Re: [blind-gamers] MUDs

2017-12-06 Thread valiant8086

Hi.


Think of your mud client, that would be mush z in your case, could be 
gMud, zMud, monkey term, vip mud, tintin, wintin, telnet, hyper 
terminal, putty, and a whole host of other ones, as sort of the web 
browser. When you go to a web page, you connect to a central server that 
serves up the content to your web browser, this is more or less the same 
concept. Once you get a client actually working, you'll connect to the 
mud in question, create a character and start learning to play. Alter 
Aeon for instance has a really big newbie area with lots of pretty safe 
things to do, if you get stuck you can ask newbie questions on the 
newbie channel by typing something like newbie can anybody tell me where 
this staff I'm supposed to be finding can be found? and hit enter.



As per your surrounding characters, most of them are non player 
characters (npcs), also known as mobiles or mobs for short. Computer 
controlled characters that gives you quests, sell you things, try to 
kill you, etc. The rest are player characters or (pcs) players just like 
you. On average Alter aeon has more than 60 players on at any given 
time. It is possible to complete against other players trying to kill 
them, but unless you enter the player killing arena using the specific 
command or turn on the temporary pk ok player killing is ok flag for 
your character, you're safe from being killed by other players. You'll 
probably find muds especially popular ones to be an unexpectedly vibrant 
and lively community. Think of a big game, now make it about 5 times 
bigger than that and then wonder if that's even big enough. Alter aeon 
for instance is freeking huge. We're talking thousands and thousands of 
rooms. We're talking I've been playing for about 13 years and there's a 
lot I don't know about. It's a whole new world that basically provides 
endless replay ability not just better replayability. If you've been 
playing as long as me sometimes you tend to just want to use it for a 
social platform, just log on and say hi to your very real friends that 
you've made on there through the years and the like, but I do still gain 
levels every now and then.



Once you work out your mud client difficulties and log in and have a 
setup where the mud is making your screen reader speak automatically and 
the like, the rest is likely smooth sailing. The help files, 
descriptions on areas and quest descriptions  gets you most of the way 
to knowing enough about what you're doing, and there's no problem asking 
other players via the newbie channel for instance how to do something. 
Every  popular mud has its fare share of buttheads who cause more 
trouble than they help, but for the most part everyone will be friendly 
and happy to help where they can.







Cheers:
Aaron Spears, A.K.A. valiant8086. General Partner - Valiant Galaxy Associates "We 
make Very Good Audiogames for the blind community - http://valiantGalaxy.com;



On 12/6/2017 3:01 PM, Damien Sykes wrote:

Hi,
UAC is disabled. When I installed MushZ, it ran two installers, one 
which wasn’t even relevant to me (JAWS scripts I believe), then it ran 
some kind of updater program. Then when I launch it, I get such as the 
following:

Run-time error
Plugin: AlterAeon (called from world: alter aeon)
Function/Sub: OnPluginInstall called by Plugin AlterAeon
Reason: Executing plugin AlterAeon sub OnPluginInstall
[string "Plugin"]:3178: attempt to index field '?' (a nil value)
stack traceback:
    [string "Plugin"]:3178: in function 'recastdefault_single_spell'
    [string "Plugin"]:3227: in function 'recastdefaults'
    [string "Plugin"]:2997: in function 'sanity_check_recast_vars'
    [string "Plugin"]:6585: in function <[string "Plugin"]:6530>
Error context in script:
3174 :   return t2
3175 : end
3176 :
3177 : function recastdefault_single_spell(setname, spellname)
3178*:   if recast[setname][spellname] == nil then
3179 : recast[setname][spellname]=false
3180 :   end
3181 : end
3182 :
Cannot open error log file: .\logs\script_error_log.txt
WARNING - referencing uninitialized config variable 'randomambience'.
WARNING - referencing uninitialized config variable 'enterinterrupt'.
WARNING - referencing uninitialized config variable 'tts'.
I got no errors during installation to say that files couldn’t be written.
Cheers.
Damien.
*From:* john 
*Sent:* Wednesday, December 06, 2017 7:08 PM
*To:* blind-gamers@groups.io 
*Subject:* Re: [blind-gamers] MUDs

Hi Damien,

Alright, let's take this from the top.

