Hi.

Think of your mud client, that would be mush z in your case, could be gMud, zMud, monkey term, vip mud, tintin, wintin, telnet, hyper terminal, putty, and a whole host of other ones, as sort of the web browser. When you go to a web page, you connect to a central server that serves up the content to your web browser, this is more or less the same concept. Once you get a client actually working, you'll connect to the mud in question, create a character and start learning to play. Alter Aeon for instance has a really big newbie area with lots of pretty safe things to do, if you get stuck you can ask newbie questions on the newbie channel by typing something like newbie can anybody tell me where this staff I'm supposed to be finding can be found? and hit enter.


As per your surrounding characters, most of them are non player characters (npcs), also known as mobiles or mobs for short. Computer controlled characters that gives you quests, sell you things, try to kill you, etc. The rest are player characters or (pcs) players just like you. On average Alter aeon has more than 60 players on at any given time. It is possible to complete against other players trying to kill them, but unless you enter the player killing arena using the specific command or turn on the temporary pk ok player killing is ok flag for your character, you're safe from being killed by other players. You'll probably find muds especially popular ones to be an unexpectedly vibrant and lively community. Think of a big game, now make it about 5 times bigger than that and then wonder if that's even big enough. Alter aeon for instance is freeking huge. We're talking thousands and thousands of rooms. We're talking I've been playing for about 13 years and there's a lot I don't know about. It's a whole new world that basically provides endless replay ability not just better replayability. If you've been playing as long as me sometimes you tend to just want to use it for a social platform, just log on and say hi to your very real friends that you've made on there through the years and the like, but I do still gain levels every now and then.


Once you work out your mud client difficulties and log in and have a setup where the mud is making your screen reader speak automatically and the like, the rest is likely smooth sailing. The help files, descriptions on areas and quest descriptions  gets you most of the way to knowing enough about what you're doing, and there's no problem asking other players via the newbie channel for instance how to do something. Every  popular mud has its fare share of buttheads who cause more trouble than they help, but for the most part everyone will be friendly and happy to help where they can.






Cheers:
Aaron Spears, A.K.A. valiant8086. General Partner - Valiant Galaxy Associates "We 
make Very Good Audiogames for the blind community - http://valiantGalaxy.com";

<Sent with Thunderbird 52.1.0 portable>

On 12/6/2017 3:01 PM, Damien Sykes wrote:
Hi,
UAC is disabled. When I installed MushZ, it ran two installers, one which wasn’t even relevant to me (JAWS scripts I believe), then it ran some kind of updater program. Then when I launch it, I get such as the following:
Run-time error
Plugin: AlterAeon (called from world: alter aeon)
Function/Sub: OnPluginInstall called by Plugin AlterAeon
Reason: Executing plugin AlterAeon sub OnPluginInstall
[string "Plugin"]:3178: attempt to index field '?' (a nil value)
stack traceback:
        [string "Plugin"]:3178: in function 'recastdefault_single_spell'
        [string "Plugin"]:3227: in function 'recastdefaults'
        [string "Plugin"]:2997: in function 'sanity_check_recast_vars'
        [string "Plugin"]:6585: in function <[string "Plugin"]:6530>
Error context in script:
3174 :   return t2
3175 : end
3176 :
3177 : function recastdefault_single_spell(setname, spellname)
3178*:   if recast[setname][spellname] == nil then
3179 :     recast[setname][spellname]=false
3180 :   end
3181 : end
3182 :
Cannot open error log file: .\logs\script_error_log.txt
WARNING - referencing uninitialized config variable 'randomambience'.
WARNING - referencing uninitialized config variable 'enterinterrupt'.
WARNING - referencing uninitialized config variable 'tts'.
I got no errors during installation to say that files couldn’t be written.
Cheers.
Damien.
*From:* john <mailto:jpcarnemo...@gmail.com>
*Sent:* Wednesday, December 06, 2017 7:08 PM
*To:* blind-gamers@groups.io <mailto:blind-gamers@groups.io>
*Subject:* Re: [blind-gamers] MUDs

Hi Damien,

Alright, let's take this from the top.

