Re: what do you use to make icons and similar?

2008-10-25 Thread Andrew Merenbach

On Oct 19, 2008, at 2:32 AM, Andy Lee wrote:


On Oct 19, 2008, at 5:20 AM, Roland King wrote:
I need a make a few icons and other graphics for my app, simple  
stuff like a small yellow triangle with an invisible background.  
I'm totally and completely graphically challenged which never  
helps. I can't find a simple (preferably free!) drawing program  
which will let me make stuff like this. What does everyone use for  
these things?


When the time comes to replace the ugly icons in my app, I plan to  
try NodeBox (I doubt I'll have the money to pay someone).  Daniel  
Jalkut got very nice results with it for his blog and for his  
FlexTime app, and it looks like a really fun way to learn Python  
while I'm at it:


http://www.red-sweater.com/blog/146/blog-redesign

--Andy



After reading the article, I decided the same thing and downloaded a  
copy of NodeBox.  Like Daniel Jalkut, I think that, while NodeBox has  
a way to go, it's very sophisticated and polished as-is.  I've never  
really used Python before -- no knowledge of syntax or the like --  
but, with some fiddling, have already come up with some cool icon  
ideas using it.  If anyone wants some bezier path rounded rectangle  
code I can provide it -- for some reason, although I'm using Leopard,  
I'm having trouble getting Leopard's rounded rectangle bezier path  
methods to work with it (I suspect that it was linked to an earlier  
SDK, although it's equally probably that I'm making a Python-newbie  
mistake of some sort).


Cheers,
Andrew


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Re: what do you use to make icons and similar?

2008-10-24 Thread Richard Somers
I have been using Inkscape for making images for buttons. The native  
Inkscape file format is svg (scalable vector graphics) with a pixel  
canvas. I changed the canvas units to points with a size of 32 x 32 or  
smaller, set the grid size to one point wide, and then draw my stuff  
with the vector tools so that it looks correctly on the 1 x 1 point  
grid. I then save as a pdf (a single vector image inside) and then use  
the pdf directly in Interface Builder. So far it works well. The  
background is transparent and it renders very well at all user  
interface resolutions in Quartz Debug with just a single image and file.


There are a few bugs in Inkscape but so far I have been able to work  
around them. Some of the issues seem to be perhaps related to the fact  
that the pixel canvas and point canvas are internally different sizes.  
I have a tradition mechanical draftsman type of background and so find  
the entire path based vector drawing paradigm and tools extremely  
bizarre but I am getting used to it. The primary thing I like about  
Inkscape is that it is free.


Inkscape works natively on WindowsXP which I have been using. I also  
downloaded the version of Inkscape for use with Leopard and X11  
yesterday. It seems to work just the same as on XP including the same  
bugs with the same workarounds required.


If anyone with more graphics experience than myself would like to  
comment on the pros and cons of this approach the feedback would be  
welcome.


Richard

On Oct 19, 2008, at 3:20AM, Roland King wrote:

I need a make a few icons and other graphics for my app, simple  
stuff like a small yellow triangle with an invisible background. I'm  
totally and completely graphically challenged which never helps. I  
can't find a simple (preferably free!) drawing program which will  
let me make stuff like this. What does everyone use for these things?


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Re: what do you use to make icons and similar?

2008-10-22 Thread Chris Paveglio
Adobe Illustrator CS3 and up has a feature called live trace which is like 
the old Streamline program, to trace raster images into vector format.
There is also an app called Vector Magic that can vectorize images, there is a 
demo online somewhere.

As a professional graphic designer breaking into programming, I make most of my 
icons with Illustrator, as almost all vector objects, then bring into Photoshop 
for final tweaking, at 512x512 pixel or 128x128 pixels, and then use either 
IconFactory's IconBuilder, or just save the PSD file with transparent 
background and drop into Apple IconComposer. For UI items I use .tif format, as 
it supports alpha channels (transparent areas), so it's suitable for buttons or 
just UI background items.

Here's a tip- Don't rely on a photo of something as your application icon. 
Consider that many people will view the icon at 16x16 (list view) or 32x32. Too 
much detail will destroy an (application) icon's visibility at small sizes. 