Your class (or class structure, in AA) is sort of like professions or 
skills in real life. You can be a mage - an academic magic user with a 
lot of elemental power (think fireballs, lightning bolts, etc), you 
can be a warrior (think big, burly person with a giant axe or sword), 
a necromancer (think your own personal army of undead) among others. 
Your proficiency in each of the six classes is 

Re: [blind-gamers] MUDs

2017-12-06 Thread john
Hi Damien,
Those are some pretty ugly errors.
I'm not up-to-date on the mush-z code, but maybe somebody else on the list can 
help track down the bugs.

Best,
John


From: Damien Sykes 
Sent: Wednesday, December 06, 2017 15:01
To: blind-gamers@groups.io 
Subject: Re: [blind-gamers] MUDs


Hi,
UAC is disabled. When I installed MushZ, it ran two installers, one which 
wasn’t even relevant to me (JAWS scripts I believe), then it ran some kind of 
updater program. Then when I launch it, I get such as the following:
Run-time error
Plugin: AlterAeon (called from world: alter aeon)
Function/Sub: OnPluginInstall called by Plugin AlterAeon
Reason: Executing plugin AlterAeon sub OnPluginInstall
[string "Plugin"]:3178: attempt to index field '?' (a nil value)
stack traceback:
[string "Plugin"]:3178: in function 'recastdefault_single_spell'
[string "Plugin"]:3227: in function 'recastdefaults'
[string "Plugin"]:2997: in function 'sanity_check_recast_vars'
[string "Plugin"]:6585: in function <[string "Plugin"]:6530>
Error context in script:
3174 :   return t2
3175 : end
3176 : 
3177 : function recastdefault_single_spell(setname, spellname)
3178*:   if recast[setname][spellname] == nil then
3179 : recast[setname][spellname]=false
3180 :   end
3181 : end
3182 : 
Cannot open error log file: .\logs\script_error_log.txt

WARNING - referencing uninitialized config variable 'randomambience'.
WARNING - referencing uninitialized config variable 'enterinterrupt'.
WARNING - referencing uninitialized config variable 'tts'.

I got no errors during installation to say that files couldn’t be written.
Cheers.
Damien.


From: john 
Sent: Wednesday, December 06, 2017 7:08 PM
To: blind-gamers@groups.io 
Subject: Re: [blind-gamers] MUDs

Hi Damien,

Alright, let's take this from the top.

Your class (or class structure, in AA) is sort of like professions or skills in 
real life. You can be a mage - an academic magic user with a lot of elemental 
power (think fireballs, lightning bolts, etc), you can be a warrior (think big, 
burly person with a giant axe or sword), a necromancer (think your own personal 
army of undead) among others. Your proficiency in each of the six classes is 
determined by your level, so a high level warrior will be really good at 
bashing things to pieces, but maybe not so at throwing fireballs. Which class 
you choose will be determined by what kind of character you fancy yourself as.

The person you spoke too was only partially correct. At its core, a mud is a 
terminal connection to a server, but instead of sending OS commands you're 
saying what you want your character to do in-game. There are some very, very 
advanced telnet clients, though. They support aliases (similar to bash), 
triggers (doing something such as playing a sound when a certain line of text 
arrives) and even scripting. Mushclient in particular comes bundled with Lua, 
so anything you can do in that language you can do with the client, plus 
additional features. Thus, we have something like:

You type:

>c fir ant

(this expands out to "cast fireball ant" after server-side processing)

You see:

You conjure and throw a bright yellow fireball at A tiny black ant!

Because of Mushclient's features, there's a whole bunch of sounds for offensive 
spells. Thus, you hear your character yell a challenge to the left, and then 
the explosion of your fireball obliterating the ant.



The concern with the documents folder is UAC; if you have it disabled, then 
you're good to go. The program needs to be able to write to its installation 
directory.



My advice to you would be to re-download the program (mush-z.com), uninstall 
your current copy completely, install the new one and just try playing. There 
should be no errors out of the box.

Alter Aeon has a really, really good introductory setup, and the help system is 
exceptional.



I hope this clarified some of the confusion.



