Re: [E-devel] E SVN: billiob IN trunk/E-MODULES-EXTRA: . e-tiling e-tiling/data e-tiling/data/images e-tiling/po e-tiling/src

2011-09-08 Thread Stefan Schmidt
Hello.

On Wed, 2011-09-07 at 11:50, Enlightenment SVN wrote:
> Log:
> add e-tiling
> 
> Author:   billiob
> Date: 2011-09-07 11:50:46 -0700 (Wed, 07 Sep 2011)
> New Revision: 63271
> Trac: http://trac.enlightenment.org/e/changeset/63271

Nice to have it in svn. At least one file is missing thought:

configure.ac:55: required file `data/module.desktop.in' not found

regards
Stefan Schmidt

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Re: [E-devel] E SVN: billiob IN trunk/E-MODULES-EXTRA: . e-tiling e-tiling/data e-tiling/data/images e-tiling/po e-tiling/src

2011-09-08 Thread Boris Faure
Should work better now :)
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Re: [E-devel] a bug fix for zoom-out in elm_map

2011-09-08 Thread Kim Yunhan
Is there anybody to review this patch?
:'-(

On Tue, Sep 6, 2011 at 2:41 AM, Kim Yunhan  wrote:

>
> Hello.
>
> I wrote a patch that handles a bug while zooming-out in elm_map.
> When I try to zoom out, some tiles are broken.
> But it is hard to notice because broken frame disappears quickly.
>
> I investigated in a few days.
> And I realize that there are something wrong.
> When map is zoomed out, a tile is shrunk by evas_object_resize().
> But evas_map handles its texture by just its origin image size not a shrunk
> size.
> If evas_object's width & height is shrunk, I have to handle for its
> texture.
> So, I added some code for patch.
>
> Please review this.
> Thanks!
>
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Re: [E-devel] 答复: [E-devel] 答复: Questions about ecore_thread_feedback_run

2011-09-08 Thread Cedric BAIL
On Thu, Sep 8, 2011 at 2:44 AM, Li SuXia  wrote:
> Sorry for reply late, the sample is very simple.
> 1. create 1st thread by ecore_thread_run, then cancel it.
> 2. create 2nd thread by ecore_thread_feedback_run, crash happened after it 
> end.

Interesting, will try to reproduce it here.

> And we also find another problem, here is the cases:
> 1. create 1st thread by ecore_thread_run, it keep running,
> 2. create 2nd thread by ecore_thread_run, it doesn't start at all, except the 
> 1st thread end, why ?

ecore_thread_run are designed to be short task running in a pool. If
you have only one CPU, the pool will only be able to run one task
after another. So the second one is queued until you leave it, as it
is not, the 2nd job is not started. That's why we have
ecore_thread_feedback_run to run outside of the pool as it may be
needed for some kind of workload.

> Another issues, if we create the 2nd thread, then cancel it, then repeat 
> create & cancel operation,
> Sometimes crash after thread_cancel cb. But even we do nothing in cancel_cb.

Ok, will see if I can reproduce it and try to fix the bug.

Thanks for the bug report,

> -邮件原件-
> 发件人: Cedric BAIL [mailto:cedric.b...@free.fr]
> 发送时间: 2011年9月6日 16:16
> 收件人: Enlightenment developer list
> 主题: Re: [E-devel] 答复: Questions about ecore_thread_feedback_run
>
> Hi,
>
> Could you send me an example of the code that trigger the issue ? No problem 
> if you send it directly to me. So I can understand what is going on.
>
> Thanks,
>
> 2011/9/6 Li SuXia :
>> Hi, I tied as you said, remove the '!' in
>> ecore/src/lib/ecore/ecore_thread.c
>> at line 1099 and use EINA_TRUE for try_no_queue. The first time, the
>> thead works well, but the second time, the BS happened after thread end.
>> I try do nothing in thread and end, it also crahsed. We try
>> ecore_thread_run, no crash. Could you please help me for this? Thanks~
>>
>> -邮件原件-
>> 发件人: Cedric BAIL [mailto:cedric.b...@free.fr]
>> 发送时间: 2011年9月3日 16:54
>> 收件人: Enlightenment developer list
>> 主题: Re: [E-devel] Questions about ecore_thread_feedback_run
>>
>> Hi,
>>
>> On Sat, Sep 3, 2011 at 3:25 AM, suxia li  wrote:
>>> Hi there, here i have a weired problem. i create 2 threads by
>> ecore_thread_feedback_run, the try_no_queue are both set as EINA_TRUE.
>> the second one is run after the 1st one end, but the second one does
>> run? i try to change the second one by ecore_thread_run, it works.
>>> and i also try to change the try_no_queue of second one as
>>> EINA_FALSE, it
>> also run.
>>> but i don't understand the problem, who can help explain it?
>>
>> We have a bug either in the doc or in the code. I just checked and
>> try_no_queue should be set to EINA_FALSE to mean don't use the thread pool.
>> I think that the doc is right and that the behaviour you want with
>> EINA_TRUE, should be fixed accordingly. I will shortly fix it. I don't
>> know how I didn't spot it earlier. If you want to fix it locally, just
>> open ecore/src/lib/ecore/ecore_thread.c at line 1099 and remove the '!'.
>> --
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Re: [E-devel] E SVN: kakaroto trunk/ecore

2011-09-08 Thread cpmichael1


- Original Message -
From: "Cedric BAIL"  
To: "Enlightenment developer list"  
Sent: Wednesday, September 7, 2011 6:53:59 PM 
Subject: Re: [E-devel] E SVN: kakaroto trunk/ecore 

On Wed, Sep 7, 2011 at 11:18 PM, Youness Alaoui 
 wrote: 
> You're right, I thought it was native code, not a script, so I didn't think 
> it could run on host machine. But I have sdl 1.2 locally, and it does come 
> with a pkgconfig file. If there are older versions that don't, then let me 
> know, I can revert it. 

