[Bug 5092] Unichrome (K8M800) locks up when working with textures

2005-11-18 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=5092  
 




--- Additional Comments From [EMAIL PROTECTED]  2005-11-18 20:57 ---
Created an attachment (id=3841)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=3841&action=view)
Trivial workaround

A trivial workaround for unichrome DRI module which allows you to run Trigger
but not other games.  
 
 
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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2005-12-06 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=5092  
 




--- Additional Comments From [EMAIL PROTECTED]  2005-12-07 00:51 ---
The situation appears to be more complicated than I thought initially. I've did
additional debugging and now think that all games are suffering from the same
bug in a driver - the symptoms are quite similar. However, there are many ways
to "activate" this bug, so every game (or GL app in general) has it's own
workaround. For instance, in Trigger you should avoid GL_LINEAR_MIPMAP_LINEAR,
in Torcs you should disable GL_ALPHA_TEST when rendering multitextures (it is
always connected with textures somehow) and so on. Usually, the program hangs
between return statement and the next line of code, i.e. in the sample code 
below:

int some_func() {
  ...
  printf("BEFORE\n");
  return 1;
}
...
while (some_func) {
  printf("AFTER\n");
}

you will see "BEFORE" line but not "AFTER".

So, I've prepared a very simple demo program (see attachement) below which hangs
my computer. Hope it will help debugging driver. More details are in attachment
comments.  
 
 
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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2005-12-06 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=5092  
 




--- Additional Comments From [EMAIL PROTECTED]  2005-12-07 00:58 ---
Created an attachment (id=4010)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=4010&action=view)
Demo program

This small program is suffering from the described bug. It should display two
rotating triangles (blue and white) but it hangs instead. I've made a program
intentionally simple (no real textures - just autogenerated plain color, no GLU
calls for mipmapping etc) so it has minimum GL calls. To make the program work,
one should either change mipmapping mode or render texture on both triangles.
You will find the comments on which line to remove/modify inside the file. The
bug is highly reproducable with this program but in rare cases you may need to
run the program several times before it hang the computer.  
 
 
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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2006-01-28 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=5092  
 




--- Additional Comments From [EMAIL PROTECTED]  2006-01-28 21:28 ---
I have the same problem on K8M800. I ran attached demo program and compter 
locks up if this line is not commented out: 
glDisable(GL_TEXTURE_2D); 
 
Commenting out this line or not doesn't seem to manke any difference: 
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, 
GL_NEAREST_MIPMAP_LINEAR); 
 
I'm running Mandriva Linux 2006 (32bit) with thac&ze 
xorg-x11-6.9.0+openchrome+mesa-6.5.0+dkms-drm RPMs: 
http://www.mde.djura.org/2006.0/RPMS/   
 
 
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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2006-04-05 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=5092  
 




--- Additional Comments From [EMAIL PROTECTED]  2006-04-05 17:50 ---
This issue appears to be hitting me as well.  The demo program behaves as
described, plus I get a lockup with geartrain and some of the other demos.  Note
the gears works fine ( 450 fps ).

I'm using Mesa 6.5 ( downloaded from mesa3d.org ), xorg 7.0 ( xorg-server
1.0.2-r3 from gentoo ) and the openchrome ( http://openchrome.org/ ) driver.  I
have a K8M800 chipset and am running on a x86_64 notebook.

I've built mesa 6.5 with debug enabled and set LD_LIBRARY_PATH to point to the
libs in my build tree.  I see the following on the command line :-

  bash$ ./geartrain
  __driCreateNewScreen_20050727 - succeeded
  Mesa warning: couldn't open libtxc_dxtn.so, software DXTn
compression/decompression unavailable

The initial geartrain window appears and then the display is locked.  Sometimes,
the whole machine is locked up.

Please advise if there is anything I can do to aid debugging this further.  

 
 
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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2009-04-11 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #41 from LluĂ­s   2009-04-11 11:21:56 PST ---
More than a year passed... does anybody know anything new? I tried mesa 7.4,
xorg server 1.5.3, libdrm 2.4.7, linux 2.6.28.9, openchrome 0.2.903. And I see
the same hanging problem, maybe related to textures, because glxgears works
well, but no other gl apps.

I have some self-made gl programs which only put points (no wireframe, no
surfaces, ...), and that also hangs all.