Best,

John


From: Damien Sykes 
Sent: Wednesday, December 06, 2017 11:37
To: blind-gamers@groups.io 
Subject: Re: [blind-gamers] MUDs

Hi John,
Nope, I’m not familiar with Dungeons and Dragons. I’ve heard of it but never 
played it. So in essence, the classes (are those the character types?) deal 
with stats rather than game play?
Yes, I did think that MUDs (or Muds?) were text-based, but someone told me that 
they have become more advanced and can provide the realism that an audio game 
could. You yourself mentioned sounds...How does this work if it is still purely 
text based?
Telnet: I thought that was for commanding operating systems, a bit like SSH? So 
let me get this straight...Alter Aeon is built on Telnet, connected to by 
MushZ, built on MushClient? Sounds like it could be part of a never ending 
chain to me.
I don’t run Windows 10, I’m on 7. However it did want to install to the 
documents folder. I never ever use that folder, and it’s not exactly a 
conventional place to install something. To me, that’d be like saying a user 

Re: [blind-gamers] MUDs

2017-12-06 Thread Damien Sykes
Hi,
UAC is disabled. When I installed MushZ, it ran two installers, one which 
wasn’t even relevant to me (JAWS scripts I believe), then it ran some kind of 
updater program. Then when I launch it, I get such as the following:
Run-time error
Plugin: AlterAeon (called from world: alter aeon)
Function/Sub: OnPluginInstall called by Plugin AlterAeon
Reason: Executing plugin AlterAeon sub OnPluginInstall
[string "Plugin"]:3178: attempt to index field '?' (a nil value)
stack traceback:
[string "Plugin"]:3178: in function 'recastdefault_single_spell'
[string "Plugin"]:3227: in function 'recastdefaults'
[string "Plugin"]:2997: in function 'sanity_check_recast_vars'
[string "Plugin"]:6585: in function <[string "Plugin"]:6530>
Error context in script:
3174 :   return t2
3175 : end
3176 : 
3177 : function recastdefault_single_spell(setname, spellname)
3178*:   if recast[setname][spellname] == nil then
3179 : recast[setname][spellname]=false
3180 :   end
3181 : end
3182 : 
Cannot open error log file: .\logs\script_error_log.txt

WARNING - referencing uninitialized config variable 'randomambience'.
WARNING - referencing uninitialized config variable 'enterinterrupt'.
WARNING - referencing uninitialized config variable 'tts'.

I got no errors during installation to say that files couldn’t be written.
Cheers.
Damien.


From: john 
Sent: Wednesday, December 06, 2017 7:08 PM
To: blind-gamers@groups.io 
Subject: Re: [blind-gamers] MUDs

Hi Damien,

Alright, let's take this from the top.

Your class (or class structure, in AA) is sort of like professions or skills in 
real life. You can be a mage - an academic magic user with a lot of elemental 
power (think fireballs, lightning bolts, etc), you can be a warrior (think big, 
burly person with a giant axe or sword), a necromancer (think your own personal 
army of undead) among others. Your proficiency in each of the six classes is 
determined by your level, so a high level warrior will be really good at 
bashing things to pieces, but maybe not so at throwing fireballs. Which class 
you choose will be determined by what kind of character you fancy yourself as.

The person you spoke too was only partially correct. At its core, a mud is a 
terminal connection to a server, but instead of sending OS commands you're 
saying what you want your character to do in-game. There are some very, very 
advanced telnet clients, though. They support aliases (similar to bash), 
triggers (doing something such as playing a sound when a certain line of text 
arrives) and even scripting. Mushclient in particular comes bundled with Lua, 
so anything you can do in that language you can do with the client, plus 
additional features. Thus, we have something like:

You type:

>c fir ant

(this expands out to "cast fireball ant" after server-side processing)

You see:

You conjure and throw a bright yellow fireball at A tiny black ant!

Because of Mushclient's features, there's a whole bunch of sounds for offensive 
spells. Thus, you hear your character yell a challenge to the left, and then 
the explosion of your fireball obliterating the ant.



The concern with the documents folder is UAC; if you have it disabled, then 
you're good to go. The program needs to be able to write to its installation 
directory.



My advice to you would be to re-download the program (mush-z.com), uninstall 
your current copy completely, install the new one and just try playing. There 
should be no errors out of the box.

Alter Aeon has a really, really good introductory setup, and the help system is 
exceptional.



I hope this clarified some of the confusion.



