Re: AA and struct with const member

2021-12-27 Thread frame via Digitalmars-d-learn

On Tuesday, 28 December 2021 at 01:45:42 UTC, Era Scarecrow wrote:


 Success!

 So i summarize, either work with a pointer, or drop the 
const...


Of course casting the const away was the first thing I did but I 
think this is not very clean :D




Re: AA and struct with const member

2021-12-27 Thread frame via Digitalmars-d-learn

On Tuesday, 28 December 2021 at 06:38:03 UTC, Tejas wrote:
On Tuesday, 28 December 2021 at 01:45:42 UTC, Era Scarecrow 
wrote:

On Monday, 27 December 2021 at 19:38:38 UTC, frame wrote:

[...]


const/immutable members are to be set/assigned instantiation. 
Most likely the problem is a bug and sounds like


[...]


The workaround is okay, but I think we should file a bug report 
for this.

This is very ~~stupid~~ undesirable behaviour


I agree. I'll just wait if somebody can explain why this isn't a 
bug or wanted behaviour or a known issue.


Re: How to print unicode characters (no library)?

2021-12-27 Thread rempas via Digitalmars-d-learn

On Monday, 27 December 2021 at 21:38:03 UTC, Era Scarecrow wrote:
 Well to add functionality with say ANSI you entered an escape 
code and then stuff like offset, color, effect, etc. UTF-8 
automatically has escape codes being anything 128 or over, so 
as long as the terminal understand it, it should be what's 
handling it.


 https://www.robvanderwoude.com/ansi.php

 In the end it's all just a binary string of 1's and 0's.


Thanks for that post!! I already knew about some of this "escape 
codes" but I full list of them will come in handy ;)


Re: How to print unicode characters (no library)?

2021-12-27 Thread rempas via Digitalmars-d-learn

On Monday, 27 December 2021 at 14:47:51 UTC, Kagamin wrote:
https://utf8everywhere.org/ - this is an advise from a windows 
programmer, I use it too. Windows allocates a per thread buffer 
and when you call, say, WriteConsoleA, it first transcodes the 
string to UTF-16 in the buffer and calls WriteConsoleW, you 
would do something like that.


That's awesome! Like I said to Adam, I will not officially write 
code for Windows myself (at least for now) so It will probably be 
up to the contributors to decide anyway. Tho knowing that there 
will not be compatibility problems with the latest versions of 
Windows is just nice to know. Thanks a lot for the info man!


Re: How to print unicode characters (no library)?

2021-12-27 Thread rempas via Digitalmars-d-learn

On Monday, 27 December 2021 at 14:30:55 UTC, Adam D Ruppe wrote:
Most unix things do utf-8 more often than not, but technically 
you are supposed to check the locale and change the terminal 
settings to do it right.


Cool! I mean, I don't plan on supporting legacy systems so I 
think we're fine if the up-to-date systems fully support UTF-8 as 
the default.


You should ALWAYS use the -W suffix functions on Windows when 
available, and pass them utf-16 encoded strings.


There's a bunch of windows things taking utf-8 nowdays too, but 
utf-16 is what they standardized on back in the 1990's so it 
gives you a lot of compatibility. The Windows OS will convert 
to other things for you it for you do this utf-16 consistently.


That's pretty nice. In this case is even better because at least 
for now, I will not work on Windows by myself because making the 
library work on Linux is a bit of a challenge itself. So I will 
wait for any contributors to work with that and they will 
probably know how windows convert UTF-8 to UTF-16 and they will 
be able to do tests. Also I plan to support only Windows 10/11 
64-bit officially so just like with Unix, I don't mind if legacy 
systems don't work.


The Windows API is an absolute pleasure to work with next to 
much of the trash you're forced to deal with on Linux.


Wht??? Don't crash my dreams sempai!!! I mean, this may sound 
stupid but which kind of API you are referring to? Do you mean 
system library stuff (like "unistd.h" for linux and "windows.h" 
for Windows) or low level system calls?


Re: How to print unicode characters (no library)?

2021-12-27 Thread ag0aep6g via Digitalmars-d-learn

On 27.12.21 15:23, Adam D Ruppe wrote:

Let's look at:

"Hello \n";

[...]
Finally, there's "string", which is utf-8, meaning each element is 8 
bits, but again, there is a buffer you need to build up to get the code 
points you feed into that VM.

