[FYI] xml.com article: Ten Favorite XForms engines

2003-09-11 Thread Bertrand Delacretaz
http://www.xml.com/lpt/a/2003/09/10/xforms.html

Mozquito DENG (commercial and Flash-based) looks particularly 
impressive to me.

-Bertrand



Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Bertrand Delacretaz
I propose Antonio Gallardo and Tony Collen to be Cocoon committers.
+1 for both, welcome!

David, you beat us again in proposing people who deserve it ;-)

-Bertrand



Anteater tests (was Re: on better release and version management)

2003-09-11 Thread Guido Casper
Bertrand Delacretaz [EMAIL PROTECTED] wrote:
 Le Mercredi, 10 sep 2003, à 11:26 Europe/Zurich, Reinhard Poetz a
 écrit

 ...Would it be enough to extend our Anteater scripts (see Guido's
 mail) and
 add Anteater to our codebase and include it automatically to our
 build system? ...

 certainly a Good Thing it tests are not too hard to write - anteater
 tests things from the user's point of view which would make us very
 confident that things actually work.

 ...BTW, unfortunatly the latest Anteater release needs Java 1.4.x ...

 Not too big a problem IMHO, as tests will probably not be required to
 do a normal build.

How about the following change to the build?
Uncomment the anteater-tests and remove the dependency of the test
target on the anteater-tests target, so that if you run 'build test'
only the unit tests are run. To run the Anteater tests you have to run
'build anteater-tests'. This in turn has a dependency on the
'block-anteater-tests' target that copies all anteater tests (located
in block/test/anteater) to 'build/test/anteater' where they are then
executed. The anteater-tests target starts with a big attention message
hinting to make sure the anteater.home property is correctly set.

So we can see how Anteater usage develops and decide later whether to
put Anteater into CVS.

Guido




Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread David Crossley
Bertrand Delacretaz wrote:
 David Crossley wrote:
 
  I propose Antonio Gallardo and Tony Collen to be Cocoon committers.
 
 +1 for both, welcome!
 
 David, you beat us again in proposing people who deserve it ;-)

:-) ... there are plenty more committed people out there for
others to propose.
--David




Re: Anteater tests

2003-09-11 Thread Bertrand Delacretaz
Le Jeudi, 11 sep 2003, à 08:41 Europe/Zurich, Guido Casper a écrit :

...How about the following change to the build?
Uncomment the anteater-tests and remove the dependency of the test
target on the anteater-tests target, so that if you run 'build test'
only the unit tests are run. To run the Anteater tests you have to run
'build anteater-tests'
I'd just add a warning to build test indicating that the anteater 
tests must be run separately.

..This in turn has a dependency on the
'block-anteater-tests' target that copies all anteater tests (located
in block/test/anteater) to 'build/test/anteater' where they are then
executed. The anteater-tests target starts with a big attention message
hinting to make sure the anteater.home property is correctly set.
So we can see how Anteater usage develops and decide later whether to
put Anteater into CVS.
Sounds good - make anteater tests fairly easy to run at first, then add 
anteater to CVS if people bite to it!

- Bertrand



Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Guido Casper
David Crossley [EMAIL PROTECTED] wrote:
 I propose Antonio Gallardo and Tony Collen to be Cocoon committers.

+1 for both

Guido


Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Gianugo Rabellino
David Crossley wrote:
I propose Antonio Gallardo and Tony Collen to be Cocoon committers.

They have both been contributing lots of stuff and discussion
on both cocoon-dev and cocoon-users since mid-2002.
Here is my +1 for both.
+1

Ciao,

--
Gianugo Rabellino
Pro-netics s.r.l. -  http://www.pro-netics.com
Orixo, the XML business alliance - http://www.orixo.com
(Now blogging at: http://blogs.cocoondev.org/gianugo/)


Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Joerg Heinicke
David Crossley wrote:
I propose Antonio Gallardo and Tony Collen to be Cocoon committers.

They have both been contributing lots of stuff and discussion
on both cocoon-dev and cocoon-users since mid-2002.
Here is my +1 for both.

--David
+1

Furthermore 2 really nice and (especially Antonio) compensational (is it the 
correct word?) guys.

Joerg

--
System Development
VIRBUS AG
Fon  +49(0)341-979-7419
Fax  +49(0)341-979-7409
[EMAIL PROTECTED]
www.virbus.de


Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Bertrand Delacretaz
Le Jeudi, 11 sep 2003, à 09:04 Europe/Zurich, Joerg Heinicke a écrit :

Furthermore 2 really nice and (especially Antonio) compensational (is 
it the correct word?) guys.
Totally agreed - it might be the correct word but I don't know it, 
could you explain?
;-)

-Bertrand


Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Joerg Heinicke
to arbitrate between parties in community wars :-)

Joerg

Bertrand Delacretaz wrote:
Le Jeudi, 11 sep 2003, à 09:04 Europe/Zurich, Joerg Heinicke a écrit :

Furthermore 2 really nice and (especially Antonio) compensational (is 
it the correct word?) guys.


Totally agreed - it might be the correct word but I don't know it, could 
you explain?
;-)

-Bertrand
--
System Development
VIRBUS AG
Fon  +49(0)341-979-7419
Fax  +49(0)341-979-7409
[EMAIL PROTECTED]
www.virbus.de


Re: Removing usage of LogKitManager / LogKitManagable

2003-09-11 Thread Steven Noels
Joerg Heinicke wrote:

Ok, with this change we should have satisfied Robert Simmons at the end.
A day worthy of remembrance.

Thanks, Peter!

/Steven
--
Steven Noelshttp://outerthought.org/
Outerthought - Open Source Java  XMLAn Orixo Member
Read my weblog athttp://blogs.cocoondev.org/stevenn/
stevenn at outerthought.orgstevenn at apache.org


Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Andrew Savory
On Thu, 11 Sep 2003, David Crossley wrote:

 I propose Antonio Gallardo and Tony Collen to be Cocoon committers.

+1 ... welcome, guys!


Andrew.

-- 
Andrew SavoryEmail: [EMAIL PROTECTED]
Managing Director  Tel:  +44 (0)870 741 6658
Luminas Internet Applications  Fax:  +44 (0)700 598 1135
Orixo alliance: http://www.orixo.com/  Web:www.luminas.co.uk


RE: on better release and version management

2003-09-11 Thread Bruno Dumon
On Wed, 2003-09-10 at 11:26, Reinhard Poetz wrote:
 From: Steven Noels
snip/
  2) We need to break from the impasse of 2.1.1 vs 2.2
  
  I suggested yesterday night that the reshuffling of docs that Carsten 
  started really seems more apt for a 2.2 release. Also, the switch to 
  Fortress and Real Blocks are destined towards that 2.2 release. I 
  understand some Avalon peeps are glad to dive in and help us 
  with that, 
  which is great, but we should facilitate them.
 
 Yep, I have the same concerns.
 
  
  Some people want to start with a 2.2 CVS module right away, 
  others seem 
  more relunctant and want the HEAD of 2.1 to evolve into 2.2. 
  We need to 
  decide on this, since it's blocking progress.
 
 Carsten made a good proposal how we can continue having 3 repositories
 and how this can be done with only little code duplicating:
 http://marc.theaimsgroup.com/?l=xml-cocoon-devm=106076740711234w=2
 
 I'm +1 with his proposal - the reason is simple: Some people (and
 customers too!) asked me if we have gone crazy and how they can update
 Cocoon in the future without being alpha/beta-tester for 'real' blocks
 and Fortress. We *must* be able to maintain 2.1 without all new features
 like blocks and Fortress because IMNSHO these steps are to big for 2.1
 and I'm -1 on the changes in the current repository.

I'm also +1 for starting a new repository, but I don't like Carsten's
proposal that much. I'd rather see the entire repository duplicated, and
move all development effort to the 2.2 repository. Only bugfixes should
be applied to the 2.1 repository, and occasional backports of new
functionality if anyone wants to.

-- 
Bruno Dumon http://outerthought.org/
Outerthought - Open Source, Java  XML Competence Support Center
[EMAIL PROTECTED]  [EMAIL PROTECTED]



Re: on better release and version management

2003-09-11 Thread Bertrand Delacretaz
Le Jeudi, 11 sep 2003, à 11:33 Europe/Zurich, Bruno Dumon a écrit :
 I'd rather see the entire repository duplicated, and
move all development effort to the 2.2 repository. Only bugfixes should
be applied to the 2.1 repository, and occasional backports of new
functionality if anyone wants to...
+1 - if it is a new repository as opposed to branches, this is what 
makes the most sense IMHO.

-Bertrand


RE: on better release and version management

2003-09-11 Thread Reinhard Poetz

 From: Bruno Dumon

  Carsten made a good proposal how we can continue having 3 
 repositories 
  and how this can be done with only little code duplicating: 
  http://marc.theaimsgroup.com/?l=xml-cocoon-devm=106076740711234w=2
  
  I'm +1 with his proposal - the reason is simple: Some people (and 
  customers too!) asked me if we have gone crazy and how they 
 can update 
  Cocoon in the future without being alpha/beta-tester for 
 'real' blocks 
  and Fortress. We *must* be able to maintain 2.1 without all new 
  features like blocks and Fortress because IMNSHO these steps are to 
  big for 2.1 and I'm -1 on the changes in the current repository.
 
 I'm also +1 for starting a new repository, but I don't like 
 Carsten's proposal that much. I'd rather see the entire 
 repository duplicated, and move all development effort to the 
 2.2 repository. Only bugfixes should be applied to the 2.1 
 repository, and occasional backports of new functionality if 
 anyone wants to.


Let's look which new features are planned for the next time and when
they will be ready for beta and for final release?

 - real blocks
 - virtual sitemap components
 - intercepted flowscript
 - use Fortress as container
 - Cocoon Forms (aka Woody)
 - Cocoon Portals (new portal block)

IMO the first four items should be part of 2.2 but the two last items
should be released earlier. Let's assume a szenario that the
implementation of them takes very long (e.g. more than a year until we
reach a stable version). Do you really want to wait with Cocoon Forms
and Cocoon Portals such a long time (not to mention the many other
blocks)? You can say now that you develop under 2.2 and you do
occasional backports but IMO the problem is that e.g. Cocoon Forms is
tested with 2.2 but NOT with 2.1 and we say that 2.1 is our stable
branch! Additionally we get a great mess with all our blocks if they are
duplicated, some are backported, some not and we developers have to do a
lot of work twice, work which is not real fun.

