[Flashcoders] Zinc, NSIS, how to uninstall created folders
Hello, i'm developping applications with Zinc, and making install packages with Nullsoft scriptable install system, how to remove dynamicaly created folders? Folders that are created by the application, with names made up of user codes, so unpredictable for the nsis script? RMDir $INSTDIR\_data\savedData\*.* or RMDir $INSTDIR\_data\savedData\* dosn't help (the folders are under saveData) thanks much cheers Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS equation trouble making my own scrollbar
Hello, I think the trouble is that the _root.slider._x of your slider represent the center of your slider mc. Check the way you limit the slider movement. If you mask have a width of 200, and your slider of 50, then the value of _root.slider._x vary from 25 to 175, not 0 to 200. On 3/24/06, f a r i d | s i l v a | a b o i d [EMAIL PROTECTED] wrote: Hi list, in my poor english i will try to explain my need I made a scroll MC behind a mask, which is controlled horizontally by another MC (such as scrollbar) it works but not so fine, because the scrolling MC don't fit with de slider MC you can see it at http://www.e-foco.com.ar/prestigio/sucursales.php by clicking on Nuevas suc. Actually I have: scrollSize = big MC width maskSize = mask width sliderSize = slider width = maskSize/scrollSize*100; for the movements are defined by: function updateScroll() { var ratio = (scrollSize/maskSize *sliderSize /100); _root.sucContainer._x = -_root.slider._x*ratio; } The issue is that when the slider reach it's right limit, the bigMC(sucContainer) still have a portion to show. I understand that my equation is not working fairly accurately but I couldn't see my error. Any idea will be appreciated Thanks a lot -- SalU2 f a r i d | s i l v a | a b o i d www.e-foco.com tel: +54 11 4115-0773 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] draws and regions
to check if a point is in a region or outside : - take a point that is outside your region (a very far one for exemple) , let's call it pointA - check if the line from your point to pointA cross each line of your region. if the number a line crossed is odd, your point is out of the region, if it's even , your point is in the region. On 3/24/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: I have a big (for me) problem, i have a grpah made of a series of point (of one pixel). I need taht the user can draw a series of line on this graph to make a shape or region. This is the first problem: how to permit to the user to draw... The second is this one : there is a way to check if a point is inside the refion or outside? Thanks,Riccardo ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Multiuser A/V Chat Server ? Something .net ?
Thank you list, My Problem I have checked UserPlane and red5, but ultimately I would need a dotnet based server, preferrably .net I hope. There are a few servers out there, however, they are java-based. Unfortunately and to my grief, my company is a MS partner. Alternative Solutions And even if I thought of getting a plan from media temple or userPlane (both of which are using Flash Media Server), they are still very expensive. As you all know Flash Media Server itself is licensed for $4,500 (that figure makes me cry) Best Scenario Solution Need a .net A/V Relay server that is opensource, OR help with RTMP protocol (the protocol that Flash M Server uses) and how we can implement that using C#, furthermore, more information about how the stream is sent , is it binary ? in what format whatsoever ? All info is really appreciated, I might end up building a server myself. Thank you again, for whatever contribution you come up with Many Thanks in Advance Yehia Shouman On 3/27/06, Rich Rodecker [EMAIL PROTECTED] wrote: its not a server per se, but maybe you can check out some of the solutions over at userplane.com On 3/26/06, Julien Vignali [EMAIL PROTECTED] wrote: You may try the open source Red 5 stream server : Red5 is a server that not only streams content to the Flash plugin, but it can push calls and information to the Flash client! It can also receive video/audio/data from a flash client and either save or rebroadcast that content. http://osflash.org/red5 Be careful, AFAIK it's still in alpha stage ... Yehia Shouman a écrit : Dear Coders, I have to create an Audio/Video Flash multiuser Chat, with text messaging. What are my options as for the server ? I don't want to use any of Macromedia's Servers. I would love to hear there is an open source dotNet server as well. Are there any ? Please advice me on which way to go ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] 8.5 player and javascript
Can anyone pointg me at some documentation regarding the interaction of the Flash Player 8.5 and web page javascript. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] 8.5 player and javascript
To be abit more precise I am wondering about the reliability of the fscommand() function in legacy code when the function migrates to flash.system.fscommand(). Am I right in thinking that publishing 8.5 in 8.5 player would be fine but publishing 8.5+ might fail? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] WebService - Linux
Hello, I'd like to know if it is needed something in system installed (problem is in Linux) to run webServices i got Flash example with webServices which works on Windows, Linux with many stuff installed, but on some Linux with few things installed, it doesnt work. Sorry, i'm not LinuxMan ;) ii can't tell you more, but it's seems, that there must be something (library or what) to got webServices functional. We have dumped connection to server with webService, and it connect to webService, even something was returned, but in Flash no responce was received. Does anyone know something concerning this? Thank you - Franto http://blog.franto.com http://www.flashcoders.sk ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Beware of depth 9876
That is right, and you could add that he problem will disappear in AS3 with the new depth managing system. I still think it might be good to know that a Component Class occupies and erases clips in a specific depth in root. Thanks anyway /Eskil Michael Bedar skrev: In general it is a good idea not to work on the root level for anything making movieclips... much better to create a container clip first on root and play in that. On Mar 24, 2006, at 2:53 PM, Eskil Janson wrote: I suppose this has been discussed a few times already, but if not: When you use the Tween class, an Instance of the Class mx.transitions.OnEnterFrameBeacon is created if not already existing. In that Class the following line is executed: var mc = _root.createEmptyMovieClip (__OnEnterFrameBeacon, 9876); which means that if you have anything at that depth (9876) already, it will disappear. You can confirm this by a simple test like pasting the following code in the first frame of your movie: (change the depth to 9875 or 9877 and see the difference..) --- import mx.transitions.Tween; this.createEmptyMovieClip(square_mc, 9876); square_mc.beginFill(0xFF); square_mc.moveTo(10, 10); square_mc.lineTo(100, 10); square_mc.lineTo(100, 100); square_mc.lineTo(10, 100); square_mc.lineTo(10, 10); square_mc.endFill(); var myTween:Tween = new Tween(square_mc, _x, mx.transitions.easing.Elastic.easeOut, 0, 300, 3, true); So if you are in a large dynamic project swapping depths a lot and using Tweens, and been experiencing strange problems, this may be worth to know... All cred to Robert Penner (obviously the genius behind the Tween Class), but I think this detail could have been improved on before shipping with Flash 8. Sorry if this has been discussed already... Regards /Eskil ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] FATAL Zinc issue
