[Flashcoders] RecordSet and patterns

2006-09-07 Thread Caruso Canepari
Hi, I found the RecordSet class very useful for e-commerce sites. Excluding 
MVC, could you tell me which design pattern is best suited for loading large 
recordsets and query them aside from the "real" database? 


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Re: [Flashcoders] Job postings ok?

2006-09-07 Thread Mick G

It's a consipiracy man! The job postings are secretly created by the egos on
here that need to vent. They post a job posting, then vent about how job
postings have nothing to do with coding. Eventually the debate dies until a
few weeks later when it all starts up again.
* * *watches thread fizle away* * * (for a week or two anyway).


On 9/7/06, Rich Rodecker <[EMAIL PROTECTED]> wrote:


hmm...why does posting a job about flash programming on the flashcoders
list
not seem to bother me at all?  maybe because its totally relevant?



On 9/7/06, bruce <[EMAIL PROTECTED]> wrote:
>
> if you have a job, then you might be upset by job postings!!
>
> if you don't have a job, then you're probably looking to respond to as
> many
> 'valid/legitimate' job opportunities as possible.
>
> the majority of people would in all honesty, respond to the position, as
> opposed to the mailing list.
>
> for the people who have jobs, and only want to see 'code' it's a pretty
> eay
> thing to delete the few messages and to move on!!!
>
> come on people!!
>

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RE: [Flashcoders] XML id attribute shortcut not working?

2006-09-07 Thread Mike Keesey
No prob!

You could also use the associative array syntax: _xml["idMap"]["myID"]

Altering the class is more elegant (and something Macromedia should have
done in the first place, of course), but if someone else has to compile
it, you may want to use the associative array cheat and mark it with a
"KLUDGE" comment.
―
Mike Keesey

> -Original Message-
> From: [EMAIL PROTECTED] [mailto:flashcoders-
> [EMAIL PROTECTED] On Behalf Of Rifled Cloaca
> Sent: Thursday, September 07, 2006 3:59 PM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] XML id attribute shortcut not working?
> 
> All,
> 
> It seems to be due to a bug in the base XML class definition.  If you
want
> to use idMap in Flash 8, you'll need to edit your XML.as class to add
the
> attrib.
> 
> Thanks again!
> 
> 
> On 9/7/06, Rifled Cloaca <[EMAIL PROTECTED]> wrote:
> >
> >  Thanks,
> >
> > It works by itself, but if I try to use it in a class with an XML
object
> > in it, I get:
> >
> > There is no property with the name 'idMap'.
> >
> > It's defined as type XML.  What's up?
> >
> > Thanks!
> >
> >
> >  On 9/7/06, Mike Keesey <[EMAIL PROTECTED]> wrote:
> > >
> > > Use the XML.idMap property.
> > >
> > > ―
> > > Mike Keesey
> > >
> > > > -Original Message-
> > > > From: [EMAIL PROTECTED]
[mailto:flashcoders-
> > > > [EMAIL PROTECTED] On Behalf Of Rifled Cloaca
> > > > Sent: Thursday, September 07, 2006 3:27 PM
> > > > To: Flashcoders mailing list
> > > > Subject: [Flashcoders] XML id attribute shortcut not working?
> > > >
> > > > All,
> > > >
> > > > I have a large XML document with unique ID attributes that I'd
like
> to
> > >
> > > > access via the ID shortcut, like so:
> > > >
> > > > trace(myXML[3]);
> > > >
> > > > returns:
> > > >
> > > > ...
> > > >
> > > > It works fine when I publish to Flash 6, but publishing to
anything
> > > > greater
> > > > returns undefined.
> > > >
> > > > Any thoughts?
> > > >
> > > > Thanks in advance!
> > > > ___
> > > > Flashcoders@chattyfig.figleaf.com
> > > > To change your subscription options or search the archive:
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Re: [Flashcoders] Using TransitionManager..?

2006-09-07 Thread Rich Rodecker

hmmm...i use the transition manager frequently, never really had a problem
with it, bit ive never tried using it with the bitmap filters.  It's
probably just a misprint in the email, but you for your first doTrans() call
you dont have the mc's name in there right.



On 9/7/06, slangeberg <[EMAIL PROTECTED]> wrote:


Anyone using Flash's built-in TransitionManager?

I'm losing the transitions if I apply Bitmap filters (through the IDE) to
a
movieclip on the stage, which use the following code:

import mx.transitions.*;
import mx.transitions.easing.*;

doTrans( Iris, Transition.OUT, _mc );
doTrans( Wipe, Transition.IN, flv_mc );

function doTrans( type:Function, dir:Number, target:MovieClip ) {
if ( type == Iris ) {
TransitionManager.start( target, {type:Iris, direction:dir,
duration:5, easing:Bounce.easeOut, startPoint:5, shape:Iris.CIRCLE} );
} else if ( type == Wipe ) {
TransitionManager.start( target, {type:Wipe, direction:dir,
duration:2, easing:None.easeNone, startPoint:1});
}
}

Anyone use a different package to accomplish the same thing, that is a bit
more reliable?


: : ) Scott
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Re: [Flashcoders] XML id attribute shortcut not working?

2006-09-07 Thread Rich Rodecker

it should work...try using qutes maybe?

trace(myXML["3"]);


On 9/7/06, Rifled Cloaca <[EMAIL PROTECTED]> wrote:


All,

It seems to be due to a bug in the base XML class definition.  If you want
to use idMap in Flash 8, you'll need to edit your XML.as class to add the
attrib.

Thanks again!


On 9/7/06, Rifled Cloaca <[EMAIL PROTECTED]> wrote:
>
>  Thanks,
>
> It works by itself, but if I try to use it in a class with an XML object
> in it, I get:
>
> There is no property with the name 'idMap'.
>
> It's defined as type XML.  What's up?
>
> Thanks!
>
>
>  On 9/7/06, Mike Keesey <[EMAIL PROTECTED]> wrote:
> >
> > Use the XML.idMap property.
> >
> > ―
> > Mike Keesey
> >
> > > -Original Message-
> > > From: [EMAIL PROTECTED] [mailto:flashcoders-
> > > [EMAIL PROTECTED] On Behalf Of Rifled Cloaca
> > > Sent: Thursday, September 07, 2006 3:27 PM
> > > To: Flashcoders mailing list
> > > Subject: [Flashcoders] XML id attribute shortcut not working?
> > >
> > > All,
> > >
> > > I have a large XML document with unique ID attributes that I'd like
to
> >
> > > access via the ID shortcut, like so:
> > >
> > > trace(myXML[3]);
> > >
> > > returns:
> > >
> > > ...
> > >
> > > It works fine when I publish to Flash 6, but publishing to anything
> > > greater
> > > returns undefined.
> > >
> > > Any thoughts?
> > >
> > > Thanks in advance!
> > > ___
> > > Flashcoders@chattyfig.figleaf.com
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
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> > > Premier Authorized Adobe Consulting and Training
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> > > http://training.figleaf.com
> >
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> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
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> > http://training.figleaf.com
> >
>
>

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Re: [Flashcoders] XML id attribute shortcut not working?

2006-09-07 Thread Rifled Cloaca

All,

It seems to be due to a bug in the base XML class definition.  If you want
to use idMap in Flash 8, you'll need to edit your XML.as class to add the
attrib.

Thanks again!


On 9/7/06, Rifled Cloaca <[EMAIL PROTECTED]> wrote:


 Thanks,

It works by itself, but if I try to use it in a class with an XML object
in it, I get:

There is no property with the name 'idMap'.

It's defined as type XML.  What's up?

Thanks!


 On 9/7/06, Mike Keesey <[EMAIL PROTECTED]> wrote:
>
> Use the XML.idMap property.
>
> ―
> Mike Keesey
>
> > -Original Message-
> > From: [EMAIL PROTECTED] [mailto:flashcoders-
> > [EMAIL PROTECTED] On Behalf Of Rifled Cloaca
> > Sent: Thursday, September 07, 2006 3:27 PM
> > To: Flashcoders mailing list
> > Subject: [Flashcoders] XML id attribute shortcut not working?
> >
> > All,
> >
> > I have a large XML document with unique ID attributes that I'd like to
>
> > access via the ID shortcut, like so:
> >
> > trace(myXML[3]);
> >
> > returns:
> >
> > ...
> >
> > It works fine when I publish to Flash 6, but publishing to anything
> > greater
> > returns undefined.
> >
> > Any thoughts?
> >
> > Thanks in advance!
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
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>
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Re: [Flashcoders] XML id attribute shortcut not working?

2006-09-07 Thread Rifled Cloaca

Thanks,

It works by itself, but if I try to use it in a class with an XML object in
it, I get:

There is no property with the name 'idMap'.

It's defined as type XML.  What's up?

Thanks!


On 9/7/06, Mike Keesey <[EMAIL PROTECTED]> wrote:


Use the XML.idMap property.

―
Mike Keesey

> -Original Message-
> From: [EMAIL PROTECTED] [mailto:flashcoders-
> [EMAIL PROTECTED] On Behalf Of Rifled Cloaca
> Sent: Thursday, September 07, 2006 3:27 PM
> To: Flashcoders mailing list
> Subject: [Flashcoders] XML id attribute shortcut not working?
>
> All,
>
> I have a large XML document with unique ID attributes that I'd like to
> access via the ID shortcut, like so:
>
> trace(myXML[3]);
>
> returns:
>
> ...
>
> It works fine when I publish to Flash 6, but publishing to anything
> greater
> returns undefined.
>
> Any thoughts?
>
> Thanks in advance!
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
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RE: [Flashcoders] XML id attribute shortcut not working?

2006-09-07 Thread Mike Keesey
Use the XML.idMap property.

―
Mike Keesey

> -Original Message-
> From: [EMAIL PROTECTED] [mailto:flashcoders-
> [EMAIL PROTECTED] On Behalf Of Rifled Cloaca
> Sent: Thursday, September 07, 2006 3:27 PM
> To: Flashcoders mailing list
> Subject: [Flashcoders] XML id attribute shortcut not working?
> 
> All,
> 
> I have a large XML document with unique ID attributes that I'd like to
> access via the ID shortcut, like so:
> 
> trace(myXML[3]);
> 
> returns:
> 
> ...
> 
> It works fine when I publish to Flash 6, but publishing to anything
> greater
> returns undefined.
> 
> Any thoughts?
> 
> Thanks in advance!
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> 
> Brought to you by Fig Leaf Software
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> http://www.figleaf.com
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[Flashcoders] Please help me

2006-09-07 Thread Batista Mihai
Hello coders! Please help me..:D
I have made a drop down menu in Flash and I want to use it in a html document.
I want the submenus to be over a text to disappear the inestetic space between 
the menu and text.
But I don't know how to dinamically resize the stage. 
I hope you will replay soon. Thank you! Mike


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[Flashcoders] XML id attribute shortcut not working?

2006-09-07 Thread Rifled Cloaca

All,

I have a large XML document with unique ID attributes that I'd like to
access via the ID shortcut, like so:

trace(myXML[3]);

returns:

...

It works fine when I publish to Flash 6, but publishing to anything greater
returns undefined.

Any thoughts?

Thanks in advance!
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[Flashcoders] Using TransitionManager..?

2006-09-07 Thread slangeberg

Anyone using Flash's built-in TransitionManager?

I'm losing the transitions if I apply Bitmap filters (through the IDE) to a
movieclip on the stage, which use the following code:

import mx.transitions.*;
import mx.transitions.easing.*;

doTrans( Iris, Transition.OUT, _mc );
doTrans( Wipe, Transition.IN, flv_mc );

function doTrans( type:Function, dir:Number, target:MovieClip ) {
   if ( type == Iris ) {
   TransitionManager.start( target, {type:Iris, direction:dir,
duration:5, easing:Bounce.easeOut, startPoint:5, shape:Iris.CIRCLE} );
   } else if ( type == Wipe ) {
   TransitionManager.start( target, {type:Wipe, direction:dir,
duration:2, easing:None.easeNone, startPoint:1});
   }
}

Anyone use a different package to accomplish the same thing, that is a bit
more reliable?


: : ) Scott
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Re: [Flashcoders] xml flash into scroller

2006-09-07 Thread ::: curdiss

can i please take a look at the fla? i'm just starting to get the
grips of this AS2 stuff and would love to check out your approach.

thanks ahead of time, curt



On 9/6/06, Anggie Bratadinata <[EMAIL PROTECTED]> wrote:

Karlo Marcelo A. Estrada wrote:
> Hello friends,
>
> I have an xml that I just loaded into flash. I just need them to be
> scrolled so I planned to put a scroller. How do I do that? Im trying to
> figure it out. Please any help. Please please.

I'm working on this thumb gallery :
http://design.ibshastautama.com/aph/flash/swf/gallery.swf

Contact me offlist if you want to take a look at the source.


--
Anggie Bratadinata
Web|Graphic|Flash
Jl. Raya Langsep 21
Malang - East Java
I N D O N E S I A
http://design.ibshastautama.com


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[Flashcoders] FLVPlayback and Garbage Collection

2006-09-07 Thread Lori Hutchek
Hi All,

I'm having an issue with the FLVPlayback component not
actually clearing from memory after use. My application plays multiple
videos over an extended period of time and I've noticed that as the user
progress from one section to another with video playing the memory usage
for the application continues to jump up higher. Garbage collection
seems to be working for all of the other elements of my application
except this... Deleting the variable does help remove some of it from
memory but its almost as if the video itself is still being stored by
the player. Anyone else encounter this problem?? Possible solutions?

 

Lori-

 

Excerpt of the class I wrote to handle video playback:

 

class com.scimedmedia.media.FLVController {

private var _videoClip:FLVPlayback;

private var _videoFile: String;

private var _currentState: String;

private var _videoListener: Object;

//

private var _videoLoaded:Boolean;

//

//{ region dispatch event intializers

public var dispatchEvent:Function;

public var addEventListener:Function;

public var removeEventListener:Function;

//} endregion dispatch event intializers

 

//

public function FLVController() {

this.init();

}

/// 

public function loadMovie (clip:MovieClip, path:String,
depth:Number, position:Object, dimensions:Object, autoPlay:Boolean,
alpha:Number):Void {

clip.attachMovie("FLVPlayback", "my_FLVPlybk",
depth, {x:position.x, y:position.y});

this._videoClip = clip.my_FLVPlybk;

this._videoClip.setSize(dimensions.width,
dimensions.height);

this._videoClip.playheadUpdateInterval = 1000;

this._videoClip.autoPlay = autoPlay;

this._videoClip._alpha = (alpha >= 0) ? alpha :
100;

//

this.addListeners();

//

this._videoClip.contentPath = path;

}

//

private function addListeners(): Void {

this._videoClip.addEventListener("ready", this);

this._videoClip.addEventListener("complete",
this);

 
this._videoClip.addEventListener("playheadUpdate", this);

this._videoClip.addEventListener("cuePoint",
this);

this._videoClip.addEventListener("seek", this);

this._videoClip.addEventListener("stateChange",
this);

}

//

private function removeListeners(): Void {

this._videoClip.removeEventListener("ready",
this);

this._videoClip.removeEventListener("complete",
this);

 
this._videoClip.removeEventListener("playheadUpdate", this);

this._videoClip.removeEventListener("cuePoint",
this);

this._videoClip.removeEventListener("seek",
this);

 
this._videoClip.removeEventListener("stateChange", this);

}

//

public function unload(): Void {

//Stops video playing.

this._videoClip.stop();

//

this._videoClip.closeVideoPlayer();

//Removes Listeners on video. 

this.removeListeners();

//Remove Video From Stage

this._videoClip.removeMovieClip();

//

this._videoClip = null;

delete this._videoClip;

}

}

 

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Re: [Flashcoders] MovieClipLoader Reusage

2006-09-07 Thread Helmut Granda

thanks for your suggestion, still I cant get it to work. all I am trying to
acomplish is a preloader that will load files in order so if it is done with
1 then load the next one and so forth. I have found some information in how
to load 5 files at the same time.

