Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-06-03 Thread Zoltán Lutor
Hi,

before Nokia collapsed it could happen to get daily 30+ USD from Vserv ads
with a not so big JTME application portfolio...
So, it is more promising than the donation model then... :)

Br,

Zoltan

2016-06-02 22:22 GMT+02:00 Matthias Fehring :

> My experiences with donations:
>
> Many talk about but only really few do really donate. But this few mostly
> donates more as I would charge for selling the app.
>
> For example, I had ocNews as paid app in the Ovi Store for Meego and I
> think
> it was in a price range of 1,99€ for Germany (other countries differed).
> After
> Ovi store was closed, I changed it to donation only app (it was open source
> all the time). The few people that did a donation for it gave mostly much
> more
> than the 1,99€ - most were 4 -5 €. But in the sum only a few really
> donated.
> (maybe around 10 people, so the donations did not even cover the costs for
> the
> beer I consumed while writing the app... ;)
>
> Best greetings
> Buschmann
>
> Am Donnerstag, 2. Juni 2016, 20:27:58 CEST schrieb george b:
> > Some experiences from me as a former iOS Developer:
> >
> > - With a good payed app, one can earn a some money
> > - A free app with InApp Payment for more features leads to more revenue
> on
> > my apps
> > - iAd leads to almost no revenue. On iOS one need several thousends of
> App
> > installations to get just a little revenue
> >
> > Can someone post some experiences with donations?!
> >
> > 2016-05-31 19:49 GMT+02:00 Zoltán Lutor :
> > > thx, I was aware of the post - unfortunatell I cannot participate
> because
> > > I'll be in work.
> > > Anyone of you, please, feel free to bring this topics up there.
> > >
> > > 2016-05-31 17:33 GMT+02:00 Coley :
> > >> Check out this topic over on together:
> > >>
> > >>
> https://together.jolla.com/question/54157/sailfishos-open-source-collabor
> > >> ation-meeting-planning/>>
> > >> On 31 May 2016 at 16:18,  wrote:
> > >>> Good comment.
> > >>>
> > >>>
> > >>> Newbie in community development, no experience with IRC... ;-)
> > >>>
> > >>> Coley írta ekkor: 2016.05.31. 16:56
> > >>> Why not propose it as a topic for the IRC meeting and attend?
> > >>> There are normally a few Jolla people on it - and if nobody can
> answer
> > >>> your question maybe they can take an AI to find the answer for you.
> > >>>
> > >>> -Coley.
> > >>>
> > >>> On 31 May 2016 at 15:46,  wrote:
> >  I've tried to contact them already - even for getting invokved with
> the
> >  development.
> > 
> > 
> >  No reaction so far...
> > 
> >  Camil Bancioiu írta ekkor: 2016.05.31. 11:55
> >  Hello Zoltan,
> > 
> >  I hope you will find help with your SDK. Not because I like ads (I
> >  don't), but because the platform is free, and everybody should
> >  implement
> >  what they think it's best. But first, you should talk to Jolla,
> because
> >  they're the ones that will eventually allow apps with your ad-SDK in
> >  Harbour. And, depending on their philosphy and principles regarding
> >  this
> >  matter (yet unkown), they may approve of your SDK, or not. If apps
> >  using
> >  the ad-SDK won't be admitted on Harbour, it will be hard to earn
> money
> >  through it, I think. Also, don't forget Jolla already has plans for
> >  some
> >  "SuperApps" or whatever they're called, which is basically sponsored
> >  content. There may be some politics involved here, regarding ads in
> >  normal
> >  apps.
> > 
> >  Bottom line: ask Jolla if they will allow apps using the ad-SDK on
> >  Harbour, and how does it relate to their already-planned sponsored
> >  content
> >  in the OS.
> > 
> >  Best regards,
> >  Camil
> > 
> >  On Tuesday 31 May 2016 10:10:42 devel-requ...@lists.sailfishos.org
> > 
> >  wrote:
> >  > Re: Open source in-app ad API helper for QML - please, join
> > 
> >  ___
> >  SailfishOS.org Devel mailing list
> >  To unsubscribe, please send a mail to
> >  devel-requ...@lists.sailfishos.org
> > 
> > 
> > 
> >  ___
> >  SailfishOS.org Devel mailing list
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> >  devel-unsubscr...@lists.sailfishos.org
> > >>>
> > >>> ___
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Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-06-02 Thread Matthias Fehring
My experiences with donations:

Many talk about but only really few do really donate. But this few mostly 
donates more as I would charge for selling the app.

For example, I had ocNews as paid app in the Ovi Store for Meego and I think 
it was in a price range of 1,99€ for Germany (other countries differed). After 
Ovi store was closed, I changed it to donation only app (it was open source 
all the time). The few people that did a donation for it gave mostly much more 
than the 1,99€ - most were 4 -5 €. But in the sum only a few really donated. 
(maybe around 10 people, so the donations did not even cover the costs for the 
beer I consumed while writing the app... ;)

Best greetings
Buschmann

Am Donnerstag, 2. Juni 2016, 20:27:58 CEST schrieb george b:
> Some experiences from me as a former iOS Developer:
> 
> - With a good payed app, one can earn a some money
> - A free app with InApp Payment for more features leads to more revenue on
> my apps
> - iAd leads to almost no revenue. On iOS one need several thousends of App
> installations to get just a little revenue
> 
> Can someone post some experiences with donations?!
> 
> 2016-05-31 19:49 GMT+02:00 Zoltán Lutor :
> > thx, I was aware of the post - unfortunatell I cannot participate because
> > I'll be in work.
> > Anyone of you, please, feel free to bring this topics up there.
> > 
> > 2016-05-31 17:33 GMT+02:00 Coley :
> >> Check out this topic over on together:
> >> 
> >> https://together.jolla.com/question/54157/sailfishos-open-source-collabor
> >> ation-meeting-planning/>> 
> >> On 31 May 2016 at 16:18,  wrote:
> >>> Good comment.
> >>> 
> >>> 
> >>> Newbie in community development, no experience with IRC... ;-)
> >>> 
> >>> Coley írta ekkor: 2016.05.31. 16:56
> >>> Why not propose it as a topic for the IRC meeting and attend?
> >>> There are normally a few Jolla people on it - and if nobody can answer
> >>> your question maybe they can take an AI to find the answer for you.
> >>> 
> >>> -Coley.
> >>> 
> >>> On 31 May 2016 at 15:46,  wrote:
>  I've tried to contact them already - even for getting invokved with the
>  development.
>  
>  
>  No reaction so far...
>  
>  Camil Bancioiu írta ekkor: 2016.05.31. 11:55
>  Hello Zoltan,
>  
>  I hope you will find help with your SDK. Not because I like ads (I
>  don't), but because the platform is free, and everybody should
>  implement
>  what they think it's best. But first, you should talk to Jolla, because
>  they're the ones that will eventually allow apps with your ad-SDK in
>  Harbour. And, depending on their philosphy and principles regarding
>  this
>  matter (yet unkown), they may approve of your SDK, or not. If apps
>  using
>  the ad-SDK won't be admitted on Harbour, it will be hard to earn money
>  through it, I think. Also, don't forget Jolla already has plans for
>  some
>  "SuperApps" or whatever they're called, which is basically sponsored
>  content. There may be some politics involved here, regarding ads in
>  normal
>  apps.
>  
>  Bottom line: ask Jolla if they will allow apps using the ad-SDK on
>  Harbour, and how does it relate to their already-planned sponsored
>  content
>  in the OS.
>  
>  Best regards,
>  Camil
>  
>  On Tuesday 31 May 2016 10:10:42 devel-requ...@lists.sailfishos.org
>  
>  wrote:
>  > Re: Open source in-app ad API helper for QML - please, join
>  
>  ___
>  SailfishOS.org Devel mailing list
>  To unsubscribe, please send a mail to
>  devel-requ...@lists.sailfishos.org
>  
>  
>  
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> >>> 
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Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-06-02 Thread Dylan Van Assche
I receive donations from 1/100 users...
I was also planning to change to inApp Payments...

Dylan


 Original Message 
Subject: Re: [SailfishDevel] Open source in-app ad API helper for QML - please, 
join
Local Time: June 2, 2016 8:27 PM
UTC Time: June 2, 2016 6:27 PM
From: scooterschors...@gmail.com
To: devel@lists.sailfishos.org






Some experiences from me as a former iOS Developer:
- With a good payed app, one can earn a some money
- A free app with InApp Payment for more features leads to more revenue on my 
apps
- iAd leads to almost no revenue. On iOS one need several thousends of App 
installations to get just a little revenue

Can someone post some experiences with donations?!



2016-05-31 19:49 GMT+02:00 Zoltán Lutor <zoltan.lu...@gmail.com>:


thx, I was aware of the post - unfortunatell I cannot participate because I'll 
be in work.
Anyone of you, please, feel free to bring this topics up there.