That's the reason why I'm +1 with Carstens proposal:

 - 2.1 repository containing all our blocks
 - 2.2 repository contains only the new stuff introduced by the first
   four points from above
 - the 2.2 build mechanism is 'clever' enough to get all sources
   from 2.1 that are missing

What do you think?

Reinhard



RE: on better release and version management

2003-09-11 Thread Antonio Gallardo
Reinhard Poetz dijo:

 From: Bruno Dumon

  Carsten made a good proposal how we can continue having 3
 repositories
  and how this can be done with only little code duplicating:
  http://marc.theaimsgroup.com/?l=xml-cocoon-devm=106076740711234w=2
 
  I'm +1 with his proposal - the reason is simple: Some people (and
 customers too!) asked me if we have gone crazy and how they
 can update
  Cocoon in the future without being alpha/beta-tester for
 'real' blocks
  and Fortress. We *must* be able to maintain 2.1 without all new
 features like blocks and Fortress because IMNSHO these steps are to
 big for 2.1 and I'm -1 on the changes in the current repository.

 I'm also +1 for starting a new repository, but I don't like
 Carsten's proposal that much. I'd rather see the entire
 repository duplicated, and move all development effort to the
 2.2 repository. Only bugfixes should be applied to the 2.1
 repository, and occasional backports of new functionality if
 anyone wants to.


 Let's look which new features are planned for the next time and when
 they will be ready for beta and for final release?

  - real blocks
  - virtual sitemap components
  - intercepted flowscript
  - use Fortress as container
  - Cocoon Forms (aka Woody)
  - Cocoon Portals (new portal block)

 IMO the first four items should be part of 2.2 but the two last items
 should be released earlier. Let's assume a szenario that the
 implementation of them takes very long (e.g. more than a year until we
 reach a stable version). Do you really want to wait with Cocoon Forms
 and Cocoon Portals such a long time (not to mention the many other
 blocks)? You can say now that you develop under 2.2 and you do
 occasional backports but IMO the problem is that e.g. Cocoon Forms is
 tested with 2.2 but NOT with 2.1 and we say that 2.1 is our stable
 branch! Additionally we get a great mess with all our blocks if they are
 duplicated, some are backported, some not and we developers have to do a
 lot of work twice, work which is not real fun.

 That's the reason why I'm +1 with Carstens proposal:

  - 2.1 repository containing all our blocks
  - 2.2 repository contains only the new stuff introduced by the first
four points from above
  - the 2.2 build mechanism is 'clever' enough to get all sources
from 2.1 that are missing

 What do you think?

I think your proposal is OK. I was thinking for a while about this and for
my point of view the 2.2 is a major relase (maybe it would be called 3.0).
These 4 key points are a radical change of how we can see at cocoon.

And as you pointed we can start the block construction and continue the
improvement of the current 2.1 branch (in forms and portal) while starting
a total new cocoon.

Of course the user interface will be preserved the most. But from the
internals these is really a great new shaking if the current code.

Is this correct?

Best Regards,

Antonio Gallardo





RE: on better release and version management

2003-09-11 Thread Reinhard Poetz

From: Antonio Gallardo [mailto:[EMAIL PROTECTED] 
 
 Reinhard Poetz dijo:
 
  From: Bruno Dumon
 
   Carsten made a good proposal how we can continue having 3
  repositories
   and how this can be done with only little code duplicating: 
   
 http://marc.theaimsgroup.com/?l=xml-cocoon-devm=106076740711234w=
   2
  
   I'm +1 with his proposal - the reason is simple: Some people (and
  customers too!) asked me if we have gone crazy and how they can 
  update
   Cocoon in the future without being alpha/beta-tester for
  'real' blocks
   and Fortress. We *must* be able to maintain 2.1 without all new
  features like blocks and Fortress because IMNSHO these 
 steps are to 
  big for 2.1 and I'm -1 on the changes in the current repository.
 
  I'm also +1 for starting a new repository, but I don't 
 like Carsten's 
  proposal that much. I'd rather see the entire repository 
 duplicated, 
  and move all development effort to the 2.2 repository. 
 Only bugfixes 
  should be applied to the 2.1 repository, and occasional 
 backports of 
  new functionality if anyone wants to.
 
 
  Let's look which new features are planned for the next time 
 and when 
  they will be ready for beta and for final release?
 
   - real blocks
   - virtual sitemap components
   - intercepted flowscript
   - use Fortress as container
   - Cocoon Forms (aka Woody)
   - Cocoon Portals (new portal block)
 
  IMO the first four items should be part of 2.2 but the two 
 last items 
  should be released earlier. Let's assume a szenario that the 
  implementation of them takes very long (e.g. more than a 
 year until we 
  reach a stable version). Do you really want to wait with 
 Cocoon Forms 
  and Cocoon Portals such a long time (not to mention the many other 
  blocks)? You can say now that you develop under 2.2 and you do 
  occasional backports but IMO the problem is that e.g. 
 Cocoon Forms is 
  tested with 2.2 but NOT with 2.1 and we say that 2.1 is our stable 
  branch! Additionally we get a great mess with all our 
 blocks if they 
  are duplicated, some are backported, some not and we 
 developers have 
  to do a lot of work twice, work which is not real fun.
 
  That's the reason why I'm +1 with Carstens proposal:
 
   - 2.1 repository containing all our blocks
   - 2.2 repository contains only the new stuff introduced by 
 the first
 four points from above
   - the 2.2 build mechanism is 'clever' enough to get all sources
 from 2.1 that are missing
 
  What do you think?
 
 I think your proposal is OK. I was thinking for a while about 
 this and for my point of view the 2.2 is a major relase 
 (maybe it would be called 3.0). These 4 key points are a 
 radical change of how we can see at cocoon.
 
 And as you pointed we can start the block construction and 
 continue the improvement of the current 2.1 branch (in forms 
 and portal) while starting a total new cocoon.
 
 Of course the user interface will be preserved the most. 

Yes, the external contracts (must) remain mainly stable:

 - the use of the sitemap and it's components
 - cocoon.xconf
 - hot to implement your custom components

I think moving from 2.1 to 2.2(3.0) will not be more difficult (maybe
easier) than moving from 2.0 to 2.1 which takes you a few hours. And
IIUC the changes from the old to the new cocoon.xconf which is necessary
for Fortress can be done automatically with a stylesheet.

(This brings me to the point that we should publish which are our stable
and external interfaces ...)

 But 
 from the internals these is really a great new shaking if the 
 current code.
 
 Is this correct?

I expect this and that's the reason why I think that a stable 2.2
release will take some time (I think that's not a matter of a few months
but much more) and why I like Carsten's proposal.

Reinhard
 
 Best Regards,
 
 Antonio Gallardo
 
 



JX Template: setting attributes

2003-09-11 Thread Leszek Gawron
I have already asked on users group with no response so I'm trying here :

is there a way to set an attribute depending on xpath value? same in xslt
would be : 

xsl:if test=model/property = 'abc'
xsl:attribute name=selected/
xsl:if

LG
-- 
__
 | /  \ |Leszek Gawron//  \\
\_\\  //_/   [EMAIL PROTECTED]   _\\()//_
 .'/()\'. Phone: +48(501)720812 / //  \\ \
  \\  //  recursive: adj; see recursive  | \__/ |



RE: on better release and version management

2003-09-11 Thread Bruno Dumon
On Thu, 2003-09-11 at 12:02, Reinhard Poetz wrote:
  From: Bruno Dumon
 
   Carsten made a good proposal how we can continue having 3 
  repositories 
   and how this can be done with only little code duplicating: 
   http://marc.theaimsgroup.com/?l=xml-cocoon-devm=106076740711234w=2
   
   I'm +1 with his proposal - the reason is simple: Some people (and 
   customers too!) asked me if we have gone crazy and how they 
  can update 
   Cocoon in the future without being alpha/beta-tester for 
  'real' blocks 
   and Fortress. We *must* be able to maintain 2.1 without all new 
   features like blocks and Fortress because IMNSHO these steps are to 
   big for 2.1 and I'm -1 on the changes in the current repository.
  
  I'm also +1 for starting a new repository, but I don't like 
  Carsten's proposal that much. I'd rather see the entire 
  repository duplicated, and move all development effort to the 
  2.2 repository. Only bugfixes should be applied to the 2.1 
  repository, and occasional backports of new functionality if 
  anyone wants to.
 
 
 Let's look which new features are planned for the next time and when
 they will be ready for beta and for final release?
 
  - real blocks
  - virtual sitemap components
  - intercepted flowscript
  - use Fortress as container
  - Cocoon Forms (aka Woody)
  - Cocoon Portals (new portal block)
 
 IMO the first four items should be part of 2.2 but the two last items
 should be released earlier. Let's assume a szenario that the
 implementation of them takes very long (e.g. more than a year until we
 reach a stable version). Do you really want to wait with Cocoon Forms
 and Cocoon Portals such a long time (not to mention the many other
 blocks)?

I expect Woody to also take another year or so before it can be
considered stable (in terms of interfaces, not code).

Fortress itself is already stable, and if all goes well its impact on
Cocoon stability should be minimal.

Real blocks will take some more time, though my impression is that it's
mainly new stuff, and won't impact the stability of what we currently
have that much.

So people who want to get quick access to the latest and greatest will
be able to use snapshots or milestone releases, just as before.

But I get your point: it could be that e.g. Woody is finished halfway
through 2.2 development.

  You can say now that you develop under 2.2 and you do
 occasional backports

correction: I didn't say *I* will do occasional backports :-) These will
only happen if someone's motivated to do so.

  but IMO the problem is that e.g. Cocoon Forms is
 tested with 2.2 but NOT with 2.1 and we say that 2.1 is our stable
 branch!