Hello Gene and everyone, We identified an issue which caused this behavior on certain XP and 2000 systems. Minor changes have now been implemented to prevent the possibility of this issue arising again. The latest 2.5.0.12 build includes these minor changes and will prevent this issue from occurring. Registered users can download most recent builds from software update page: http://www.multidmedia.com/support/update/ kind regards, Peter Blazejewicz MDM Support Team http://www.mdmforum.com/ http://www.multidmedia.com/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS equation trouble making my own scrollbar
Thanks sixbras, your sugestion works in fine tunning, I'd solved it using another equation //original that doesn't works function updateScroll() { var ratio = (scrollSize/maskSize *sliderSize /100); _root.sucContainer._x = -_root.slider._x*ratio; } //this one works function updateScroll() { var ratio = (scrollSize-maskSize )/(maskSize -sliderSize); _root.sucContainer._x = -_root.slider._x*ratio+sliderSize/2; } -- SalU2 f a r i d | s i l v a | a b o i d www.e-foco.com.ar tel: +54 11 4115-0773 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] trouble with alert component
We run into that problem here too and eliminate it by adding \n to our messages... HTH Matthew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robin Burrer Sent: Monday, March 27, 2006 12:52 AM To: Flashcoders mailing list Subject: [Flashcoders] trouble with alert component Hi there, When I send a alert message to the v2 alert component it dose not show the last couple of lines of the message. The wired thing is that on some computers all characters of the message are displayed. It length of the message dose not really make a difference though. Regardless if I want to display two or twenty lines the last line is always missing. This is driving me mad - any ideas? Cheers Robin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] 8.5 player and javascript
I am definitely interested in this, because this will be the second change of how to execute JS calls, with getURL no longer working, I'm going to be busy writing multiple versions of our tracking classes, based on the version of publish. Can't they just pick one, kill the others, and go from there. DAMN YOU! [EMAIL PROTECTED] wrote: To be abit more precise I am wondering about the reliability of the fscommand() function in legacy code when the function migrates to flash.system.fscommand(). Am I right in thinking that publishing 8.5 in 8.5 player would be fine but publishing 8.5+ might fail? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Multiuser A/V Chat ? Which Server?
yep sorry ;( me no ready either. ignoreList.push(Red5); lol gotcha. On 3/27/06, Julien Vignali [EMAIL PROTECTED] wrote: Hmm sorry, it's monday morning, I hadn't read yet your next coding-style posts ( serverName != red5)... so ignore my previous post ;-) Yehia Shouman a écrit : Dear Coders, I have to create an Audio/Video Flash multiuser Chat, with text messaging. What are my options as for the server ? I don't want to use any of Macromedia's Servers. I would love to hear there is an open source dotNet server as well. Are there any ? Please advice me on which way to go ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- John Grden - Blitz ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] AS2 freelance work in London
Atticmedia requires a good Actionscript 2 developer for cutting edge work on new BBC projects. Atticmedia is one of the leading new media suppliers to the BBC and has a number of large, high profile interactive BBC projects in progress. You will be working on cutting edge multimedia alongside some of the best programmers and designers in the industry. Your portfolio will never look the same again! And you'll be working in a friendly, exciting, team-centred and challenging environment. We like to think we're one of the best agencies to work for and this is borne out by the fact employees hang around or come back after leaving. We are looking for someone who has a minimum of 3 years Actionscripting experience and can hit the ground running. The successful candidate will be solid in the following areas: - In-depth knowledge of Actionscript 2 - Object oriented code (OOP) - Server interaction via XML If you think this sounds an exciting opportunity then contact [EMAIL PROTECTED] (with FREELANCERS.NET in the subject line) with examples of your work and a full CV. Applications will not be considered without examples of your work. Contract status: Permanent or contract position. Location: London - near Angel tube station. Must work on site. Salary: Generous and negotiable depending on experience. No agencies should respond. Atticmedia is an Equal Opportunity Employer. Please reply to [EMAIL PROTECTED] (with FLASHCODERS in the subject line). ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] dynamically change textfield var?
Is possible to change dynamically the var of a dynamic textfield? So, i.e., I can have different buttons that set this value to 'txt1', 'txt2', 'txt3'... and, the same textfield, within has been loaded a .txt file with the different text block, like: txt1=Bla bla bla one txt2=Bla bla bla two txt3=Bla bla bla three will show, on demand, the different texts. Can be done? And how? Enrico Tomaselli + web designer + [EMAIL PROTECTED] http://www.metatad.it ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Actionscript 2 - suitable for designers?
Hi, I hope this isn't off-topic but I've been struggling to find the answer, and this list has been a great help to me over the years. I'm a designer, but often code in Flash. I'm not building huge RIAs, usually just adding small little bits of interactivity to sites, and building some multimedia interfaces and gathering data from XML etc... Nothing hardcore, but a bit more that just tinkering with AS. Up until now I've always used AS1, and though I've bought Colin Moock's AS2 book, it seems like a bit leap to make, and from what I've read it seems like many of the advantages of AS2 are in having proper OO, and more manageable code for large projects. I'm wondering if AS2 offers any advantages to me, or if sticking with AS1 would be better. Is AS2 (and now 3) the natural progression of Flash coding, is there even a future for AS1, all the useful libraries seem to be AS2 only these days too, perhaps that alone is a reason to switch. I'm unsure as to what path I'm supposed to be on. Any advice you could give me would be appreciated, - Kevin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] 8.5 player and javascript
I suggest switching to the flash.external (ExternalInterface) package. This seems to be *the way* to do it in AS3. I use it currently in AS2 and it works really well. Mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Actionscript 2 - suitable for designers?