Best,

John


From: Damien Sykes 
Sent: Wednesday, December 06, 2017 11:37
To: blind-gamers@groups.io 
Subject: Re: [blind-gamers] MUDs

Hi John,
Nope, I’m not familiar with Dungeons and Dragons. I’ve heard of it but never 
played it. So in essence, the classes (are those the character types?) deal 
with stats rather than game play?
Yes, I did think that MUDs (or Muds?) were text-based, but someone told me that 
they have become more advanced and can provide the realism that an audio game 
could. You yourself mentioned sounds...How does this work if it is still purely 
text based?
Telnet: I thought that was for commanding operating systems, a bit like SSH? So 
let me get this straight...Alter Aeon is built on Telnet, connected to by 
MushZ, built on MushClient? Sounds like it could be part of a never ending 
chain to me.
I don’t run Windows 10, I’m on 7. However it did want to install to the 
documents folder. I never ever use that folder, and it’s not exactly a 
conventional place to install something. To me, that’d be like saying a user 
application should be installed in windows/system32. The first place I look 
when I want to use a program is Program Files (I know I know, call me nerdy, 
but I don’t use shortcuts either. Bite me. Lol). Is there a reason why it works 
better in the documents folder rather than program 

Re: [blind-gamers] MUDs

2017-12-06 Thread john
Hi Damien,

Alright, let's take this from the top.

Your class (or class structure, in AA) is sort of like professions or skills in 
real life. You can be a mage - an academic magic user with a lot of elemental 
power (think fireballs, lightning bolts, etc), you can be a warrior (think big, 
burly person with a giant axe or sword), a necromancer (think your own personal 
army of undead) among others. Your proficiency in each of the six classes is 
determined by your level, so a high level warrior will be really good at 
bashing things to pieces, but maybe not so at throwing fireballs. Which class 
you choose will be determined by what kind of character you fancy yourself as.

The person you spoke too was only partially correct. At its core, a mud is a 
terminal connection to a server, but instead of sending OS commands you're 
saying what you want your character to do in-game. There are some very, very 
advanced telnet clients, though. They support aliases (similar to bash), 
triggers (doing something such as playing a sound when a certain line of text 
arrives) and even scripting. Mushclient in particular comes bundled with Lua, 
so anything you can do in that language you can do with the client, plus 
additional features. Thus, we have something like:

You type:

>c fir ant

(this expands out to "cast fireball ant" after server-side processing)

You see:

You conjure and throw a bright yellow fireball at A tiny black ant!

Because of Mushclient's features, there's a whole bunch of sounds for offensive 
spells. Thus, you hear your character yell a challenge to the left, and then 
the explosion of your fireball obliterating the ant.



The concern with the documents folder is UAC; if you have it disabled, then 
you're good to go. The program needs to be able to write to its installation 
directory.



My advice to you would be to re-download the program (mush-z.com), uninstall 
your current copy completely, install the new one and just try playing. There 
should be no errors out of the box.

Alter Aeon has a really, really good introductory setup, and the help system is 
exceptional.



I hope this clarified some of the confusion.



Best,

John



From: Damien Sykes 
Sent: Wednesday, December 06, 2017 11:37
To: blind-gamers@groups.io 
Subject: Re: [blind-gamers] MUDs


Hi John,
Nope, I’m not familiar with Dungeons and Dragons. I’ve heard of it but never 
played it. So in essence, the classes (are those the character types?) deal 
with stats rather than game play?
Yes, I did think that MUDs (or Muds?) were text-based, but someone told me that 
they have become more advanced and can provide the realism that an audio game 
could. You yourself mentioned sounds...How does this work if it is still purely 
text based?
Telnet: I thought that was for commanding operating systems, a bit like SSH? So 
let me get this straight...Alter Aeon is built on Telnet, connected to by 
MushZ, built on MushClient? Sounds like it could be part of a never ending 
chain to me.
I don’t run Windows 10, I’m on 7. However it did want to install to the 
documents folder. I never ever use that folder, and it’s not exactly a 
conventional place to install something. To me, that’d be like saying a user 
application should be installed in windows/system32. The first place I look 
when I want to use a program is Program Files (I know I know, call me nerdy, 
but I don’t use shortcuts either. Bite me. Lol). Is there a reason why it works 
better in the documents folder rather than program files? Is there something I 
could perhaps change? Or is the documents folder pretty much hardcoded?
Also there is the reality factor. I’m guessing if it is still text based that 
won’t happen. For instance I won’t be using arrow keys to walk, space bar to 
shoot and hear enemies chasing me getting ready to fire, or in the space of a 
heart pounding moment with an intense ambience wondering if the security code 
you’re going to enter will let you pass or electrocute you...Besides the 
command issue, that’s another reason why I could never really get into text 
adventures. Again, it’s such a shame since it seems a lot of these types of 
games are a lot more replayable than standard audio games. Especially since 
they also seem to be able to be updated a lot more regularly than audio games 
as well.
Cheers.
Damien.


