Bug#496991: ITP: box2d -- 2D physics engine for games
Hi Everone! Sorry that I've got so delayed with my reply -- busy busy and somehow skipped this folder of non-urgent emails ;-) If anyone feels taking over the packaging of it (and may be numptyphysics) -- I would be thankful, unfortunately lack of time pushes me to do so. I am not sure if I would be a nice fit for you team atm ;) Best regards Yarik On Sat, 30 Aug 2008, Miriam Ruiz wrote: 2008/8/29 Gonéri Le Bouder [EMAIL PROTECTED]: On Thu, Aug 28, 2008 at 10:28:02PM -0400, Yaroslav Halchenko wrote: Package: wnpp Severity: wishlist Owner: Yaroslav Halchenko [EMAIL PROTECTED] * Package name: box2d Version : 2.0.1 Upstream Author : Erin Catto http://www.gphysics.com * URL : http://www.gphysics.com * License : zlib Programming Lang: C++ Description : 2D physics engine for games 2D rigid body simulation library for games. Programmer's can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. Hi Yaroslav, Since your package is strongly game related, may I suggest you to join the Debian Games Team . In fact I need this library for something I'm packaging in the games team, so that's another extra reason why we should want to coordinate. If you wanted to maintain this package collaboratively you will certainly be welcome in the Games Team :) Greetings, Miry -- .-. =-- /v\ = Keep in touch// \\ (yoh@|www.)onerussian.com Yaroslav Halchenko /( )\ ICQ#: 60653192 Linux User^^-^^[17] -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#496991: ITP: box2d -- 2D physics engine for games
On Thu, Aug 28, 2008 at 10:28:02PM -0400, Yaroslav Halchenko wrote: Package: wnpp Severity: wishlist Owner: Yaroslav Halchenko [EMAIL PROTECTED] * Package name: box2d Version : 2.0.1 Upstream Author : Erin Catto http://www.gphysics.com * URL : http://www.gphysics.com * License : zlib Programming Lang: C++ Description : 2D physics engine for games 2D rigid body simulation library for games. Programmer's can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. Hi Yaroslav, Since your package is strongly game related, may I suggest you to join the Debian Games Team . Cheers, Gonéri Le Bouder signature.asc Description: Digital signature
Bug#496991: ITP: box2d -- 2D physics engine for games
2008/8/29 Gonéri Le Bouder [EMAIL PROTECTED]: On Thu, Aug 28, 2008 at 10:28:02PM -0400, Yaroslav Halchenko wrote: Package: wnpp Severity: wishlist Owner: Yaroslav Halchenko [EMAIL PROTECTED] * Package name: box2d Version : 2.0.1 Upstream Author : Erin Catto http://www.gphysics.com * URL : http://www.gphysics.com * License : zlib Programming Lang: C++ Description : 2D physics engine for games 2D rigid body simulation library for games. Programmer's can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. Hi Yaroslav, Since your package is strongly game related, may I suggest you to join the Debian Games Team . In fact I need this library for something I'm packaging in the games team, so that's another extra reason why we should want to coordinate. If you wanted to maintain this package collaboratively you will certainly be welcome in the Games Team :) Greetings, Miry -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#496991: ITP: box2d -- 2D physics engine for games
Package: wnpp Severity: wishlist Owner: Yaroslav Halchenko [EMAIL PROTECTED] * Package name: box2d Version : 2.0.1 Upstream Author : Erin Catto http://www.gphysics.com * URL : http://www.gphysics.com * License : zlib Programming Lang: C++ Description : 2D physics engine for games 2D rigid body simulation library for games. Programmer's can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. -- System Information: Debian Release: lenny/sid APT prefers unstable APT policy: (990, 'unstable'), (900, 'testing'), (300, 'experimental') Architecture: i386 (i686) Kernel: Linux 2.6.24-1-686 (SMP w/2 CPU cores) Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/bash -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]