Also I was able to call the function from different buttons but for some
reason when I try to call a new function onLoadComplete it seems to make the
player to choke and get confused.

Thanks again

On 9/7/06, Peter O'Brien <[EMAIL PROTECTED]> wrote:


try subbing your code from onLoadComplete to an onLoadInit function, that
looks like it should do the trick

On 9/7/06, Helmut Granda <[EMAIL PROTECTED]> wrote:
>
> Can the MovieClipLoader class be reused?
>
> I have the following code:
>
> var myMCL:MovieClipLoader = new MovieClipLoader();
> var myListener:Object = new Object();
>
> myListener.onLoadComplete = function(targetMC:MovieClip):Void {
> trace("loaded" + targetMC);
> myMCL.loadClip("right2.swf", "img2");//-->This makes the Movie Loop
> and
> never load the next item.
> }
>
> myListener.onLoadStart = function(targetMC:MovieClip):Void {
> //targetMC.stop();
> trace("Started");
> }
>
> myListener.onLoadProgress = function(targetMC:MovieClip):Void {
> trace("In Progress");
> }
>
> this.attachMovie("img", "img", 50);
> this.attachMovie("img", "img2", 51);
>
> myMCL.addListener(myListener);
> myMCL.loadClip("right1.swf", "img");
>
> //--
> It is straight forward, creae a Loader as well as an object and it works
> great for the first load, but once I fire the next load it fails.
Basiclly
> what I want to do is have an array with different movies that will load
to
> the users cache for later use.
>
> TIA.
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Re: [Flashcoders] XMLSocket speed

2006-09-07 Thread Mattias Högnäs

Helo Jobe.

Thanks for the quick response.
I've tried your code and the LAN speed is around 100 ms.
Could it be the way .NET setup the Socket (Im using the Socket class in 
C# .NET 2.0) together with flash that makes it slow over LAN?
I will ask the "network-guy" if the router/switch is sniffing packet or 
something similar that could create the high ping time.

I'll get back to you if I find anything interesting. :-)

/ Mattias

Jobe Makar skrev:

Hi Mattias,

You should expect a ping (1/2 the roundtrip) of about 3-5ms on a local 
network. Over the internet of course it varies greatly, but somewhere 
between 40ms and 100ms is typical (again, 1/2 the roundtrip).


The discrepency in your measurements is most likely not due to Flash. 
I've created around 50+ multiplayer games in Flash and haven't 
encountered that issue.


My guess to the cause of your problem is 1 of 2 things:
1) there is something funky with your network causing slow down
or
2) You are just accidentally doing the calculation wrong or your order 
of events is a little messed up. Its not uncommon to have several ping 
requests sent before any are received, and then if you dont have your 
packets stamped with some id, then you dont know which request the 
response is to.


Simple test would be the following. Just create a button to run a quck 
ping test:


Just call the 'sendPing' on button click.

var pingIsOut:Boolean = false;
var timePingSent:Number;
function sendPing() {//call on button click
if (!pingIsOut) {//makes sure only 1 ping is out at a time
 pingIsOut = true;
 sendPingRequestFxn();//make the socket call
 timePingSent = getTimer();
}
}
function pingResponseReceived() {//called when the ping response is 
received

pingIsOut = false;
var ping:Number = (getTimer()-timePingSent)/2;
trace(ping+" ms");
}


Jobe Makar
http://www.electrotank.com
http://www.electro-server.com
phone: 252-627-8026
mobile: 919-609-0408
fax: 919-341-8104
- Original Message - From: "Mattias Högnäs" 
<[EMAIL PROTECTED]>

To: 
Sent: Thursday, September 07, 2006 2:41 PM
Subject: [Flashcoders] XMLSocket speed



Hi all.

Im running a speedtest on XMLSocket.
Im using a simple XMLSocket.send and onData I send again and so on.. 
each time Im adding 1 to a couter and when starttime differs with 10 
seconds from currenttime I divide the by 10 (To get median number of 
calls per second from the 10 seconds I've run the test)... I guess 
you get the point but I could post the AS if needed.

This test runs great... running on local.

Local I get an extremly low ping, around 0.9, but running the swf 
from a different computer on the same network I get around 200 (The 
DOS-ping from these computers to my computer running as server in 
this case - is still low though).

Ive tried changing to different ports but all give the same ping.
But then I tried on a Macintosh and that ping was a lot lower than on 
the PCs on the network - this got me thinking if this delay is 
because of flash handling the socket-connection differently on 
various enviroments and on local / LAN (?).
The C# server I've written uses a simple new Socket() to create the 
connections with async-stream and I dont think the problem lies there.

local/network.

Any ideas on this?
Has anyone created a XMLSocket-handling server wich runs a lot faster 
in any language?

And if so, aprox what ping could I expect on a  local network?

/ Mattias
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[Flashcoders] Remote access of local files: Possible anymore?

2006-09-07 Thread John Mark Hawley
I am looking for a way to get at some local SWFs from a remote HTML page. 
(Basically, I want to be able to offer high-quality installable assets on CD 
that can be used instead of the remote assets in case the user has a slow 
internet connection.) After a few failed attempts, I came across this article:

http://www.actionscript.com/flashweek/0361.html

It sounds as though what it describes is exactly what I'm after, but since it 
dates back to 2002 and I can find no other references to the technique, I doubt 
it works anymore and can't figure out a way to duplicate it.

So far I've attempted the following:

1. embedding a flash movie with a "file:///" source
2. using javascript to jump to a locally HTML file with the local flash 
embedded within it
3. using an IFRAME loading the local content
4. having a remote SWF try to load a local SWF (with all combinations of 'allow 
local'/'allow remote')

All have failed in at least IE or Firefox. Does anyone know another option that 
doesn't seem incredibly fragile?

-mark


--
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773.968.4980 (cell)

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[Flashcoders] inline images in a textarea

2006-09-07 Thread Rich Rodecker

ok, i know working with images in a text area is only going to lead me to
heartache, but I've seen this done and if anyone can point me in the right
direction that would be awesome.

I have a chat app that im building with support for emoticons.  everyhting
works great except the smiley image always appears on the next line after
the text, so I wind up with something like:

here is my smiley
:)

when i really want:

here is :) my smiley

The one quirk i can see that might cause some wierdness is that i am setting
the contents of the textarea using the .text property, though the textarea
is set to html = true and everything renders out ok.  I dont want to use
.htmlText because I'm letting the user choose any font, and htmlText wont
seem to render without the text embedded.
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Re: [Flashcoders] Job postings ok?

2006-09-07 Thread Rich Rodecker

hmm...why does posting a job about flash programming on the flashcoders list
not seem to bother me at all?  maybe because its totally relevant?



On 9/7/06, bruce <[EMAIL PROTECTED]> wrote:


if you have a job, then you might be upset by job postings!!

if you don't have a job, then you're probably looking to respond to as
many
'valid/legitimate' job opportunities as possible.

the majority of people would in all honesty, respond to the position, as
opposed to the mailing list.

for the people who have jobs, and only want to see 'code' it's a pretty
eay
thing to delete the few messages and to move on!!!

come on people!!



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Alias™
Sent: Thursday, September 07, 2006 9:26 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Job postings ok?


How about:

Job posts are OK, as long as people only reply to them offlist?

HTH
Alias

On 07/09/06, Mike Britton <[EMAIL PROTECTED]> wrote:
>
> I'm surprised people are ok w/ job posts here.
>
> if (!codeRelatedPost)
> offTopic = true;
>
> Can a FlashJobPosts list be started?  Job posts show us options, sure,
> but they aren't about code, they are about jobs.
>
>
> Mike
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Re: [Flashcoders] Flex and subversion don't play nice? - slightly OT

2006-09-07 Thread Johannes Nel

write your own ant script to compile

On 9/7/06, hank williams <[EMAIL PROTECTED]> wrote:


I havent figured it out yet, but I had to stop subversion with flex
because it just acted wierd and kept screwing up and preventing me
from updating. But I didnt work hard enough to figure out exactly what
the problem is. Sucks though.

Hank

On 9/7/06, Chris Hill <[EMAIL PROTECTED]> wrote:
> We've just started some as3 and flex projects and are having some pretty
> weird problems with Flex copying .svn directories and wreaking havoc.
>
> http://www.jessewarden.com/archives/2006/02/subversion_flex.html
>
> After much head-scratching, we determined that this is what's happening
> to us. We put our 'htm-template' folder under version control  and the
> deployment folder was being 'converted' into the html-template folder
> when the .svn dir was copied.
>
> In another unrelated project we had our source folder replaced(!) with
> the html-template folder. While the first project we've got a grasp on
> why it happened and will simply not put html-template under version
> control, we're still uncertain as to why the src folder had its .svn
> folder copied into it. The one difference is that this is a flex
> project, and the first is a pure as3 project.
>
> Does anyone use subversion with flex? Have you had similar issues? What
> is good and what isn't good to put under version control?
>
> Thanks,
> Chris Hill
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Re: [Flashcoders] MovieClipLoader Reusage

2006-09-07 Thread Peter O'Brien

try subbing your code from onLoadComplete to an onLoadInit function, that
looks like it should do the trick

On 9/7/06, Helmut Granda <[EMAIL PROTECTED]> wrote:


Can the MovieClipLoader class be reused?

I have the following code:

var myMCL:MovieClipLoader = new MovieClipLoader();
var myListener:Object = new Object();

myListener.onLoadComplete = function(targetMC:MovieClip):Void {
trace("loaded" + targetMC);
myMCL.loadClip("right2.swf", "img2");//-->This makes the Movie Loop
and
never load the next item.
}

myListener.onLoadStart = function(targetMC:MovieClip):Void {
//targetMC.stop();
trace("Started");
}

myListener.onLoadProgress = function(targetMC:MovieClip):Void {
trace("In Progress");
}

this.attachMovie("img", "img", 50);
this.attachMovie("img", "img2", 51);

myMCL.addListener(myListener);
myMCL.loadClip("right1.swf", "img");

//--
It is straight forward, creae a Loader as well as an object and it works
great for the first load, but once I fire the next load it fails. Basiclly
what I want to do is have an array with different movies that will load to
the users cache for later use.

TIA.
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Re: [Flashcoders] XMLSocket speed

2006-09-07 Thread Jobe Makar

Hi Mattias,

You should expect a ping (1/2 the roundtrip) of about 3-5ms on a local 
network. Over the internet of course it varies greatly, but somewhere 
between 40ms and 100ms is typical (again, 1/2 the roundtrip).


The discrepency in your measurements is most likely not due to Flash. I've 
created around 50+ multiplayer games in Flash and haven't encountered that 
issue.


My guess to the cause of your problem is 1 of 2 things:
1) there is something funky with your network causing slow down
or
2) You are just accidentally doing the calculation wrong or your order of 
events is a little messed up. Its not uncommon to have several ping requests 
sent before any are received, and then if you dont have your packets stamped 
with some id, then you dont know which request the response is to.


Simple test would be the following. Just create a button to run a quck ping 
test:


Just call the 'sendPing' on button click.

var pingIsOut:Boolean = false;
var timePingSent:Number;
function sendPing() {//call on button click
if (!pingIsOut) {//makes sure only 1 ping is out at a time
 pingIsOut = true;
 sendPingRequestFxn();//make the socket call
 timePingSent = getTimer();
}
}
function pingResponseReceived() {//called when the ping response is received
pingIsOut = false;
var ping:Number = (getTimer()-timePingSent)/2;
trace(ping+" ms");
}


Jobe Makar
http://www.electrotank.com
http://www.electro-server.com
phone: 252-627-8026
mobile: 919-609-0408
fax: 919-341-8104
- Original Message - 
From: "Mattias Högnäs" <[EMAIL PROTECTED]>

To: 
Sent: Thursday, September 07, 2006 2:41 PM
Subject: [Flashcoders] XMLSocket speed



Hi all.

Im running a speedtest on XMLSocket.
Im using a simple XMLSocket.send and onData I send again and so on.. each 
time Im adding 1 to a couter and when starttime differs with 10 seconds 
from currenttime I divide the by 10 (To get median number of calls per 
second from the 10 seconds I've run the test)... I guess you get the point 
but I could post the AS if needed.

This test runs great... running on local.

Local I get an extremly low ping, around 0.9, but running the swf from a 
different computer on the same network I get around 200 (The DOS-ping from 
these computers to my computer running as server in this case - is still 
low though).

Ive tried changing to different ports but all give the same ping.
But then I tried on a Macintosh and that ping was a lot lower than on the 
PCs on the network - this got me thinking if this delay is because of 
flash handling the socket-connection differently on various enviroments 
and on local / LAN (?).
The C# server I've written uses a simple new Socket() to create the 
connections with async-stream and I dont think the problem lies there.

local/network.

Any ideas on this?
Has anyone created a XMLSocket-handling server wich runs a lot faster in 
any language?

And if so, aprox what ping could I expect on a  local network?

/ Mattias
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Re: [Flashcoders] Flex and subversion don't play nice? - slightly OT

2006-09-07 Thread hank williams

I havent figured it out yet, but I had to stop subversion with flex
because it just acted wierd and kept screwing up and preventing me
from updating. But I didnt work hard enough to figure out exactly what
the problem is. Sucks though.

Hank

On 9/7/06, Chris Hill <[EMAIL PROTECTED]> wrote:

We've just started some as3 and flex projects and are having some pretty
weird problems with Flex copying .svn directories and wreaking havoc.

http://www.jessewarden.com/archives/2006/02/subversion_flex.html

After much head-scratching, we determined that this is what's happening
to us. We put our 'htm-template' folder under version control  and the
deployment folder was being 'converted' into the html-template folder
when the .svn dir was copied.

In another unrelated project we had our source folder replaced(!) with
the html-template folder. While the first project we've got a grasp on
why it happened and will simply not put html-template under version
control, we're still uncertain as to why the src folder had its .svn
folder copied into it. The one difference is that this is a flex
project, and the first is a pure as3 project.

Does anyone use subversion with flex? Have you had similar issues? What
is good and what isn't good to put under version control?

Thanks,
Chris Hill
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[Flashcoders] Flex and subversion don't play nice? - slightly OT

2006-09-07 Thread Chris Hill
We've just started some as3 and flex projects and are having some pretty 
weird problems with Flex copying .svn directories and wreaking havoc.


http://www.jessewarden.com/archives/2006/02/subversion_flex.html

After much head-scratching, we determined that this is what's happening 
to us. We put our 'htm-template' folder under version control  and the 
deployment folder was being 'converted' into the html-template folder 
when the .svn dir was copied.