2016-05-31 17:33 GMT+02:00 Coley <coley.cur...@gmail.com>:


Check out this topic over on together:
https://together.jolla.com/question/54157/sailfishos-open-source-collaboration-meeting-planning/





On 31 May 2016 at 16:18, <zoltan.lu...@gmail.com> wrote:



Good comment.





Newbie in community development, no experience with IRC... ;-)




Coley írta ekkor: 2016.05.31. 16:56







Why not propose it as a topic for the IRC meeting and attend?
There are normally a few Jolla people on it - and if nobody can answer your 
question maybe they can take an AI to find the answer for you.

-Coley.



On 31 May 2016 at 15:46, <zoltan.lu...@gmail.com> wrote:



I've tried to contact them already - even for getting invokved with the 
development.





No reaction so far...




Camil Bancioiu írta ekkor: 2016.05.31. 11:55





Hello Zoltan,


I hope you will find help with your SDK. Not because I like ads (I don't), but 
because the platform is free, and everybody should implement what they think 
it's best. But first, you should talk to Jolla, because they're the ones that 
will eventually allow apps with your ad-SDK in Harbour. And, depending on their 
philosphy and principles regarding this matter (yet unkown), they may approve 
of your SDK, or not. If apps using the ad-SDK won't be admitted on Harbour, it 
will be hard to earn money through it, I think. Also, don't forget Jolla 
already has plans for some "SuperApps" or whatever they're called, which is 
basically sponsored content. There may be some politics involved here, 
regarding ads in normal apps.


Bottom line: ask Jolla if they will allow apps using the ad-SDK on Harbour, and 
how does it relate to their already-planned sponsored content in the OS.


Best regards,
Camil


On Tuesday 31 May 2016 10:10:42 devel-requ...@lists.sailfishos.org wrote:
> Re: Open source in-app ad API helper for QML - please, join

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Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-06-02 Thread george b
Some experiences from me as a former iOS Developer:

- With a good payed app, one can earn a some money
- A free app with InApp Payment for more features leads to more revenue on
my apps
- iAd leads to almost no revenue. On iOS one need several thousends of App
installations to get just a little revenue

Can someone post some experiences with donations?!


2016-05-31 19:49 GMT+02:00 Zoltán Lutor :

> thx, I was aware of the post - unfortunatell I cannot participate because
> I'll be in work.
> Anyone of you, please, feel free to bring this topics up there.
>
> 2016-05-31 17:33 GMT+02:00 Coley :
>
>> Check out this topic over on together:
>>
>> https://together.jolla.com/question/54157/sailfishos-open-source-collaboration-meeting-planning/
>>
>>
>> On 31 May 2016 at 16:18,  wrote:
>>
>>> Good comment.
>>>
>>>
>>> Newbie in community development, no experience with IRC... ;-)
>>>
>>> Coley írta ekkor: 2016.05.31. 16:56
>>> Why not propose it as a topic for the IRC meeting and attend?
>>> There are normally a few Jolla people on it - and if nobody can answer
>>> your question maybe they can take an AI to find the answer for you.
>>>
>>> -Coley.
>>>
>>> On 31 May 2016 at 15:46,  wrote:
>>>
 I've tried to contact them already - even for getting invokved with the
 development.


 No reaction so far...

 Camil Bancioiu írta ekkor: 2016.05.31. 11:55
 Hello Zoltan,

 I hope you will find help with your SDK. Not because I like ads (I
 don't), but because the platform is free, and everybody should implement
 what they think it's best. But first, you should talk to Jolla, because
 they're the ones that will eventually allow apps with your ad-SDK in
 Harbour. And, depending on their philosphy and principles regarding this
 matter (yet unkown), they may approve of your SDK, or not. If apps using
 the ad-SDK won't be admitted on Harbour, it will be hard to earn money
 through it, I think. Also, don't forget Jolla already has plans for some
 "SuperApps" or whatever they're called, which is basically sponsored
 content. There may be some politics involved here, regarding ads in normal
 apps.

 Bottom line: ask Jolla if they will allow apps using the ad-SDK on
 Harbour, and how does it relate to their already-planned sponsored content
 in the OS.

 Best regards,
 Camil

 On Tuesday 31 May 2016 10:10:42 devel-requ...@lists.sailfishos.org
 wrote:
 > Re: Open source in-app ad API helper for QML - please, join

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 devel-requ...@lists.sailfishos.org



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>>>
>>>
>>>
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>>
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Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-31 Thread zoltan . lutor
I've tried to contact them already - even for getting invokved with the 
development.

No reaction so far...


Camil Bancioiu írta ekkor: 2016.05.31. 11:55

Hello Zoltan,


I hope you will find help with your SDK. Not because I like ads (I don't), but 
because the platform is free, and everybody should implement what they think 
it's best. But first, you should talk to Jolla, because they're the ones that 
will eventually allow apps with your ad-SDK in Harbour. And, depending on their 
philosphy and principles regarding this matter (yet unkown), they may approve 
of your SDK, or not. If apps using the ad-SDK won't be admitted on Harbour, it 
will be hard to earn money through it, I think. Also, don't forget Jolla 
already has plans for some "SuperApps" or whatever they're called, which is 
basically sponsored content. There may be some politics involved here, 
regarding ads in normal apps.


Bottom line: ask Jolla if they will allow apps using the ad-SDK on Harbour, and 
how does it relate to their already-planned sponsored content in the OS.


Best regards,
Camil


On Tuesday 31 May 2016 10:10:42 devel-requ...@lists.sailfishos.org wrote:
> Re: Open source in-app ad API helper for QML - please, join

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Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-31 Thread Zoltán Lutor
@Tone: Definitely it would be good to have some! But it is out of my reach
ATM... :)
I go for ads ATM - willingness to join?

2016-05-31 11:16 GMT+02:00 Tone Kastlunger :

> @ZLutor actually, it would be very interesting to have IAp based on Paypal
> / Flattr / Bitcoin / younameit!
>
> On Tue, May 31, 2016 at 11:51 AM, Zoltán Lutor 
> wrote:
>
>> @Tone: "with my app where I had included ads" - what ad library do you
>> use on Sailfish?
>> I was not aware of anything available there. Especially nothing for
>> Qt/QML...
>>
>> 2016-05-31 8:58 GMT+02:00 Tone Kastlunger :
>>
>>> This is an excellent discussion point; I believe this is a very clear
>>> aspect of the key problem of SFOS at the moment - the whole point of SFOS
>>> is to DIFFERENTIATE itself from android.
>>>
>>> Note : I love coding for SFOS, it's inspiring and motivating. Sure, it
>>> has it's limitations and quirks, but still, its a great experience IMHO.
>>>
>>> The facts are that, if you ask someone the question: "Would you mind ads
>>> in app XX?" they will reply "Hell NO".
>>> But nevertheless, if app XX gets published with ads, and the app is
>>> good, nobody will care about the ads, and use it anyways.
>>>
>>> So, this can mean that:
>>>
>>> 1) nobody wants ads
>>> 2) nobody cares if they are there, tho
>>>
>>> My experience has been a harsh rejection of ads by the jolla community,
>>> with my app where I had included ads.
>>> In the timeframe the app had ads included, I noticed two trends :
>>> a) people who stopped using the app completely due to the adds
>>> b) people who kept on using it (hence rule 2) applies).
>>>
>>> I'd wonder if codign a SFOS app with ads and publish it as an Android
>>> app on the jolla store will actually fix things?
>>>
>>>
>>> On Tue, May 31, 2016 at 8:20 AM,  wrote:
>>>
 Yes, that is how it is. Paid model does not work for masses - maybe iOS
 is exception to some extent...


 I fully understand those who are fed up with annoying ads - just like
 me, too.


 But it does not imply ads are evil as such. Just they have to be placed
 carefully and accordingly...


 Anyway, I just wanted to invite other developers for helping me
 finishing this 'sdk'...


 Zoltán

 Andrew Penkrat írta ekkor: 2016.05.30. 23:46
 I want to add my experience from the developer's point of view. I have
 an Android app with about 1000 installations (and 100 active users). This
 app has ads as well as an option to disable them for a $2 donation.

 Nobody ever activated this option. So most probably I won't be able to
 get any revenue from the app without ads.