  

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Re: what do you use to make icons and similar?

2008-10-20 Thread Peter N Lewis
I need a make a few icons and other graphics for my app, simple 
stuff like a small yellow triangle with an invisible background. I'm 
totally and completely graphically challenged which never helps. I 
can't find a simple (preferably free!) drawing program which will 
let me make stuff like this. What does everyone use for these things?


Another option to try is Opacity http://likethought.com/opacity/. 
You can create your icons in a vector drawing like manner and then it 
renders them to various sizes.


Enjoy,
   Peter.

--
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Now With Status Menu triggers!

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Re: what do you use to make icons and similar?

2008-10-20 Thread Dave DeLong

If you don't have skill, pay somebody to do it.


Not always an option, even if desirable.


For those of who do want to go with the paid route, our CocoaHeads  
group keeps a list of some of the Mac-oriented graphic designers we've  
found and/or used in the past.  Feel free to register on the site and  
add to it:


http://cocoaheads.byu.edu/wiki/graphic-artists-and-designers

Dave
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what do you use to make icons and similar?

2008-10-19 Thread Roland King
I need a make a few icons and other graphics for my app, simple stuff  
like a small yellow triangle with an invisible background. I'm totally  
and completely graphically challenged which never helps. I can't find  
a simple (preferably free!) drawing program which will let me make  
stuff like this. What does everyone use for these things? 
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Re: what do you use to make icons and similar?

2008-10-19 Thread Jean-Daniel Dupas

Le 19 oct. 08 à 11:20, Roland King a écrit :

I need a make a few icons and other graphics for my app, simple  
stuff like a small yellow triangle with an invisible background. I'm  
totally and completely graphically challenged which never helps. I  
can't find a simple (preferably free!) drawing program which will  
let me make stuff like this. What does everyone use for these things? 
___




There is Gimp. It can do whatever you need, but you may have to learn  
how to use it (this is not the most intuitive software I know).
If you need simple graphics, you can also use the free vetor graphic  
editor: inkscape.


What do you want to do with your images ? icns are mainly used for  
Desktop Icon, for other application images (toolbar, button, ..), you  
can use tiff that is far more versatile.
If you want to create icns, just create your images in a standard  
format (tiff, png, etc…) and then use Icon Composer (from the Xcode  
tools) to create the icns version.



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Re: what do you use to make icons and similar?

2008-10-19 Thread Andy Lee

On Oct 19, 2008, at 5:20 AM, Roland King wrote:
I need a make a few icons and other graphics for my app, simple  
stuff like a small yellow triangle with an invisible background. I'm  
totally and completely graphically challenged which never helps. I  
can't find a simple (preferably free!) drawing program which will  
let me make stuff like this. What does everyone use for these things?


When the time comes to replace the ugly icons in my app, I plan to try  
NodeBox (I doubt I'll have the money to pay someone).  Daniel Jalkut  
got very nice results with it for his blog and for his FlexTime app,  
and it looks like a really fun way to learn Python while I'm at it:


http://www.red-sweater.com/blog/146/blog-redesign

--Andy

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Re: what do you use to make icons and similar?

2008-10-19 Thread Roland King
forgot about GIMP, might try that. I found something called 'DrawIt',  
the free version of which is crippled to 5 layers but .. not really an  
issue for what I'm doing. What I'm creating here are some very small  
button icons and a few indicators, 30x30 pixels, small, with very  
simple shapes, that size things have to be pretty clear, not much room  
for fancy stuff. Gradient fill would be nice but I may just have to  
live without it.


I believe png are really what I'm trying to make here, they seem to be  
recommended.


Thanks for the tip.

On Oct 19, 2008, at 5:37 PM, Jean-Daniel Dupas wrote:


Le 19 oct. 08 à 11:20, Roland King a écrit :

I need a make a few icons and other graphics for my app, simple  
stuff like a small yellow triangle with an invisible background.  
I'm totally and completely graphically challenged which never  
helps. I can't find a simple (preferably free!) drawing program  
which will let me make stuff like this. What does everyone use for  
these things?___




There is Gimp. It can do whatever you need, but you may have to  
learn how to use it (this is not the most intuitive software I know).
If you need simple graphics, you can also use the free vetor graphic  
editor: inkscape.


