Re: [E-devel] E SVN: tiago IN trunk/THEMES: . efenniht efenniht/images
On 15 July 2010 10:03, Gustavo Sverzut Barbieri barbi...@profusion.mobi wrote: On Wed, Jul 14, 2010 at 7:34 PM, Gustavo Sverzut Barbieri barbi...@profusion.mobi wrote: FYI, Efenniht-E17 made into SVN. BTW, people that are using it, please raise your hand... and give some feedback. looks nice I have a clock as a gadget and am unable to select it for changes. -- This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] Dialogs, menus, etc (usability)
I think that the discussion shows that the configuration modules are on the inconsistent and confusing side of life. I have thought about the problem a little too, and I believe that defining coarse guidelines is a strong way to unify and create consistency between the configuration modules. Such a guideline already exist, such as the requirement for the configuration dialogs to fit a certain screen resolution. Other guidelines could be that the look section provides only access to settings that are cosmetic in nature. Or that any theming should register with the theme selector for modification at a central location(I'm looking at you shelf styles) really I want per widget theme:\ The names that exist are likely built from the understanding of the person who created the module. And as such already have a depth of understanding and correctness to them (however confusing to the rest of us). Changing them to anything without creating an understanding or guideline will just create the same situation for other people. And over time when modules evolve without guidelines the names become ambiguous again for different reasons. But perhaps I'm over thinking it I had started looking into the configuration dialogs as they seem like a good candidate for less experienced people like myself to help out. I am still a very green programmer for now. but I'm working on it :) I know raster's probably thinking to himself Show me the patches! like jerry maguire styles... :D -- ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] Is this edje behavior correct?
On 6 May 2010 02:30, Eduardo Felipe eduardofelip...@gmail.com wrote: I think it got trashed by the mailing system. So here's the pastebin: http://pastebin.com/KjJFtvta Thanks! On Wed, May 5, 2010 at 12:45 PM, Tom Haste tomha...@gmail.com wrote: Theres no attachment... can you put the EDC code on pastebin or something? Toma On 5 May 2010 23:32, Eduardo Felipe eduardofelip...@gmail.com wrote: Hi folks! I'm playing with an min/max sizing of an Edje's group, and I'm finding odd results, which I don't know if they are expected to be this way or if they are the result of a bug. When I set a min/max size on a group, and insert one RECT part with rel1.relative: 0 0; and rel2.relative 1 1; it always stays with the min size, even if other parts make the group reach it's max. It is reproducible using SVN HEAD and any Evas backend. Attached is a commented edc and it's compiled edj. Thanks in advance! Eduardo Felipe. -- ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] Callback
I'm no expert, but...(disclaimer) the callback is raised when the mouse is moving over the zozor because thats the object you have set the callback on. if you had a transparent object (the size of your window) above everything, and had the callback attached to that it would work as you intend. or if you set zozor to repeat or pass events and attach the callback to a background object it would also work as you intend. I guess its understanding that mouse events work for evas objects when they are being interacted with. Hope that helps.. Samuel -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
[E-devel] suggestion for website (donations)
Check how donations are done here: http://bmeshblender.wordpress.com/ on the main page, not too flashy :) I would totally donate re-occurringly for enlightenment. Cheers, Enetheru -- The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
[E-devel] questions about configuration dialogues contents
Hi, I was thinking of having a go at re-working some of the messy configuration dialogues because it seems a really simple task, and i have had a few thought i would like to threw out there. in the pager dialogue there are some options that seem more logical to be provided by the input configuration dialogue like: General Settings Flip desktop on mouse wheel drag and drop button drag whole desktop button So my questions are what is e's policy on config dialogues that provide input binding options, instead of (or aswell as) the input config dialogue? should the dialogue create delete the binding itself? should it provide just an on/off switch for the binding that is configured in the input module? should it not present these option at all, leaving it to the input module? My dreaming mind tells me it would be great to have an input config widget to embed in the advanced section, exposing only the input bindings for that module. Cheers, Samuel -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] Help with website, trac and docs!
I want to help but can only provide opinion :\ Just going through the website pages from left to right things that I notice 1. The sub menu items at the top left under the main menu (small grey text links) really don't catch the eye at all. Their fine for further technical information, but wouldn't put any marketing information behind them as they are likely to be missed. 2. The download section doesn't have the windows binaries under the unofficial packages section. infact that section could just link directly to http://trac.enlightenment.org/e/wiki/E17BinaryPackages 3. Why does the support page even exist, it seems like duplicate information and even links to the old wiki. A clearer way to present the topic of support would be to split the page (horizontally into columns following the style of the main page) and have user support which could let you subscribe to the user mailing list, link to relevant trac wiki pages, and forum, exchange.enlightenment.org, etc. and then developer support with similar mailing list links, developer doc links, and even show companies who provide consulting services. 4. Contributing also needs some love, links to pages that do it better(imho): http://www.blender.org/development/ http://www.gimp.org/develop/ http://fedoraproject.org/join-fedora (although the links on that page are broken) The theme i see on these pages is the idea of breaking the contributing task into skill tasks that people may have, then providing them with short destription of the task before linking them to tutorials on how to begin. Now I don't really expect the e community to have so much time to write up those tutorial pages, but short description and a few specific links is doable. 5. I like the contact page, those grey links up the top right corner could be brought down into the body of the document with a picture of the world or something. its just a bit of fun really anyway and bright pictures please people. 6. The craziest issue I believe is the spread of the documentation, * the old wiki - which has too many links going to it * the newer trac wiki - which is hidden underneath the tracker heading * the docs page some thoughts on possible solutions * have the trac wiki as the page that docs goes to and make the main trac wiki page as appealing as the current docs page, * show clear separation of user documentation, to developer documentation eg http://wiki.blender.org/index.php/Main_Page * the tracker menu should link straight to the tickets section or something relevant to the tracking capabilities of trac itself 7. just noticed that you have two news pages, one in the trac and one on the main title that are different. could be amalgamated. overall there is a lot of duplicate pages showing different information, like two websites have been mashed together. thanks for asking -- Return on Information: Google Enterprise Search pays you back Get the facts. http://p.sf.net/sfu/google-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] Help with website, trac and docs!