 2016-05-30 23:22 GMT+03:00 Martin Kolman :

> Mon, 30 May 2016 19:32:54 + Alexey Andreyev:
>
>
> Hello, Zoltán! :)
> Feel free to criticize me, but... ads in our jolla? No, thanks! :)
>
> I subscribe to this - while I understand developers are looking for
> revenue streams I really like
> how current native Sailfish OS apps are pretty much add free (for one
> reason or another).
> Just take a look how reckless add usage ruins application usability on
> Android.
> I'm fine with donations, paid/premium versions, etc. but please no
> adds! :)
>
> I guess if you are a developer it make sence to ask for donations /
> create non-free apps, but please, no ads at all.
> (Espesially with additional web engine module loaded eating my
> resources)
>
> Again, this is just my opinion. I understand it opens new
> possibilities for some projects, etc, etc.
>
> пн, 30 мая 2016 г. в 21:48, Zoltán Lutor < 
> zoltan.lu...@gmail.com>:
>
>> I've progressed with implementing an open source wrapper for Vserv
>> RESTful advertisement API in QML. Quote from API description:
>>
>> Vserv provides a simple HTTP based API to publishers/developers and
>> other ad networks, etc. to fetch ads for mobile sites or mobile
>> applications. The mobile device / server makes a HTTP request to Vserv
>> Marketplace server with the required parameters and in response receives
>> the ad in JSON format. This single API integration gives you the
>> flexibility to fetch banner/ full screen / rich media ads.
>>
>> Available implementation is in pre-beta phase - quite majority of
>> functionality works but there is still room for improvement.
>>
>> Since I'm not so experienced in this area of sw development - and
>> especially newbie in Sailfish native development - *I would like to
>> ask some help from the community in finishing it*.
>>
>> It would be a general purpose QML wrapper around the API with
>> necessary tailoring is needed for Sailfish - e.g. Webkit vs. WebView, 
>> etc.

Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-31 Thread Tone Kastlunger
@ZLutor actually, it would be very interesting to have IAp based on Paypal
/ Flattr / Bitcoin / younameit!

On Tue, May 31, 2016 at 11:51 AM, Zoltán Lutor 
wrote:

> @Tone: "with my app where I had included ads" - what ad library do you
> use on Sailfish?
> I was not aware of anything available there. Especially nothing for
> Qt/QML...
>
> 2016-05-31 8:58 GMT+02:00 Tone Kastlunger :
>
>> This is an excellent discussion point; I believe this is a very clear
>> aspect of the key problem of SFOS at the moment - the whole point of SFOS
>> is to DIFFERENTIATE itself from android.
>>
>> Note : I love coding for SFOS, it's inspiring and motivating. Sure, it
>> has it's limitations and quirks, but still, its a great experience IMHO.
>>
>> The facts are that, if you ask someone the question: "Would you mind ads
>> in app XX?" they will reply "Hell NO".
>> But nevertheless, if app XX gets published with ads, and the app is good,
>> nobody will care about the ads, and use it anyways.
>>
>> So, this can mean that:
>>
>> 1) nobody wants ads
>> 2) nobody cares if they are there, tho
>>
>> My experience has been a harsh rejection of ads by the jolla community,
>> with my app where I had included ads.
>> In the timeframe the app had ads included, I noticed two trends :
>> a) people who stopped using the app completely due to the adds
>> b) people who kept on using it (hence rule 2) applies).
>>
>> I'd wonder if codign a SFOS app with ads and publish it as an Android app
>> on the jolla store will actually fix things?
>>
>>
>> On Tue, May 31, 2016 at 8:20 AM,  wrote:
>>
>>> Yes, that is how it is. Paid model does not work for masses - maybe iOS
>>> is exception to some extent...
>>>
>>>
>>> I fully understand those who are fed up with annoying ads - just like
>>> me, too.
>>>
>>>
>>> But it does not imply ads are evil as such. Just they have to be placed
>>> carefully and accordingly...
>>>
>>>
>>> Anyway, I just wanted to invite other developers for helping me
>>> finishing this 'sdk'...
>>>
>>>
>>> Zoltán
>>>
>>> Andrew Penkrat írta ekkor: 2016.05.30. 23:46
>>> I want to add my experience from the developer's point of view. I have
>>> an Android app with about 1000 installations (and 100 active users). This
>>> app has ads as well as an option to disable them for a $2 donation.
>>>
>>> Nobody ever activated this option. So most probably I won't be able to
>>> get any revenue from the app without ads.
>>>
>>> 2016-05-30 23:22 GMT+03:00 Martin Kolman :
>>>
 Mon, 30 May 2016 19:32:54 + Alexey Andreyev:


 Hello, Zoltán! :)
 Feel free to criticize me, but... ads in our jolla? No, thanks! :)

 I subscribe to this - while I understand developers are looking for
 revenue streams I really like
 how current native Sailfish OS apps are pretty much add free (for one
 reason or another).
 Just take a look how reckless add usage ruins application usability on
 Android.
 I'm fine with donations, paid/premium versions, etc. but please no
 adds! :)

 I guess if you are a developer it make sence to ask for donations /
 create non-free apps, but please, no ads at all.
 (Espesially with additional web engine module loaded eating my
 resources)

 Again, this is just my opinion. I understand it opens new possibilities
 for some projects, etc, etc.

 пн, 30 мая 2016 г. в 21:48, Zoltán Lutor < 
 zoltan.lu...@gmail.com>:

> I've progressed with implementing an open source wrapper for Vserv
> RESTful advertisement API in QML. Quote from API description:
>
> Vserv provides a simple HTTP based API to publishers/developers and
> other ad networks, etc. to fetch ads for mobile sites or mobile
> applications. The mobile device / server makes a HTTP request to Vserv
> Marketplace server with the required parameters and in response receives
> the ad in JSON format. This single API integration gives you the
> flexibility to fetch banner/ full screen / rich media ads.
>
> Available implementation is in pre-beta phase - quite majority of
> functionality works but there is still room for improvement.
>
> Since I'm not so experienced in this area of sw development - and
> especially newbie in Sailfish native development - *I would like to
> ask some help from the community in finishing it*.
>
> It would be a general purpose QML wrapper around the API with
> necessary tailoring is needed for Sailfish - e.g. Webkit vs. WebView, etc.
> Maybe separate git branches are needed for different implementation(?) -
> I'm open for any reasonable proposal.
>
> Is there anybody willing to join? Reviewing, commenting - and of
> course, coding is more than welcome. [This is my first open source
> project, so comment from this aspect is welcome, 

Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-31 Thread Zoltán Lutor
@Tone: "with my app where I had included ads" - what ad library do you use
on Sailfish?
I was not aware of anything available there. Especially nothing for
Qt/QML...

2016-05-31 8:58 GMT+02:00 Tone Kastlunger :

> This is an excellent discussion point; I believe this is a very clear
> aspect of the key problem of SFOS at the moment - the whole point of SFOS
> is to DIFFERENTIATE itself from android.
>
> Note : I love coding for SFOS, it's inspiring and motivating. Sure, it has
> it's limitations and quirks, but still, its a great experience IMHO.
>
> The facts are that, if you ask someone the question: "Would you mind ads
> in app XX?" they will reply "Hell NO".
> But nevertheless, if app XX gets published with ads, and the app is good,
> nobody will care about the ads, and use it anyways.
>
> So, this can mean that:
>
> 1) nobody wants ads
> 2) nobody cares if they are there, tho
>
> My experience has been a harsh rejection of ads by the jolla community,
> with my app where I had included ads.
> In the timeframe the app had ads included, I noticed two trends :
> a) people who stopped using the app completely due to the adds
> b) people who kept on using it (hence rule 2) applies).
>
> I'd wonder if codign a SFOS app with ads and publish it as an Android app
> on the jolla store will actually fix things?
>
>
> On Tue, May 31, 2016 at 8:20 AM,  wrote:
>
>> Yes, that is how it is. Paid model does not work for masses - maybe iOS
>> is exception to some extent...
>>
>>
>> I fully understand those who are fed up with annoying ads - just like me,
>> too.
>>
>>
>> But it does not imply ads are evil as such. Just they have to be placed
>> carefully and accordingly...
>>
>>
>> Anyway, I just wanted to invite other developers for helping me finishing
>> this 'sdk'...
>>
>>
>> Zoltán
>>
>> Andrew Penkrat írta ekkor: 2016.05.30. 23:46
>> I want to add my experience from the developer's point of view. I have an
>> Android app with about 1000 installations (and 100 active users). This app
>> has ads as well as an option to disable them for a $2 donation.
>>
>> Nobody ever activated this option. So most probably I won't be able to
>> get any revenue from the app without ads.
>>
>> 2016-05-30 23:22 GMT+03:00 Martin Kolman :
>>
>>> Mon, 30 May 2016 19:32:54 + Alexey Andreyev:
>>>
>>>
>>> Hello, Zoltán! :)
>>> Feel free to criticize me, but... ads in our jolla? No, thanks! :)
>>>
>>> I subscribe to this - while I understand developers are looking for
>>> revenue streams I really like
>>> how current native Sailfish OS apps are pretty much add free (for one
>>> reason or another).
>>> Just take a look how reckless add usage ruins application usability on
>>> Android.
>>> I'm fine with donations, paid/premium versions, etc. but please no adds!
>>> :)
>>>
>>> I guess if you are a developer it make sence to ask for donations /
>>> create non-free apps, but please, no ads at all.
>>> (Espesially with additional web engine module loaded eating my resources)
>>>
>>> Again, this is just my opinion. I understand it opens new possibilities
>>> for some projects, etc, etc.
>>>
>>> пн, 30 мая 2016 г. в 21:48, Zoltán Lutor < 
>>> zoltan.lu...@gmail.com>:
>>>
 I've progressed with implementing an open source wrapper for Vserv
 RESTful advertisement API in QML. Quote from API description:

 Vserv provides a simple HTTP based API to publishers/developers and
 other ad networks, etc. to fetch ads for mobile sites or mobile
 applications. The mobile device / server makes a HTTP request to Vserv
 Marketplace server with the required parameters and in response receives
 the ad in JSON format. This single API integration gives you the
 flexibility to fetch banner/ full screen / rich media ads.