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2006-10-31 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=5092  
 

[EMAIL PROTECTED] changed:

   What|Removed |Added

 CC||[EMAIL PROTECTED]




--- Additional Comments From [EMAIL PROTECTED]  2006-10-31 14:15 ---
*** Bug 7456 has been marked as a duplicate of this bug. ***  
 
 
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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2006-11-01 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=5092  
 




--- Additional Comments From [EMAIL PROTECTED]  2006-11-01 03:47 ---
Ubuntu bug:
https://launchpad.net/distros/ubuntu/+source/xserver-xorg-video-via/+bug/43154

Which has 3 bugs, has been associated with this bug. 
affecting: Screensavers, Wine (windows non-emulator) with any application,
Games, Potentially classpath when 3D enabled.  
 
 
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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-06-14 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092


[EMAIL PROTECTED] changed:

   What|Removed |Added

 CC||[EMAIL PROTECTED]




--- Comment #8 from [EMAIL PROTECTED]  2007-06-14 20:44 PST ---
Another similar freeze with 3D apps on Unichrome has been reported with the
KM400, which I assume is this same bug: 
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/118163

The user was able to workaround it by downgrading from mesa 6.5.2 to 6.5.1.


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-06-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #9 from [EMAIL PROTECTED]  2007-06-25 04:18 PST ---
(In reply to comment #2)
> The situation appears to be more complicated than I thought initially. I've 
> did
> additional debugging and now think that all games are suffering from the same
> bug in a driver - the symptoms are quite similar. However, there are many ways
> to "activate" this bug, so every game (or GL app in general) has it's own
> workaround. For instance, in Trigger you should avoid GL_LINEAR_MIPMAP_LINEAR,
> in Torcs you should disable GL_ALPHA_TEST when rendering multitextures (it is
> always connected with textures somehow) and so on. Usually, the program hangs
> between return statement and the next line of code, i.e. in the sample code 
> below:
> 
> int some_func() {
>   ...
>   printf("BEFORE\n");
>   return 1;
> }
> ...
> while (some_func) {
>   printf("AFTER\n");
> }
> 
> you will see "BEFORE" line but not "AFTER".
> 
> So, I've prepared a very simple demo program (see attachement) below which 
> hangs
> my computer. Hope it will help debugging driver. More details are in 
> attachment
> comments.

I looked into this a bit more and I infer the following. I realise that you
looked at the bug in terms of high-level errors at the mesa DRI code. I
however, went lower than that to the exact root cause. My observations may be
different from yours, but here I go.
1. Debugging into this using gdb caused a hard lock in the glFlush() portion of
glx code, which in turn goes to the __mesa_Flush() in unichrome_dri.so. The
locking happens at different points of the code and therefore I figured that it
is an asynchronous event driven code that is causing this lock.
2. I finally went into the DRM portion of the code(libdrm) which ioctl's the
kernel for running various kernel level code from user space.
3. Adding printk's to DRM code finally isolated the problem. There is a
function in via_irq.c called via_driver_vblank_wait(), which is probably
serviced when the VIA_IRQ_VBLANK_PENDING interrupt bit is set. It calls
viadrv_acknowledge_irqs(). 
4. This reads the VIA_INTERRUPTS_REG using the VIA_READ macro(which is a readl
PCI post), 'or' it with the VIA_IRQ_VBLANK_PENDING bit. QUESTION: If it is
interrupt driven, this bit should already be set. Why is it being set during
acknowledge? Then it writes the VIA_INTERRUPTS_REG back using VIA_WRITE.
5. Looking at the sequence of printk's I see that VIA_READ and VIA_WRITE
happens several times and that at one point VIA_READ simply locks.

Observations:

1. Since this locking is happening in a mmio PCI Posting, it probably means
there is some bus arbitration problems(memory space must be mapped to agpgart).
So is the bug in agpgart? Or is there something in the hardware that says you
cannot read and write to HW registers using PCI posts continuously and maybe
you should introduce gaps or delays between READ's and WRITE's?
2. Since the hw is mmio, I would imagine that PCI posting(reading and writing
together) although non-blocking would be properly handled by the bus
aribitration queue. It would be a great help if we had the manufacturer specs.
This is wierder because it happens only to a few via chipsets(Unichrome Pro B).
3. I think it must be related to certain HW timing differences between the
chipsets. Matters are not helped by the fact that the bug seems to lie at
kernel space where debugging is a lot more difficult. Debugging with Linice
seems to be a good way of reducing wastage of time, but I don't think it is
stable enough for the latest 2.6.x kernels.
4. Finally, just giving arbitray udelays do not seem to solve the problem. On
the other hand, they just slow the system much more. And the VIA_READ still
hangs. If it is a timing issue, then there is more to it than just simple delay
between reading and writing of HW registers.
5. Would very much like someone, to go further into this, and if possible, get
help from the DRI architects, as they maybe the best persons to deal with this
problem, with or without HW specs for the chipset.
Hope this helped in some way. I would love for comments or corrections on what
I have written. It may happen that your code flow happens entirely differently.
Please let me know if so.

