Re: [expert] KDE and wine--Sound?
On Monday 23 December 2002 05:31 pm, PlugHead wrote: > Hmmm. I meant soundwrapper (which I tried both with the winex command and > wineserver--which I assume actually runs the program...) Soundwrapper, > btw, does work for other non-KDE apps, like Doom Legacy. > > I just tried "artswrapper", and it doesn't seem to be doing anything > useful. Mostly it just complains that artsd is already running. :) [...] I just finished playing Return to Castle Wolfenstein. To get it working with sound, I had to get out of KDE (I went to Windowmaker though it likely doesn't matter as long as it isn't KDE) and started it with soundwrapper. It worked great. Under KDE I tried starting it with artsdsp but this did nothing. I didn't try artswrapper. For the game, try another windowmanager (windowmaker, enlightenment, whatever) and try with soundwrapper again. This also worked with windoze games under winex. I did a "soundwrapper winex War3.exe" for Warcraft III and it worked fine as well. praedor Want to buy your Pack or Services from MandrakeSoft? Go to http://www.mandrakestore.com
Re: [expert] KDE and wine--Sound?
Hmmm. I meant soundwrapper (which I tried both with the winex command and wineserver--which I assume actually runs the program...) Soundwrapper, btw, does work for other non-KDE apps, like Doom Legacy. I just tried "artswrapper", and it doesn't seem to be doing anything useful. Mostly it just complains that artsd is already running. :) Any other suggestions? Thanks, -Jason On Monday 23 December 2002 06:20 am, Praedor Atrebates wrote: > By "soundwrapper" I take it you mean artswrapper? If so, I would think > that running a wine/winex app would merely require that you prepend the > wine command with artswrapper: > > "artswrapper winex " > > Have you tried this already? > > On Monday 23 December 2002 12:36 am, PlugHead wrote: > [...] > > > I've got my KDE sound set, such that the sound server should "auto > > suspend" after 5 seconds. Note that I get no sound, what-so-ever, before > > it times out. After that, I get some sound, but it's so bad that I'd be > > better off without... > > [...] > > > Given my experience with SDL games (like legacy doom), I'm convinced that > > using "soundwrapper" might be the solution. (Simply because the sound > > defects seem very similar to what I heard with legacy doom, prior to > > using soundwrapper.) But, I have no idea how to use it with wine. If > > you have some insight into this, I'd greatly appreciate it... > > [...] -- = The only reason for walking into the jaws of Death is so's you can steal His gold teeth. (Colour of Magic) Want to buy your Pack or Services from MandrakeSoft? Go to http://www.mandrakestore.com
Re: [expert] KDE and wine--Sound?
soundwrapper is the same thing, but for desktop environments that don't load ARTS, which is a KDE-only thing. soundwrapper works with esd and alsa in my experience, though nothing but artswrapper can make Quake3 play on my 815-based laptop, and even then the experience really sucks :-( Hopefully my next employer will have the foresight to equip my laptop with a high-powered video chipset... Jack On Mon, 2002-12-23 at 03:20, Praedor Atrebates wrote: > By "soundwrapper" I take it you mean artswrapper? If so, I would think that > running a wine/winex app would merely require that you prepend the wine > command with artswrapper: > > "artswrapper winex " > > Have you tried this already? > > On Monday 23 December 2002 12:36 am, PlugHead wrote: > [...] > > I've got my KDE sound set, such that the sound server should "auto suspend" > > after 5 seconds. Note that I get no sound, what-so-ever, before it times > > out. After that, I get some sound, but it's so bad that I'd be better off > > without... > [...] > > Given my experience with SDL games (like legacy doom), I'm convinced that > > using "soundwrapper" might be the solution. (Simply because the sound > > defects seem very similar to what I heard with legacy doom, prior to using > > soundwrapper.) But, I have no idea how to use it with wine. If you have > > some insight into this, I'd greatly appreciate it... > [...] > > > > Want to buy your Pack or Services from MandrakeSoft? > Go to http://www.mandrakestore.com -- Jack Coates Monkeynoodle: A Scientific Venture... Want to buy your Pack or Services from MandrakeSoft? Go to http://www.mandrakestore.com
Re: [expert] KDE and wine--Sound?