You'll always have to test it on all releases that you make it available
on, that's unavoidable. If you make a Windows app, you also have to test
it on all different Windows releases.

  Additionally we get a great mess with all our blocks if they are
 duplicated, some are backported, some not and we developers have to do a
 lot of work twice, work which is not real fun.
 
 That's the reason why I'm +1 with Carstens proposal:
 
  - 2.1 repository containing all our blocks
  - 2.2 repository contains only the new stuff introduced by the first
four points from above
  - the 2.2 build mechanism is 'clever' enough to get all sources
from 2.1 that are missing
 
 What do you think?

There's lots of value in that proposal, but some problems too.

I see the 2.1.x releases as patch releases, which must be releasable on
very short notice. (but maybe that's wrong in itself, and the 2.1.x.x
releases should be patch releases).

What if I want to do heavy development on a block that will make it
unstable for a while? If it's then suddenly required to release a patch
release, that block will be part of it in its unstable state.

Another problem: what if in my block I want to make use of features only
available in 2.2. Or what if we make backwards incompatible changes in
Cocoon 2.2 that require some changes (even if only minimal) to some
blocks (we don't have #ifdef's).

A better solution might be to move the blocks to their own repository,
give them their own release management, make each block define its own
requirements in terms of required Cocoon version etc. But that will
bring a whole lot of work with it too, and I'm not sure we really need
that.

Anyhow, lots of stuff to think about, though it'd be nice if we get some
interim solution in the meantime so that we can get started on 2.2.

-- 
Bruno Dumon http://outerthought.org/
Outerthought - Open Source, Java  XML Competence Support Center
[EMAIL PROTECTED]  [EMAIL PROTECTED]



Re: on better release and version management

2003-09-11 Thread Steven Noels
Reinhard Poetz wrote:

I expect this and that's the reason why I think that a stable 2.2
release will take some time (I think that's not a matter of a few months
but much more) and why I like Carsten's proposal.
Grmbl. Bruno and I were just trying to argumentize against each other 
about both scenarios, and I'm stuck with a few issues that I would like 
the repository reshuffling see resolve.

Here's some feelings (not facts) I want to share with this discussion:

1) There's a decent amount of (positive!) FUD about the new blocks. All 
in all, I don't think that the actual coding of the new classloading and 
block deployment architecture code is much more cumbersome that what 
Sylvain once did with the TreeProcessor, and Stefano did with the build 
system. Yes, it will take time, but it's just a matter of finding time, 
motivation and energy to do the job. We tend to discuss for a long time 
about such issues, possibly longer than the actual coding actually 
requires. In the end, it's about getting on with it, and someone (which 
we will be very grateful for) diving deep into it and resurfacing when 
it's done. Ditto with Fortress. I'm naively hoping that some F2F time 
during the GT will help in finding that energy, and getting some 
commitment from people who need to shift between for-pay and for-free 
work on a daily basis.

2) My main concern with all this restructuring is however release 
management, and the user-facing perspective of our community work. We 
need to arrive to a situation where blocks can be independently released 
from Cocoon core releases, so that people who feel a faster drive to 
work on specific features can get on with the job, without being 
demotivated by long periods of no releases due to one zillion 
dependencies. So maybe we should move all blocks code into a separate 
module, and establish an independent release schedule (at the whim of 
the actual block release manager) for them.

3) This brings us to the eternal discussion about the definition of core 
and non-core. Maybe, be splitting out block code from the main module, 
and actively trying to slim down the main one even more, we will end up 
with a better community sense of what can be considered 'core', and what 
should be consired a block. We could even consider the TraxTransformer a 
block on its own, if we restrict the core to the pipeline, caching, 
sitemap and flow machinery. We could envision a packaged stable build of 
Cocoon which includes the core and then some core blocks. The rest is 
developed and released on its own schedule, and can, given the 
dependency checking in the new blocks paradigm shift (yes, it's more 
about a shift of perception than actual rearchitecturing) be safely 
released outside the main release schedule.

This is just a quick braindump of my current feelings about all this. 
Hopefully it can contribute positively to this recurring discussion. 
Ending on a filosophical note: in the end, we should be driven by hope, 
not by fear. If we manage to come up with a stable 2.1.2 release within 
some weeks, I'm pretty sure our users have plenty of new, stable 
releases to play with while we get our act together.

/Steven
--
Steven Noelshttp://outerthought.org/
Outerthought - Open Source Java  XMLAn Orixo Member
Read my weblog athttp://blogs.cocoondev.org/stevenn/
stevenn at outerthought.orgstevenn at apache.org


Re: on better release and version management

2003-09-11 Thread Geoff Howard
Reinhard Poetz wrote:
From: Bruno Dumon


Carsten made a good proposal how we can continue having 3 
repositories 
and how this can be done with only little code duplicating: 
http://marc.theaimsgroup.com/?l=xml-cocoon-devm=106076740711234w=2

I'm +1 with his proposal - the reason is simple: Some people (and 
customers too!) asked me if we have gone crazy and how they 
can update 
Cocoon in the future without being alpha/beta-tester for 
'real' blocks 
and Fortress. We *must* be able to maintain 2.1 without all new 
features like blocks and Fortress because IMNSHO these steps are to 
big for 2.1 and I'm -1 on the changes in the current repository.
I'm also +1 for starting a new repository, but I don't like 
Carsten's proposal that much. I'd rather see the entire 
repository duplicated, and move all development effort to the 
2.2 repository. Only bugfixes should be applied to the 2.1 
repository, and occasional backports of new functionality if 
anyone wants to.
Let's look which new features are planned for the next time and when
they will be ready for beta and for final release?
 - real blocks
 - virtual sitemap components
 - intercepted flowscript
 - use Fortress as container
 - Cocoon Forms (aka Woody)
 - Cocoon Portals (new portal block)
IMO the first four items should be part of 2.2 but the two last items
should be released earlier. Let's assume a szenario that the
implementation of them takes very long (e.g. more than a year until we
reach a stable version). Do you really want to wait with Cocoon Forms
and Cocoon Portals such a long time (not to mention the many other
blocks)? You can say now that you develop under 2.2 and you do
occasional backports but IMO the problem is that e.g. Cocoon Forms is
tested with 2.2 but NOT with 2.1 and we say that 2.1 is our stable
branch! Additionally we get a great mess with all our blocks if they are
duplicated, some are backported, some not and we developers have to do a
lot of work twice, work which is not real fun.
That's the reason why I'm +1 with Carstens proposal:

 - 2.1 repository containing all our blocks
 - 2.2 repository contains only the new stuff introduced by the first
   four points from above
 - the 2.2 build mechanism is 'clever' enough to get all sources
   from 2.1 that are missing
I am undecided but something occurred to me in the shower this AM which 
made me wonder whether Carsten's proposal will work.  As blocks evolve 
into real blocks, the changes will need to happen right in the 
src/blocks.  Can we guarantee (or will it be too painful to ensure) that 
all changes will be back-compatible with 2.1?  IOW, we will soon start 
having new configurations, etc. moving into the blocks source, possibly 
shuffling around of dir structure and probably deprecating some things 
currently necessary (like some of the configuration patching).  Just 
thinking out loud...

Geoff



Re: on better release and version management

2003-09-11 Thread Steven Noels
Geoff Howard wrote:

I am undecided but something occurred to me in the shower this AM which 
made me wonder whether Carsten's proposal will work.  As blocks evolve 
into real blocks, the changes will need to happen right in the 
src/blocks.  Can we guarantee (or will it be too painful to ensure) that 
all changes will be back-compatible with 2.1?  IOW, we will soon start 
having new configurations, etc. moving into the blocks source, possibly 
shuffling around of dir structure and probably deprecating some things 
currently necessary (like some of the configuration patching).  Just 
thinking out loud...
Exactly, and also one of my concerns with Carsten's proposal. We can't 
demand backwards-compatibility from block developers, and if blocks are 
shared between version from inside the 2.1 workspace, this would be the 
case.

/Steven
--
Steven Noelshttp://outerthought.org/
Outerthought - Open Source Java  XMLAn Orixo Member
Read my weblog athttp://blogs.cocoondev.org/stevenn/
stevenn at outerthought.orgstevenn at apache.org


Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Geoff Howard
David Crossley wrote:
I propose Antonio Gallardo and Tony Collen to be Cocoon committers.

They have both been contributing lots of stuff and discussion
on both cocoon-dev and cocoon-users since mid-2002.
+1 for both -- welcome!

Geoff



Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Geoff Howard
Joerg Heinicke wrote:
...
Furthermore 2 really nice and (especially Antonio) compensational (is it 
the correct word?) guys.
I've never heard of the word compensational but my interpretation of it 
would mean active or skilled in paying people.  If Antonio is skilled 
at this, we should have voted him in long ago! ;)

Geoff



Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Antonio Gallardo
Geoff Howard dijo:
 Joerg Heinicke wrote:
 ...

 Furthermore 2 really nice and (especially Antonio) compensational (is
 it  the correct word?) guys.

 I've never heard of the word compensational but my interpretation of it
 would mean active or skilled in paying people.  If Antonio is skilled
 at this, we should have voted him in long ago! ;)
lol. :

Antonio

 Geoff





Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Joerg Heinicke
http://dict.tu-chemnitz.de/dings.cgi?lang=denoframes=0query=ausgleichendservice=optword=1optcase=1opterrors=0optpro=0self=1

or

http://dict.leo.org/?search=ausgleichend

Both know compensational. What's the correct word?

Joerg

Geoff Howard wrote:
Joerg Heinicke wrote:

Furthermore 2 really nice and (especially Antonio) compensational (is 
it the correct word?) guys.
I've never heard of the word compensational but my interpretation of it 
would mean active or skilled in paying people.  If Antonio is skilled 
at this, we should have voted him in long ago! ;)

Geoff
--
System Development
VIRBUS AG
Fon  +49(0)341-979-7419
Fax  +49(0)341-979-7409
[EMAIL PROTECTED]
www.virbus.de


RE: on better release and version management

2003-09-11 Thread Reinhard Poetz
Hi Steven,

Thank you very much for your answer. It opened my eyes in some respect
(especially the point with positive FUD). I thought again about our goal
and I found two of them:

 - make it possible to continue with 2.1.x releases
 - start ASAP with 2.2 without influencing 2.2

And the simplest solution (and probably the only that will work) is
Bruno's.