2009/12/13 Carsten Haitzler ras...@rasterman.com: On Sun, 13 Dec 2009 11:02:16 +1030 Samuel Nicholas nicholas.sam...@gmail.com said: * the newer trac wiki - which is hidden underneath the tracker heading yes - will solve this in docs. trac wiki is going to be the place where all meaty/extended documentation is. e.org main is just the brochure pages. I guess that the wiki structure is a whole project in itself :) some thoughts on possible solutions * have the trac wiki as the page that docs goes to and make the main trac wiki page as appealing as the current docs page, need to account for auto-generated docs. trac cant handle it. Ahh yeah, I remember reading that some time ago on the list now you mention it * show clear separation of user documentation, to developer documentation eg http://wiki.blender.org/index.php/Main_Page right now developer docs are priority. user docs are low priority. I wouldn't have expected so. This actually made me think that clearly marked placeholder links might be a nice way to help people who are interested in contributing to documentation know what's missing that would be instantly appreciated by someone each placeholder linking to a document to help them get started with documentation. but only if you can track what pages link to the getting started so you can see a list or remove old/redundant links... overall there is a lot of duplicate pages showing different information, like two websites have been mashed together. thats actually what has happened over time. not even 2 - 3 or more. hehe I had suspected as much :) I appreciate you've taking the time to answer each point. Sincerely, Enetheru -- Return on Information: Google Enterprise Search pays you back Get the facts. http://p.sf.net/sfu/google-dev2dev ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] object layering problem
I will update and test again, thanks. and boy does gmail fail with mailing lists. 2009/11/13 Carsten Haitzler ras...@rasterman.com On Thu, 12 Nov 2009 15:11:09 -0500 Atton Jonathan jonathan.at...@gmail.com said: seems fixed to me now Can you tell me if this problem is fixed ? I think I have a bug with the layers similar to your bug. 2009/10/9 Samuel Nicholas nicholas.sam...@gmail.com hay ppl, I am having a problem with the drawing/layer ordering of evas objects. example http://enetheru.aglargelair.net/wp-content/uploads/2009/10/layertest.tar.gz best illustrated by this youtube vid http://www.youtube.com/watch?v=C8diyGTHsWc is it just me? what am I doing wrong? cheers, Samuel -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- Regards. -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- - Codito, ergo sum - I code, therefore I am -- The Rasterman (Carsten Haitzler)ras...@rasterman.com -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] object layering problem
can't replicate anymore, so works for me :), cheers. 2009/11/13 Carsten Haitzler ras...@rasterman.com On Thu, 12 Nov 2009 15:11:09 -0500 Atton Jonathan jonathan.at...@gmail.com said: seems fixed to me now -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] Add 'print' key binding as default for screenshot
lol :) just did the same thing yesterday too, again for clashes with blender and gimp 2009/11/10 f...@misaligned.net On Sun, 8 Nov 2009 16:28:24 -0600 David C. Rankin drankina...@suddenlinkmail.com wrote: Also, I noticed that the 'win' key isn't utilized. I have added win+(up,down,left,right) (iconify, flip desktop down, window moving: to previous, window moving: to next) These to could make convenient defaults. I'll second that. Would be good to have a profile offering the use of the largely unused win key as modifier for most bindings instead of what ever the default is now. Keeping the original as an option. I find the defaults tend to collide with application key bindings, using the win key works a lot better for me. I'd certainly appreciate that. One of the first things I do on a fresh install is swap most keybindings that use Alt with Win (I need the Alt key for Blender and GIMP). -Jason van Gumster -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] Demo: Make a complete e17 module in 10 minutes
all I can say is . @$#%ing RAD!!! thanks :) 2009/11/8 Thanatermesis thanatermesis.e...@gmail.com Now the skel module is a bit more documented, at least more useful for who try to look at its code for the first time and want to understand how that works? without previous knowledges of E/EFL Now there's only one thing needed to motivate new ppl to make e17 modules, something to see. The ppl dont' read, not much ppl at least... the ppl are lazy to download something and to try it, the best is a tutorial explaining the creation of an e17 module, but finally, what's better for that than a video that shows how we can build and customize an e17 module in less than 10 minutes ? :) http://www.youtube.com/watch?v=abNsVyYTSkU Hope you like it :) Thanatermesis -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
[E-devel] object layering problem