Last time I give it a look, some distribution did the nice work of 
adding the .pc and the latest SDL 1.2 is comming also with a .pc, it's 
just previous that don't. And as the code doesn't require much to 
support almost all SDL 1.2 version, I mould prefer a fallback to the 
sdl-config code rather than a revert to previous method. So just if 
.pc isn't found we fallback on sdl-config. That would be great. 

+1 

dh 

> On Wed, Sep 7, 2011 at 3:55 AM, Cedric BAIL  wrote: 
> 
>> On Wed, Sep 7, 2011 at 8:53 AM, Enlightenment SVN 
>>  wrote: 
>> > Log: 
>> > Ecore: Use pkg-config to check for SDL, not sdl-config (which fails for 
>> cross-compilations) 
>> 
>> sdl-config is a shell script that just does some echo things. It work 
>> just fine with cross-compilation as long as you specify it at 
>> configure time. The issue is that older, read sdl 1.2, version don't 
>> come with a pkg-config file. So it would be better if both method 
>> where available. 
>> 
>> > Author: kakaroto 
>> > Date: 2011-09-06 23:53:42 -0700 (Tue, 06 Sep 2011) 
>> > New Revision: 63249 
>> > Trac: http://trac.enlightenment.org/e/changeset/63249 
>> > 
>> > Modified: 
>> > trunk/ecore/configure.ac 
>> > 
>> > Modified: trunk/ecore/configure.ac 
>> > === 
>> > --- trunk/ecore/configure.ac 2011-09-07 06:53:35 UTC (rev 63248) 
>> > +++ trunk/ecore/configure.ac 2011-09-07 06:53:42 UTC (rev 63249) 
>> > @@ -523,26 +523,8 @@ 
>> > # SDL library (ecore_sdl) 
>> > 
>> > have_sdl="no" 
>> > -SDL_CONFIG="sdl-config" 
>> > -AC_ARG_WITH([sdl-config], 
>> > - [AC_HELP_STRING([--with-sdl-config=PATH], [use sdl-config 
>> specified])], 
>> > - [ 
>> > - SDL_CONFIG=$withval 
>> > - AC_MSG_NOTICE([using ${SDL_CONFIG} for sdl-config]) 
>> > - ]) 
>> > +PKG_CHECK_MODULES([SDL], [sdl >= 1.2.0], [have_sdl="yes"], 
>> [have_sdl="no"]) 
>> > 
>> > -AC_PATH_PROG([SDL_CONFIG], ["sdl-config"], [""], [$PATH]) 
>> > - 
>> > -if test -n "$SDL_CONFIG" ; then 
>> > - SDL_CFLAGS=`$SDL_CONFIG --cflags` 
>> > - SDL_LIBS=`$SDL_CONFIG --libs` 
>> > - AC_SUBST(SDL_CFLAGS) 
>> > - AC_SUBST(SDL_LIBS) 
>> > - have_sdl="yes" 
>> > -else 
>> > - PKG_CHECK_MODULES([SDL], [sdl >= 1.2.0], [have_sdl="yes"], 
>> [have_sdl="no"]) 
>> > -fi 
>> > - 
>> > if test "x${have_sdl}" = "xyes" ; then 
>> > PKG_CHECK_EXISTS([sdl >= 1.3.0], 
>> > [AC_DEFINE(BUILD_ECORE_EVAS_SDL_130, 1, [Support for SVN SDL])]) 
>> > 
>> > 
>> > 
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Re: [E-devel] new page APIs for gengrid (just like scroller)

2011-09-08 Thread Benjamin Drucker
I am submitting a new version of this patch that conforms to the
whitespace rules for e17, as per a suggestion from Daniel.

PS: In this patch is also a small cosmetic change which publishes an
extant gengrid "longpress" event that never got documented.