Find more comments in the answer to Bruno's posting.

Best regards,
Reinhard

 -Original Message-
 From: Steven Noels [mailto:[EMAIL PROTECTED] 
 Sent: Thursday, September 11, 2003 1:39 PM
 To: [EMAIL PROTECTED]
 Subject: Re: on better release and version management
 
 
 Reinhard Poetz wrote:
 
  I expect this and that's the reason why I think that a stable 2.2 
  release will take some time (I think that's not a matter of a few 
  months but much more) and why I like Carsten's proposal.
 
 Grmbl. Bruno and I were just trying to argumentize against each other 
 about both scenarios, and I'm stuck with a few issues that I 
 would like 
 the repository reshuffling see resolve.
 
 Here's some feelings (not facts) I want to share with this discussion:
 
 1) There's a decent amount of (positive!) FUD about the new 
 blocks. All 
 in all, I don't think that the actual coding of the new 
 classloading and 
 block deployment architecture code is much more cumbersome that what 
 Sylvain once did with the TreeProcessor, and Stefano did with 
 the build 
 system. Yes, it will take time, but it's just a matter of 
 finding time, 
 motivation and energy to do the job. We tend to discuss for a 
 long time 
 about such issues, possibly longer than the actual coding actually 
 requires. In the end, it's about getting on with it, and 
 someone (which 
 we will be very grateful for) diving deep into it and 
 resurfacing when 
 it's done. Ditto with Fortress. I'm naively hoping that some F2F time 
 during the GT will help in finding that energy, and getting some 
 commitment from people who need to shift between for-pay and for-free 
 work on a daily basis.
 
 2) My main concern with all this restructuring is however release 
 management, and the user-facing perspective of our community work. We 
 need to arrive to a situation where blocks can be 
 independently released 
 from Cocoon core releases, so that people who feel a faster drive to 
 work on specific features can get on with the job, without being 
 demotivated by long periods of no releases due to one zillion 
 dependencies. So maybe we should move all blocks code into a separate 
 module, and establish an independent release schedule (at the whim of 
 the actual block release manager) for them.
 
 3) This brings us to the eternal discussion about the 
 definition of core 
 and non-core. Maybe, be splitting out block code from the 
 main module, 
 and actively trying to slim down the main one even more, we 
 will end up 
 with a better community sense of what can be considered 
 'core', and what 
 should be consired a block. We could even consider the 
 TraxTransformer a 
 block on its own, if we restrict the core to the pipeline, caching, 
 sitemap and flow machinery. We could envision a packaged 
 stable build of 
 Cocoon which includes the core and then some core blocks. The rest is 
 developed and released on its own schedule, and can, given the 
 dependency checking in the new blocks paradigm shift (yes, it's more 
 about a shift of perception than actual rearchitecturing) be safely 
 released outside the main release schedule.
 
 This is just a quick braindump of my current feelings about all this. 
 Hopefully it can contribute positively to this recurring discussion. 
 Ending on a filosophical note: in the end, we should be 
 driven by hope, 
 not by fear. If we manage to come up with a stable 2.1.2 
 release within 
 some weeks, I'm pretty sure our users have plenty of new, stable 
 releases to play with while we get our act together.
 
 /Steven
 -- 
 Steven Noelshttp://outerthought.org/
 Outerthought - Open Source Java  XMLAn Orixo Member
 Read my weblog athttp://blogs.cocoondev.org/stevenn/
 stevenn at outerthought.orgstevenn at apache.org
 



RE: on better release and version management

2003-09-11 Thread Reinhard Poetz

From: Bruno Dumon [mailto:[EMAIL PROTECTED] 

 snip/

 I expect Woody to also take another year or so before it can 
 be considered stable (in terms of interfaces, not code).

... that long? I expected it to be stable sooner (end of this year).
What's open? (I already added this discussion point to
http://wiki.cocoondev.org/Edit.jsp?page=GT2003Hackathon)

 Fortress itself is already stable, and if all goes well its 
 impact on Cocoon stability should be minimal.

I think so too.

 
 Real blocks will take some more time, though my impression is 
 that it's mainly new stuff, and won't impact the stability of 
 what we currently have that much.
 
 So people who want to get quick access to the latest and 
 greatest will be able to use snapshots or milestone releases, 
 just as before.
 
 But I get your point: it could be that e.g. Woody is 
 finished halfway through 2.2 development.
 
   You can say now that you develop under 2.2 and you do occasional 
  backports
 
 correction: I didn't say *I* will do occasional backports :-) 
 These will only happen if someone's motivated to do so.
 
   but IMO the problem is that e.g. Cocoon Forms is
  tested with 2.2 but NOT with 2.1 and we say that 2.1 is our stable 
  branch!
 
 You'll always have to test it on all releases that you make 
 it available on, that's unavoidable. If you make a Windows 
 app, you also have to test it on all different Windows releases.

Yep, got your point.

 
   Additionally we get a great mess with all our blocks if they are 
  duplicated, some are backported, some not and we developers 
 have to do 
  a lot of work twice, work which is not real fun.
  
  That's the reason why I'm +1 with Carstens proposal:
  
   - 2.1 repository containing all our blocks
   - 2.2 repository contains only the new stuff introduced by 
 the first
 four points from above
   - the 2.2 build mechanism is 'clever' enough to get all sources
 from 2.1 that are missing
  
  What do you think?
 
 There's lots of value in that proposal, but some problems too.
 
 I see the 2.1.x releases as patch releases, which must be 
 releasable on very short notice. (but maybe that's wrong in 
 itself, and the 2.1.x.x releases should be patch releases).
 
 What if I want to do heavy development on a block that will 
 make it unstable for a while? If it's then suddenly required 
 to release a patch release, that block will be part of it in 
 its unstable state.
 
 Another problem: what if in my block I want to make use of 
 features only available in 2.2. Or what if we make backwards 
 incompatible changes in Cocoon 2.2 that require some changes 
 (even if only minimal) to some blocks (we don't have #ifdef's).

Ok. We are back at the beginning of the discussion. I think all those
points made Stefano to publish his blocks proposal. Only 'real' blocks
will decouple block development from Cocoon development and that's the
major point (at least for me) making worth all the efforts of discussion
and implementation.

 A better solution might be to move the blocks to their own 
 repository, give them their own release management, make each 
 block define its own requirements in terms of required Cocoon 
 version etc. But that will bring a whole lot of work with it 
 too, and I'm not sure we really need that.
 
 Anyhow, lots of stuff to think about, though it'd be nice if 
 we get some interim solution in the meantime so that we can 
 get started on 2.2.

Yep, this interims solution is necessary and after reading Geoff's and
Steven's posts I changed my opinion because you are right that we can't
force block developer's to be backward compatible.

So what's our plan? From my POV it looks like:

 - create a 2.2 repository as copy (incl. history) of 2.1
   including all the blocks (so if somebody changes 2.2 core
   in an incompatible way I see it if I monitor the changes
   of the block I'm interested in)
 - 2.1core only receives bug-fixes (like 2.0)
 - find consensus on What's Cocoon core?
 - find consensus on a road map (after we know where we want
   to go?) and having milestones and target dates
   (I know Cocoon is an OSS project and all those features and
dates are never binding for anyone but we should give our
user's a better overview about the project and when he/she
can expect a new feature)
 - block developer's decide if they want to develop on 2.1 or 2.2
   or when they want to switch
 - when the block implementation of 2.2 is useable we can think
   about how we continue developing our real blocks (AFAIK versioning
   is not a problem any more with real blocks)

What do you think?

Reinhard



[OT] when is software finished [was: Re: on better release and version management]

2003-09-11 Thread Steven Noels
Reinhard Poetz wrote:

From: Bruno Dumon [mailto:[EMAIL PROTECTED] 

 snip/

I expect Woody to also take another year or so before it can 
be considered stable (in terms of interfaces, not code).


... that long? I expected it to be stable sooner (end of this year).
What's open? (I already added this discussion point to
http://wiki.cocoondev.org/Edit.jsp?page=GT2003Hackathon)
On a lighter note: we have a running joke over here about when is 
software considered 'finished'.

It can be because the community around it dies, or because the author 
considers it to be perfect, and not requiring any fixes, refactorings or 
feature additions anymore.

The funny thing is that an author sometimes declares its child finished 
because the community has died.

OTOH, 'ls', 'tar' or 'deltree' could well be considered finished 
software without any negative connotations.

Oh well, this is all geek humor (which is another running joke around 
here [1]), which we all be glad to share with all of you on the 7th of 
October (hint hint ;-))

[1] Geek humor being the kind of humor that erupts from male IT 
professionals if they've spent too much time behind their terminals, 
thinking what they have been doing will effectively change the 
rotational direction of our green globe. Geek humor can have two side 
effects: 1) you make a joke of yourself, being aware of the fact that 
many other things in life can have much more effect on that rotation 
than the lines of code and email you have been creating during the day, 
or 2) others make fun of you since you, taking yourself to serious, 
passionately start to explain how much fun it would be to change the 
earth's rotation, just because you can. Continuously swapping both 
perspectives while working in an open source community caters for longer 
periods between burn-outs. :-D

/Steven
--
Steven Noelshttp://outerthought.org/
Outerthought - Open Source Java  XMLAn Orixo Member
Read my weblog athttp://blogs.cocoondev.org/stevenn/
stevenn at outerthought.orgstevenn at apache.org


Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Upayavira
Joerg Heinicke wrote:

http://dict.tu-chemnitz.de/dings.cgi?lang=denoframes=0query=ausgleichendservice=optword=1optcase=1opterrors=0optpro=0self=1 

or

http://dict.leo.org/?search=ausgleichend

Both know compensational. What's the correct word?
The word I would choose to use to express the quality of someone who to 
arbitrates between parties is 'harmonising'. They actively work to 
bring about harmony between people. From a Buddhist perspective, 
'harmonising speech' is a quality that will build community, by bringing 
people together. I like the word 'harmonising' because it suggests that 
this is an activity that needs to be done continuously. You can always 
have more, or deeper, harmony.

