Re: [Computer-go] CGOS back online

2015-01-17 Thread Detlef Schmicker
Seems a good idea to me. It is a quasi standard in publishing, so why 
not set Gnugo-3.7.10 at level 10 to 1800ELO on every board size?!



Am 16.01.2015 um 23:17 schrieb Christoph Birk:

On 01/16/2015 12:03 PM, David Doshay wrote:

cgos.boardspace.net http://cgos.boardspace.net says:
At the current time there is one player called FatMan with a fixed ELO
of 1800 on the 9x9 server and Gnugo-3.7.10 at level 10 serves as the
anchor player on the 13x13 and 19x19 server, also with a fixed ELO of 
1800.


Should we use Gnugo-3.7.10 as the anchor for 9x9 too?
It was rated 1858.6 by 'bayeselo'.

Christoph

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Re: [Computer-go] CGOS back online

2015-01-17 Thread Urban Hafner
On Sat, Jan 17, 2015 at 10:38 AM, Detlef Schmicker d...@physik.de wrote:

 Seems a good idea to me. It is a quasi standard in publishing, so why not
 set Gnugo-3.7.10 at level 10 to 1800ELO on every board size?!


Why 3.7.10 and not 3.8? IIRC all Gnu projects use the odd numbered point
releases as unstable releases. BTW, I've configured my computer to run
GnuGo 3.8 Level 10 on the 13x13 server. It should run most of the time, but
I'd be happy to hand over the account to someone why can actually run it
24/7.

Urban
-- 
Blog: http://bettong.net/
Twitter: https://twitter.com/ujh
Homepage: http://www.urbanhafner.com/
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Re: [Computer-go] [ANN] Imago - Go board optical recognition

2015-01-17 Thread Andrea Carta
Hi mr. Baudis!

 we must have missed PhotoKifu when surveying the available software.

We're getting used to that. In Italy Go is completely unknown and everything
related goes unnoticed. Months ago I showed the program to a colleague of
mine, who shares many of my hobbies, and he asked What is this? Chinese
checkers?.

 There will be a scientific conference at EGC 2015 as well:
 
   http://pasky.or.cz/iggsc2015/
 
 I think a presentation of paper describing your system would find a very
 interested audience.

That's a fantastic new! After getting no reply from Sibiu last year we were
afraid a second conference would never occur. We'll complete the paper soon
and will attend the conference. We're already checking the accomodations in
Liberec!

 we aimed to first test the software on series of events - in (well lit)
 Go clubs and on a larger tournament - starting the testing around now
 to have enough time to test it sufficiently and notice things like sun
 suddenly coming out of clouds, bumping the table, Go server streaming
 issues etc.

We did an extensive test in December 2012, at the Firenze Go tournament
(http://www.eurogotv.com/tournament/showresults.php?toernooicode=T121208B).
We realised our program (then version 1.0) only worked fine under good
conditions - well lit environment, high point of view, limited number of
disturbances in the pictures. We encountered dim lights (gobans' surfaces
looked almost grey in the morning, completely grey in the afternoon),
average points of view (40°-50° of elevation), and up to 60-70 pictures per
game spoiled by fingers, hands, arms (sometimes of both players in the same
picture, for example: http://i59.tinypic.com/10cnu5c.jpg).
It took us a long time, but eventually we solved all these problems. We are
now capable of analyzing without errors, taking just a bunch of
milliseconds, even this kind of pictures: http://i61.tinypic.com/ak9zdv.jpg
(this is probably the worst kind, speaking of sun suddendly coming out of
the clouds)

 We also wanted to start talking around now to wms (KGS author) about
 a possibility of extending kgsGTP computer program interface of KGS
 to demonstration games.  I would recommend you to reserve enough time
 to working out these things too.

Firenze's go players did ask us for such a thing (live feed on KGS). We're
certainly going to work that out as soon as VideoKifu will be ready.

 I think a good time to start discussing this with them [EGC's organizers]
 would be after a first successful real-world tournament test (even on a
 small scale like single board).

Of course we'll let you know about the Pisa testing. We're now contacting
the organizers and will likely be able to take pictures of 3 or 4 games, and
print the Kifus immediately afterwards (in a matter of minutes, we hope).

