Re: Flag & byLine confusion.

2020-12-20 Thread Mike Parker via Digitalmars-d-learn

On Sunday, 20 December 2020 at 15:18:44 UTC, Rekel wrote:



By the way, where can I see Flag is (/ will be?) deprecated? It 
doesn't show in the library reference, however I may be looking 
in the wrong place.


It hasn't been yet.


Re: Flag & byLine confusion.

2020-12-20 Thread Rekel via Digitalmars-d-learn
On Sunday, 20 December 2020 at 15:04:29 UTC, Steven Schveighoffer 
wrote:

On 12/20/20 9:07 AM, Rekel wrote:

Does this mean other flag yes's will not be accepted?


The long and short of it is that Flag is supposed to make you 
NAME what your flag is for.


The idea is to prevent things like:

byLine(true);

Reading the code, what does "true" mean? You have to look up 
the documentation to see what it is. And then you might have 
things like:


foo(true, true, false, true);

What do all those mean?

Instead, you have to name what the flag is for:

byLine(KeepTerminator.yes);

The Yes/No structs and Flag structs are there to help you name 
your flag, and have some awkward D way to do this.


This will likely all go away in the future with named 
parameters (deprecating Flag is one of the reasons named 
parameters were proposed/accepted).


I personally avoid Flag in my code because I think it's awkward 
and cumbersome.


-Steve


With named parameters, do you refer to python-esque function 
calls?
That makes a lot more sense to me personally, although I'm only 
just learning D, as I likewise wouldnt use `Number!"Wheels".4` 
for a function call.


By the way, where can I see Flag is (/ will be?) deprecated? It 
doesn't show in the library reference, however I may be looking 
in the wrong place.


Re: Flag & byLine confusion.

2020-12-20 Thread Steven Schveighoffer via Digitalmars-d-learn

On 12/20/20 9:07 AM, Rekel wrote:

Does this mean other flag yes's will not be accepted?


The long and short of it is that Flag is supposed to make you NAME what 
your flag is for.


The idea is to prevent things like:

byLine(true);

Reading the code, what does "true" mean? You have to look up the 
documentation to see what it is. And then you might have things like:


foo(true, true, false, true);

What do all those mean?

Instead, you have to name what the flag is for:

byLine(KeepTerminator.yes);

The Yes/No structs and Flag structs are there to help you name your 
flag, and have some awkward D way to do this.


This will likely all go away in the future with named parameters 
(deprecating Flag is one of the reasons named parameters were 
proposed/accepted).


I personally avoid Flag in my code because I think it's awkward and 
cumbersome.


-Steve


Re: Flag & byLine confusion.

2020-12-20 Thread Mike Parker via Digitalmars-d-learn

On Sunday, 20 December 2020 at 14:07:56 UTC, Rekel wrote:

The template parameter serves to make Flag!"foo" a distinct 
type from Flag!"bar".

Does this mean other flag yes's will not be accepted?


Yes.




https://dlang.org/spec/operatoroverloading.html#dispatch
Also regarding the other examples given, why does Phobos use 
templating so heavily, in situation in which I am totally 
confused as to why generics would be necessary.
I seem to be totally confused as to how this template system 
works. It was introduced as a kind of generic, like in Java, 
but things like 'string s' seem to me like parameters.


Java's generics are good for what they do, bolted onto an 
existing language in a non-breaking way as they were, but they 
are a pale shadow of a real metaprogramming system. D's template 
metaprogramming is not anything like Java generics. It's more 
akin to C++ templates---much more powerful than what Java offers 
you.


If Java's generics are all you know, then breaking through your 
confusion and answering your questions is going to require more 
than a forum post. You'll want to read up and get some hands on.


I have an introductory post on the D blog which is the first in a 
series (that I'll have finally have time to continue in the new 
year). It goes over the very, very basics:


https://dlang.org/blog/2020/07/31/the-abcs-of-templates-in-d/

After you read that introduction, you should look into Ali's 
coverage of templates in 'Programming in D':


http://ddili.org/ders/d.en/

When you're ready for more, Phillippe Sigaud's tutorial is 
excellent (though several old, it's still mostly relevant):


https://github.com/PhilippeSigaud/D-templates-tutorial






Re: Flag & byLine confusion.

2020-12-20 Thread Rekel via Digitalmars-d-learn
Thanks for all the help! This makes it make a lot more sense now, 
I'm surprised it's not part of the dlang tour.


The template parameter serves to make Flag!"foo" a distinct 
type from Flag!"bar".

Does this mean other flag yes's will not be accepted?


https://dlang.org/spec/operatoroverloading.html#dispatch
Also regarding the other examples given, why does Phobos use 
templating so heavily, in situation in which I am totally 
confused as to why generics would be necessary.
I seem to be totally confused as to how this template system 
works. It was introduced as a kind of generic, like in Java, but 
things like 'string s' seem to me like parameters.