Your class (or class structure, in AA) is sort of like professions or skills in real life. You can be a mage - an academic magic user with a lot of elemental power (think fireballs, lightning bolts, etc), you can be a warrior (think big, burly person with a giant axe or sword), a necromancer (think your own personal army of undead) among others. Your proficiency in each of the six classes is determined by your level, so a high level warrior will be really good at bashing things to pieces, but maybe not so at throwing fireballs. Which class you choose will be determined by what kind of character you fancy yourself as.

The person you spoke too was only partially correct. At its core, a mud is a terminal connection to a server, but instead of sending OS commands you're saying what you want your character to do in-game. There are some very, very advanced telnet clients, though. They support aliases (similar to bash), triggers (doing something such as playing a sound when a certain line of text arrives) and even scripting. Mushclient in particular comes bundled with Lua, so anything you can do in that language you can do with the client, plus additional features. Thus, we have something like:

You type:

>c fir ant

(this expands out to "cast fireball ant" after server-side processing)

You see:

You conjure and throw a bright yellow fireball at A tiny black ant!

Because of Mushclient's features, there's a whole bunch of sounds for offensive spells. Thus, you hear your character yell a challenge to the left, and then the explosion of your fireball obliterating the ant.

The concern with the documents folder is UAC; if you have it disabled, then you're good to go. The program needs to be able to write to its installation directory.

My advice to you would be to re-download the program (mush-z.com), uninstall your current copy completely, install the new one and just try playing. There should be no errors out of the box.

Alter Aeon has a really, really good introductory setup, and the help system is exceptional.

I hope this clarified some of the confusion.

Best,

John

*From:* Damien Sykes <mailto:dam...@dcpendleton.plus.com>
*Sent:* Wednesday, December 06, 2017 11:37
*To:* blind-gamers@groups.io <mailto:blind-gamers@groups.io>
*Subject:* Re: [blind-gamers] MUDs
Hi John,
Nope, I’m not familiar with Dungeons and Dragons. I’ve heard of it but never played it. So in essence, the classes (are those the character types?) deal with stats rather than game play? Yes, I did think that MUDs (or Muds?) were text-based, but someone told me that they have become more advanced and can provide the realism that an audio game could. You yourself mentioned sounds...How does this work if it is still purely text based? Telnet: I thought that was for commanding operating systems, a bit like SSH? So let me get this straight...Alter Aeon is built on Telnet, connected to by MushZ, built on MushClient? Sounds like it could be part of a never ending chain to me. I don’t run Windows 10, I’m on 7. However it did want to install to the documents folder. I never ever use that folder, and it’s not exactly a conventional place to install something. To me, that’d be like saying a user application should be installed in windows/system32. The first place I look when I want to use a program is Program Files (I know I know, call me nerdy, but I don’t use shortcuts either. Bite me. Lol). Is there a reason why it works better in the documents folder rather than program files? Is there something I could perhaps change? Or is the documents folder pretty much hardcoded? Also there is the reality factor. I’m guessing if it is still text based that won’t happen. For instance I won’t be using arrow keys to walk, space bar to shoot and hear enemies chasing me getting ready to fire, or in the space of a heart pounding moment with an intense ambience wondering if the security code you’re going to enter will let you pass or electrocute you...Besides the command issue, that’s another reason why I could never really get into text adventures. Again, it’s such a shame since it seems a lot of these types of games are a lot more replayable than standard audio games. Especially since they also seem to be able to be updated a lot more regularly than audio games as well.
Cheers.
Damien.
*From:* john <mailto:jpcarnemo...@gmail.com>
*Sent:* Wednesday, December 06, 2017 11:59 AM
*To:* blind-gamers@groups.io <mailto:blind-gamers@groups.io>
*Subject:* Re: [blind-gamers] MUDs
Hi Damien,
There's a lot to cover here, so I'll try to answer a few of your questions and see where to go from there. Muds are, yes, somewhat similar to text adventures. In this case though, there's no "guess the verb" issue, since you can type help <command> and get a description of what it does. On alter Aeon, you play as a combination of the six classes, picking one to be your primary. Which class you choose will determine what style of character you end up with - a mage is going to have a lot of offensive spells but not a lot of health, whereas a warrior will focus on physical skills and be more sturdy. You can apply a bit of Dungeons and Dragons-esc logic to your choice, if you're familiar with that. As for the connection bit, its worth pointing out that this is not an audiogame. Its purely text-based. Muds, in their simplest form, are telnet applications. The reason people recommend mush-z is because MushClient, the program that runs it, is a really, really powerful telnet client. Its where most of the work happens: processing the text you receive from the mud and acting on it, for example to play a sound or tell you that you're injured. If you're running on windows 10, it'd probably be worthwhile for you to install mush-z to your documents folder, rather than program files. This may resolve some of the technical difficulties. I know this hasn't covered all your questions, so let me know what else you need to know, and I'll see if I can help you get up and running.
Best,
John

