Re: PROPOSAL: node.js all the script things
I will note that I haven't actually looked at your scripts. If you want an actual code review though, you should create a review request on reviews.apache.org. On Thu, Aug 29, 2013 at 10:47 AM, Andrew Grieve wrote: > We managed to figure out how to get our .js files executable with node on > windows/mac/linux without .bat files: > > https://github.com/MobileChromeApps/mobile-chrome-apps/blob/master/mca.js > > It's ugly, but works :). > > For the EMFILE problem, the real solution is to not use shelljs. I did add > a work-around to coho to up the ulimit and re-launch, but I think we should > really just not use shelljs as a better solution. > > For node_modules - I think we should just check them in. This is what's > recommended by the npm faq, and eliminates the problem of "when do I need > to run npm install" (on upgrade, what if it fails, etc.) > > > > > On Mon, Aug 26, 2013 at 7:40 PM, Jeffrey Heifetz > wrote: > >> We've been doing all our scripts in node and have yet to find a better >> route than ".bat" scripts that call in. So I'm interested if anyone knows >> of one. >> >> Sent from my BlackBerry 10 smartphone on the Rogers network. >> From: Benn Mapes >> Sent: Monday, August 26, 2013 5:53 PM >> To: dev@cordova.apache.org >> Reply To: dev@cordova.apache.org >> Subject: Re: PROPOSAL: node.js all the script things >> >> >> Ok, I'm pushing up these changes to the android master branch. >> >> The only problem I see arising is the fact that you need a 'node' prefix >> before any of the commands on windows. This will break the CLI for android >> on windows (maybe plugman too), unless we update the tooling to require >> the >> node modules instead. >> >> I added .bat files (which I really didn't want to) to account for this >> discrepancy as a temporary solution, but I think we should figure out a >> better way to do this in the future. >> >> Please log any bugs you find with the scripts and assign them to me. I >> know >> if one with the ulimit in the terminal being set too low, still gotta >> figure this one out, it usually errors when waiting for the emulator >> unless >> you set your ulimit higher. >> >> ~Benn >> >> >> On Mon, Aug 19, 2013 at 2:32 PM, Benn Mapes wrote: >> >> > Ok, I've started with the node tooling for android and put it up on >> github. >> > https://github.com/bennmapes/cordova-android/tree/node-toolin >> > >> > If someone can take a look at it and maybe add some suggestions that >> would >> > be awesome. I added a project.properties file to the root/bin folder so >> you >> > can `cd` into that folder and run npm install to get the node modules (I >> > only used shell js, and the node_modules folder gets copied to each >> created >> > project). >> > >> > I ran into a ulimit problem when waiting for the android emulator, I >> know >> > Andrew solved this for the coho script but I wasn't able to get it >> working >> > on this one so maybe you could shed some light? >> > >> > Because you can't have executable (at least not that I know of) node >> > scripts in windows you need to call it with a node prefix. Such as `node >> > bin\create asdf` >> > >> > I can also push this branch up to apache if people want it up there, I >> > didn't want to clutter the repo. >> > >> > Cheers, >> > ~Benn >> > >> > >> > On Mon, Aug 12, 2013 at 1:02 PM, Filip Maj wrote: >> > >> >> An unofficial tally of opinion so far: >> >> >> >> Android only: Jesse, Anis, Andrew, Lorin >> >> All: Fil, Frank Henning, Matt Lantz >> >> >> >> Benn's vote counts as "do android now/soon, with all eventually". >> >> >> >> So putting effort into this venture for Android seems to be supported >> for >> >> now. >> >> >> >> If anyone is interested in kicking that off, it's filed as CB-3542 [1]. >> >> >> >> [1] https://issues.apache.org/jira/browse/CB-3542 >> >> >> >> >> >> On 8/12/13 12:26 PM, "Jesse" wrote: >> >> >> >> >The question is not _are_ there benefit, but what value do that they >> >> >bring, >> >> >versus the effort to do it? >> >> >In my opinion rewriting it presents a greater risk than (for
Re: PROPOSAL: node.js all the script things
We managed to figure out how to get our .js files executable with node on windows/mac/linux without .bat files: https://github.com/MobileChromeApps/mobile-chrome-apps/blob/master/mca.js It's ugly, but works :). For the EMFILE problem, the real solution is to not use shelljs. I did add a work-around to coho to up the ulimit and re-launch, but I think we should really just not use shelljs as a better solution. For node_modules - I think we should just check them in. This is what's recommended by the npm faq, and eliminates the problem of "when do I need to run npm install" (on upgrade, what if it fails, etc.) On Mon, Aug 26, 2013 at 7:40 PM, Jeffrey Heifetz wrote: > We've been doing all our scripts in node and have yet to find a better > route than ".bat" scripts that call in. So I'm interested if anyone knows > of one. > > Sent from my BlackBerry 10 smartphone on the Rogers network. > From: Benn Mapes > Sent: Monday, August 26, 2013 5:53 PM > To: dev@cordova.apache.org > Reply To: dev@cordova.apache.org > Subject: Re: PROPOSAL: node.js all the script things > > > Ok, I'm pushing up these changes to the android master branch. > > The only problem I see arising is the fact that you need a 'node' prefix > before any of the commands on windows. This will break the CLI for android > on windows (maybe plugman too), unless we update the tooling to require the > node modules instead. > > I added .bat files (which I really didn't want to) to account for this > discrepancy as a temporary solution, but I think we should figure out a > better way to do this in the future. > > Please log any bugs you find with the scripts and assign them to me. I know > if one with the ulimit in the terminal being set too low, still gotta > figure this one out, it usually errors when waiting for the emulator unless > you set your ulimit higher. > > ~Benn > > > On Mon, Aug 19, 2013 at 2:32 PM, Benn Mapes wrote: > > > Ok, I've started with the node tooling for android and put it up on > github. > > https://github.com/bennmapes/cordova-android/tree/node-toolin > > > > If someone can take a look at it and maybe add some suggestions that > would > > be awesome. I added a project.properties file to the root/bin folder so > you > > can `cd` into that folder and run npm install to get the node modules (I > > only used shell js, and the node_modules folder gets copied to each > created > > project). > > > > I ran into a ulimit problem when waiting for the android emulator, I know > > Andrew solved this for the coho script but I wasn't able to get it > working > > on this one so maybe you could shed some light? > > > > Because you can't have executable (at least not that I know of) node > > scripts in windows you need to call it with a node prefix. Such as `node > > bin\create asdf` > > > > I can also push this branch up to apache if people want it up there, I > > didn't want to clutter the repo. > > > > Cheers, > > ~Benn > > > > > > On Mon, Aug 12, 2013 at 1:02 PM, Filip Maj wrote: > > > >> An unofficial tally of opinion so far: > >> > >> Android only: Jesse, Anis, Andrew, Lorin > >> All: Fil, Frank Henning, Matt Lantz > >> > >> Benn's vote counts as "do android now/soon, with all eventually". > >> > >> So putting effort into this venture for Android seems to be supported > for > >> now. > >> > >> If anyone is interested in kicking that off, it's filed as CB-3542 [1]. > >> > >> [1] https://issues.apache.org/jira/browse/CB-3542 > >> > >> > >> On 8/12/13 12:26 PM, "Jesse" wrote: > >> > >> >The question is not _are_ there benefit, but what value do that they > >> >bring, > >> >versus the effort to do it? > >> >In my opinion rewriting it presents a greater risk than (for example) > >> >having a Log utility function duplicated across files, as it will > _never_ > >> >change. > >> >To me this is a case of knowing what and when to optimize. > >> > > >> >We've already talked about this too much, so I will go with whatever > the > >> >consensus is. > >> > > >> > > >> > > >> > > >> >@purplecabbage > >> >risingj.com > >> > > >> > > >> >On Mon, Aug 12, 2013 at 11:58 AM, Filip Maj wrote: > >> > > >> >> One thing about the windows sets of scripts (Jscript-b
Re: PROPOSAL: node.js all the script things
We've been doing all our scripts in node and have yet to find a better route than ".bat" scripts that call in. So I'm interested if anyone knows of one. Sent from my BlackBerry 10 smartphone on the Rogers network. From: Benn Mapes Sent: Monday, August 26, 2013 5:53 PM To: dev@cordova.apache.org Reply To: dev@cordova.apache.org Subject: Re: PROPOSAL: node.js all the script things Ok, I'm pushing up these changes to the android master branch. The only problem I see arising is the fact that you need a 'node' prefix before any of the commands on windows. This will break the CLI for android on windows (maybe plugman too), unless we update the tooling to require the node modules instead. I added .bat files (which I really didn't want to) to account for this discrepancy as a temporary solution, but I think we should figure out a better way to do this in the future. Please log any bugs you find with the scripts and assign them to me. I know if one with the ulimit in the terminal being set too low, still gotta figure this one out, it usually errors when waiting for the emulator unless you set your ulimit higher. ~Benn On Mon, Aug 19, 2013 at 2:32 PM, Benn Mapes wrote: > Ok, I've started with the node tooling for android and put it up on github. > https://github.com/bennmapes/cordova-android/tree/node-toolin > > If someone can take a look at it and maybe add some suggestions that would > be awesome. I added a project.properties file to the root/bin folder so you > can `cd` into