In another unrelated project we had our source folder replaced(!) with 
the html-template folder. While the first project we've got a grasp on 
why it happened and will simply not put html-template under version 
control, we're still uncertain as to why the src folder had its .svn 
folder copied into it. The one difference is that this is a flex 
project, and the first is a pure as3 project.


Does anyone use subversion with flex? Have you had similar issues? What 
is good and what isn't good to put under version control?


Thanks,
Chris Hill
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[Flashcoders] indented text as xml alternative

2006-09-07 Thread Andreas R
It looks to me like everyone's basically just parsing their xml into 
object structures anyway, so i've been looking for alternatives to xml 
that are more easily edited in a text editor. Personally, when it comes 
to editing xml by hand (which happens more often than i'd like), i 
*curse* having to write node names twice, when i indent the contents 
anyway to make it easier on the eyes.
So i'm thinking (and i don't assume to be the first to think it ;P) 
about a format like this


data
   user
  username
 Andreas
  userclass
 Admin
   user
  username
 Guy
  userclass
 Chatuser

Basically using the tab character (keycode 9), and working out the depth 
of the "node" by its indentation.


Before i make my own class to do this, has anyone already done it, or 
have similarly simple formats worked out? I looked at json, and it's 
still a hassle to write a lot of.


- Andreas
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[Flashcoders] MovieClipLoader Reusage

2006-09-07 Thread Helmut Granda

Can the MovieClipLoader class be reused?

I have the following code:

var myMCL:MovieClipLoader = new MovieClipLoader();
var myListener:Object = new Object();

myListener.onLoadComplete = function(targetMC:MovieClip):Void {
   trace("loaded" + targetMC);
   myMCL.loadClip("right2.swf", "img2");//-->This makes the Movie Loop and
never load the next item.
}

myListener.onLoadStart = function(targetMC:MovieClip):Void {
   //targetMC.stop();
   trace("Started");
}

myListener.onLoadProgress = function(targetMC:MovieClip):Void {
   trace("In Progress");
}

this.attachMovie("img", "img", 50);
this.attachMovie("img", "img2", 51);

myMCL.addListener(myListener);
myMCL.loadClip("right1.swf", "img");

//--
It is straight forward, creae a Loader as well as an object and it works
great for the first load, but once I fire the next load it fails. Basiclly
what I want to do is have an array with different movies that will load to
the users cache for later use.

TIA.
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[Flashcoders] XMLSocket speed

2006-09-07 Thread Mattias Högnäs

Hi all.

Im running a speedtest on XMLSocket.
Im using a simple XMLSocket.send and onData I send again and so on.. 
each time Im adding 1 to a couter and when starttime differs with 10 
seconds from currenttime I divide the by 10 (To get median number of 
calls per second from the 10 seconds I've run the test)... I guess you 
get the point but I could post the AS if needed.

This test runs great... running on local.

Local I get an extremly low ping, around 0.9, but running the swf from a 
different computer on the same network I get around 200 (The DOS-ping 
from these computers to my computer running as server in this case - is 
still low though).

Ive tried changing to different ports but all give the same ping.
But then I tried on a Macintosh and that ping was a lot lower than on 
the PCs on the network - this got me thinking if this delay is because 
of flash handling the socket-connection differently on various 
enviroments and on local / LAN (?).
The C# server I've written uses a simple new Socket() to create the 
connections with async-stream and I dont think the problem lies there.

local/network.

Any ideas on this?
Has anyone created a XMLSocket-handling server wich runs a lot faster in 
any language?

And if so, aprox what ping could I expect on a  local network?

/ Mattias
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Re: [Flashcoders] printing from context menu

2006-09-07 Thread Hans Wichman

Hi,
ok tnx ill try that!
grtz
JC


On 9/5/06, Martin Weiser <[EMAIL PROTECTED]> wrote:


try to swotch off focusRect property ( i think it is global, see in the
docs)

MW

Hans Wichman wrote:
> Hi list,
> if i right click my flash content and print it, it prints correctly
> except
> for the textfields: they get a green background?
> A clue anyone?
> grtz
> Hans
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RE: [Flashcoders] Job postings ok?

2006-09-07 Thread bruce
if you have a job, then you might be upset by job postings!!

if you don't have a job, then you're probably looking to respond to as many
'valid/legitimate' job opportunities as possible.

the majority of people would in all honesty, respond to the position, as
opposed to the mailing list.

for the people who have jobs, and only want to see 'code' it's a pretty eay
thing to delete the few messages and to move on!!!

come on people!!



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Alias™
Sent: Thursday, September 07, 2006 9:26 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Job postings ok?


How about:

Job posts are OK, as long as people only reply to them offlist?

HTH
Alias

On 07/09/06, Mike Britton <[EMAIL PROTECTED]> wrote:
>
> I'm surprised people are ok w/ job posts here.
>
> if (!codeRelatedPost)
> offTopic = true;
>
> Can a FlashJobPosts list be started?  Job posts show us options, sure,
> but they aren't about code, they are about jobs.
>
>
> Mike
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[Flashcoders] RE: Q:Reduce file size of mx.transitions.Tween ??

2006-09-07 Thread Jack Doyle
This is exactly why I wrote the TweenLite class. It only adds about 2k to
your file and has some features that the Tween class doesn't. You can
download it at http://www.greensock.com/ActionScript/TweenLite.zip

There's some brief documentation at the top of the file, but let me know if
you have any questions. Hope it helps.

Jack Doyle

> From: [EMAIL PROTECTED]
> Date: 2006/09/07 Thu AM 08:47:29 CDT
> To: flashcoders@chattyfig.figleaf.com
> Subject: [Flashcoders] Q:Reduce file size of mx.transitions.Tween ??
> 
> Hi
> Working on a project where file size is important...and the built in
mx.transitions.Tween comes in at over 6k.
> 
> Any suggestions to reduce the size?
> 
> Thanks!
> Jim bBachalo 
> [e] jbach at bitstream.ca
> [c] 416.668.0034
> [w] www.bitstream.ca
> 
> "...all improvisation is life in search of a style."
>  - Bruce Mau,'LifeStyle'
> ___




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Re: [FlashCoders] XRay _global tree

2006-09-07 Thread Dimitrios Bendilas

Hi John,

Thank you for the link. It's a web-based interface as I saw.
I didn't get it to work unfortunately, eventhough I allowed every
connection I was asked for.

I'll give it another try today.

Thanks for checking the files I sent!

Dimitrios


- Original Message - 
From: "John Grden" <[EMAIL PROTECTED]>

To: "Flashcoders mailing list" 
Sent: Wednesday, September 06, 2006 3:07 PM
Subject: Re: [FlashCoders] XRay _global tree



Try the latest interface:

http://www.rockonflash.com/xray/flex/Xray.html

I just got back to the desk, I'll do some tests with th efiles you posted,
thanks!

On 9/6/06, Dimitrios Bendilas <[EMAIL PROTECTED]> wrote:


Hi John,

I'm using connector 1.6.1 and the 1.2.5 interface.

I just made a really simple example for you to test.
It doesn't have any classes, so no _global.com,
but I'm having the same issue with _level0, I can
only take a snapshot of _level0. If I type _level0.squares
(or select the movieclip squares from the _level0 tree) and then
press the snapshot button, it doesn't work.

You can download the files from
http://www.zefxis.gr/files/xray.zip

Thanks a lot!

Dimitrios


- Original Message -
From: "John Grden" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" 
Sent: Wednesday, September 06, 2006 7:10 AM
Subject: Re: [FlashCoders] XRay _global tree


> Hey Dimitrios, I'd have to take a look at the "why" - I'm not sure why
> recursion isn't working for you or why you can start your search from
> _global.com
>
> let me know:
>
> 1.  what version of the interface you're using (are you using the 
> latest

> Flex version?)
> 2.  what version of connector
>
> Is it possible to get a copy of your files for testing?  I'll sign
> whatever
> NDA you've got
>
> Thanks,
> jpg
>
> On 9/5/06, Dimitrios Bendilas <[EMAIL PROTECTED]> wrote:
>>
>> Hello,
>>
>> I've just downloaded the latest version of Xray.
>>
>> Why can't I take a snapshot of _global.com for example?
>> When I type _global.com and then press the snapshot button,
>> it reverts to _level0. Same thing happens with everything else,
>> like _global.com.zefxis.solarwind.applications.ActionManager.
>>
>> So, I can only take snapshots from _global
>> or _level0, plus the recursive option doesn't always work.
>>
>> Any clues? Couldn't find anything at the blitz help page.
>>
>>
>> Dimtrios
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>
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Re: [Flashcoders] Tween Class with Set Interval deletion

2006-09-07 Thread Telmo Dias

Try:

myTimeTween .stop();

;-)
Telmo

Helmut Granda wrote:
I have a small piece of script that was passed down to me and I cant 
figure

out how to stop it from executing:

var interval:Number = 60;
myTimeTween = new mx.transitions.Tween(pBar, "_height",
mx.transitions.easing.None.easeNone,0,162,interval,true);

I have tried different methods:

delete myTimeTween;
delete mx.transitions.Tween;
clearInterval(interval);
myTimeTween = new mx.transitions.Tween(pBar, "_height",
mx.transitions.easing.None.easeNone,0,162,0,true);
delete interval;
Create a new frame and send the playhead to the next frame;

but none of those seem to work, I have even tried to fire all the 
statements
above at once (and some others that I cant remember rigt now)and still 
the

tween keeps on executing.

Any Pointers or ideas will be greatly appreciated.

...helmut



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Re: [Flashcoders] Job postings ok?

2006-09-07 Thread JOR

// taking into account false evaluation of the expression
offTopic = (!codeRelatedPost);

LOL, just trying to figure out a way (albeit a stretch) to get this 
thread on-topic. ;)


James O'Reilly
www.jamesor.com


Mike Britton wrote:

I'm surprised people are ok w/ job posts here.

if (!codeRelatedPost)
   offTopic = true;

Can a FlashJobPosts list be started?  Job posts show us options, sure,
but they aren't about code, they are about jobs.


Mike

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[Flashcoders] Job Posting - for real!

2006-09-07 Thread Michael Levine
Thanks and sorry to cause a mini-debate! Onto the job posting already!:

Pileated Pictures is looking for senior level freelance Flash programmers
with a wide array of experience making flash based games. Multiplayer Flash
game experience and knowledge is a major plus.

Pileated has been making Flash content and games since 1999, when I founded
it. I personally have been in the games industry since 1990, and I promise
you, I only wear suits to weddings and funerals, period. We are a virtual
studio and looking for Flash game programmers who have a full knowledge of
Flash, AS3, Flex, backend web scripting languages and databases to help us
make games, and help us develop our flash-based MMO engine, which is already
under development.

Please reply to me if interested at "[EMAIL PROTECTED]". I am not going to
post a list of specific job requirements or salary - all is somewhat
negotiable. I can say you will be paid well if you are who we are looking
for, get to work with experienced industry veterans, and most important -
have a lot of fun!

Thanks for your time,

Mike
-- 

Michael Levine
Pileated Pictures
http://www.pileated.com




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RE: [Flashcoders] Tween Class with Set Interval deletion

2006-09-07 Thread Keith Reinfeld
Glad to help, Helmut. 

If you are interested, the Tween Class methods are documented in the Flash 8
Help under Components Language Reference>Tween Class.

Regards,

-Keith 
http://home.mn.rr.com/keithreinfeld 
 


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Helmut
Granda
Sent: Thursday, September 07, 2006 10:56 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Tween Class with Set Interval deletion

I can be sure I tried that and didnt work when I tried. but yet again I have
been looking at the same code for hours so I might have thought I did.

Anyways, Thanks for the tip it works great!

On 9/7/06, Keith Reinfeld <[EMAIL PROTECTED]> wrote:
>
>
> myTimeTween.stop();
>
> -Keith
> http://home.mn.rr.com/keithreinfeld
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Helmut
> Granda
> Sent: Thursday, September 07, 2006 9:54 AM
> To: Flashcoders mailing list
> Subject: [Flashcoders] Tween Class with Set Interval deletion
>
> I have a small piece of script that was passed down to me and I cant
> figure
> out how to stop it from executing:
>
> var interval:Number = 60;
> myTimeTween = new mx.transitions.Tween(pBar, "_height",
> mx.transitions.easing.None.easeNone,0,162,interval,true);
>
> I have tried different methods:
>
> delete myTimeTween;
> delete mx.transitions.Tween;
> clearInterval(interval);
> myTimeTween = new mx.transitions.Tween(pBar, "_height",
> mx.transitions.easing.None.easeNone,0,162,0,true);
> delete interval;
> Create a new frame and send the playhead to the next frame;
>
> but none of those seem to work, I have even tried to fire all the
> statements
> above at once (and some others that I cant remember rigt now)and still the
> tween keeps on executing.
>
> Any Pointers or ideas will be greatly appreciated.
>
> ...helmut
>
>
>
> --
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Re: [Flashcoders] Job postings ok?

2006-09-07 Thread hank williams

Can a FlashJobPosts list be started?  Job posts show us options, sure,
but they aren't about code, they are about jobs.



Sure a list could be started. But I doubt anyone except you wants
another list or wants to change anything.

Hank
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Re: [Flashcoders] Job postings ok?

2006-09-07 Thread Alias™

How about:

Job posts are OK, as long as people only reply to them offlist?

HTH
Alias

On 07/09/06, Mike Britton <[EMAIL PROTECTED]> wrote:


I'm surprised people are ok w/ job posts here.

if (!codeRelatedPost)
offTopic = true;

Can a FlashJobPosts list be started?  Job posts show us options, sure,
but they aren't about code, they are about jobs.


Mike
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Re: [Flashcoders] [JOB] Sr. Flash/AS Programmers (4), Los Angeles, CA | 70-125k

2006-09-07 Thread Alias™

Can we end this OT please? This is far more annoying than the original job
post, which we've established was within the acceptable bounds of the list
etiquette.

Thanks,
Alias

On 07/09/06, Merrill, Jason <[EMAIL PROTECTED]> wrote:


And a Sydney user group posting here is like jumping up on stage in the
middle of the play in New York with an advertisement for a coffee shop
in Sydney. ;)


Jason Merrill
Bank of America
Learning & Organization Effectiveness - Technology Solutions



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Re: [Flashcoders] >> Special vars and Addition

2006-09-07 Thread Helmut Granda

rec2.text = Number(s0) + Number(s1);


On 9/7/06, Laurent CUCHET <[EMAIL PROTECTED]> wrote:


I import data from a db with flashsql and its ok for that.
When I try to add the 2 values, a simple + funtion it concatene and not
add
...

var s0:Number = flashSQL.MoveNext.var80;// for exemple value =12
rec0.text = s0;
var s1:Number = flashSQL.MoveNext.var81;// for exemple value =24
rec1.text = s1;
rec2.text=s0+s1;//I get 1224 and not 36 !!!