From: john 
Sent: Wednesday, December 06, 2017 11:59 AM
To: blind-gamers@groups.io 
Subject: Re: [blind-gamers] MUDs

Hi Damien,
There's a lot to cover here, so I'll try to answer a few of your questions and 
see where to go from there.
Muds are, yes, somewhat similar to text adventures. In this case though, 
there's no "guess the verb" issue, since you can type help  and get a 
description of what it does.
On alter Aeon, you play as a combination of the six classes, picking one to be 
your primary. Which class you choose will determine what style of character you 
end up with - a mage is going to have a lot of offensive spells but not a lot 
of 

Re: [blind-gamers] MUDs

2017-12-06 Thread Damien Sykes
Hi John,
Nope, I’m not familiar with Dungeons and Dragons. I’ve heard of it but never 
played it. So in essence, the classes (are those the character types?) deal 
with stats rather than game play?
Yes, I did think that MUDs (or Muds?) were text-based, but someone told me that 
they have become more advanced and can provide the realism that an audio game 
could. You yourself mentioned sounds...How does this work if it is still purely 
text based?
Telnet: I thought that was for commanding operating systems, a bit like SSH? So 
let me get this straight...Alter Aeon is built on Telnet, connected to by 
MushZ, built on MushClient? Sounds like it could be part of a never ending 
chain to me.
I don’t run Windows 10, I’m on 7. However it did want to install to the 
documents folder. I never ever use that folder, and it’s not exactly a 
conventional place to install something. To me, that’d be like saying a user 
application should be installed in windows/system32. The first place I look 
when I want to use a program is Program Files (I know I know, call me nerdy, 
but I don’t use shortcuts either. Bite me. Lol). Is there a reason why it works 
better in the documents folder rather than program files? Is there something I 
could perhaps change? Or is the documents folder pretty much hardcoded?
Also there is the reality factor. I’m guessing if it is still text based that 
won’t happen. For instance I won’t be using arrow keys to walk, space bar to 
shoot and hear enemies chasing me getting ready to fire, or in the space of a 
heart pounding moment with an intense ambience wondering if the security code 
you’re going to enter will let you pass or electrocute you...Besides the 
command issue, that’s another reason why I could never really get into text 
adventures. Again, it’s such a shame since it seems a lot of these types of 
games are a lot more replayable than standard audio games. Especially since 
they also seem to be able to be updated a lot more regularly than audio games 
as well.
Cheers.
Damien.


From: john 
Sent: Wednesday, December 06, 2017 11:59 AM
To: blind-gamers@groups.io 
Subject: Re: [blind-gamers] MUDs

Hi Damien,
There's a lot to cover here, so I'll try to answer a few of your questions and 
see where to go from there.
Muds are, yes, somewhat similar to text adventures. In this case though, 
there's no "guess the verb" issue, since you can type help  and get a 
description of what it does.
On alter Aeon, you play as a combination of the six classes, picking one to be 
your primary. Which class you choose will determine what style of character you 
end up with - a mage is going to have a lot of offensive spells but not a lot 
of health, whereas a warrior will focus on physical skills and be more sturdy. 
You can apply a bit of Dungeons and Dragons-esc logic to your choice, if you're 
familiar with that.
As for the connection bit, its worth pointing out that this is not an 
audiogame. Its purely text-based. Muds, in their simplest form, are telnet 
applications. The reason people recommend mush-z is because MushClient, the 
program that runs it, is a really, really powerful telnet client. Its where 
most of the work happens: processing the text you receive from the mud and 
acting on it, for example to play a sound or tell you that you're injured.
If you're running on windows 10, it'd probably be worthwhile for you to install 
mush-z to your documents folder, rather than program files. This may resolve 
some of the technical difficulties.
I know this hasn't covered all your questions, so let me know what else you 
need to know, and I'll see if I can help you get up and running.
Best,
John


From: Damien Sykes 
Sent: Tuesday, December 05, 2017 21:39
To: blind-gamers@groups.io 
Subject: [blind-gamers] MUDs