 Available implementation is in pre-beta phase - quite majority of
 functionality works but there is still room for improvement.

 Since I'm not so experienced in this area of sw development - and
 especially newbie in Sailfish native development - *I would like to
 ask some help from the community in finishing it*.

 It would be a general purpose QML wrapper around the API with necessary
 tailoring is needed for Sailfish - e.g. Webkit vs. WebView, etc. Maybe
 separate git branches are needed for different implementation(?) - I'm open
 for any reasonable proposal.

 Is there anybody willing to join? Reviewing, commenting - and of
 course, coding is more than welcome. [This is my first open source
 project, so comment from this aspect is welcome, too.]

 API descrption is here
 ,
 code repository is in BitBucket
 

 Br,

 Zoltan
 

Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-31 Thread Zoltán Lutor
Yes, My preferred choice would also be IAp - but that is non-exsitent in
Sailfish.

On the other hand advertisement has its own place in monetization chain,
too. the problem is when it is used in crazy, clueless way - as it is
nowadays in general...

But here it comes the positive example in our coming game where actually
this sdk will debute:
https://www.indiegogo.com/projects/gooble-invasion-from-j2me-to-modern-era#/
BTW. Ones believing in donation works can show up there! :D

Zoltan


2016-05-31 9:36 GMT+02:00 Tone Kastlunger :

> >A better approach would be a toolkit for unlocking extra/full
> functionality through easy donations/micropayments. There was already a
> suggestion in a community meeting to implement the Qt Purchasing API for
> this, as an alternative >to paid store apps (which I also disagree with
> because of the DRM baggage it will inevitably bring). This approach is the
> most respectful on both the developer and the user sides.
>
> For that we'd need a payment backend; as for now it only relies on
> AppStore / Google Play.
>
> On Tue, May 31, 2016 at 10:27 AM, Andrew Branson <
> sfdevl...@andrewbranson.net> wrote:
>
>> I don't think ad experiences on Android is be relevant elsewhere. Android
>> is an ad-saturated platform - it's become so easy to put ads in Android
>> apps that its users have either become desensitized to them, or they've
>> taken steps to disable them. They breed contempt in the developer for their
>> users, and in the users towards the developers, and the only winner is the
>> ad platform provider. I expect that if a framework like this appears on
>> Sailfish, a blocker for it will swiftly follow.
>>
>> A better approach would be a toolkit for unlocking extra/full
>> functionality through easy donations/micropayments. There was already a
>> suggestion in a community meeting to implement the Qt Purchasing API for
>> this, as an alternative to paid store apps (which I also disagree with
>> because of the DRM baggage it will inevitably bring). This approach is the
>> most respectful on both the developer and the user sides.
>>
>> Cheers,
>>
>> Andy
>>
>>
>> On 30/05/2016 11:46 pm, Andrew Penkrat wrote:
>>
>>> I want to add my experience from the developer's point of view. I have
>>> an Android app with about 1000 installations (and 100 active users). This
>>> app has ads as well as an option to disable them for a $2 donation.
>>>
>>> Nobody ever activated this option. So most probably I won't be able to
>>> get any revenue from the app without ads.
>>>
>>> 2016-05-30 23:22 GMT+03:00 Martin Kolman >> >:
>>>
>>> Mon, 30 May 2016 19:32:54 + Alexey Andreyev:
>>>

 Hello, Zoltán! :)
 Feel free to criticize me, but... ads in our jolla? No, thanks! :)

>>> I subscribe to this - while I understand developers are looking for
>>> revenue streams I really like
>>> how current native Sailfish OS apps are pretty much add free (for
>>> one reason or another).
>>> Just take a look how reckless add usage ruins application usability
>>> on Android.
>>> I'm fine with donations, paid/premium versions, etc. but please no
>>> adds! :)
>>>
 I guess if you are a developer it make sence to ask for donations /
 create non-free apps, but please, no ads at all.
 (Espesially with additional web engine module loaded eating my
 resources)

 Again, this is just my opinion. I understand it opens new
 possibilities for some projects, etc, etc.

 пн, 30 мая 2016 г. в 21:48, Zoltán Lutor <>>> zoltan.lu...@gmail.com>zoltan.lu...@gmail.com >>> zoltan.lu...@gmail.com>>:

 I've progressed with implementing an open source wrapper for
 Vserv RESTful advertisement API in QML. Quote from API description:

 Vserv provides a simple HTTP based API to
 publishers/developers and other ad networks, etc. to fetch ads for mobile
 sites or mobile applications. The mobile device / server makes a HTTP
 request to Vserv Marketplace server with the required parameters and in
 response receives the ad in JSON format. This single API integration gives
 you the flexibility to fetch banner/ full screen / rich media ads.

 Available implementation is in pre-beta phase - quite majority
 of functionality works but there is still room for improvement.

 Since I'm not so experienced in this area of sw development -
 and especially newbie in Sailfish native development - */I would like to
 ask some help from the community in finishing it/*.

 It would be a general purpose QML wrapper around the API with
 necessary tailoring is needed for Sailfish - e.g. Webkit vs. WebView, etc.
 Maybe separate git branches are needed for different implementation(?) -
 I'm open for any reasonable proposal.

 Is there anybody 

Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-31 Thread Zoltán Lutor
Hi,

It is a good feature candidate then in this 'sdk' - we can built in
donation via e.g. PayPal and if that happened, no ads will be shown any
more...
Thx for the idea...

If you added it as an issue to the BitBucket project you could track the
progress it in the future!

Br,

Zoltan

2016-05-31 9:24 GMT+02:00 Martin Kolman :

> Tue, 31 May 2016 07:13:33 + Peter Kovacs:
>
> Ads are a classic earn design. As buying an App.
> Some Open Source enthusiasts are oppose these ways. And you find them in
> the Jolla Platform, because jolla is much closer to these idealistic views
> then Apple or Android.
>
> I personally don't not mind Ads, if I can switch them off for a
> donation/buyoff. But this is only me.
>
> Yeah - as long as there is a way to pay the developer not to show the adds
> I would be fine with that (one needs to support the developers, especially
> on Sailfish OS).
> On the other hand I would most probably simply not use an app where the
> ads can't be "paid off".
>
> Maybe Crowed funding developing method is the only way Hardcore OSS people
> would accept?
>
> I would personally more focus on guidelines how to use ads.
>
> All the best
> Peter
>
> Tone Kastlunger  schrieb am Di., 31. Mai 2016,
> 08:58:
>
>> This is an excellent discussion point; I believe this is a very clear
>> aspect of the key problem of SFOS at the moment - the whole point of SFOS
>> is to DIFFERENTIATE itself from android.
>>
>> Note : I love coding for SFOS, it's inspiring and motivating. Sure, it
>> has it's limitations and quirks, but still, its a great experience IMHO.
>>
>> The facts are that, if you ask someone the question: "Would you mind ads
>> in app XX?" they will reply "Hell NO".
>> But nevertheless, if app XX gets published with ads, and the app is good,
>> nobody will care about the ads, and use it anyways.
>>
>> So, this can mean that:
>>
>> 1) nobody wants ads
>> 2) nobody cares if they are there, tho
>>
>> My experience has been a harsh rejection of ads by the jolla community,
>> with my app where I had included ads.
>> In the timeframe the app had ads included, I noticed two trends :
>> a) people who stopped using the app completely due to the adds
>> b) people who kept on using it (hence rule 2) applies).
>>
>> I'd wonder if codign a SFOS app with ads and publish it as an Android app
>> on the jolla store will actually fix things?
>>
>>
>> On Tue, May 31, 2016 at 8:20 AM,  wrote:
>>
>>> Yes, that is how it is. Paid model does not work for masses - maybe iOS
>>> is exception to some extent...
>>>
>>>
>>> I fully understand those who are fed up with annoying ads - just like
>>> me, too.
>>>
>>>
>>> But it does not imply ads are evil as such. Just they have to be placed
>>> carefully and accordingly...
>>>
>>>
>>> Anyway, I just wanted to invite other developers for helping me
>>> finishing this 'sdk'...
>>>
>>>
>>> Zoltán
>>>
>>> Andrew Penkrat írta ekkor: 2016.05.30. 23:46
>>> I want to add my experience from the developer's point of view. I have
>>> an Android app with about 1000 installations (and 100 active users). This
>>> app has ads as well as an option to disable them for a $2 donation.
>>>
>>> Nobody ever activated this option. So most probably I won't be able to
>>> get any revenue from the app without ads.
>>>
>>> 2016-05-30 23:22 GMT+03:00 Martin Kolman < 
>>> martin.kol...@gmail.com>:
>>>
 Mon, 30 May 2016 19:32:54 + Alexey Andreyev:


 Hello, Zoltán! :)
 Feel free to criticize me, but... ads in our jolla? No, thanks! :)

 I subscribe to this - while I understand developers are looking for
 revenue streams I really like
 how current native Sailfish OS apps are pretty much add free (for one
 reason or another).
 Just take a look how reckless add usage ruins application usability on
 Android.
 I'm fine with donations, paid/premium versions, etc. but please no
 adds! :)

 I guess if you are a developer it make sence to ask for donations /
 create non-free apps, but please, no ads at all.
 (Espesially with additional web engine module loaded eating my
 resources)

 Again, this is just my opinion. I understand it opens new possibilities
 for some projects, etc, etc.

 пн, 30 мая 2016 г. в 21:48, Zoltán Lutor < 
 zoltan.lu...@gmail.com>:

> I've progressed with implementing an open source wrapper for Vserv
> RESTful advertisement API in QML. Quote from API description:
>
> Vserv provides a simple HTTP based API to publishers/developers and
> other ad networks, etc. to fetch ads for mobile sites or mobile
> applications. The mobile device / server makes a HTTP request to Vserv
> Marketplace server with the required parameters and in response receives
> the ad in JSON format. This single API integration gives you the
> flexibility to 

Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-31 Thread Andrew Branson



On 31/05/2016 9:36 am, Tone Kastlunger wrote:

A better approach would be a toolkit for unlocking extra/full functionality 
through easy donations/micropayments. There was already a suggestion in a 
community meeting to implement the Qt Purchasing API for this, as an alternative 
>to paid store apps (which I also disagree with because of the DRM baggage it 
will inevitably bring). This approach is the most respectful on both the developer 
and the user sides.


For that we'd need a payment backend; as for now it only relies on AppStore / 
Google Play.


Could do, though I'd hope the API is flexible enough for us to be free to 
choose a better model like Flattr or cryptocurrency...
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Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-31 Thread Tone Kastlunger
 >A better approach would be a toolkit for unlocking extra/full
functionality through easy donations/micropayments. There was already a
suggestion in a community meeting to implement the Qt Purchasing API for
this, as an alternative >to paid store apps (which I also disagree with
because of the DRM baggage it will inevitably bring). This approach is the
most respectful on both the developer and the user sides.

For that we'd need a payment backend; as for now it only relies on AppStore
/ Google Play.

On Tue, May 31, 2016 at 10:27 AM, Andrew Branson <
sfdevl...@andrewbranson.net> wrote:

> I don't think ad experiences on Android is be relevant elsewhere. Android
> is an ad-saturated platform - it's become so easy to put ads in Android
> apps that its users have either become desensitized to them, or they've
> taken steps to disable them. They breed contempt in the developer for their
> users, and in the users towards the developers, and the only winner is the
> ad platform provider. I expect that if a framework like this appears on
> Sailfish, a blocker for it will swiftly follow.
>
> A better approach would be a toolkit for unlocking extra/full
> functionality through easy donations/micropayments. There was already a
> suggestion in a community meeting to implement the Qt Purchasing API for
> this, as an alternative to paid store apps (which I also disagree with
> because of the DRM baggage it will inevitably bring). This approach is the
> most respectful on both the developer and the user sides.
>
> Cheers,
>
> Andy
>
>
> On 30/05/2016 11:46 pm, Andrew Penkrat wrote:
>
>> I want to add my experience from the developer's point of view. I have an
>> Android app with about 1000 installations (and 100 active users). This app
>> has ads as well as an option to disable them for a $2 donation.
>>
>> Nobody ever activated this option. So most probably I won't be able to
>> get any revenue from the app without ads.
>>
>> 2016-05-30 23:22 GMT+03:00 Martin Kolman > >:
>>
>> Mon, 30 May 2016 19:32:54 + Alexey Andreyev:
>>
>>>
>>> Hello, Zoltán! :)
>>> Feel free to criticize me, but... ads in our jolla? No, thanks! :)
>>>
>> I subscribe to this - while I understand developers are looking for
>> revenue streams I really like
>> how current native Sailfish OS apps are pretty much add free (for one
>> reason or another).
>> Just take a look how reckless add usage ruins application usability
>> on Android.
>> I'm fine with donations, paid/premium versions, etc. but please no
>> adds! :)
>>
>>> I guess if you are a developer it make sence to ask for donations /
>>> create non-free apps, but please, no ads at all.
>>> (Espesially with additional web engine module loaded eating my
>>> resources)
>>>
>>> Again, this is just my opinion. I understand it opens new
>>> possibilities for some projects, etc, etc.
>>>
>>> пн, 30 мая 2016 г. в 21:48, Zoltán Lutor <>> zoltan.lu...@gmail.com>zoltan.lu...@gmail.com >> zoltan.lu...@gmail.com>>:
>>>
>>> I've progressed with implementing an open source wrapper for
>>> Vserv RESTful advertisement API in QML. Quote from API description:
>>>
>>> Vserv provides a simple HTTP based API to
>>> publishers/developers and other ad networks, etc. to fetch ads for mobile
>>> sites or mobile applications. The mobile device / server makes a HTTP
>>> request to Vserv Marketplace server with the required parameters and in
>>> response receives the ad in JSON format. This single API integration gives
>>> you the flexibility to fetch banner/ full screen / rich media ads.
>>>
>>> Available implementation is in pre-beta phase - quite majority
>>> of functionality works but there is still room for improvement.
>>>
>>> Since I'm not so experienced in this area of sw development -
>>> and especially newbie in Sailfish native development - */I would like to
>>> ask some help from the community in finishing it/*.
>>>
>>> It would be a general purpose QML wrapper around the API with
>>> necessary tailoring is needed for Sailfish - e.g. Webkit vs. WebView, etc.
>>> Maybe separate git branches are needed for different implementation(?) -
>>> I'm open for any reasonable proposal.
>>>
>>> Is there anybody willing to join? Reviewing, commenting - and of
>>> course, coding is more than welcome. [This is my first open source project,
>>> so comment from this aspect is welcome, too.]
>>>
>>> API descrption is here <
>>> https://docs.google.com/document/d/139TRSTV33tLxKxbew4yPTPF4uc8PZJPiRkxyo9GymIE/edit>,
>>> code repository is in BitBucket <
>>> https://bitbucket.org/zlutor/qml-wrapper-for-vserv-http-ad-api>
>>>
>>> Br,
>>>
>>> Zoltan
>>>
>>> ___
>>> SailfishOS.org Devel mailing list
>>> To unsubscribe, please send a mail to >> devel-unsubscr...@lists.sailfishos.org>
>>> 

Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-31 Thread Andrew Branson

I don't think ad experiences on Android is be relevant elsewhere. Android is an 
ad-saturated platform - it's become so easy to put ads in Android apps that its 
users have either become desensitized to them, or they've taken steps to 
disable them. They breed contempt in the developer for their users, and in the 
users towards the developers, and the only winner is the ad platform provider. 
I expect that if a framework like this appears on Sailfish, a blocker for it 
will swiftly follow.

A better approach would be a toolkit for unlocking extra/full functionality 
through easy donations/micropayments. There was already a suggestion in a 
community meeting to implement the Qt Purchasing API for this, as an 
alternative to paid store apps (which I also disagree with because of the DRM 
baggage it will inevitably bring). This approach is the most respectful on both 
the developer and the user sides.

Cheers,

Andy


On 30/05/2016 11:46 pm, Andrew Penkrat wrote:

I want to add my experience from the developer's point of view. I have an 
Android app with about 1000 installations (and 100 active users). This app has 
ads as well as an option to disable them for a $2 donation.

Nobody ever activated this option. So most probably I won't be able to get any 
revenue from the app without ads.

2016-05-30 23:22 GMT+03:00 Martin Kolman >:

Mon, 30 May 2016 19:32:54 + Alexey Andreyev:


Hello, Zoltán! :)
Feel free to criticize me, but... ads in our jolla? No, thanks! :)

I subscribe to this - while I understand developers are looking for revenue 
streams I really like
how current native Sailfish OS apps are pretty much add free (for one 
reason or another).
Just take a look how reckless add usage ruins application usability on 
Android.
I'm fine with donations, paid/premium versions, etc. but please no adds! :)

I guess if you are a developer it make sence to ask for donations / create 
non-free apps, but please, no ads at all.
(Espesially with additional web engine module loaded eating my resources)

Again, this is just my opinion. I understand it opens new possibilities for 
some projects, etc, etc.