Have you got an idea why ?
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Re: [Flashcoders] Job postings ok?

2006-09-07 Thread Mike Britton

I'm surprised people are ok w/ job posts here.

if (!codeRelatedPost)
   offTopic = true;

Can a FlashJobPosts list be started?  Job posts show us options, sure,
but they aren't about code, they are about jobs.


Mike
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RE: [Flashcoders] [JOB] Sr. Flash/AS Programmers (4), Los Angeles, CA | 70-125k

2006-09-07 Thread Merrill, Jason
And a Sydney user group posting here is like jumping up on stage in the
middle of the play in New York with an advertisement for a coffee shop
in Sydney. ;)


Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
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Re: [Flashcoders] Tween Class with Set Interval deletion

2006-09-07 Thread Helmut Granda

I can be sure I tried that and didnt work when I tried. but yet again I have
been looking at the same code for hours so I might have thought I did.

Anyways, Thanks for the tip it works great!

On 9/7/06, Keith Reinfeld <[EMAIL PROTECTED]> wrote:



myTimeTween.stop();

-Keith
http://home.mn.rr.com/keithreinfeld


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Helmut
Granda
Sent: Thursday, September 07, 2006 9:54 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Tween Class with Set Interval deletion

I have a small piece of script that was passed down to me and I cant
figure
out how to stop it from executing:

var interval:Number = 60;
myTimeTween = new mx.transitions.Tween(pBar, "_height",
mx.transitions.easing.None.easeNone,0,162,interval,true);

I have tried different methods:

delete myTimeTween;
delete mx.transitions.Tween;
clearInterval(interval);
myTimeTween = new mx.transitions.Tween(pBar, "_height",
mx.transitions.easing.None.easeNone,0,162,0,true);
delete interval;
Create a new frame and send the playhead to the next frame;

but none of those seem to work, I have even tried to fire all the
statements
above at once (and some others that I cant remember rigt now)and still the
tween keeps on executing.

Any Pointers or ideas will be greatly appreciated.

...helmut



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helmutgranda.com
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Re: [Flashcoders] Job postings ok?

2006-09-07 Thread Martin Wood

yes.

Michael Levine wrote:

Hi

I just joined this list per someone¹s recommendation. I wanted to ask before I
ruffle any list-feathers ­ are job postings ok?

Thx

Mike


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[Flashcoders] >> Special vars and Addition

2006-09-07 Thread Laurent CUCHET
I import data from a db with flashsql and its ok for that.
When I try to add the 2 values, a simple + funtion it concatene and not add
...

var s0:Number = flashSQL.MoveNext.var80;// for exemple value =12
rec0.text = s0;
var s1:Number = flashSQL.MoveNext.var81;// for exemple value =24
rec1.text = s1;
rec2.text=s0+s1;//I get 1224 and not 36 !!!


Have you got an idea why ?
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Re: [Flashcoders] Job postings ok?

2006-09-07 Thread hank williams

lol.

Get a dictionary. Unethical is shooting someone, stealing, lying,
spamming, and perhaps other things you could educate us about.

Posting a job to a list where the administrator (Dave Watts), says
it's ok would not seem to qualify. Perhaps its unethical on
[EMAIL PROTECTED], but on flashcoders, posting jobs
has been deemed acceptable.

Hank



On 9/7/06, Mike Britton <[EMAIL PROTECTED]> wrote:

imho it's a distraction from the point of the list, which is coding,
and for this reason it's borderline unethical.  Just my opinion.

Mike
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Re: [Flashcoders] Job postings ok?

2006-09-07 Thread Adam Colpitts

I love seeing the job postings while I'm up to my eyeballs in code for an
app that is helping some guy in a suit do his job better... love seeing my
options, alongside fixes/bugs/etc!  Let's kill this thread post your
positions!

On 9/7/06, Mike Britton <[EMAIL PROTECTED]> wrote:


imho it's a distraction from the point of the list, which is coding,
and for this reason it's borderline unethical.  Just my opinion.

Mike
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Re: [Flashcoders] Job postings ok?

2006-09-07 Thread Count Schemula

Especially from a gmail user, is there anything easier than killing or
deleting a well titled thread if you don't like it?

I like seeing what jobs are out there and what skills and pay go with
it. So far, the offers are few and far between, and are usually high
level, not the hip-hip we need Flash for free! your chance to be seen
by millions! stuff of craigslist.

Just my opinion, but, hey, we all have one ;)

On 9/7/06, Mike Britton <[EMAIL PROTECTED]> wrote:

imho it's a distraction from the point of the list, which is coding,
and for this reason it's borderline unethical.  Just my opinion.



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RE: [Flashcoders] Job postings ok?

2006-09-07 Thread Adams, Matt
I love irony. 


Matt

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike
Britton
Sent: Thursday, September 07, 2006 11:36 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Job postings ok?

imho it's a distraction from the point of the list, which is coding, and
for this reason it's borderline unethical.  Just my opinion.

Mike
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It is intended solely for the use of the designated recipient(s).  If this
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this communication.
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Re: [Flashcoders] [JOB] Sr. Flash/AS Programmers (4), Los Angeles, CA | 70-125k

2006-09-07 Thread Mike Britton

This is a ridiculous analogy, but to me, a job post here is kind of
like jumping up on stage in the middle of a play with an advertisement
for a nearby coffee shop.  You have the target demographic's
attention, but not in context.

Mike
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RE: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread Kent Haynes
This projector is actually being launched from a java app and talks using a 
socket.  So I'll just pass in whatever the drive letter is, as discovered by 
the java app and build the full path.

That should work...

-kent

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Derek Vadneau
Sent: Thursday, September 07, 2006 9:26 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive

I would say that you should use the full path if you are playing locally. 
There seems to be no problem with relative paths on the web for FLVs, but 
relative paths for local FLVs seems to be hit and miss.

Specifying the full path in all (local) cases wouldn't be a bad thing.


Derek Vadneau

- Original Message -
From: "Éric Thibault" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" 
Sent: Thursday, September 07, 2006 11:10 AM
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive


If I understand correctly, I can use relative path if project is on a
CD, the WEB or  on a local drive but have to use absolute path if its on
a removable or remote drive? :-\

Thanks for the clarifications!

:-)



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RE: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread Nick Weekes
Couldn’t you use the _url property of the parent MC to return the fully
qualifed path to the swf (including the drive letter)?  Then do a _url +
relativePathtoFLV?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Helmut
Granda
Sent: 07 September 2006 16:22
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive

the tricky part is to find what drive letter it is for the person that is
using your app, as you know some people have more than 1 external drive
runing.

I wonder if a for loop would fix the case.


On 9/7/06, Éric Thibault <[EMAIL PROTECTED]> wrote:
>
> If I understand correctly, I can use relative path if project is on a 
> CD, the WEB or  on a local drive but have to use absolute path if its 
> on a removable or remote drive? :-\
>
> Thanks for the clarifications!
>
> :-)
>
> Kent Haynes a écrit :
> > Yeah it worked...thanks John
> >
> > -kent
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of John 
> > Grden
> > Sent: Thursday, September 07, 2006 8:34 AM
> > To: Flashcoders mailing list
> > Subject: Re: [Flashcoders] Flv's playing in a projector from usb 
> > drive
> >
> > try the drive letter
> >
> > On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
> >
> >> Okay we're accessing them with relative paths.  The exe is located 
> >> at the base of the directory and the flv's are in
> >>
> > "\english\flv\myFlv.flv"
> >
> >> So I'm doing FLVPlayback.contenPath = "\english\flv\myFlv.flv"
> >>
> >> Do I need to have the drive letter in there as well?
> >>
> >>
> >> I just tried changing the publish settings to the access network 
> >> only and it didn't do anything.
> >>
> >> Thanks
> >> -kent
> >>
> >>
> >> -Original Message-
> >> From: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED] On Behalf Of 
> >> John Grden
> >> Sent: Thursday, September 07, 2006 8:13 AM
> >> To: Flashcoders mailing list
> >> Subject: Re: [Flashcoders] Flv's playing in a projector from usb 
> >> drive
> >>
> >> also, try setting your publish settings for Flash 8 to "access 
> >> network
> >>
> >
> >
> >> only"
> >> and see if that helps, after you get the drive letter thing worked
> >>
> > out.
> >
> >> On 9/7/06, John Grden <[EMAIL PROTECTED]> wrote:
> >>
> >>> If you use a UNC url you can't load/play FLV's - it won't work.
> >>>
> >>> you have to have a drive letter mapped.  I assume, though, that 
> >>> your
> >>>
> >
> >
> >>> USB has a drive letter - yes?
> >>>
> >>> bad:  \\serverName\folder\myfile.flv
> >>>
> >>> good:  J:\folder\myfile.flv
> >>>
> >>>
> >>> On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
> >>>
>  I just gave that a shot and no luck.
> 
>  Thanks for the idea though...
> 
>  -Original Message-
>  From: [EMAIL PROTECTED]
>  [mailto:[EMAIL PROTECTED] On Behalf Of 
>  Guy McLoughlin
>  Sent: Wednesday, September 06, 2006 7:08 PM
>  To: Flashcoders mailing list
>  Subject: RE: [Flashcoders] Flv's playing in a projector from usb 
>  drive
> 
> 
>  Have you tried shortening the file name to something DOS
> 
> > compatable?
> >
>  ( 8 characters + extension )
> 
> i.e. Classrom.flv
> 
> 
>  - Guy
> 
>  At 06:20 PM 06/09/2006, Kent Haynes wrote:
> 
> > It's not huge  3.9 MB.
> >
> > But we've just discovered some more info.  It's definitely 
> > related to the FAT32 file system.  We formatted two partitions 
> > on
> >
> >
> >
> > the drive
> >
> > one NTFS and another FAT32 and sure enough the NTFS plays fine
> > FAT32 doesn't play.  So I was looking for weird characters in 
> > the
> >
> >> path.
> >>
> > Nothing out of the ordinary. Path + name = 
> > english/flv/Classroom.flv  I
> >
> 
> > also tried english\flv\Classroom.flv to no avail.
> >
> > None of our package structures are deep at all.
> >
>  --
>  Guy McLoughlin
>  New Media Developer
>  Toronto Ontario Canada
>  E: [EMAIL PROTECTED]
>  ---
> 
> 
>  ___
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Re: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread Derek Vadneau
If your SWF is running on the same drive as the FLV, _level0._url contains 
everything you need.


Derek Vadneau

- Original Message - 
From: "Helmut Granda" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" 
Sent: Thursday, September 07, 2006 11:22 AM
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive


the tricky part is to find what drive letter it is for the person that is
using your app, as you know some people have more than 1 external drive
runing.

I wonder if a for loop would fix the case.


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Re: [Flashcoders] Job postings ok?

2006-09-07 Thread Mike Britton

imho it's a distraction from the point of the list, which is coding,
and for this reason it's borderline unethical.  Just my opinion.

Mike
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RE: RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?

2006-09-07 Thread Merrill, Jason
Ah!  Good idea.  I never thought of that, and wish I had yesterday

Thanks, I'll give that a go


Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
 
 

>>-Original Message-
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of John Mark Hawley
>>Sent: Thursday, September 07, 2006 11:17 AM
>>To: Flashcoders mailing list
>>Subject: Re: RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
>>
>>I almost always shoehorn all my v2 components into their own
movieclips so I can
>>ignore DepthManager completely. If each lives in a separate clip, you
know they
>>can't interfere with the drawing API.
>>
>>-mark
>>
>>>
>>> From: "Merrill, Jason" <[EMAIL PROTECTED]>
>>> Date: 2006/09/07 Thu AM 09:31:14 CDT
>>> To: Flashcoders mailing list 
>>> Subject: RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
>>>
>>> Thanks, I tried kTop and kTopmost as well, and it didn't work
either.
>>> There is some kind of conflict between V2 components and the draw
API
>>> depth which I can't seem to get DepthManager to solve.
>>>
>>> Jason Merrill
>>> Bank of America
>>> Learning & Organization Effectiveness - Technology Solutions
>>>
>>>
>>>
>>>
>>>
>>>
>>> >>-Original Message-
>>> >>From: [EMAIL PROTECTED]
[mailto:flashcoders-
>>> >>[EMAIL PROTECTED] On Behalf Of Pete Miller
>>> >>Sent: Thursday, September 07, 2006 10:24 AM
>>> >>To: Flashcoders mailing list
>>> >>Subject: RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
>>> >>
>>> >>I think you want to avoid using kCursor.  That is a special level
>>> >>reserved for, you got it, the cursor.  There is also another
special
>>> >>reserved level for combobox dropdowns which is set high enough to
be
>>> >>above all normal levels.  Try creating your combobox and the
movieclip
>>> >>using DepthManager.kTop or kTopmost.
>>> >>
>>>  -Original Message-
>>>  From: [EMAIL PROTECTED]
>>> [mailto:flashcoders-
>>>  [EMAIL PROTECTED] On Behalf Of Merrill, Jason
>>>  Sent: Wednesday, September 06, 2006 4:33 PM
>>>  To: Flashcoders mailing list
>>>  Subject: RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
>>> 
>>>  Hmm... I have been playing with the DepthManager class,
>>> alternatively
>>>  trying:
>>> 
>>>  my_cb =
DepthManager.createClassObjectAtDepth(mx.controls.ComboBox,
>>>  DepthManager.kCursor);
>>> 
>>>  and setting the drawn on mc to HighestDepth
>>> 
>>>  or creating the ComboBox at usual depth and setting the depth
of
>>> the
>>>  movieClip being drawn on to DepthManager.kCursor and other
static
>>> >>depths
>>>  of the DepthManager class, with no luck.  I can create the
class
>>> >>object,
>>>  but it still remains behind the drawn on movie clips.
>>> 
>>>  Any ideas?
>>> 
>>>  Jason Merrill
>>>  Bank of America
>>>  Learning & Organization Effectiveness - Technology Solutions
>>> 
>>> 
>>> 
>>> 
>>> 
>>> 
>>>  >>-Original Message-
>>>  >>From: [EMAIL PROTECTED]
>>> >>[mailto:flashcoders-
>>>  >>[EMAIL PROTECTED] On Behalf Of Pete Miller
>>>  >>Sent: Wednesday, September 06, 2006 3:41 PM
>>>  >>To: Flashcoders mailing list
>>>  >>Subject: RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
>>>  >>
>>>  >>Try tracing the value that you get from
getNextHighestDepth().
>>> If
>>> >>the
>>>  >>result is > 1048575, you are incorporating v2.0 components,
which
>>>  causes
>>>  >>getNextHighestDepth() to be less than useful.  Use
DepthManager
>>>  instead.
>>>  >>
>>>  >>This pointer isn't entirely related, but might help
explaining
>>> why:
>>> 
>>http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_19435
>>>  >>
>>>  >>P.
>>>  >>
>>>   -Original Message-
>>>   From: [EMAIL PROTECTED]
>>>  [mailto:flashcoders-
>>>   [EMAIL PROTECTED] On Behalf Of Merrill, Jason
>>>   Sent: Wednesday, September 06, 2006 3:31 PM
>>>   To: Flashcoders mailing list
>>>   Subject: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
>>>  
>>>   Is this a bug?  Try the sample code out below -
>>>  
>>>   Why is it that if you specify an explicit depth for a
movie
>>> clip
>>>  (SEE
>>>   LINE 2 OF THE FIRST SET OF CODE BELOW) and draw on it with
the
>>> >>draw
>>>  >>API,
>>>   and a comboBox made later with a depth of
>>> getNextHighestDepth()
>>>  will
>>>   have a drop down which displays over the drawn portion of
the
>>> >>movie
>>>  >>clip
>>>   AS EXPECTED, but when you use getNextHighestDepth() on the
>>> movie
>>>  clip
>>>   (SEE LINE 2 OF THE SECOND SET OF CODE BELOW), the
comboBox's
>>>  dropdown
>>>  >>is
>>>   BEHIND the drawn portions of the clip, even though the
depth
>>> of
>>> >>the
>>>  >>clip
>>>   is greater???
>>> >>>

RE: [Flashcoders] Tween Class with Set Interval deletion

2006-09-07 Thread Keith Reinfeld

myTimeTween.stop();

-Keith 
http://home.mn.rr.com/keithreinfeld 
 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Helmut
Granda
Sent: Thursday, September 07, 2006 9:54 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Tween Class with Set Interval deletion

I have a small piece of script that was passed down to me and I cant figure
out how to stop it from executing:

var interval:Number = 60;
myTimeTween = new mx.transitions.Tween(pBar, "_height",
mx.transitions.easing.None.easeNone,0,162,interval,true);

I have tried different methods:

delete myTimeTween;
delete mx.transitions.Tween;
clearInterval(interval);
myTimeTween = new mx.transitions.Tween(pBar, "_height",
mx.transitions.easing.None.easeNone,0,162,0,true);
delete interval;
Create a new frame and send the playhead to the next frame;

but none of those seem to work, I have even tried to fire all the statements
above at once (and some others that I cant remember rigt now)and still the
tween keeps on executing.