hay ppl, I am having a problem with the drawing/layer ordering of evas objects. example http://enetheru.aglargelair.net/wp-content/uploads/2009/10/layertest.tar.gz best illustrated by this youtube vid http://www.youtube.com/watch?v=C8diyGTHsWc is it just me? what am I doing wrong? cheers, Samuel -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
[E-devel] compiling EFL using winxp+mingw
hi again, Hadn't been able to compile evas for some time, been trying weekly, then the other day it worked :) thanx So just to let relevant parties know ecore gets stuck here: $ make make all-recursive make[1]: Entering directory `/d/enlightenment/ecore' Making all in src make[2]: Entering directory `/d/enlightenment/ecore/src' Making all in lib make[3]: Entering directory `/d/enlightenment/ecore/src/lib' Making all in ecore make[4]: Entering directory `/d/enlightenment/ecore/src/lib/ecore' /bin/sh ../../../libtool --tag=CC --mode=link gcc -IC:/msys/1.0/local/include/eina-0 -IC:/msys/1.0/local/include/eina-0/eina-g -O2 -no-undefined -Wl,--enable-auto-import -version-info 9:9:9 -L/usr/local/lib -o libecore.la -rpath /usr/local/lib ecore.lo ecore_app.lo ecore_anim.lo ecore_events.lo ecore_exe.lo ecore_hash.lo ecore_idle_enterer.lo ecore_idle_exiter.lo ecore_idler.lo ecore_list.lo ecore_main.lo ecore_path.lo ecore_pipe.lo ecore_plugin.lo ecore_sheap.lo ecore_signal.lo ecore_str.lo ecore_strbuf.lo ecore_time.lo ecore_timer.lo ecore_tree.lo ecore_value.lo ecore_poll.lo ecore_getopt.lo -ldl -LC:/msys/1.0/local/lib -leina -LC:/msys/1.0/local/lib -levil -lws2_32 -lm rm -fr .libs/libecore.dll.a gcc -shared .libs/ecore.o .libs/ecore_app.o .libs/ecore_anim.o .libs/ecore_events.o .libs/ecore_exe.o .libs/ecore_hash.o .libs/ecore_idle_enterer.o .libs/ecore_idle_exiter.o .libs/ecore_idler.o .libs/ecore_list.o .libs/ecore_main.o .libs/ecore_path.o .libs/ecore_pipe.o .libs/ecore_plugin.o .libs/ecore_sheap.o .libs/ecore_signal.o .libs/ecore_str.o .libs/ecore_strbuf.o .libs/ecore_time.o .libs/ecore_timer.o .libs/ecore_tree.o .libs/ecore_value.o .libs/ecore_poll.o .libs/ecore_getopt.o -L/usr/local/lib /usr/local/lib/libdl.dll.a -LC:/msys/1.0/local/lib /usr/local/lib/libeina.dll.a /usr/local/lib/libevil.dll.a -lws2_32 -Wl,--enable-auto-import -o .libs/libecore-0.dll -Wl,--enable-auto-image-base -Xlinker --out-implib -Xlinker .libs/libecore.dll.a Creating library file: .libs/libecore.dll.a .libs/ecore_getopt.o: In function `ecore_getopt_help': d:/enlightenment/ecore/src/lib/ecore/ecore_getopt.c:577: undefined reference to `__imp__ecore_app_args_get' .libs/ecore_getopt.o: In function `ecore_getopt_parse': d:/enlightenment/ecore/src/lib/ecore/ecore_getopt.c:1576: undefined reference to `__imp__ecore_app_args_get' collect2: ld returned 1 exit status make[4]: *** [libecore.la] Error 1 make[4]: Leaving directory `/d/enlightenment/ecore/src/lib/ecore' make[3]: *** [all-recursive] Error 1 make[3]: Leaving directory `/d/enlightenment/ecore/src/lib' make[2]: *** [all-recursive] Error 1 make[2]: Leaving directory `/d/enlightenment/ecore/src' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/d/enlightenment/ecore' make: *** [all] Error 2 Samuel - wishing I could stop working for the man and go study programming -- SF.Net email is Sponsored by MIX09, March 18-20, 2009 in Las Vegas, Nevada. The future of the web can't happen without you. Join us at MIX09 to help pave the way to the Next Web now. Learn more and register at http://ad.doubleclick.net/clk;208669438;13503038;i?http://2009.visitmix.com/ ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] Not possible to compile evil on Windows XP
Looking into the sspi.h header line, it has the following definition: typedef UNICODE_STRING SECURITY_STRING, *PSECURITY_STRING; So somehow the UNICODE_STRING type is not found be the compiler. Can someone please help me to solve this? When I tried to compile it 2 weeks ago, there was no problem. Maybe there are some #ifdef that guard the definition of the type. can you paste sspi.h in pastebin.ca, please ? thank you Vincent I realise that what i am about to say is not a solution but compiles fine here rev 37611 latest afaik winxp+mingw - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
[E-devel] evas+mingw+gcc-4.3.0
i been getting this error lately :-( the reason i'm using gcc 4.3.0 is because evas wont build on 3.4.5(internal compiler error) i used to have this go successfully but not anymore make[4]: Entering directory `/d/evas/src/lib' /bin/sh ../../libtool --tag=CC --mode=link gcc -g -O2 -no-undefined -version-info 9:9:9 -L/usr/local/lib -o libevas.la -rpath /usr/local/lib main.lo canvas/libevas_canvas.la data/libevas_data.la file/libevas_file.la cache/libevas_cache.la imaging/libevas_imaging.la engines/common/libevas_engine_common.la -LC:/msys/1.0/local/lib -lfreetype -LC:/msys/1.0/local/lib -leet -leina -levil -ldl -LC:/msys/1.0/local/lib -lfontconfig -LC:/msys/1.0/local/lib -leina -lm engines/common_16/libevas_engine_common_16.la -liberty rm -fr .libs/libevas.dll.a gcc -shared .libs/main.o -Wl,--whole-archive canvas/.libs/libevas_canvas.a data/.libs/libevas_data.a file/.libs/libevas_file.a cache/.libs/libevas_cache.a imaging/.libs/libevas_imaging.a engines/common/.libs/libevas_engine_common.a engines/common_16/.libs/libevas_engine_common_16.a -Wl,--no-whole-archive -L/usr/local/lib -LC:/msys/1.0/local/lib -lole32 -lws2_32 -lsecur32 -lfreetype /usr/local/lib/libeet.dll.a /usr/local/lib/libevil.dll.a /usr/local/lib/libdl.dll.a -lfontconfig /usr/local/lib/libeina.dll.a -liberty -o .libs/libevas-0.dll -Wl,--enable-auto-image-base -Xlinker --out-implib -Xlinker .libs/libevas.dll.a Creating library file: .libs/libevas.dll.afile/.libs/libevas_file.a(evas_path.o): In function `evas_file_path_list': d:\evas\src\lib\file/evas_path.c:85: undefined reference to `__imp__opendir' d:\evas\src\lib\file/evas_path.c:98: undefined reference to `__imp__readdir' d:\evas\src\lib\file/evas_path.c:110: undefined reference to `__imp__closedir' file/.libs/libevas_file.a(evas_module.o): In function `evas_module_init': d:\evas\src\lib\file/evas_module.c:155: undefined reference to `__imp__opendir' d:\evas\src\lib\file/evas_module.c:157: undefined reference to `__imp__readdir' d:\evas\src\lib\file/evas_module.c:200: undefined reference to `__imp__closedir ' collect2: ld returned 1 exit status make[4]: *** [libevas.la] Error 1 make[4]: Leaving directory `/d/evas/src/lib' - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
[E-devel] ecore mingw+gcc3.4.5
fails with the below error. no other errors or warnings show before this, I'm guessing(wildly) that this is EAPI related. probably from the switch to use eina. $ make make all-recursive make[1]: Entering directory `/d/ecore' Making all in src make[2]: Entering directory `/d/ecore/src' Making all in lib make[3]: Entering directory `/d/ecore/src/lib' Making all in ecore make[4]: Entering directory `/d/ecore/src/lib/ecore' /bin/sh ../../../libtool --tag=CC --mode=link gcc -IC:/msys/1.0/local/include/eina-0 -IC:/msys/1.0/local/include/eina-0/eina -g -O2 -no-undefined -version-info 9:9:9 -L/usr/local/lib -o libecore.la -rpath /usr/local/lib ecore.lo ecore_app.lo ecore_anim.lo ecore_events.lo ecore_exe.lo ecore_hash.lo ecore_idle_enterer.lo ecore_idle_exiter.lo ecore_idler.lo ecore_list.lo ecore_main.lo ecore_path.lo ecore_plugin.lo ecore_sheap.lo ecore_signal.lo ecore_str.lo ecore_strbuf.lo ecore_time.lo ecore_timer.lo ecore_tree.lo ecore_value.lo ecore_poll.lo -LC:/msys/1.0/local/lib -levil -ldl -LC:/msys/1.0/local/lib -leina -lws2_32 -lm rm -fr .libs/libecore.dll.a gcc -shared .libs/ecore.o .libs/ecore_app.o .libs/ecore_anim.o .libs/ecore_events.o .libs/ecore_exe.o .libs/ecore_hash.o .libs/ecore_idle_enterer.o .libs/ecore_idle_exiter.o .libs/ecore_idler.o .libs/ecore_list.o .libs/ecore_main.o .libs/ecore_path.o .libs/ecore_plugin.o .libs/ecore_sheap.o .libs/ecore_signal.o .libs/ecore_str.o .libs/ecore_strbuf.o .libs/ecore_time.o .libs/ecore_timer.o .libs/ecore_tree.o .libs/ecore_value.o .libs/ecore_poll.o -L/usr/local/lib -LC:/msys/1.0/local/lib /usr/local/lib/libevil.dll.a /usr/local/lib/libdl.dll.a /usr/local/lib/libeina.dll.a -lws2_32 -o .libs/libecore-0.dll -Wl,--enable-auto-image-base -Xlinker --out-implib -Xlinker .libs/libecore.dll.a Creating library file: .libs/libecore.dll.a .libs/ecore_plugin.o: In function `ecore_plugin_load': d:/ecore/src/lib/ecore/ecore_plugin.c:59: undefined reference to `__imp__ecore_path_group_find' d:/ecore/src/lib/ecore/ecore_plugin.c:98: undefined reference to `__imp__ecore_list_append' d:/ecore/src/lib/ecore/ecore_plugin.c:65: undefined reference to `__imp__ecore_path_group_find' d:/ecore/src/lib/ecore/ecore_plugin.c:96: undefined reference to `__imp__ecore_list_new' .libs/ecore_plugin.o: In function `ecore_plugin_unload': d:/ecore/src/lib/ecore/ecore_plugin.c:118: undefined reference to `__imp__ecore_list_goto' d:/ecore/src/lib/ecore/ecore_plugin.c:121: undefined reference to `__imp__ecore_list_empty_is' d:/ecore/src/lib/ecore/ecore_plugin.c:119: undefined reference to `__imp__ecore_list_remove' d:/ecore/src/lib/ecore/ecore_plugin.c:123: undefined reference to `__imp__ecore_list_destroy' .libs/ecore_plugin.o: In function `ecore_plugin_available_get': d:/ecore/src/lib/ecore/ecore_plugin.c:171: undefined reference to `__imp__ecore_list_empty_is' d:/ecore/src/lib/ecore/ecore_plugin.c:174: undefined reference to `__imp__ecore_list_first_goto' d:/ecore/src/lib/ecore/ecore_plugin.c:175: undefined reference to `__imp__ecore_str_compare' d:/ecore/src/lib/ecore/ecore_plugin.c:175: undefined reference to `__imp__ecore_str_hash' d:/ecore/src/lib/ecore/ecore_plugin.c:175: undefined reference to `__imp__ecore_hash_new' d:/ecore/src/lib/ecore/ecore_plugin.c:176: undefined reference to `__imp__ecore_hash_free_key_cb_set' d:/ecore/src/lib/ecore/ecore_plugin.c:225: undefined reference to `__imp__ecore_list_next' d:/ecore/src/lib/ecore/ecore_plugin.c:217: undefined reference to `__imp__ecore_hash_get' d:/ecore/src/lib/ecore/ecore_plugin.c:222: undefined reference to `__imp__ecore_hash_set' d:/ecore/src/lib/ecore/ecore_plugin.c:228: undefined reference to `__imp__ecore_hash_free_key_cb_set' d:/ecore/src/lib/ecore/ecore_plugin.c:229: undefined reference to `__imp__ecore_hash_keys' d:/ecore/src/lib/ecore/ecore_plugin.c:230: undefined reference to `__imp__ecore_list_free_cb_set' d:/ecore/src/lib/ecore/ecore_plugin.c:231: undefined reference to `__imp__ecore_hash_destroy' collect2: ld returned 1 exit status make[4]: *** [libecore.la] Error 1 make[4]: Leaving directory `/d/ecore/src/lib/ecore' make[3]: *** [all-recursive] Error 1 make[3]: Leaving directory `/d/ecore/src/lib' make[2]: *** [all-recursive] Error 1 make[2]: Leaving directory `/d/ecore/src' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/d/ecore' make: *** [all] Error 2 - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] evil trouble