Hope this helps.


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-06-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #10 from [EMAIL PROTECTED]  2007-06-25 05:30 PST ---
(In reply to comment #9)
First of all, thank you for the information: very nice job! I suspected it's
something to deal with VBLANK IRQ - and now we know this for sure. This lock-up
is often connected to timing issues in wikis so this partially support your
conclusion. Unfortunately, I know a little about low-level hardware programming
and can't imagine how to fix it but I'm sure the maintainer of this DRI driver
(when it'll have one) would be be able to use your data to fix the problem.


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-06-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #12 from [EMAIL PROTECTED]  2007-06-25 06:36 PST ---
> It just occured to me that this could be in some way related to [Bug
8641] New: interrupts not properly handled for VIA K8M00 / UniChrome Pro.

It probably has something to do with it, but what's the bug number and/or
Bugzilla where it was reported? Looking for #8641 in this Bugzilla leads to
closed one: "xcb should provide (and use in generated C files) opcode defines."


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-06-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #13 from [EMAIL PROTECTED]  2007-06-25 06:40 PST ---
(In reply to comment #12)

> It probably has something to do with it, but what's the bug number and/or
> Bugzilla where it was reported? Looking for #8641 in this Bugzilla leads to
> closed one: "xcb should provide (and use in generated C files) opcode 
> defines."

I found it - it's in the kernel Bugzilla:
http://www.mail-archive.com/dri-devel@lists.sourceforge.net/msg31026.html

These problems look like being connected for me. I'm not a kernel hacker
(although I've read both Linux Kernel Development, 2nd Edition and
Understanding Linux Kernel ;-) but if you'd need someone with real hardware to
help debugging, I'm ready to do this job. 


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-06-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #14 from [EMAIL PROTECTED]  2007-06-25 06:56 PST ---
(In reply to comment #13)
> (In reply to comment #12)
> 
> > It probably has something to do with it, but what's the bug number and/or
> > Bugzilla where it was reported? Looking for #8641 in this Bugzilla leads to
> > closed one: "xcb should provide (and use in generated C files) opcode 
> > defines."
> 
> I found it - it's in the kernel Bugzilla:
> http://www.mail-archive.com/dri-devel@lists.sourceforge.net/msg31026.html
> 
> These problems look like being connected for me. I'm not a kernel hacker
> (although I've read both Linux Kernel Development, 2nd Edition and
> Understanding Linux Kernel ;-) but if you'd need someone with real hardware to
> help debugging, I'm ready to do this job. 
> 

Thanks for your offer. We probably would need the real hardware to trigger the
same kind of conditions needed to cause this failure. Your dmesg logs should
report the error about IRQs as soon as X is loaded. I'm pretty sure we would
all see the error message.

I'm not a real kernel hacker either. ;-) It seems to me that if we approach
this problem from both ends(both bugs) we may stand a better chance of solving
this quickly. Although there is still the possiblity that they may entirely be
unrelated.

Another thing we can verify is to put printk's in the kernel in exactly the
same way I said and run different games and 3d applications and verify that the
same root cause persists. If they are the same, we get added confirmation about
the root cause.

We can, in the meantime continue working on this in our spare time and hope for
a breakthrough quickly. What seems to be the priority to me is to eliminate
libGL, libGLX and pinpoint the bug on the kernel DRM code. All my
investigations point to it, but it is always good to be more sure. ;-)


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-06-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #11 from [EMAIL PROTECTED]  2007-06-25 06:29 PST ---
(In reply to comment #10)
> (In reply to comment #9)
> First of all, thank you for the information: very nice job! I suspected it's
> something to deal with VBLANK IRQ - and now we know this for sure. This 
> lock-up
> is often connected to timing issues in wikis so this partially support your
> conclusion. Unfortunately, I know a little about low-level hardware 
> programming
> and can't imagine how to fix it but I'm sure the maintainer of this DRI driver
> (when it'll have one) would be be able to use your data to fix the problem.
> 

Thank you. It just occured to me that this could be in some way related to [Bug
8641] New: interrupts not properly handled for VIA K8M00 / UniChrome Pro. This
bug has to do with setting and clearing of interrupts not working properly. And
according to description, rewriting the status register does not clear the
interrupt. And the kernel disables the IRQ too. So just maybe, if someone fixes
this, our bug could be fixed too!