On Thu, Sep 1, 2011 at 6:34 PM, Benjamin Drucker
 wrote:
>>Hello,
>>This looks ok to me.
>>
>>1. Can you attach the diff file to this mail instead of pasting diff
>>into the email contents?
>>2. Can you add any sample code either elementary test or src/examples?
>>
>>Thanks.
>>Daniel Juyung Seo (SeoZ)
>
> Patch is attached, with
> a) example usage as part of elemental/src/examples/gengrid_example_01.c; and
> b) a bug fix to related code in elementary/src/lib/els_scroller.c
> (there was a div/0 case)
>
Index: elementary/src/lib/elm_gengrid.c
===
--- elementary/src/lib/elm_gengrid.c	(revision 63079)
+++ elementary/src/lib/elm_gengrid.c	(working copy)
@@ -127,6 +127,7 @@
 
 static const char SIG_ACTIVATED[] = "activated";
 static const char SIG_CLICKED_DOUBLE[] = "clicked,double";
+static const char SIG_LONGPRESSED[] = "longpressed";
 static const char SIG_SELECTED[] = "selected";
 static const char SIG_UNSELECTED[] = "unselected";
 static const char SIG_REALIZED[] = "realized";
@@ -148,6 +149,7 @@
 static const Evas_Smart_Cb_Description _signals[] = {
{SIG_ACTIVATED, ""},
{SIG_CLICKED_DOUBLE, ""},
+   {SIG_LONGPRESSED, ""},
{SIG_SELECTED, ""},
{SIG_UNSELECTED, ""},
{SIG_REALIZED, ""},
@@ -754,7 +756,7 @@
item->long_timer = NULL;
if ((item->disabled) || (item->dragging)) return ECORE_CALLBACK_CANCEL;
item->wd->longpressed = EINA_TRUE;
-   evas_object_smart_callback_call(item->wd->self, "longpressed", item);
+   evas_object_smart_callback_call(item->wd->self, SIG_LONGPRESSED, item);
if (item->wd->reorder_mode)
  {
 item->wd->reorder_item = item;
@@ -2471,6 +2473,46 @@
  v_pagesize);
 }
 
+EAPI void
+elm_gengrid_current_page_get(Evas_Object *obj, int *h_pagenumber, int *v_pagenumber)
+{
+   ELM_CHECK_WIDTYPE(obj, widtype);
+   Widget_Data *wd = elm_widget_data_get(obj);
+   if (!wd) return;
+   if (wd->scr)
+ elm_smart_scroller_current_page_get(wd->scr, h_pagenumber, v_pagenumber);
+}
+
+EAPI void
+elm_gengrid_last_page_get(Evas_Object *obj, int *h_pagenumber, int *v_pagenumber)
+{
+   ELM_CHECK_WIDTYPE(obj, widtype);
+   Widget_Data *wd = elm_widget_data_get(obj);
+   if (!wd) return;
+   if (wd->scr)
+ elm_smart_scroller_last_page_get(wd->scr, h_pagenumber, v_pagenumber);
+}
+
+EAPI void
+elm_gengrid_page_show(Evas_Object *obj, int h_pagenumber, int v_pagenumber)
+{
+   ELM_CHECK_WIDTYPE(obj, widtype);
+   Widget_Data *wd = elm_widget_data_get(obj);
+   if (!wd) return;
+   if (wd->scr)
+ elm_smart_scroller_page_show(wd->scr, h_pagenumber, v_pagenumber);
+}
+
+EAPI void
+elm_gengrid_page_bring_in(Evas_Object *obj, int h_pagenumber, int v_pagenumber)
+{
+   ELM_CHECK_WIDTYPE(obj, widtype);
+   Widget_Data *wd = elm_widget_data_get(obj);
+   if (!wd) return;
+   if (wd->scr)
+ elm_smart_scroller_page_bring_in(wd->scr, h_pagenumber, v_pagenumber);
+}
+
 EAPI Elm_Gengrid_Item *
 elm_gengrid_first_item_get(const Evas_Object *obj)
 {
Index: elementary/src/lib/els_scroller.c
===
--- elementary/src/lib/els_scroller.c	(revision 63079)
+++ elementary/src/lib/els_scroller.c	(working copy)
@@ -1339,8 +1339,20 @@
API_ENTRY return;
Evas_Coord x, y;
elm_smart_scroller_child_pos_get(sd->smart_obj, &x, &y);
-   if (pagenumber_h) *pagenumber_h = (x + sd->pagesize_h - 1) / sd->pagesize_h;
-   if (pagenumber_v) *pagenumber_v = (y + sd->pagesize_v - 1) / sd->pagesize_v;
+   if (pagenumber_h)
+ {
+if (sd->pagesize_h > 0)
+  *pagenumber_h = (x + sd->pagesize_h - 1) / sd->pagesize_h;
+else
+  *pagenumber_h = 0;
+ }
+   if (pagenumber_v)
+ {
+if (sd->pagesize_v > 0)
+  *pagenumber_v = (y + sd->pagesize_v - 1) / sd->pagesize_v;
+else
+  *pagenumber_v = 0;
+ }
 }
 
 void
@@ -1352,16 +1364,16 @@
if (pagenumber_h)
  {
 if (sd->pagesize_h > 0)
-   *pagenumber_h = cw / sd->pagesize_h + 1;
+  *pagenumber_h = (cw / sd->pagesize_h) + 1;
 else
-   *pagenumber_h = 0;
+  *pagenumber_h = 0;
  }
if (pagenumber_v)
  {
 if (sd->pagesize_v > 0)
-   *pagenumber_v = ch / sd->pagesize_v + 1;
+  *pagenumber_v = (ch / sd->pagesize_v) + 1;
 else
-   *pagenumber_v = 0;
+  *pagenumber_v = 0;
  }
 }
 
Index: elementary/src/lib/Elementary.h.in
===
--- elementary/src/lib/Elementary.h.in	(revision 63079)
+++ elementary/src/lib/Elementary.h.in	(working copy)
@@ -7817,6 +7817,8 @@
 *   is the gengrid item that was activ

Re: [E-devel] E SVN: kakaroto IN trunk/GAMES/eskiss: . src/bin

2011-09-08 Thread Gustavo Sverzut Barbieri
On Thu, Sep 8, 2011 at 12:57 AM, Youness Alaoui
 wrote:
> Ok, so ecore_evas_visible_set and ecore_evas_visible_get?

it's about cursors. So ecore_evas_cursor_visible...