Any Pointers or ideas will be greatly appreciated.

...helmut



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Re: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread Derek Vadneau
I would say that you should use the full path if you are playing locally. 
There seems to be no problem with relative paths on the web for FLVs, but 
relative paths for local FLVs seems to be hit and miss.

Specifying the full path in all (local) cases wouldn't be a bad thing.


Derek Vadneau

- Original Message - 
From: "Éric Thibault" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" 
Sent: Thursday, September 07, 2006 11:10 AM
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive


If I understand correctly, I can use relative path if project is on a
CD, the WEB or  on a local drive but have to use absolute path if its on
a removable or remote drive? :-\

Thanks for the clarifications!

:-)



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Re: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread Helmut Granda

the tricky part is to find what drive letter it is for the person that is
using your app, as you know some people have more than 1 external drive
runing.

I wonder if a for loop would fix the case.


On 9/7/06, Éric Thibault <[EMAIL PROTECTED]> wrote:


If I understand correctly, I can use relative path if project is on a
CD, the WEB or  on a local drive but have to use absolute path if its on
a removable or remote drive? :-\

Thanks for the clarifications!

:-)

Kent Haynes a écrit :
> Yeah it worked...thanks John
>
> -kent
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of John
> Grden
> Sent: Thursday, September 07, 2006 8:34 AM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive
>
> try the drive letter
>
> On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
>
>> Okay we're accessing them with relative paths.  The exe is located at
>> the base of the directory and the flv's are in
>>
> "\english\flv\myFlv.flv"
>
>> So I'm doing FLVPlayback.contenPath = "\english\flv\myFlv.flv"
>>
>> Do I need to have the drive letter in there as well?
>>
>>
>> I just tried changing the publish settings to the access network only
>> and it didn't do anything.
>>
>> Thanks
>> -kent
>>
>>
>> -Original Message-
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of John
>> Grden
>> Sent: Thursday, September 07, 2006 8:13 AM
>> To: Flashcoders mailing list
>> Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive
>>
>> also, try setting your publish settings for Flash 8 to "access network
>>
>
>
>> only"
>> and see if that helps, after you get the drive letter thing worked
>>
> out.
>
>> On 9/7/06, John Grden <[EMAIL PROTECTED]> wrote:
>>
>>> If you use a UNC url you can't load/play FLV's - it won't work.
>>>
>>> you have to have a drive letter mapped.  I assume, though, that your
>>>
>
>
>>> USB has a drive letter - yes?
>>>
>>> bad:  \\serverName\folder\myfile.flv
>>>
>>> good:  J:\folder\myfile.flv
>>>
>>>
>>> On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
>>>
 I just gave that a shot and no luck.

 Thanks for the idea though...

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 Guy McLoughlin
 Sent: Wednesday, September 06, 2006 7:08 PM
 To: Flashcoders mailing list
 Subject: RE: [Flashcoders] Flv's playing in a projector from usb
 drive


 Have you tried shortening the file name to something DOS

> compatable?
>
 ( 8 characters + extension )

i.e. Classrom.flv


 - Guy

 At 06:20 PM 06/09/2006, Kent Haynes wrote:

> It's not huge  3.9 MB.
>
> But we've just discovered some more info.  It's definitely
> related to the FAT32 file system.  We formatted two partitions on
>
>
>
> the drive
>
> one NTFS and another FAT32 and sure enough the NTFS plays fine
> FAT32 doesn't play.  So I was looking for weird characters in the
>
>> path.
>>
> Nothing out of the ordinary. Path + name =
> english/flv/Classroom.flv  I
>

> also tried english\flv\Classroom.flv to no avail.
>
> None of our package structures are deep at all.
>
 --
 Guy McLoughlin
 New Media Developer
 Toronto Ontario Canada
 E: [EMAIL PROTECTED]
 ---


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>>>
>>> --
>>> [  JPG  ]
>>>
>>>
>>
>> --
>> [  JPG  ]
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>>
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>> Flashcoders@

Re: RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?

2006-09-07 Thread John Mark Hawley
I almost always shoehorn all my v2 components into their own movieclips so I 
can ignore DepthManager completely. If each lives in a separate clip, you know 
they can't interfere with the drawing API.

-mark

> 
> From: "Merrill, Jason" <[EMAIL PROTECTED]>
> Date: 2006/09/07 Thu AM 09:31:14 CDT
> To: Flashcoders mailing list 
> Subject: RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
> 
> Thanks, I tried kTop and kTopmost as well, and it didn't work either.
> There is some kind of conflict between V2 components and the draw API
> depth which I can't seem to get DepthManager to solve.  
> 
> Jason Merrill
> Bank of America 
> Learning & Organization Effectiveness - Technology Solutions 
>  
>  
>  
>  
>  
> 
> >>-Original Message-
> >>From: [EMAIL PROTECTED] [mailto:flashcoders-
> >>[EMAIL PROTECTED] On Behalf Of Pete Miller
> >>Sent: Thursday, September 07, 2006 10:24 AM
> >>To: Flashcoders mailing list
> >>Subject: RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
> >>
> >>I think you want to avoid using kCursor.  That is a special level
> >>reserved for, you got it, the cursor.  There is also another special
> >>reserved level for combobox dropdowns which is set high enough to be
> >>above all normal levels.  Try creating your combobox and the movieclip
> >>using DepthManager.kTop or kTopmost.
> >>
>  -Original Message-
>  From: [EMAIL PROTECTED]
> [mailto:flashcoders-
>  [EMAIL PROTECTED] On Behalf Of Merrill, Jason
>  Sent: Wednesday, September 06, 2006 4:33 PM
>  To: Flashcoders mailing list
>  Subject: RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
> 
>  Hmm... I have been playing with the DepthManager class,
> alternatively
>  trying:
> 
>  my_cb = DepthManager.createClassObjectAtDepth(mx.controls.ComboBox,
>  DepthManager.kCursor);
> 
>  and setting the drawn on mc to HighestDepth
> 
>  or creating the ComboBox at usual depth and setting the depth of
> the
>  movieClip being drawn on to DepthManager.kCursor and other static
> >>depths
>  of the DepthManager class, with no luck.  I can create the class
> >>object,
>  but it still remains behind the drawn on movie clips.
> 
>  Any ideas?
> 
>  Jason Merrill
>  Bank of America
>  Learning & Organization Effectiveness - Technology Solutions
> 
> 
> 
> 
> 
> 
>  >>-Original Message-
>  >>From: [EMAIL PROTECTED]
> >>[mailto:flashcoders-
>  >>[EMAIL PROTECTED] On Behalf Of Pete Miller
>  >>Sent: Wednesday, September 06, 2006 3:41 PM
>  >>To: Flashcoders mailing list
>  >>Subject: RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
>  >>
>  >>Try tracing the value that you get from getNextHighestDepth().
> If
> >>the
>  >>result is > 1048575, you are incorporating v2.0 components, which
>  causes
>  >>getNextHighestDepth() to be less than useful.  Use DepthManager
>  instead.
>  >>
>  >>This pointer isn't entirely related, but might help explaining
> why:
>  >>http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_19435
>  >>
>  >>P.
>  >>
>   -Original Message-
>   From: [EMAIL PROTECTED]
>  [mailto:flashcoders-
>   [EMAIL PROTECTED] On Behalf Of Merrill, Jason
>   Sent: Wednesday, September 06, 2006 3:31 PM
>   To: Flashcoders mailing list
>   Subject: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
>  
>   Is this a bug?  Try the sample code out below -
>  
>   Why is it that if you specify an explicit depth for a movie
> clip
>  (SEE
>   LINE 2 OF THE FIRST SET OF CODE BELOW) and draw on it with the
> >>draw
>  >>API,
>   and a comboBox made later with a depth of
> getNextHighestDepth()
>  will
>   have a drop down which displays over the drawn portion of the
> >>movie
>  >>clip
>   AS EXPECTED, but when you use getNextHighestDepth() on the
> movie
>  clip
>   (SEE LINE 2 OF THE SECOND SET OF CODE BELOW), the comboBox's
>  dropdown
>  >>is
>   BEHIND the drawn portions of the clip, even though the depth
> of
> >>the
>  >>clip
>   is greater???
>  
>   So in other words, this:
>  
>   //CODE SAMPLE #1
>   import mx.controls.ComboBox;
>   mc = this.createEmptyMovieClip("triangle", 1);
>   mc.beginFill(0x00aaFF, 100);
>   mc.lineStyle(4, 0xFF, 100);
>   mc.moveTo(0, 0);
>   mc.lineTo(100, 100);
>   mc.lineTo(0, 100);
>   mc.lineTo(0, 0);
>   this.createClassObject(mx.controls.ComboBox, "my_cb",
>   this.getNextHighestDepth());
>   for (i = 0; i < 7; i++) {
>   my_cb.addItem({label:i});
>   }
>   trace("mc depth: "+mc.getDepth());
>   trace("my_cb. depth: "+my_cb.getDepth());
>   //cb

Re: [Flashcoders] Re:Adjust .swf to 100 % to screen size

2006-09-07 Thread Mike Britton

Jorge, here's an example of using ExternalInterface to send stage
dimensions to JavaScript.

http://www.randomusa.com/flash/downloads/externalInterface_screenDimensions.zip

Hope I'm not OT on this one.

Mike
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RE: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread Kent Haynes
Well the issue wasn't that it was a remote or removable drive.  It had to do 
with the FAT32 file system on that drive.  The project worked perfectly on an 
NTFS formatted USB drive and again wouldn't work on a local FAT32 drive.  So 
it's all in the formatting baby ;)

-kent 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Éric Thibault
Sent: Thursday, September 07, 2006 9:10 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive

If I understand correctly, I can use relative path if project is on a CD, the 
WEB or  on a local drive but have to use absolute path if its on a removable or 
remote drive? :-\

Thanks for the clarifications!

:-)

Kent Haynes a écrit :
> Yeah it worked...thanks John
>
> -kent
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of John 
> Grden
> Sent: Thursday, September 07, 2006 8:34 AM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive
>
> try the drive letter
>
> On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
>   
>> Okay we're accessing them with relative paths.  The exe is located at 
>> the base of the directory and the flv's are in
>> 
> "\english\flv\myFlv.flv"
>   
>> So I'm doing FLVPlayback.contenPath = "\english\flv\myFlv.flv"
>>
>> Do I need to have the drive letter in there as well?
>>
>>
>> I just tried changing the publish settings to the access network only 
>> and it didn't do anything.
>>
>> Thanks
>> -kent
>>
>>
>> -Original Message-
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of John 
>> Grden
>> Sent: Thursday, September 07, 2006 8:13 AM
>> To: Flashcoders mailing list
>> Subject: Re: [Flashcoders] Flv's playing in a projector from usb 
>> drive
>>
>> also, try setting your publish settings for Flash 8 to "access 
>> network
>> 
>
>   
>> only"
>> and see if that helps, after you get the drive letter thing worked
>> 
> out.
>   
>> On 9/7/06, John Grden <[EMAIL PROTECTED]> wrote:
>> 
>>> If you use a UNC url you can't load/play FLV's - it won't work.
>>>
>>> you have to have a drive letter mapped.  I assume, though, that your
>>>   
>
>   
>>> USB has a drive letter - yes?
>>>
>>> bad:  \\serverName\folder\myfile.flv
>>>
>>> good:  J:\folder\myfile.flv
>>>
>>>
>>> On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
>>>   
 I just gave that a shot and no luck.

 Thanks for the idea though...

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Guy 
 McLoughlin
 Sent: Wednesday, September 06, 2006 7:08 PM
 To: Flashcoders mailing list
 Subject: RE: [Flashcoders] Flv's playing in a projector from usb 
 drive


 Have you tried shortening the file name to something DOS
 
> compatable?
>   
 ( 8 characters + extension )

i.e. Classrom.flv


 - Guy

 At 06:20 PM 06/09/2006, Kent Haynes wrote:
 
> It's not huge  3.9 MB.
>
> But we've just discovered some more info.  It's definitely related 
> to the FAT32 file system.  We formatted two partitions on
>   
>
>   
> the drive
>   
> one NTFS and another FAT32 and sure enough the NTFS plays fine
> FAT32 doesn't play.  So I was looking for weird characters in the
>   
>> path.
>> 
> Nothing out of the ordinary. Path + name = 
> english/flv/Classroom.flv  I
>   
 
> also tried english\flv\Classroom.flv to no avail.
>
> None of our package structures are deep at all.
>   
 --
 Guy McLoughlin
 New Media Developer
 Toronto Ontario Canada
 E: [EMAIL PROTECTED]
 ---


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>>>
>>> --
>>> [  JPG  ]
>>>
>>>   
>>
>> --
>> [  JPG  ]
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[Flashcoders] Job postings ok?

2006-09-07 Thread Michael Levine
> Hi
> 
> I just joined this list per someone¹s recommendation. I wanted to ask before I
> ruffle any list-feathers ­ are job postings ok?
> 
> Thx
> 
> Mike
-- 

Michael Levine
Pileated Pictures
http://www.pileated.com
413-625-8551




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Re: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread Éric Thibault
If I understand correctly, I can use relative path if project is on a 
CD, the WEB or  on a local drive but have to use absolute path if its on 
a removable or remote drive? :-\


Thanks for the clarifications!