пн, 30 мая 2016 г. в 21:48, Zoltán Lutor 
<zoltan.lu...@gmail.com 
>:

I've progressed with implementing an open source wrapper for Vserv 
RESTful advertisement API in QML. Quote from API description:

Vserv provides a simple HTTP based API to publishers/developers and 
other ad networks, etc. to fetch ads for mobile sites or mobile applications. 
The mobile device / server makes a HTTP request to Vserv Marketplace server 
with the required parameters and in response receives the ad in JSON format. 
This single API integration gives you the flexibility to fetch banner/ full 
screen / rich media ads.

Available implementation is in pre-beta phase - quite majority of 
functionality works but there is still room for improvement.

Since I'm not so experienced in this area of sw development - and 
especially newbie in Sailfish native development - */I would like to ask some 
help from the community in finishing it/*.

It would be a general purpose QML wrapper around the API with necessary 
tailoring is needed for Sailfish - e.g. Webkit vs. WebView, etc. Maybe separate 
git branches are needed for different implementation(?) - I'm open for any 
reasonable proposal.

Is there anybody willing to join? Reviewing, commenting - and of 
course, coding is more than welcome. [This is my first open source project, so 
comment from this aspect is welcome, too.]

API descrption is here 
,
 code repository is in BitBucket 


Br,

Zoltan

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Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-31 Thread Martin Kolman

Tue, 31 May 2016 07:13:33 + Peter Kovacs:


Ads are a classic earn design. As buying an App.
Some Open Source enthusiasts are oppose these ways. And you find them 
in the Jolla Platform, because jolla is much closer to these 
idealistic views then Apple or Android.


I personally don't not mind Ads, if I can switch them off for a 
donation/buyoff. But this is only me.


Yeah - as long as there is a way to pay the developer not to show the 
adds I would be fine with that (one needs to support the developers, 
especially on Sailfish OS).
On the other hand I would most probably simply not use an app where the 
ads can't be "paid off".


Maybe Crowed funding developing method is the only way Hardcore OSS 
people would accept?


I would personally more focus on guidelines how to use ads.

All the best
Peter


Tone Kastlunger > schrieb am Di., 31. Mai 2016, 08:58:


This is an excellent discussion point; I believe this is a very
clear aspect of the key problem of SFOS at the moment - the whole
point of SFOS is to DIFFERENTIATE itself from android.

Note : I love coding for SFOS, it's inspiring and motivating.
Sure, it has it's limitations and quirks, but still, its a great
experience IMHO.

The facts are that, if you ask someone the question: "Would you
mind ads in app XX?" they will reply "Hell NO".
But nevertheless, if app XX gets published with ads, and the app
is good, nobody will care about the ads, and use it anyways.

So, this can mean that:

1) nobody wants ads
2) nobody cares if they are there, tho

My experience has been a harsh rejection of ads by the jolla
community, with my app where I had included ads.
In the timeframe the app had ads included, I noticed two trends :
a) people who stopped using the app completely due to the adds
b) people who kept on using it (hence rule 2) applies).

I'd wonder if codign a SFOS app with ads and publish it as an
Android app on the jolla store will actually fix things?


On Tue, May 31, 2016 at 8:20 AM, > wrote:

Yes, that is how it is. Paid model does not work for masses -
maybe iOS is exception to some extent...


I fully understand those who are fed up with annoying ads -
just like me, too.


But it does not imply ads are evil as such. Just they have to
be placed carefully and accordingly...


Anyway, I just wanted to invite other developers for helping
me finishing this 'sdk'...


Zoltán


Andrew Penkrat írta ekkor: 2016.05.30. 23:46

I want to add my experience from the developer's point of
view. I have an Android app with about 1000 installations (and
100 active users). This app has ads as well as an option to
disable them for a $2 donation.

Nobody ever activated this option. So most probably I won't be
able to get any revenue from the app without ads.

2016-05-30 23:22 GMT+03:00 Martin Kolman
>:

Mon, 30 May 2016 19:32:54 + Alexey Andreyev:


Hello, Zoltán! :)
Feel free to criticize me, but... ads in our jolla? No,
thanks! :)

I subscribe to this - while I understand developers are
looking for revenue streams I really like
how current native Sailfish OS apps are pretty much add
free (for one reason or another).
Just take a look how reckless add usage ruins application
usability on Android.
I'm fine with donations, paid/premium versions, etc. but
please no adds! :)

I guess if you are a developer it make sence to ask for
donations / create non-free apps, but please, no ads at all.
(Espesially with additional web engine module loaded
eating my resources)

Again, this is just my opinion. I understand it opens new
possibilities for some projects, etc, etc.

пн, 30 мая 2016 г. в 21:48, Zoltán Lutor
>:

I've progressed with implementing an open source
wrapper for Vserv RESTful advertisement API in QML.
Quote from API description:

Vserv provides a simple HTTP based API to
publishers/developers and other ad networks, etc.
to fetch ads for mobile sites or mobile
applications. The mobile device / server makes a
HTTP request to Vserv Marketplace server with the
required parameters and in response receives the
ad in JSON format. This single API integration
gives you 

Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-31 Thread Peter Kovacs
Ads are a classic earn design. As buying an App.
Some Open Source enthusiasts are oppose these ways. And you find them in
the Jolla Platform, because jolla is much closer to these idealistic views
then Apple or Android.

I personally don't not mind Ads, if I can switch them off for a
donation/buyoff. But this is only me.

Maybe Crowed funding developing method is the only way Hardcore OSS people
would accept?

I would personally more focus on guidelines how to use ads.

All the best
Peter

Tone Kastlunger  schrieb am Di., 31. Mai 2016,
08:58:

> This is an excellent discussion point; I believe this is a very clear
> aspect of the key problem of SFOS at the moment - the whole point of SFOS
> is to DIFFERENTIATE itself from android.
>
> Note : I love coding for SFOS, it's inspiring and motivating. Sure, it has
> it's limitations and quirks, but still, its a great experience IMHO.
>
> The facts are that, if you ask someone the question: "Would you mind ads
> in app XX?" they will reply "Hell NO".
> But nevertheless, if app XX gets published with ads, and the app is good,
> nobody will care about the ads, and use it anyways.
>
> So, this can mean that:
>
> 1) nobody wants ads
> 2) nobody cares if they are there, tho
>
> My experience has been a harsh rejection of ads by the jolla community,
> with my app where I had included ads.
> In the timeframe the app had ads included, I noticed two trends :
> a) people who stopped using the app completely due to the adds
> b) people who kept on using it (hence rule 2) applies).
>
> I'd wonder if codign a SFOS app with ads and publish it as an Android app
> on the jolla store will actually fix things?
>
>
> On Tue, May 31, 2016 at 8:20 AM,  wrote:
>
>> Yes, that is how it is. Paid model does not work for masses - maybe iOS
>> is exception to some extent...
>>
>>
>> I fully understand those who are fed up with annoying ads - just like me,
>> too.
>>
>>
>> But it does not imply ads are evil as such. Just they have to be placed
>> carefully and accordingly...
>>
>>
>> Anyway, I just wanted to invite other developers for helping me finishing
>> this 'sdk'...
>>
>>
>> Zoltán
>>
>> Andrew Penkrat írta ekkor: 2016.05.30. 23:46
>> I want to add my experience from the developer's point of view. I have an
>> Android app with about 1000 installations (and 100 active users). This app
>> has ads as well as an option to disable them for a $2 donation.
>>
>> Nobody ever activated this option. So most probably I won't be able to
>> get any revenue from the app without ads.
>>
>> 2016-05-30 23:22 GMT+03:00 Martin Kolman :
>>
>>> Mon, 30 May 2016 19:32:54 + Alexey Andreyev:
>>>
>>>
>>> Hello, Zoltán! :)
>>> Feel free to criticize me, but... ads in our jolla? No, thanks! :)
>>>
>>> I subscribe to this - while I understand developers are looking for
>>> revenue streams I really like
>>> how current native Sailfish OS apps are pretty much add free (for one
>>> reason or another).
>>> Just take a look how reckless add usage ruins application usability on
>>> Android.
>>> I'm fine with donations, paid/premium versions, etc. but please no adds!
>>> :)
>>>
>>> I guess if you are a developer it make sence to ask for donations /
>>> create non-free apps, but please, no ads at all.
>>> (Espesially with additional web engine module loaded eating my resources)
>>>
>>> Again, this is just my opinion. I understand it opens new possibilities
>>> for some projects, etc, etc.
>>>
>>> пн, 30 мая 2016 г. в 21:48, Zoltán Lutor < 
>>> zoltan.lu...@gmail.com>:
>>>
 I've progressed with implementing an open source wrapper for Vserv
 RESTful advertisement API in QML. Quote from API description:

 Vserv provides a simple HTTP based API to publishers/developers and
 other ad networks, etc. to fetch ads for mobile sites or mobile
 applications. The mobile device / server makes a HTTP request to Vserv
 Marketplace server with the required parameters and in response receives
 the ad in JSON format. This single API integration gives you the
 flexibility to fetch banner/ full screen / rich media ads.