Greetings and thanks for your interest!

mr. Andrea Carta
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Re: [Computer-go] [ANN] Imago - Go board optical recognition

2015-01-17 Thread Marc Landgraf
Out of curiosity...
In the picture you linked ( http://i59.tinypic.com/10cnu5c.jpg ), how does
your program read the position in the top left, considering the illegal
stone there?
Or does it not have any Go rules knowledge and leaves the interpretation to
the user? In that case it may create .sgf with illegal moves in it.
Considering during a regular game, you will actually snapshot illegal
positions a few times (when you take a picture between placing the stone
and removing the captures) I'm really wondering how your program handles it.

2015-01-17 14:18 GMT+01:00 Andrea Carta andrea.ca...@mclink.it:

 Hi mr. Baudis!

  we must have missed PhotoKifu when surveying the available software.

 We're getting used to that. In Italy Go is completely unknown and
 everything
 related goes unnoticed. Months ago I showed the program to a colleague of
 mine, who shares many of my hobbies, and he asked What is this? Chinese
 checkers?.

  There will be a scientific conference at EGC 2015 as well:
 
http://pasky.or.cz/iggsc2015/
 
  I think a presentation of paper describing your system would find a very
  interested audience.

 That's a fantastic new! After getting no reply from Sibiu last year we were
 afraid a second conference would never occur. We'll complete the paper soon
 and will attend the conference. We're already checking the accomodations in
 Liberec!

  we aimed to first test the software on series of events - in (well lit)
  Go clubs and on a larger tournament - starting the testing around now
  to have enough time to test it sufficiently and notice things like sun
  suddenly coming out of clouds, bumping the table, Go server streaming
  issues etc.

 We did an extensive test in December 2012, at the Firenze Go tournament
 (http://www.eurogotv.com/tournament/showresults.php?toernooicode=T121208B
 ).
 We realised our program (then version 1.0) only worked fine under good
 conditions - well lit environment, high point of view, limited number of
 disturbances in the pictures. We encountered dim lights (gobans' surfaces
 looked almost grey in the morning, completely grey in the afternoon),
 average points of view (40°-50° of elevation), and up to 60-70 pictures per
 game spoiled by fingers, hands, arms (sometimes of both players in the same
 picture, for example: http://i59.tinypic.com/10cnu5c.jpg).
 It took us a long time, but eventually we solved all these problems. We are
 now capable of analyzing without errors, taking just a bunch of
 milliseconds, even this kind of pictures:
 http://i61.tinypic.com/ak9zdv.jpg
 (this is probably the worst kind, speaking of sun suddendly coming out of
 the clouds)

  We also wanted to start talking around now to wms (KGS author) about
  a possibility of extending kgsGTP computer program interface of KGS
  to demonstration games.  I would recommend you to reserve enough time
  to working out these things too.

 Firenze's go players did ask us for such a thing (live feed on KGS). We're
 certainly going to work that out as soon as VideoKifu will be ready.

  I think a good time to start discussing this with them [EGC's organizers]
  would be after a first successful real-world tournament test (even on a
  small scale like single board).

 Of course we'll let you know about the Pisa testing. We're now contacting
 the organizers and will likely be able to take pictures of 3 or 4 games,
 and
 print the Kifus immediately afterwards (in a matter of minutes, we hope).

 Greetings and thanks for your interest!

 mr. Andrea Carta
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Re: [Computer-go] CGOS back online

2015-01-17 Thread Detlef Schmicker
You are right, I too often read 3.7 in the past, but actually the papers 
using 3.8 now:)



Am 17.01.2015 um 12:08 schrieb Urban Hafner:
On Sat, Jan 17, 2015 at 10:38 AM, Detlef Schmicker d...@physik.de 
mailto:d...@physik.de wrote:


Seems a good idea to me. It is a quasi standard in publishing, so
why not set Gnugo-3.7.10 at level 10 to 1800ELO on every board size?!