What do you want to do with your images ? icns are mainly used for  
Desktop Icon, for other application images (toolbar, button, ..),  
you can use tiff that is far more versatile.
If you want to create icns, just create your images in a standard  
format (tiff, png, etc…) and then use Icon Composer (from the Xcode  
tools) to create the icns version.





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Re: what do you use to make icons and similar?

2008-10-19 Thread Benjamin Dobson
I believe png are really what I'm trying to make here, they seem to  
be recommended.


PNGs are not resolution independent, although they are perfectly  
acceptable. Saving as a TIFF then converting it to PDF with Preview  
works well for me.

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Re: what do you use to make icons and similar?

2008-10-19 Thread Steve Christensen

On Oct 19, 2008, at 5:50 AM, Benjamin Dobson wrote:

I believe png are really what I'm trying to make here, they seem  
to be recommended.


PNGs are not resolution independent, although they are perfectly  
acceptable. Saving as a TIFF then converting it to PDF with Preview  
works well for me.


Please excuse me if I missed something earlier in the thread, but my  
understanding of TIFFs (and PNGs and JPEGs) is that they're all  
purely raster formats. Thus, how does saving a TIFF as a PDF get you  
resolution independence? (At least that's what I read you to be saying.)


steve

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Re: what do you use to make icons and similar?

2008-10-19 Thread John Joyce

:


I believe png are really what I'm trying to make here, they seem
to be recommended.


PNGs are not resolution independent, although they are perfectly
acceptable. Saving as a TIFF then converting it to PDF with Preview
works well for me.


Please excuse me if I missed something earlier in the thread, but my
understanding of TIFFs (and PNGs and JPEGs) is that they're all
purely raster formats. Thus, how does saving a TIFF as a PDF get you
resolution independence? (At least that's what I read you to be  
saying.)


steve



It doesn't and it cannot. PDF is only a container, that happens to  
support vector art well, but cannot vectorize a raster image. If you  
properly placed some vector art into a pdf you might be able to garner  
some sort of resolution independence, but it's probably not worth the  
effort, and definitely won't look as good in most cases as well  
designed/optimized icons.
Until displays approach something like 300dpi or higher, like print  
media, our eyes will be better served by icons hand-tooled for  
particular sizes.


Your safest bet is to make use of PNG. It supports transparency. If  
you need something in .icns format, make use of Icon Composer.
As for drawing/painting apps, don't be cheap! If you don't have skill,  
pay somebody to do it.

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Re: what do you use to make icons and similar?

2008-10-19 Thread Benjamin Dobson


On 19 Oct 2008, at 16:22:44, Steve Christensen wrote:


On Oct 19, 2008, at 7:38 AM, Benjamin Dobson wrote:


On 19 Oct 2008, at 15:12:09, Steve Christensen wrote:


On Oct 19, 2008, at 5:50 AM, Benjamin Dobson wrote:

I believe png are really what I'm trying to make here, they seem  
to be recommended.


PNGs are not resolution independent, although they are perfectly  
acceptable. Saving as a TIFF then converting it to PDF with  
Preview works well for me.


Please excuse me if I missed something earlier in the thread, but  
my understanding of TIFFs (and PNGs and JPEGs) is that they're all  
purely raster formats. Thus, how does saving a TIFF as a PDF get  
you resolution independence? (At least that's what I read you to  
be saying.)


I'm not entirely sure. I saved a TIFF file from the GIMP, and yes,  
it does look like raster. But there is evidently more information  
there, as when I converted it to PDF in Preview, it saved it as a  
scalable format. I don't know how, but it evidently worked.


So if you scale the PDF to different sizes, is the image from the  
TIFF always crisp (no jaggy edges, etc.)?




The PDF never seems to get jaggy edges. The original TIFF file does,  
but the PDF remains fine. I think it depends in part on what  
application you use.

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Re: what do you use to make icons and similar?