I'd go for AS2. Mostly because that OOP flavour is the direction that almost all the commonly-used languages are heading in; the whole idea of objects and methods now pretty much applies to: - Javascript - Java - C++ - C# - Coding using XML - AS2 - Lingo - .NET - PHP And will apply to the XML scripting for Vista and almost certainly many other things out there. There's been a sort of convergent evolution thing going on for the last few years. Granted, OOP is not _required_ in some of those languages, but their code libraries are all evolving that way and each new release of the language seems to be firming up their OOP model. If you can get at least one OOP language under your belt it'll get you halfway towards learning any of those other languages - it's gaining the 'how it works' mental model that can apply to most high-level modern programming or scripting. So go for AS2. HTH, Ian On 3/27/06, Kevin Cannon [EMAIL PROTECTED] wrote: Hi, I hope this isn't off-topic but I've been struggling to find the answer, and this list has been a great help to me over the years. I'm a designer, but often code in Flash. I'm not building huge RIAs, usually just adding small little bits of interactivity to sites, and building some multimedia interfaces and gathering data from XML etc... Nothing hardcore, but a bit more that just tinkering with AS. Up until now I've always used AS1, and though I've bought Colin Moock's AS2 book, it seems like a bit leap to make, and from what I've read it seems like many of the advantages of AS2 are in having proper OO, and more manageable code for large projects. I'm wondering if AS2 offers any advantages to me, or if sticking with AS1 would be better. Is AS2 (and now 3) the natural progression of Flash coding, is there even a future for AS1, all the useful libraries seem to be AS2 only these days too, perhaps that alone is a reason to switch. I'm unsure as to what path I'm supposed to be on. Any advice you could give me would be appreciated, - Kevin _ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Actionscript 2 - suitable for designers?
I'm wondering if AS2 offers any advantages to me, or if sticking with AS1 would be better. Is AS2 (and now 3) the natural progression of Flash coding, is there even a future for AS1, all the useful libraries seem to be AS2 only these days too, perhaps that alone is a reason to switch. I'm unsure as to what path I'm supposed to be on. Any advice you could give me would be appreciated, Ok, here's my 'designer who codes' or 'coder who designs' (jack of all trades, master of none) point of view: AS2 is the right way to go. However, knowing when to apply each different approach (doing everything on classes, doing everything inside the flash movie, and all between) is the real issue. If I want to create something quick, I usually create a movieclip with the functionality I desire. It kind of mimics a class, or a component, but it's neither; it's just a movieclip where I can quickly change something on the code or on the graphics. Like a smartclip (heh). It's on this case that some of the best OOP features (such as design patterns) also comes to help. I treat like movieclip as a 'black box' (like a class..) so they do some minimum talk to each other, trying to be standalone on what they do. However, under AS2, the 'right' alternative would be create a new class and attach it to the movieclip. But I've grown tired of that approach, since I have to keep creating a lot of classes just to modify the functionality of, say, one menu. And I'm not building apps; I'm building 'designer' websites (see samples at zeh.com.br). This doesn't mean I build them like crap, or that they have 'loosy' requirements when compared to an app; but it means I build them quickly (taking around one month) and intelligently (or at least I like to believe), not over-designing and making sure everything's on a class and properly commented with javadocs and with UML diagrams and whatnot. It also means I almost never reuse code between websites; each new menu is a new menu, because it works in a much different way than the previous menu I built. That's why I can't just create generic classes for everything and extend from there; I'd have way too many classes. I do, however, use classes for all kinds of semi-generic functionality I need; reading XMLs, tweening, localization, trigonometry - it's all done on classes. When it comes down to real-life work, obviously there's no point in reinventing the wheel, so I try to build these generic tools that then I can apply on my work. But that's the limit. The rest is too specific to be reused. I know this approach will be not be seen lightly on the eyes of more purist coders. However, I like to believe my line of work requires a different set of development skills - yes, I do try to make my code and design as maintainable as possible and as easy to understand as possible (ie, full of comments, not using spaghetti code, etc), but breaking eveything into tiny classes just won't work, it'll be too much effort for too little advantages. Like I said, I believe finding the correct balance between the two approaches is the best answer - and there's no easy way to do it, it depends a lot on the kind of work you're trying to do, how long do you want it to live, how maintainable you want it to be, etc. IMO. - Zeh ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Actionscript 2 - suitable for designers?
I agree with what's already been said - and just wanted to say that one of the big advantages you may find with AS 2 is the debugging features you get by typecasting, and also the re-usability of classes. Once you really get into it and start creating your own libraries, your efficiency level has a greater chance to gain momentum that if you had stuck with AS1. However, many people, depending on the types of projects they work on, can stick with AS1 and be perfectly happy and productive. Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Zeh Fernando Sent: Monday, March 27, 2006 10:28 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Actionscript 2 - suitable for designers? I'm wondering if AS2 offers any advantages to me, or if sticking with AS1 would be better. Is AS2 (and now 3) the natural progression of Flash coding, is there even a future for AS1, all the useful libraries seem to be AS2 only these days too, perhaps that alone is a reason to switch. I'm unsure as to what path I'm supposed to be on. Any advice you could give me would be appreciated, Ok, here's my 'designer who codes' or 'coder who designs' (jack of all trades, master of none) point of view: AS2 is the right way to go. However, knowing when to apply each different approach (doing everything on classes, doing everything inside the flash movie, and all between) is the real issue. If I want to create something quick, I usually create a movieclip with the functionality I desire. It kind of mimics a class, or a component, but it's neither; it's just a movieclip where I can quickly change something on the code or on the graphics. Like a smartclip (heh). It's on this case that some of the best OOP features (such as design patterns) also comes to help. I treat like movieclip as a 'black box' (like a class..) so they do some minimum talk to each other, trying to be standalone on what they do. However, under AS2, the 'right' alternative would be create a new class and attach it to the movieclip. But I've grown tired of that approach, since I have to keep creating a lot of classes just to modify the functionality of, say, one menu. And I'm not building apps; I'm building 'designer' websites (see samples at zeh.com.br). This doesn't mean I build them like crap, or that they have 'loosy' requirements when compared to an app; but it means I build them quickly (taking around one month) and intelligently (or at least I like to believe), not over-designing and making sure everything's on a class and properly commented with javadocs and with UML diagrams and whatnot. It also means I almost never reuse code between websites; each new menu is a new menu, because it works in a much different way than the previous menu I built. That's why I can't just create generic classes for everything and extend from there; I'd have way too many classes. I do, however, use classes for all kinds of semi-generic functionality I need; reading XMLs, tweening, localization, trigonometry - it's all done on classes. When it comes down to real-life work, obviously there's no point in reinventing the wheel, so I try to build these generic tools that then I can apply on my work. But that's the limit. The rest is too specific to be reused. I know this approach will be not be seen lightly on the eyes of more purist coders. However, I like to believe my line of work requires a different set of development skills - yes, I do try to make my code and design as maintainable as possible and as easy to understand as possible (ie, full of comments, not using spaghetti code, etc), but breaking eveything into tiny classes just won't work, it'll be too much effort for too little advantages. Like I said, I believe finding the correct balance between the two approaches is the best answer - and there's no easy way to do it, it depends a lot on the kind of work you're trying to do, how long do you want it to live, how maintainable you want it to be, etc. IMO. - Zeh ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training
Re: [Flashcoders] Actionscript 2 - suitable for designers?