*From:* Damien Sykes <mailto:dam...@dcpendleton.plus.com>
*Sent:* Tuesday, December 05, 2017 21:39
*To:* blind-gamers@groups.io <mailto:blind-gamers@groups.io>
*Subject:* [blind-gamers] MUDs
Hi there.
You know, I wasn’t sure if Alter Aeon was discussed on here much any more. Given that updates are still posted here that sends me a clear message that it is still popular. I have been hesitant to try MUDs for a while due to the fact that I always knew them to be mainly textual, leading to a lot of confusion and frustration for beginners of the text gaming world, and a slight sense of anticlimax for those more used to real-time gaming such as myself. However I was recently informed that MUDs have now become more than just the traditional text adventure style game and can now include audio, action hotkeys etc, like any other audio game might. To that end, I have been recommended to, and trying to get into, AA. However so far I have found the whole concept confusing and almost advanced. I know something like Crazy Party is no comparison to something like AA, but this is how clueless I am in that I’ll have to use it to try and conceptualise things in my head, as it is the closest thing I’m aware of. 1. To connect to a Crazy Party server you use Crazy Party and wait for players to connect. With AA, it seems there are various applications that will support it and there are people there all the time. Is this because AA is centrally rather than individually hosted? What are people doing and what would I be expected to do? Last thing I want is to find myself logged in, clueless as to what to do and have someone say, “what are you doing just sat there?” or even worse getting killed. 2. In Crazy Party you simply choose a username and host a server or choose one to connect to. AA seems to want character types, skill levels etc, which goes way over my head. Seems like AA is taking real life concepts like priests and crafters and fighters and the like, none of which I’m good at in real life...Are these just game related? What is expected from each profession and how do you learn it? Is this specific to AA or are all MUDs like this? 3. Despite the fact I was told that it was like a regular audio game, I’m still being asked to type in text commands. I always found this a little daunting in offline text adventures, given you have to know all the commands, what you can do with each command etc. Whereas an adventure game like Chillingham gives you a set list, a text adventure could have a whole host of relevant options. While I suppose this gives more replay value to those who are used to such systems, to those who have had little, if any, experience with this form of gaming it can be very confusing. Especially if you don’t know how movement works. To give an example, “Forward is not recognised as a valid exit”? I didn’t get that message on AA, but a text adventure I tried to see if I could get used to the system before deciding whether to try out MUDs. 4. Now for the software...AA seems to guide blind players to something called “MushZ”, which I believe is some derivative of another gaming system that is designed in such a way as to make it easier for us to play. Problem is, I’m getting tons of errors regarding TTS and sounds, and even more warnings about uninitialised variables. There’s nothing in the docs regarding this leading me to assume that I’m one of a few, if not alone, in having these errors. Needless to say. MUDs still seem like a whole planet away from audio gaming and so I feel something a bit more is needed for beginners than, here’s the software, get playing. During the short spell I actually played MUDs several years ago, someone was practically holding my hand and guiding me every step of the way, so that when I lost contact with this person I pretty much had to stop because I still didn’t know what I was doing. Is there something I am missing? Are there thoughts from other beginners in this area? Or is it one of these merky areas where it’s hard for people to get into it unless you were practically brought up with it, kind of thing?
Cheers.
Damien.


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