 Available implementation is in pre-beta phase - quite majority of
 functionality works but there is still room for improvement.

 Since I'm not so experienced in this area of sw development - and
 especially newbie in Sailfish native development - *I would like to
 ask some help from the community in finishing it*.

 It would be a general purpose QML wrapper around the API with necessary
 tailoring is needed for Sailfish - e.g. Webkit vs. WebView, etc. Maybe
 separate git branches are needed for different implementation(?) - I'm open
 for any reasonable proposal.

 Is there anybody willing to join? Reviewing, commenting - and of
 course, coding is more than welcome. [This is my first open source
 project, so comment from 

Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-31 Thread Tone Kastlunger
This is an excellent discussion point; I believe this is a very clear
aspect of the key problem of SFOS at the moment - the whole point of SFOS
is to DIFFERENTIATE itself from android.

Note : I love coding for SFOS, it's inspiring and motivating. Sure, it has
it's limitations and quirks, but still, its a great experience IMHO.

The facts are that, if you ask someone the question: "Would you mind ads in
app XX?" they will reply "Hell NO".
But nevertheless, if app XX gets published with ads, and the app is good,
nobody will care about the ads, and use it anyways.

So, this can mean that:

1) nobody wants ads
2) nobody cares if they are there, tho

My experience has been a harsh rejection of ads by the jolla community,
with my app where I had included ads.
In the timeframe the app had ads included, I noticed two trends :
a) people who stopped using the app completely due to the adds
b) people who kept on using it (hence rule 2) applies).

I'd wonder if codign a SFOS app with ads and publish it as an Android app
on the jolla store will actually fix things?


On Tue, May 31, 2016 at 8:20 AM,  wrote:

> Yes, that is how it is. Paid model does not work for masses - maybe iOS is
> exception to some extent...
>
>
> I fully understand those who are fed up with annoying ads - just like me,
> too.
>
>
> But it does not imply ads are evil as such. Just they have to be placed
> carefully and accordingly...
>
>
> Anyway, I just wanted to invite other developers for helping me finishing
> this 'sdk'...
>
>
> Zoltán
>
> Andrew Penkrat írta ekkor: 2016.05.30. 23:46
> I want to add my experience from the developer's point of view. I have an
> Android app with about 1000 installations (and 100 active users). This app
> has ads as well as an option to disable them for a $2 donation.
>
> Nobody ever activated this option. So most probably I won't be able to get
> any revenue from the app without ads.
>
> 2016-05-30 23:22 GMT+03:00 Martin Kolman :
>
>> Mon, 30 May 2016 19:32:54 + Alexey Andreyev:
>>
>>
>> Hello, Zoltán! :)
>> Feel free to criticize me, but... ads in our jolla? No, thanks! :)
>>
>> I subscribe to this - while I understand developers are looking for
>> revenue streams I really like
>> how current native Sailfish OS apps are pretty much add free (for one
>> reason or another).
>> Just take a look how reckless add usage ruins application usability on
>> Android.
>> I'm fine with donations, paid/premium versions, etc. but please no adds!
>> :)
>>
>> I guess if you are a developer it make sence to ask for donations /
>> create non-free apps, but please, no ads at all.
>> (Espesially with additional web engine module loaded eating my resources)
>>
>> Again, this is just my opinion. I understand it opens new possibilities
>> for some projects, etc, etc.
>>
>> пн, 30 мая 2016 г. в 21:48, Zoltán Lutor < 
>> zoltan.lu...@gmail.com>:
>>
>>> I've progressed with implementing an open source wrapper for Vserv
>>> RESTful advertisement API in QML. Quote from API description:
>>>
>>> Vserv provides a simple HTTP based API to publishers/developers and
>>> other ad networks, etc. to fetch ads for mobile sites or mobile
>>> applications. The mobile device / server makes a HTTP request to Vserv
>>> Marketplace server with the required parameters and in response receives
>>> the ad in JSON format. This single API integration gives you the
>>> flexibility to fetch banner/ full screen / rich media ads.
>>>
>>> Available implementation is in pre-beta phase - quite majority of
>>> functionality works but there is still room for improvement.
>>>
>>> Since I'm not so experienced in this area of sw development - and
>>> especially newbie in Sailfish native development - *I would like to ask
>>> some help from the community in finishing it*.
>>>
>>> It would be a general purpose QML wrapper around the API with necessary
>>> tailoring is needed for Sailfish - e.g. Webkit vs. WebView, etc. Maybe
>>> separate git branches are needed for different implementation(?) - I'm open
>>> for any reasonable proposal.
>>>
>>> Is there anybody willing to join? Reviewing, commenting - and of course,
>>> coding is more than welcome. [This is my first open source project, so
>>> comment from this aspect is welcome, too.]
>>>
>>> API descrption is here
>>> ,
>>> code repository is in BitBucket
>>> 
>>>
>>> Br,
>>>
>>> Zoltan
>>> ___
>>> SailfishOS.org Devel mailing list
>>> To unsubscribe, please send a mail to
>>> 
>>> devel-unsubscr...@lists.sailfishos.org
>>
>>
>>
>> ___
>> SailfishOS.org Devel mailing list
>> To unsubscribe, please send a mail to devel-unsubscr...@lists.sailfishos.org
>>
>>
>>
>>
>>
>> 

Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-30 Thread zoltan . lutor
Yes, that is how it is. Paid model does not work for masses - maybe iOS is 
exception to some extent...

I fully understand those who are fed up with annoying ads - just like me, too.

But it does not imply ads are evil as such. Just they have to be placed 
carefully and accordingly...

Anyway, I just wanted to invite other developers for helping me finishing this 
'sdk'...

Zoltán


Andrew Penkrat írta ekkor: 2016.05.30. 23:46

I want to add my experience from the developer's point of view. I have an 
Android app with about 1000 installations (and 100 active users). This app has 
ads as well as an option to disable them for a $2 donation.


Nobody ever activated this option. So most probably I won't be able to get any 
revenue from the app without ads.


2016-05-30 23:22 GMT+03:00 Martin Kolman :

Mon, 30 May 2016 19:32:54 + Alexey Andreyev:

Hello, Zoltán! :)
Feel free to criticize me, but... ads in our jolla? No, thanks! :)

I subscribe to this - while I understand developers are looking for revenue 
streams I really like
how current native Sailfish OS apps are pretty much add free (for one reason or 
another).
Just take a look how reckless add usage ruins application usability on Android.
I'm fine with donations, paid/premium versions, etc. but please no adds! :)

I guess if you are a developer it make sence to ask for donations / create 
non-free apps, but please, no ads at all.
(Espesially with additional web engine module loaded eating my resources)

Again, this is just my opinion. I understand it opens new possibilities for 
some projects, etc, etc.

пн, 30 мая 2016 г. в 21:48, Zoltán Lutor :

I've progressed with implementing an open source wrapper for Vserv RESTful 
advertisement API in QML. Quote from API description:
Vserv provides a simple HTTP based API to publishers/developers and other ad 
networks, etc. to fetch ads for mobile sites or mobile applications. The mobile 
device / server makes a HTTP request to Vserv Marketplace server with the 
required parameters and in response receives the ad in JSON format. This single 
API integration gives you the flexibility to fetch banner/ full screen / rich 
media ads.
Available implementation is in pre-beta phase - quite majority of functionality 
works but there is still room for improvement.
Since I'm not so experienced in this area of sw development - and especially 
newbie in Sailfish native development - I would like to ask some help from the 
community in finishing it.
It would be a general purpose QML wrapper around the API with necessary 
tailoring is needed for Sailfish - e.g. Webkit vs. WebView, etc. Maybe separate 
git branches are needed for different implementation(?) - I'm open for any 
reasonable proposal.
Is there anybody willing to join? Reviewing, commenting - and of course, coding 
is more than welcome. [This is my first open source project, so comment from 
this aspect is welcome, too.]
API descrption is here, code repository is in BitBucket
Br,
Zoltan

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Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-30 Thread Andrew Penkrat
I want to add my experience from the developer's point of view. I have an
Android app with about 1000 installations (and 100 active users). This app
has ads as well as an option to disable them for a $2 donation.

Nobody ever activated this option. So most probably I won't be able to get
any revenue from the app without ads.