> As for the return value, I was thinking of using it for apps that would
> require a cursor but it can't be shown (like for example on phones that
> wouldn't support having a cursor at all), then the app would need to know
> and draw one itself.
> Doing the trick in ecore-evas directly is a good idea, but if there's an
> engine that doesn't support changing the cursor's bitmap for example (think
> about framebuffer for example, no cursor support I suppose?), so returning
> FALSE to the set would be a good way to say that we can't do any tricks, and
> then visible_get would tell it if the engine does show a cursor (no cursor,
> can't fake one, do it yourself, has a cursor, can't change it to
> transparent, change your UI accordingly).
> You probably have more insight on this than me though, so let me know what
> you think.

Ecore_Evas should do this. AFAIR we do that in fb engine... or we
could do. Just create an Evas_Object* with desired cursor and enjoy.

Raster, what do you think?

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[E-devel] [Patch] support Animation gif's disposal mode

2011-09-08 Thread Jiyoun Park
 

Hello. 

I make patch support animation gif disposal mode.

Before, gif loader only decode & render based on previous frame. 

This patch can support "do not dispose mode" & "restore background mode". 

So It solve after image problem of restore background mode.

 

Thanks. 

 

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[E-devel] [Windows] MinGW packages of the EFL dependencies

2011-09-08 Thread Vincent Torri

Hey

I have created some mingw packages for the dependencies of the EFL. They 
are meant to be installed with mingw-get, or you can download them 
manually. The repository is here (read the README.txt file):

http://dev.enlightenment.fr/~doursse/mingw-w64-x86_32/

It's currently compiled with -march=i686. I plan to provide later core2 
and amd64 optimized builds (it's a matter of running a script and waiting 
for the compilation to finish). Don't hesitate to ask questions about how 
to use them.

It took me a lot of time, so i have been away from coding on the EFL on 
Windows for several months. I'm going back to code, so I'll try to fix 
several bugs that have been mentioned on the ML.

Anyway, feel free to test the packages and to shoot remarks or ideas about 
that repository

regards

Vincent

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Re: [E-devel] [Windows] MinGW packages of the EFL dependencies

2011-09-08 Thread Leif Middelschulte
2011/9/8 Vincent Torri :
>
> Hey
>
> I have created some mingw packages for the dependencies of the EFL. They
> are meant to be installed with mingw-get, or you can download them
> manually. The repository is here (read the README.txt file):
>
> http://dev.enlightenment.fr/~doursse/mingw-w64-x86_32/
>
> It's currently compiled with -march=i686. I plan to provide later core2
> and amd64 optimized builds (it's a matter of running a script and waiting
> for the compilation to finish). Don't hesitate to ask questions about how
> to use them.
>
> It took me a lot of time,
Why not create a vm using your system so we can just automatically
build those windows packages of the EFL on one of the e servers?
> so i have been away from coding on the EFL on
> Windows for several months. I'm going back to code, so I'll try to fix
> several bugs that have been mentioned on the ML.
>
> Anyway, feel free to test the packages and to shoot remarks or ideas about
> that repository
>
> regards
>
> Vincent
>
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Re: [E-devel] [Windows] MinGW packages of the EFL dependencies

2011-09-08 Thread Vincent Torri



On Thu, 8 Sep 2011, Leif Middelschulte wrote:


2011/9/8 Vincent Torri :


Hey

I have created some mingw packages for the dependencies of the EFL. They
are meant to be installed with mingw-get, or you can download them
manually. The repository is here (read the README.txt file):

http://dev.enlightenment.fr/~doursse/mingw-w64-x86_32/

It's currently compiled with -march=i686. I plan to provide later core2
and amd64 optimized builds (it's a matter of running a script and waiting
for the compilation to finish). Don't hesitate to ask questions about how
to use them.

It took me a lot of time,

Why not create a vm using your system so we can just automatically
build those windows packages of the EFL on one of the e servers?


what takes a lot of time is creating the packages the first time, 
verifying the documentation, the dependencies, that the compilation is 
good, which options to pass, that the installation is working, etc...


Now that they are built, i don't see why they have to be built 
automatically. It's a matter of running a script for other arch.


Anyway, if you have a precise idea of what can be done to automatically 
doing some stuff, please be more precise


Vincent


so i have been away from coding on the EFL on
Windows for several months. I'm going back to code, so I'll try to fix
several bugs that have been mentioned on the ML.