Just a thought.


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-06-26 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #15 from [EMAIL PROTECTED]  2007-06-26 12:15 PST ---
Update: http://bugzilla.kernel.org/show_bug.cgi?id=8641
I have submitted a patch to this bug that deals with the IRQ interrupt bug. It
seems to work, but sadly, this doesn't solve the lockup issue we face here.
Maybe the two are not related. Can someone confirm the patch works?


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-06-26 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #16 from [EMAIL PROTECTED]  2007-06-26 23:16 PST ---
> Update: http://bugzilla.kernel.org/show_bug.cgi?id=8641
> I have submitted a patch to this bug that deals with the IRQ interrupt bug. It
> seems to work, but sadly, this doesn't solve the lockup issue we face here.
> Maybe the two are not related. Can someone confirm the patch works?

Thanks for the information, I'll try to put the patch to work. In the meantime
I 've seen no traces of spurious IRQ you've observed in dmesg output, so
probably these to issues are really different (although IRQ handler definitely
plays a role in both cases ;-). 


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-06-27 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #17 from [EMAIL PROTECTED]  2007-06-27 00:53 PST ---
I agree. The spurious interrupt issue was specifically for the K8M800 device,
that is device id, 3108. So if you do not have this device, then you probably
wouldn't see this issue.


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-06-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #18 from [EMAIL PROTECTED]  2007-06-28 06:40 PST ---
Have an update for this. Please check
http://bugzilla.kernel.org/show_bug.cgi?id=8641
(Sometimes the link is not resolved properly. So here it is again without the
full url. bugzilla.kernel.org/show_bug.cgi?id=8641


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-06-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #19 from [EMAIL PROTECTED]  2007-06-28 07:25 PST ---
(In reply to comment #18)
> Have an update for this. Please check
> http://bugzilla.kernel.org/show_bug.cgi?id=8641
> (Sometimes the link is not resolved properly. So here it is again without the
> full url. bugzilla.kernel.org/show_bug.cgi?id=8641
> 

Sound sane to me. Have you seen
http://sourceforge.net/docman/display_doc.php?docid=23693&group_id=102048
AFAIK there is noone around with the knowledge of VIA 3D spec so miss and try
is the only way.

Isn't it possible to check your conclusions by masking the annoying interrupt
on PIC and enabling it, say, 10 times per second via dynamic timer? It's a huge
hack but it will show the cause of the starvation (although I'm almost sure
it's IRQ).


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-06-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #20 from [EMAIL PROTECTED]  2007-06-28 07:28 PST ---
> Sound sane to me.

But the question is: why do we observe random lookups (i.e. one game runs fine
second game locks up) if IRQ acknowledge code is incorrect? 


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-06-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #21 from [EMAIL PROTECTED]  2007-06-28 07:42 PST ---
Good question. ;-) I have no answers to that one.

But notice that the bug is not at all random. The bug is fully reproducible
each and everytime it happens, and in exactly the same way. Therefore, I can
only speculate that in all the offending code, some action is being done in the
code that causes a large number of VBLANK's. One operation would be a glFlush I
think(which, incidently, seems to be the trigger for the small test case you
have written in c). AFAIK it seems to me that a combination of calls that force
a lot of VBLANK's seems to be the immediate trigger.

Maybe the way the game uses and clears the texture memory or the way drawing is
done on screen is responsible for this. In that case, this speculation makes
some sense. Each application has different methods of drawing, texture
manipulation etc. So a combination of different methods of calling the DRM
handler may be the trigger to this.

But again, your statement is very logical. If the IRQ ACK is not accurate, the
interrupts should fire continuously, but it happens under only certain
conditions.

Again, note the critical change in behavior. No longer hard lock, but barely
responsive. That means something is eating the processor cycles, maybe a
sleeping spinlock in a thread or something similar.

