Re: [SailfishDevel] problem with SDK version 5 June 2014

2014-06-13 Thread Juha Kallioinen

On 12.06.2014 20:35, Iosif Hamlatzis wrote:
I uninstalled previous SDK and did a clean installation of the latest 
SDK (SailfishOSSDK-Alpha-1406-Qt5-windows-offline.exe) under Windows 
XP SP3


Compilation now fails with error:

error: Failed build dependencies:

pkgconfig(sdl2) is needed by harbour-wanted-1.0.1-1.armv7hl

pkgconfig(glesv1_cm) is needed by harbour-wanted-1.0.1-1.armv7hl

pkgconfig(SDL2_image) is needed by harbour-wanted-1.0.1-1.armv7hl

pkgconfig(SDL2_ttf) is needed by harbour-wanted-1.0.1-1.armv7hl

pkgconfig(SDL2_mixer) is needed by harbour-wanted-1.0.1-1.armv7hl

pkgconfig(audioresource) is needed by harbour-wanted-1.0.1-1.armv7hl

pkgconfig(glib-2.0) is needed by harbour-wanted-1.0.1-1.armv7hl


I have used zypper command line utility to install the normal and 
development libraries for SDL2, SDL2_image, SDL2_ttf, SDL2_mixer, 
glib-2.0, audioresource, glesv1_cm and glesv2 libraries.


Hi, where and how exactly did you install those packages?

The MerSDK virtual machine has two scratchbox2 build targets where the 
packages should be installed using the sb2 command. You can also use 
zypper to install exactly what you're seeing in the failure. Here's an 
example of how to install packages to the arm target:


First ssh to the MerSDK virtual machine as user mersdk and then:

[mersdk@SailfishSDK ~]$ sb2 -t SailfishOS-armv7hl -R -m sdk-install 
zypper install 'pkgconfig(sdl2)'


This makes the sdl2 development files available to the arm build target. 
You should do the same for the other build requirements.


I'm guessing here, but perhaps you have installed the packages to the 
MerSDK virtual machine and not in the build target?


Looking at your spec file below, I can see that it is not compatible 
with the Qt Creator based approach we have. That approach requires that 
the project is a Qt project with a .pro file and a qmake step (which 
would automatically install the build dependencies to the build target).


If you are familiar with IRC, you are welcome to join #sailfishos 
channel in freenode for a more interactive discussion with other 
developers. It's difficult and slow to try to solve problems over e-mail 
in a case where the project is not what the SDK is directly supporting.


Best regards,
 Juha



My .spec file is:

Name:harbour-wanted
Summary: A  video  slot  game  with  bandits
Version: 1.0.1
Release: 1
Group:   Games
License: Proprietary
URL: http://7cecdab4.blogspot.gr/2014/04/wanted.html
Source:  %{name}-%{version}.tar.bz2
BuildRequires:  pkgconfig(sdl2)
BuildRequires:  pkgconfig(egl)
BuildRequires:  pkgconfig(glesv1_cm)
BuildRequires:  pkgconfig(glesv2)
BuildRequires:  pkgconfig(SDL2_image)
BuildRequires:  pkgconfig(SDL2_ttf)
BuildRequires:  pkgconfig(SDL2_mixer)
#  for  playing  sound  on  DEVICE
BuildRequires:  pkgconfig(audioresource)
BuildRequires:  pkgconfig(glib-2.0)
#  for  playing  sound  on  DEVICE
%description
A  video  slot  game  themed  with  sheriff  and  bandits
%prep
%setup  -q  -n  %{name}-%{version}
%build
#  Command  used  to  compile  the  application
make
%install
rm  -rf  %{buildroot}
#  Command  used  to  install  files  into  %{buildroot}
%make_install
%files
%defattr(-,root,root,-)
%{_bindir}/%{name}
%{_datadir}/%{name}
%{_datadir}/applications/%{name}.desktop
%{_datadir}/icons/hicolor/86x86/apps/%{name}.png





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Re: [SailfishDevel] problem with SDK version 5 June 2014

2014-06-13 Thread Iosif Hamlatzis
My SDK installation folder is C:\SailfishOS\ so I went in
the C:\SailfishOS\vmshare\ssh\private_keys\engine folder and used the root
keys to ssh, I'm sorry don't remember which port I used. Then I used
zypper install sdl2-devel and so on to install all my required libraries.

This morning before coming to work I tried something else on a new project.
By default when creating a new project I noticed that the IDE creates two
steps for compiling. The first step calls qmake.cmd and the second calls
make.cmd both from folder C:\Documents and Settings\Miami\Application
Data\SailfishAlpha4\mer-sdk-tools\MerSDK\SailfishOS-armv7hl

These two scripts do exactly the same thing just calling different
executable (ie qmake and make), BUT a crucial difference is that when
calling qmake.cmd it not only understands the prerequisite libraries but
installs them also, which doesn't happen when calling make.cmd.

As I have more serious issues with qmake.cmd (have emailed to the list in
the past that when calling qmake.cmd there is no distinction between errors
and warnings and I cannot double click the warning/error and the IDE jump
to the problematic line) I deleted that step and call only make.cmd which
just reports the missing prerequisite libraries but doesn't install them.

So my solution is: I created a skeleton/dummy project where I define my
libraries and compile it using only qmake.cmd so they are installed on the
system and then I use make.cmd for all other projects
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[SailfishDevel] problem with SDK version 5 June 2014

2014-06-12 Thread Iosif Hamlatzis
I uninstalled previous SDK and did a clean installation of the latest SDK
(SailfishOSSDK-Alpha-1406-Qt5-windows-offline.exe) under Windows XP SP3

Compilation now fails with error:

error: Failed build dependencies:

pkgconfig(sdl2) is needed by harbour-wanted-1.0.1-1.armv7hl

pkgconfig(glesv1_cm) is needed by harbour-wanted-1.0.1-1.armv7hl

pkgconfig(SDL2_image) is needed by harbour-wanted-1.0.1-1.armv7hl

pkgconfig(SDL2_ttf) is needed by harbour-wanted-1.0.1-1.armv7hl

pkgconfig(SDL2_mixer) is needed by harbour-wanted-1.0.1-1.armv7hl

pkgconfig(audioresource) is needed by harbour-wanted-1.0.1-1.armv7hl

pkgconfig(glib-2.0) is needed by harbour-wanted-1.0.1-1.armv7hl

I have used zypper command line utility to install the normal and
development libraries for SDL2, SDL2_image, SDL2_ttf, SDL2_mixer, glib-2.0,
audioresource, glesv1_cm and glesv2 libraries.

My .spec file is:

Name:   harbour-wanted

Summary:A video slot game with bandits

Version:1.0.1

Release:1

Group:  Games

License:Proprietary

URL:http://7cecdab4.blogspot.gr/2014/04/wanted.html

Source: %{name}-%{version}.tar.bz2


BuildRequires: pkgconfig(sdl2)

BuildRequires: pkgconfig(egl)

BuildRequires: pkgconfig(glesv1_cm)

BuildRequires: pkgconfig(glesv2)

BuildRequires: pkgconfig(SDL2_image)

BuildRequires: pkgconfig(SDL2_ttf)

BuildRequires: pkgconfig(SDL2_mixer)

# for playing sound on DEVICE

BuildRequires: pkgconfig(audioresource)

BuildRequires: pkgconfig(glib-2.0)

# for playing sound on DEVICE


%description

A video slot game themed with sheriff and bandits


%prep

%setup -q -n %{name}-%{version}


%build

# Command used to compile the application

make


%install

rm -rf %{buildroot}

# Command used to install files into %{buildroot}

%make_install


%files

%defattr(-,root,root,-)

%{_bindir}/%{name}

%{_datadir}/%{name}

%{_datadir}/applications/%{name}.desktop

%{_datadir}/icons/hicolor/86x86/apps/%{name}.png
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