Anyway, feel free to test the packages and to shoot remarks or ideas about
that repository

regards

Vincent

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Re: [E-devel] [Patch][Evil] add some variables on evil_langinfo

2011-09-08 Thread Vincent Torri


On Wed, 7 Sep 2011, cnook wrote:

> Dear Mr. Vincent Torri
>
> Hello
>
> When it comes to the following, can we use the mingw-langinfo?
> Or.. have to use the evil_langinfo?

it would be best to use evil_langinfo. If it is not sufficient, maybe 
improving it. As  I don't know the status, nor the licence of 
mingw_langinfo, i prefor to not use it.

> And I have one more question.
> If someone have installed library mingw-langinfo properly and
> previously before the building Evil,
> then he/she would get a build error when he/she try to build the module Evil.
> Because of multiple definition.
>
> For building module Evil, the clean(ie, just installed) MinGW
> environment is necessary.
> How about your opinion? Is there any solution for this(multiple
> definition error)

first, i think that mingw langinfo header should be included before evil 
one. Hence, i would fix with guards the evil_langinfo header

Vincent

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Re: [E-devel] [Patch] Build on Windows - Build Error

2011-09-08 Thread Vincent Torri

Hey

On Fri, 2 Sep 2011, cnook wrote:

> Dear All, Hello!
>
> I have tried to build EFL on Windows 7 and met a problem when I had build
> evas_ddraw_buffer.cpp
>
> evas_ddraw_buffer.cpp includes its evas_engine.h
> And evas_engine.h includes evas_common_soft16.h that includes evas_private.h
> finally.
> (evas_ddraw_buffer.cpp -> evas_engine.h -> evas_common_soft16.h ->
> evas_private.h)
>
>
> g++ is used for compile the evas_ddraw_buffer.cpp.
> it gives some error message as the followings.
>
> 1) evas_prevate.h:50:14: error: use of enum '_Evas_Font_Style' without
> previous declaration

it has already been fixed in svn by Tasn

> 2) evas_prevate.h:651:14: error: expected unqualified-id before 'new'

It has also been fixed in svn, i can't remember by who.

regards

Vincent

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Re: [E-devel] [Patch] for Build on Windows XP

2011-09-08 Thread Vincent Torri


On Tue, 30 Aug 2011, cnook wrote:

> Dear Mr. Vincent,
>
> On my side, same error occurs as following.
>
>  evas_module.c:400:37: error: macro "open" requires 3 arguments, but only 1
> given

I don't have that error (i've just built evas from a fresh mingw 
installation

cheers

Vincent

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Re: [E-devel] [Patch] for Build on Windows XP

2011-09-08 Thread Vincent Torri


On Thu, 8 Sep 2011, Vincent Torri wrote:

>
>
> On Tue, 30 Aug 2011, cnook wrote:
>
>> Dear Mr. Vincent,
>>
>> On my side, same error occurs as following.
>>
>>  evas_module.c:400:37: error: macro "open" requires 3 arguments, but only 1
>> given
>
> I don't have that error (i've just built evas from a fresh mingw
> installation

to be more precise : i've fixed that kind of problem in svn, so be sure to 
have the latest code from svn.

Vincent

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[E-devel] use of eina_str_convert() in ecore_xcb_textlist.c ?

2011-09-08 Thread Vincent Torri

hey

for the devil:

is it possible to use eina_str_convert() in ecore_xcb_textlist.c ?

Vincent

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Re: [E-devel] use of eina_str_convert() in ecore_xcb_textlist.c ?

2011-09-08 Thread Christopher Michael
On 09/08/2011 03:16 PM, Vincent Torri wrote:
>
> hey
>
> for the devil:
>
> is it possible to use eina_str_convert() in ecore_xcb_textlist.c ?
>
> Vincent

Does eina_str_convert use iconv ?

dh



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Re: [E-devel] use of eina_str_convert() in ecore_xcb_textlist.c ?

2011-09-08 Thread Vincent Torri


On Thu, 8 Sep 2011, Christopher Michael wrote:

> On 09/08/2011 03:16 PM, Vincent Torri wrote:
>>
>> hey
>>
>> for the devil:
>>
>> is it possible to use eina_str_convert() in ecore_xcb_textlist.c ?
>>
>> Vincent
>
> Does eina_str_convert use iconv ?

yes, that's why i propose it. Look at its code

Vincent

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Re: [E-devel] use of eina_str_convert() in ecore_xcb_textlist.c ?

2011-09-08 Thread Christopher Michael
On 09/08/2011 05:23 PM, Vincent Torri wrote:
>
>
> On Thu, 8 Sep 2011, Christopher Michael wrote:
>
>> On 09/08/2011 03:16 PM, Vincent Torri wrote:
>>>
>>> hey
>>>
>>> for the devil:
>>>
>>> is it possible to use eina_str_convert() in ecore_xcb_textlist.c ?
>>>
>>> Vincent
>>
>> Does eina_str_convert use iconv ?
>
> yes, that's why i propose it. Look at its code
>
> Vincent
>
Ok, then in Theory we can ;) I'll look @ eina_str_convert function and 
make sure it's doing everything we need to use it in textlist.c because 
inside there we also handle multi-byte and wide char stuffs also...not 
sure if eina deals with that...

dh




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Re: [E-devel] new page APIs for gengrid (just like scroller)

2011-09-08 Thread Daniel Juyung Seo
Dear Benjamin Drucker,
Thanks for the patch.