By "soundwrapper" I take it you mean artswrapper? If so, I would think that running a wine/winex app would merely require that you prepend the wine command with artswrapper: "artswrapper winex " Have you tried this already? On Monday 23 December 2002 12:36 am, PlugHead wrote: [...] > I've got my KDE sound set, such that the sound server should "auto suspend" > after 5 seconds. Note that I get no sound, what-so-ever, before it times > out. After that, I get some sound, but it's so bad that I'd be better off > without... [...] > Given my experience with SDL games (like legacy doom), I'm convinced that > using "soundwrapper" might be the solution. (Simply because the sound > defects seem very similar to what I heard with legacy doom, prior to using > soundwrapper.) But, I have no idea how to use it with wine. If you have > some insight into this, I'd greatly appreciate it... [...] Want to buy your Pack or Services from MandrakeSoft? Go to http://www.mandrakestore.com
Re: [expert] KDE and wine--Sound?
Well, pretty much anything... "Morrowind" (tm) is the Ultimate Goal, but at this point, I'd be happy if I could view the "Two Towers" trailer with sound (via Crossover/QuickTime.) Planescape - Torment, is another experiment that I've been toying with (without much success.) These programs (well, I don't know about morrowind) kinda work, but suffer from the same defect--terrible sound!!! (Or no sound at all.) I've got my KDE sound set, such that the sound server should "auto suspend" after 5 seconds. Note that I get no sound, what-so-ever, before it times out. After that, I get some sound, but it's so bad that I'd be better off without... At the moment, I'm running WineX 2.2.1 (as well as Crossover wine 1.1.3?) I know that they (transgaming?) recommend running with the KDE sound service (arts?) disabled, but even when I uncheck the "start arts on kde startup" (and re-boot), the sound is still hosed.. (I know, there's probably some system service that I could disable, but I'm reluctant to do so.) Given my experience with SDL games (like legacy doom), I'm convinced that using "soundwrapper" might be the solution. (Simply because the sound defects seem very similar to what I heard with legacy doom, prior to using soundwrapper.) But, I have no idea how to use it with wine. If you have some insight into this, I'd greatly appreciate it... Thanks, -Jason On Sunday 22 December 2002 10:27 pm, Lyvim Xaphir wrote: > --- PlugHead <[EMAIL PROTECTED]> wrote: > > Anyone know how to get wine to work under KDE w/ Sound that Doesn't > > Suck(tm)? > > > > I'm using the latest WineX from transgaming, as well as regular wine, but > > the sound under KDE is lousy. It's so full of dropout and static that > > it's unusable. > > > > I've had this problem with other non-KDE apps, but using soundwrapper > > generally fixes the problem. Not so w/ wine tho. I've tried wrapping > > both the shell script and the wineserver, to no avail. > > > > Has anyone gotten this to work? > > What game are you trying to run? I've got WineX 2.2.1 here, but I havent > run Diablo 2 in a while. At least not since I upgraded. I'm running Open > Sound System from 4front Technologies. Guess I need to test it anyway... > > Let me know about your game. > > > TIA, > > -Jason > > l8r, > > LX > > __ > Do you Yahoo!? > Yahoo! Mail Plus - Powerful. Affordable. Sign up now. > http://mailplus.yahoo.com -- = It wasn't blood in general he couldn't stand the sight of, it was just his blood in particular that was so upsetting. (Sourcery) Want to buy your Pack or Services from MandrakeSoft? Go to http://www.mandrakestore.com
Re: [expert] KDE and wine--Sound?
--- PlugHead <[EMAIL PROTECTED]> wrote: > Anyone know how to get wine to work under KDE w/ Sound that Doesn't Suck(tm)? > > I'm using the latest WineX from transgaming, as well as regular wine, but the > sound under KDE is lousy. It's so full of dropout and static that it's > unusable. > > I've had this problem with other non-KDE apps, but using soundwrapper > generally fixes the problem. Not so w/ wine tho. I've tried wrapping both > the shell script and the wineserver, to no avail. > > Has anyone gotten this to work? What game are you trying to run? I've got WineX 2.2.1 here, but I havent run Diablo 2 in a while. At least not since I upgraded. I'm running Open Sound System from 4front Technologies. Guess I need to test it anyway... Let me know about your game. > TIA, > -Jason l8r, LX __ Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now. http://mailplus.yahoo.com Want to buy your Pack or Services from MandrakeSoft? Go to http://www.mandrakestore.com