I prefer to do most everything in code, but like you the sights I've done aren't RIAs or even close. For that reason I stuck with AS1, until recently. When I look back at the sites and how they were constructed, I'm astounded at how much cleaner my sites would be, how much time, effort, and debugging could have been saved, by using AS2 features. Once you know how to write classes for the things you do often and how to use the classes developed by others, you'll find that even if you don't need the all of the oop features (inheritance, interfaces, polymorphism, etc...), using classes is worth the trip to AS2. On 3/27/06, Kevin Cannon [EMAIL PROTECTED] wrote: Hi, I hope this isn't off-topic but I've been struggling to find the answer, and this list has been a great help to me over the years. I'm a designer, but often code in Flash. I'm not building huge RIAs, usually just adding small little bits of interactivity to sites, and building some multimedia interfaces and gathering data from XML etc... Nothing hardcore, but a bit more that just tinkering with AS. Up until now I've always used AS1, and though I've bought Colin Moock's AS2 book, it seems like a bit leap to make, and from what I've read it seems like many of the advantages of AS2 are in having proper OO, and more manageable code for large projects. I'm wondering if AS2 offers any advantages to me, or if sticking with AS1 would be better. Is AS2 (and now 3) the natural progression of Flash coding, is there even a future for AS1, all the useful libraries seem to be AS2 only these days too, perhaps that alone is a reason to switch. I'm unsure as to what path I'm supposed to be on. Any advice you could give me would be appreciated, - Kevin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Weldon Mac Donald ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Actionscript 2 - suitable for designers?
Knowing AS2 well would also make it easier to learn architectural frameworks for Flash applications (ARP and Cairngorn). These allow you to fully experience the benefits of OOP, and you get the added bonus of a developer community around any given framework to answer specific questions. Mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Actionscript 2 - suitable for designers?
I agree with what's already been said - and just wanted to say that one of the big advantages you may find with AS 2 is the debugging features you get by typecasting, and also the re-usability of classes. Once you really get into it and start creating your own libraries, your efficiency level has a greater chance to gain momentum that if you had stuck with AS1. However, many people, depending on the types of projects they work on, can stick with AS1 and be perfectly happy and productive. Oh yes - good point, I forgot that. Having type casting and stronger debugging when compiling is one of the best advantage of AS2 -- it's sad not all of it applies to timeline code (ie, accessing stuff that doesn't exist), even when using AS2. I do use AS2 syntax all the time when writing code for my movieclips inside flash, but mostly because I'm used to it. Coming to think of it, the best approach I could expect of Flash 9+ would be of almost totally killing timeline code, but giving a way of automatically attaching a class to a movieclip without actually having to create any external .AS file and without having to load the class on a given frame and whatnot - like editing inside of a movieclip while you are in fact editing its class, not its timeline code. That'd be cool. - Zeh ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] FATAL Zinc issue
Hey Peter, Why does MDM release new builds without incrementing the build number? Doesn't that cause confusion for users? How would a user know if they have the latest build or not? How do you go about supporting them? It sounds a little odd to keep the build number the same for a new build, especially with critical fixes (like the one mentioned here) and additions (like the newest release of the Flash player). It may be a minor change on MDM's side, but for the developer, and end-user, it's a very big difference. Derek Vadneau - Original Message - From: [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Monday, March 27, 2006 6:38 AM Subject: SPAM-LOW: [Flashcoders] FATAL Zinc issue Hello Gene and everyone, We identified an issue which caused this behavior on certain XP and 2000 systems. Minor changes have now been implemented to prevent the possibility of this issue arising again. The latest 2.5.0.12 build includes these minor changes and will prevent this issue from occurring. Registered users can download most recent builds from software update page: http://www.multidmedia.com/support/update/ kind regards, Peter Blazejewicz MDM Support Team ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] FATAL Zinc issue
They do up the build... Now it's 2.5.0.12 whereas before it was 2.5.0.11 Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Derek Vadneau Sent: 27 March 2006 17:09 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] FATAL Zinc issue Hey Peter, Why does MDM release new builds without incrementing the build number? Doesn't that cause confusion for users? How would a user know if they have the latest build or not? How do you go about supporting them? It sounds a little odd to keep the build number the same for a new build, especially with critical fixes (like the one mentioned here) and additions (like the newest release of the Flash player). It may be a minor change on MDM's side, but for the developer, and end-user, it's a very big difference. Derek Vadneau - Original Message - From: [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Monday, March 27, 2006 6:38 AM Subject: SPAM-LOW: [Flashcoders] FATAL Zinc issue Hello Gene and everyone, We identified an issue which caused this behavior on certain XP and 2000 systems. Minor changes have now been implemented to prevent the possibility of this issue arising again. The latest 2.5.0.12 build includes these minor changes and will prevent this issue from occurring. Registered users can download most recent builds from software update page: http://www.multidmedia.com/support/update/ kind regards, Peter Blazejewicz MDM Support Team ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] FATAL Zinc issue
Actually they don't always: http://www.mdmforum.com/forum/index.php?showtopic=14984hl= This will, apparently, be the third release of 2.5.0.12. Thus my question. Derek Vadneau - Original Message - From: Lee McColl-Sylvester [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, March 27, 2006 11:22 AM Subject: SPAM-LOW: RE: [Flashcoders] FATAL Zinc issue They do up the build... Now it's 2.5.0.12 whereas before it was 2.5.0.11 Lee ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] FATAL Zinc issue
Oh, ok Erm, my bad. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Derek Vadneau Sent: 27 March 2006 17:24 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] FATAL Zinc issue Actually they don't always: http://www.mdmforum.com/forum/index.php?showtopic=14984hl= This will, apparently, be the third release of 2.5.0.12. Thus my question. Derek Vadneau - Original Message - From: Lee McColl-Sylvester [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, March 27, 2006 11:22 AM Subject: SPAM-LOW: RE: [Flashcoders] FATAL Zinc issue They do up the build... Now it's 2.5.0.12 whereas before it was 2.5.0.11 Lee ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] FATAL Zinc issue