Hope that's not too off-topic!

Regards, Upayavira




Re: Removing usage of LogKitManager / LogKitManagable

2003-09-11 Thread Giacomo Pati
On Wed, 10 Sep 2003, Antonio Gallardo wrote:

 Peter Royal dijo:
  On Tuesday, September 9, 2003, at 03:30  PM, Joerg Heinicke wrote:
  Ok, done. The vote for the change was unambiguous. Please review my
  commits and change the code if necessary.
 
  Done. your changes mirrored mine for the most part, and I just layered
  a few more on top (complete eviction of LogKitManager/able from the
  codebase) as well as allowing logging in CocoonServlet to be replaces
  by a subclass (so now a Log4JCocoonServlet should be pretty easy, if
  someone wants to do it).

 Thanks for the nice work. A questions:

 1- Why we does not use log4J as the default logger? AFAIK Log4J is part of
 Apache and still is alive because is better than the included log
 mechanism introduced in J2SDK 1.4.x
 2- What we can win or lose if we change. I understand the answer...once
 upon a time there was no logger and then there was LogKit..

You probably missed the recent thread about it. Have a look at
http://marc.theaimsgroup.com/?l=xml-cocoon-usersm=106206358807904w=2

--
Giacomo Pati
Otego AG, Switzerland - http://www.otego.com
Orixo, the XML business alliance - http://www.orixo.com



Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Tony Collen
Joerg Heinicke wrote:

to arbitrate between parties in community wars :-)
Hmm, mediators?

I hope we don't have big enough problems that require mediation :)

Joerg
Tony



RE: on better release and version management

2003-09-11 Thread Bruno Dumon
On Thu, 2003-09-11 at 14:19, Reinhard Poetz wrote:
 From: Bruno Dumon [mailto:[EMAIL PROTECTED] 
 
  snip/
 
  I expect Woody to also take another year or so before it can 
  be considered stable (in terms of interfaces, not code).
 
 ... that long? I expected it to be stable sooner (end of this year).
 What's open? (I already added this discussion point to
 http://wiki.cocoondev.org/Edit.jsp?page=GT2003Hackathon)
 

for one thing, there's all the stuff Sylvain's been proposing
(namespaces mixing, expression language switch, various other things,
I'll try to make a list before the hackaton).

snip/

  Anyhow, lots of stuff to think about, though it'd be nice if 
  we get some interim solution in the meantime so that we can 
  get started on 2.2.
 
 Yep, this interims solution is necessary and after reading Geoff's and
 Steven's posts I changed my opinion because you are right that we can't
 force block developer's to be backward compatible.
 
 So what's our plan? From my POV it looks like:
 
  - create a 2.2 repository as copy (incl. history) of 2.1
including all the blocks (so if somebody changes 2.2 core
in an incompatible way I see it if I monitor the changes
of the block I'm interested in)

yep

  - 2.1core only receives bug-fixes (like 2.0)

I'd judge that on a case-by-case basis, i.e. if someone wants to
backport a new 2.2 core feature to 2.1, that they simply propose that on
the list and if nobody disagrees, they can go ahead.

  - find consensus on What's Cocoon core?
  - find consensus on a road map (after we know where we want
to go?) and having milestones and target dates
(I know Cocoon is an OSS project and all those features and
 dates are never binding for anyone but we should give our
 user's a better overview about the project and when he/she
 can expect a new feature)
  - block developer's decide if they want to develop on 2.1 or 2.2
or when they want to switch

hmm, I think that every change made to 2.1 should also be done to 2.2
(but not vice versa of course). It would be strange that 2.1 has
features that are not in 2.2.

  - when the block implementation of 2.2 is useable we can think
about how we continue developing our real blocks (AFAIK versioning
is not a problem any more with real blocks)

yep.

 
 What do you think?

I think we're almost there. Lets wait a few more days to give others a
chance to comment, and then launch a vote.

-- 
Bruno Dumon http://outerthought.org/
Outerthought - Open Source, Java  XML Competence Support Center
[EMAIL PROTECTED]  [EMAIL PROTECTED]



Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Geoff Howard
Joerg Heinicke wrote:
http://dict.tu-chemnitz.de/dings.cgi?lang=denoframes=0query=ausgleichendservice=optword=1optcase=1opterrors=0optpro=0self=1 

or

http://dict.leo.org/?search=ausgleichend

Both know compensational. What's the correct word?

Geoff Howard wrote:

Joerg Heinicke wrote:

Furthermore 2 really nice and (especially Antonio) compensational (is 
it the correct word?) guys.
I've never heard of the word compensational but my interpretation of 
it would mean active or skilled in paying people.  If Antonio is 
skilled at this, we should have voted him in long ago! ;)
Ah, didn't realize we were dealing with a specific translation issue for 
ausgleichend.  The problem is that the English word compensate has two 
shades of meaning: to adjust for a missing quality, and to pay money or 
a money-equivalent.  Probably the first of those does get at what you 
were trying to say but compensational is such a rare form that it 
would probably in practice lead to the humorous interpretation.  Of the 
options on the sites you mentioned, balancing is probably the closest, 
but the others are probably on the right track using a totally different 
word.

By the way, I hope my original comment didn't feel like I was poking fun 
 -- I am continually impressed by you and so many others communicating 
in English and if we had to do these lists in any other language (even 
French which I used to speak pretty well) I'd be totally lost probably 
along with most of the other ugly americans.

Geoff



Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Jeremy Quinn
On Thursday, September 11, 2003, at 06:38 AM, David Crossley wrote:

I propose Antonio Gallardo and Tony Collen to be Cocoon committers.

They have both been contributing lots of stuff and discussion
on both cocoon-dev and cocoon-users since mid-2002.
Here is my +1 for both.

--David
Nice one Guys ! :)

My +1

regards Jeremy



Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Tony Collen
Geoff Howard wrote:
David Crossley wrote:

I propose Antonio Gallardo and Tony Collen to be Cocoon committers.

They have both been contributing lots of stuff and discussion
on both cocoon-dev and cocoon-users since mid-2002.


+1 for both -- welcome!
I'd just like to thank everybody for the votes, and especially David for the proposal.  I was very 
surprised, pleased, humbled, and of course honored when I learned of David's plot to nominate me 
(And Antonio, welcome!) for committership.  Truly a surprise.

Anyway, if you're curious, I have a mini-bio up at 
http://wiki.cocoondev.org/Wiki.jsp?page=TonyCollen which has lived there for a while.  I'd just like 
to add a little history, too.

I originally joined the mailing lists as a result of a project at my old job, where one of the 
architects had suggested we use Cocoon for the frontend.  It was a funny coincidence, because I had 
been exploring different technologies after being big into the PHP development side of things, and 
had somehow gravitated towards Cocoon.  I lurked for quite a bit, but eventually I warmed up to 
posting regularly on the list -- it makes me wonder how many lurkers we have on this list :)

In the past 9 months or so, circumstances had changed, and so did my job.  I was heartbroken to 
learn that just as my skills in Cocoon were needed, I had to change jobs.  Fortunately, the Cocooon 
community is always here regardless of what my job is, which is why I love contributing.

Regards,
Tony


Re: [Woody multi page forms] was Re: cvs commit:cocoon-2.1/src/blocks/woody/java/org/apache/cocoon/woody/flow/javascriptwoody.js

2003-09-11 Thread Christopher Oliver
Bruno Dumon wrote:

On Wed, 2003-09-10 at 09:54, Sylvain Wallez wrote:
 

Christopher Oliver wrote:

   

BTW that flowscript code was written with the intention of supporting 
multi-page Woody forms with automated back/forward navigation as in 
JXForms. However, when I looked into implementing this I discovered 
that Woody forms cannot be presented in multiple pages because 
apparently the entire form is submitted with each request. As a 
result the fields that are not presented in the first page fail 
validation because they have no values. Or am I missing something? 
 

No, you got it right : Woody always validates the whole form.
   

Yep, though it is possible to make a container widget that only
delegates request processing and validation to a subset of its widgets,
ie something like:
wd:multipage id=something
 wd:page id=1
   wd:field  /
   wd:field  /
 /wd:page
 wd:page id=2
   wd:field  /
   wd:field  /
 /wd:page
/wd:multipage
depending on the value of some request parameter, the wd:multipage
widget would only let a certain group of widgets process the request.
Another approach to collecting data over multiple pages would simply be
to create multiple (different) forms, which is of course already
possible today.
What's the best solution probably depends on the use case, I didn't felt
the need yet for the first one.
 

Unfortunately that makes the current integration of Woody with 
Flowscript close to useless. How would you propose to handle multi-page 
forms?

Chris



RE: on better release and version management

2003-09-11 Thread Reinhard Poetz

From: Bruno Dumon 

 On Thu, 2003-09-11 at 14:19, Reinhard Poetz wrote:
  From: Bruno Dumon [mailto:[EMAIL PROTECTED]
  
   snip/
  
   I expect Woody to also take another year or so before it can
   be considered stable (in terms of interfaces, not code).
  
  ... that long? I expected it to be stable sooner (end of 
 this year). 
  What's open? (I already added this discussion point to
  http://wiki.cocoondev.org/Edit.jsp?page=GT2003Hackathon)
  
 
 for one thing, there's all the stuff Sylvain's been proposing 
 (namespaces mixing, expression language switch, various other 
 things, I'll try to make a list before the hackaton).

Steven pointed out when he was writing about blocks that the
implementation is NOT the problem if we have the design. I think that
after the GT2003 we all will have a much better understanding where we
want to go to with Woody and implementation will be done very soon.

Then I would try to finalize (= find stable contracts) Woody ASAP and
release it with 2.1.x.

 
 snip/
 
   Anyhow, lots of stuff to think about, though it'd be nice if
   we get some interim solution in the meantime so that we can 
   get started on 2.2.
  