:-)

Kent Haynes a écrit :

Yeah it worked...thanks John

-kent 


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Grden
Sent: Thursday, September 07, 2006 8:34 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive

try the drive letter

On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
  
Okay we're accessing them with relative paths.  The exe is located at 
the base of the directory and the flv's are in


"\english\flv\myFlv.flv"
  

So I'm doing FLVPlayback.contenPath = "\english\flv\myFlv.flv"

Do I need to have the drive letter in there as well?


I just tried changing the publish settings to the access network only 
and it didn't do anything.


Thanks
-kent


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John 
Grden

Sent: Thursday, September 07, 2006 8:13 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive

also, try setting your publish settings for Flash 8 to "access network



  

only"
and see if that helps, after you get the drive letter thing worked


out.
  

On 9/7/06, John Grden <[EMAIL PROTECTED]> wrote:


If you use a UNC url you can't load/play FLV's - it won't work.

you have to have a drive letter mapped.  I assume, though, that your
  


  

USB has a drive letter - yes?

bad:  \\serverName\folder\myfile.flv

good:  J:\folder\myfile.flv


On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
  

I just gave that a shot and no luck.

Thanks for the idea though...

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 
Guy McLoughlin

Sent: Wednesday, September 06, 2006 7:08 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flv's playing in a projector from usb 
drive



Have you tried shortening the file name to something DOS


compatable?
  

( 8 characters + extension )

   i.e. Classrom.flv


- Guy

At 06:20 PM 06/09/2006, Kent Haynes wrote:


It's not huge  3.9 MB.

But we've just discovered some more info.  It's definitely 
related to the FAT32 file system.  We formatted two partitions on
  


  

the drive
  
one NTFS and another FAT32 and sure enough the NTFS plays fine

FAT32 doesn't play.  So I was looking for weird characters in the
  

path.

Nothing out of the ordinary. Path + name = 
english/flv/Classroom.flv  I
  


also tried english\flv\Classroom.flv to no avail.

None of our package structures are deep at all.
  

--
Guy McLoughlin
New Media Developer
Toronto Ontario Canada
E: [EMAIL PROTECTED]
---


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--
===

Éric Thibault
Programmeur analyste
Réseau de valorisation de l'enseignement
Université Laval, pavillon Félix-Antoine Savard
Québec, Canada
Tel.: 656-2131 poste 18015
Courriel : [EMAIL PROTECTED]

===

Avis relatif à la confidentialité / Notice 

Re: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread John Grden

\m/

On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:


Yeah it worked...thanks John

-kent

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Grden
Sent: Thursday, September 07, 2006 8:34 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive

try the drive letter

On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
>
> Okay we're accessing them with relative paths.  The exe is located at
> the base of the directory and the flv's are in
"\english\flv\myFlv.flv"
>
> So I'm doing FLVPlayback.contenPath = "\english\flv\myFlv.flv"
>
> Do I need to have the drive letter in there as well?
>
>
> I just tried changing the publish settings to the access network only
> and it didn't do anything.
>
> Thanks
> -kent
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of John
> Grden
> Sent: Thursday, September 07, 2006 8:13 AM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive
>
> also, try setting your publish settings for Flash 8 to "access network

> only"
> and see if that helps, after you get the drive letter thing worked
out.
>
> On 9/7/06, John Grden <[EMAIL PROTECTED]> wrote:
> >
> > If you use a UNC url you can't load/play FLV's - it won't work.
> >
> > you have to have a drive letter mapped.  I assume, though, that your

> > USB has a drive letter - yes?
> >
> > bad:  \\serverName\folder\myfile.flv
> >
> > good:  J:\folder\myfile.flv
> >
> >
> > On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
> > >
> > > I just gave that a shot and no luck.
> > >
> > > Thanks for the idea though...
> > >
> > > -Original Message-
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of
> > > Guy McLoughlin
> > > Sent: Wednesday, September 06, 2006 7:08 PM
> > > To: Flashcoders mailing list
> > > Subject: RE: [Flashcoders] Flv's playing in a projector from usb
> > > drive
> > >
> > >
> > > Have you tried shortening the file name to something DOS
compatable?
> > > ( 8 characters + extension )
> > >
> > >i.e. Classrom.flv
> > >
> > >
> > > - Guy
> > >
> > > At 06:20 PM 06/09/2006, Kent Haynes wrote:
> > > >It's not huge  3.9 MB.
> > > >
> > > >But we've just discovered some more info.  It's definitely
> > > >related to the FAT32 file system.  We formatted two partitions on

> > > >the drive
>
> > > >one NTFS and another FAT32 and sure enough the NTFS plays fine
> > > >FAT32 doesn't play.  So I was looking for weird characters in the
> path.
> > > >Nothing out of the ordinary. Path + name =
> > > >english/flv/Classroom.flv  I
> > >
> > >
> > > >also tried english\flv\Classroom.flv to no avail.
> > > >
> > > >None of our package structures are deep at all.
> > >
> > >
> > > --
> > > Guy McLoughlin
> > > New Media Developer
> > > Toronto Ontario Canada
> > > E: [EMAIL PROTECTED]
> > > ---
> > >
> > >
> > > ___
> > > Flashcoders@chattyfig.figleaf.com
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> > > Brought to you by Fig Leaf Software Premier Authorized Adobe
> > > Consulting and Training http://www.figleaf.com
> > > http://training.figleaf.com
> > >
> > > --
> > > This message has been scanned for viruses and dangerous content by

> > > MailScanner, and is believed to be clean.
> > >
> > > ___
> > > Flashcoders@chattyfig.figleaf.com
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> > > Brought to you by Fig Leaf Software Premier Authorized Adobe
> > > Consulting and Training http://www.figleaf.com
> > > http://training.figleaf.com
> > >
> >
> >
> >
> > --
> > [  JPG  ]
> >
>
>
>
> --
> [  JPG  ]
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> Flashcoders@chattyfig.figleaf.com
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[Flashcoders] Tween Class with Set Interval deletion

2006-09-07 Thread Helmut Granda

I have a small piece of script that was passed down to me and I cant figure
out how to stop it from executing:

var interval:Number = 60;
myTimeTween = new mx.transitions.Tween(pBar, "_height",
mx.transitions.easing.None.easeNone,0,162,interval,true);

I have tried different methods:

delete myTimeTween;
delete mx.transitions.Tween;
clearInterval(interval);
myTimeTween = new mx.transitions.Tween(pBar, "_height",
mx.transitions.easing.None.easeNone,0,162,0,true);
delete interval;
Create a new frame and send the playhead to the next frame;

but none of those seem to work, I have even tried to fire all the statements
above at once (and some others that I cant remember rigt now)and still the
tween keeps on executing.

Any Pointers or ideas will be greatly appreciated.

...helmut



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RE: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread Kent Haynes
Yeah it worked...thanks John

-kent 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Grden
Sent: Thursday, September 07, 2006 8:34 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive

try the drive letter

On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
>
> Okay we're accessing them with relative paths.  The exe is located at 
> the base of the directory and the flv's are in
"\english\flv\myFlv.flv"
>
> So I'm doing FLVPlayback.contenPath = "\english\flv\myFlv.flv"
>
> Do I need to have the drive letter in there as well?
>
>
> I just tried changing the publish settings to the access network only 
> and it didn't do anything.
>
> Thanks
> -kent
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of John 
> Grden
> Sent: Thursday, September 07, 2006 8:13 AM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive
>
> also, try setting your publish settings for Flash 8 to "access network

> only"
> and see if that helps, after you get the drive letter thing worked
out.
>
> On 9/7/06, John Grden <[EMAIL PROTECTED]> wrote:
> >
> > If you use a UNC url you can't load/play FLV's - it won't work.
> >
> > you have to have a drive letter mapped.  I assume, though, that your

> > USB has a drive letter - yes?
> >
> > bad:  \\serverName\folder\myfile.flv
> >
> > good:  J:\folder\myfile.flv
> >
> >
> > On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
> > >
> > > I just gave that a shot and no luck.
> > >
> > > Thanks for the idea though...
> > >
> > > -Original Message-
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of 
> > > Guy McLoughlin
> > > Sent: Wednesday, September 06, 2006 7:08 PM
> > > To: Flashcoders mailing list
> > > Subject: RE: [Flashcoders] Flv's playing in a projector from usb 
> > > drive
> > >
> > >
> > > Have you tried shortening the file name to something DOS
compatable?
> > > ( 8 characters + extension )
> > >
> > >i.e. Classrom.flv
> > >
> > >
> > > - Guy
> > >
> > > At 06:20 PM 06/09/2006, Kent Haynes wrote:
> > > >It's not huge  3.9 MB.
> > > >
> > > >But we've just discovered some more info.  It's definitely 
> > > >related to the FAT32 file system.  We formatted two partitions on

> > > >the drive
>
> > > >one NTFS and another FAT32 and sure enough the NTFS plays fine
> > > >FAT32 doesn't play.  So I was looking for weird characters in the
> path.
> > > >Nothing out of the ordinary. Path + name = 
> > > >english/flv/Classroom.flv  I
> > >
> > >
> > > >also tried english\flv\Classroom.flv to no avail.
> > > >
> > > >None of our package structures are deep at all.
> > >
> > >
> > > --
> > > Guy McLoughlin
> > > New Media Developer
> > > Toronto Ontario Canada
> > > E: [EMAIL PROTECTED]
> > > ---
> > >
> > >
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RE: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread Kent Haynes
Well that's what I was using I'm sorry I should have been more clear.  My 
String was "\\English\\flv\\myFlv.flv"

But under FAT32 it appears it does have to be "c:\\english\\flv\myFlv.flv" that 
works.
 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of André Goliath
Sent: Thursday, September 07, 2006 8:33 AM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] Flv's playing in a projector from usb drive

>>  FLVPlayback.contenPath = "\english\flv\myFlv.flv"

that should be 

 FLVPlayback.contenPath = "english\\flv\\myFlv.flv"

I think


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kent Haynes
Sent: Thursday, September 07, 2006 4:20 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flv's playing in a projector from usb drive

Okay we're accessing them with relative paths.  The exe is located at the base 
of the directory and the flv's are in "\english\flv\myFlv.flv"

So I'm doing FLVPlayback.contenPath = "\english\flv\myFlv.flv"

Do I need to have the drive letter in there as well?


I just tried changing the publish settings to the access network only and it 
didn't do anything.

Thanks
-kent


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John Grden
Sent: Thursday, September 07, 2006 8:13 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive

also, try setting your publish settings for Flash 8 to "access network only"
and see if that helps, after you get the drive letter thing worked out.

On 9/7/06, John Grden <[EMAIL PROTECTED]> wrote:
>
> If you use a UNC url you can't load/play FLV's - it won't work.
>
> you have to have a drive letter mapped.  I assume, though, that your 
> USB has a drive letter - yes?
>
> bad:  \\serverName\folder\myfile.flv
>
> good:  J:\folder\myfile.flv
>
>
> On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
> >
> > I just gave that a shot and no luck.
> >
> > Thanks for the idea though...
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Guy 
> > McLoughlin
> > Sent: Wednesday, September 06, 2006 7:08 PM
> > To: Flashcoders mailing list
> > Subject: RE: [Flashcoders] Flv's playing in a projector from usb 
> > drive
> >
> >
> > Have you tried shortening the file name to something DOS compatable?
> > ( 8 characters + extension )
> >
> >i.e. Classrom.flv
> >
> >
> > - Guy
> >
> > At 06:20 PM 06/09/2006, Kent Haynes wrote:
> > >It's not huge  3.9 MB.
> > >
> > >But we've just discovered some more info.  It's definitely related 
> > >to the FAT32 file system.  We formatted two partitions on the drive

> > >one NTFS and another FAT32 and sure enough the NTFS plays fine
> > >FAT32 doesn't play.  So I was looking for weird characters in the
path.
> > >Nothing out of the ordinary. Path + name = 
> > >english/flv/Classroom.flv  I
> >
> >
> > >also tried english\flv\Classroom.flv to no avail.
> > >
> > >None of our package structures are deep at all.
> >
> >
> > --
> > Guy McLoughlin
> > New Media Developer
> > Toronto Ontario Canada
> > E: [EMAIL PROTECTED]
> > ---
> >
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training 
> > http://www.figleaf.com http://training.figleaf.com
> >
> > --
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> > MailScanner, and is believed to be clean.
> >
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RE: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread Kent Haynes
Yep that did it...

Thanks everyone 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of eric
dolecki
Sent: Thursday, September 07, 2006 8:27 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive

Try the drive letter (full path)

On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
>
> Okay we're accessing them with relative paths.  The exe is located at 
> the base of the directory and the flv's are in
"\english\flv\myFlv.flv"
>
> So I'm doing FLVPlayback.contenPath = "\english\flv\myFlv.flv"
>
> Do I need to have the drive letter in there as well?
>
>
> I just tried changing the publish settings to the access network only 
> and it didn't do anything.
>
> Thanks
> -kent
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of John 
> Grden
> Sent: Thursday, September 07, 2006 8:13 AM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive
>
> also, try setting your publish settings for Flash 8 to "access network

> only"
> and see if that helps, after you get the drive letter thing worked
out.
>
> On 9/7/06, John Grden <[EMAIL PROTECTED]> wrote:
> >
> > If you use a UNC url you can't load/play FLV's - it won't work.
> >
> > you have to have a drive letter mapped.  I assume, though, that your

> > USB has a drive letter - yes?
> >
> > bad:  \\serverName\folder\myfile.flv
> >
> > good:  J:\folder\myfile.flv
> >
> >
> > On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
> > >
> > > I just gave that a shot and no luck.
> > >
> > > Thanks for the idea though...
> > >
> > > -Original Message-
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of 
> > > Guy McLoughlin
> > > Sent: Wednesday, September 06, 2006 7:08 PM
> > > To: Flashcoders mailing list
> > > Subject: RE: [Flashcoders] Flv's playing in a projector from usb 
> > > drive
> > >
> > >
> > > Have you tried shortening the file name to something DOS
compatable?
> > > ( 8 characters + extension )
> > >
> > >i.e. Classrom.flv
> > >
> > >
> > > - Guy
> > >
> > > At 06:20 PM 06/09/2006, Kent Haynes wrote:
> > > >It's not huge  3.9 MB.
> > > >
> > > >But we've just discovered some more info.  It's definitely 
> > > >related to the FAT32 file system.  We formatted two partitions on

> > > >the drive
>
> > > >one NTFS and another FAT32 and sure enough the NTFS plays fine
> > > >FAT32 doesn't play.  So I was looking for weird characters in the
> path.
> > > >Nothing out of the ordinary. Path + name = 
> > > >english/flv/Classroom.flv  I
> > >
> > >
> > > >also tried english\flv\Classroom.flv to no avail.
> > > >
> > > >None of our package structures are deep at all.
> > >
> > >
> > > --
> > > Guy McLoughlin
> > > New Media Developer
> > > Toronto Ontario Canada
> > > E: [EMAIL PROTECTED]
> > > ---
> > >
> > >
> > > ___
> > > Flashcoders@chattyfig.figleaf.com
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> > > Brought to you by Fig Leaf Software Premier Authorized Adobe 
> > > Consulting and Training http://www.figleaf.com 
> > > http://training.figleaf.com
> > >
> > > --
> > > This message has been scanned for viruses and dangerous content by

> > > MailScanner, and is believed to be clean.
> > >
> > > ___
> > > Flashcoders@chattyfig.figleaf.com
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> > > Brought to you by Fig Leaf Software Premier Authorized Adobe 
> > > Consulting and Training http://www.figleaf.com 
> > > http://training.figleaf.com
> > >
> >
> >
> >
> > --
> > [  JPG  ]
> >
>
>
>
> --
> [  JPG  ]
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Re: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread John Grden

try the drive letter

On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:


Okay we're accessing them with relative paths.  The exe is located at
the base of the directory and the flv's are in "\english\flv\myFlv.flv"

So I'm doing FLVPlayback.contenPath = "\english\flv\myFlv.flv"

Do I need to have the drive letter in there as well?