Hi there.
You know, I wasn’t sure if Alter Aeon was discussed on here much any more. 
Given that updates are still posted here that sends me a clear message that it 
is still popular.
I have been hesitant to try MUDs for a while due to the fact that I always knew 
them to be mainly textual, leading to a lot of confusion and frustration for 
beginners of the text gaming world, and a slight sense of anticlimax for those 
more used to real-time gaming such as myself.
However I was recently informed that MUDs have now become more than just the 
traditional text adventure style game and can now include audio, action hotkeys 
etc, like any other audio game might.
To that end, I have been recommended to, and trying to get into, AA. However so 
far I have found the whole concept confusing and almost advanced.
I know something like Crazy Party is no comparison to something like AA, but 
this is how clueless I am in that I’ll have to use it to try and conceptualise 
things in my head, as it is the closest thing I’m aware of.

1. To connect to a Crazy Party server you use Crazy Party and wait for players 
to connect. With AA, it seems there are various applications that will support 
it and there are 

Re: [blind-gamers] shades of doom v2

2017-12-06 Thread Phil Vlasak
Mattias,
I just looked at the instructions and it says,
Screen readers currently supported are: JAWS, NVDA, WindowEyes,  System Access, 
and Dolphin's supernova/HAL.
So it should work for NVDA
You'll have to contact David Greenwood directly.


  - Original Message - 
  From: mattias 
  To: blind-gamers@groups.io 
  Sent: Wednesday, December 06, 2017 7:33 AM
  Subject: Re: [blind-gamers] shades of doom v2


  There is some nvda dll files

   

  Skickades från E-post för Windows 10

   

  Från: Phil Vlasak
  Skickat: den 6 december 2017 13:32
  Till: blind-gamers@groups.io
  Ämne: Re: [blind-gamers] shades of doom v2

   

   

  Mattias,

  What screen reader are you using?

  I think Windoweyes and JAWS are the only ones it was designed for.

   

- Original Message - 

From: mattias 

To: blind-gamers@groups.io 

Sent: Wednesday, December 06, 2017 6:49 AM

Subject: Re: [blind-gamers] shades of doom v2

 

Now i get

Error initizaling screen reader

 

Skickades från E-post för Windows 10

 

Från: Phil Vlasak
Skickat: den 6 december 2017 12:27
Till: blind-gamers@groups.io
Ämne: Re: [blind-gamers] shades of doom v2

 

Mattias,

Just to make sure you are doing it correctly,

In the f1 options do you arrow down to screen reader, hit space bar to 

select it,

then you should arrow down to save settings and hit space bar to

save your choice.

 

- Original Message - 

From: "mattias" 

To: 

Sent: Wednesday, December 06, 2017 2:24 AM

Subject: [blind-gamers] shades of doom v2

 

 

> seems david have some bugs to fix

> e.g

> you go in to options and set speech output to screen reader

> no efect

> the game are installed to

> c:\users\mattias\games

> 

> 

> 

> 

> 

> 

> ---

> This email has been checked for viruses by AVG.

> http://www.avg.com

> 

 

 

 

 

 


 Virus-free. www.avg.com 
 


   




Re: [blind-gamers] shades of doom v2

2017-12-06 Thread mattias
There is some nvda dll files

Skickades från E-post för Windows 10

Från: Phil Vlasak
Skickat: den 6 december 2017 13:32
Till: blind-gamers@groups.io
Ämne: Re: [blind-gamers] shades of doom v2

 
Mattias,
What screen reader are you using?
I think Windoweyes and JAWS are the only ones it was designed for.
 
- Original Message - 
From: mattias 
To: blind-gamers@groups.io 
Sent: Wednesday, December 06, 2017 6:49 AM
Subject: Re: [blind-gamers] shades of doom v2

Now i get
Error initizaling screen reader

Skickades från E-post för Windows 10

Från: Phil Vlasak
Skickat: den 6 december 2017 12:27
Till: blind-gamers@groups.io
Ämne: Re: [blind-gamers] shades of doom v2

Mattias,
Just to make sure you are doing it correctly,
In the f1 options do you arrow down to screen reader, hit space bar to 
select it,
then you should arrow down to save settings and hit space bar to
save your choice.