  Yep, this interims solution is necessary and after reading 
 Geoff's and 
  Steven's posts I changed my opinion because you are right that we 
  can't force block developer's to be backward compatible.
  
  So what's our plan? From my POV it looks like:
  
   - create a 2.2 repository as copy (incl. history) of 2.1
 including all the blocks (so if somebody changes 2.2 core
 in an incompatible way I see it if I monitor the changes
 of the block I'm interested in)
 
 yep
 
   - 2.1core only receives bug-fixes (like 2.0)
 
 I'd judge that on a case-by-case basis, i.e. if someone wants 
 to backport a new 2.2 core feature to 2.1, that they simply 
 propose that on the list and if nobody disagrees, they can go ahead.

+1

 
   - find consensus on What's Cocoon core?
   - find consensus on a road map (after we know where we want
 to go?) and having milestones and target dates
 (I know Cocoon is an OSS project and all those features and
  dates are never binding for anyone but we should give our
  user's a better overview about the project and when he/she
  can expect a new feature)

Maybe this is a point for the GT? Steven?

   - block developer's decide if they want to develop on 2.1 or 2.2
 or when they want to switch
 
 hmm, I think that every change made to 2.1 should also be 
 done to 2.2 (but not vice versa of course). It would be 
 strange that 2.1 has features that are not in 2.2.

Ok, then we develop all our things in 2.2; what I want to see is more
backports from 2.2 to 2.1 than backports from 2.1 to 2.0. If we consider
Woody as stable I would really like to see it backported to 2.1 if 2.2
is not ready for prime time. This time it shouldn't be too difficult
because our internal interfaces will not change so much as from 2.1 to
2.0 - at least I hope so ;)

Then we have to decide if we need for every backport (not bugfix) a vote
or not.

What do you think?


   - when the block implementation of 2.2 is useable we can think
 about how we continue developing our real blocks (AFAIK 
 versioning
 is not a problem any more with real blocks)
 
 yep.
 
  
  What do you think?
 
 I think we're almost there. Lets wait a few more days to give 
 others a chance to comment, and then launch a vote.

fine, go ahead when you think it's time for it.

Cheers,
Reinhard 



Re: [Woody multi page forms] was Re: cvs commit:cocoon-2.1/src/blocks/woody/java/org/apache/cocoon/woody/flow/javascriptwoody.js

2003-09-11 Thread Bruno Dumon
On Thu, 2003-09-11 at 19:38, Christopher Oliver wrote:
 Bruno Dumon wrote:
 
 On Wed, 2003-09-10 at 09:54, Sylvain Wallez wrote:
   
 
 Christopher Oliver wrote:
 
 
 
 BTW that flowscript code was written with the intention of supporting 
 multi-page Woody forms with automated back/forward navigation as in 
 JXForms. However, when I looked into implementing this I discovered 
 that Woody forms cannot be presented in multiple pages because 
 apparently the entire form is submitted with each request. As a 
 result the fields that are not presented in the first page fail 
 validation because they have no values. Or am I missing something? 
   
 
 No, you got it right : Woody always validates the whole form.
 
 
 
 Yep, though it is possible to make a container widget that only
 delegates request processing and validation to a subset of its widgets,
 ie something like:
 
 wd:multipage id=something
   wd:page id=1
 wd:field  /
 wd:field  /
   /wd:page
   wd:page id=2
 wd:field  /
 wd:field  /
   /wd:page
 /wd:multipage
 
 depending on the value of some request parameter, the wd:multipage
 widget would only let a certain group of widgets process the request.
 
 Another approach to collecting data over multiple pages would simply be
 to create multiple (different) forms, which is of course already
 possible today.
 
 What's the best solution probably depends on the use case, I didn't felt
 the need yet for the first one.
   
 
 Unfortunately that makes the current integration of Woody with 
 Flowscript close to useless.

if you use the woody() function as entrance point, yes.

  How would you propose to handle multi-page 
 forms?

Something like this:

function myfunc()
{
  var form1 = new Form(formDefinition1);
  var form2 = new Form(formDefinition2);
  var form3 = new Form(formDefinition3);

  form1.show(...);
  form2.show(...);
  form3.show(...);
}

and call the myfunc function from the sitemap.

Haven't tried this though (I'm using apples), but I think it should
work.

-- 
Bruno Dumon http://outerthought.org/
Outerthought - Open Source, Java  XML Competence Support Center
[EMAIL PROTECTED]  [EMAIL PROTECTED]



Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Steven Noels
David Crossley wrote:

I propose Antonio Gallardo and Tony Collen to be Cocoon committers.
+1

A warm welcome to both of you.

/Steven
--
Steven Noelshttp://outerthought.org/
Outerthought - Open Source Java  XMLAn Orixo Member
Read my weblog athttp://blogs.cocoondev.org/stevenn/
stevenn at outerthought.orgstevenn at apache.org


Real blocks: some thoughts and questions

2003-09-11 Thread Bruno Dumon
I've been reading through the most recent block related threads: Cocoon
Blocks 1.1 [1] and Implementing Cocoon Blocks [2]. These two documents
pretty much complement each other, the first mostly focussing on the
blocks itself (not just a package but also inheritence and
polymorphism), the second one more focussing on the block manager and
block deployer. 

What I've written below are partly summaries and partly questions. I'm
posting it here, if anyone can offer clarifications on some of this than
that would be great, and otherwise it'll serve as input for the
hackaton.

 =

The main features that cocoon blocks have that are not in pure packaging
solutions like war's are:
* block dependencies, including polymorphism
* block inheritence

The first I quite understand, the second not so much.

Dependencies between blocks
---

If I got it right, the only dependencies we got between block are:
 - a block can use a component from another block (either a sitemap
component or a generic Avalon component)
 - a block can call a pipeline described in the sitemap of another
block, using the block: protocol

Some things that would thus explicitely not be possible (at this point)
are:
 - classloading dependencies: a block cannot depend on classes or jars
inside another block
 - resource dependencies: one block cannot directly access files (such
as XSL's) in other blocks
 - other sitemap dependencies: using flows, views or resources from a
sitemap in another block.

One exception is that the yet-to-come virtual sitemap components (or
whatever they're called) could be used across blocks.

Extending blocks (block inheritence)

Reading the Cocoon Blocks 1.1 proposal [1] makes me think that block
inheritance is a file-based thing, i.e. files not found in the extending
block are taken from the extended block. Though in some other post in
the discussion following on it, Stefano writes:

Here, when a sitemap *extends* another one, it's means of falling back:
the two sitemaps are appended and if no matching happens in the first
one, it falls back on the extended one.

Which implies that the extending is more dynamic, i.e. there exist two
sitemap interpreters at runtime etc.

Other than that I couldn't find much information on block inheritence,
so if anyone can shed more light on it, that would be very welcome.

Component lookup

I'm wondering how component lookup will work. For example, suppose I
have a block where I want to use FOP, i.e. the fo2pdf serializer. I'll
make my block depend on the fop blok (or the more generic
cob:apache.org/cocoon/fo2pdf role). Now how will using the serializer
work? I assume I won't have to declare it in the map:components section
of my sitemap anymore, since the instances of that serializer will be
managed by the component manager of the fop block. So I'll just be able
to write somewhere:

map:serialize type=fo2pdf/

Now how will the component manager know which of the depended blocks to
ask for this component? Check them one by one? Up to now all component
managers are in a parent-child relationship, but blocks will need to use
components from sibling blocks. Hope my explanation is clear enough.

Hmm, now that I think of it, with the block: protocol there is explicit
block addressing: block:dependencyname:/something. Probably we'll have
something similar for component lookups?

Other various stuff
---

* I assume the block's sitemaps won't have a parent sitemap, i.e. the
Cocoon root sitemap will not be the parent sitemap for block sitemaps.

* Currently sitemap components are managed by a sitemap component
manager. I assume that with blocks, sitemap components will also have to
be mangeable by the main block component managers? I.e. the fop block
won't have to include a sitemap simply to declare the the fo2pdf
serializer.

That's it for now.

[1] http://marc.theaimsgroup.com/?l=xml-cocoon-devm=103619609805268w=2
[2] http://marc.theaimsgroup.com/?t=10613459123r=1w=2

-- 
Bruno Dumon http://outerthought.org/
Outerthought - Open Source, Java  XML Competence Support Center
[EMAIL PROTECTED]  [EMAIL PROTECTED]



Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Bruno Dumon
On Thu, 2003-09-11 at 07:38, David Crossley wrote:
 I propose Antonio Gallardo and Tony Collen to be Cocoon committers.

+1 for both

-- 
Bruno Dumon http://outerthought.org/
Outerthought - Open Source, Java  XML Competence Support Center
[EMAIL PROTECTED]  [EMAIL PROTECTED]



RE: on better release and version management

2003-09-11 Thread Bruno Dumon
On Thu, 2003-09-11 at 19:47, Reinhard Poetz wrote:
snip/
   What do you think?
  
  I think we're almost there. Lets wait a few more days to give 
  others a chance to comment, and then launch a vote.
 
 fine, go ahead when you think it's time for it.

ok. I'm not here though next week, so if it depends on me it will be the
week after that.

-- 
Bruno Dumon http://outerthought.org/
Outerthought - Open Source, Java  XML Competence Support Center
[EMAIL PROTECTED]  [EMAIL PROTECTED]



[RT] Woody dynamic widgets design

2003-09-11 Thread Timothy Larson
Proposal to allow the declarative specification of dynamic widgets in Woody:
(Use case that is driving dynamic widgets: web-based form and report design gui)

Bruno, if you have a chance could you comment on this before you are gone for the week?

Make the form definition dynamic:

  Rely on aggregation, etc. to ensure all widget definitions are in the same source.
  Create a container wd:widgets/ for reusable widget definitions.
  Create wd:include/ to reference the reusable widget containers.
  Create a new discriminated union widget with methods:
setCase(id) to change the distriminant and corresponding widgets.
getCase() to return the current discriminant id.