I just tried changing the publish settings to the access network only
and it didn't do anything.

Thanks
-kent


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Grden
Sent: Thursday, September 07, 2006 8:13 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive

also, try setting your publish settings for Flash 8 to "access network
only"
and see if that helps, after you get the drive letter thing worked out.

On 9/7/06, John Grden <[EMAIL PROTECTED]> wrote:
>
> If you use a UNC url you can't load/play FLV's - it won't work.
>
> you have to have a drive letter mapped.  I assume, though, that your
> USB has a drive letter - yes?
>
> bad:  \\serverName\folder\myfile.flv
>
> good:  J:\folder\myfile.flv
>
>
> On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
> >
> > I just gave that a shot and no luck.
> >
> > Thanks for the idea though...
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Guy
> > McLoughlin
> > Sent: Wednesday, September 06, 2006 7:08 PM
> > To: Flashcoders mailing list
> > Subject: RE: [Flashcoders] Flv's playing in a projector from usb
> > drive
> >
> >
> > Have you tried shortening the file name to something DOS compatable?
> > ( 8 characters + extension )
> >
> >i.e. Classrom.flv
> >
> >
> > - Guy
> >
> > At 06:20 PM 06/09/2006, Kent Haynes wrote:
> > >It's not huge  3.9 MB.
> > >
> > >But we've just discovered some more info.  It's definitely related
> > >to the FAT32 file system.  We formatted two partitions on the drive

> > >one NTFS and another FAT32 and sure enough the NTFS plays fine
> > >FAT32 doesn't play.  So I was looking for weird characters in the
path.
> > >Nothing out of the ordinary. Path + name =
> > >english/flv/Classroom.flv  I
> >
> >
> > >also tried english\flv\Classroom.flv to no avail.
> > >
> > >None of our package structures are deep at all.
> >
> >
> > --
> > Guy McLoughlin
> > New Media Developer
> > Toronto Ontario Canada
> > E: [EMAIL PROTECTED]
> > ---
> >
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com http://training.figleaf.com
> >
> > --
> > This message has been scanned for viruses and dangerous content by
> > MailScanner, and is believed to be clean.
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com http://training.figleaf.com
> >
>
>
>
> --
> [  JPG  ]
>



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RE: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread André Goliath
>>  FLVPlayback.contenPath = "\english\flv\myFlv.flv"

that should be 

 FLVPlayback.contenPath = "english\\flv\\myFlv.flv"

I think


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kent Haynes
Sent: Thursday, September 07, 2006 4:20 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flv's playing in a projector from usb drive

Okay we're accessing them with relative paths.  The exe is located at
the base of the directory and the flv's are in "\english\flv\myFlv.flv"

So I'm doing FLVPlayback.contenPath = "\english\flv\myFlv.flv"

Do I need to have the drive letter in there as well?


I just tried changing the publish settings to the access network only
and it didn't do anything.

Thanks
-kent


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Grden
Sent: Thursday, September 07, 2006 8:13 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive

also, try setting your publish settings for Flash 8 to "access network
only"
and see if that helps, after you get the drive letter thing worked out.

On 9/7/06, John Grden <[EMAIL PROTECTED]> wrote:
>
> If you use a UNC url you can't load/play FLV's - it won't work.
>
> you have to have a drive letter mapped.  I assume, though, that your 
> USB has a drive letter - yes?
>
> bad:  \\serverName\folder\myfile.flv
>
> good:  J:\folder\myfile.flv
>
>
> On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
> >
> > I just gave that a shot and no luck.
> >
> > Thanks for the idea though...
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Guy 
> > McLoughlin
> > Sent: Wednesday, September 06, 2006 7:08 PM
> > To: Flashcoders mailing list
> > Subject: RE: [Flashcoders] Flv's playing in a projector from usb 
> > drive
> >
> >
> > Have you tried shortening the file name to something DOS compatable?
> > ( 8 characters + extension )
> >
> >i.e. Classrom.flv
> >
> >
> > - Guy
> >
> > At 06:20 PM 06/09/2006, Kent Haynes wrote:
> > >It's not huge  3.9 MB.
> > >
> > >But we've just discovered some more info.  It's definitely related 
> > >to the FAT32 file system.  We formatted two partitions on the drive

> > >one NTFS and another FAT32 and sure enough the NTFS plays fine 
> > >FAT32 doesn't play.  So I was looking for weird characters in the
path.
> > >Nothing out of the ordinary. Path + name = 
> > >english/flv/Classroom.flv  I
> >
> >
> > >also tried english\flv\Classroom.flv to no avail.
> > >
> > >None of our package structures are deep at all.
> >
> >
> > --
> > Guy McLoughlin
> > New Media Developer
> > Toronto Ontario Canada
> > E: [EMAIL PROTECTED]
> > ---
> >
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training 
> > http://www.figleaf.com http://training.figleaf.com
> >
> > --
> > This message has been scanned for viruses and dangerous content by 
> > MailScanner, and is believed to be clean.
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training 
> > http://www.figleaf.com http://training.figleaf.com
> >
>
>
>
> --
> [  JPG  ]
>



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RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?

2006-09-07 Thread Merrill, Jason
Thanks, I tried kTop and kTopmost as well, and it didn't work either.
There is some kind of conflict between V2 components and the draw API
depth which I can't seem to get DepthManager to solve.  

Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
 
 

>>-Original Message-
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Pete Miller
>>Sent: Thursday, September 07, 2006 10:24 AM
>>To: Flashcoders mailing list
>>Subject: RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
>>
>>I think you want to avoid using kCursor.  That is a special level
>>reserved for, you got it, the cursor.  There is also another special
>>reserved level for combobox dropdowns which is set high enough to be
>>above all normal levels.  Try creating your combobox and the movieclip
>>using DepthManager.kTop or kTopmost.
>>
 -Original Message-
 From: [EMAIL PROTECTED]
[mailto:flashcoders-
 [EMAIL PROTECTED] On Behalf Of Merrill, Jason
 Sent: Wednesday, September 06, 2006 4:33 PM
 To: Flashcoders mailing list
 Subject: RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?

 Hmm... I have been playing with the DepthManager class,
alternatively
 trying:

 my_cb = DepthManager.createClassObjectAtDepth(mx.controls.ComboBox,
 DepthManager.kCursor);

 and setting the drawn on mc to HighestDepth

 or creating the ComboBox at usual depth and setting the depth of
the
 movieClip being drawn on to DepthManager.kCursor and other static
>>depths
 of the DepthManager class, with no luck.  I can create the class
>>object,
 but it still remains behind the drawn on movie clips.

 Any ideas?

 Jason Merrill
 Bank of America
 Learning & Organization Effectiveness - Technology Solutions






 >>-Original Message-
 >>From: [EMAIL PROTECTED]
>>[mailto:flashcoders-
 >>[EMAIL PROTECTED] On Behalf Of Pete Miller
 >>Sent: Wednesday, September 06, 2006 3:41 PM
 >>To: Flashcoders mailing list
 >>Subject: RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
 >>
 >>Try tracing the value that you get from getNextHighestDepth().
If
>>the
 >>result is > 1048575, you are incorporating v2.0 components, which
 causes
 >>getNextHighestDepth() to be less than useful.  Use DepthManager
 instead.
 >>
 >>This pointer isn't entirely related, but might help explaining
why:
 >>http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_19435
 >>
 >>P.
 >>
  -Original Message-
  From: [EMAIL PROTECTED]
 [mailto:flashcoders-
  [EMAIL PROTECTED] On Behalf Of Merrill, Jason
  Sent: Wednesday, September 06, 2006 3:31 PM
  To: Flashcoders mailing list
  Subject: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
 
  Is this a bug?  Try the sample code out below -
 
  Why is it that if you specify an explicit depth for a movie
clip
 (SEE
  LINE 2 OF THE FIRST SET OF CODE BELOW) and draw on it with the
>>draw
 >>API,
  and a comboBox made later with a depth of
getNextHighestDepth()
 will
  have a drop down which displays over the drawn portion of the
>>movie
 >>clip
  AS EXPECTED, but when you use getNextHighestDepth() on the
movie
 clip
  (SEE LINE 2 OF THE SECOND SET OF CODE BELOW), the comboBox's
 dropdown
 >>is
  BEHIND the drawn portions of the clip, even though the depth
of
>>the
 >>clip
  is greater???
 
  So in other words, this:
 
  //CODE SAMPLE #1
  import mx.controls.ComboBox;
  mc = this.createEmptyMovieClip("triangle", 1);
  mc.beginFill(0x00aaFF, 100);
  mc.lineStyle(4, 0xFF, 100);
  mc.moveTo(0, 0);
  mc.lineTo(100, 100);
  mc.lineTo(0, 100);
  mc.lineTo(0, 0);
  this.createClassObject(mx.controls.ComboBox, "my_cb",
  this.getNextHighestDepth());
  for (i = 0; i < 7; i++) {
    my_cb.addItem({label:i});
  }
  trace("mc depth: "+mc.getDepth());
  trace("my_cb. depth: "+my_cb.getDepth());
  //cb depth is higher than "mc" as expected
 
  Vs. this:
 
  //CODE SAMPLE #2 (only diff. from CODE 1 is line 2)
  import mx.controls.ComboBox;
  mc = this.createEmptyMovieClip("triangle",
 >>this.getNextHighestDepth());
  mc.beginFill(0x00aaFF, 100);
  mc.lineStyle(4, 0xFF, 100);
  mc.moveTo(0, 0);
  mc.lineTo(100, 100);
  mc.lineTo(0, 100);
  mc.lineTo(0, 0);
  this.createClassObject(mx.controls.ComboBox, "my_cb",
  this.getNextHighestDepth());
  for (i = 0; i < 7; i++) {
    my_cb.addItem({label:i});
  }
 >>>

Re: [Flashcoders] Q:Reduce file size of mx.transitions.Tween ??

2006-09-07 Thread John Mark Hawley
Steal the actual math from the Easing classes you want to use and shoehorn them 
into ugly, small onEnterFrame functions.

> From: [EMAIL PROTECTED]
> Date: 2006/09/07 Thu AM 08:47:29 CDT
> To: flashcoders@chattyfig.figleaf.com
> Subject: [Flashcoders] Q:Reduce file size of mx.transitions.Tween ??
> 
> Hi
> Working on a project where file size is important...and the built in 
> mx.transitions.Tween comes in at over 6k.
> 
> Any suggestions to reduce the size?
> 
> Thanks!
> Jim bBachalo 
> [e] jbach at bitstream.ca
> [c] 416.668.0034
> [w] www.bitstream.ca
> 
> "...all improvisation is life in search of a style."
>  - Bruce Mau,'LifeStyle'
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> 
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
> 

--
John Mark Hawley
The Nilbog Group
773.968.4980 (cell)

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Re: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread eric dolecki

Try the drive letter (full path)

On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:


Okay we're accessing them with relative paths.  The exe is located at
the base of the directory and the flv's are in "\english\flv\myFlv.flv"

So I'm doing FLVPlayback.contenPath = "\english\flv\myFlv.flv"

Do I need to have the drive letter in there as well?


I just tried changing the publish settings to the access network only
and it didn't do anything.

Thanks
-kent


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Grden
Sent: Thursday, September 07, 2006 8:13 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive

also, try setting your publish settings for Flash 8 to "access network
only"
and see if that helps, after you get the drive letter thing worked out.

On 9/7/06, John Grden <[EMAIL PROTECTED]> wrote:
>
> If you use a UNC url you can't load/play FLV's - it won't work.
>
> you have to have a drive letter mapped.  I assume, though, that your
> USB has a drive letter - yes?
>
> bad:  \\serverName\folder\myfile.flv
>
> good:  J:\folder\myfile.flv
>
>
> On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
> >
> > I just gave that a shot and no luck.
> >
> > Thanks for the idea though...
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Guy
> > McLoughlin
> > Sent: Wednesday, September 06, 2006 7:08 PM
> > To: Flashcoders mailing list
> > Subject: RE: [Flashcoders] Flv's playing in a projector from usb
> > drive
> >
> >
> > Have you tried shortening the file name to something DOS compatable?
> > ( 8 characters + extension )
> >
> >i.e. Classrom.flv
> >
> >
> > - Guy
> >
> > At 06:20 PM 06/09/2006, Kent Haynes wrote:
> > >It's not huge  3.9 MB.
> > >
> > >But we've just discovered some more info.  It's definitely related
> > >to the FAT32 file system.  We formatted two partitions on the drive

> > >one NTFS and another FAT32 and sure enough the NTFS plays fine
> > >FAT32 doesn't play.  So I was looking for weird characters in the
path.
> > >Nothing out of the ordinary. Path + name =
> > >english/flv/Classroom.flv  I
> >
> >
> > >also tried english\flv\Classroom.flv to no avail.
> > >
> > >None of our package structures are deep at all.
> >
> >
> > --
> > Guy McLoughlin
> > New Media Developer
> > Toronto Ontario Canada
> > E: [EMAIL PROTECTED]
> > ---
> >
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com http://training.figleaf.com
> >
> > --
> > This message has been scanned for viruses and dangerous content by
> > MailScanner, and is believed to be clean.
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com http://training.figleaf.com
> >
>
>
>
> --
> [  JPG  ]
>



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[  JPG  ]
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[Flashcoders] Re:Adjust .swf to 100 % to screen size

2006-09-07 Thread Jorge Larraya


Adjust the .swf to 100 % to screen size

I have a Java script code to recognize the size of the screen , but I do not 
know where to insert


those variables al the flash code, please I need a hand here.

Thanks

Jorge


From: "Johannes Nel" <[EMAIL PROTECTED]>
Reply-To: Flashcoders mailing list 
To: "Flashcoders mailing list" 
Subject: Re: [Flashcoders] Slow performance of Flash 7 content in Flash 
Player9

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FILETIME=[CCEFF080:01C6D10B]


i am under the impression that the string performance increases are avm2
only.

On 9/5/06, Peter Hall <[EMAIL PROTECTED]> wrote:


In general, swf7 content should be the same or faster in FP8/9 than in
FP7. AVM2 is completely separate from AVM1, but some aspects are
shared. For example the incremental garbage collector, which was
introduced in FP8. It's *possible* that certain apps on certain
systems might appear to run slower, because of how they consume memory
and how that affects the GC, but this would apply to FP8 as well as 9.