that folder and run npm install to get the node modules (I > only used shell js, and the node_modules folder gets copied to each created > project). > > I ran into a ulimit problem when waiting for the android emulator, I know > Andrew solved this for the coho script but I wasn't able to get it working > on this one so maybe you could shed some light? > > Because you can't have executable (at least not that I know of) node > scripts in windows you need to call it with a node prefix. Such as `node > bin\create asdf` > > I can also push this branch up to apache if people want it up there, I > didn't want to clutter the repo. > > Cheers, > ~Benn > > > On Mon, Aug 12, 2013 at 1:02 PM, Filip Maj wrote: > >> An unofficial tally of opinion so far: >> >> Android only: Jesse, Anis, Andrew, Lorin >> All: Fil, Frank Henning, Matt Lantz >> >> Benn's vote counts as "do android now/soon, with all eventually". >> >> So putting effort into this venture for Android seems to be supported for >> now. >> >> If anyone is interested in kicking that off, it's filed as CB-3542 [1]. >> >> [1] https://issues.apache.org/jira/browse/CB-3542 >> >> >> On 8/12/13 12:26 PM, "Jesse" wrote: >> >> >The question is not _are_ there benefit, but what value do that they >> >bring, >> >versus the effort to do it? >> >In my opinion rewriting it presents a greater risk than (for example) >> >having a Log utility function duplicated across files, as it will _never_ >> >change. >> >To me this is a case of knowing what and when to optimize. >> > >> >We've already talked about this too much, so I will go with whatever the >> >consensus is. >> > >> > >> > >> > >> >@purplecabbage >> >risingj.com >> > >> > >> >On Mon, Aug 12, 2013 at 11:58 AM, Filip Maj wrote: >> > >> >> One thing about the windows sets of scripts (Jscript-based) is that it >> >>is >> >> a primitive scripting language. From what I can tell (please correct me >> >>if >> >> I'm wrong) there's no concept of modules, so code re-use is a problem, >> >> which leads us to roll with copy-paste jobs such as the Log function >> [1] >> >> [2] [3] and the exec function [4] [5]. >> >> >> >> I agree forging ahead and rewriting a bunch of stuff just for the sake >> >>of >> >> consistency is make-work, but there _are_ benefits that would come out >> >>of >> >> these efforts. >> >> >> >> [1] >> >> >> >> >> https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li >> >>b/ >> >> deploy.js#L72 >> >> [2] >> >> >> >> >> https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li >> >>b/ >> >> clean.js#L39 >> >> [3] >> >> >> >> >> https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li
Re: PROPOSAL: node.js all the script things
Ok, I'm pushing up these changes to the android master branch. The only problem I see arising is the fact that you need a 'node' prefix before any of the commands on windows. This will break the CLI for android on windows (maybe plugman too), unless we update the tooling to require the node modules instead. I added .bat files (which I really didn't want to) to account for this discrepancy as a temporary solution, but I think we should figure out a better way to do this in the future. Please log any bugs you find with the scripts and assign them to me. I know if one with the ulimit in the terminal being set too low, still gotta figure this one out, it usually errors when waiting for the emulator unless you set your ulimit higher. ~Benn On Mon, Aug 19, 2013 at 2:32 PM, Benn Mapes wrote: > Ok, I've started with the node tooling for android and put it up on github. > https://github.com/bennmapes/cordova-android/tree/node-toolin > > If someone can take a look at it and maybe add some suggestions that would > be awesome. I added a project.properties file to the root/bin folder so you > can `cd` into that folder and run npm install to get the node modules (I > only used shell js, and the node_modules folder gets copied to each created > project). > > I ran into a ulimit problem when waiting for the android emulator, I know > Andrew solved this for the coho script but I wasn't able to get it working > on this one so maybe you could shed some light? > > Because you can't have executable (at least not that I know of) node > scripts in windows you need to call it with a node prefix. Such as `node > bin\create asdf` > > I can also push this branch up to apache if people want it up there, I > didn't want to clutter the repo. > > Cheers, > ~Benn > > > On Mon, Aug 12, 2013 at 1:02 PM, Filip Maj wrote: > >> An unofficial tally of opinion so far: >> >> Android only: Jesse, Anis, Andrew, Lorin >> All: Fil, Frank Henning, Matt Lantz >> >> Benn's vote counts as "do android now/soon, with all eventually". >> >> So putting effort into this venture for Android seems to be supported for >> now. >> >> If anyone is interested in kicking that off, it's filed as CB-3542 [1]. >> >> [1] https://issues.apache.org/jira/browse/CB-3542 >> >> >> On 8/12/13 12:26 PM, "Jesse" wrote: >> >> >The question is not _are_ there benefit, but what value do that they >> >bring, >> >versus the effort to do it? >> >In my opinion rewriting it presents a greater risk than (for example) >> >having a Log utility function duplicated across files, as it will _never_ >> >change. >> >To me this is a case of knowing what and when to optimize. >> > >> >We've already talked about this too much, so I will go with whatever the >> >consensus is. >> > >> > >> > >> > >> >@purplecabbage >> >risingj.com >> > >> > >> >On Mon, Aug 12, 2013 at 11:58 AM, Filip Maj wrote: >> > >> >> One thing about the windows sets of scripts (Jscript-based) is that it >> >>is >> >> a primitive scripting language. From what I can tell (please correct me >> >>if >> >> I'm wrong) there's no concept of modules, so code re-use is a problem, >> >> which leads us to roll with copy-paste jobs such as the Log function >> [1] >> >> [2] [3] and the exec function [4] [5]. >> >> >> >> I agree forging ahead and rewriting a bunch of stuff just for the sake >> >>of >> >> consistency is make-work, but there _are_ benefits that would come out >> >>of >> >> these efforts. >> >> >> >> [1] >> >> >> >> >> https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li >> >>b/ >> >> deploy.js#L72 >> >> [2] >> >> >> >> >> https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li >> >>b/ >> >> clean.js#L39 >> >> [3] >> >> >> >> >> https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li >> >>b/ >> >> build.js#L44 >> >> [4] >> >> >> >> >> https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li >> >>b/ >> >> deploy.js#L94 >> >> [5] >> >> >> >> >> https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li >> >>b/ >> >> build.js#L54 >> >> >> >> On 8/12/13 10:18 AM, "Benn Mapes" wrote: >> >> >> >> >+1 to this thread. >> >> > >> >> >I say we work on BB/Android first but it would be nice to have all the >> >> >tooling eventually in node (for consistency/maintainability). For the >> >> >windows tooling, it's mostly in JScript at the moment anyways so the >> >>code >> >> >could pretty much stay the same by just updating a few of the basic >> >> >functions such as logging, exec, and read/write. >> >> > >> >> > >> >> >On Mon, Aug 12, 2013 at 9:11 AM, Lorin Beer >> >> >wrote: >> >> > >> >> >> this conversation has been continuing on and offline around the >> >> >> watercooler. >> >> >> >> >> >> +1 for Jesse's concern. >> >> >> >> >> >> There is absolutely no value in throwing out working bat scripts and >> >> >> rewriting them in node. It's makework. >> >> >> >> >> >> For BB10, the scripts were written in node in the first place, and >> >> >>
Re: PROPOSAL: node.js all the script things
Ok, I've started with the node tooling for android and put it up on github. https://github.com/bennmapes/cordova-android/tree/node-toolin If someone can take a look at it and maybe add some suggestions that would be awesome. I added a project.properties file to the root/bin folder so you can `cd` into that folder and run npm install to get the node modules (I only used shell js, and the node_modules folder gets copied to each created project). I ran into a ulimit problem when waiting for the android emulator, I know Andrew solved this for the coho script but I wasn't able to get it working on this one so maybe you could shed some light? Because you can't have executable (at least not that I know of) node scripts in windows you need to call it with a node prefix. Such as `node bin\create asdf` I can also push this branch up to apache if people want it up there, I didn't want to clutter the repo. Cheers, ~Benn On Mon, Aug 12, 2013 at 1:02 PM, Filip Maj wrote: > An unofficial tally of opinion so far: > > Android only: Jesse, Anis, Andrew, Lorin > All: Fil, Frank Henning, Matt Lantz > > Benn's vote counts as "do android now/soon, with all eventually". > > So putting effort into this venture for Android seems to be supported for > now. > > If anyone is interested in kicking that off, it's filed as CB-3542 [1]. > > [1] https://issues.apache.org/jira/browse/CB-3542 > > > On 8/12/13 12:26 PM, "Jesse" wrote: > > >The question is not _are_ there benefit, but what value do that they > >bring, > >versus the effort to do it? > >In my opinion rewriting it presents a greater risk than (for example) > >having a Log utility function duplicated across files, as it will _never_ > >change. > >To me this is a case of knowing what and when to optimize. > > > >We've already talked about this too much, so I will go with whatever the > >consensus is. > > > > > > > > > >@purplecabbage > >risingj.com > > > > > >On Mon, Aug 12, 2013 at 11:58 AM, Filip Maj wrote: > > > >> One thing about the windows sets of scripts (Jscript-based) is that it > >>is > >> a primitive scripting language. From what I can tell (please correct me > >>if > >> I'm wrong) there's no concept of modules, so code re-use is a problem, > >> which leads us to roll with copy-paste jobs such as the Log function [1] > >> [2] [3] and the exec function [4] [5]. > >> > >> I agree forging ahead and rewriting a bunch of stuff just for the sake > >>of > >> consistency is make-work, but there _are_ benefits that would come out > >>of > >> these efforts. > >> > >> [1] > >> > >> > https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li > >>b/ > >> deploy.js#L72 > >> [2] > >> > >> > https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li > >>b/ > >> clean.js#L39 > >> [3] > >> > >> > https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li > >>b/ > >> build.js#L44 > >> [4] > >> > >> > https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li > >>b/ > >> deploy.js#L94 > >> [5] > >> > >> > https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li > >>b/ > >> build.js#L54 > >> > >> On 8/12/13 10:18 AM, "Benn Mapes" wrote: > >> > >> >+1 to this thread. > >> > > >> >I say we work on BB/Android first but it would be nice to have all the > >> >tooling eventually in node (for consistency/maintainability). For the > >> >windows tooling, it's mostly in JScript at the moment anyways so the > >>code > >> >could pretty much stay the same by just updating a few of the basic > >> >functions such as logging, exec, and read/write. > >> > > >> > > >> >On Mon, Aug 12, 2013 at 9:11 AM, Lorin Beer > >> >wrote: > >> > > >> >> this conversation has been continuing on and offline around the > >> >> watercooler. > >> >> > >> >> +1 for Jesse's concern. > >> >> > >> >> There is absolutely no value in throwing out working bat scripts and > >> >> rewriting them in node. It's makework. > >> >> > >> >> For BB10, the scripts were written in node in the first place, and > >> >>bash/bat > >> >> scripts invoke the node scripts. The inverse would be fine for WP7/8. > >> >>Node > >> >> alias invokes bat script. > >> >> > >> >> > >> >> On Wed, Aug 7, 2013 at 12:51 PM, Jesse > >>wrote: > >> >> > >> >> > No, I have not yet seen it, sounds sweet, and I applaud your > >> >>commitment. > >> >> > The comment was based on historical data; I am still optimistic for > >> >>the > >> >> > future. > >> >> > You will of course need to upgrade/downgrade to Windows 8 to > >> >>develop/test > >> >> > for Windows 8, or Windows Phone 8. > >> >> > > >> >> > @purplecabbage > >> >> > risingj.com > >> >> > > >> >> > > >> >> > On Wed, Aug 7, 2013 at 12:14 PM, Filip Maj wrote: > >> >> > > >> >> > > I resent that comment about lack of Windows testing! Have you > >>seen > >> >>my > >> >> > > sweet swivel-monitor laptop that I have Windows 7 on? > >> >> > > > >> >> > > On 8/7/13 12:11 PM, "Jesse" wrote: > >> >> > > > >> >> > > >Well, given that
Re: PROPOSAL: node.js all the script things
An unofficial tally of opinion so far: Android only: Jesse, Anis, Andrew, Lorin All: Fil, Frank Henning, Matt Lantz Benn's vote counts as "do android now/soon, with all eventually". So putting effort into this venture for Android seems to be supported for now. If anyone is interested in kicking that off, it's filed as CB-3542 [1]. [1] https://issues.apache.org/jira/browse/CB-3542 On 8/12/13 12:26 PM, "Jesse" wrote: >The question is not _are_ there benefit, but what value do that they >bring, >versus the effort to do it? >In my opinion rewriting it presents a greater risk than (for example) >having a Log utility function duplicated across files, as it will _never_ >change. >To me this is a case of knowing what and when to optimize. > >We've already talked about this too much, so I will go with whatever the >consensus is. > > > > >@purplecabbage >risingj.com > > >On Mon, Aug 12, 2013 at 11:58 AM, Filip Maj wrote: > >> One thing about the windows sets of scripts (Jscript-based) is that it >>is >> a primitive scripting language. From what I can tell (please correct me >>if >> I'm wrong) there's no concept of modules, so code re-use is a problem, >> which leads us to roll with copy-paste jobs such as the Log function [1] >> [2] [3] and the exec function [4] [5]. >> >> I agree forging ahead and rewriting a bunch of stuff just for the sake >>of >> consistency is make-work, but there _are_ benefits that would come out >>of >> these efforts. >> >> [1] >> >>https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li >>b/ >> deploy.js#L72 >> [2] >> >>https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li >>b/ >> clean.js#L39 >> [3] >> >>https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li >>b/ >> build.js#L44 >> [4] >> >>https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li >>b/ >> deploy.js#L94 >> [5] >> >>https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/li >>b/ >> build.js#L54 >> >> On 8/12/13 10:18 AM, "Benn Mapes" wrote: >> >> >+1 to this thread. >> > >> >I say we work on BB/Android first but it would be nice to have all the >> >tooling eventually in node (for consistency/maintainability). For the >> >windows tooling, it's mostly in JScript at the moment anyways so the >>code >> >could pretty much stay the same by just updating a few of the basic >> >functions such as logging, exec, and read/write. >> > >> > >> >On Mon, Aug 12, 2013 at 9:11 AM, Lorin Beer >> >wrote: >> > >> >> this conversation has been continuing on and offline around the >> >> watercooler. >> >> >> >> +1 for Jesse's concern. >> >> >> >> There is absolutely no value in throwing out working bat scripts and >> >> rewriting them in node. It's makework. >> >> >> >> For BB10, the scripts were written in node in the first place, and >> >>bash/bat >> >> scripts invoke the node scripts. The inverse would be fine for WP7/8. >> >>Node >> >> alias invokes bat script. >> >> >> >> >> >> On Wed, Aug 7, 2013 at 12:51 PM, Jesse >>wrote: >> >> >> >> > No, I have not yet seen it, sounds sweet, and I applaud your >> >>commitment. >> >> > The comment was based on historical data; I am still optimistic for >> >>the >> >> > future. >> >> > You will of course need to upgrade/downgrade to Windows 8 to >> >>develop/test >> >> > for Windows 8, or Windows Phone 8. >> >> > >> >> > @purplecabbage >> >> > risingj.com >> >> > >> >> > >> >> > On Wed, Aug 7, 2013 at 12:14 PM, Filip Maj wrote: >> >> > >> >> > > I resent that comment about lack of Windows testing! Have you >>seen >> >>my >> >> > > sweet swivel-monitor laptop that I have Windows 7 on? >> >> > > >> >> > > On 8/7/13 12:11 PM, "Jesse" wrote: >> >> > > >> >> > > >Well, given that only Benn, and myself have contributed to the >> >>windows >> >> > 8, >> >> > > >and windows phone platform scripts, and no one else even seems >> >>willing >> >> > to >> >> > > >test the windows phone platform, it seems unfair to suggest we >> >>throw >> >> > away >> >> > > >working code, and rewrite it just for fun. >> >> > > > >> >> > > >Having a dependency on node is not a big deal, it is the 30+ >>other >> >>npm >> >> > > >libraries that always seem to come along, each with varying >>support >> >> for >> >> > > >windows, that I have issues with. >> >> > > > >> >> > > >I will consider writing you a node callable facade, that still >> >>calls >> >> the >> >> > > >.bat and wsh files behind the scenes. >> >> > > > >> >> > > > >> >> > > > >> >> > > >@purplecabbage >> >> > > >risingj.com >> >> > > > >> >> > > > >> >> > > >On Wed, Aug 7, 2013 at 11:40 AM, Steven Gill >> >> >> >> > > >wrote: >> >> > > > >> >> > > >> To install any plugins you at least need plugman which >>requires >> >> node. >> >> > > >>Our >> >> > > >> users are most likely going to have to install node as a >> >>dependency >> >> at >> >> > > >>some >> >> > > >> point. I don't see why having it as a dependency for platform >> >> > libraries >> >> > > >>is >> >> >
Re: PROPOSAL: node.js all the script things
The question is not _are_ there benefit, but what value do that they bring, versus the effort to do it? In my opinion rewriting it presents a greater risk than (for example) having a Log utility function duplicated across files, as it will _never_ change. To me this is a case of knowing what and when to optimize. We've already talked about this too much, so I will go with whatever the consensus is. @purplecabbage risingj.com On Mon, Aug 12, 2013 at 11:58 AM, Filip Maj wrote: > One thing about the windows sets of scripts (Jscript-based) is that it is > a primitive scripting language. From what I can tell (please correct me if > I'm wrong) there's no concept of modules, so code re-use is a problem, > which leads us to roll with copy-paste jobs such as the Log function [1] > [2] [3] and the exec function [4] [5]. > > I agree forging ahead and rewriting a bunch of stuff just for the sake of > consistency is make-work, but there _are_ benefits that would come out of > these efforts. > > [1] > https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/lib/ > deploy.js#L72 > [2] > https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/lib/ > clean.js#L39 > [3] > https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/lib/ > build.js#L44 > [4] > https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/lib/ > deploy.js#L94 > [5] > https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/lib/ > build.js#L54 > > On 8/12/13 10:18 AM, "Benn Mapes" wrote: > > >+1 to this thread. > > > >I say we work on BB/Android first but it would be nice to have all the > >tooling eventually in node (for consistency/maintainability). For the > >windows tooling, it's mostly in JScript at the moment anyways so the code > >could pretty much stay the same by just updating a few of the basic > >functions such as logging, exec, and read/write. > > > > > >On Mon, Aug 12, 2013 at 9:11 AM, Lorin Beer > >wrote: > > > >> this conversation has been continuing on and offline around the > >> watercooler. > >> > >> +1 for Jesse's concern. > >> > >> There is absolutely no value in throwing out working bat scripts and > >> rewriting them in node. It's makework. > >> > >> For BB10, the scripts were written in node in the first place, and > >>bash/bat > >> scripts invoke the node scripts. The inverse would be fine for WP7/8. > >>Node > >> alias invokes bat script. > >> > >> > >> On Wed, Aug 7, 2013 at 12:51 PM, Jesse wrote: > >> > >> > No, I have not yet seen it, sounds sweet, and I applaud your > >>commitment. > >> > The comment was based on historical data; I am still optimistic for > >>the > >> > future. > >> > You will of course need to upgrade/downgrade to Windows 8 to > >>develop/test > >> > for Windows 8, or Windows Phone 8. > >> > > >> > @purplecabbage > >> > risingj.com > >> > > >> > > >> > On Wed, Aug 7, 2013 at 12:14 PM, Filip Maj wrote: > >> > > >> > > I resent that comment about lack of Windows testing! Have you seen > >>my > >> > > sweet swivel-monitor laptop that I have Windows 7 on? > >> > > > >> > > On 8/7/13 12:11 PM, "Jesse" wrote: > >> > > > >> > > >Well, given that only Benn, and myself have contributed to the > >>windows > >> > 8, > >> > > >and windows phone platform scripts, and no one else even seems > >>willing > >> > to > >> > > >test the windows phone platform, it seems unfair to suggest we > >>throw > >> > away > >> > > >working code, and rewrite it just for fun. > >> > > > > >> > > >Having a dependency on node is not a big deal, it is the 30+ other > >>npm > >> > > >libraries that always seem to come along, each with varying support > >> for > >> > > >windows, that I have issues with. > >> > > > > >> > > >I will consider writing you a node callable facade, that still > >>calls > >> the > >> > > >.bat and wsh files behind the scenes. > >> > > > > >> > > > > >> > > > > >> > > >@purplecabbage > >> > > >risingj.com > >> > > > > >> > > > > >> > > >On Wed, Aug 7, 2013 at 11:40 AM, Steven Gill > >> > >> > > >wrote: > >> > > > > >> > > >> To install any plugins you at least need plugman which requires > >> node. > >> > > >>Our > >> > > >> users are most likely going to have to install node as a > >>dependency > >> at > >> > > >>some > >> > > >> point. I don't see why having it as a dependency for platform > >> > libraries > >> > > >>is > >> > > >> such a big deal. > >> > > >> > >> > > >> > >> > > >> On Wed, Aug 7, 2013 at 11:34 AM, M. Lantz > >> > wrote: > >> > > >> > >> > > >> > +1 > >> > > >> > > >> > > >> > Agreed I pretty much only use Cordova cli at this stage to make > >> apps > >> > > >>and > >> > > >> > as such don't have any issues keeping my node up to date or > >> relying > >> > > >>on is > >> > > >> > as a dependency. > >> > > >> > > >> > > >> > M. Lantz > >> > > >> > > >> > > >> > On 2013-08-07, at 1:07 PM, Frank Hennig < > >> fhe.developm...@gmail.com> > >> > > >> wrote: > >> > > >> > > >> > > >> > > +1 for all platforms > >> > > >> >
Re: PROPOSAL: node.js all the script things
One thing about the windows sets of scripts (Jscript-based) is that it is a primitive scripting language. From what I can tell (please correct me if I'm wrong) there's no concept of modules, so code re-use is a problem, which leads us to roll with copy-paste jobs such as the Log function [1] [2] [3] and the exec function [4] [5]. I agree forging ahead and rewriting a bunch of stuff just for the sake of consistency is make-work, but there _are_ benefits that would come out of these efforts. [1] https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/lib/ deploy.js#L72 [2] https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/lib/ clean.js#L39 [3] https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/lib/ build.js#L44 [4] https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/lib/ deploy.js#L94 [5] https://github.com/apache/cordova-wp8/blob/master/wp8/template/cordova/lib/ build.js#L54 On 8/12/13 10:18 AM, "Benn Mapes" wrote: >+1 to this thread. > >I say we work on BB/Android first but it would be nice to have all the >tooling eventually in node (for consistency/maintainability). For the >windows tooling, it's mostly in JScript at the moment anyways so the code >could pretty much stay the same by just updating a few of the basic >functions such as logging, exec, and read/write. > > >On Mon, Aug 12, 2013 at 9:11 AM, Lorin Beer >wrote: > >> this conversation has been continuing on and offline around the >> watercooler. >> >> +1 for Jesse's concern. >> >> There is absolutely no value in throwing out working bat scripts and >> rewriting them in node. It's makework. >> >> For BB10, the scripts were written in node in the first place, and >>bash/bat >> scripts invoke the node scripts. The inverse would be fine for WP7/8. >>Node >> alias invokes bat script. >> >> >> On Wed, Aug 7, 2013 at 12:51 PM, Jesse wrote: >> >> > No, I have not yet seen it, sounds sweet, and I applaud your >>commitment. >> > The comment was based on historical data; I am still optimistic for >>the >> > future. >> > You will of course need to upgrade/downgrade to Windows 8 to >>develop/test >> > for Windows 8, or Windows Phone 8. >> > >> > @purplecabbage >> > risingj.com >> > >> > >> > On Wed, Aug 7, 2013 at 12:14 PM, Filip Maj wrote: >> > >> > > I resent that comment about lack of Windows testing! Have you seen >>my >> > > sweet swivel-monitor laptop that I have Windows 7 on? >> > > >> > > On 8/7/13 12:11 PM, "Jesse" wrote: >> > > >> > > >Well, given that only Benn, and myself have contributed to the >>windows >> > 8, >> > > >and windows phone platform scripts, and no one else even seems >>willing >> > to >> > > >test the windows phone platform, it seems unfair to suggest we >>throw >> > away >> > > >working code, and rewrite it just for fun. >> > > > >> > > >Having a dependency on node is not a big deal, it is the 30+ other >>npm >> > > >libraries that always seem to come along, each with varying support >> for >> > > >windows, that I have issues with. >> > > > >> > > >I will consider writing you a node callable facade, that still >>calls >> the >> > > >.bat and wsh files behind the scenes. >> > > > >> > > > >> > > > >> > > >@purplecabbage >> > > >risingj.com >> > > > >> > > > >> > > >On Wed, Aug 7, 2013 at 11:40 AM, Steven Gill >> >> > > >wrote: >> > > > >> > > >> To install any plugins you at least need plugman which requires >> node. >> > > >>Our >> > > >> users are most likely going to have to install node as a >>dependency >> at >> > > >>some >> > > >> point. I don't see why having it as a dependency for platform >> > libraries >> > > >>is >> > > >> such a big deal. >> > > >> >> > > >> >> > > >> On Wed, Aug 7, 2013 at 11:34 AM, M. Lantz >> > wrote: >> > > >> >> > > >> > +1 >> > > >> > >> > > >> > Agreed I pretty much only use Cordova cli at this stage to make >> apps >> > > >>and >> > > >> > as such don't have any issues keeping my node up to date or >> relying >> > > >>on is >> > > >> > as a dependency. >> > > >> > >> > > >> > M. Lantz >> > > >> > >> > > >> > On 2013-08-07, at 1:07 PM, Frank Hennig < >> fhe.developm...@gmail.com> >> > > >> wrote: >> > > >> > >> > > >> > > +1 for all platforms >> > > >> > > >> > > >> > > I think it's not really an completely new dependency. Some >> > > >>components >> > > >> > actually depends on node.js like cordova-cli and plugman. Many >> > > >>developers >> > > >> > of cordova app's actually using grunt or bower and other node >> > related >> > > >> stuff >> > > >> > to lint or to test their html and js code. >> > > >> > > >> > > >> > > A consistent tool and script language it's easier to >>maintain an >> > to >> > > >> > debug. >> > > >> > > >> > > >> > > >> > > >> > > On Aug 7, 2013, at 12:14 AM, Filip Maj wrote: >> > > >> > > >> > > >> > >> I would like to introduce node.js as a dependency for the >> > platform >> > > >> > >> libraries, so that the platform scripts (bin/create, >> cordova/run, >> > > >>etc) >> > > >> >
Re: PROPOSAL: node.js all the script things
+1 to this thread. I say we work on BB/Android first but it would be nice to have all the tooling eventually in node (for consistency/maintainability). For the windows tooling, it's mostly in JScript at the moment anyways so the code could pretty much stay the same by just updating a few of the basic functions such as logging, exec, and read/write. On Mon, Aug 12, 2013 at 9:11 AM, Lorin Beer wrote: > this conversation has been continuing on and offline around the > watercooler. > > +1 for Jesse's concern. > > There is absolutely no value in throwing out working bat scripts and > rewriting them in node. It's makework. > > For BB10, the scripts were written in node in the first place, and bash/bat > scripts invoke the node scripts. The inverse would be fine for WP7/8. Node > alias invokes bat script. > > > On Wed, Aug 7, 2013 at 12:51 PM, Jesse wrote: > > > No, I have not yet seen it, sounds sweet, and I applaud your commitment. > > The comment was based on historical data; I am still optimistic for the > > future. > > You will of course need to upgrade/downgrade to Windows 8 to develop/test > > for Windows 8, or Windows Phone 8. > > > > @purplecabbage > > risingj.com > > > > > > On Wed, Aug 7, 2013 at 12:14 PM, Filip Maj wrote: > > > > > I resent that comment about lack of Windows testing! Have you seen my > > > sweet swivel-monitor laptop that I have Windows 7 on? > > > > > > On 8/7/13 12:11 PM, "Jesse" wrote: > > > > > > >Well, given that only Benn, and myself have contributed to the windows > > 8, > > > >and windows phone platform scripts, and no one else even seems willing > > to > > > >test the windows phone platform, it seems unfair to suggest we throw > > away > > > >working code, and rewrite it just for fun. > > > > > > > >Having a dependency on node is not a big deal, it is the 30+ other npm > > > >libraries that always seem to come along, each with varying support > for > > > >windows, that I have issues with. > > > > > > > >I will consider writing you a node callable facade, that still calls > the > > > >.bat and wsh files behind the scenes. > > > > > > > > > > > > > > > >@purplecabbage > > > >risingj.com > > > > > > > > > > > >On Wed, Aug 7, 2013 at 11:40 AM, Steven Gill > > > >wrote: > > > > > > > >> To install any plugins you at least need plugman which requires > node. > > > >>Our > > > >> users are most likely going to have to install node as a dependency > at > > > >>some > > > >> point. I don't see why having it as a dependency for platform > > libraries > > > >>is > > > >> such a big deal. > > > >> > > > >> > > > >> On Wed, Aug 7, 2013 at 11:34 AM, M. Lantz > > wrote: > > > >> > > > >> > +1 > > > >> > > > > >> > Agreed I pretty much only use Cordova cli at this stage to make > apps > > > >>and > > > >> > as such don't have any issues keeping my node up to date or > relying > > > >>on is > > > >> > as a dependency. > > > >> > > > > >> > M. Lantz > > > >> > > > > >> > On 2013-08-07, at 1:07 PM, Frank Hennig < > fhe.developm...@gmail.com> > > > >> wrote: > > > >> > > > > >> > > +1 for all platforms > > > >> > > > > > >> > > I think it's not really an completely new dependency. Some > > > >>components > > > >> > actually depends on node.js like cordova-cli and plugman. Many > > > >>developers > > > >> > of cordova app's actually using grunt or bower and other node > > related > > > >> stuff > > > >> > to lint or to test their html and js code. > > > >> > > > > > >> > > A consistent tool and script language it's easier to maintain an > > to > > > >> > debug. > > > >> > > > > > >> > > > > > >> > > On Aug 7, 2013, at 12:14 AM, Filip Maj wrote: > > > >> > > > > > >> > >> I would like to introduce node.js as a dependency for the > > platform > > > >> > >> libraries, so that the platform scripts (bin/create, > cordova/run, > > > >>etc) > > > >> > are > > > >> > >> written in node. > > > >> > >> > > > >> > >> Pros: > > > >> > >> - For multi-OS platforms (Android, BlackBerry), this reduces > > > >>committer > > > >> > >> cognitive load as the scripts do not need to be authored in two > > > >> > different > > > >> > >> script languages (I.e. Shell for unix-y Oses, Wscript for > > Windows) > > > >> > >> - consistency in tool/script language. Cordova-js, coho, cli > and > > > >> plugman > > > >> > >> are all written on top of node.js. > > > >> > >> > > > >> > >> Cons: > > > >> > >> - Introducing a new dependency > > > >> > >> > > > >> > >> NB: This is separate from platform-spec; I would like to see > > > >> > platform-spec > > > >> > >> created/used regardless of the outcome of this thread. > > > >> > > > > > >> > > > > >> > > > > > > > > >
Re: PROPOSAL: node.js all the script things
this conversation has been continuing on and offline around the watercooler. +1 for Jesse's concern. There is absolutely no value in throwing out working bat scripts and rewriting them in node. It's makework. For BB10, the scripts were written in node in the first place, and bash/bat scripts invoke the node scripts. The inverse would be fine for WP7/8. Node alias invokes bat script. On Wed, Aug 7, 2013 at 12:51 PM, Jesse wrote: > No, I have not yet seen it, sounds sweet, and I applaud your commitment. > The comment was based on historical data; I am still optimistic for the > future. > You will of course need to upgrade/downgrade to Windows 8 to develop/test > for Windows 8, or Windows Phone 8. > > @purplecabbage > risingj.com > > > On Wed, Aug 7, 2013 at 12:14 PM, Filip Maj wrote: > > > I resent that comment about lack of Windows testing! Have you seen my > > sweet swivel-monitor laptop that I have Windows 7 on? > > > > On 8/7/13 12:11 PM, "Jesse" wrote: > > > > >Well, given that only Benn, and myself have contributed to the windows > 8, > > >and windows phone platform scripts, and no one else even seems willing > to > > >test the windows phone platform, it seems unfair to suggest we throw > away > > >working code, and rewrite it just for fun. > > > > > >Having a dependency on node is not a big deal, it is the 30+ other npm > > >libraries that always seem to come along, each with varying support for > > >windows, that I have issues with. > > > > > >I will consider writing you a node callable facade, that still calls the > > >.bat and wsh files behind the scenes. > > > > > > > > > > > >@purplecabbage > > >risingj.com > > > > > > > > >On Wed, Aug 7, 2013 at 11:40 AM, Steven Gill > > >wrote: > > > > > >> To install any plugins you at least need plugman which requires node. > > >>Our > > >> users are most likely going to have to install node as a dependency at > > >>some > > >> point. I don't see why having it as a dependency for platform > libraries > > >>is > > >> such a big deal. > > >> > > >> > > >> On Wed, Aug 7, 2013 at 11:34 AM, M. Lantz > wrote: > > >> > > >> > +1 > > >> > > > >> > Agreed I pretty much only use Cordova cli at this stage to make apps > > >>and > > >> > as such don't have any issues keeping my node up to date or relying > > >>on is > > >> > as a dependency. > > >> > > > >> > M. Lantz > > >> > > > >> > On 2013-08-07, at 1:07 PM, Frank Hennig > > >> wrote: > > >> > > > >> > > +1 for all platforms > > >> > > > > >> > > I think it's not really an completely new dependency. Some > > >>components > > >> > actually depends on node.js like cordova-cli and plugman. Many > > >>developers > > >> > of cordova app's actually using grunt or bower and other node > related > > >> stuff > > >> > to lint or to test their html and js code. > > >> > > > > >> > > A consistent tool and script language it's easier to maintain an > to > > >> > debug. > > >> > > > > >> > > > > >> > > On Aug 7, 2013, at 12:14 AM, Filip Maj wrote: > > >> > > > > >> > >> I would like to introduce node.js as a dependency for the > platform > > >> > >> libraries, so that the platform scripts (bin/create, cordova/run, > > >>etc) > > >> > are > > >> > >> written in node. > > >> > >> > > >> > >> Pros: > > >> > >> - For multi-OS platforms (Android, BlackBerry), this reduces > > >>committer > > >> > >> cognitive load as the scripts do not need to be authored in two > > >> > different > > >> > >> script languages (I.e. Shell for unix-y Oses, Wscript for > Windows) > > >> > >> - consistency in tool/script language. Cordova-js, coho, cli and > > >> plugman > > >> > >> are all written on top of node.js. > > >> > >> > > >> > >> Cons: > > >> > >> - Introducing a new dependency > > >> > >> > > >> > >> NB: This is separate from platform-spec; I would like to see > > >> > platform-spec > > >> > >> created/used regardless of the outcome of this thread. > > >> > > > > >> > > > >> > > > > >
Re: PROPOSAL: node.js all the script things
No, I have not yet seen it, sounds sweet, and I applaud your commitment. The comment was based on historical data; I am still optimistic for the future. You will of course need to upgrade/downgrade to Windows 8 to develop/test for Windows 8, or Windows Phone 8. @purplecabbage risingj.com On Wed, Aug 7, 2013 at 12:14 PM, Filip Maj wrote: > I resent that comment about lack of Windows testing! Have you seen my > sweet swivel-monitor laptop that I have Windows 7 on? > > On 8/7/13 12:11 PM, "Jesse" wrote: > > >Well, given that only Benn, and myself have contributed to the windows 8, > >and windows phone platform scripts, and no one else even seems willing to > >test the windows phone platform, it seems unfair to suggest we throw away > >working code, and rewrite it just for fun. > > > >Having a dependency on node is not a big deal, it is the 30+ other npm > >libraries that always seem to come along, each with varying support for > >windows, that I have issues with. > > > >I will consider writing you a node callable facade, that still calls the > >.bat and wsh files behind the scenes. > > > > > > > >@purplecabbage > >risingj.com > > > > > >On Wed, Aug 7, 2013 at 11:40 AM, Steven Gill > >wrote: > > > >> To install any plugins you at least need plugman which requires node. > >>Our > >> users are most likely going to have to install node as a dependency at > >>some > >> point. I don't see why having it as a dependency for platform libraries > >>is > >> such a big deal. > >> > >> > >> On Wed, Aug 7, 2013 at 11:34 AM, M. Lantz wrote: > >> > >> > +1 > >> > > >> > Agreed I pretty much only use Cordova cli at this stage to make apps > >>and > >> > as such don't have any issues keeping my node up to date or relying > >>on is > >> > as a dependency. > >> > > >> > M. Lantz > >> > > >> > On 2013-08-07, at 1:07 PM, Frank Hennig > >> wrote: > >> > > >> > > +1 for all platforms > >> > > > >> > > I think it's not really an completely new dependency. Some > >>components > >> > actually depends on node.js like cordova-cli and plugman. Many > >>developers > >> > of cordova app's actually using grunt or bower and other node related > >> stuff > >> > to lint or to test their html and js code. > >> > > > >> > > A consistent tool and script language it's easier to maintain an to > >> > debug. > >> > > > >> > > > >> > > On Aug 7, 2013, at 12:14 AM, Filip Maj wrote: > >> > > > >> > >> I would like to introduce node.js as a dependency for the platform > >> > >> libraries, so that the platform scripts (bin/create, cordova/run, > >>etc) > >> > are > >> > >> written in node. > >> > >> > >> > >> Pros: > >> > >> - For multi-OS platforms (Android, BlackBerry), this reduces > >>committer > >> > >> cognitive load as the scripts do not need to be authored in two > >> > different > >> > >> script languages (I.e. Shell for unix-y Oses, Wscript for Windows) > >> > >> - consistency in tool/script language. Cordova-js, coho, cli and > >> plugman > >> > >> are all written on top of node.js. > >> > >> > >> > >> Cons: > >> > >> - Introducing a new dependency > >> > >> > >> > >> NB: This is separate from platform-spec; I would like to see > >> > platform-spec > >> > >> created/used regardless of the outcome of this thread. > >> > > > >> > > >> > >
Re: PROPOSAL: node.js all the script things
I have seen it and I want the same one! On Wed, Aug 7, 2013 at 12:14 PM, Filip Maj wrote: > I resent that comment about lack of Windows testing! Have you seen my > sweet swivel-monitor laptop that I have Windows 7 on? > > On 8/7/13 12:11 PM, "Jesse" wrote: > >>Well, given that only Benn, and myself have contributed to the windows 8, >>and windows phone platform scripts, and no one else even seems willing to >>test the windows phone platform, it seems unfair to suggest we throw away >>working code, and rewrite it just for fun. >> >>Having a dependency on node is not a big deal, it is the 30+ other npm >>libraries that always seem to come along, each with varying support for >>windows, that I have issues with. >> >>I will consider writing you a node callable facade, that still calls the >>.bat and wsh files behind the scenes. >> >> >> >>@purplecabbage >>risingj.com >> >> >>On Wed, Aug 7, 2013 at 11:40 AM, Steven Gill >>wrote: >> >>> To install any plugins you at least need plugman which requires node. >>>Our >>> users are most likely going to have to install node as a dependency at >>>some >>> point. I don't see why having it as a dependency for platform libraries >>>is >>> such a big deal. >>> >>> >>> On Wed, Aug 7, 2013 at 11:34 AM, M. Lantz wrote: >>> >>> > +1 >>> > >>> > Agreed I pretty much only use Cordova cli at this stage to make apps >>>and >>> > as such don't have any issues keeping my node up to date or relying >>>on is >>> > as a dependency. >>> > >>> > M. Lantz >>> > >>> > On 2013-08-07, at 1:07 PM, Frank Hennig >>> wrote: >>> > >>> > > +1 for all platforms >>> > > >>> > > I think it's not really an completely new dependency. Some >>>components >>> > actually depends on node.js like cordova-cli and plugman. Many >>>developers >>> > of cordova app's actually using grunt or bower and other node related >>> stuff >>> > to lint or to test their html and js code. >>> > > >>> > > A consistent tool and script language it's easier to maintain an to >>> > debug. >>> > > >>> > > >>> > > On Aug 7, 2013, at 12:14 AM, Filip Maj wrote: >>> > > >>> > >> I would like to introduce node.js as a dependency for the platform >>> > >> libraries, so that the platform scripts (bin/create, cordova/run, >>>etc) >>> > are >>> > >> written in node. >>> > >> >>> > >> Pros: >>> > >> - For multi-OS platforms (Android, BlackBerry), this reduces >>>committer >>> > >> cognitive load as the scripts do not need to be authored in two >>> > different >>> > >> script languages (I.e. Shell for unix-y Oses, Wscript for Windows) >>> > >> - consistency in tool/script language. Cordova-js, coho, cli and >>> plugman >>> > >> are all written on top of node.js. >>> > >> >>> > >> Cons: >>> > >> - Introducing a new dependency >>> > >> >>> > >> NB: This is separate from platform-spec; I would like to see >>> > platform-spec >>> > >> created/used regardless of the outcome of this thread. >>> > > >>> > >>> >
Re: PROPOSAL: node.js all the script things
I resent that comment about lack of Windows testing! Have you seen my sweet swivel-monitor laptop that I have Windows 7 on? On 8/7/13 12:11 PM, "Jesse" wrote: >Well, given that only Benn, and myself have contributed to the windows 8, >and windows phone platform scripts, and no one else even seems willing to >test the windows phone platform, it seems unfair to suggest we throw away >working code, and rewrite it just for fun. > >Having a dependency on node is not a big deal, it is the 30+ other npm >libraries that always seem to come along, each with varying support for >windows, that I have issues with. > >I will consider writing you a node callable facade, that still calls the >.bat and wsh files behind the scenes. > > > >@purplecabbage >risingj.com > > >On Wed, Aug 7, 2013 at 11:40 AM, Steven Gill >wrote: > >> To install any plugins you at least need plugman which requires node. >>Our >> users are most likely going to have to install node as a dependency at >>some >> point. I don't see why having it as a dependency for platform libraries >>is >> such a big deal. >> >> >> On Wed, Aug 7, 2013 at 11:34 AM, M. Lantz wrote: >> >> > +1 >> > >> > Agreed I pretty much only use Cordova cli at this stage to make apps >>and >> > as such don't have any issues keeping my node up to date or relying >>on is >> > as a dependency. >> > >> > M. Lantz >> > >> > On 2013-08-07, at 1:07 PM, Frank Hennig >> wrote: >> > >> > > +1 for all platforms >> > > >> > > I think it's not really an completely new dependency. Some >>components >> > actually depends on node.js like cordova-cli and plugman. Many >>developers >> > of cordova app's actually using grunt or bower and other node related >> stuff >> > to lint or to test their html and js code. >> > > >> > > A consistent tool and script language it's easier to maintain an to >> > debug. >> > > >> > > >> > > On Aug 7, 2013, at 12:14 AM, Filip Maj wrote: >> > > >> > >> I would like to introduce node.js as a dependency for the platform >> > >> libraries, so that the platform scripts (bin/create, cordova/run, >>etc) >> > are >> > >> written in node. >> > >> >> > >> Pros: >> > >> - For multi-OS platforms (Android, BlackBerry), this reduces >>committer >> > >> cognitive load as the scripts do not need to be authored in two >> > different >> > >> script languages (I.e. Shell for unix-y Oses, Wscript for Windows) >> > >> - consistency in tool/script language. Cordova-js, coho, cli and >> plugman >> > >> are all written on top of node.js. >> > >> >> > >> Cons: >> > >> - Introducing a new dependency >> > >> >> > >> NB: This is separate from platform-spec; I would like to see >> > platform-spec >> > >> created/used regardless of the outcome of this thread. >> > > >> > >>
Re: PROPOSAL: node.js all the script things
Well, given that only Benn, and myself have contributed to the windows 8, and windows phone platform scripts, and no one else even seems willing to test the windows phone platform, it seems unfair to suggest we throw away working code, and rewrite it just for fun. Having a dependency on node is not a big deal, it is the 30+ other npm libraries that always seem to come along, each with varying support for windows, that I have issues with. I will consider writing you a node callable facade, that still calls the .bat and wsh files behind the scenes. @purplecabbage risingj.com On Wed, Aug 7, 2013 at 11:40 AM, Steven Gill wrote: > To install any plugins you at least need plugman which requires node. Our > users are most likely going to have to install node as a dependency at some > point. I don't see why having it as a dependency for platform libraries is > such a big deal. > > > On Wed, Aug 7, 2013 at 11:34 AM, M. Lantz wrote: > > > +1 > > > > Agreed I pretty much only use Cordova cli at this stage to make apps and > > as such don't have any issues keeping my node up to date or relying on is > > as a dependency. > > > > M. Lantz > > > > On 2013-08-07, at 1:07 PM, Frank Hennig > wrote: > > > > > +1 for all platforms > > > > > > I think it's not really an completely new dependency. Some components > > actually depends on node.js like cordova-cli and plugman. Many developers > > of cordova app's actually using grunt or bower and other node related > stuff > > to lint or to test their html and js code. > > > > > > A consistent tool and script language it's easier to maintain an to > > debug. > > > > > > > > > On Aug 7, 2013, at 12:14 AM, Filip Maj wrote: > > > > > >> I would like to introduce node.js as a dependency for the platform > > >> libraries, so that the platform scripts (bin/create, cordova/run, etc) > > are > > >> written in node. > > >> > > >> Pros: > > >> - For multi-OS platforms (Android, BlackBerry), this reduces committer > > >> cognitive load as the scripts do not need to be authored in two > > different > > >> script languages (I.e. Shell for unix-y Oses, Wscript for Windows) > > >> - consistency in tool/script language. Cordova-js, coho, cli and > plugman > > >> are all written on top of node.js. > > >> > > >> Cons: > > >> - Introducing a new dependency > > >> > > >> NB: This is separate from platform-spec; I would like to see > > platform-spec > > >> created/used regardless of the outcome of this thread. > > > > > >
Re: PROPOSAL: node.js all the script things
To install any plugins you at least need plugman which requires node. Our users are most likely going to have to install node as a dependency at some point. I don't see why having it as a dependency for platform libraries is such a big deal. On Wed, Aug 7, 2013 at 11:34 AM, M. Lantz wrote: > +1 > > Agreed I pretty much only use Cordova cli at this stage to make apps and > as such don't have any issues keeping my node up to date or relying on is > as a dependency. > > M. Lantz > > On 2013-08-07, at 1:07 PM, Frank Hennig wrote: > > > +1 for all platforms > > > > I think it's not really an completely new dependency. Some components > actually depends on node.js like cordova-cli and plugman. Many developers > of cordova app's actually using grunt or bower and other node related stuff > to lint or to test their html and js code. > > > > A consistent tool and script language it's easier to maintain an to > debug. > > > > > > On Aug 7, 2013, at 12:14 AM, Filip Maj wrote: > > > >> I would like to introduce node.js as a dependency for the platform > >> libraries, so that the platform scripts (bin/create, cordova/run, etc) > are > >> written in node. > >> > >> Pros: > >> - For multi-OS platforms (Android, BlackBerry), this reduces committer > >> cognitive load as the scripts do not need to be authored in two > different > >> script languages (I.e. Shell for unix-y Oses, Wscript for Windows) > >> - consistency in tool/script language. Cordova-js, coho, cli and plugman > >> are all written on top of node.js. > >> > >> Cons: > >> - Introducing a new dependency > >> > >> NB: This is separate from platform-spec; I would like to see > platform-spec > >> created/used regardless of the outcome of this thread. > > >
Re: PROPOSAL: node.js all the script things
+1 Agreed I pretty much only use Cordova cli at this stage to make apps and as such don't have any issues keeping my node up to date or relying on is as a dependency. M. Lantz On 2013-08-07, at 1:07 PM, Frank Hennig wrote: > +1 for all platforms > > I think it's not really an completely new dependency. Some components > actually depends on node.js like cordova-cli and plugman. Many developers of > cordova app's actually using grunt or bower and other node related stuff to > lint or to test their html and js code. > > A consistent tool and script language it's easier to maintain an to debug. > > > On Aug 7, 2013, at 12:14 AM, Filip Maj wrote: > >> I would like to introduce node.js as a dependency for the platform >> libraries, so that the platform scripts (bin/create, cordova/run, etc) are >> written in node. >> >> Pros: >> - For multi-OS platforms (Android, BlackBerry), this reduces committer >> cognitive load as the scripts do not need to be authored in two different >> script languages (I.e. Shell for unix-y Oses, Wscript for Windows) >> - consistency in tool/script language. Cordova-js, coho, cli and plugman >> are all written on top of node.js. >> >> Cons: >> - Introducing a new dependency >> >> NB: This is separate from platform-spec; I would like to see platform-spec >> created/used regardless of the outcome of this thread. >
Re: PROPOSAL: node.js all the script things
+1 for all platforms I think it's not really an completely new dependency. Some components actually depends on node.js like cordova-cli and plugman. Many developers of cordova app's actually using grunt or bower and other node related stuff to lint or to test their html and js code. A consistent tool and script language it's easier to maintain an to debug. On Aug 7, 2013, at 12:14 AM, Filip Maj wrote: > I would like to introduce node.js as a dependency for the platform > libraries, so that the platform scripts (bin/create, cordova/run, etc) are > written in node. > > Pros: > - For multi-OS platforms (Android, BlackBerry), this reduces committer > cognitive load as the scripts do not need to be authored in two different > script languages (I.e. Shell for unix-y Oses, Wscript for Windows) > - consistency in tool/script language. Cordova-js, coho, cli and plugman > are all written on top of node.js. > > Cons: > - Introducing a new dependency > > NB: This is separate from platform-spec; I would like to see platform-spec > created/used regardless of the outcome of this thread. >
Re: PROPOSAL: node.js all the script things
+1 for Android/BB would be majorly helpful on those platforms On Wed, Aug 7, 2013 at 9:15 AM, Filip Maj wrote: > I agree with you, Andrew. > > Bryan, judging by this thread, it doesn't look like we'll be switching > over to node.js for all platforms, just for android/bb. > > On 8/7/13 7:38 AM, "Andrew Grieve" wrote: > > >I should also add that when I installed node on windows XP, it had no > >other > >dependencies and was far easier to install than android's other > >dependencies (android sdk, eclipse, JDK). > > > >However, I did also find that at least one of node's apis (getline) didn't > >work on windows. We'll have to still test on all platforms for most > >changes. > > > >I think it'd also be a good idea to either not use any npm dependencies, > >or > >to commit the node_modules directory if we do. That way our users don't > >need to worry about running "npm install" > > > > > >On Wed, Aug 7, 2013 at 10:36 AM, Andrew Grieve > >wrote: > > > >> +1 for Android. > >> > >> > >> On Wed, Aug 7, 2013 at 10:00 AM, Bryan Higgins > >>wrote: > >> > >>> All BB scripts are already written in node, except for check_reqs. It's > >>> hard to check for the existence of node using node. :) > >>> > >>> If other platforms go that way, we should standardize the location of > >>>the > >>> scripts. I'd like to see them directly invoked by CLI rather than going > >>> through the shell. > >>> > >>> > >>> On Tue, Aug 6, 2013 at 7:24 PM, Anis KADRI > >>>wrote: > >>> > >>> > +1 if we can somehow automate a user-level node installation (or > >>> > package it somehow). > >>> > > >>> > On Tue, Aug 6, 2013 at 3:28 PM, Filip Maj wrote: > >>> > > That's a fair answer! I concur. The main win for me is in android > >>>+ BB > >>> > > land, for the reason you name, Jesse. > >>> > > > >>> > > On 8/6/13 3:24 PM, "Jesse" wrote: > >>> > > > >>> > >>I only think this should be done for the multi-OS platforms. > >>> > >>Elsewhere it is just a make work project IMHO. > >>> > >>I have spent a lot of time ensuring that I was not introducing > >>> > >>dependencies, then we add node, and we get 600 deps. > >>> > >> > >>> > >>@purplecabbage > >>> > >>risingj.com > >>> > >> > >>> > >> > >>> > >>On Tue, Aug 6, 2013 at 3:14 PM, Filip Maj wrote: > >>> > >> > >>> > >>> I would like to introduce node.js as a dependency for the > >>>platform > >>> > >>> libraries, so that the platform scripts (bin/create, cordova/run, > >>> etc) > >>> > >>>are > >>> > >>> written in node. > >>> > >>> > >>> > >>> Pros: > >>> > >>> - For multi-OS platforms (Android, BlackBerry), this reduces > >>> committer > >>> > >>> cognitive load as the scripts do not need to be authored in two > >>> > >>>different > >>> > >>> script languages (I.e. Shell for unix-y Oses, Wscript for > >>>Windows) > >>> > >>> - consistency in tool/script language. Cordova-js, coho, cli and > >>> > plugman > >>> > >>> are all written on top of node.js. > >>> > >>> > >>> > >>> Cons: > >>> > >>> - Introducing a new dependency > >>> > >>> > >>> > >>> NB: This is separate from platform-spec; I would like to see > >>> > >>>platform-spec > >>> > >>> created/used regardless of the outcome of this thread. > >>> > >>> > >>> > >>> > >>> > > > >>> > > >>> > >> > >> > >
Re: PROPOSAL: node.js all the script things
I agree with you, Andrew. Bryan, judging by this thread, it doesn't look like we'll be switching over to node.js for all platforms, just for android/bb. On 8/7/13 7:38 AM, "Andrew Grieve" wrote: >I should also add that when I installed node on windows XP, it had no >other >dependencies and was far easier to install than android's other >dependencies (android sdk, eclipse, JDK). > >However, I did also find that at least one of node's apis (getline) didn't >work on windows. We'll have to still test on all platforms for most >changes. > >I think it'd also be a good idea to either not use any npm dependencies, >or >to commit the node_modules directory if we do. That way our users don't >need to worry about running "npm install" > > >On Wed, Aug 7, 2013 at 10:36 AM, Andrew Grieve >wrote: > >> +1 for Android. >> >> >> On Wed, Aug 7, 2013 at 10:00 AM, Bryan Higgins >>wrote: >> >>> All BB scripts are already written in node, except for check_reqs. It's >>> hard to check for the existence of node using node. :) >>> >>> If other platforms go that way, we should standardize the location of >>>the >>> scripts. I'd like to see them directly invoked by CLI rather than going >>> through the shell. >>> >>> >>> On Tue, Aug 6, 2013 at 7:24 PM, Anis KADRI >>>wrote: >>> >>> > +1 if we can somehow automate a user-level node installation (or >>> > package it somehow). >>> > >>> > On Tue, Aug 6, 2013 at 3:28 PM, Filip Maj wrote: >>> > > That's a fair answer! I concur. The main win for me is in android >>>+ BB >>> > > land, for the reason you name, Jesse. >>> > > >>> > > On 8/6/13 3:24 PM, "Jesse" wrote: >>> > > >>> > >>I only think this should be done for the multi-OS platforms. >>> > >>Elsewhere it is just a make work project IMHO. >>> > >>I have spent a lot of time ensuring that I was not introducing >>> > >>dependencies, then we add node, and we get 600 deps. >>> > >> >>> > >>@purplecabbage >>> > >>risingj.com >>> > >> >>> > >> >>> > >>On Tue, Aug 6, 2013 at 3:14 PM, Filip Maj wrote: >>> > >> >>> > >>> I would like to introduce node.js as a dependency for the >>>platform >>> > >>> libraries, so that the platform scripts (bin/create, cordova/run, >>> etc) >>> > >>>are >>> > >>> written in node. >>> > >>> >>> > >>> Pros: >>> > >>> - For multi-OS platforms (Android, BlackBerry), this reduces >>> committer >>> > >>> cognitive load as the scripts do not need to be authored in two >>> > >>>different >>> > >>> script languages (I.e. Shell for unix-y Oses, Wscript for >>>Windows) >>> > >>> - consistency in tool/script language. Cordova-js, coho, cli and >>> > plugman >>> > >>> are all written on top of node.js. >>> > >>> >>> > >>> Cons: >>> > >>> - Introducing a new dependency >>> > >>> >>> > >>> NB: This is separate from platform-spec; I would like to see >>> > >>>platform-spec >>> > >>> created/used regardless of the outcome of this thread. >>> > >>> >>> > >>> >>> > > >>> > >>> >> >>
Re: PROPOSAL: node.js all the script things
I should also add that when I installed node on windows XP, it had no other dependencies and was far easier to install than android's other dependencies (android sdk, eclipse, JDK). However, I did also find that at least one of node's apis (getline) didn't work on windows. We'll have to still test on all platforms for most changes. I think it'd also be a good idea to either not use any npm dependencies, or to commit the node_modules directory if we do. That way our users don't need to worry about running "npm install" On Wed, Aug 7, 2013 at 10:36 AM, Andrew Grieve wrote: > +1 for Android. > > > On Wed, Aug 7, 2013 at 10:00 AM, Bryan Higgins wrote: > >> All BB scripts are already written in node, except for check_reqs. It's >> hard to check for the existence of node using node. :) >> >> If other platforms go that way, we should standardize the location of the >> scripts. I'd like to see them directly invoked by CLI rather than going >> through the shell. >> >> >> On Tue, Aug 6, 2013 at 7:24 PM, Anis KADRI wrote: >> >> > +1 if we can somehow automate a user-level node installation (or >> > package it somehow). >> > >> > On Tue, Aug 6, 2013 at 3:28 PM, Filip Maj wrote: >> > > That's a fair answer! I concur. The main win for me is in android + BB >> > > land, for the reason you name, Jesse. >> > > >> > > On 8/6/13 3:24 PM, "Jesse" wrote: >> > > >> > >>I only think this should be done for the multi-OS platforms. >> > >>Elsewhere it is just a make work project IMHO. >> > >>I have spent a lot of time ensuring that I was not introducing >> > >>dependencies, then we add node, and we get 600 deps. >> > >> >> > >>@purplecabbage >> > >>risingj.com >> > >> >> > >> >> > >>On Tue, Aug 6, 2013 at 3:14 PM, Filip Maj wrote: >> > >> >> > >>> I would like to introduce node.js as a dependency for the platform >> > >>> libraries, so that the platform scripts (bin/create, cordova/run, >> etc) >> > >>>are >> > >>> written in node. >> > >>> >> > >>> Pros: >> > >>> - For multi-OS platforms (Android, BlackBerry), this reduces >> committer >> > >>> cognitive load as the scripts do not need to be authored in two >> > >>>different >> > >>> script languages (I.e. Shell for unix-y Oses, Wscript for Windows) >> > >>> - consistency in tool/script language. Cordova-js, coho, cli and >> > plugman >> > >>> are all written on top of node.js. >> > >>> >> > >>> Cons: >> > >>> - Introducing a new dependency >> > >>> >> > >>> NB: This is separate from platform-spec; I would like to see >> > >>>platform-spec >> > >>> created/used regardless of the outcome of this thread. >> > >>> >> > >>> >> > > >> > >> > >
Re: PROPOSAL: node.js all the script things
+1 for Android. On Wed, Aug 7, 2013 at 10:00 AM, Bryan Higgins wrote: > All BB scripts are already written in node, except for check_reqs. It's > hard to check for the existence of node using node. :) > > If other platforms go that way, we should standardize the location of the > scripts. I'd like to see them directly invoked by CLI rather than going > through the shell. > > > On Tue, Aug 6, 2013 at 7:24 PM, Anis KADRI wrote: > > > +1 if we can somehow automate a user-level node installation (or > > package it somehow). > > > > On Tue, Aug 6, 2013 at 3:28 PM, Filip Maj wrote: > > > That's a fair answer! I concur. The main win for me is in android + BB > > > land, for the reason you name, Jesse. > > > > > > On 8/6/13 3:24 PM, "Jesse" wrote: > > > > > >>I only think this should be done for the multi-OS platforms. > > >>Elsewhere it is just a make work project IMHO. > > >>I have spent a lot of time ensuring that I was not introducing > > >>dependencies, then we add node, and we get 600 deps. > > >> > > >>@purplecabbage > > >>risingj.com > > >> > > >> > > >>On Tue, Aug 6, 2013 at 3:14 PM, Filip Maj wrote: > > >> > > >>> I would like to introduce node.js as a dependency for the platform > > >>> libraries, so that the platform scripts (bin/create, cordova/run, > etc) > > >>>are > > >>> written in node. > > >>> > > >>> Pros: > > >>> - For multi-OS platforms (Android, BlackBerry), this reduces > committer > > >>> cognitive load as the scripts do not need to be authored in two > > >>>different > > >>> script languages (I.e. Shell for unix-y Oses, Wscript for Windows) > > >>> - consistency in tool/script language. Cordova-js, coho, cli and > > plugman > > >>> are all written on top of node.js. > > >>> > > >>> Cons: > > >>> - Introducing a new dependency > > >>> > > >>> NB: This is separate from platform-spec; I would like to see > > >>>platform-spec > > >>> created/used regardless of the outcome of this thread. > > >>> > > >>> > > > > > >
Re: PROPOSAL: node.js all the script things
All BB scripts are already written in node, except for check_reqs. It's hard to check for the existence of node using node. :) If other platforms go that way, we should standardize the location of the scripts. I'd like to see them directly invoked by CLI rather than going through the shell. On Tue, Aug 6, 2013 at 7:24 PM, Anis KADRI wrote: > +1 if we can somehow automate a user-level node installation (or > package it somehow). > > On Tue, Aug 6, 2013 at 3:28 PM, Filip Maj wrote: > > That's a fair answer! I concur. The main win for me is in android + BB > > land, for the reason you name, Jesse. > > > > On 8/6/13 3:24 PM, "Jesse" wrote: > > > >>I only think this should be done for the multi-OS platforms. > >>Elsewhere it is just a make work project IMHO. > >>I have spent a lot of time ensuring that I was not introducing > >>dependencies, then we add node, and we get 600 deps. > >> > >>@purplecabbage > >>risingj.com > >> > >> > >>On Tue, Aug 6, 2013 at 3:14 PM, Filip Maj wrote: > >> > >>> I would like to introduce node.js as a dependency for the platform > >>> libraries, so that the platform scripts (bin/create, cordova/run, etc) > >>>are > >>> written in node. > >>> > >>> Pros: > >>> - For multi-OS platforms (Android, BlackBerry), this reduces committer > >>> cognitive load as the scripts do not need to be authored in two > >>>different > >>> script languages (I.e. Shell for unix-y Oses, Wscript for Windows) > >>> - consistency in tool/script language. Cordova-js, coho, cli and > plugman > >>> are all written on top of node.js. > >>> > >>> Cons: > >>> - Introducing a new dependency > >>> > >>> NB: This is separate from platform-spec; I would like to see > >>>platform-spec > >>> created/used regardless of the outcome of this thread. > >>> > >>> > > >
Re: PROPOSAL: node.js all the script things
+1 if we can somehow automate a user-level node installation (or package it somehow). On Tue, Aug 6, 2013 at 3:28 PM, Filip Maj wrote: > That's a fair answer! I concur. The main win for me is in android + BB > land, for the reason you name, Jesse. > > On 8/6/13 3:24 PM, "Jesse" wrote: > >>I only think this should be done for the multi-OS platforms. >>Elsewhere it is just a make work project IMHO. >>I have spent a lot of time ensuring that I was not introducing >>dependencies, then we add node, and we get 600 deps. >> >>@purplecabbage >>risingj.com >> >> >>On Tue, Aug 6, 2013 at 3:14 PM, Filip Maj wrote: >> >>> I would like to introduce node.js as a dependency for the platform >>> libraries, so that the platform scripts (bin/create, cordova/run, etc) >>>are >>> written in node. >>> >>> Pros: >>> - For multi-OS platforms (Android, BlackBerry), this reduces committer >>> cognitive load as the scripts do not need to be authored in two >>>different >>> script languages (I.e. Shell for unix-y Oses, Wscript for Windows) >>> - consistency in tool/script language. Cordova-js, coho, cli and plugman >>> are all written on top of node.js. >>> >>> Cons: >>> - Introducing a new dependency >>> >>> NB: This is separate from platform-spec; I would like to see >>>platform-spec >>> created/used regardless of the outcome of this thread. >>> >>> >
Re: PROPOSAL: node.js all the script things
That's a fair answer! I concur. The main win for me is in android + BB land, for the reason you name, Jesse. On 8/6/13 3:24 PM, "Jesse" wrote: >I only think this should be done for the multi-OS platforms. >Elsewhere it is just a make work project IMHO. >I have spent a lot of time ensuring that I was not introducing >dependencies, then we add node, and we get 600 deps. > >@purplecabbage >risingj.com > > >On Tue, Aug 6, 2013 at 3:14 PM, Filip Maj wrote: > >> I would like to introduce node.js as a dependency for the platform >> libraries, so that the platform scripts (bin/create, cordova/run, etc) >>are >> written in node. >> >> Pros: >> - For multi-OS platforms (Android, BlackBerry), this reduces committer >> cognitive load as the scripts do not need to be authored in two >>different >> script languages (I.e. Shell for unix-y Oses, Wscript for Windows) >> - consistency in tool/script language. Cordova-js, coho, cli and plugman >> are all written on top of node.js. >> >> Cons: >> - Introducing a new dependency >> >> NB: This is separate from platform-spec; I would like to see >>platform-spec >> created/used regardless of the outcome of this thread. >> >>
Re: PROPOSAL: node.js all the script things
I only think this should be done for the multi-OS platforms. Elsewhere it is just a make work project IMHO. I have spent a lot of time ensuring that I was not introducing dependencies, then we add node, and we get 600 deps. @purplecabbage risingj.com On Tue, Aug 6, 2013 at 3:14 PM, Filip Maj wrote: > I would like to introduce node.js as a dependency for the platform > libraries, so that the platform scripts (bin/create, cordova/run, etc) are > written in node. > > Pros: > - For multi-OS platforms (Android, BlackBerry), this reduces committer > cognitive load as the scripts do not need to be authored in two different > script languages (I.e. Shell for unix-y Oses, Wscript for Windows) > - consistency in tool/script language. Cordova-js, coho, cli and plugman > are all written on top of node.js. > > Cons: > - Introducing a new dependency > > NB: This is separate from platform-spec; I would like to see platform-spec > created/used regardless of the outcome of this thread. > >
PROPOSAL: node.js all the script things
I would like to introduce node.js as a dependency for the platform libraries, so that the platform scripts (bin/create, cordova/run, etc) are written in node. Pros: - For multi-OS platforms (Android, BlackBerry), this reduces committer cognitive load as the scripts do not need to be authored in two different script languages (I.e. Shell for unix-y Oses, Wscript for Windows) - consistency in tool/script language. Cordova-js, coho, cli and plugman are all written on top of node.js. Cons: - Introducing a new dependency NB: This is separate from platform-spec; I would like to see platform-spec created/used regardless of the outcome of this thread.