We have some work to do! ;-)


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-06-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #22 from [EMAIL PROTECTED]  2007-06-28 11:52 PST ---
Hi.

The IRQ issue on K8M800 has been around for ages. I'm not saying it can't be
fixed (sometimes when my K8M800 has been running for quite some time it will
work nicely), but trying to initialize it from scratch it always fails. The
reason is that K8M800 fires a huge amount of spurious interrupts.

If irq debug is turned off, the handler slows down the machine considerably
trying to handle the interrupts.

The problem is probably a hardware bug. The same problem occurs on certain
variants of KM400. I once asked via about it and they claimed that IRQ
functionality was never verified on these chips since they didn't do video
capture. Hence no use for IRQs in VIAs windows drivers.

The only sane thing to do is to not enable IRQs for these chips.

Regarding the texture lockup issue, 
the same code works much better on other chips with the same 3D engine. 
It might just be a memory timing issue on K8M800, which means that tracking it
down using software can be very difficult.

/Thomas


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-06-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #23 from [EMAIL PROTECTED]  2007-06-28 21:57 PST ---
Appreciate your comments. You may have saved us a long time in going off in
some wrong direction. ;-) As of now, turning IRQ off in the X Driver causes
more frequent lockups than before. Even a simple glxinfo is a candidate for
this lockup. I know timing problems are hell of a lot difficult to find, but we
have no choice. Lacking open specs from the manufacturer, we have to do some
blind hit and misses to get it.

Another thing, if it is a memory timing issue, I assume this will lockup during
a readl, writel or during writes to some buffers. Maybe, if we can isolate
this, we have a better chance to understand what the issue is.


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-07-05 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #24 from [EMAIL PROTECTED]  2007-07-05 14:04 PST ---
It's a little more complicated than that. The Unichromes have an AGP command
queue which feeds a "Virtual Queue" in vram. If the lockup occurs during a
texture read, it's hard to tell exactly what primitive caused it, because it
may be in the middle of reading 2MB of data.

The AGP command queue has never been completely stable, so first thing would be
to turn that off. "EnableAGPDMA" to "false" would eliminate AGP-related
lockups.

Then the Virtual command queue can also be turned off using a 2D driver option,
but I can't remember which ATM. 

After that, all command register writes should stall until the device is ready
to accept them, which may help tracking this issue down.

/Thomas


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-07-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #25 from [EMAIL PROTECTED]  2007-07-07 10:42 PST ---
Appreciate that piece of wisdom. :-) Will certainly try as you advise. Will
keep posting on progress as and when time permits. Thanks again.


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-12-17 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092


[EMAIL PROTECTED] changed:

   What|Removed |Added

 CC||[EMAIL PROTECTED]




--- Comment #26 from [EMAIL PROTECTED]  2007-12-17 23:10 PST ---
Via released a new driver.
Anyone tried it?


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-12-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #27 from [EMAIL PROTECTED]  2007-12-18 02:00 PST ---
> Via released a new driver.
> Anyone tried it?
Which one? AFAIK, Via drivers have nothing to do with DRI - please correct me
if I'm wrong.


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-12-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092


[EMAIL PROTECTED] changed:

   What|Removed |Added

 Status|NEW |ASSIGNED




--- Comment #28 from [EMAIL PROTECTED]  2007-12-18 02:11 PST ---
VIA provides only binaries for DRI modules these days, so they should not be
considered in the context of this bugreport. We are not even able to find the
time to fix bugs in a free dri driver, so feel free to explain how we could
support binary only drivers.


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-12-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #29 from [EMAIL PROTECTED]  2007-12-18 09:02 PST ---
(In reply to comment #28)
> VIA provides only binaries for DRI modules these days, so they should not be
> considered in the context of this bugreport. We are not even able to find the
> time to fix bugs in a free dri driver, so feel free to explain how we could
> support binary only drivers.
> 
[quote]stinke on Ubuntu lauchpad[/quote
Okay, so someone has reported the new release in the
DRI Mailing List [1] and it's been commented.

It doesn't look like Valentine Sinitsyn and Luc Verhaegen
have really had a look at the sources (yet).
>From what I can tell everything except the libddmpeg.so
is provided as source code in the package,
contrary to what they are saying.

The only question is if what is provided can resolve the Texture issue
for the K8M800. I've read some very contrary reports in [2]
and the Via Arena forum. OTOH I'm not sure those people
are using this new code at all as it shouldn't even start X
with the VIA BIOS checksum of the K8M800
(or maybe just mine? Can someone verify?).