[...]
H, e, l, l, o, , MORE elements>, , 
, final work-in-progress element>, 

[...]
Notice how each element here told you how many elements are left. This 
is encoded into the bit pattern and is part of why it took 4 elements 
instead of just three; there's some error-checking redundancy in there. 
This is a nice part of the design allowing you to validate a utf-8 
stream more reliably and even recover if you jumped somewhere in the 
middle of a multi-byte sequence.


It's actually just the first byte that tells you how many are in the 
sequence. The continuation bytes don't have redundancies for that.


To recover from the middle of a sequence, you just skip the orphaned 
continuation bytes one at a time.


Re: AA and struct with const member

2021-12-27 Thread Tejas via Digitalmars-d-learn

On Tuesday, 28 December 2021 at 01:45:42 UTC, Era Scarecrow wrote:

On Monday, 27 December 2021 at 19:38:38 UTC, frame wrote:

[...]


const/immutable members are to be set/assigned instantiation. 
Most likely the problem is a bug and sounds like


[...]


The workaround is okay, but I think we should file a bug report 
for this.

This is very ~~stupid~~ undesirable behaviour


Re: How to print unicode characters (no library)?

2021-12-27 Thread rempas via Digitalmars-d-learn

On Monday, 27 December 2021 at 14:23:37 UTC, Adam D Ruppe wrote:

[...]


After reading the whole things, I said it and I'll say it again! 
You guys must get paid for your support I also helped a guy 
in another forum yesterday writing a very big reply and tbh it 
felt great :P


(or of course when you get to a human reader, they can 
interpret it differently too but obviously human language is a 
whole other mess lol)


Yep! If machines are complicated, humans are even more 
complicated. Tho machine are also made from humans so... h!


Re: Ambiguity issue with expanding and evaluating single template type parameter enums

2021-12-27 Thread data pulverizer via Digitalmars-d-learn

On Tuesday, 28 December 2021 at 00:57:27 UTC, Paul Backus wrote:


```d
enum instantiate(string type, string expr) = type ~ "(" ~ 
expr ~ ")";

pragma(msg, instantiate!("RVector!(SEXPTYPE.REALSXP)", "x"));
```




One possibility is to generate a collection of compile time 
strings that denote the types and then to a comparison with the 
type something like `is(T == mixin(CString)`, where `CString = 
"RVector!(SEXPTYPE.REALSXP)"` to discover the correct string 
which I can then use to generate the code without having to use 
`T.stringof` anywhere in the code at all.




Re: AA and struct with const member

2021-12-27 Thread Era Scarecrow via Digitalmars-d-learn

On Monday, 27 December 2021 at 19:38:38 UTC, frame wrote:
I feel stupid right now: One cannot assign a struct that 
contains const member to AA?


Error: cannot modify struct instance ... of type ... because it 
contains `const` or `immutable` members


This is considered a modification?
```d
struct S
{
  const(int) a;
}

S[string] test;
test["a"] = S(1);
```

Whats the workaround for that?


const/immutable members are to be set/assigned instantiation. 
Most likely the problem is a bug and sounds like


a) the struct doesn't exist in the AA, so it creates it (with a 
default)

b) It tries to copy but contains a const and thus fails

Passing a pointer will do you no good, since structs are likely 
to be on the stack.


So let's try opAssign.

```d
  auto ref opAssign(S s) {
this=s;
return this;
  }
```

So we get
```
'cannot modify struct instance `this` of type `S` because it 
contains `const` or `immutable` members'.

```

Alright let's look at the members we can work with.
https://dlang.org/spec/hash-map.html

I don't see an 'add' but i do see a 'require' which will add 
something in. So we try that.


test.require("a", S(1));

```
Now we get:
Error: cannot modify struct instance `*p` of type `S` because it 
contains `const` or `immutable` members
test.d(??): Error: template instance `object.require!(string, S)` 
error instantiating

```

Hmmm it really doesn't like it. Finally we can fake it. Let's 
make a mirror struct without the const, for the purposes of 
adding it.


```d
struct S
{
  const(int) a;
}

struct S2
{
  int a;
}

S[string] test;
cast(S2[string])test = S2(1);
```
```
Error: `cast(S2[string])test` is not an lvalue and cannot be 
modified

```

Well that's not going to work. Let's make it a pointer and 
allocate it instead.


```d
S*[string] test;
test["a"] = new S(1);
```

 Success!