  Sample form definition:

wd:form xmlns:wd=http://apache.org/cocoon/woody/definition/1.0;

  wd:widgets id=fullname
wd:field id=firstname required=true
  wd:datatype base=string/
  wd:labelFirst Name/wd:label
/wd:field
wd:field id=middlename required=true
  wd:datatype base=string/
  wd:labelMiddle Name/wd:label
/wd:field
wd:field id=lastname required=true
  wd:datatype base=string/
  wd:labelLast Name/wd:label
/wd:field
  /wd:widgets

  wd:union id=name default=noname

wd:case id=noname/

wd:case id=nickname
  wd:field id=nickname required=true
wd:datatype base=string/
wd:labelNickname/wd:label
  /wd:field
/wd:case

wd:case id=fullname
  wd:include id=fullname/
/wd:case  

  /wd:union

/wd:form

Make the form template dynamic:

  Rely on aggregation, etc. to ensure all templates are in the same source.
  This will allow support for recursively nested unions.
  Create a container wt:templates/ for reusable templates.
  Create wt:include/ to reference the reusable template containers.
  Create wt:union/ to select templates based on the widget instance discriminants.
  The context in wt:union/ is the contained widgets so recursively included
  templates will reference the proper widgets.  We would need to introduce
  xpath-like syntax (e.g. /widget, ../widget, and widget/widget) to allow
  other widgets to be referenced from templates contained in a union.

  Sample form template:

page xmlns:wt=http://apache.org/cocoon/woody/template/1.0;
  titleThe Title/title
  content
wt:form-template action=#{$continuation/id}.continue method=POST

  wt:templates id=fullname
wt:widget-label id=firstname/: wt:widget id=firstname/
wt:widget-label id=middlename/: wt:widget id=middlename/
wt:widget-label id=lastname/: wt:widget id=lastname/
  /wt:templates

  wt:union id=name
wt:case id=noname/
wt:case id=nickname
  wt:widget-label id=nickname/: wt:widget id=nickname/
/wt:case
wt:case id=fullname
  wt:include id=fullname/
/wt:case
  /wt:union

  input type=submit/
/wt:form-template
  /content
/page

Make the binding dynamic:

  I have not worked on this yet, but it will probably follow the same pattern
  as the definitions and templates sections.

Make the flowscript support the dynamic widgets:

  I will look at this next, along with the binding.


Well, that is the preliminary view.  Before the design gets finished and coded,
what do others think of this?  Am I on the right track?  What could be done better?

--Tim Larson


__
Do you Yahoo!?
Yahoo! SiteBuilder - Free, easy-to-use web site design software
http://sitebuilder.yahoo.com


Re: [RT] Woody dynamic widgets design

2003-09-11 Thread Bruno Dumon
On Thu, 2003-09-11 at 21:06, Timothy Larson wrote:
 Proposal to allow the declarative specification of dynamic widgets in Woody:
 (Use case that is driving dynamic widgets: web-based form and report design gui)
 
 Bruno, if you have a chance could you comment on this before you are gone for the 
 week?
 
 Make the form definition dynamic:
 
   Rely on aggregation, etc. to ensure all widget definitions are in the same source.
   Create a container wd:widgets/ for reusable widget definitions.
   Create wd:include/ to reference the reusable widget containers.
   Create a new discriminated union widget with methods:
 setCase(id) to change the distriminant and corresponding widgets.
 getCase() to return the current discriminant id.
 

a first quick reaction (the rest will be for tomorrow, have to leave
now): what exactly should be understood here with dynamic?

AFAIU the wd:union is a sort of switch which allows to programatically
enable a set of widgets.

However, I thought in earlier mails you were also implying to
dynamically add new widgets (possibly with dynamically created widget
definitions) to form instances. Or does the wd:union solve all your
use-cases?

(will then comment on the rest later on).

-- 
Bruno Dumon http://outerthought.org/
Outerthought - Open Source, Java  XML Competence Support Center
[EMAIL PROTECTED]  [EMAIL PROTECTED]



Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Marc Portier
David Crossley wrote:

I propose Antonio Gallardo and Tony Collen to be Cocoon committers.

+1 for both, Welcome on board!

-marc=
--
Marc Portierhttp://outerthought.org/
Outerthought - Open Source, Java  XML Competence Support Center
Read my weblog at  http://radio.weblogs.com/0116284/
[EMAIL PROTECTED]  [EMAIL PROTECTED]


Re: [RT] Woody dynamic widgets design

2003-09-11 Thread Timothy Larson
--- Bruno Dumon [EMAIL PROTECTED] wrote:
 a first quick reaction (the rest will be for tomorrow, have to leave
 now): what exactly should be understood here with dynamic?
 
 AFAIU the wd:union is a sort of switch which allows to programatically
 enable a set of widgets.

The wd:union switch can default to having no child widgets and later
switch to various sets of child widgets.  Constrained only by the list of
cases in the union, you can dynamically decide which widgets to create
and when to create them.  If you keep choosing to create sets of widgets
which include union widgets, then you are giving yourself the option grow
the widget tree as large as you like.

 
 However, I thought in earlier mails you were also implying to
 dynamically add new widgets (possibly with dynamically created widget
 definitions) to form instances. Or does the wd:union solve all your
 use-cases?

I prefer to direct processes with data instead of code because data is
is easier to manipulate.  The dynamically created widget definitions
were intended as a shortcut before I came up with this design.  BTW, the
idea of reusing groups of widget and template definitions was inspired
by Marc's comments on the xReporter list [1].  I hope I did not mangle
his idea too much.

 
 (will then comment on the rest later on).

Thanks.

--Tim Larson

[1] 
http://lists.cocoondev.org/cgi-bin/ezmlm-cgi.py?1:msp:701:200307:olglmgpjpkocdbgobele
growing a more dynamic structure as would be required in this 
case will call for some advanced flow-handling IMHO (it should 
probably assemble itself out of smaller fixed portions with their 
own woody-form)


__
Do you Yahoo!?
Yahoo! SiteBuilder - Free, easy-to-use web site design software
http://sitebuilder.yahoo.com


[Revote] Hammett for committer

2003-09-11 Thread Berin Loritsch
Let's do this right this time.  I would like to propose Hamilton Oliveira
as a committer to the Avalon project.  I think he has proven to have a
desire to work with our existing vision, and demonstrates competency in
development.  I value his input, and I think he can make a good addition
to the Avalon community.
VOTE:

[ ] +1
[ ] -1
--

They that give up essential liberty to obtain a little temporary safety
 deserve neither liberty nor safety.
- Benjamin Franklin



IGNORE! Re: [Revote] Hammett for committer

2003-09-11 Thread Berin Loritsch
OOPS!  Wrong list.  My oppologies.

Berin Loritsch wrote:

Let's do this right this time.  I would like to propose Hamilton Oliveira
as a committer to the Avalon project.  I think he has proven to have a
desire to work with our existing vision, and demonstrates competency in
development.  I value his input, and I think he can make a good addition
to the Avalon community.
VOTE:

[ ] +1
[ ] -1


--

They that give up essential liberty to obtain a little temporary safety
 deserve neither liberty nor safety.
- Benjamin Franklin


DO NOT REPLY [Bug 23118] New: - SearchGenerator incorrectly counts previous-index

2003-09-11 Thread bugzilla
DO NOT REPLY TO THIS EMAIL, BUT PLEASE POST YOUR BUG 
RELATED COMMENTS THROUGH THE WEB INTERFACE AVAILABLE AT
http://nagoya.apache.org/bugzilla/show_bug.cgi?id=23118.
ANY REPLY MADE TO THIS MESSAGE WILL NOT BE COLLECTED AND 
INSERTED IN THE BUG DATABASE.

http://nagoya.apache.org/bugzilla/show_bug.cgi?id=23118

SearchGenerator incorrectly counts previous-index

   Summary: SearchGenerator incorrectly counts previous-index
   Product: Cocoon 2
   Version: Current CVS 2.1
  Platform: Other
OS/Version: Other
Status: NEW
  Severity: Normal
  Priority: Other
 Component: general components
AssignedTo: [EMAIL PROTECTED]
ReportedBy: [EMAIL PROTECTED]


/search:results/search:navigation/@search:previous-index
is incorrectly counted on ON LAST PAGE ONLY
(meaning: when has-next=false AND has-prevoius=true)

example:

navigation total-count=25 count-of-pages=9 has-next=false has-
previous=true next-index=25 previous-index=19
  navigation-page start-index=0/ 
  navigation-page start-index=3/ 
  navigation-page start-index=6/ 
  navigation-page start-index=9/ 
  navigation-page start-index=12/ 
  navigation-page start-index=15/ 
  navigation-page start-index=18/ 
  navigation-page start-index=21/ 
  navigation-page start-index=24/ 
/navigation

previous-index should be 21 here.

This is bug rather for sure.


Re: [RT] Woody dynamic widgets design

2003-09-11 Thread Bruno Dumon
On Thu, 2003-09-11 at 22:32, Timothy Larson wrote:
 --- Bruno Dumon [EMAIL PROTECTED] wrote:
  a first quick reaction (the rest will be for tomorrow, have to leave
  now): what exactly should be understood here with dynamic?
  
  AFAIU the wd:union is a sort of switch which allows to programatically
  enable a set of widgets.
 
 The wd:union switch can default to having no child widgets and later
 switch to various sets of child widgets.  Constrained only by the list of
 cases in the union, you can dynamically decide which widgets to create
 and when to create them.  If you keep choosing to create sets of widgets
 which include union widgets, then you are giving yourself the option grow
 the widget tree as large as you like.

Aha, now I get it. It's much better than I thought ;-)

And you're probably going to use this in combination with a repeater to
get a repeating structure which can contain different sets of widgets on
each row?

  
  However, I thought in earlier mails you were also implying to
  dynamically add new widgets (possibly with dynamically created widget
  definitions) to form instances. Or does the wd:union solve all your
  use-cases?
 
 I prefer to direct processes with data instead of code because data is
 is easier to manipulate.

yep, and that's a good decission. After all, the woody form definition
is a sort of schema language, and by doing things this way everything
remains described in the schema. (this also gives woody form definitions
similar power to xml schemas with their sequence/choice combo)

   The dynamically created widget definitions
 were intended as a shortcut before I came up with this design.  BTW, the
 idea of reusing groups of widget and template definitions was inspired
 by Marc's comments on the xReporter list [1].  I hope I did not mangle
 his idea too much.

That doesn't matter; I find it great how people sometimes come up with
clever ideas by misunderstanding someone else suggestions. (though I
don't know if that was the case here)


To touch some of the other topics in your previous mail:

* If I understand it right the wd:widgets/wd:include functionality is
quite orthogonal to the wd:union proposal? I.e. the one does not really
have to do with the other? (just to know that I understood it right)

* On the aggregation: it would be nice if we could keep the current
functionality of storing filename/linumber information on each node in
the configuration DOM-tree, so that error messages can point to the
exact source locations. This would require doing the aggregation on the
DOM-tree rather than in a Cocoon pipeline. I'm willing to help out on
this if needed.

* on the xpath-addressing: could you give a concrete example of when
it's needed?

BTW, this is all very good stuff you're coming up with here!

-- 
Bruno Dumon http://outerthought.org/
Outerthought - Open Source, Java  XML Competence Support Center
[EMAIL PROTECTED]  [EMAIL PROTECTED]



Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Vadim Gritsenko
David Crossley wrote:

I propose Antonio Gallardo and Tony Collen to be Cocoon committers.

They have both been contributing lots of stuff and discussion
on both cocoon-dev and cocoon-users since mid-2002.
Here is my +1 for both.
 

Late +1

Vadim




Re: [Revote] Hammett for committer

2003-09-11 Thread Vadim Gritsenko
Berin Loritsch wrote:

Let's do this right this time.  I would like to propose Hamilton Oliveira
as a committer to the Avalon project.


Ummm... Wrong list?

Vadim




Re: Real blocks: some thoughts and questions

2003-09-11 Thread Geoff Howard
I'm thinking aloud -- not claiming I've got the right answers...

Bruno Dumon wrote:

I've been reading through the most recent block related threads: Cocoon
Blocks 1.1 [1] and Implementing Cocoon Blocks [2]. These two documents
pretty much complement each other, the first mostly focussing on the
blocks itself (not just a package but also inheritence and
polymorphism), the second one more focussing on the block manager and
block deployer. 

What I've written below are partly summaries and partly questions. I'm
posting it here, if anyone can offer clarifications on some of this than
that would be great, and otherwise it'll serve as input for the
hackaton.
 =

The main features that cocoon blocks have that are not in pure packaging
solutions like war's are:
* block dependencies, including polymorphism
* block inheritence
I'd add what seems to be generalized block services.  A block is 
dependent on another block's service, so maybe they just go hand in hand 
with dependencies.  The definition of exactly what that service is seems 
very general.  In some cases, a file resource.  In some a true 
component.  In come, pipelines or pipeline fragments.  Maybe more.

The first I quite understand, the second not so much.

Dependencies between blocks
---
If I got it right, the only dependencies we got between block are:
 - a block can use a component from another block (either a sitemap
component or a generic Avalon component)
 - a block can call a pipeline described in the sitemap of another
block, using the block: protocol
See above -- I'm not sure this is all there is.

Some things that would thus explicitely not be possible (at this point)
are:
 - classloading dependencies: a block cannot depend on classes or jars
inside another block
I think that's right - no direct dependency on them.

 - resource dependencies: one block cannot directly access files (such
as XSL's) in other blocks
Not sure if that's true or not.

 - other sitemap dependencies: using flows, views or resources from a
sitemap in another block.
I don't know.

One exception is that the yet-to-come virtual sitemap components (or
whatever they're called) could be used across blocks.
Extending blocks (block inheritence)

Reading the Cocoon Blocks 1.1 proposal [1] makes me think that block
inheritance is a file-based thing, i.e. files not found in the extending
block are taken from the extended block. Though in some other post in
the discussion following on it, Stefano writes:
Here, when a sitemap *extends* another one, it's means of falling back:
the two sitemaps are appended and if no matching happens in the first
one, it falls back on the extended one.
Which implies that the extending is more dynamic, i.e. there exist two
sitemap interpreters at runtime etc.
Other than that I couldn't find much information on block inheritence,
so if anyone can shed more light on it, that would be very welcome.
I interpret it to be service-based.  A block exposes services which are 
interited/overridden by extending blocks.

Component lookup

I'm wondering how component lookup will work. For example, suppose I
have a block where I want to use FOP, i.e. the fo2pdf serializer. I'll
make my block depend on the fop blok (or the more generic
cob:apache.org/cocoon/fo2pdf role). Now how will using the serializer
work? I assume I won't have to declare it in the map:components section
of my sitemap anymore, since the instances of that serializer will be
managed by the component manager of the fop block. So I'll just be able
to write somewhere:
map:serialize type=fo2pdf/
I think you'd have to use the block: protocol as you mention below?

Now how will the component manager know which of the depended blocks to
ask for this component? Check them one by one? Up to now all component
managers are in a parent-child relationship, but blocks will need to use
components from sibling blocks. Hope my explanation is clear enough.
The block descriptor (block.xml, yet to be fleshed out) declares what a 
block exposes.  The deploy process wires the dependencies of one block 
to the exposed services of another.  What your example brings up is the 
question: how does this work when services/resources are called from 
outside a block, as in a plain sitemap.

Hmm, now that I think of it, with the block: protocol there is explicit
block addressing: block:dependencyname:/something. Probably we'll have
something similar for component lookups?
That may answer the above question.

Other various stuff
---
* I assume the block's sitemaps won't have a parent sitemap, i.e. the
Cocoon root sitemap will not be the parent sitemap for block sitemaps.
I think that's right.  The block mount-points get first crack at 
requests.  They're more like super-sitemaps (not parents because the 
root sitemap won't inherit from them).

* Currently sitemap components are managed by a sitemap 

Re: JX Template: setting attributes

2003-09-11 Thread Christopher Oliver
There's nothing similar in JXTemplate. For such cases, you have to 
duplicate the whole element in both parts of the condition.

Leszek Gawron wrote:

I have already asked on users group with no response so I'm trying here :

is there a way to set an attribute depending on xpath value? same in xslt
would be : 

xsl:if test=model/property = 'abc'
   xsl:attribute name=selected/
xsl:if
	LG
 





Re: [Woody multi page forms] was Re: cvs commit:cocoon-2.1/src/blocks/woody/java/org/apache/cocoon/woody/flow/javascriptwoody.js

2003-09-11 Thread Christopher Oliver
In that case, the Woody flowscript api needs to be refactored. I'll 
start doing this. If anyone's using the existing one, plan on seeing 
some changes.

Chris

Bruno Dumon wrote:

On Thu, 2003-09-11 at 19:38, Christopher Oliver wrote:
 

Bruno Dumon wrote:

   

On Wed, 2003-09-10 at 09:54, Sylvain Wallez wrote:

 

Christopher Oliver wrote:

  

   

BTW that flowscript code was written with the intention of supporting 
multi-page Woody forms with automated back/forward navigation as in 
JXForms. However, when I looked into implementing this I discovered 
that Woody forms cannot be presented in multiple pages because 
apparently the entire form is submitted with each request. As a 
result the fields that are not presented in the first page fail 
validation because they have no values. Or am I missing something? 


 

No, you got it right : Woody always validates the whole form.
  

   

Yep, though it is possible to make a container widget that only
delegates request processing and validation to a subset of its widgets,
ie something like:
wd:multipage id=something
wd:page id=1
  wd:field  /
  wd:field  /
/wd:page
wd:page id=2
  wd:field  /
  wd:field  /
/wd:page
/wd:multipage
depending on the value of some request parameter, the wd:multipage
widget would only let a certain group of widgets process the request.
Another approach to collecting data over multiple pages would simply be
to create multiple (different) forms, which is of course already
possible today.
What's the best solution probably depends on the use case, I didn't felt
the need yet for the first one.
 

Unfortunately that makes the current integration of Woody with 
Flowscript close to useless.
   

if you use the woody() function as entrance point, yes.

 

How would you propose to handle multi-page 
forms?
   

Something like this:

function myfunc()
{
 var form1 = new Form(formDefinition1);
 var form2 = new Form(formDefinition2);
 var form3 = new Form(formDefinition3);
 form1.show(...);
 form2.show(...);
 form3.show(...);
}
and call the myfunc function from the sitemap.

Haven't tried this though (I'm using apples), but I think it should
work.
 





'build forrest' broken?

2003-09-11 Thread Tony Collen

cocoon 2.1m3-dev
Copyright (c) 1999-2003 Apache Software Foundation. All rights reserved.

 * [0]
- [broken page] index.html -
 D:\tony\dev\cocoon-2.1\build\cocoon-2.1.2-dev\tmp\context\men
 u.xmap (The system cannot find the file specified)
Total time: 0 minutes 5 seconds
--
Static site generated at:
  D:\tony\dev\cocoon-2.1/build/cocoon-2.1.2-dev/site
Please check the file
D:\tony\dev\cocoon-2.1\build\cocoon-2.1.2-dev\tmp\brokenlinks.txt
for any broken links in the generated site.
--
Anyone else seeing this?

Tony



Link Site: Cocoon Hosting.

2003-09-11 Thread Antonio Gallardo
Hi:

While surfing on the net I found this site that sell cocoon hosting
services... Anyone know about this company? Here is the link.

http://www.eroute.net/plan2.htm

If suggest to include them into:

http://cocoon.apache.org/link/hosting.html

I already sent a mail to them asking the version of cocoon they are
hosting. I will post the answer.

Best Regards,

Antonio Gallardo




Re: [Vote] Antonio Gallardo and Tony Collen as Cocoon committers

2003-09-11 Thread Upayavira
Vadim Gritsenko wrote:

David Crossley wrote:

I propose Antonio Gallardo and Tony Collen to be Cocoon committers.

They have both been contributing lots of stuff and discussion
on both cocoon-dev and cocoon-users since mid-2002.
Here is my +1 for both.
 

Oh, and I forgot to say +1 earlier.

Welcome!

Upayavira