But you just applied one of my 4 comments.
Can you apply others as well?

And when you send patches code to enlightenment mailing list, it's
recommended to separate patches for each feature.
ex) gengrid page patch, gengrid longpress signal patch, ...
It helps reviewer to review quickly, because all devs are busy.

I hope this review will not discourage you but this will help you
involve in e project more.
Thank you.

Daniel Juyung Seo (SeoZ)


On Thu, Sep 8, 2011 at 6:38 PM, Benjamin Drucker
 wrote:
> I am submitting a new version of this patch that conforms to the
> whitespace rules for e17, as per a suggestion from Daniel.
>
> PS: In this patch is also a small cosmetic change which publishes an
> extant gengrid "longpress" event that never got documented.
>
> On Thu, Sep 1, 2011 at 6:34 PM, Benjamin Drucker
>  wrote:
>>>Hello,
>>>This looks ok to me.
>>>
>>>1. Can you attach the diff file to this mail instead of pasting diff
>>>into the email contents?
>>>2. Can you add any sample code either elementary test or src/examples?
>>>
>>>Thanks.
>>>Daniel Juyung Seo (SeoZ)
>>
>> Patch is attached, with
>> a) example usage as part of elemental/src/examples/gengrid_example_01.c; and
>> b) a bug fix to related code in elementary/src/lib/els_scroller.c
>> (there was a div/0 case)
>>
>
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Re: [E-devel] a bug fix for zoom-out in elm_map

2011-09-08 Thread Daniel Juyung Seo
Dear Kim Yunhan,
Thanks for you patch.

Watchwolf and gouache can review your patch well. But I think nobody
are active now.
I just applied your patch and ran elementary_test "Map".

I GUESS broken tile on zooming out issue is fixed. (I'm not sure we're
talking about the same issue.)
But I got noise on zooming out.
Please see this screenshot.
http://www.flickr.com/photos/67308399@N05/6128438625/

Black noise didn't happen before.
You can easily see this when you run elementary_test with valgrind.
Because it makes things very slow :)

Can you check this?
Thanks in advance.

Daniel Juyung Seo (SeoZ)


On Thu, Sep 8, 2011 at 4:43 PM, Kim Yunhan  wrote:
> Is there anybody to review this patch?
> :'-(
>
> On Tue, Sep 6, 2011 at 2:41 AM, Kim Yunhan  wrote:
>
>>
>> Hello.
>>
>> I wrote a patch that handles a bug while zooming-out in elm_map.
>> When I try to zoom out, some tiles are broken.
>> But it is hard to notice because broken frame disappears quickly.
>>
>> I investigated in a few days.
>> And I realize that there are something wrong.
>> When map is zoomed out, a tile is shrunk by evas_object_resize().
>> But evas_map handles its texture by just its origin image size not a shrunk
>> size.
>> If evas_object's width & height is shrunk, I have to handle for its
>> texture.
>> So, I added some code for patch.
>>
>> Please review this.
>> Thanks!
>>
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Re: [E-devel] E SVN: kakaroto trunk/ecore

2011-09-08 Thread Youness Alaoui
Ok, it's done, I've just pushed r63305 which makes it use sdl-config if it
can't find sdl using pkg-config.

On Thu, Sep 8, 2011 at 4:07 AM,  wrote:

>
>
> - Original Message -
> From: "Cedric BAIL" 
> To: "Enlightenment developer list" <
> enlightenment-devel@lists.sourceforge.net>
> Sent: Wednesday, September 7, 2011 6:53:59 PM
> Subject: Re: [E-devel] E SVN: kakaroto trunk/ecore
>
> On Wed, Sep 7, 2011 at 11:18 PM, Youness Alaoui
>  wrote:
> > You're right, I thought it was native code, not a script, so I didn't
> think
> > it could run on host machine. But I have sdl 1.2 locally, and it does
> come
> > with a pkgconfig file. If there are older versions that don't, then let
> me
> > know, I can revert it.
>
> Last time I give it a look, some distribution did the nice work of
> adding the .pc and the latest SDL 1.2 is comming also with a .pc, it's
> just previous that don't. And as the code doesn't require much to
> support almost all SDL 1.2 version, I mould prefer a fallback to the
> sdl-config code rather than a revert to previous method. So just if
> .pc isn't found we fallback on sdl-config. That would be great.
>
> +1
>
> dh
>
> > On Wed, Sep 7, 2011 at 3:55 AM, Cedric BAIL  wrote:
> >
> >> On Wed, Sep 7, 2011 at 8:53 AM, Enlightenment SVN
> >>  wrote:
> >> > Log:
> >> > Ecore: Use pkg-config to check for SDL, not sdl-config (which fails
> for
> >> cross-compilations)
> >>
> >> sdl-config is a shell script that just does some echo things. It work
> >> just fine with cross-compilation as long as you specify it at
> >> configure time. The issue is that older, read sdl 1.2, version don't
> >> come with a pkg-config file. So it would be better if both method
> >> where available.
> >>
> >> > Author: kakaroto
> >> > Date: 2011-09-06 23:53:42 -0700 (Tue, 06 Sep 2011)
> >> > New Revision: 63249
> >> > Trac: http://trac.enlightenment.org/e/changeset/63249
> >> >
> >> > Modified:
> >> > trunk/ecore/configure.ac
> >> >
> >> > Modified: trunk/ecore/configure.ac
> >> > ===
> >> > --- trunk/ecore/configure.ac 2011-09-07 06:53:35 UTC (rev 63248)
> >> > +++ trunk/ecore/configure.ac 2011-09-07 06:53:42 UTC (rev 63249)
> >> > @@ -523,26 +523,8 @@
> >> > # SDL library (ecore_sdl)
> >> >
> >> > have_sdl="no"
> >> > -SDL_CONFIG="sdl-config"
> >> > -AC_ARG_WITH([sdl-config],
> >> > - [AC_HELP_STRING([--with-sdl-config=PATH], [use sdl-config
> >> specified])],
> >> > - [
> >> > - SDL_CONFIG=$withval
> >> > - AC_MSG_NOTICE([using ${SDL_CONFIG} for sdl-config])
> >> > - ])
> >> > +PKG_CHECK_MODULES([SDL], [sdl >= 1.2.0], [have_sdl="yes"],
> >> [have_sdl="no"])
> >> >
> >> > -AC_PATH_PROG([SDL_CONFIG], ["sdl-config"], [""], [$PATH])
> >> > -
> >> > -if test -n "$SDL_CONFIG" ; then
> >> > - SDL_CFLAGS=`$SDL_CONFIG --cflags`
> >> > - SDL_LIBS=`$SDL_CONFIG --libs`
> >> > - AC_SUBST(SDL_CFLAGS)
> >> > - AC_SUBST(SDL_LIBS)
> >> > - have_sdl="yes"
> >> > -else
> >> > - PKG_CHECK_MODULES([SDL], [sdl >= 1.2.0], [have_sdl="yes"],
> >> [have_sdl="no"])
> >> > -fi
> >> > -
> >> > if test "x${have_sdl}" = "xyes" ; then
> >> > PKG_CHECK_EXISTS([sdl >= 1.3.0],
> >> > [AC_DEFINE(BUILD_ECORE_EVAS_SDL_130, 1, [Support for SVN SDL])])
> >> >
> >> >
> >> >
> >>
> --
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> >> > Virtualization increases hardware utilization and delivers a new level
> of
> >> > agility. Learn what those decisions are and how to modernize your
> storage
> >> > and backup environments for virtualization.
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> >> > https://lists.sourceforge.net/lists/listinfo/enlightenment-svn
> >> >
> >> >
> >>
> >>
> >>
> >> --
> >> Cedric BAIL
> >>
> >>
> >>
> --
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> >> Virtualization increases hardware utilization and delivers a new level
> of
> >> agility. Learn what those decisions are and how to modernize your
> storage
> >> and backup environments for virtualization.
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> >>
> >
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> > and backup environments for virtualization.
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Re: [E-devel] E SVN: kakaroto trunk/PROTO/escape

2011-09-08 Thread Youness Alaoui
Oups, thank you, fixed.

On Wed, Sep 7, 2011 at 3:27 AM, Vincent Torri  wrote:

>
>
> On Wed, 7 Sep 2011, Enlightenment SVN wrote:
>
> > Log:
> > Escape: oups, another copy/paste fail. Fix escape.pc
> >
> > Author:   kakaroto
> > Date: 2011-09-07 00:24:51 -0700 (Wed, 07 Sep 2011)
> > New Revision: 63262
> > Trac: http://trac.enlightenment.org/e/changeset/63262
> >
> > Modified:
> >  trunk/PROTO/escape/escape.pc.in
> >
> > Modified: trunk/PROTO/escape/escape.pc.in
> > ===
> > --- trunk/PROTO/escape/escape.pc.in   2011-09-07 07:18:14 UTC (rev
> 63261)
> > +++ trunk/PROTO/escape/escape.pc.in   2011-09-07 07:24:51 UTC (rev
> 63262)
> > @@ -3,8 +3,8 @@
> > libdir=@libdir@
> > includedir=@includedir@
> >
> > -Name: evil
> > -Description: Library that ports on Windows some specific Unix functions.
> > +Name: escape
> > +Description: Library that ports on the PS3 some specific Unix functions.
> > Version: @VERSION@
> > Libs: -L${libdir} -lescape -lm -lnet
> > Libs.private:
>
>
> -lm -lnet should be in Libs.private
>
> Vincent
>
> >
> >
> >
> --
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> > Virtualization increases hardware utilization and delivers a new level of
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> > and backup environments for virtualization.
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> >
> >
>
>
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Re: [E-devel] E SVN: kakaroto IN trunk/GAMES/eskiss: . src/bin

2011-09-08 Thread Youness Alaoui
On Thu, Sep 8, 2011 at 6:42 AM, Gustavo Sverzut Barbieri <
barbi...@profusion.mobi> wrote:

> On Thu, Sep 8, 2011 at 12:57 AM, Youness Alaoui
>  wrote:
> > Ok, so ecore_evas_visible_set and ecore_evas_visible_get?
>
> it's about cursors. So ecore_evas_cursor_visible...
>
lol, oups, of course, I meant ecore_evas_cursor_visible_set/get :)


>
>
> > As for the return value, I was thinking of using it for apps that would
> > require a cursor but it can't be shown (like for example on phones that
> > wouldn't support having a cursor at all), then the app would need to know
> > and draw one itself.
> > Doing the trick in ecore-evas directly is a good idea, but if there's an
> > engine that doesn't support changing the cursor's bitmap for example
> (think
> > about framebuffer for example, no cursor support I suppose?), so
> returning
> > FALSE to the set would be a good way to say that we can't do any tricks,
> and
> > then visible_get would tell it if the engine does show a cursor (no
> cursor,
> > can't fake one, do it yourself, has a cursor, can't change it to
> > transparent, change your UI accordingly).
> > You probably have more insight on this than me though, so let me know
> what
> > you think.
>
> Ecore_Evas should do this. AFAIR we do that in fb engine... or we
> could do. Just create an Evas_Object* with desired cursor and enjoy.
>
Ok, if ecore_evas already has support for it (for fb) where it just draws a
cursor object on top of the screen, then it should make it easy, and in
which case, I guess we might not need a return value.  I can only see the
use case of an engine that has a cursor on screen with no way of changing
the cursor's bitmap and no way to disable it, but it's such a rare case (if
it even exists) that I suppose most people would just ignore that return
value anyways.



> Raster, what do you think?
>
And what do others think too?
Gustavo convinced me enough so I'm good either way. Do you think it's worth
adding a boolean return value or it's not worth it ?


>
> --
> Gustavo Sverzut Barbieri
> http://profusion.mobi embedded systems
> --
> MSN: barbi...@gmail.com
> Skype: gsbarbieri
> Mobile: +55 (19) 9225-2202
>
>
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Re: [E-devel] a bug fix for zoom-out in elm_map

2011-09-08 Thread Kim Yunhan
Hello, seoz.

Wow, testing with valgrind is great idea!
I did test on my computer and my device.
But I couldn't see your mentioned symptom.

I guess that evas_map is related with its back-end evas render engine.
So, I think your render is different with mine.
This is my testing environment on evas engine.

Engines:
  Software Memory Buffer.: yes
  Software X11...: yes (Xlib: yes) (XCB: no)
  OpenGL X11.: no (Xlib: no) (XCB: no)
  Software GDI...: no
  Software DirectDraw: no
  Direct3d...: no
  Software SDL...: no (primitive: no)
  OpenGL SDL.: no
  Software Framebuffer...: yes
  DirectFB...: no
  Software 8bit grayscale: no
  Software 16bit : no
  Software 16bit X11.: no
  Software 16bit Directdraw..: no
  Software 16bit WinCE...: no
  Software 16bit SDL.: no (primitive: no)

Could you tell me your environment?
Then I'll investigate some more.

Regards,
Yunhan Kim


On Fri, Sep 9, 2011 at 10:30 AM, Daniel Juyung Seo wrote:

> Dear Kim Yunhan,
> Thanks for you patch.
>
> Watchwolf and gouache can review your patch well. But I think nobody
> are active now.
> I just applied your patch and ran elementary_test "Map".
>
> I GUESS broken tile on zooming out issue is fixed. (I'm not sure we're
> talking about the same issue.)
> But I got noise on zooming out.
> Please see this screenshot.
> http://www.flickr.com/photos/67308399@N05/6128438625/
>
> Black noise didn't happen before.
> You can easily see this when you run elementary_test with valgrind.
> Because it makes things very slow :)
>
> Can you check this?
> Thanks in advance.
>
> Daniel Juyung Seo (SeoZ)
>
>
> On Thu, Sep 8, 2011 at 4:43 PM, Kim Yunhan  wrote:
> > Is there anybody to review this patch?
> > :'-(
> >
> > On Tue, Sep 6, 2011 at 2:41 AM, Kim Yunhan  wrote:
> >
> >>
> >> Hello.
> >>
> >> I wrote a patch that handles a bug while zooming-out in elm_map.
> >> When I try to zoom out, some tiles are broken.
> >> But it is hard to notice because broken frame disappears quickly.
> >>
> >> I investigated in a few days.
> >> And I realize that there are something wrong.
> >> When map is zoomed out, a tile is shrunk by evas_object_resize().
> >> But evas_map handles its texture by just its origin image size not a
> shrunk
> >> size.
> >> If evas_object's width & height is shrunk, I have to handle for its
> >> texture.
> >> So, I added some code for patch.
> >>
> >> Please review this.
> >> Thanks!
> >>
> >
> --
> > Doing More with Less: The Next Generation Virtual Desktop
> > What are the key obstacles that have prevented many mid-market businesses
> > from deploying virtual desktops?   How do next-generation virtual
> desktops
> > provide companies an easier-to-deploy, easier-to-manage and more
> affordable
> > virtual desktop model.http://www.accelacomm.com/jaw/sfnl/114/51426474/
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> >
>
>
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> computing security and archiving is rapidly being adopted across the IT
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