 So i summarize, either work with a pointer, or drop the const...


Re: Ambiguity issue with expanding and evaluating single template type parameter enums

2021-12-27 Thread Paul Backus via Digitalmars-d-learn
On Tuesday, 28 December 2021 at 00:42:18 UTC, data pulverizer 
wrote:

On Tuesday, 28 December 2021 at 00:32:03 UTC, Paul Backus wrote:
In this case, the simplest solution is to have your code 
generator accept a string as its input, rather than a type. 
For example:


```d
enum instantiate(string type, string expr) = type ~ "(" ~ expr 
~ ")";

pragma(msg, instantiate!("RVector!(SEXPTYPE.REALSXP)", "x"));
```


Well the code needs to be responsive from parameter types `T` 
generated from other code. I'm allowing the user to create 
functions select those they wish to access in R by UDA 
decorators in the D script which I then filter for and wrap the 
necessary functions generating any type conversion code I need 
at compile time to create functions callable in R.


I see. So, you need access to the type as a type in order to 
reflect on it, but you also want it as a string in order to 
generate code.


My guess is that you don't actually *need* to use string mixins 
for most of this, but I can't say for sure without seeing a more 
complete example.


Re: Ambiguity issue with expanding and evaluating single template type parameter enums

2021-12-27 Thread data pulverizer via Digitalmars-d-learn

On Tuesday, 28 December 2021 at 00:32:03 UTC, Paul Backus wrote:
The result of `.stringof` is completely implementation-defined, 
may change arbitrarily between compiler releases, and is not 
even guaranteed to be valid D code in the first place.


Wow, I didn't know this.

In this case, the simplest solution is to have your code 
generator accept a string as its input, rather than a type. For 
example:


```d
enum instantiate(string type, string expr) = type ~ "(" ~ expr 
~ ")";

pragma(msg, instantiate!("RVector!(SEXPTYPE.REALSXP)", "x"));
```


Well the code needs to be responsive from parameter types `T` 
generated from other code. I'm allowing the user to create 
functions select those they wish to access in R by UDA decorators 
in the D script which I then filter for and wrap the necessary 
functions generating any type conversion code I need at compile 
time to create functions callable in R.


Re: Ambiguity issue with expanding and evaluating single template type parameter enums

2021-12-27 Thread Adam Ruppe via Digitalmars-d-learn
On Tuesday, 28 December 2021 at 00:13:13 UTC, data pulverizer 
wrote:
There are various requirements, sometimes I have to cast or 
type convert, so I **need** the type to paste correctly and 
explicitly.


You almost never actually need types as strings. I'm almost 
certain there's a better way for you to get the same work done.


Have you tried just using T directly in your mixin? You can 
frequently just use the local name and skip the string getting 
entirely.


Re: Ambiguity issue with expanding and evaluating single template type parameter enums

2021-12-27 Thread Paul Backus via Digitalmars-d-learn
On Tuesday, 28 December 2021 at 00:13:13 UTC, data pulverizer 
wrote:
The types I'm generating are a template type I've constructed 
for R's SEXP, so that my wrapped numeric vector (struct) type 
is denoted `RVector!(REALSXP)`. But `alias REALSXP = 
SEXPTYPE.REALSXP` where `SEXPTYPE` is an `enum`.


So if I start using `T.stringof` where `T = 
RVector!(SEXPTYPE.REALSXP)` to generate code it starts to 
create chaos because `T.stringof = "RVector!SEXPTYPE.REALSXP"`, 
so if I'm trying to convert or instantiate a type using 
`T.stringof ~ "(x)"`, I'll get `RVector!SEXPTYPE.REALSXP(x)` 
which gives an error, and various types like this can occur 
many times in a script. The new template allows me to safely 
paste the type and get what I want 
`RVector!(SEXPTYPE.REALSXP)(x)`.


The correct answer here is, "don't use `T.stringof` to generate 
code."


The result of `.stringof` is completely implementation-defined, 
may change arbitrarily between compiler releases, and is not even 
guaranteed to be valid D code in the first place. You should not 
rely on it unless you have literally no other choice.