Vincent Torri wrote: Hey I had to compile the link code with g++, hence putting IID_PersistFile was not possible (at least, i didn't succeed). So I put the code in a separate file like Lars did. I've attached a patch. Please test it. It compiles correctly on my system. Vincent compiles fine here too. patch didnt apply cleanly from latest svn tho, configure.ac and makefile.am i manually resolved having it depend on c++ for such a small thing IMHO aint all that great.. (i was going to apply lars's patch to test, but since it worked i wasnt going to mess furthur) changing CHECK_HEADERS_ONCE wasnt necessary so i didnt put that part in you ppl are awesome thx ps.. looks like eina uses pkgconfig macro in its configure script to find evil and ememoa. so I suggest editing the wiki slightly :) - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
[E-devel] evil trouble
hay guise cause eina has recently been added as a dependancy i was updating my libs and ran into trouble... so i decided to start from scratch again. now i have a problem I didn't have before when compiling evil: ... /bin/sh ../../libtool --tag=CC --mode=link gcc -g -O2 -no-undefined -Wl,--enable-auto-import -version-info 0:1:0 -L/usr/local/lib -o libevil.la -rpath /usr/local/lib libevil_la-evil_errno.lo libevil_la-evil_fcntl.lo libevil_la-evil_fnmatch.lo libevil_la-evil_fnmatch_list_of_states.lo libevil_la-evil_langinfo.lo libevil_la-evil_mman.lo libevil_la-evil_pwd.lo libevil_la-evil_stdlib.lo libevil_la-evil_stdio.lo libevil_la-evil_string.lo libevil_la-evil_time.lo libevil_la-evil_unistd.lo libevil_la-evil_util.lo -lole32 -luuid -lws2_32 -lsecur32 libtool: link: rm -fr .libs/libevil.a .libs/libevil.la .libs/libevil.lai *** Warning: linker path does not have real file for library -luuid. *** I have the capability to make that library automatically link in when *** you link to this library. But I can only do this if you have a *** shared version of the library, which you do not appear to have *** because I did check the linker path looking for a file starting *** with libuuid and none of the candidates passed a file format test *** using a file magic. Last file checked: /mingw/lib//libuuid.a *** The inter-library dependencies that have been dropped here will be *** automatically added whenever a program is linked with this library *** or is declared to -dlopen it. *** Since this library must not contain undefined symbols, *** because either the platform does not support them or *** it was explicitly requested with -no-undefined, *** libtool will only create a static version of it. ... which then, later on, fails completely when it goes to make the shared lib. libuuid.a exists at c:/msys/1.0/mingw/lib/ The frustrating thing is that from googling and reading emails vincent has written i thought that this error was from having too old a libtool version... ive since re-installed my msys/mingw 4 times being absolutely to follow wiki instructions to the letter making sure all my versions match. even tried the latest libtool but to no avail.. so i guess it has nothing to do with libtools version(in this case) I'm just out of ideas for now and google aint got answers for me today. it just sucks that i remember this happening the first time and getting around it, but i cant remember how... cheers :) - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] compiling evil on eee 1000h
Hi Samuel, You should try this : ./autogen.sh --enable-ecore-sdl --enable-ecore-win32 --disable-ecore-con --with-iconv-link=-liconv (see E wiki : http://wiki.enlightenment.org/index.php/EFL_Windows_XP) This line should work, but you *MUST* have glew and directX installed and configured. See wiki for help. why *MUST* ? It's strange, i don't remember that one or the other was needed. I'll look at it. It works fine without both win32 and OpenGL, my error is with ecore_file_download which dependl on ecore_con considering i have --disabled that code it shouldnt want to build it needs some #ifdef love methinks i just hacked up the code removing any reference to ecore_file_download(please don't hurt me :) i'm prolly going to be installing the directx SDK tho so i will be trying that laters Ths third patch is for edje, and just comment call to mkstemp in edje_edit.c. This patch is not a solution, and we should implement this function in evil i guess ? that function is already in Evil. it complains to me too.. But you should be able to compile edje with it, if you run : ./autogen.sh --disable-edje-cc This is very annoying, as you can't generate edj file ! thanks again, not so annoying to me :) but to others i'm sure now its off to make some tests etc :) thanks so much for help and replies. Samuel Nicholas - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] compiling evil on eee 1000h