I'll see this evening If I can compile the X driver without
the checksum check and see what happens.


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-12-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #30 from [EMAIL PROTECTED]  2007-12-18 09:49 PST ---
> It doesn't look like Valentine Sinitsyn and Luc Verhaegen
Just to make it clear: I'm only the original bug reporter, not
Unichrome-DRI/Unichrome/OpenChrome developer.

> have really had a look at the sources (yet).
> From what I can tell everything except the libddmpeg.so
> is provided as source code in the package,
> contrary to what they are saying.
In fact, I've already skimmed through the code VIA released on Dec, 13th. DRI
part looks pretty much like the thing you can find in current Mesa tree
(although I haven't done any thorough comparison and if there is a one-liner, I
would definitely miss it). The archive is 14 Mb and most of it is precompiled
.so libraries for different distros (outdated ones, unfortunately). I was not
able to figure out whether they are just compiled sources or contain some
proprietary code. It would be really nice if they don't but the release notes
are somewhat misleading:

   This software package supports 2D, 3D, TV-Out, hardware video mpeg2/4 and 
   hardware video overlay. Aiglx function can be supported on Fedora Core Linux
   6/7, ubuntu Desktop 7.04.Other distributions only support 2D, TV-Out, 
   hardware video mpeg2/4 and hardware video overlay.

Distros in the list are among those you can find precompiled .so for.
Anyway, if the code works, it would be really nice.  Unfortunately, I'll hardly
have an opportunity to test it in the coming days, but if you have some news on
the subject (link missed from the previous post would be helpful, too), please
let me/us know.


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-12-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #31 from [EMAIL PROTECTED]  2007-12-18 10:05 PST ---
> Just to make it clear: I'm only the original bug reporter, not
> Unichrome-DRI/Unichrome/OpenChrome developer.

Right, you're not. It wasn't meant to be offensive. Also not to Luc.
Instead it's good news more people are interested in this release.
Lets hope it's worth it.

Meaning, I'm just about where you are. From the original post on Launchpad:

I used the X-Drivers from one of the binary releases and compiled the drm.ko
and via.ko
from the source package.
I commented out the BIOS checksum code but the X-Drivers part of the source
package is impossible to build using the provided build chain. It's a huge
mess.

I'm working on it ...


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-12-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #32 from [EMAIL PROTECTED]  2007-12-18 10:27 PST ---
> Right, you're not. It wasn't meant to be offensive. Also not to Luc.
Heh. Confusing me with driver developer looked like a compliment, not the
offense. ;-)

> It's a huge mess.
Absolutely! 


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-12-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #33 from [EMAIL PROTECTED]  2007-12-18 11:00 PST ---
(In reply to comment #31)
> it's good news more people are interested in this release.
> Lets hope it's worth it.

Nothing is worth it when it doesn't come with source.  As a user you may be
interested only in having things work, developers are interested only in the
source that makes it work.  So please stop talking here on this bug -- email
each other when you want to discuss things -- until you can post a patch that
fixes this, or can provide specific information that clarifies the bug.


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-12-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #34 from [EMAIL PROTECTED]  2007-12-18 11:41 PST ---
> Nothing is worth it when it doesn't come with source.

Good god it DOES! 
Futher more I did not choose to comment my findings (thats all I've 
been up too) on THIS list in the first place.

I'm trying to put some sense in what
(if something) was done with the VIA/DRM Kernel Modules, Mesa DRI code,
and XFree driver and find out if they managed to fix the issue.

Gah! Just RTF comments...


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-12-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #35 from [EMAIL PROTECTED]  2007-12-18 13:52 PST ---
(In reply to comment #29)
> > 
> [quote]stinke on Ubuntu lauchpad[/quote
> Okay, so someone has reported the new release in the
> DRI Mailing List [1] and it's been commented.

What release would that be and why do i not see anything in the mesa tree?

> It doesn't look like Valentine Sinitsyn and Luc Verhaegen
> have really had a look at the sources (yet).

Have you?

> From what I can tell everything except the libddmpeg.so
> is provided as source code in the package,
> contrary to what they are saying.

What about: uma_dri.so, libOGL.so, libGL.so.1.2 ?

See any code for those?

And what about the libS3G.a binaries in the drm directory?