In this case, the simplest solution is to have your code 
generator accept a string as its input, rather than a type. For 
example:


```d
enum instantiate(string type, string expr) = type ~ "(" ~ expr ~ 
")";

pragma(msg, instantiate!("RVector!(SEXPTYPE.REALSXP)", "x"));
```


Re: Ambiguity issue with expanding and evaluating single template type parameter enums

2021-12-27 Thread data pulverizer via Digitalmars-d-learn

On Monday, 27 December 2021 at 23:04:40 UTC, Adam Ruppe wrote:
On Monday, 27 December 2021 at 21:21:30 UTC, data pulverizer 
wrote:

  alias T = MyType!(INTEGER);


What is MyType?


  enum code = "writeln(\"instance: \", adder(" ~
  T.stringof ~ "(), " ~ U.stringof ~ "()" ~ "));";


And why is this a string mixin instead of a plain simple 
function?


prolly need more context


Sorry the example is a bit contrived but basically I'm generating 
a whole bunch of code using string mixins.


The types I'm generating are a template type I've constructed for 
R's SEXP, so that my wrapped numeric vector (struct) type is 
denoted `RVector!(REALSXP)`. But `alias REALSXP = 
SEXPTYPE.REALSXP` where `SEXPTYPE` is an `enum`.


So if I start using `T.stringof` where `T = 
RVector!(SEXPTYPE.REALSXP)` to generate code it starts to create 
chaos because `T.stringof = "RVector!SEXPTYPE.REALSXP"`, so if 
I'm trying to convert or instantiate a type using `T.stringof ~ 
"(x)"`, I'll get `RVector!SEXPTYPE.REALSXP(x)` which gives an 
error, and various types like this can occur many times in a 
script. The new template allows me to safely paste the type and 
get what I want `RVector!(SEXPTYPE.REALSXP)(x)`.


There are various requirements, sometimes I have to cast or type 
convert, so I **need** the type to paste correctly and 
explicitly. Which is what the `safe_stringof` template does for 
my baby example - the same methodology will work just as well for 
my `RVector` code.






Re: Ambiguity issue with expanding and evaluating single template type parameter enums

2021-12-27 Thread Adam Ruppe via Digitalmars-d-learn
On Monday, 27 December 2021 at 21:21:30 UTC, data pulverizer 
wrote:

  alias T = MyType!(INTEGER);


What is MyType?


  enum code = "writeln(\"instance: \", adder(" ~
  T.stringof ~ "(), " ~ U.stringof ~ "()" ~ "));";


And why is this a string mixin instead of a plain simple function?

prolly need more context


Re: Ambiguity issue with expanding and evaluating single template type parameter enums

2021-12-27 Thread data pulverizer via Digitalmars-d-learn
On Monday, 27 December 2021 at 22:52:58 UTC, data pulverizer 
wrote:
I think the only thing to do for now is probably for me to 
construct a template that creates a proper string for this type.


It would look something like this:

```
enum safe_stringof(T) = T.stringof;
template safe_stringof(T: MyType!U, alias U)
{
  enum string safe_stringof = "MyType!(" ~ U.stringof ~ ")";
}
```

So this

```
alias DOUBLE = MyEnum.DOUBLE;
alias STRING = MyEnum.STRING;
alias INTEGER = MyEnum.INTEGER;

void main()
{
  alias T = MyType!(INTEGER);
  alias U = MyType!(STRING);
  enum code = "writeln(\"instance: \", adder(" ~
  safe_stringof!(T) ~ "(), " ~ safe_stringof!(U) ~ 
"()" ~ "));";

  pragma(msg, code);
}

```

Which works. Now back to my very late dinner.


Re: Ambiguity issue with expanding and evaluating single template type parameter enums

2021-12-27 Thread data pulverizer via Digitalmars-d-learn

On Monday, 27 December 2021 at 21:31:03 UTC, Adam Ruppe wrote:
if you can paste teh code where you generate this I can prolly 
show you a much easier way to do it. stringof sucks really hard.


I think the only thing to do for now is probably for me to 
construct a template that creates a proper string for this type.


Re: Ambiguity issue with expanding and evaluating single template type parameter enums

2021-12-27 Thread data pulverizer via Digitalmars-d-learn

On Monday, 27 December 2021 at 21:31:03 UTC, Adam Ruppe wrote:
if you can paste teh code where you generate this I can prolly 
show you a much easier way to do it. stringof sucks really hard.


Will the above `mixin` example suffice? It expands to the code 
that I described.


Re: How to print unicode characters (no library)?

2021-12-27 Thread Era Scarecrow via Digitalmars-d-learn

On Monday, 27 December 2021 at 07:12:24 UTC, rempas wrote:

On Sunday, 26 December 2021 at 21:22:42 UTC, Adam Ruppe wrote:
write just transfers a sequence of bytes. It doesn't know nor 
care what they represent - that's for the receiving end to 
figure out.



Oh, so it was as I expected :P


 Well to add functionality with say ANSI you entered an escape 
code and then stuff like offset, color, effect, etc. UTF-8 
automatically has escape codes being anything 128 or over, so as 
long as the terminal understand it, it should be what's handling 
it.


 https://www.robvanderwoude.com/ansi.php

 In the end it's all just a binary string of 1's and 0's.


Re: Ambiguity issue with expanding and evaluating single template type parameter enums

2021-12-27 Thread Adam Ruppe via Digitalmars-d-learn
On Monday, 27 December 2021 at 21:05:51 UTC, data pulverizer 
wrote:

adder(MyType!MyEnum.INTEGER(), MyType!MyEnum.STRING());


The rule for !(args) is of you leave the parenthesis off, it only 
uses the next single token as the argument. So it will never 
include a dot; it is like you wrote `MyType!(MyEnum).INTEGER`.


You might just always use the () in your generated code when 
you create that mixin string can't just just change the generator 
to put the () around it? Or is the stringof generating this? 
(Another reason why stringof is terrible and should never be used 
ever for anything.)


`MyType!MyEnum.STRING` is generated with `T.stringof `. I get 
the error:


if you can paste teh code where you generate this I can prolly 
show you a much easier way to do it. stringof sucks really hard.


Re: Ambiguity issue with expanding and evaluating single template type parameter enums

2021-12-27 Thread data pulverizer via Digitalmars-d-learn
On Monday, 27 December 2021 at 21:05:51 UTC, data pulverizer 
wrote:

Hello, ...



... an equivalent mixin error would be

```
//...

alias DOUBLE = MyEnum.DOUBLE;
alias STRING = MyEnum.STRING;
alias INTEGER = MyEnum.INTEGER;

void main()
{
  alias T = MyType!(INTEGER);
  alias U = MyType!(STRING);
  enum code = "writeln(\"instance: \", adder(" ~
  T.stringof ~ "(), " ~ U.stringof ~ "()" ~ "));";
  mixin(code);
}

```




Ambiguity issue with expanding and evaluating single template type parameter enums

2021-12-27 Thread data pulverizer via Digitalmars-d-learn

Hello,

I'm generating code using mixins and one of my mixins expands to 
something like this:


```
adder(MyType!MyEnum.INTEGER(), MyType!MyEnum.STRING());
```

`MyType!MyEnum.STRING` is generated with `T.stringof `. I get the 
error:


```
Error: template instance `MyType!(MyEnum)` does not match 
template declaration `MyType(MyEnum type)

```

and if I manually amend the code to this:

```
adder(MyType!(MyEnum.INTEGER)(), MyType!(MyEnum.STRING)());
```

It runs fine. It looks like the ambiguity of UFCS and type is 
messing things up. This is a simplified example. Since the code 
is being generated automatically in many places I can't go round 
adding the brackets.


A simplified functional example is given below:

```
import std.stdio: writeln;

enum MyEnum
{
  DOUBLE = 0,
  STRING = 1,
  INTEGER = 2
}

struct MyType(MyEnum type)
{}

auto getValue(T: MyType!U, alias U)(T x)
{
  return U;
}

auto adder(T, U)(T x, U y)
{
  return getValue(x) + getValue(y);
}

void main()
{
  writeln("instance: ", adder(MyType!MyEnum.INTEGER(), 
MyType!MyEnum.STRING()));

}

```




AA and struct with const member

2021-12-27 Thread frame via Digitalmars-d-learn
I feel stupid right now: One cannot assign a struct that contains 
const member to AA?


Error: cannot modify struct instance ... of type ... because it 
contains `const` or `immutable` members


This is considered a modification?
```d
struct S
{
  const(int) a;
}

S[string] test;
test["a"] = S(1);
```

Whats the workaround for that?


Re: How to print unicode characters (no library)?

2021-12-27 Thread H. S. Teoh via Digitalmars-d-learn
On Mon, Dec 27, 2021 at 04:40:19PM +, Adam D Ruppe via Digitalmars-d-learn 
wrote:
> On Monday, 27 December 2021 at 15:26:16 UTC, H. S. Teoh wrote:
> > A lot of modern Linux applications don't even work properly under
> > anything non-UTF-8
> 
> yeah, you're supposed to check the locale but since so many people
> just assume that's becoming the new de facto reality

Yep, sad reality.


> just like how people blindly shoot out vt100 codes without checking
> TERM and that usually works too.

Haha, doesn't terminal.d do that in a few places too? ;-)

To be fair, though, most of the popular terminal apps are based off of
extensions of vt100 codes anyway, so the basic escape sequences
more-or-less work across the board. AFAIK non-vt100 codes are getting
rarer and can practically be treated as legacy these days. (At least on
Linux, that is. Can't say for the other *nixen.)


> > I'm not a regular Windows user, but I did remember running into problems
> > where sometimes command.exe doesn't handle Unicode properly, and needs
> > an API call to switch it to UTF mode or something.
> 
> That'd be because someone called the -A function instead of the -W ones. The
> -W ones just work if you use them. The -A ones are there for compatibility
> with Windows 95 and have quirks. This is the point behind my blog post i
> linked before, people saying to make that api call don't understand the
> problem and are patching over one bug with another bug instead of actually
> fixing it with the correct function call.

Point.


T

-- 
Just because you survived after you did it, doesn't mean it wasn't stupid!


Re: How to print unicode characters (no library)?

2021-12-27 Thread Adam D Ruppe via Digitalmars-d-learn

On Monday, 27 December 2021 at 15:26:16 UTC, H. S. Teoh wrote:
A lot of modern Linux applications don't even work properly 
under anything non-UTF-8


yeah, you're supposed to check the locale but since so many 
people just assume that's becoming the new de facto reality


just like how people blindly shoot out vt100 codes without 
checking TERM and that usually works too.



I'm not a regular Windows user, but I did remember running into 
problems where sometimes command.exe doesn't handle Unicode 
properly, and needs an API call to switch it to UTF mode or 
something.


That'd be because someone called the -A function instead of the 
-W ones. The -W ones just work if you use them. The -A ones are 
there for compatibility with Windows 95 and have quirks. This is 
the point behind my blog post i linked before, people saying to 
make that api call don't understand the problem and are patching 
over one bug with another bug instead of actually fixing it with 
the correct function call.


Re: How to print unicode characters (no library)?

2021-12-27 Thread H. S. Teoh via Digitalmars-d-learn
On Mon, Dec 27, 2021 at 02:30:55PM +, Adam D Ruppe via Digitalmars-d-learn 
wrote:
> On Monday, 27 December 2021 at 11:21:54 UTC, rempas wrote:
> > So should I just use UTF-8 only for Linux?
> 
> Most unix things do utf-8 more often than not, but technically you are
> supposed to check the locale and change the terminal settings to do it
> right.

Technically, yes. But practically all modern Linux distros have
standardized on UTF-8, and you're quite unlikely to run into non-UTF-8
environments except on legacy systems or extremely specialized
applications.  I don't know what's the situation on BSD, but I'd imagine
it's pretty similar.  A lot of modern Linux applications don't even work
properly under anything non-UTF-8, so for practical purposes I'd say
don't even worry about it, unless you're specifically targeting a
non-UTF8 environment for a specific reason.


> > But what about Windows?
> 
> You should ALWAYS use the -W suffix functions on Windows when
> available, and pass them utf-16 encoded strings.
[...]

I'm not a regular Windows user, but I did remember running into problems
where sometimes command.exe doesn't handle Unicode properly, and needs
an API call to switch it to UTF mode or something.


T

-- 
First Rule of History: History doesn't repeat itself -- historians merely 
repeat each other.


Re: How to print unicode characters (no library)?

2021-12-27 Thread Kagamin via Digitalmars-d-learn

On Monday, 27 December 2021 at 11:21:54 UTC, rempas wrote:
So should I just use UTF-8 only for Linux? What about other 
operating systems? I suppose Unix-based OSs (maybe MacOS as 
well if I'm lucky) work the same as well. But what about 
Windows? Unfortunately I have to support this OS too with my 
library so I should know. If you know and you can tell me of 
course...


https://utf8everywhere.org/ - this is an advise from a windows 
programmer, I use it too. Windows allocates a per thread buffer 
and when you call, say, WriteConsoleA, it first transcodes the 
string to UTF-16 in the buffer and calls WriteConsoleW, you would 
do something like that.


Re: How to print unicode characters (no library)?

2021-12-27 Thread Adam D Ruppe via Digitalmars-d-learn

On Monday, 27 December 2021 at 11:21:54 UTC, rempas wrote:

So should I just use UTF-8 only for Linux?


Most unix things do utf-8 more often than not, but technically 
you are supposed to check the locale and change the terminal 
settings to do it right.



But what about Windows?


You should ALWAYS use the -W suffix functions on Windows when 
available, and pass them utf-16 encoded strings.


There's a bunch of windows things taking utf-8 nowdays too, but 
utf-16 is what they standardized on back in the 1990's so it 
gives you a lot of compatibility. The Windows OS will convert to 
other things for you it for you do this utf-16 consistently.


Unfortunately I have to support this OS too with my library so 
I should know.


The Windows API is an absolute pleasure to work with next to much 
of the trash you're forced to deal with on Linux.


Re: How to print unicode characters (no library)?

2021-12-27 Thread Adam D Ruppe via Digitalmars-d-learn

On Monday, 27 December 2021 at 07:12:24 UTC, rempas wrote:
Oh yeah. About that, I wasn't given a demonstration of how it 
works so I forgot about it. I saw that in Unicode you can 
combine some code points to get different results but I never 
saw how that happens in practice.


The emoji is one example, the one you posted is two code points. 
Some other common ones are accented letters will SOMETIMES - 
there's exceptions - be created by the letter followed by an 
accent mark.


Some of those complicated emojis are several points with optional 
changes. Like it might be "woman" followed by "skin tone 2" . 
Some of them are "dancing" followed by "skin tone 0" followed by 
"male" and such.


So it displays as one thing, but it is composed by 2 or more code 
points, and each code point might be composed from several code 
units, depending on the encoding.


Again, think of it more as a little virtual machine building up a 
thing. A lot of these are actually based on combinations of old 
typewriters and old state machine terminal hardware.


Like the reason "a" followed by "backspace" followed by "_" - 
SOMETIMES, it depends on the receiving program, this isn't a 
unicode thing - might sometimes be an underlined a because of 
think about typing that on a typewriter with a piece of paper.


The "a" gets stamped on the paper. Backspace just moves back, but 
since the "a" is already on the paper, it isn't going to be 
erased. So when you type the _, it gets stamped on the paper 
along with the a. So some programs emulate that concept.


The emoji thing is the same basic idea (though it doesn't use 
backspace): start by drawing a woman, then modify it with a skin 
color. Or start by drawing a person, then draw another person, 
then add a skin color, then make them female, and you have a 
family emoji. Impossible to do that stamping paper, but a little 
computer VM can understand this and build up the glyph.


Yes, that's a great way of seeing it. I suppose that this all 
happens under the hood and it is OS specific so why have to 
know how the OS we are working with works under the hood to 
fully understand how this happens.

9
Well, it isn't necessarily OS, any program can do its own thing. 
Of course, the OS can define something: Windows, for example, 
defines its things are UTF-16, or you can use a translation layer 
which does its own things for a great many functions. But still 
applications might treat it differently.


For example, the xterm terminal emulator can be configured to use 
utf-8 or something else. It can be configured to interpret them 
in a way that emulated certain old terminals, including ones that 
work like a printer or the state machine things.


However, do you know what we do from cross compatibility then? 
Because this sounds like a HUGE mess real world applications


Yeah, it is a complete mess, especially on Linux. But even on 
Windows where Microsoft standardized on utf-16 for text 
functions, there's still weird exceptions. Like writing to the 
console vs piping to an application can be different. If you've 
ever written a single character to a windows pipe and seen 
different reults than if you wrote two, now you get an idea 
why it is trying to auto-detect if it is two-byte characters 
or one-byte streams.


I wrote a little bit about this on my public blog: 
http://dpldocs.info/this-week-in-d/Blog.Posted_2019_11_25.html


Or view the source of my terminal.d to see some of the "fun" in 
decoding all this nonsense.


http://arsd-official.dpldocs.info/arsd.terminal.html

The module there does a lot more than just the basics, but still 
most the top half of the file is all about this stuff. Mouse 
input might be encoded as utf characters, then you gotta change 
the mode and check various detection tricks. Ugh.