For example;
```
class C
{
void opDispatch(string s)(int i)
{
writefln("C.opDispatch('%s', %s)", s, i);
}
}
```
I'm pretty sure I'm confusing something, though I don't see the 
point of using this instead of something like 'opDispatch(string 
s, int i)`?
I also came across a similar thing in the File.byLine 
documentation.

(https://dlang.org/library-prerelease/std/stdio/file.by_line.html)


Re: Flag & byLine confusion.

2020-12-19 Thread Ali Çehreli via Digitalmars-d-learn

On 12/19/20 4:40 PM, Mike Parker wrote:

>> 1. Yes.keepTerminator
>
> This is because of Yes is a struct with an opDispatch template that
> "forwards" to Flag!"keepTerminator".yes. This is the preferred syntax
> and will work with any Flag parameter.

I use Flag a lot but I am always bugged by how ugly the !"foo" part is 
especially compared to Yes.foo. A section I had removed from my DConf 
presentation asked whether we could add opDispatch to templates as well. 
That would allow us to say Flag.foo.


I don't know how we could fit it in the syntax but it could be something 
like this:


template Flag() {
  auto opDispatch(string s)() {
alias opDispatch = FlagImpl!s;
  }
}

Another thought that came to me to solve the same issue was to allow 
string template parameters without needing to write the double quotes:


// Re-purposing the 'static' keyword for fun. :)
template Flag(static string s) {
  // ...
}

So we could either write Flag!"foo" or Flag!foo. Similar to how 
opDispatch would convert unknown symbols to strings. Perhaps like this?


template Flag(opDispatch s) {
  // ...
}

Ali



Re: Flag & byLine confusion.

2020-12-19 Thread Mike Parker via Digitalmars-d-learn

On Saturday, 19 December 2020 at 23:16:00 UTC, Rekel wrote:



Most confusing was the way the documentation (website & 
in-editor) used;

1. Yes.keepTerminator
2. KeepTerminator.yes
3. Flag!"keepTerminator".yes


Your confusion arises from the fact that KeepTerminator is 
combining multiple distinct D features to achieve its goal.


As Paul said, std.typecons.Flag is a templated enum of type bool. 
It's declared to take a string as its template parameter, and it 
has two fields: yes, and no. Minus the documentation:


template Flag(string name) {
///
enum Flag : bool
{
no = false,
yes = true
}
}

The template parameter serves to make Flag!"foo" a distinct type 
from Flag!"bar".


Now, the goal of Flag is to make the purpose of a boolean 
function parameter more clear. Sometimes, we can misremember what 
a boolean parameter indicates. Does true mean do this extra thing 
or does it mean don't do this extra thing? Flag removes the doubt.


However, having to write Flag!"keepTerminator".yes all the time 
is more annoying that simply writing true, so functions that use 
Flag usually have a corresponding alias defined in the module 
scope to give it a less annoying syntax:


alias KeepTerminator = Flag!"keepTerminator";

Because of this, you can write KeepTerminator.yes and 
KeepTerminator.no.


std.typecons also has two structs: Yes and No. Both are 
implemented with a bit of template magic. D supports a feature 
called "Forwarding" in structs and classes and implements it via 
a special template called opDispatch:


https://dlang.org/spec/operatoroverloading.html#dispatch

The idea is that if you call a member function on a struct or 
class, and the class does not have a member function of that 
name, then the compiler will look for an opDispatch template 
implementation in that class or struct. If it finds one, it will 
call the template with the name of the missing function.


There are a number of use cases for this, if you look at the 
examples in the documentation of opDispatch, you'll find that 
there are two examples of implementing it as a function template 
and one that looks like this:


struct D
{
template opDispatch(string s)
{
enum int opDispatch = 8;
}
}

This impelemtation is an enum template that's essentially 
creating an enum with a single member, also called a "manifest 
constant" (a compile-time constant):


https://dlang.org/spec/enum.html#manifest_constants

This is an eponymous template, which means it can be accessed 
directly as opDispatch without using dot notation on the template 
name (opDispatch.opDispatch). So given `d` of type `D`, when the 
compiler sees `d.foo`, it looks for `foo` in the `D` struct. It 
doesn't find it, but it does find `opDisptach`, so it 
instantiated `d.opDispatch!"foo"` which, in this case, produces 
the number `8` as a compile-time constant.


Both the Yes and No structs use this technique:

struct Yes
{
template opDispatch(string name)
{
enum opDispatch = Flag!name.yes;
}
}

So when you call Yes.keepTerminator, you're getting 
Flag!"keepTerminator".yes as a result.