- Original Message - 
From: "mattias" 
To: 
Sent: Wednesday, December 06, 2017 2:24 AM
Subject: [blind-gamers] shades of doom v2


> seems david have some bugs to fix
> e.g
> you go in to options and set speech output to screen reader
> no efect
> the game are installed to
> c:\users\mattias\games
>
>
>
> 
>
>
> ---
> This email has been checked for viruses by AVG.
> http://www.avg.com
> 






Virus-free. www.avg.com 




Re: [blind-gamers] shades of doom v2

2017-12-06 Thread Phil Vlasak
Mattias,
What screen reader are you using?
I think Windoweyes and JAWS are the only ones it was designed for.
 
  - Original Message - 
  From: mattias 
  To: blind-gamers@groups.io 
  Sent: Wednesday, December 06, 2017 6:49 AM
  Subject: Re: [blind-gamers] shades of doom v2


  Now i get

  Error initizaling screen reader

   

  Skickades från E-post för Windows 10

   

  Från: Phil Vlasak
  Skickat: den 6 december 2017 12:27
  Till: blind-gamers@groups.io
  Ämne: Re: [blind-gamers] shades of doom v2

   

  Mattias,

  Just to make sure you are doing it correctly,

  In the f1 options do you arrow down to screen reader, hit space bar to 

  select it,

  then you should arrow down to save settings and hit space bar to

  save your choice.

   

  - Original Message - 

  From: "mattias" 

  To: 

  Sent: Wednesday, December 06, 2017 2:24 AM

  Subject: [blind-gamers] shades of doom v2

   

   

  > seems david have some bugs to fix

  > e.g

  > you go in to options and set speech output to screen reader

  > no efect

  > the game are installed to

  > c:\users\mattias\games

  > 

  > 

  > 

  > 

  > 

  > 

  > ---

  > This email has been checked for viruses by AVG.

  > http://www.avg.com

  > 

   

   


   

   



   Virus-free. www.avg.com


Re: [blind-gamers] MUDs

2017-12-06 Thread john
Hi Damien,
There's a lot to cover here, so I'll try to answer a few of your questions and 
see where to go from there.
Muds are, yes, somewhat similar to text adventures. In this case though, 
there's no "guess the verb" issue, since you can type help  and get a 
description of what it does.
On alter Aeon, you play as a combination of the six classes, picking one to be 
your primary. Which class you choose will determine what style of character you 
end up with - a mage is going to have a lot of offensive spells but not a lot 
of health, whereas a warrior will focus on physical skills and be more sturdy. 
You can apply a bit of Dungeons and Dragons-esc logic to your choice, if you're 
familiar with that.
As for the connection bit, its worth pointing out that this is not an 
audiogame. Its purely text-based. Muds, in their simplest form, are telnet 
applications. The reason people recommend mush-z is because MushClient, the 
program that runs it, is a really, really powerful telnet client. Its where 
most of the work happens: processing the text you receive from the mud and 
acting on it, for example to play a sound or tell you that you're injured.
If you're running on windows 10, it'd probably be worthwhile for you to install 
mush-z to your documents folder, rather than program files. This may resolve 
some of the technical difficulties.
I know this hasn't covered all your questions, so let me know what else you 
need to know, and I'll see if I can help you get up and running.

Best,
John


From: Damien Sykes 
Sent: Tuesday, December 05, 2017 21:39
To: blind-gamers@groups.io 
Subject: [blind-gamers] MUDs


Hi there.
You know, I wasn’t sure if Alter Aeon was discussed on here much any more. 
Given that updates are still posted here that sends me a clear message that it 
is still popular.
I have been hesitant to try MUDs for a while due to the fact that I always knew 
them to be mainly textual, leading to a lot of confusion and frustration for 
beginners of the text gaming world, and a slight sense of anticlimax for those 
more used to real-time gaming such as myself.
However I was recently informed that MUDs have now become more than just the 
traditional text adventure style game and can now include audio, action hotkeys 
etc, like any other audio game might.
To that end, I have been recommended to, and trying to get into, AA. However so 
far I have found the whole concept confusing and almost advanced.
I know something like Crazy Party is no comparison to something like AA, but 
this is how clueless I am in that I’ll have to use it to try and conceptualise 
things in my head, as it is the closest thing I’m aware of.