Could it also be that you mistake what code there is for drm and agp as fully
free source, ignoring the large binary blobs in the process?

If you say out loud that maybe some people should look at some things, maybe
you should verify for yourself first. Especially when you're questioning the
person who has been tracking VIA movements for the past 4.5ys, and who has
kicked VIA up the rear end more than once for crap licenses in their x driver
sources, and got them fixed.

Now, since another fable is helped out of this world, now i can, for my part,
stf and do something useful.


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-12-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #36 from [EMAIL PROTECTED]  2007-12-18 14:20 PST ---
> What release would that be and why do i not see anything in the mesa tree?

That was a reference to this thread which the person who copied my text
didn't include.

> Have you?

Yes and I can't see the files you are referring to further below in your
post.

Filename is
CLE266CN400CN-CX700CN800XORG40072-kernel-src_20071213d.tar.tgz

from 13th December

> What about: uma_dri.so, libOGL.so, libGL.so.1.2 ?

> See any code for those?

No and I don't have those files.


> If you say out loud that maybe some people should look at some things, maybe
> you should verify for yourself first... blah blah blah I rule bla bla

Where did I say that. I had assumed you have not looked inside this
particular file. Apparently I was right.

Thats not saying you should. I couldn't care less if you do or don't.

Furthermore, I'm not the person to comment the quality or value
of this new release. So far noone here did and thats what
we're all actually waiting for. 

But instead I'm being attacked for what exactly?


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2007-12-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #37 from [EMAIL PROTECTED]  2007-12-18 22:49 PST ---
> No and I don't have those files.
Confirm. I don't have those files in my archive (md5:
eed5daf69f0b970aec0a654fdfcb731e) either. Blobs there are standard parts of
Mesa DRI driver (unichrome_dri.so and libGL.so). The only strange part is
libglx.so, but according to vinstall script it's used on FC6/7 only. But
whether those blobs can be generated for the sources provided and what are the
licensing terms for them (and last but not least does them suffer from the bug
5092) is still unknown, so I'd rather agree with #33 - lets stop posting here
unless we have some specific information regarding the bug.


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2008-01-02 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092


[EMAIL PROTECTED] changed:

   What|Removed |Added

 CC||[EMAIL PROTECTED]




--- Comment #38 from [EMAIL PROTECTED]  2008-01-02 23:08 PST ---
(In reply to comment #37)
> > No and I don't have those files.
> Confirm. I don't have those files in my archive (md5:
> eed5daf69f0b970aec0a654fdfcb731e) either. Blobs there are standard parts of
> Mesa DRI driver (unichrome_dri.so and libGL.so). The only strange part is
> libglx.so, but according to vinstall script it's used on FC6/7 only. But
> whether those blobs can be generated for the sources provided and what are the
> licensing terms for them (and last but not least does them suffer from the bug
> 5092) is still unknown, so I'd rather agree with #33 - lets stop posting here
> unless we have some specific information regarding the bug.
> 

Yes, the driver package contains some binary libraries. I've tried to compile
the source on my Debian sid amd64 machine, and find out regardless it would
work or not all necessary .so should be able to generated from the given
source.

Via utils and mpeg decoding binaries didn't come with source, but I don't care
about them.

The dri libraries was written against mesalib 6.5.2- which need some
modification to successfully compiled in current mesalib 7.0.2+. But the result
.so still crash my X when working with my old drm kernel module.

The drm kernel modules was written against kernel 2.6.18-(for Debian) which was
also a bit out of date and will cause lot of compile warnings. And the result
.ko refused to work with exist X. According the xorg.log AIGLX report
"operation not perrmitted" will initialing and glxinfo also report "operation
not permitted", this is really strange, my /etc/dri/card0 was already set to
0666 and I have correct DRI section in my xorg.conf file. 

I also tried to compile the v4l modules, but failed.

The 2D driver compiled, but didn't work in my environment.

Anyone else working on this? Any good news?


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2008-01-03 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #39 from [EMAIL PROTECTED]  2008-01-03 12:56 PST ---
(In reply to comment #38)
You appear to know your way around source code; you may wish to join #unichrome
on Freenode.net.


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[Bug 5092] Unichrome (K8M800) locks up when working with textures

2008-01-03 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=5092





--- Comment #40 from [EMAIL PROTECTED]  2008-01-03 20:30 PST ---
Is there anyone who successfully installed the driver & the freezing problem is
there or "it just works"?


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