Samuel Nicholas wrote: Vincent Torri wrote: Hey, hi ive been trying to compile evil on my eee 1000H and am getting the attatched error. i tried starting from scratch using only the versions of software in the compile guide but same diff looks to be an assembly thing cause it spits the errors on memcpy_glibc.S i must be missing something simple that memcpy_glibc is for arm. I have code that fixes the compilation problem on desktop or laptop Windows platform (hat is, not embedded devices). I'll commit the fix today. thank you for reporting the problem. Vincent Thanks heaps :0) really appreciated!! Compilation of evil worked after Vincents help, then eet worked as expected evas I had a few troubles with, notably that mingw had some internal error I got around by installing the alpha releases and I also had to edit src/lib/canvas/evas_object_smart_clipped.c as suggested here: http://www.mail-archive.com/enlightenment-devel@lists.sourceforge.net/msg19076.html Continuing with my efforts to get this going I have hit another snag. Compilation of ecore fails with the attached error, I configured it as so... ./configure --enable-ecore-sdl --disable-ecore-con --with-iconv-link=-liconv I understand the problem but am unable to fix it myself at this time(need more skills) I certainly will be trying tomorrow after some sleep. Cheers Samuel Nicholas $ make cd . /bin/sh /d/enlightenment/ecore/missing --run autoheader rm -f stamp-h1 touch config.h.in cd . /bin/sh ./config.status config.h config.status: creating config.h config.status: config.h is unchanged make all-recursive make[1]: Entering directory `/d/enlightenment/ecore' Making all in src make[2]: Entering directory `/d/enlightenment/ecore/src' Making all in lib make[3]: Entering directory `/d/enlightenment/ecore/src/lib' Making all in ecore make[4]: Entering directory `/d/enlightenment/ecore/src/lib/ecore' make[4]: Nothing to be done for `all'. make[4]: Leaving directory `/d/enlightenment/ecore/src/lib/ecore' Making all in ecore_job make[4]: Entering directory `/d/enlightenment/ecore/src/lib/ecore_job' make[4]: Nothing to be done for `all'. make[4]: Leaving directory `/d/enlightenment/ecore/src/lib/ecore_job' Making all in ecore_txt make[4]: Entering directory `/d/enlightenment/ecore/src/lib/ecore_txt' make[4]: Nothing to be done for `all'. make[4]: Leaving directory `/d/enlightenment/ecore/src/lib/ecore_txt' Making all in ecore_fb make[4]: Entering directory `/d/enlightenment/ecore/src/lib/ecore_fb' make[4]: Nothing to be done for `all'. make[4]: Leaving directory `/d/enlightenment/ecore/src/lib/ecore_fb' Making all in ecore_directfb make[4]: Entering directory `/d/enlightenment/ecore/src/lib/ecore_directfb' make[4]: Nothing to be done for `all'. make[4]: Leaving directory `/d/enlightenment/ecore/src/lib/ecore_directfb' Making all in ecore_con make[4]: Entering directory `/d/enlightenment/ecore/src/lib/ecore_con' make[4]: Nothing to be done for `all'. make[4]: Leaving directory `/d/enlightenment/ecore/src/lib/ecore_con' Making all in ecore_x make[4]: Entering directory `/d/enlightenment/ecore/src/lib/ecore_x' make[5]: Entering directory `/d/enlightenment/ecore/src/lib/ecore_x' make[5]: Nothing to be done for `all-am'. make[5]: Leaving directory `/d/enlightenment/ecore/src/lib/ecore_x' make[4]: Leaving directory `/d/enlightenment/ecore/src/lib/ecore_x' Making all in ecore_win32 make[4]: Entering directory `/d/enlightenment/ecore/src/lib/ecore_win32' make[4]: Nothing to be done for `all'. make[4]: Leaving directory `/d/enlightenment/ecore/src/lib/ecore_win32' Making all in ecore_wince make[4]: Entering directory `/d/enlightenment/ecore/src/lib/ecore_wince' make[4]: Nothing to be done for `all'. make[4]: Leaving directory `/d/enlightenment/ecore/src/lib/ecore_wince' Making all in ecore_sdl make[4]: Entering directory `/d/enlightenment/ecore/src/lib/ecore_sdl' make[4]: Nothing to be done for `all'. make[4]: Leaving directory `/d/enlightenment/ecore/src/lib/ecore_sdl' Making all in ecore_quartz make[4]: Entering directory `/d/enlightenment/ecore/src/lib/ecore_quartz' make[4]: Nothing to be done for `all'. make[4]: Leaving directory `/d/enlightenment/ecore/src/lib/ecore_quartz' Making all in ecore_ipc make[4]: Entering directory `/d/enlightenment/ecore/src/lib/ecore_ipc' make[4]: Nothing to be done for `all'. make[4]: Leaving directory `/d/enlightenment/ecore/src/lib/ecore_ipc' Making all in ecore_evas make[4]: Entering directory `/d/enlightenment/ecore/src/lib/ecore_evas' make[4]: Nothing to be done for `all'. make[4]: Leaving directory `/d/enlightenment/ecore/src/lib/ecore_evas' Making all in ecore_config make[4]: Entering directory `/d/enlightenment/ecore/src/lib/ecore_config' make[4]: Nothing to be done for `all'. make[4]: Leaving directory `/d/enlightenment/ecore/src/lib/ecore_config' Making all in ecore_file make[4]: Entering directory `/d/enlightenment/ecore/src/lib/ecore_file' /bin/sh ../../../libtool --tag=CC --mode=link
Re: [E-devel] compiling evil on eee 1000h