1. To connect to a Crazy Party server you use Crazy Party and wait for players 
to connect. With AA, it seems there are various applications that will support 
it and there are people there all the time. Is this because AA is centrally 
rather than individually hosted? What are people doing and what would I be 
expected to do? Last thing I want is to find myself logged in, clueless as to 
what to do and have someone say, “what are you doing just sat there?” or even 
worse getting killed.
2. In Crazy Party you simply choose a username and host a server or choose one 
to connect to. AA seems to want character types, skill levels etc, which goes 
way over my head. Seems like AA is taking real life concepts like priests and 
crafters and fighters and the like, none of which I’m good at in real 
life...Are these just game related? What is expected from each profession and 
how do you learn it? Is this specific to AA or are all MUDs like this?
3. Despite the fact I was told that it was like a regular audio game, I’m still 
being asked to type in text commands. I always found this a little daunting in 
offline text adventures, given you have to know all the commands, what you can 
do with each command etc. Whereas an adventure game like Chillingham gives you 
a set list, a text adventure could have a whole host of relevant options. While 
I suppose this gives more replay value to those who are used to such systems, 
to those who have had little, if any, experience with this form of gaming it 
can be very confusing. Especially if you don’t know how movement works. To give 
an example, “Forward is not recognised as a valid exit”? I didn’t get that 
message on AA, but a text adventure I tried to see if I could get used to the 
system before deciding whether to try out MUDs.
4. Now for the software...AA seems to guide blind players to something called 
“MushZ”, which I believe is some derivative of another gaming system that is 
designed in such a way as to make it easier for us to play. Problem is, I’m 
getting tons of errors regarding TTS and sounds, and even more warnings about 
uninitialised variables. There’s nothing in the docs regarding this leading me 
to assume that I’m one of a few, if not alone, in having these errors.

Needless to say. MUDs still seem like a whole planet away from audio 

Re: [blind-gamers] shades of doom v2

2017-12-06 Thread mattias
Now i get
Error initizaling screen reader

Skickades från E-post för Windows 10

Från: Phil Vlasak
Skickat: den 6 december 2017 12:27
Till: blind-gamers@groups.io
Ämne: Re: [blind-gamers] shades of doom v2

Mattias,
Just to make sure you are doing it correctly,
In the f1 options do you arrow down to screen reader, hit space bar to 
select it,
then you should arrow down to save settings and hit space bar to
save your choice.

- Original Message - 
From: "mattias" 
To: 
Sent: Wednesday, December 06, 2017 2:24 AM
Subject: [blind-gamers] shades of doom v2


> seems david have some bugs to fix
> e.g
> you go in to options and set speech output to screen reader
> no efect
> the game are installed to
> c:\users\mattias\games
>
>
>
> 
>
>
> ---
> This email has been checked for viruses by AVG.
> http://www.avg.com
> 







Re: [blind-gamers] shades of doom v2

2017-12-06 Thread mattias
yes

Skickades från E-post för Windows 10

Från: Phil Vlasak
Skickat: den 6 december 2017 12:27
Till: blind-gamers@groups.io
Ämne: Re: [blind-gamers] shades of doom v2

Mattias,
Just to make sure you are doing it correctly,
In the f1 options do you arrow down to screen reader, hit space bar to 
select it,
then you should arrow down to save settings and hit space bar to
save your choice.

- Original Message - 
From: "mattias" 
To: 
Sent: Wednesday, December 06, 2017 2:24 AM
Subject: [blind-gamers] shades of doom v2


> seems david have some bugs to fix
> e.g
> you go in to options and set speech output to screen reader
> no efect
> the game are installed to
> c:\users\mattias\games
>
>
>
> 
>
>
> ---
> This email has been checked for viruses by AVG.
> http://www.avg.com
> 







Re: [blind-gamers] shades of doom v2

2017-12-06 Thread Phil Vlasak

Mattias,
Just to make sure you are doing it correctly,
In the f1 options do you arrow down to screen reader, hit space bar to 
select it,

then you should arrow down to save settings and hit space bar to
save your choice.

- Original Message - 
From: "mattias" 

To: 
Sent: Wednesday, December 06, 2017 2:24 AM
Subject: [blind-gamers] shades of doom v2



seems david have some bugs to fix
e.g
you go in to options and set speech output to screen reader
no efect
the game are installed to
c:\users\mattias\games






---
This email has been checked for viruses by AVG.
http://www.avg.com




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