The point behind the structs is so that people who make use of 
Flag in their function parameter lists don't need to actually 
define an alias:


"The structs Yes and No are provided as shorthand for 
Flag!"Name".yes and Flag!"Name".no and are preferred for brevity 
and readability. These convenience structs mean it is usually 
unnecessary and counterproductive to create an alias of a Flag as 
a way of avoiding typing out the full type while specifying the 
affirmative or negative options."


So when implementing your function with a Flag!"foo", you can 
skip the alias and users can call the function with Yes.foo and 
No.foo.


However, I believe that the aliases for KeepTerminator in 
std.string (for splitLines and lineSplitter) and std.stdio (for 
byLine and byLineCopy) predate the implementation of the Yes and 
No structs in std.typecons, but were kept around so as not to 
break any code.


So, to summarize:


1. Yes.keepTerminator


This is because of Yes is a struct with an opDispatch template 
that "forwards" to Flag!"keepTerminator".yes. This is the 
preferred syntax and will work with any Flag parameter.



2. KeepTerminator.yes


This is because KeepTerminator is an alias to 
Flag!"keepTerminator". This syntax will only work on any given 
Flag parameter if the function implementer defines the alias.



3. Flag!"keepTerminator".yes


This is because Flag is a templated enum that takes a string 
parameter and has two members: yes and no. This always works, 
because it's the root feature for which the above two syntaxes 
were implemented as conveniences.


& Don't get me started on the autocomplete trying to get me to 
use KeepTerminator.Flag.yes (VSCode & code-d)


code-d uses DScanner to implement autocompletion. It can get 
confused in certain instances when compile-time features are 
involved. If there isn't 

Re: Flag & byLine confusion.

2020-12-19 Thread Paul Backus via Digitalmars-d-learn

On Saturday, 19 December 2020 at 23:16:00 UTC, Rekel wrote:
After reading most of the tour.dlang.org website, I was 
completely surprised & confused encountering 'KeepTerminator', 
a 'Flag' used by the File.byLine function. With no examples 
denoting how to use it.


Most confusing was the way the documentation (website & 
in-editor) used;

1. Yes.keepTerminator
2. KeepTerminator.yes
3. Flag!"keepTerminator".yes
& Don't get me started on the autocomplete trying to get me to 
use KeepTerminator.Flag.yes (VSCode & code-d)


Flag is a templated enum, documented here:

http://phobos.dpldocs.info/std.typecons.Flag.html

It has two members, Flag!"name".yes and Flag!"name".no. As 
explained in the documentation linked above, Yes and No are 
structs that provide (slightly) less verbose aliases for these 
enum members. The documentation for Yes and No is here:


http://phobos.dpldocs.info/std.typecons.Yes.html
http://phobos.dpldocs.info/std.typecons.No.html

Even further confused by the in-editor documentation, is this 
function a template?:

"
byLine(Terminator = char, Char = char) (KeepTerminator 
keepTerminator = No,keepTerminator, Terminator terminator = 
'\\n')

"


Yes, it is a template. If you look at the section on "parameters" 
in the documentation


http://phobos.dpldocs.info/std.stdio.File.byLine.1.html#parameters

...you can see that the template parameter Char is the character 
type used for the lines. So if you wanted to have lines of wchar 
instead of char, you could use `.byLine!(wchar, wchar)`.


Flag & byLine confusion.

2020-12-19 Thread Rekel via Digitalmars-d-learn
After reading most of the tour.dlang.org website, I was 
completely surprised & confused encountering 'KeepTerminator', a 
'Flag' used by the File.byLine function. With no examples 
denoting how to use it.


Most confusing was the way the documentation (website & 
in-editor) used;

1. Yes.keepTerminator
2. KeepTerminator.yes
3. Flag!"keepTerminator".yes
& Don't get me started on the autocomplete trying to get me to 
use KeepTerminator.Flag.yes (VSCode & code-d)


Now some documentation stated these flags are used to improve 
readability, when compared to simple booleans, but all these 
different notations seem super confusing, especially since I dont 
understand why Flag requires a !"Name" part.
And I haven't read anything about it in the language tour, nor 
have I found any discussion on the topic elsewhere.
I did find, for some reason, a second 'KeepTerminator' 
documentation page . . . which is from std.string, which 
understandably did not help clear things up.


Even further confused by the in-editor documentation, is this 
function a template?:

"
byLine(Terminator = char, Char = char) (KeepTerminator 
keepTerminator = No,keepTerminator, Terminator terminator = '\\n')

"

I'm sorry, I may be asking for too much, but I've got so many 
questions and found few answers.

1. Did I miss some tutorial?
2. Why does flag require a name (!"Name")?
3. Is byLine a template, if so, how would one use it differently?