Vincent Torri wrote: Hey, hi ive been trying to compile evil on my eee 1000H and am getting the attatched error. i tried starting from scratch using only the versions of software in the compile guide but same diff looks to be an assembly thing cause it spits the errors on memcpy_glibc.S i must be missing something simple that memcpy_glibc is for arm. I have code that fixes the compilation problem on desktop or laptop Windows platform (hat is, not embedded devices). I'll commit the fix today. thank you for reporting the problem. Vincent Thanks heaps :0) really appreciated!! - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
[E-devel] compiling evil on eee 1000h
hi ive been trying to compile evil on my eee 1000H and am getting the attatched error. i tried starting from scratch using only the versions of software in the compile guide but same diff looks to be an assembly thing cause it spits the errors on memcpy_glibc.S i must be missing something simple thanks for looking $ make make all-recursive make[1]: Entering directory `/D/enlightenment/evil' Making all in src make[2]: Entering directory `/D/enlightenment/evil/src' Making all in lib make[3]: Entering directory `/D/enlightenment/evil/src/lib' Making all in . make[4]: Entering directory `/D/enlightenment/evil/src/lib' make[4]: Nothing to be done for `all-am'. make[4]: Leaving directory `/D/enlightenment/evil/src/lib' Making all in dlfcn make[4]: Entering directory `/D/enlightenment/evil/src/lib/dlfcn' make[4]: Nothing to be done for `all'. make[4]: Leaving directory `/D/enlightenment/evil/src/lib/dlfcn' make[3]: Leaving directory `/D/enlightenment/evil/src/lib' Making all in bin make[3]: Entering directory `/D/enlightenment/evil/src/bin' gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -I../../bin -I../../src/lib -I../../src /lib/dlfcn -I/usr/local/include -g -O2 -MT memcpy_glibc.o -MD -MP -MF .deps/mem cpy_glibc.Tpo -c -o memcpy_glibc.o memcpy_glibc.S memcpy_glibc.S: Assembler messages: memcpy_glibc.S:65: Error: no such instruction: `stmfd sp!,{r0,r4,lr}' memcpy_glibc.S:67: Error: too many memory references for `sub' memcpy_glibc.S:68: Error: no such instruction: `blt 8f' memcpy_glibc.S:69: Error: too many memory references for `and' memcpy_glibc.S:70: Error: no such instruction: `pld [r1,' memcpy_glibc.S:71: Error: no such instruction: `bne 9f' memcpy_glibc.S:72: Error: too many memory references for `and' memcpy_glibc.S:73: Error: no such instruction: `bne 10f' memcpy_glibc.S:75: Error: too many memory references for `sub' memcpy_glibc.S:76: Error: no such instruction: `stmfd sp!,{r5 - r8}' memcpy_glibc.S:77: Error: no such instruction: `blt 5f' memcpy_glibc.S:81: Error: invalid character '@' in mnemonic memcpy_glibc.S:84: Error: invalid character '@' in mnemonic memcpy_glibc.S:87: Error: no such instruction: `pld [r1,' memcpy_glibc.S:88: Error: too many memory references for `sub' memcpy_glibc.S:89: Error: no such instruction: `pld [r1,' memcpy_glibc.S:90: Error: no such instruction: `blt 4f' memcpy_glibc.S:91: Error: no such instruction: `pld [r1,' memcpy_glibc.S:92: Error: no such instruction: `pld [r1,' memcpy_glibc.S:94: Error: no such instruction: `pld [r1,' memcpy_glibc.S:95: Error: no such instruction: `ldmia r1!,{r3,r4,r5,r6,r7,r8,ip,lr}' memcpy_glibc.S:96: Error: too many memory references for `sub' memcpy_glibc.S:97: Error: no such instruction: `stmia r0!,{r3,r4,r5,r6,r7,r8,ip,lr}' memcpy_glibc.S:98: Error: no such instruction: `bge 3b' memcpy_glibc.S:99: Error: no such instruction: `cmn r2,' memcpy_glibc.S:100: Error: no such instruction: `bge 4b' memcpy_glibc.S:102: Error: too many memory references for `and' memcpy_glibc.S:103: Error: no such instruction: `rsb ip,ip,' memcpy_glibc.S:104: Error: no such instruction: `addne pc,pc,ip @ C is always clear here' memcpy_glibc.S:105: Error: no such instruction: `b 7f' memcpy_glibc.S:107: Error: no such instruction: `ldr r3,[r1],' memcpy_glibc.S:108: Error: no such instruction: `ldr r4,[r1],' memcpy_glibc.S:109: Error: no such instruction: `ldr r5,[r1],' memcpy_glibc.S:110: Error: no such instruction: `ldr r6,[r1],' memcpy_glibc.S:111: Error: no such instruction: `ldr r7,[r1],' memcpy_glibc.S:112: Error: no such instruction: `ldr r8,[r1],' memcpy_glibc.S:113: Error: no such instruction: `ldr lr,[r1],' memcpy_glibc.S:115: Error: too many memory references for `add' memcpy_glibc.S:118: Error: invalid char '[' beginning operand 2 `[r0]' memcpy_glibc.S:119: Error: invalid char '[' beginning operand 2 `[r0]' memcpy_glibc.S:120: Error: invalid char '[' beginning operand 2 `[r0]' memcpy_glibc.S:121: Error: invalid char '[' beginning operand 2 `[r0]' memcpy_glibc.S:122: Error: invalid char '[' beginning operand 2 `[r0]' memcpy_glibc.S:123: Error: invalid char '[' beginning operand 2 `[r0]' memcpy_glibc.S:124: Error: invalid char '[' beginning operand 2 `[r0]' memcpy_glibc.S:128: Error: no such instruction: `ldmfd sp!,{r5 - r8}' memcpy_glibc.S:130: Error: too many memory references for `movs' memcpy_glibc.S:131: Error: no such instruction: `ldrneb r3,[r1],' memcpy_glibc.S:132: Error: no such instruction: `ldrcsb r4,[r1],' memcpy_glibc.S:133: Error: no such instruction: `ldrcsb ip,[r1]' memcpy_glibc.S:134: Error: no such instruction: `strneb r3,[r0],' memcpy_glibc.S:135: Error: no such instruction: `strcsb r4,[r0],' memcpy_glibc.S:136: Error: no such instruction: `strcsb ip,[r0]' memcpy_glibc.S:138: Error: no such instruction: `ldmfd sp!,{r0,r4,pc}' memcpy_glibc.S:140: Error: no such instruction: `rsb ip,ip,' memcpy_glibc.S:141: Error: expecting operand after ','; got