Why 3.7.10 and not 3.8? IIRC all Gnu projects use the odd numbered 
point releases as unstable releases. BTW, I've configured my computer 
to run GnuGo 3.8 Level 10 on the 13x13 server. It should run most of 
the time, but I'd be happy to hand over the account to someone why can 
actually run it 24/7.


Urban
--
Blog: http://bettong.net/
Twitter: https://twitter.com/ujh
Homepage: http://www.urbanhafner.com/


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Re: [Computer-go] CGOS back online

2015-01-17 Thread Detlef Schmicker

I had a look into the sourced of cgos server.

If I understand them correctly, one must put the anchors directly into 
the database. The sources do not seem to have a configuration

option for this?!

As the old database is used, as far as I understood it, person running 
the anchors years ago could just reconnect their anchors, and they 
should be recognized. It might even be possible for somebody, who can 
make it sure to run the anchor in the future to just connect with the 
old anchor name and choose a pw, but I did not try, as I can not make 
sure to run it all time. There is a 6-month remark in the source, but I 
am not sure if this also removes passwords...


This is from the source:
if {![file exists $database_state_file]} {

sqlite3 db $database_state_file

db eval {
create table gameid(gid int);
create table password(name, pass, games int, rating, K, last_game, 
primary key(name) );
create table games(gid int, w, wr, b, br, dte, wtu, btu, res, 
final, primary key(gid));

create table anchors(name, rating, primary key(name));
create table clients( name, count );
INSERT into gameid VALUES(1);
}

db close
}


Am 17.01.2015 um 15:24 schrieb Detlef Schmicker:
You are right, I too often read 3.7 in the past, but actually the 
papers using 3.8 now:)



Am 17.01.2015 um 12:08 schrieb Urban Hafner:
On Sat, Jan 17, 2015 at 10:38 AM, Detlef Schmicker d...@physik.de 
mailto:d...@physik.de wrote:


Seems a good idea to me. It is a quasi standard in publishing, so
why not set Gnugo-3.7.10 at level 10 to 1800ELO on every board size?!


Why 3.7.10 and not 3.8? IIRC all Gnu projects use the odd numbered 
point releases as unstable releases. BTW, I've configured my computer 
to run GnuGo 3.8 Level 10 on the 13x13 server. It should run most of 
the time, but I'd be happy to hand over the account to someone why 
can actually run it 24/7.


Urban
--
Blog: http://bettong.net/
Twitter: https://twitter.com/ujh
Homepage: http://www.urbanhafner.com/


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Re: [Computer-go] CGOS back online

2015-01-17 Thread Hiroshi Yamashita

Hi,

As far as remember, old CGOS anchor were

9x9   FatMan  ... Hideki Kato
13x13 Gnugo-3.7.10-a4 ... Hideki Kato
19x19 Gnugo-3.7.10-a1 ... Hiroshi Yamashita

And I tried to run Gnugo-3.7.10-a1 in 13x13 with same password,
it looks running as an anchor luckly. I will keep it running
for a while.

Regards,
Hiroshi Yamashita

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Re: [Computer-go] [ANN] Imago - Go board optical recognition

2015-01-17 Thread Andrea Carta
Marc Landgraf mahrgell87 at gmail.com writes:

 Out of curiosity...In the picture you linked
 ( http://i59.tinypic.com/10cnu5c.jpg ), how does your program read
 the position in the top left, considering the illegal stone there? 
 
 Or does it not have any Go rules knowledge and leaves the interpretation
 to the user? In that case it may create .sgf with illegal moves in it.
 Considering during a regular game, you will actually snapshot illegal
 positions a few times (when you take a picture between placing the stone
 and removing the captures) I'm really wondering how your program handles it.

Of course it is advisable to take every picture after the removal of the
stones possibly captured; the program expects such stones to be removed from
the goban. Otherwise, two cases are possible. First one, the player forgot
to remove the stone (or did not make in time): in such a case the program
detects the error and asks the user what to do next. Second, a suicide move
was played (willingly or not). In such a case the program checks the rules
and, if suicide is not allowed, again asks the user what to do next
(otherwise it gets on). But as this particular problem does not concern the
main algorithm, we have not made a final decision. There are other options
on the table (for example automatic error correction/stone addition).

mr. Andrea Carta
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