2016-05-30 23:22 GMT+03:00 Martin Kolman :

> Mon, 30 May 2016 19:32:54 + Alexey Andreyev:
>
>
> Hello, Zoltán! :)
> Feel free to criticize me, but... ads in our jolla? No, thanks! :)
>
> I subscribe to this - while I understand developers are looking for
> revenue streams I really like
> how current native Sailfish OS apps are pretty much add free (for one
> reason or another).
> Just take a look how reckless add usage ruins application usability on
> Android.
> I'm fine with donations, paid/premium versions, etc. but please no adds! :)
>
> I guess if you are a developer it make sence to ask for donations / create
> non-free apps, but please, no ads at all.
> (Espesially with additional web engine module loaded eating my resources)
>
> Again, this is just my opinion. I understand it opens new possibilities
> for some projects, etc, etc.
>
> пн, 30 мая 2016 г. в 21:48, Zoltán Lutor < 
> zoltan.lu...@gmail.com>:
>
>> I've progressed with implementing an open source wrapper for Vserv
>> RESTful advertisement API in QML. Quote from API description:
>>
>> Vserv provides a simple HTTP based API to publishers/developers and other
>> ad networks, etc. to fetch ads for mobile sites or mobile applications. The
>> mobile device / server makes a HTTP request to Vserv Marketplace server
>> with the required parameters and in response receives the ad in JSON
>> format. This single API integration gives you the flexibility to fetch
>> banner/ full screen / rich media ads.
>>
>> Available implementation is in pre-beta phase - quite majority of
>> functionality works but there is still room for improvement.
>>
>> Since I'm not so experienced in this area of sw development - and
>> especially newbie in Sailfish native development - *I would like to ask
>> some help from the community in finishing it*.
>>
>> It would be a general purpose QML wrapper around the API with necessary
>> tailoring is needed for Sailfish - e.g. Webkit vs. WebView, etc. Maybe
>> separate git branches are needed for different implementation(?) - I'm open
>> for any reasonable proposal.
>>
>> Is there anybody willing to join? Reviewing, commenting - and of course,
>> coding is more than welcome. [This is my first open source project, so
>> comment from this aspect is welcome, too.]
>>
>> API descrption is here
>> ,
>> code repository is in BitBucket
>> 
>>
>> Br,
>>
>> Zoltan
>> ___
>> SailfishOS.org Devel mailing list
>> To unsubscribe, please send a mail to
>> 
>> devel-unsubscr...@lists.sailfishos.org
>
>
>
> ___
> SailfishOS.org Devel mailing list
> To unsubscribe, please send a mail to devel-unsubscr...@lists.sailfishos.org
>
>
>
>
>
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> To unsubscribe, please send a mail to
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>
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Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-30 Thread Martin Kolman

Mon, 30 May 2016 19:32:54 + Alexey Andreyev:


Hello, Zoltán! :)
Feel free to criticize me, but... ads in our jolla? No, thanks! :)
I subscribe to this - while I understand developers are looking for 
revenue streams I really like
how current native Sailfish OS apps are pretty much add free (for one 
reason or another).
Just take a look how reckless add usage ruins application usability on 
Android.

I'm fine with donations, paid/premium versions, etc. but please no adds! :)
I guess if you are a developer it make sence to ask for donations / 
create non-free apps, but please, no ads at all.

(Espesially with additional web engine module loaded eating my resources)

Again, this is just my opinion. I understand it opens new 
possibilities for some projects, etc, etc.


пн, 30 мая 2016 г. в 21:48, Zoltán Lutor >:


I've progressed with implementing an open source wrapper for Vserv
RESTful advertisement API in QML. Quote from API description:

Vserv provides a simple HTTP based API to
publishers/developers and other ad networks, etc. to fetch ads
for mobile sites or mobile applications. The mobile device /
server makes a HTTP request to Vserv Marketplace server with
the required parameters and in response receives the ad in
JSON format. This single API integration gives you the
flexibility to fetch banner/ full screen / rich media ads.

Available implementation is in pre-beta phase - quite majority of
functionality works but there is still room for improvement.

Since I'm not so experienced in this area of sw development - and
especially newbie in Sailfish native development - */I would like
to ask some help from the community in finishing it/*.

It would be a general purpose QML wrapper around the API with
necessary tailoring is needed for Sailfish - e.g. Webkit vs.
WebView, etc. Maybe separate git branches are needed for different
implementation(?) - I'm open for any reasonable proposal.

Is there anybody willing to join? Reviewing, commenting - and of
course, coding is more than welcome. [This is my first open source
project, so comment from this aspect is welcome, too.]

API descrption is here

,
code repository is in BitBucket


Br,

Zoltan

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To unsubscribe, please send a mail to
devel-unsubscr...@lists.sailfishos.org




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Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-30 Thread Andrey Kozhevnikov
No one is forcing you to use any app. I will use myself that app just to 
support developer, because i know how much efforts are put.


-- Исходное сообщение --
От: "Alexey Andreyev" <yetanotherandre...@gmail.com>
Кому: "Sailfish OS Developers" <devel@lists.sailfishos.org>
Отправлено: 31.05.2016 1:32:54
Тема: Re: [SailfishDevel] Open source in-app ad API helper for QML - 
please, join




Hello, Zoltán! :)
Feel free to criticize me, but... ads in our jolla? No, thanks! :)
I guess if you are a developer it make sence to ask for donations / 
create non-free apps, but please, no ads at all.
(Espesially with additional web engine module loaded eating my 
resources)


Again, this is just my opinion. I understand it opens new possibilities 
for some projects, etc, etc.


пн, 30 мая 2016 г. в 21:48, Zoltán Lutor <zoltan.lu...@gmail.com>:
I've progressed with implementing an open source wrapper for Vserv 
RESTful advertisement API in QML. Quote from API description:


Vserv provides a simple HTTP based API to publishers/developers and 
other ad networks, etc. to fetch ads for mobile sites or mobile 
applications. The mobile device / server makes a HTTP request to 
Vserv Marketplace server with the required parameters and in response 
receives the ad in JSON format. This single API integration gives you 
the flexibility to fetch banner/ full screen / rich media ads.


Available implementation is in pre-beta phase - quite majority of 
functionality works but there is still room for improvement.


Since I'm not so experienced in this area of sw development - and 
especially newbie in Sailfish native development - I would like to ask 
some help from the community in finishing it.


It would be a general purpose QML wrapper around the API with 
necessary tailoring is needed for Sailfish - e.g. Webkit vs. WebView, 
etc. Maybe separate git branches are needed for different 
implementation(?) - I'm open for any reasonable proposal.


Is there anybody willing to join? Reviewing, commenting - and of 
course, coding is more than welcome. [This is my first open source 
project, so comment from this aspect is welcome, too.]


API descrption is here, code repository is in BitBucket

Br,

Zoltan

___
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To unsubscribe, please send a mail to 
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Re: [SailfishDevel] Open source in-app ad API helper for QML - please, join

2016-05-30 Thread Alexey Andreyev
Hello, Zoltán! :)
Feel free to criticize me, but... ads in our jolla? No, thanks! :)
I guess if you are a developer it make sence to ask for donations / create
non-free apps, but please, no ads at all.
(Espesially with additional web engine module loaded eating my resources)

Again, this is just my opinion. I understand it opens new possibilities for
some projects, etc, etc.

пн, 30 мая 2016 г. в 21:48, Zoltán Lutor :

> I've progressed with implementing an open source wrapper for Vserv RESTful
> advertisement API in QML. Quote from API description:
>
> Vserv provides a simple HTTP based API to publishers/developers and other
> ad networks, etc. to fetch ads for mobile sites or mobile applications. The
> mobile device / server makes a HTTP request to Vserv Marketplace server
> with the required parameters and in response receives the ad in JSON
> format. This single API integration gives you the flexibility to fetch
> banner/ full screen / rich media ads.
>
> Available implementation is in pre-beta phase - quite majority of
> functionality works but there is still room for improvement.
>
> Since I'm not so experienced in this area of sw development - and
> especially newbie in Sailfish native development - *I would like to ask
> some help from the community in finishing it*.
>
> It would be a general purpose QML wrapper around the API with necessary
> tailoring is needed for Sailfish - e.g. Webkit vs. WebView, etc. Maybe
> separate git branches are needed for different implementation(?) - I'm open
> for any reasonable proposal.
>
> Is there anybody willing to join? Reviewing, commenting - and of course,
> coding is more than welcome. [This is my first open source project, so
> comment from this aspect is welcome, too.]
>
> API descrption is here
> ,
> code repository is in BitBucket
> 
>
> Br,
>
> Zoltan
> ___
> SailfishOS.org Devel mailing list
> To unsubscribe, please send a mail to
> devel-unsubscr...@lists.sailfishos.org
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