Re: [E-devel] Community Building
Nick Hughart wrote: Toma wrote: On 01/08/2008, Downknew Wise [EMAIL PROTECTED] wrote: |Sorry for my bad english, fix me| I think that the e community need: 1. A website well structured. Today it is unusable!!! It should be simple! The first page has to show the power of e (with fresh screenshots, news). New graphic and new layout (the design is good but it isn't fit the usability rules). Where are e planet and exchange? The main website is a little devoid of useful links and current news. Something could be done about that. Maybe even putting a bit of planet.e.org content onto the 'News' section? 2. E planet!?! Developers and power users should few lines on e status of developement. This involves. 3. Release something and then enhance. 4. Documentation Personally, ive steered away from writing too much documentation due to point 3. Once things are released, then the documentation can stay relevant and useful. Some of the old docs that dj2 wrote are a little outdated and need of a refreshment. What kind of documentation are we talking about here? P.S. I've translated some website pages in italian... Should e italian community have an its own website, a planet like french community or may i continue to translate e pages??? LoCo's (local communities) are a great way to get people involved. You just need to find more E users to effectively have a LoCo... I only know 1 other Aussie (PythonNinja) in the E world so we'd have a pretty lonely LoCo. Count me in for meet-ups if its in Adelaide!! How can you forget about our benevolent dictator and resident Aussie, rasterman himself :) although definitely Aussie, I don't think he's currently in residence. Toma 2008/8/1 Nathan Ingersoll [EMAIL PROTECTED] That would be useful. This is a great task for someone that doesn't feel they are a developer, but can understand the CVS logs that come through. On Thu, Jul 31, 2008 at 7:44 PM, Toma [EMAIL PROTECTED] wrote: Someone needs to blog all the interesting changes to cvs then submit that to places like reddit, digg and slashdot. That way people see all this interesting stuff going on and want to join in. Toma On 7/29/08, Nathan Ingersoll [EMAIL PROTECTED] wrote: Since the most recent license flamewar was triggered by the motivation of community building, I think now would be an appropriate time to brainstorm some additional ideas for helping to build the community around E. One idea I discussed with Vincent today is that our lack of releases has caused many users to lose interest and stop taking notice of the project. I realize that there is a lot of talk surrounding changes to core infrastructure (data lib, graphics, scripting language, etc), but has there been any thought recently put into how our release process should be structured? There used to be a TODO list for e17, and that has been moved to Trac, but has anyone took a hard look at what is necessary for cutting a stable release? Even if we don't release e17 1.0, we may be able to move the core libs towards releases like eet. Nathan - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- Sent from Gmail for mobile | mobile.google.com - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications
[E-devel] edje drag event forwarding logic
Hi all. amateur programmer warning. and disclaimer I've been messing around with making edje apps lately.. and I am making a menu which scrolls on drag. I am using esmart containers for the insides of my menu swallowed into an edje for the borders/layout etc, just like in elicit. because I want to drag around the contents up and down, and not use a scrollbar, I thought i would use my invisible base object to send the drag events. so as to make the base object not move I forward those events, using: dragable { events: my throw away invisible helper object; x: 0 0 0; y: 1 0 0; } I setup a callback for the 'helper' object so that when it is dragged i can scroll the contents of the esmart container object. Now here's where i have problems. when I click on the base obejct (note no dragging) the drag event is called and my helper object is aligned with the mouse position. I was hoping to use the edje_object_part_drag_offset_get to scroll my esmart container but since its position keeps jumping back to the position of the mouse click i cant do that. I have to ask, was this logic intended? is a mouse click or mouse down meant to call a drag event? I could always do this with other events like mousedown and mousemove, but thought I would also bring it to the list for feedback. Cheers, Samuel - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
Re: [E-devel] Blender fullscreen mode
apologies for the spam, but... what heaven ...my 2 fav things in the whole computing world discussed together sigh - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel