Re: function shadowed
On Thursday, 9 April 2015 at 05:34:09 UTC, anonymous wrote: On Wednesday, 8 April 2015 at 22:53:39 UTC, ddos wrote: why not just make it callable without the alias? It's to prevent hijacking: http://dlang.org/hijack.html thx for the article!
Re: function shadowed
On Wednesday, 8 April 2015 at 12:05:00 UTC, ddos wrote: vg.d: module vg; extern (C) void vgSetParameterfv(VGHandle object, VGint paramType, VGint count, VGfloat *values); openvg.d module openvg; public import vg; void vgSetParameterfv(VGHandle object, VGint paramType, const(VGfloat[]) values) { vg.vgSetParameterfv(object, paramType, cast(int)values.length, cast(VGfloat*)values); } test.d import openvg; vgSetParameterfv(object, paramType, length, values); // call to fun in vg.d how can i call both functions? i'd like to avoid using the module prefix vg.vgSetParameterfv if possible Add to openvg: alias vgSetParameterfv = vg.vgSetParameterfv;
Re: function shadowed
On Wednesday, 8 April 2015 at 22:53:39 UTC, ddos wrote: why not just make it callable without the alias? It's to prevent hijacking: http://dlang.org/hijack.html
Re: function shadowed
ddos: same behavior when overriding methods of base classes This is by design. Bye, bearophile
Re: function shadowed
On Wednesday, 8 April 2015 at 17:48:36 UTC, anonymous wrote: On Wednesday, 8 April 2015 at 12:05:00 UTC, ddos wrote: vg.d: module vg; extern (C) void vgSetParameterfv(VGHandle object, VGint paramType, VGint count, VGfloat *values); openvg.d module openvg; public import vg; void vgSetParameterfv(VGHandle object, VGint paramType, const(VGfloat[]) values) { vg.vgSetParameterfv(object, paramType, cast(int)values.length, cast(VGfloat*)values); } test.d import openvg; vgSetParameterfv(object, paramType, length, values); // call to fun in vg.d how can i call both functions? i'd like to avoid using the module prefix vg.vgSetParameterfv if possible Add to openvg: alias vgSetParameterfv = vg.vgSetParameterfv; thx that works, but why is it even necessary? same behavior when overriding methods of base classes class Matrix(T) { abstract const(T) opIndexAssign(const(T) val, int row, int col); Matrix!T opIndexAssign(T val, Tuple!(int,int) idx0, Tuple!(int,int) idx1) { ... } } class DenseMatrix(T) : Matrix!(T) { override const(T) opIndexAssign(const(T) val, int row, int col) { ... } alias opIndexAssign = Matrix!T.opIndexAssign; } why not just make it callable without the alias?