Re: [IxDA Discuss] 10gui responses?

2009-10-15 Thread Shivan Kannan
I've mostly had this problem of using the mouse pad to execute a
press click wrongly when I actually wanted to move the mouse at the
first tap and drag action. I wonder if this would exist on this type
of touch pad too.


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Re: [IxDA Discuss] 10gui responses?

2009-10-14 Thread Zain
There was also an active discussion about it on Hacker News: 

http://news.ycombinator.com/item?id=877535


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[IxDA Discuss] 10gui responses?

2009-10-13 Thread Jerome Covington
I'd be interested in knowing reactions of the IxDA community to this
proof of concept.

http://10gui.com/video/

-- 
Regards,
Jerome
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Re: [IxDA Discuss] 10gui responses?

2009-10-13 Thread seth b
Interesting rethink of window management. I like how it's setup. The
zooming in particular is very nice.

My only issue would be the input device configuration. I think that's
the major drawback with this setup at the moment.

Would this multitouch surface sit in front of your keyboard? Would the
keyboard/multitouch configuration be one unit? Perhaps a virtual
keyboard projected onto the screen?


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On Tue, Oct 13, 2009 at 8:02 AM, Jerome Covington
jeromecoving...@gmail.com wrote:
 I'd be interested in knowing reactions of the IxDA community to this
 proof of concept.

 http://10gui.com/video/

 --
 Regards,
 Jerome
 jeromecoving...@gmail.com
 http://www.linkedin.com/in/jeromecovington
 http://delicious.com/jeromecovington
 http://twitter.com/jeromecovington
 http://www.fbook.me/jeromecovington
 
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Re: [IxDA Discuss] 10gui responses?

2009-10-13 Thread Greg Thomas
the concept is really interesting and I like it quite a bit.

I wonder what testing would reveal about the learnability?

Some commands that use two fingers and others that use three might be
tough/confusing/frustrating for users in the beginning which could
lead to errors and ultimately low acceptance.

Just a thought.



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Re: [IxDA Discuss] 10gui responses?

2009-10-13 Thread Charles Boyung
Hey Jerome, good to see you here.

I've seen that interface (or a very similar one) before.  The
biggest problem in my mind is that most users have enough problems
using a mouse, where they only need to use one hand and (at most) a
couple of fingers on that hand.  Now forcing them to use all ten
fingers to work with their applications and manager their workflow? 
That would be a disaster.

Also, from an accessibilty point, this causes serious problems.  What
if a person has lost a finger, or a hand?  Or doesn't have good
mobility in fingers/hands/arms?  The standard X/Y coordinated plane
with windowed applications, provides a much simpler interface where
other input devices can be created and mapped to allow for better
accessibility to those that may have a handicap.


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Re: [IxDA Discuss] 10gui responses?

2009-10-13 Thread Amy Silvers
FWIW, there's an active discussion of the 10Gui interface here:

http://www.ixda.org/discuss.php?post=46632


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Re: [IxDA Discuss] 10gui responses?

2009-10-13 Thread Thomas Bonney
Interesting concept, but as the video mentions, fatigue is an issue. I
wonder about how this interface would contribute to fatigue. As I type
this entry, both my hands get respite from resting on my thumbs. If,
as proposed in this video, I'd have to raise my non-dominant hand
from the surface while my dominant hand uses 4 fingers to move an
object, I'll tire out quickly after a solid day of using Photoshop.
I'm wondering if following the modifer-key 'design pattern' of the
keyboard would aid this interface (such as pressing 2 fingers of your
right hand to trigger the move object command and pressing 3
fingers of the left hand to move the object).

I'd also like to not have to raise my thumb much, it'd be less
stressful to be able to drag the thumb around than to keep it raised
during most of the activities.


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Re: [IxDA Discuss] 10gui responses?

2009-10-13 Thread Kim van Poelgeest
Beware, crosspost:
http://www.ixda.org/discuss.php?post=46641#46641

Insightful analysis there as well.


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