I don't understand that. Based on your calculations, the 
results should have been different. Also how are the numbers 
fixed? Like you said the amount of bytes of each encoding is 
not always standard for every character. Even if they were 
fixed this means 2-bytes for each UTF-16 character and 4-bytes 
for each UTF-32 character so still the numbers doesn't make 
sense to me.


They're not characters, they're code points. Remember, multiple 
code points can be combined to form one character on screen.


Let's look at:

"Hello \n";

This is actually a series of 8 code points:

H, e, l, l, o, , , 

Those code points can themselves be encoded in three different 
ways:


dstring: encodes each code point as a single element. That's why 
dstring there length is 8. Each *element* of this though is 32 
bits which you see if you cast it to ubyte[], the length in bytes 
is 4x the length of the dstring, but dstring.length returns the 
number of units, not the number of bytes.


So here one unit = one point, but remember each *point* is NOT 
necessarily anything you see on screen. It represents just one 
complete instruction to the VM.


wstring: encodes each code point as one 

Re: How to print unicode characters (no library)?

2021-12-27 Thread rempas via Digitalmars-d-learn

On Monday, 27 December 2021 at 09:29:38 UTC, Kagamin wrote:
D strings are plain arrays without any text-specific logic, the 
element is called code unit, which has a fixed size, and the 
array length specifies how many elements are in the array. This 
model is most adequate for memory correctness, i.e. it shows 
what takes how much memory and where it will fit. D doesn't 
impose fixed interpretations like characters or code points, 
because there are many of them and neither is the correct one, 
you need one or another in different situations. Linux console 
one example of such situation: it doesn't accept characters or 
code points, it accepts utf8 code units, using anything else is 
an error.


So should I just use UTF-8 only for Linux? What about other 
operating systems? I suppose Unix-based OSs (maybe MacOS as well 
if I'm lucky) work the same as well. But what about Windows? 
Unfortunately I have to support this OS too with my library so I 
should know. If you know and you can tell me of course...


Re: Starting and managing threads

2021-12-27 Thread Ali Çehreli via Digitalmars-d-learn

On 12/27/21 1:33 AM, Bagomot wrote:

> separate thread, without blocking the main one.

I think you can use std.concurrency there. I have a chapter here:

  http://ddili.org/ders/d.en/concurrency.html

Look for 'struct Exit' to see how the main thread signals workers to 
stop running.


And some std.concurrency hints appear in my DConf Online 2020 
presentation here:


  https://dconf.org/2020/online/#ali1

Ali



Re: How to print unicode characters (no library)?

2021-12-27 Thread Kagamin via Digitalmars-d-learn

On Monday, 27 December 2021 at 07:29:05 UTC, rempas wrote:
How can you do that? I'm trying to print the codes for them but 
it doesn't work. Or you cannot choose to have this behavior and 
there are only some terminals that support this?


Try it on https://en.wikipedia.org/wiki/Teletype_Model_33


Starting and managing threads

2021-12-27 Thread Bagomot via Digitalmars-d-learn

Hello everybody!

My program uses the fswatch library to track changes in a 
directory. It runs on the main thread of the program. I need it 
to do its work in a separate thread, without blocking the main 
one. In addition, I need to be able to terminate the thread at 
the moment I want from the main thread of the program.


I tried to get my head around Thread and Fiber but still didn't 
figure out how to properly start and manage threads. I have using 
Thread turns it into a zombie when the main thread of the program 
ends.


I will not even write my code here, because it is at the level of 
examples from the documentation. Please tell me how to start 
threads correctly, how to manage them and how to end them without 
turning them into zombies.


Re: How to print unicode characters (no library)?

2021-12-27 Thread Kagamin via Digitalmars-d-learn
D strings are plain arrays without any text-specific logic, the 
element is called code unit, which has a fixed size, and the 
array length specifies how many elements are in the array. This 
model is most adequate for memory correctness, i.e. it shows what 
takes how much memory and where it will fit. D doesn't impose 
fixed interpretations like characters or code points, because 
there are many of them and neither is the correct one, you need 
one or another in different situations. Linux console one example 
of such situation: it doesn't accept characters or code points, 
it accepts utf8 code units, using anything else is an error.