2008-10-19 Thread Jean-Daniel Dupas


Le 19 oct. 08 à 16:32, John Joyce a écrit :


:


I believe png are really what I'm trying to make here, they seem
to be recommended.


PNGs are not resolution independent, although they are perfectly
acceptable. Saving as a TIFF then converting it to PDF with Preview
works well for me.


Please excuse me if I missed something earlier in the thread, but my
understanding of TIFFs (and PNGs and JPEGs) is that they're all
purely raster formats. Thus, how does saving a TIFF as a PDF get you
resolution independence? (At least that's what I read you to be  
saying.)


steve



It doesn't and it cannot. PDF is only a container, that happens to  
support vector art well, but cannot vectorize a raster image. If you  
properly placed some vector art into a pdf you might be able to  
garner some sort of resolution independence, but it's probably not  
worth the effort, and definitely won't look as good in most cases as  
well designed/optimized icons.
Until displays approach something like 300dpi or higher, like print  
media, our eyes will be better served by icons hand-tooled for  
particular sizes.


Your safest bet is to make use of PNG. It supports transparency. If  
you need something in .icns format, make use of Icon Composer.
As for drawing/painting apps, don't be cheap! If you don't have  
skill, pay somebody to do it.


unlike tiff, png does not support multi representations with different  
resolution which is the recommanded way to store raster images  
(vectorial images should be pdf of course).

So, PNG is not recommanded.

See this for details:

http://developer.apple.com/documentation/UserExperience/Conceptual/HiDPIOverview/HiDPIArt/chapter_4_section_5.html


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Re: what do you use to make icons and similar?

2008-10-19 Thread Ricky Sharp


On Oct 19, 2008, at 9:32 AM, John Joyce wrote:

It doesn't and it cannot. PDF is only a container, that happens to  
support vector art well, but cannot vectorize a raster image. If you  
properly placed some vector art into a pdf you might be able to  
garner some sort of resolution independence, but it's probably not  
worth the effort, and definitely won't look as good in most cases as  
well designed/optimized icons.


I will disagree here.  It was so worth the effort to move all my  
bitmapped images to vector-based artwork.  I got beautiful scaling  
from 0.5 to 3.0x to include non-integral scaling factors.


In terms of the statement cannot vectorize a raster image... Adobe  
Illustrator can do such a task.


Until displays approach something like 300dpi or higher, like print  
media, our eyes will be better served by icons hand-tooled for  
particular sizes.


It all depends upon the artwork.  I think you'll find that most  
artwork will scale very well if vectorized.


___
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Instant Interactive(tm)   http://www.instantinteractive.com



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Re: what do you use to make icons and similar?

2008-10-19 Thread Paul Bruneau

On Oct 19, 2008, at 12:09 PM, Ricky Sharp wrote:

I will disagree here.  It was so worth the effort to move all my  
bitmapped images to vector-based artwork.  I got beautiful scaling  
from 0.5 to 3.0x to include non-integral scaling factors.


In terms of the statement cannot vectorize a raster image... Adobe  
Illustrator can do such a task.


Illustrator has what used to be Streamline built into it, but it  
really is only good for stuff that should have been vector-based when  
it was created anyway. For instance, photographic bitmaps can't be  
vectorized in this way, or is there some magic new tool that I don't  
know about?

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Re: what do you use to make icons and similar?

2008-10-19 Thread Graham Cox


On 20 Oct 2008, at 1:32 am, John Joyce wrote:


If you don't have skill, pay somebody to do it.



Not always an option, even if desirable. For a small one-man shop,  
consider these prices, which I received from a certain icon shop that  
is promoted (among several) on Apple's own site's business resources.


They are possibly reasonable if you already have an established  
business but for a startup? Our app will probably end up needing about  
200 icons overall throughout its UI. So together with the app icon we  
are looking at ~$105,000. That's crazy.





The cost of a logo/application icon is $2500.

Mac OS X toolbar icons are $525/icon and come in all the standard  
sizes and file formats the platform supports.


Web icons:
32x32 - $262/icon
24x24 - $175/icon


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