yeah, I found the correspond lines and patched by hand. Ken On 10/27/2010 11:20 AM, Nathan Letwory wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 27.10.2010 19:46, Ken Hughes wrote: Just downloaded the 3.1.2 source tarball and the patch doesn't apply. Should I be building 3.1.2 from svn or something? The only part of the patch needed is the one for Lib/xmlrpc/client.py. This could be done manually, but you have to do this only if you bundle python libs. No building for this should be required - assuming that Python 3.1.2 on target machine has SSL-support enabled. But I wouldn't worry too much about that. It'd be nice to have this patch bundled, but not a showstopper (only very few parts use XMLRPC over HTTPS anyway). /Nathan Ken On 10/27/2010 05:00 AM, Nathan Letwory wrote: Oh, and if you bundle Python on your platform, please apply patch found in http://bugs.python.org/issue9991, that'll save us some bug reports on XMLRPC HTTPS support. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers - -- Nathan Letwory Blender Foundation | Letwory Interactive http://www.blender.org | http://www.letworyinteractive.com -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJMyG2CAAoJEKtfN7KsE0TtEs8H/Rbz7IxlFgdSdjZVAdz00jCS FoAy9HmbBmhaVuZpNtwXi5OPwOsbAAMmFB0j6rkBuoFXquSFHeRkM93rpSZTNfE3 QOxehRdifDpk/rl6psKunT4kJ9L72aH6t58hsnt8cjAa0Odkus7XDFXtxLimJhmM 4H0Tj0hHzOV0GjzKCrx7TZdzfXWHGgBohvR5O6K4yxvFYfvolYX4FbyU8YFNJ+w/ 5tdvWaf14Dz0KgNkTG77xJohh8znVmg8nk83Cncb6hHk2s27n4bsl9ILzbO/NOMu g0jnJSVXeW+ShsLKRTiMImmJ9KknHia9HHxwjYMwixROq9Lxq41uswwdUv8s0iQ= =bfNG -END PGP SIGNATURE- ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Which is a shame, since I use scons for the official builds. And you're right, it's breaks in source/blender/makesrna/intern/rna_scene.c looking for ffmpeg include files. Ken On 10/27/2010 11:19 AM, blendenzo wrote: On 10/27/2010 12:34 PM, Mitchell Stokes wrote: I have a request for the builders: Could you please build the Blenderplayer too? It would be good to get the player in a few betas so that it's working by the time we get to a stable release. Thank you, Mitchell Stokes (Moguri) +1 to this. A note for Linux builders: From my experience, the blenderplayer is not building properly on Linux with Scons. It builds fine with CMake, though. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
Nathan, What type of builds are preferred??? I've been building BSD versions for graphicall.org for the past month or so, and there are people downloading, so I'm happy to do it! Is a regular self contained .tbz file ok? Thanks! Peter On Wed, Oct 27, 2010 at 2:26 PM, Ken Hughes khug...@pacific.edu wrote: Which is a shame, since I use scons for the official builds. And you're right, it's breaks in source/blender/makesrna/intern/rna_scene.c looking for ffmpeg include files. Ken On 10/27/2010 11:19 AM, blendenzo wrote: On 10/27/2010 12:34 PM, Mitchell Stokes wrote: I have a request for the builders: Could you please build the Blenderplayer too? It would be good to get the player in a few betas so that it's working by the time we get to a stable release. Thank you, Mitchell Stokes (Moguri) +1 to this. A note for Linux builders: From my experience, the blenderplayer is not building properly on Linux with Scons. It builds fine with CMake, though. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 27.10.2010 22:26, Ken Hughes wrote: Which is a shame, since I use scons for the official builds. And you're right, it's breaks in source/blender/makesrna/intern/rna_scene.c looking for ffmpeg include files. If possible please patch SCons locally to get the compile through. /Nathan - -- Nathan Letwory Blender Foundation | Letwory Interactive http://www.blender.org | http://www.letworyinteractive.com -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJMyIdsAAoJEKtfN7KsE0TtGGkH/0D/nBX55jF/B6mZmLzu3Uqy kLpY/SIVFGD+IFDd2a5PwyYW2+QAFKHMhwURCdtxEcHu3K0H7JsaiWVwGLEzLpUV 6jUSv1x1LPVUbmfir6p1lXUBv1IBD/IJLkMXBgzz/A0BA56qwoUyOBYkuBye8Jm5 ZNYlYgSfbLRIqxW6v9mWiYGaah1cGzYW7BqwiZoGyOPzLdOhLwbh8Af6cml7yEmR cmeqYEaoxQfBssRZsZmoqtan+xuTuW5h04a+rNK7S2dzREd65E8UWcmhPFH5pj6P z2//AGwEe6UuuzYzVKAyQLGbEqHB0Cm0At7s66LPFR8Hcn431+vgux24XgfwjHY= =N7h9 -END PGP SIGNATURE- ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 2.55 beta AHOY!
On 10/27/2010 04:11 PM, Nathan Letwory wrote: On 27.10.2010 22:26, Ken Hughes wrote: Which is a shame, since I use scons for the official builds. And you're right, it's breaks in source/blender/makesrna/intern/rna_scene.c looking for ffmpeg include files. This is a different error than I encountered, but it's been a few weeks since I tried to build with_player using scons, and I believe I had ffmpeg support turned off. Interestingly enough, the player builds with ffmpeg support in cmake, but the resulting binary segfaults when trying to use mp3 audio (which utilizes ffmpeg). Perhaps you could get the player to build without ffmpeg support and bundle it with the main blender package built with ffmpeg support (but without player). I think from the perspective of the game engine community, a player without mp3 support would be better than no player at all. That said, read below. If possible please patch SCons locally to get the compile through. /Nathan Mitchell looked at the scons related blenderplayer build problems on Linux for me a few weeks ago (I'm a bit incompetent when it comes to those sort of things), and if I understood him correctly, an obvious patch was not immediately evident. I believe Campbell is aware of the issue, so it might help to ask him if it's worth the effort this time around before spending any time on it. - Tony ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers