Re: [SailfishDevel] Available today 1pm EET: Sailfish Community Program & Jolla C second batch

2016-06-15 Thread Giuliettasw
I stand to correct, an email is required when registering to harbour.

Could that be used to form the mailing list?

tortoisedoc

Von meinem iPad gesendet

> Am 14.06.2016 um 13:05 schrieb James Noori :
> 
> About the Harbour issue: 
> 
> All of the developers should technically be here on the Devel mailing list as 
> we do not have a separate mailing list for Harbour members. 
> 
> 
> James
> 
>> On 2016-06-14 09:39, r0kk3rz wrote:
>> James, is it possible to also send this message to Harbour developers?
>> 
>> This was a criticism of the last batch announcement, and it makes sense that 
>> you might want harbour developers to join the program too.
>> 
>>> On Tue, Jun 14, 2016 at 7:17 AM, Jolla Community  
>>> wrote:
>>> Dear all on the Sailfish Developer mailing list,
>>> 
>>> We are super excited to announce that we’ve secured a new batch of Jolla C 
>>> devices, and can thus take more participants to the Sailfish Community 
>>> Device Program. The new batch is a very limited one, meaning that we can 
>>> take only a few hundred new participants to the program.
>>> 
>>> This is a heads up for all of you on the Sailfish developer mailing list. 
>>> The Jolla Shop for the program (LINK) will open to everybody today June 
>>> 14th at 1pm Finnish time (noon CEST). As it is a very limited batch please 
>>> be quick to secure your place and your very own Jolla C device.
>>> 
>>> Read more about the Sailfish Community here, and check the Jolla C product 
>>> page.
>>> 
>>> For a smooth Jolla Shop experience:
>>> 
>>> To secure your place in the Sailfish Community Device Program and get the 
>>> Jolla C, please keep in mind the following when entering the Jolla Shop:  
>>> 
>>> 1. Select and save your country/region for the Jolla Shop from the 
>>> drop-down menu at the bottom of the page  – see below for reference:
>>> 
>>> 
>>> 
>>> 2. Sometimes an order gets stuck in "Waiting for Payment" status. Should 
>>> this happen to you, we kindly advise you to complete a new order at your 
>>> earliest convenience; please do not attempt to fix or otherwise redo an 
>>> existing order. While this may lead to having multiple failed orders with 
>>> this status, our experience has shown that eventually reordering will 
>>> result in a successfully completed order.  Jolla will then cancel any 
>>> orders in the shop that are stuck in "Waiting for Payment" status without 
>>> prior consent or notification.
>>> 
>>> If you did not secure your place already, we hope to see you soon in the 
>>> Sailfish Community Device Program!
>>> 
>>> Kind Regards, 
>>> James Noori, on behalf of the Jolla Team 
>>> 
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>> 
>> 
>> 
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Re: [SailfishDevel] Is support for commercial apps a TABOO subject?

2014-05-29 Thread Giuliettasw
Another cool thing could be possibility to have beta testing on end users (as 
for example steam does for games).


Von meinem iPad gesendet

> Am 29.5.2014 um 2.32 schrieb Artem Marchenko :
> 
> Hi there
> 
> > In the mean time, you have time to get your apps ready, tested and 
> > polished. Also,
> > let us know what additional APIs you need for your Harbour app so that by 
> > the time 
> > payments are available, your app is ready to sail.
> 
> As for harbour-related APIs and functions, subscription-based and 
> try-before-you-buy would have been very nice [for me at least] as IMHO they 
> motivate developers for continuous app improvement. 
> 
> I'd love to have platform support for something like WhatsApp is doing: have 
> free usage for a substantially long time (a month at least, maybe a year), 
> and then something like $1 or even $0.1 per half a year. That would motivate 
> for paying only for the actually useful apps (you tried app for a long time 
> and still use it) and for continuing development (if app doesn't improve, 
> user uninstalls and goes for another app).
> 
> Sure, how to implement it technically without touching user privacy too much 
> is a separate story (who will check whether user still has the app 
> installed/running?). One option could be to encourage implementing this via 
> in-app purchase of subscriptions (a'la iOS?) that could be verified 
> completely on device without contacting the home base except for the act of 
> purchase.
> 
> Cheers,
> Artem.
> 
>> On Fri, Apr 25, 2014 at 3:42 PM, Karl Granström  
>> wrote:
>> Ahoy!!!
>> 
>> We see the payment support in store as a really important part of our 
>> developer offering. We are currently working to support payments in our 
>> Jolla Store and Harbour but there are a lot of things for us to do. Our 
>> current target is to provide you the monetizing possibility durign the 2nd 
>> half of  2014.
>> 
>> In the mean time, you have time to get your apps ready, tested and polished. 
>> Also, let us know what additional APIs you need for your Harbour app so that 
>> by the time payments are available, your app is ready to sail.
>> 
>> Br,
>> Jolla Store team
>> 
>> 
>> 
>> On 24 Apr 2014, at 14:34, Mohammed Hassan  
>> wrote:
>> 
>> > On Thu, Apr 24, 2014 at 09:33:22AM +0200, tw_bolek wrote:
>> > [...]
>> >> So my question is: is this some kind of taboo subject, or something of as 
>> >> little importance that for over 4 months now no Jollan has said A WORD 
>> >> about it despite numerous requests?
>> >>
>> >> A couple of my friends already gave up after waiting so long for even 
>> >> just any information, and I must say that I'm slowly losing hope, too.  
>> >> We all understand and are aware of the enormous job Jolla has been doing, 
>> >> so we're asking for just INFORMATION about the progress, even just if AT 
>> >> ALL there are any plans to do it in a foreseeable future, and if so then 
>> >> knowing even just as little as if it will take a month or half a year 
>> >> would be all we need...
>> >
>> > There will be support for commercial apps and those will have copy 
>> > protection. This was
>> > mentioned bt Rainisto long ago already.
>> >
>> > I cannot give more info nor can I give an ETA for that though :/
>> >
>> > Cheers,
>> > ___
>> > SailfishOS.org Devel mailing list
>> 
>> ___
>> SailfishOS.org Devel mailing list
> 
> 
> 
> -- 
> Artem Marchenko
> http://agilesoftwaredevelopment.com
> http://twitter.com/AgileArtem
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Re: [SailfishDevel] Debug issue from inside the QtCreator IDE

2014-07-09 Thread Giuliettasw
Yes, on win7 professional for me on emulator it works okeysh,
As in it is possible to debug, but stopping has issues.

tortoisedoc

Von meinem iPad gesendet

> Am 9.7.2014 um 16.15 schrieb Iosif Hamlatzis :
> 
> https://www.dropbox.com/s/t6wsbj6sohyq8wd/debug.png
> 
> 
> 
> My system is WindowsXP SP3 and I am using the QtCreator IDE to deploy my game 
> and hopefully debug it.
> 
> As you can see from the screenshot (above link) the build and deploy process 
> succeeds (both for the emulator and the actual device). 
> 
> The problem is I cannot debug my code from inside the IDE either inside the 
> emulator or the actual device. When I select to debug the IDE starts building 
> the game, then it deploys it and then a pop-up dialogue appears requesting an 
> executable (executable files for Windows are .exe - .com - .cmd - .vbs - 
> .bat). BUT the build process doesn't produce any executable file.
> 
> Has anyone managed under Windows (any version) to debug on the emulator or 
> device his/her app from inside the IDE?
> 
> Any advice?
> 
> thanks
> 
> 
> PS
> Please don't say move to Linux or Mac OS X, also don't say use command line 
> utilities from inside the built engine using ssh into the image. Since 
> SailfishOS SDK comes with utilities for Windows then every utility (including 
> the provided IDE) should work in full and not partially.
> 
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Re: [SailfishDevel] In-app-advertising

2014-07-15 Thread Giuliettasw
There are at least two adservices with qt sdks:
Smaato (qt 4.7)
Inneractive (ver ??)

But at the moment inei is unavailable in harbour.

Tortoisedoc
. 

Von meinem iPad gesendet

> Am 15.7.2014 um 15.28 schrieb "Marcin M." :
> 
> Hi,
> 
> What about in-app-advertitising & Jolla Store. Will we be provided a 
> framework for it?
> --
> Marcin
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Re: [SailfishDevel] In-app-advertising

2014-07-15 Thread Giuliettasw
Inei == imei

Von meinem iPad gesendet

> Am 15.7.2014 um 16.55 schrieb Giuliettasw :
> 
> There are at least two adservices with qt sdks:
> Smaato (qt 4.7)
> Inneractive (ver ??)
> 
> But at the moment inei is unavailable in harbour.
> 
> Tortoisedoc
> . 
> 
> Von meinem iPad gesendet
> 
>> Am 15.7.2014 um 15.28 schrieb "Marcin M." :
>> 
>> Hi,
>> 
>> What about in-app-advertitising & Jolla Store. Will we be provided a 
>> framework for it?
>> --
>> Marcin
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Re: [SailfishDevel] New Harbour Release with Stats

2014-08-01 Thread Giuliettasw
Awesome harbour is becoming what it is supposed to be :)

Best,
tk

Von meinem iPad gesendet

> Am 1.8.2014 um 14.42 schrieb Developer Care :
> 
> Ahoy Dear Developers,
>  
> We've made a significant new release of Harbour today:
>  
> * Application statistics have been enabled in the Dashboard
> * You can now submit application details in Chinese (simplified) and Chinese 
> (traditional)
> * QA can now send messages on application approval
>  
> Generally there have been some significant backend changes to the QA portion 
> of the Harbour that should permit a smoother submission process.
>  
> If you encounter any problems please get in touch with 
> developer-c...@jolla.com
>  
> Regards,
> Jolla
>  
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Re: [SailfishDevel] Potential security issue ? DBUS leaking passwords in cleartext

2014-08-12 Thread Giuliettasw
I join Andrea; Jonni can we have more details? Thanks!

Best,
tk

Von meinem iPad gesendet

> Am 13.8.2014 um 0.00 schrieb Andrea Bernabei :
> 
> Jonni, do you have more information to share?
> 
> your comment to that thread says that Jolla was already working on fixing it 
> during May, is there any news? :)
> 
> 
> 2014-08-12 12:33 GMT+02:00 Jonni Rainisto :
>> https://together.jolla.com/question/37710/dbus-monitor-shows-exchange-mail-password-in-clear-text/
>> 
>> From: devel-boun...@lists.sailfishos.org 
>> [devel-boun...@lists.sailfishos.org] on behalf of Tone Kastlunger 
>> [users.giulie...@gmail.com]
>> Sent: Tuesday, August 12, 2014 1:29 PM
>> To: devel@lists.sailfishos.org
>> Subject: [SailfishDevel] Potential security issue ? DBUS leaking passwords 
>> in cleartext
>> 
>> Hi all;
>> it seems some (google?) DBUS sso service is leaking pw's in cleartext.
>> Please see here : 
>> 
>> signal sender=:1.1322 -> dest=(null destination) serial=13 
>> path=/com/google/code/AccountsSSO/SingleSignOn/AuthSession_0; 
>> interface=com.google.code.AccountsSSO.SingleSignOn.AuthSession; 
>> member=stateChanged
>>int32 8
>>string "The request is started successfully"
>> method return sender=:1.1322 -> dest=:1.36 reply_serial=4633
>>array [
>>   dict entry(
>>  string "Secret"
>>  variant string "mypasswordincleartext"
>>   )
>>   dict entry(
>>  string "UserName"
>>  variant string "ktone"
>>   )
>>]
>> 
>> I myself am not worried on the google origin, but rather on the cleartext 
>> password.
>> Giving it was leaking one of my working mail's password, I assume it could 
>> be the 
>> Exchangle plugin?
>> Can jolla please confirm / deny?
>> 
>> 
>> Best,
>> tk
>> 
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Re: [SailfishDevel] Image.onDoubleClicked event in SilicaFlickable

2014-11-02 Thread Giuliettasw
Write it down in together.jolla.com

Best,
tortoisedoc

Von meinem iPad gesendet

> Am 2.11.2014 um 10.41 schrieb Tomek :
> 
> Might this be a bug in SilicaFlickable?
> 
> Does someone know if and when there will be a bug tracking tool for 
> sailfishOS? 
> 
> 
> 
>> Hello jolla developers!
>> 
>> I am wondering why the Image QML element does *not* fire the onDoubleClicked 
>> event when placed inside the SilicaFlickable element.
>> 
>> Have a look at this example. With QT´s Flickable element (which I am not 
>> suppose to use, of cause) the event is fired and with SilicaFlickable it is 
>> not.
>> 
>> 
>> Does someone have an idea what else I could try?
>> 
>> 
>> import QtQuick 2.0
>> import Sailfish.Silica 1.0
>> 
>> Item {
>>   Rectangle {
>>   id: rect
>>   width: 200
>>   height: 200
>> 
>>   SilicaFlickable {
>>   anchors.fill: parent
>> 
>>   Image {
>>   anchors.fill: parent
>>   source: "../res/image.jpg"
>>   MouseArea {
>>   anchors.fill: parent
>>   onDoubleClicked: console.log("Silika onDoubleClicked does 
>> not fire :(")
>>   onClicked: console.log("Silika onClicked fired!")
>>   }
>>   }
>>   }
>>   }
>> 
>>   Rectangle {
>>   width: 200
>>   height: 200
>>   anchors.top: rect.bottom
>> 
>>   Flickable {
>>   anchors.fill: parent
>> 
>>   Image {
>>   anchors.fill: parent
>>   source: "../res/image.jpg"
>>   MouseArea {
>>   anchors.fill: parent
>>   onDoubleClicked: console.log(„onDoubleClicked fired!")
>>   onClicked: console.log(„onClicked fired!")
>>   }
>>   }
>>   }
>>   }
>> }
>> 
>> 
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Re: [SailfishDevel] QtFeedback 5.0 not allowed? Really?

2014-12-01 Thread Giuliettasw
Remember to use the harbour validation tool :)!

Von meinem iPad gesendet

> Am 1.12.2014 um 22.33 schrieb Peter Pykäläinen :
> 
> Hi,
> 
> yes I did, thank you all for your help.
> Especially Andrey, you are the man!
> 
> Let's see now if this passes harbour QA or not :)
> 
> 
> // Peter Pykäläinen
> 
>> On 1 December 2014 at 22:30, Gabriel Böhme  
>> wrote:
>> Have you tried cleaning the project? Helps sometimes.
>> 
>> Am Mon Dec 01 2014 21:18:17 GMT+0100 (CET) schrieb Peter Pykäläinen:
>> > I give up!
>> >
>> > Once I figured out how to add the stupid haptics stuff into the .pro file I
>> > then get errors on my main when I try to compile:
>> >
>> > error: undefined reference to `SailfishApp::application(int&, char**)'
>> > error: undefined reference to `SailfishApp::createView()'
>> > error: undefined reference to `SailfishApp::pathTo(QString const&)'
>> >
>> > I have used this kind of code succesfully in my other app and no issue
>> > there.
>> >
>> > Any help would be much appreciated.
>> >
>> > My main looks like this:
>> >
>> > #ifdef QT_QML_DEBUG
>> >
>> > #include 
>> >
>> > #endif
>> >
>> >
>> > #include 
>> >
>> > #include 
>> >
>> > #include 
>> >
>> > #include 
>> >
>> > #include 
>> >
>> >
>> >
>> > int main(int argc, char *argv[])
>> >
>> > {
>> >
>> > // SailfishApp::main() will display "qml/template.qml", if you need 
>> > more
>> >
>> > // control over initialization, you can use:
>> >
>> > //
>> >
>> > //   - SailfishApp::application(int, char *[]) to get the 
>> > QGuiApplication *
>> >
>> > //   - SailfishApp::createView() to get a new QQuickView * instance
>> >
>> > //   - SailfishApp::pathTo(QString) to get a QUrl to a resource file
>> >
>> > //
>> >
>> > // To display the view, call "show()" (will show fullscreen on device).
>> >
>> >
>> > //return SailfishApp::main(argc, argv);
>> >
>> > QScopedPointer app(SailfishApp::application(argc, 
>> > argv));
>> >
>> > QScopedPointer view(SailfishApp::createView());
>> >
>> >
>> > Rumbler rumbler;
>> >
>> >
>> > view->rootContext()->setContextProperty("Rumbler", &rumbler);
>> >
>> > view->setSource(SailfishApp::pathTo("qml/harbour-myapp.qml"));
>> >
>> > view->show();
>> >
>> > view->showFullScreen();
>> >
>> >
>> > return app->exec();
>> >
>> > }
>> >
>> >
>> >
>> >
>> >
>> > // Peter Pykäläinen
>> >
>> > On 1 December 2014 at 15:08, Andrey Kozhevnikov 
>> > wrote:
>> >
>> > >  I can suggest you to use QtFeedback from Qt side and register QML type.
>> > >
>> > > 01.12.2014 18:06, Peter Pykäläinen пишет:
>> > >
>> > >   Just got my game rejected in Jolla Harbour this morning due to:
>> > >
>> > >
>> > > *Import 'QtFeedback 5.0' is not allowed *
>> > > Is it really so that vibration is not allowed in Harbour apps?
>> > >  Is there any alternative?
>> > >
>> > > // Peter Pykäläinen
>> > >
>> > >
>> > > ___
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>> > > devel-unsubscr...@lists.sailfishos.org
>> > >
>> > >
>> > >
>> > > ___
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>> > >
>> >
>> 
>> --
>> Gesendet von meinem Jolla
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Re: [SailfishDevel] Commercial apps - when?

2015-04-25 Thread Giuliettasw
Whi says only one will be available?

Von meinem iPad gesendet

> Am 25.4.2015 um 12.37 schrieb "Marcin M." :
> 
> Peter, I'm not against donations. I only think that both methods are needed 
> and if only one of them is available, it's poor.
> 
> --
> Marcin
> 
> 2015-04-24 22:37 GMT+02:00 Peter :
>> I do not get you. Are you against Donations?
>> I think it is great step. Of course it would be nice to have a Payment 
>> option. But not all software is made based on payment.
>> There are tons of software that work by donations. Most famous one, without 
>> beeing the next big thing, is the Apachee Web server.
>> Another one is the Famous J2EE Aplication Server from JBoss. Actually the 
>> JBoss Server is a Paradigm shift in market. They became markt leader within 
>> view years.
>> 
>> I am not saying Payment stuff is rubbish. I think it should also an option. 
>> For Software that does not work like Apache, JBoss or Star Citizen (The next 
>> Big thing ...).
>> But to have the Option is freedom. And freedom we want or?
>> 
>> Cheers
>> Peter
>> 
>>> Am 24.04.2015 um 16:22 schrieb Marcin M.:
>>> Martin: free software is really great unless you have to pay for a place to 
>>> sleep and for stuff to eat, e.g. as a univerisity student. You don't get a 
>>> big revenue from donations unless you create something really big (e.g. the 
>>> Whatsapp clients). And you rarely create big stuff. If you need money for 
>>> such things, a payment in a store is superior to a donation method. Correct 
>>> me if I'm wrong.
>>> 
>>> --
>>> Marcin
>>> 
>>> 2015-04-17 0:49 GMT+02:00 Martin Kolman :
 Thu, 16 Apr 2015 05:27:46 + Karl Granström :
> Hi,
> 
> We are still working hard on it but the tablet support work has been 
> eating our resources from this area. But some good news is that we are 
> planing to launch the donation support in Store in really near future.
 That's a really good news! Especially for for developers that don't want 
 to place any artificial barriers (such as requiring a payment) between 
 users and their applications but still want to give the users a way of 
 showing their gratitude and helping with furter development. :) This seems 
 to work quite nicely in the Mozilla extension repository and elsewhere, so 
 it is really good the see it also coming to the Jolla store. :)
 
 Best Wishes
 Martin Kolman
 
> 
> Br,
> Karl
> 
>> On 15 Apr 2015, at 20:06, Marcin M.  wrote:
>> 
>> Hi,
>> 
>> Any ETA for the support for commercial apps for Sailfish? IIRC, it was 
>> the second half of 2014, :) so time long past :)
>> 
>> Regards,
>> --
>> Marcin
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>>> 
>>> 
>>> 
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>> 
>> 
>>  
>> Diese E-Mail wurde von Avast Antivirus-Software auf Viren geprüft. 
>> www.avast.com
>> 
>> 
>> 
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Re: [SailfishDevel] New documentation on sailfishos.org

2015-06-03 Thread Giuliettasw
Big changes? Not that i know of, as said most of the more useful stuff is 
indeed very obscure sometimes. This is the info that should be more easily 
accessible imo

Von meinem iPad gesendet

> Am 03.06.2015 um 19:41 schrieb Andrey Kozhevnikov :
> 
> why? qmake is qmake. or there is some big changes since years?
> 
> 03.06.2015 21:28, Tone Kastlunger пишет:
>> Although qmake information is scattered all over the place, and the most 
>> obscure one can be found only from old qt forums...it would be great to have 
>> them somewhere all together :)
>> 
>>> On Wed, Jun 3, 2015 at 1:58 PM, Andrey Kozhevnikov  
>>> wrote:
>>> I suggest you to read official QMAKE documentation, and not asking Jolla 
>>> devs to write it. Daemons are not allowed for Harbour at the moment, so 
>>> very unlikely such article will appear in sailfishos docs.
>>> 
>>> 03.06.2015 15:50, Riccardo Ferrazzo пишет:
>>> 
 You can add some documentation on how to ship an executable that links to 
 shared libraries that are not part of the system. Also you can write 
 something about how to create a “daemon” that runs in background.
 
> Il giorno 03/giu/2015, alle ore 12:15, Jussi Pakkanen 
>  ha scritto:
> 
> Hello all
> 
> We have been looking into ways to improve the developer experience on 
> Sailfish OS. This has lead into developing a bunch of new documentation. 
> The first one of these deals with combining Qml with C++ and has just 
> been put on the web site:
> 
> https://sailfishos.org/develop/sdk-overview/combining-c-with-qml/
> 
> We have a few others in the pipeline on how to do development without Qt 
> Creator for those of you who prefer other tools and how to do SDL apps.
> 
> If there are other areas you would like tutorials on, do let us know.
> 
> Thanks
> 
> -- 
> Jussi Pakkanen
> SDK Lead developer
> Jolla
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Re: [SailfishDevel] Mono for Sailfish - round #2?

2015-06-19 Thread Giuliettasw
Qtquick 2.0 is to be preferred over qtwidgets starting qt 5.0 btw.
Iirc qtwidgets support on sfos is limited?

Besz,
tortoisedoc

Von meinem iPad gesendet

> Am 18.06.2015 um 14:20 schrieb Dimitar Dobrev :
> 
> 
> Hi all,
> 
> Bob, GSoC is over at the end of August. However, I think that some demos 
> will be able to be built at least a month earlier. The reason is that we only 
> need complete support for dependencies. I have already completed the 
> mechanism itself, what I need to do now is fix 5 or 6 bugs revealed by the 
> first dependent module - QtGui. Once that's done, I'll have only QtWidgets to 
> wrap which means that Qt# will be ready for building visual examples.
> 
> Regards,
> Dimitar
> 
> 
> 
> On Thursday, June 18, 2015 10:23 AM, Bob Summerwill  
> wrote:
> 
> 
> >> In this context a bind of Xamarin.Form could be really interesting to 
> >> catch developers attentions
> >> and allow for easy app port for the many that are using that technology 
> >> (and this day seems a lot).
> >> Michele
> 
> I asked Xamarin about that last year.   Whether there was an opportunity for 
> me to build Xamarin.Forms support for Tizen/Sailfish with their 
> help/co-operation.   The answer was no.
> 
> Xamarin.Forms is a pure commercial offering from Xamarin, which is built on 
> top of Mono, which is open-sourced on some platforms and closed on others 
> (iOS and Android).
> 
> Getting a Xamarin.Forms for Tizen/Sailfish would not be binding project.   It 
> would be a reverse-engineering product.   End-users would need to include 
> some core assemblies in their application which they could only obtain if 
> there were a Xamarin paying customer.And for the Sailfish-specific 
> Xamarin.Form bindings we would need to reverse-engineer how the 
> platform-specific assemblies for Xamarin.Forms are built, and then make one 
> for Sailfish.
> 
> So while this is technically possible, it is not something which Xamarin 
> would support and it is something they would actively fight in all 
> likelyhood.   And it might be a lot of work.
> 
> As you say, though, it would be damn sweet!   Shared XAML for Windows Phone, 
> Surface, PC, XBOX360, iOS, Android and Sailfish would be cool.
> 
> 
> Cheers,
> Bob
> 
> On Thu, Jun 18, 2015 at 2:58 AM, Michele Tameni  wrote:
> In this context a bind of Xamarin.Form could be really interesting to catch 
> developers attentions and allow for easy app port for the many that are using 
> that technology (and this day seems a lot).
> Michele
> 
> 2015-06-18 8:42 GMT+02:00 Bob Summerwill :
> Greetings!
> 
> Last year the Mono for Sailfish project was announced, development started 
> and then withered and silently died.   That was mainly due to reasons related 
> to my own personal situation (I lost a job and had to focus on job-hunting, 
> not Kitsilano Software, etc) rather than any lack of technical merit of the 
> project.
> 
>http://monoforsailfish.com
>http://www.mobilelinuxnews.com/2014/08/introduction-mono-sailfish-os-jolla/
> 
> Anyway.  It is a new year, and circumstances have changed.   After several 
> months in the doldrums, the winds have changed in our favor again, sailors!
> 
> 1. Microsoft have open sourced .NET in a major way, and are supporting it on 
> Linux and Mac OSX.   They announced that last November and in April of this 
> year they made the first preview releases for OSX and Linux.   See 
> http://venturebeat.com/2015/04/29/microsoft-releases-net-core-preview-for-mac-and-linux/.
>The did the most amazing .NET Core demo "trick" during //BUILD, which was 
> creating an ASP.NET 5 web app (ASP.NET5 is open-sourced too) in Visual Studio 
> on a Windows PC, deploying that app into a Linux Docker container (so .NET 
> Core assemblies on Linux with the ASP.NET5 assemblies on top of that) and 
> then running that app and hitting a breakpoint and single-stepping through 
> the app).So debugging a .NET app running inside a container, running on a 
> different OS.   Kind of cool. .NET Core is going to be an even better 
> base for getting .NET onto mobile Linux than Mono was, because it has the 
> full weight of Microsoft support behind it.   They want that .NET platform 
> available for Linux to support ASP.NET apps inside Azure.   Mono on Linux 
> wasn't supporting any business for Xamarin, so was a little unloved.   Their 
> focus is on Android and iOS.
> 
> Aside - Microsoft also released this - 
> http://www.hanselman.com/blog/IntroducingVisualStudioCodeForWindowsMacAndLinux.aspx.
> 
> 2. QtSharp (https://github.com/ddobrev/QtSharp), the project on whose 
> completion Mono for Sailfish was dependent, has got funding as part of the 
> Google Summer of Code, so will be brought to functional completeness on 
> Windows, OSX and Linux this year.  That is fantastic, because I was 
> personally bankrolling that non-Sailfish-specific work as part of Mono for 
> Sailfish.   It moved along for a couple of months under Mono for Sailfish,

Re: [SailfishDevel] Provide onLinkActiviated in DetailItem.value?

2015-06-26 Thread Giuliettasw
Onclick?

Von meinem iPad gesendet

> Am 26.06.2015 um 15:18 schrieb Andrea Scarpino :
> 
>> On Fri, Jun 26, 2015 at 1:25 PM, Tone Kastlunger  
>> wrote:
>> Does Qt.openUrlExternally not work for you?
> 
> On which slot?
> There is no onLinkActiviated, neither onClicked in a DetailItem.
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Re: [SailfishDevel] Support for paid applications

2015-07-11 Thread Giuliettasw
Ofc its possible for example if the app provides its own licensing / purchase 
service.


Best,
tk

Von meinem iPad gesendet

> Am 11.07.2015 um 13:52 schrieb John Pietrzak :
> 
> Hey, newbie question here.  Can I ask, is distribution via Jolla's "harbor" 
> (or some equivalent store) the only viable way to sell software on a Sailfish 
> device?  I'm not a huge fan of the "closed garden" ecosystem used by Apple & 
> Google.  I remember being able to purchase Joikuspot on my N900 without going 
> through any "store"...
> 
>> On 7/11/15 5:37 AM, Bob Summerwill wrote:
>> Please could we get a status update?
>> 
>> https://together.jolla.com/question/6522/harbourstore-support-for-paid-applications/
>> 
>> If the newly licensing-oriented Jolla wants to make any sales, this feature 
>> is essential.
>> 
>> Without a means for developers to make money (hint - donations are nice but 
>> thoroughly inadequate) the ecosystem will never grow.
>> 
>> Unless this is seen as outside of the scope of Sailfish?  Ie. Store would be 
>> an 'exercise for the reader', provided by licensees on a per manufacturer 
>> basis.
>> 
>> 
>> 
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Re: [SailfishDevel] how to debug QML application?

2016-01-16 Thread Giuliettasw
I had to manually compile the profiler amd copy it over to the device some time 
ago.
I guess tho uits not in the packages...

Von meinem iPad gesendet

> Am 09.01.2016 um 14:33 schrieb Zoltán Lutor :
> 
> I've tried to debug my app - because loading of it is terrible slow :( - 
> based on this info:
> http://doc.qt.io/qtcreator/creator-debugging-qml.html#setting-up-qml-debugging
>  
> 
> But failed: 
> 
> 
> What did I wrong?
> 
> Interesting enough when app is started from Qt Creator it starts up quickly...
> 
> Br,
> 
> Zoltan
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