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Derek Vadneau Sent: Monday, March 27, 2006 10:24 AM To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] FATAL Zinc issue Actually they don't always: http://www.mdmforum.com/forum/index.php?showtopic=14984hl= This will, apparently, be the third release of 2.5.0.12. Speaking as a registered user, Zinc is currently suffering from some serious quality problems. Version 2.5 was rushed out the door, and they haven't done a good job staying on top of things since then. IIRC, 2.5.0.11 was released a couple of times. Seems like every time they make a new release, the discover an hour later that they broke something important and they have to release again. --- John Hattan The Code Zone - Sweet Software for a Saturnine World www.thecodezone.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] FATAL Zinc issue
On 3/27/06, John Hattan [EMAIL PROTECTED] wrote: Speaking as a registered user, Zinc is currently suffering from some serious quality problems. Version 2.5 was rushed out the door, and they haven't done a good job staying on top of things since then. Yes - I've had exactly the same problem. For example, a key bit of functionality (for me) broke in a new version. I raised it as an issue - it was acknowledged and assigned a bug id - and reverted to an older version. No announcement of the functionality being fixed was ever made. A couple of months later I downloaded a newer version and, lo and behold, it was fixed, but that fix wasn't mentioned in any release note. And something else was broken. Bit of a quality issue going on there... Ian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] 8.5 player and javascript
Yeah, external interface works great, but it's not backward compatible to 6 or even 7 which is what we need to support. It'll be interesting to see how fast things move. Mike Britton wrote: I suggest switching to the flash.external (ExternalInterface) package. This seems to be *the way* to do it in AS3. I use it currently in AS2 and it works really well. Mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Actionscript 2 - suitable for designers?
If you are comfortable writing AS1 code on the timeline, switching to AS2 should be painless. On the timeline, the only differences will be case sensitivity and type strictness, both of which can only make your code easier to debug and maintain. Then, if at some point you want to learn how to use classes in AS2, you will at least be familiar with these requirements. On Mar 27, 2006, at 10:49 AM, Zeh Fernando wrote: I agree with what's already been said - and just wanted to say that one of the big advantages you may find with AS 2 is the debugging features you get by typecasting, and also the re-usability of classes. Once you really get into it and start creating your own libraries, your efficiency level has a greater chance to gain momentum that if you had stuck with AS1. However, many people, depending on the types of projects they work on, can stick with AS1 and be perfectly happy and productive. Oh yes - good point, I forgot that. Having type casting and stronger debugging when compiling is one of the best advantage of AS2 -- it's sad not all of it applies to timeline code (ie, accessing stuff that doesn't exist), even when using AS2. I do use AS2 syntax all the time when writing code for my movieclips inside flash, but mostly because I'm used to it. Coming to think of it, the best approach I could expect of Flash 9+ would be of almost totally killing timeline code, but giving a way of automatically attaching a class to a movieclip without actually having to create any external .AS file and without having to load the class on a given frame and whatnot - like editing inside of a movieclip while you are in fact editing its class, not its timeline code. That'd be cool. - Zeh ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] creating an exe shell - library items
Hi, I'm trying to create a shell, only purpose is to read in some xml, and then load some swf's based on that. What I'm not getting at all, is if I have (lets say navigation.swf) all ready to go, and I load this into an empty movieclip... why do the library items used in navigation.swf need to be in the shell's library for anything to show up? Navigation.swf runs fine all by itself, so I just can't get over that everything should already be in there and ready to go. I have tried using the 'export for runtime sharing', but all the documentation I'm seeing on this tells me to put in url's where it will be posted. I will be running this off a CD initially... and when it does go on the web, everything is relative to the shell.exe anyway. My last project, I just broke down and copied everything into the main shell's library... but I'd really like to do it this way this time (Just have a shell that has next to nothing in it) Any suggestions where I can start over getting this to work the way I want it, or can I even do this? Thanks for any help, Jason ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Private Static -static
Hi, In the following code: I'm getting the following static from the ouput window: **Error** /Users/user/Desktop/code/oop_review/BOX/Box.as: Line 34: Instance variables cannot be accessed in static functions. return width*height; Total ActionScript Errors: 1 Reported Errors: 1 How could I access these instance variables from within this private static method? Is it advisable using Private Static? Would I have to create an instance of the class then access the properties? //AS class Box { //accessing a static property through a method. //The box class, with methods to set and retreive the //value of the class property, numSides. // //The class property numSides private static var numSides:Number = 4; // private var width:Number; private var height:Number; private var area:Number; // //all CAPS denotes constants, values that never change. private static var DEFAULT_WIDTH:Number = 30; private static var DEFAULT_HEIGHT:Number = 20; // public static var maxWidth = 250; public static var maxHeight = 250; // //The constructor function. public function Box(w:Number, h:Number) { if (w == undefined) { w = DEFAULT_WIDTH; } if (h == undefined) { h = DEFAULT_HEIGHT; } width = w; height = h; //initialize area. This is perfectly legal within a constructor //area = width*height; } private static function getArea():Number { return width*height; } //Method for setting numSides. public function setNumSides(newNumSides:Number):Void { numSides = newNumSides; } //Method for getting numSides. public function getNumSides():Number { return numSides; } //Accessor to retreive width public function getWidth():Number { return width; } //Accessor to assign width public function setWidth(w:Number):Void { width = w; } //Accessor to retreive height public function getHeight():Number { return height; } //Accessor to set height public function setHeight(h:Number):Void { height = h; } //reset the dimensions public function resetDimensions():Void { height = 1; width = 1; trace(Dimensions reset !); } public function onMouseDown():Void { resetDimensions(); } public function enableReset():Void { Mouse.addListener(this); } public function disableReset():Void { Mouse.removeListener(this); } //this gurantees a safe means of deleting its instances. public function die():Void { disableReset(); //Unregister the object so the Mouse class //deletes the reference to it. } } //End AS ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Makin a Game
Hi, I am making a Drag and Drop game in Flash, but at the end of it when user has put all the pieces of game together I need to take him to a next screen where they can see the entire *product* they created. I need to know, how to go about it? (Do I need to assign some variables to different pieces in the game, and call them at the end of it???) Any help would be appreciated? Thanks Varun Dixit -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.385 / Virus Database: 268.3.1/292 - Release Date: 3/24/2006 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] createEmptyMovieClip for individual MovieClip-class
Hello everyone, I've searched a while for the following problem but didn't get an answer. I'd like to create a movieclip with my individual mc-class, that is to say, a createEmptyMovieClip() function but with getting my individal MC - createEmptyMyIndividualMC(). I tried the following, but like you guess, myIndMC is a MovieClip so I get type-problems.. Is there a way to get this working, to register a Class to a MC (registerClass() hasn't done it, too) and maybe call its constructor? private function createEmptyMyIndividualMC():MyIndividualMC var myIndMC:MovieClip = this.createEmptyMovieClip(example_mc,4); myIndMC.__proto__ = MyIndividualMC.prototype; return myIndMC; } class MyIndividualMC extends MovieClip { } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] createEmptyMovieClip for individual MovieClip-class
Hi Robert, The following FAQ entry should answer your question: http://www.osflash.org/flashcoders/as2#creating_a_class_instance_based_on_movieclip_without_a_symbol_in_the_library HTH, Ian On 3/27/06, Robert Clochard [EMAIL PROTECTED] wrote: Hello everyone, I've searched a while for the following problem but didn't get an answer. I'd like to create a movieclip with my individual mc-class, that is to say, a createEmptyMovieClip() function but with getting my individal MC - createEmptyMyIndividualMC(). I tried the following, but like you guess, myIndMC is a MovieClip so I get type-problems.. Is there a way to get this working, to register a Class to a MC (registerClass() hasn't done it, too) and maybe call its constructor? private function createEmptyMyIndividualMC():MyIndividualMC var myIndMC:MovieClip = this.createEmptyMovieClip(example_mc,4); myIndMC.__proto__ = MyIndividualMC.prototype; return myIndMC; } class MyIndividualMC extends MovieClip { } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] How soon is movieClip data available ?
I asked a variation of this a few days ago and have since tried to do some research about it. Hopefully someone can help me out if I phrase the question differently because I have not had much luck finding the answer. If I a creating a debugger component- within the v2 component architecture. Is it possible for it to get data into my other elements on the stage before they are inited. I am trying to set a debug variable to true -which would change the way the application behaves. Is it not possible without placing some code in the timeline? I'm thinking that since the components constructores are called by the timeline that I might have some trouble getting my component's constructor to beat the calls from other items on stage. If I'm chasing something that I'm not going to be able to do can someone let me know or point me to anything with advice on setting an application debug mode without having to manually code it into the timeline? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How soon is movieClip data available ?
sounds like you need a pre-processor in your build process... On 3/27/06, Manuel Saint-Victor [EMAIL PROTECTED] wrote: I asked a variation of this a few days ago and have since tried to do some research about it. Hopefully someone can help me out if I phrase the question differently because I have not had much luck finding the answer. If I a creating a debugger component- within the v2 component architecture. Is it possible for it to get data into my other elements on the stage before they are inited. I am trying to set a debug variable to true -which would change the way the application behaves. Is it not possible without placing some code in the timeline? I'm thinking that since the components constructores are called by the timeline that I might have some trouble getting my component's constructor to beat the calls from other items on stage. If I'm chasing something that I'm not going to be able to do can someone let me know or point me to anything with advice on setting an application debug mode without having to manually code it into the timeline? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] createEmptyMovieClip for individual MovieClip-class
how about this one: function makeClassInstance(mc:Object, _class:Function, args:Array):Void { //trace(Making Subclass Instance mc +mc+ _class +_class); mc.__proto__ = _class.prototype; mc.__constructor__ = _class; mc.constructor = _class.prototype.constructor; mc[__constructor__].apply(mc, args); } cheers Martin - Original Message - From: Robert Clochard [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, March 27, 2006 9:11 PM Subject: [Flashcoders] createEmptyMovieClip for individual MovieClip-class Hello everyone, I've searched a while for the following problem but didn't get an answer. I'd like to create a movieclip with my individual mc-class, that is to say, a createEmptyMovieClip() function but with getting my individal MC - createEmptyMyIndividualMC(). I tried the following, but like you guess, myIndMC is a MovieClip so I get type-problems.. Is there a way to get this working, to register a Class to a MC (registerClass() hasn't done it, too) and maybe call its constructor? private function createEmptyMyIndividualMC():MyIndividualMC var myIndMC:MovieClip = this.createEmptyMovieClip(example_mc,4); myIndMC.__proto__ = MyIndividualMC.prototype; return myIndMC; } class MyIndividualMC extends MovieClip { } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flash to pdf
Hi Im searching a way to convert a clip from a swf to a PDF Anyone got a tips to fo flash 8 ? No flashto go or blaze to pdf Thank you ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How soon is movieClip data available ?
Errsounds like I need a tutorial on what a preprocessor is. I think it's somethingI have not yet had a need for but I'm about to Google right now. Thanks, Mani On 3/27/06, eric dolecki [EMAIL PROTECTED] wrote: sounds like you need a pre-processor in your build process... On 3/27/06, Manuel Saint-Victor [EMAIL PROTECTED] wrote: I asked a variation of this a few days ago and have since tried to do some research about it. Hopefully someone can help me out if I phrase the question differently because I have not had much luck finding the answer. If I a creating a debugger component- within the v2 component architecture. Is it possible for it to get data into my other elements on the stage before they are inited. I am trying to set a debug variable to true -which would change the way the application behaves. Is it not possible without placing some code in the timeline? I'm thinking that since the components constructores are called by the timeline that I might have some trouble getting my component's constructor to beat the calls from other items on stage. If I'm chasing something that I'm not going to be able to do can someone let me know or point me to anything with advice on setting an application debug mode without having to manually code it into the timeline? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Cut and paste to textarea from MS Word
I have been working on allowing users to cut and past from word into a textarea. For html/php based applications I have always used tidy on the server to clean up the clipboard from everything that MS Word puts in it's text. Here is an example. paste: This isn¹t stuff ³this is neat² but wrong¹ Comes out as: This isn?t the write stuff ?this is neat? ?but nothing? Does anyone have a class for cleaning up the input text? Thanks! Wade ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] tabIndex within scrollpane component
I'm populating a ScrollPane component w/ a MovieClip that loads many TextInput components. This is done in a for loop. After they are loaded, I assign the tabIndex of each TextInput component. I can trace the value of the tabIndex out, but the tabbing does not work. I have tried scrollPane.tabEnabled = false and scrollPane.tabChildren = true, but this does not work. Does anyone know how I can tab through components that are embedded within a ScrollPane? MR ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Followup- nonvisual movieClip dataRe: [Flashcoders] How soon is movieClip data available ?
I've been toying around with this a bit. if I have nonvisual elements in a component-like an array of content- that can be retrieved immediately by another calling class-is that correct? I'm finding that I can get values out of a component on Stage- in which case I could use that as a flag for being in debug mode. Mani On 3/27/06, Manuel Saint-Victor [EMAIL PROTECTED] wrote: Errsounds like I need a tutorial on what a preprocessor is. I think it's somethingI have not yet had a need for but I'm about to Google right now. Thanks, Mani On 3/27/06, eric dolecki [EMAIL PROTECTED] wrote: sounds like you need a pre-processor in your build process... On 3/27/06, Manuel Saint-Victor [EMAIL PROTECTED] wrote: I asked a variation of this a few days ago and have since tried to do some research about it. Hopefully someone can help me out if I phrase the question differently because I have not had much luck finding the answer. If I a creating a debugger component- within the v2 component architecture. Is it possible for it to get data into my other elements on the stage before they are inited. I am trying to set a debug variable to true -which would change the way the application behaves. Is it not possible without placing some code in the timeline? I'm thinking that since the components constructores are called by the timeline that I might have some trouble getting my component's constructor to beat the calls from other items on stage. If I'm chasing something that I'm not going to be able to do can someone let me know or point me to anything with advice on setting an application debug mode without having to manually code it into the timeline? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Cut and paste to textarea from MS Word
I don't know if this would help you or not, something to look at - looks like he uses it for blog entries: http://www.muhajabah.com/islamicblog/mt-tips/archives/plugins/clean_up_troublesome_characters_from_copynpaste.php Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Wade Arnold Sent: Monday, March 27, 2006 3:56 PM To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Cut and paste to textarea from MS Word I have been working on allowing users to cut and past from word into a textarea. For html/php based applications I have always used tidy on the server to clean up the clipboard from everything that MS Word puts in it's text. Here is an example. paste: This isn¹t stuff ³this is neat² Œbut wrong¹ Comes out as: This isn?t the write stuff ?this is neat? ?but nothing? Does anyone have a class for cleaning up the input text? Thanks! Wade ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Cut and paste to textarea from MS Word
Wait - except you are looking for an Actionscript only class, right? Maybe that link wouldn't help, sorry. Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Merrill, Jason Sent: Monday, March 27, 2006 4:16 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] Cut and paste to textarea from MS Word I don't know if this would help you or not, something to look at - looks like he uses it for blog entries: http://www.muhajabah.com/islamicblog/mt- tips/archives/plugins/clean_up_troublesome_characters_from_copynpaste.php Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Wade Arnold Sent: Monday, March 27, 2006 3:56 PM To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Cut and paste to textarea from MS Word I have been working on allowing users to cut and past from word into a textarea. For html/php based applications I have always used tidy on the server to clean up the clipboard from everything that MS Word puts in it's text. Here is an example. paste: This isn¹t stuff ³this is neat² Œbut wrong¹ Comes out as: This isn?t the write stuff ?this is neat? ?but nothing? Does anyone have a class for cleaning up the input text? Thanks! Wade ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Cut and paste to textarea from MS Word
Actually here are the regular expressions that I was looking for. # html character entity replacements $s =~ s/\342\200\231/#8217;/g; $s =~ s/\342\200\230/#8216;/g; $s =~ s/\342\200\246/#133;/g; $s =~ s/\342\200\223/-/g; $s =~ s/\342\200\224/#8212;/g; $s =~ s/\342\200\234/#8221;/g; $s =~ s/\342\200\235/#8222;/g; # ascii equivalent replacements $s =~ s/\342\200[\230\231]/'/g; $s =~ s/\342\200\246/.../g; $s =~ s/\342\200\223/-/g; $s =~ s/\342\200\224/--/g; $s =~ s/\342\200[\234\235]//g; On 3/27/06 3:41 PM, Merrill, Jason [EMAIL PROTECTED] wrote: Wow, who knew. :) Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Wade Arnold Sent: Monday, March 27, 2006 4:43 PM To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] Cut and paste to textarea from MS Word Jason, That is exactly what I am looking for. I am going to write an AS 2.0 class to do the same thing. Thanks for the help NaughtyWordsChars detects double-quotes, single-quotes, elipses, em dashes, and en dashes. They can be replaced with either ASCII equivalents or html character entities. The detection can be toggled on an entry's title, entry body, extended entry, keywords, and excerpt. On 3/27/06 3:15 PM, Merrill, Jason [EMAIL PROTECTED] wrote: I don't know if this would help you or not, something to look at - looks like he uses it for blog entries: http://www.muhajabah.com/islamicblog/mt- tips/archives/plugins/clean_up_trouble some_characters_from_copynpaste.php Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Wade Arnold Sent: Monday, March 27, 2006 3:56 PM To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Cut and paste to textarea from MS Word I have been working on allowing users to cut and past from word into a textarea. For html/php based applications I have always used tidy on the server to clean up the clipboard from everything that MS Word puts in it's text. Here is an example. paste: This isn¹t stuff ³this is neat² Œbut wrong¹ Comes out as: This isn?t the write stuff ?this is neat? ?but nothing? Does anyone have a class for cleaning up the input text? Thanks! Wade ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] trouble with alert component
Thanks this works! Robin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matthew Simpson Sent: Monday, 27 March 2006 11:17 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] trouble with alert component We run into that problem here too and eliminate it by adding \n to our messages... HTH Matthew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robin Burrer Sent: Monday, March 27, 2006 12:52 AM To: Flashcoders mailing list Subject: [Flashcoders] trouble with alert component Hi there, When I send a alert message to the v2 alert component it dose not show the last couple of lines of the message. The wired thing is that on some computers all characters of the message are displayed. It length of the message dose not really make a difference though. Regardless if I want to display two or twenty lines the last line is always missing. This is driving me mad - any ideas? Cheers Robin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Private Static -static
Your trying to access the properties width and heigh from a static function getArea. The problem is a static function is designed to handle class wide properties and width and height are local to each insttance of the class. The compiler won't allow it. Remove the static from the function definition, I don't see why they would be needed there anyway. On 3/27/06, CK [EMAIL PROTECTED] wrote: Hi, In the following code: I'm getting the following static from the ouput window: **Error** /Users/user/Desktop/code/oop_review/BOX/Box.as: Line 34: Instance variables cannot be accessed in static functions. return width*height; Total ActionScript Errors: 1 Reported Errors: 1 How could I access these instance variables from within this private static method? Is it advisable using Private Static? Would I have to create an instance of the class then access the properties? //AS class Box { //accessing a static property through a method. //The box class, with methods to set and retreive the //value of the class property, numSides. // //The class property numSides private static var numSides:Number = 4; // private var width:Number; private var height:Number; private var area:Number; // //all CAPS denotes constants, values that never change. private static var DEFAULT_WIDTH:Number = 30; private static var DEFAULT_HEIGHT:Number = 20; // public static var maxWidth = 250; public static var maxHeight = 250; // //The constructor function. public function Box(w:Number, h:Number) { if (w == undefined) { w = DEFAULT_WIDTH; } if (h == undefined) { h = DEFAULT_HEIGHT; } width = w; height = h; //initialize area. This is perfectly legal within a constructor //area = width*height; } private static function getArea():Number { return width*height; } //Method for setting numSides. public function setNumSides(newNumSides:Number):Void { numSides = newNumSides; } //Method for getting numSides. public function getNumSides():Number { return numSides; } //Accessor to retreive width public function getWidth():Number { return width; } //Accessor to assign width public function setWidth(w:Number):Void { width = w; } //Accessor to retreive height public function getHeight():Number { return height; } //Accessor to set height public function setHeight(h:Number):Void { height = h; } //reset the dimensions public function resetDimensions():Void { height = 1; width = 1; trace(Dimensions reset !); } public function onMouseDown():Void { resetDimensions(); } public function enableReset():Void { Mouse.addListener(this); } public function disableReset():Void { Mouse.removeListener(this); } //this gurantees a safe means of deleting its instances. public function die():Void { disableReset(); //Unregister the object so the Mouse class //deletes the reference to it. } } //End AS ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Weldon Mac Donald ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] as2lib best regex class?
What is the best regular expression classes for AS 2.0 I use to use Pavils Jurjans in as 1.0. I was thinking of using as2lib classes for a new project. Thanks for any insight. I can't use AS3 it's for an existing project. I know that this is one of those once a quarter emails. I have been here for several years. But I don't want to make a bad decision. Wade Arnold ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Makin a Game
You can simply take not of the x and y of all objects on stage and place them on again at a later time On 3/28/06, Varun Dixit [EMAIL PROTECTED] wrote: Hi, I am making a Drag and Drop game in Flash, but at the end of it when user has put all the pieces of game together I need to take him to a next screen where they can see the entire *product* they created. I need to know, how to go about it? (Do I need to assign some variables to different pieces in the game, and call them at the end of it???) Any help would be appreciated? Thanks Varun Dixit -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.385 / Virus Database: 268.3.1/292 - Release Date: 3/24/2006 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Ramon Miguel M. Tayag Managing Director Quirkworks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] special character weirdness using in XML
Greetings everyone! I am reading info in from an XML document and spitting the content out into a dynamic text box. Sample content appears as such. article title=Testing![CDATA[This is a test.]]/article In what is the article text (the part that says This is a test), if I put in any of the 'illegal' XML characters of ' it spits it all out just fine. For example, ![CDATA[This is 'a test.]] comes out just fine. However, if I put a the text breaks. So, say I had article title=Testing site=Testing siteHref=http://www.microsoft.com; href=http://www.microsoft.com;![CDATA[This is a test.]]/article All I see is 'This is'. Isn't the CDATA meant to cover all special characters? I don't know why is treated differently. Is there some kind of escape character to use that I've missed? It works just fine if I use lt; instead of , but it's the theory of the thing that's getting me... Many thanks for any insights... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
How (and more specifically) where to promote my groups events (was Re: [Flashcoders] 27th March Sydney Developers study group)
On 3/22/06, Kevin Mulvihill [EMAIL PROTECTED] wrote: Oh, I hate to write an email like this, but I just keep wishing that all the emails from this user group would just go away... And they don't. There's another one today. Bash on me if you want, but I just don't think this is appropriate fodder for an internationally-based coding list. How many of the thousands of coders on this list are in Sydney anyway? 3? 5? 10? For the Kevin, do you have any suggestions? I recently have new members who only subscribe to this list and they are finding the group beneficial. not another. Even Figleaf, who runs this list AND a number of user groups, doesn't post their meeting notices here. I'd be interested in knowing how they do it. I don't mind a new group starting up sending one or two announcement posts to the list - there are a lot of coders here and hopefully a new group can get an initial influx of members in this way. But the Sydney group is nearly a year old, so it seems to me that THIS LIST ought to be able to get back to coding issues, of which there are plenty, sometime soon. The format and location of the group has changed. Again, I don't mean to offend anybody, and I really don't like writing emails like this. I just think this kind of content belongs elsewhere. And if it is somehow appropriate, just let me know and I'll shut up... Thanks for listening. You're not offending me. There are too many places to post about flash/flex, I wish there was only one place, but it turns out that's not possible and especially since not everyone is on every list, forum, newsgroup etc. What's the answer? Chris -- Chris Velevitch Manager - Sydney Flash Platform Developers Group www.flashdev.org.au ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] 3rd April Sydney Developers study group
Monday 3rd April is the next meeting of the study group. We will be studying the Flex application framework Caringorm. Please read the articles prior to the meeting (see http://www.flashdev.org.au/program). At the meeting, the moderator will lead discussion and with questions about the topic. The meeting is on at 6:30pm for 7pm start and finishes around 8:30pm. There'll be a special Flex prize available to 1 or 2 lucky participants on the night. Details about the group, venue and program are available from http://www.flashdev.org.au. Please note, whilst the meetings and the use of the club are free, the club does require us to purchase beverages and/or snacks in exchange. Please RSVP at http://www.flashdev.org.au/rsvp. Chris -- Chris Velevitch Manager - Sydney Flash Platform Developers Group www.flashdev.org.au ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com