Re: [CREATE] an interesting development?

2014-06-04 Thread Bassam Kurdali
I guess this is not *that* interesting from a blender perspective unless
you :
a- don't care about using non free software
b- wanted to use prman all along but couldn't afford the license
c- are not going to use it for commercial things or:
d- will buy the now much cheaper license

Other than that- I suspect this move from Pixar is actually to try to
save prmans marketshare from dwindling, as there are several other
renderers + in house solutions that are taking over. Vray, Arnold both
come to mind.

There is no source code release with this and I doubt it is actually
very useful from dev standpoint.

As read before other releases from Pixar/Disney have been much more
interesting (FLOSS releases like the afformentioned OpenSubdiv which is
currently being integrated and that I'm quite hyped about)


On Wed, 2014-06-04 at 11:34 +0200, Camille Bissuel wrote:
> Ok, I read too quickly...
> 
> 
> I was thinking to OpenSubdiv for example
> http://www.blendernation.com/2014/05/12/pixars-opensubdiv-coming-soon-to-blender/
> https://github.com/PixarAnimationStudios/OpenSubdiv
> 
> 
> but it's apache licensed, not the same.
> 
> 
> Here is the official annoucement :
> http://renderman.pixar.com/view/25946
> 
> and the EULA :
> http://renderman.pixar.com/view/ncr-eula
> 
> 
> Which say : 
> 3. No Modifications or Reverse Compilation. END USER MAY NOT MODIFY,
> TRANSLATE, DISASSEMBLE, REVERSE ENGINEER, DECOMPILE OR CREATE
> DERIVATIVE WORKS BASED ON THE PIXAR SOFTWARE OR DOCUMENTATION OR ANY
> COPY, IN WHOLE OR IN PART.
> 
> 
> So, no code, no reverse engenering. False alert ... 
> 
> 
> 
> Have a nice day nevertheless...
> 
> 
> Camille
> 
> 
> 
> 
> 
> Nylnook
> Illustration et formation
> 1480 route de Corréo
> 05 400 La Roche-des-Arnauds
> 04 88 03 57 51
> 06 75 25 90 39
> http://www.nylnook.com
> 
> 
> 
> 
> 
> 
> 2014-06-04 11:22 GMT+02:00 Jehan Pagès :
> Hi,
> 
> On Wed, Jun 4, 2014 at 9:00 AM, Camille Bissuel
>  wrote:
> > Hi all,
> >
> > at least, it can allow Blender's people to study the code...
> maybe it may
> > help the Cycle rendering engine.
> 
> 
> Correct me if I'm wrong, but I don't think that the linked
> article
> writes about source code anywhere. The way I understood it,
> they just
> provide a license free-of-charge for non-commercial usage. In
> other
> words they would just provide the binary, not any source code.
> 
> Also even though they might provide source code, this is
> always
> dangerous usage of non-FLOSS source code. If a piece of code
> in a
> FLOSS program ends up too close from a proprietary code, you
> might end
> up sued. And that's not even speaking about software patents
> on
> algorithms (which are not valid in Europe, but people tend to
> be
> careful anyway)...
> 
> Jehan
> 
> > So that's quite a good news ;)
> >
> > Have a nice day,
> > Camille
> >
> > Nylnook
> > Illustration et formation
> > 1480 route de Corréo
> > 05 400 La Roche-des-Arnauds
> > 04 88 03 57 51
> > 06 75 25 90 39
> > http://www.nylnook.com
> >
> >
> >
> >
> > 2014-06-03 19:29 GMT+02:00 Ricardo Lafuente
> :
> >
> >> The source doesn't appear to be available, and the
> restrictive uses
> >> (personal and noncommercial use only) make this very
> non-free software.
> >>
> >> On 06/03/2014 05:37 PM, Gregory Pittman wrote:
> >> > http://www.bbc.com/news/technology-27677712
> >> >
> >> > I'm not sure if there is any interface with Blender and
> RenderMan...
> >> >
> >> > Greg
> >> > ___
> >> > CREATE mailing list
> >> > CREATE@lists.freedesktop.org
> >> > http://lists.freedesktop.org/mailman/listinfo/create
> >> >
> >>
> >> ___
> >> CREATE mailing list
> >> CREATE@lists.freedesktop.org
> >> http://lists.freedesktop.org/mailman/listinfo/create
> >
> >
> >
> > ___
> > CREATE mailing list
> > CREATE@lists.freedesktop.org
> > http://lists.freedesktop.org/mailman/listinfo/create
> >
> ___
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> 
> 
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Re: [CREATE] an interesting development?(RenderMan)

2014-06-04 Thread Gregory Pittman
On 06/04/2014 05:34 AM, Jehan Pagès wrote:

> In any case, very nice marketing move, but in my opinion totally
> useless for serious usage, and even harmful for individuals. Because
> any production done is doomed to remain a toy (however good it ends
> up, you are not allowed to do anything with it other than being proud
> of it and showing to people). Or worse that's a good way to set
> yourself in jail (you force yourself to buy the license at some point
> or another if ever you become proficient with it and wants to do
> business).
> 

What I would wonder about is whether one might look at this just from
the perspective of seeing what features it has and how its usability
differs from Blender, in ways that could give ideas to the Blender team.

Greg
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Re: [CREATE] an interesting development?

2014-06-04 Thread Jehan Pagès
Hi,

On Wed, Jun 4, 2014 at 9:16 AM, Tobias Ellinghaus  wrote:
> Am Mittwoch, 4. Juni 2014, 11:00:25 schrieb Camille Bissuel:
>> Hi all,
>
> Hi.
>
>> at least, it can allow Blender's people to study the code... maybe it may
>> help the Cycle rendering engine.
>
> I don't think that any code will be released.
>
>> So that's quite a good news ;)
>
> It is at least good for those that want a good renderer without any
> philosophical limitations (i.e., only free software, …).

Well it's especially good for Pixar, because they can spread the
usage, hence sale, of their software. I guess that up to now only very
big studios, with either employees having already knowledge of
RenderMan, or else big enough to be able to spare the learning curve
time, would have bought licenses. Whereas now probably a lot of people
will try it out and at least get the basics of the software before
even be hired. Good bargain for the studios (much worse for the
individuals who will be required to have this item in their resume
from now on!).
Also that allows studios to test the software before buying, which is
less scary (because I imagine the commercial license is very
expensive, so smaller studios would want to be sure that will really
suit them beforehand).

In any case, very nice marketing move, but in my opinion totally
useless for serious usage, and even harmful for individuals. Because
any production done is doomed to remain a toy (however good it ends
up, you are not allowed to do anything with it other than being proud
of it and showing to people). Or worse that's a good way to set
yourself in jail (you force yourself to buy the license at some point
or another if ever you become proficient with it and wants to do
business).

Jehan


>> Have a nice day,
>> Camille
>
> Tobias
>
> [...]
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Re: [CREATE] an interesting development?

2014-06-04 Thread Camille Bissuel
Ok, I read too quickly...

I was thinking to OpenSubdiv for example
http://www.blendernation.com/2014/05/12/pixars-opensubdiv-coming-soon-to-blender/
https://github.com/PixarAnimationStudios/OpenSubdiv

but it's apache licensed, not the same.

Here is the official annoucement :
http://renderman.pixar.com/view/25946
and the EULA :
http://renderman.pixar.com/view/ncr-eula

Which say :
3. *No Modifications or Reverse Compilation*. END USER MAY NOT MODIFY,
TRANSLATE, DISASSEMBLE, REVERSE ENGINEER, DECOMPILE OR CREATE DERIVATIVE
WORKS BASED ON THE PIXAR SOFTWARE OR DOCUMENTATION OR ANY COPY, IN WHOLE OR
IN PART.

So, no code, no reverse engenering. False alert ...


Have a nice day nevertheless...

Camille




*Nylnook*

*Illustration et formation*1480 route de Corréo
05 400 La Roche-des-Arnauds
04 88 03 57 51
06 75 25 90 39
http://www.nylnook.com 




2014-06-04 11:22 GMT+02:00 Jehan Pagès :

> Hi,
>
> On Wed, Jun 4, 2014 at 9:00 AM, Camille Bissuel 
> wrote:
> > Hi all,
> >
> > at least, it can allow Blender's people to study the code... maybe it may
> > help the Cycle rendering engine.
>
> Correct me if I'm wrong, but I don't think that the linked article
> writes about source code anywhere. The way I understood it, they just
> provide a license free-of-charge for non-commercial usage. In other
> words they would just provide the binary, not any source code.
>
> Also even though they might provide source code, this is always
> dangerous usage of non-FLOSS source code. If a piece of code in a
> FLOSS program ends up too close from a proprietary code, you might end
> up sued. And that's not even speaking about software patents on
> algorithms (which are not valid in Europe, but people tend to be
> careful anyway)...
>
> Jehan
>
> > So that's quite a good news ;)
> >
> > Have a nice day,
> > Camille
> >
> > Nylnook
> > Illustration et formation
> > 1480 route de Corréo
> > 05 400 La Roche-des-Arnauds
> > 04 88 03 57 51
> > 06 75 25 90 39
> > http://www.nylnook.com
> >
> >
> >
> >
> > 2014-06-03 19:29 GMT+02:00 Ricardo Lafuente <
> r...@manufacturaindependente.org>:
> >
> >> The source doesn't appear to be available, and the restrictive uses
> >> (personal and noncommercial use only) make this very non-free software.
> >>
> >> On 06/03/2014 05:37 PM, Gregory Pittman wrote:
> >> > http://www.bbc.com/news/technology-27677712
> >> >
> >> > I'm not sure if there is any interface with Blender and RenderMan...
> >> >
> >> > Greg
> >> > ___
> >> > CREATE mailing list
> >> > CREATE@lists.freedesktop.org
> >> > http://lists.freedesktop.org/mailman/listinfo/create
> >> >
> >>
> >> ___
> >> CREATE mailing list
> >> CREATE@lists.freedesktop.org
> >> http://lists.freedesktop.org/mailman/listinfo/create
> >
> >
> >
> > ___
> > CREATE mailing list
> > CREATE@lists.freedesktop.org
> > http://lists.freedesktop.org/mailman/listinfo/create
> >
> ___
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Re: [CREATE] an interesting development?

2014-06-04 Thread Jehan Pagès
Hi,

On Wed, Jun 4, 2014 at 9:00 AM, Camille Bissuel  wrote:
> Hi all,
>
> at least, it can allow Blender's people to study the code... maybe it may
> help the Cycle rendering engine.

Correct me if I'm wrong, but I don't think that the linked article
writes about source code anywhere. The way I understood it, they just
provide a license free-of-charge for non-commercial usage. In other
words they would just provide the binary, not any source code.

Also even though they might provide source code, this is always
dangerous usage of non-FLOSS source code. If a piece of code in a
FLOSS program ends up too close from a proprietary code, you might end
up sued. And that's not even speaking about software patents on
algorithms (which are not valid in Europe, but people tend to be
careful anyway)...

Jehan

> So that's quite a good news ;)
>
> Have a nice day,
> Camille
>
> Nylnook
> Illustration et formation
> 1480 route de Corréo
> 05 400 La Roche-des-Arnauds
> 04 88 03 57 51
> 06 75 25 90 39
> http://www.nylnook.com
>
>
>
>
> 2014-06-03 19:29 GMT+02:00 Ricardo Lafuente 
> :
>
>> The source doesn't appear to be available, and the restrictive uses
>> (personal and noncommercial use only) make this very non-free software.
>>
>> On 06/03/2014 05:37 PM, Gregory Pittman wrote:
>> > http://www.bbc.com/news/technology-27677712
>> >
>> > I'm not sure if there is any interface with Blender and RenderMan...
>> >
>> > Greg
>> > ___
>> > CREATE mailing list
>> > CREATE@lists.freedesktop.org
>> > http://lists.freedesktop.org/mailman/listinfo/create
>> >
>>
>> ___
>> CREATE mailing list
>> CREATE@lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/create
>
>
>
> ___
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Re: [CREATE] an interesting development?

2014-06-04 Thread Tobias Ellinghaus
Am Mittwoch, 4. Juni 2014, 11:00:25 schrieb Camille Bissuel:
> Hi all,

Hi.

> at least, it can allow Blender's people to study the code... maybe it may
> help the Cycle rendering engine.

I don't think that any code will be released.

> So that's quite a good news ;)

It is at least good for those that want a good renderer without any 
philosophical limitations (i.e., only free software, …).

> Have a nice day,
> Camille

Tobias

[...]

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Re: [CREATE] an interesting development?

2014-06-04 Thread Camille Bissuel
Hi all,

at least, it can allow Blender's people to study the code... maybe it may
help the Cycle rendering engine.

So that's quite a good news ;)

Have a nice day,
Camille

*Nylnook*

*Illustration et formation*1480 route de Corréo
05 400 La Roche-des-Arnauds
04 88 03 57 51
06 75 25 90 39
http://www.nylnook.com 




2014-06-03 19:29 GMT+02:00 Ricardo Lafuente :

> The source doesn't appear to be available, and the restrictive uses
> (personal and noncommercial use only) make this very non-free software.
>
> On 06/03/2014 05:37 PM, Gregory Pittman wrote:
> > http://www.bbc.com/news/technology-27677712
> >
> > I'm not sure if there is any interface with Blender and RenderMan...
> >
> > Greg
> > ___
> > CREATE mailing list
> > CREATE@lists.freedesktop.org
> > http://lists.freedesktop.org/mailman/listinfo/create
> >
>
> ___
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