Strings are stored and managed differently in AVM2, and I'm not sure
if that code change is shared with AVM1. This is supposedly an overall
performance improvement, vastly reducing memory usage when you do a
lot of string concatenation, but might be slightly slower in a few
cases.

When people discuss performance, they are usually talking about
rendering. As far as I am aware, this has hardly changed, with the
exception of new (optional) features, such as bitmap caching.

Peter



On 9/5/06, Scott Hyndman <[EMAIL PROTECTED]> wrote:
> Yes, that's what he's saying.
>
> On 05/09/06, Aaron Haines <[EMAIL PROTECTED]> wrote:
> >
> > No, I just mean playing a SWF published as Flash 7 in the F9 player.
> >
> > So if the F9 player is actually two players 8 and 9 as you say then
when you
> > play a F7 SWF in FP9 it should actually be the same as playing it in
FP8?
> >
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of
Johannes Nel
> > Sent: 05 September 2006 17:06
> > To: Flashcoders mailing list
> > Subject: Re: [Flashcoders] Slow performance of Flash 7 content in
Flash
> > Player9
> >
> > no, we don't have this problem and afaik player 9 is basically two
players 8
> > and 9 with their respective vm's. or do you mean loading player 7/8
content
> > into a 9 movie?
> >
> > On 9/5/06, Aaron Haines <[EMAIL PROTECTED]> wrote:
> > >
> > > Hi
> > >
> > > Does anyone have any solid information about the performance of 
SWFs

> > > published as Flash 7 when playing in Flash Player 9?
> > >
> > > There seems to be some anecdotal evidence that it runs very slowly
and
> > > we are seeing some eveidence of this.
> > > I heard somewhere that FP9 runs F7 content in emulation which
accounts
> > > for the slow speed.
> > >
> > > Is this really true?
> > > Has anyone else had similar problems?
> > >
> > > Thanks
> > > Aaron.
> > > _

RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?

2006-09-07 Thread Pete Miller
I think you want to avoid using kCursor.  That is a special level
reserved for, you got it, the cursor.  There is also another special
reserved level for combobox dropdowns which is set high enough to be
above all normal levels.  Try creating your combobox and the movieclip
using DepthManager.kTop or kTopmost.

>> -Original Message-
>> From: [EMAIL PROTECTED] [mailto:flashcoders-
>> [EMAIL PROTECTED] On Behalf Of Merrill, Jason
>> Sent: Wednesday, September 06, 2006 4:33 PM
>> To: Flashcoders mailing list
>> Subject: RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
>> 
>> Hmm... I have been playing with the DepthManager class, alternatively
>> trying:
>> 
>> my_cb = DepthManager.createClassObjectAtDepth(mx.controls.ComboBox,
>> DepthManager.kCursor);
>> 
>> and setting the drawn on mc to HighestDepth
>> 
>> or creating the ComboBox at usual depth and setting the depth of the
>> movieClip being drawn on to DepthManager.kCursor and other static
depths
>> of the DepthManager class, with no luck.  I can create the class
object,
>> but it still remains behind the drawn on movie clips.
>> 
>> Any ideas?
>> 
>> Jason Merrill
>> Bank of America
>> Learning & Organization Effectiveness - Technology Solutions
>> 
>> 
>> 
>> 
>> 
>> 
>> >>-Original Message-
>> >>From: [EMAIL PROTECTED]
[mailto:flashcoders-
>> >>[EMAIL PROTECTED] On Behalf Of Pete Miller
>> >>Sent: Wednesday, September 06, 2006 3:41 PM
>> >>To: Flashcoders mailing list
>> >>Subject: RE: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
>> >>
>> >>Try tracing the value that you get from getNextHighestDepth().  If
the
>> >>result is > 1048575, you are incorporating v2.0 components, which
>> causes
>> >>getNextHighestDepth() to be less than useful.  Use DepthManager
>> instead.
>> >>
>> >>This pointer isn't entirely related, but might help explaining why:
>> >>http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_19435
>> >>
>> >>P.
>> >>
>>  -Original Message-
>>  From: [EMAIL PROTECTED]
>> [mailto:flashcoders-
>>  [EMAIL PROTECTED] On Behalf Of Merrill, Jason
>>  Sent: Wednesday, September 06, 2006 3:31 PM
>>  To: Flashcoders mailing list
>>  Subject: [Flashcoders] ComboBox,Depth,& Draw API - Bug?
>> 
>>  Is this a bug?  Try the sample code out below -
>> 
>>  Why is it that if you specify an explicit depth for a movie clip
>> (SEE
>>  LINE 2 OF THE FIRST SET OF CODE BELOW) and draw on it with the
draw
>> >>API,
>>  and a comboBox made later with a depth of getNextHighestDepth()
>> will
>>  have a drop down which displays over the drawn portion of the
movie
>> >>clip
>>  AS EXPECTED, but when you use getNextHighestDepth() on the movie
>> clip
>>  (SEE LINE 2 OF THE SECOND SET OF CODE BELOW), the comboBox's
>> dropdown
>> >>is
>>  BEHIND the drawn portions of the clip, even though the depth of
the
>> >>clip
>>  is greater???
>> 
>>  So in other words, this:
>> 
>>  //CODE SAMPLE #1
>>  import mx.controls.ComboBox;
>>  mc = this.createEmptyMovieClip("triangle", 1);
>>  mc.beginFill(0x00aaFF, 100);
>>  mc.lineStyle(4, 0xFF, 100);
>>  mc.moveTo(0, 0);
>>  mc.lineTo(100, 100);
>>  mc.lineTo(0, 100);
>>  mc.lineTo(0, 0);
>>  this.createClassObject(mx.controls.ComboBox, "my_cb",
>>  this.getNextHighestDepth());
>>  for (i = 0; i < 7; i++) {
>>  my_cb.addItem({label:i});
>>  }
>>  trace("mc depth: "+mc.getDepth());
>>  trace("my_cb. depth: "+my_cb.getDepth());
>>  //cb depth is higher than "mc" as expected
>> 
>>  Vs. this:
>> 
>>  //CODE SAMPLE #2 (only diff. from CODE 1 is line 2)
>>  import mx.controls.ComboBox;
>>  mc = this.createEmptyMovieClip("triangle",
>> >>this.getNextHighestDepth());
>>  mc.beginFill(0x00aaFF, 100);
>>  mc.lineStyle(4, 0xFF, 100);
>>  mc.moveTo(0, 0);
>>  mc.lineTo(100, 100);
>>  mc.lineTo(0, 100);
>>  mc.lineTo(0, 0);
>>  this.createClassObject(mx.controls.ComboBox, "my_cb",
>>  this.getNextHighestDepth());
>>  for (i = 0; i < 7; i++) {
>>  my_cb.addItem({label:i});
>>  }
>>  trace("mc depth: "+mc.getDepth());
>>  trace("my_cb. depth: "+my_cb.getDepth());
>>  //cb depth is higher than "mc" as expected,
>>  //yet drop down is drawn BEHIND "mc"!
>> 
>>  Is this a bug with ComboBox?  Is there any way to get the
>> comboBox's
>>  dropdown in front of drawn content on "mc" while using
>>  getNextHighestDepth() for "mc"?
>> 
>>  Jason Merrill
>>  Bank of America
>>  Learning & Organization Effectiveness - Technology Solutions
>> 
>> 
>> 
>> 
>> 
>>  ___
>>  Flashcoders@chattyfig.figleaf.com
>>  To change your subscription options or search the archive:
>>  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>> 
>>  Brought to you b

RE: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread Kent Haynes
Okay we're accessing them with relative paths.  The exe is located at
the base of the directory and the flv's are in "\english\flv\myFlv.flv"

So I'm doing FLVPlayback.contenPath = "\english\flv\myFlv.flv"

Do I need to have the drive letter in there as well?


I just tried changing the publish settings to the access network only
and it didn't do anything.

Thanks
-kent


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Grden
Sent: Thursday, September 07, 2006 8:13 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive

also, try setting your publish settings for Flash 8 to "access network
only"
and see if that helps, after you get the drive letter thing worked out.

On 9/7/06, John Grden <[EMAIL PROTECTED]> wrote:
>
> If you use a UNC url you can't load/play FLV's - it won't work.
>
> you have to have a drive letter mapped.  I assume, though, that your 
> USB has a drive letter - yes?
>
> bad:  \\serverName\folder\myfile.flv
>
> good:  J:\folder\myfile.flv
>
>
> On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
> >
> > I just gave that a shot and no luck.
> >
> > Thanks for the idea though...
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Guy 
> > McLoughlin
> > Sent: Wednesday, September 06, 2006 7:08 PM
> > To: Flashcoders mailing list
> > Subject: RE: [Flashcoders] Flv's playing in a projector from usb 
> > drive
> >
> >
> > Have you tried shortening the file name to something DOS compatable?
> > ( 8 characters + extension )
> >
> >i.e. Classrom.flv
> >
> >
> > - Guy
> >
> > At 06:20 PM 06/09/2006, Kent Haynes wrote:
> > >It's not huge  3.9 MB.
> > >
> > >But we've just discovered some more info.  It's definitely related 
> > >to the FAT32 file system.  We formatted two partitions on the drive

> > >one NTFS and another FAT32 and sure enough the NTFS plays fine 
> > >FAT32 doesn't play.  So I was looking for weird characters in the
path.
> > >Nothing out of the ordinary. Path + name = 
> > >english/flv/Classroom.flv  I
> >
> >
> > >also tried english\flv\Classroom.flv to no avail.
> > >
> > >None of our package structures are deep at all.
> >
> >
> > --
> > Guy McLoughlin
> > New Media Developer
> > Toronto Ontario Canada
> > E: [EMAIL PROTECTED]
> > ---
> >
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training 
> > http://www.figleaf.com http://training.figleaf.com
> >
> > --
> > This message has been scanned for viruses and dangerous content by 
> > MailScanner, and is believed to be clean.
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training 
> > http://www.figleaf.com http://training.figleaf.com
> >
>
>
>
> --
> [  JPG  ]
>



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Re: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread Derek Vadneau
Have you tried specifying a full path, i.e. E:\english\flv\Classroom.flv ?

Unless you are specifying that in AS, then it's:
myflvpb.contentPath = "E:\\english\\flv\\Classroom.flv";

Just a thought.


Derek Vadneau

- Original Message - 
From: "Kent Haynes" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" 
Sent: Thursday, September 07, 2006 10:01 AM
Subject: RE: [Flashcoders] Flv's playing in a projector from usb drive


I just gave that a shot and no luck.

Thanks for the idea though...

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Guy
McLoughlin
Sent: Wednesday, September 06, 2006 7:08 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flv's playing in a projector from usb drive


Have you tried shortening the file name to something DOS compatable?
( 8 characters + extension )

   i.e. Classrom.flv


- Guy

At 06:20 PM 06/09/2006, Kent Haynes wrote:
>It's not huge  3.9 MB.
>
>But we've just discovered some more info.  It's definitely related to
>the FAT32 file system.  We formatted two partitions on the drive one
>NTFS and another FAT32 and sure enough the NTFS plays fine FAT32
>doesn't play.  So I was looking for weird characters in the path.
>Nothing out of the ordinary. Path + name = english/flv/Classroom.flv  I

>also tried english\flv\Classroom.flv to no avail.
>
>None of our package structures are deep at all.


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Re: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread John Grden

also, try setting your publish settings for Flash 8 to "access network only"
and see if that helps, after you get the drive letter thing worked out.

On 9/7/06, John Grden <[EMAIL PROTECTED]> wrote:


If you use a UNC url you can't load/play FLV's - it won't work.

you have to have a drive letter mapped.  I assume, though, that your USB
has a drive letter - yes?

bad:  \\serverName\folder\myfile.flv

good:  J:\folder\myfile.flv


On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:
>
> I just gave that a shot and no luck.
>
> Thanks for the idea though...
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Guy
> McLoughlin
> Sent: Wednesday, September 06, 2006 7:08 PM
> To: Flashcoders mailing list
> Subject: RE: [Flashcoders] Flv's playing in a projector from usb drive
>
>
> Have you tried shortening the file name to something DOS compatable?
> ( 8 characters + extension )
>
>i.e. Classrom.flv
>
>
> - Guy
>
> At 06:20 PM 06/09/2006, Kent Haynes wrote:
> >It's not huge  3.9 MB.
> >
> >But we've just discovered some more info.  It's definitely related to
> >the FAT32 file system.  We formatted two partitions on the drive one
> >NTFS and another FAT32 and sure enough the NTFS plays fine FAT32
> >doesn't play.  So I was looking for weird characters in the path.
> >Nothing out of the ordinary. Path + name = english/flv/Classroom.flv  I
>
>
> >also tried english\flv\Classroom.flv to no avail.
> >
> >None of our package structures are deep at all.
>
>
> --
> Guy McLoughlin
> New Media Developer
> Toronto Ontario Canada
> E: [EMAIL PROTECTED]
> ---
>
>
> ___
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Re: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread John Grden

If you use a UNC url you can't load/play FLV's - it won't work.

you have to have a drive letter mapped.  I assume, though, that your USB has
a drive letter - yes?

bad:  \\serverName\folder\myfile.flv

good:  J:\folder\myfile.flv

On 9/7/06, Kent Haynes <[EMAIL PROTECTED]> wrote:


I just gave that a shot and no luck.

Thanks for the idea though...

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Guy
McLoughlin
Sent: Wednesday, September 06, 2006 7:08 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flv's playing in a projector from usb drive


Have you tried shortening the file name to something DOS compatable?
( 8 characters + extension )

   i.e. Classrom.flv


- Guy

At 06:20 PM 06/09/2006, Kent Haynes wrote:
>It's not huge  3.9 MB.
>
>But we've just discovered some more info.  It's definitely related to
>the FAT32 file system.  We formatted two partitions on the drive one
>NTFS and another FAT32 and sure enough the NTFS plays fine FAT32
>doesn't play.  So I was looking for weird characters in the path.
>Nothing out of the ordinary. Path + name = english/flv/Classroom.flv  I

>also tried english\flv\Classroom.flv to no avail.
>
>None of our package structures are deep at all.


--
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New Media Developer
Toronto Ontario Canada
E: [EMAIL PROTECTED]
---


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RE: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread Kent Haynes
I just gave that a shot and no luck.

Thanks for the idea though... 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Guy
McLoughlin
Sent: Wednesday, September 06, 2006 7:08 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flv's playing in a projector from usb drive


Have you tried shortening the file name to something DOS compatable?
( 8 characters + extension )

   i.e. Classrom.flv


- Guy

At 06:20 PM 06/09/2006, Kent Haynes wrote:
>It's not huge  3.9 MB.
>
>But we've just discovered some more info.  It's definitely related to 
>the FAT32 file system.  We formatted two partitions on the drive one 
>NTFS and another FAT32 and sure enough the NTFS plays fine FAT32 
>doesn't play.  So I was looking for weird characters in the path.  
>Nothing out of the ordinary. Path + name = english/flv/Classroom.flv  I

>also tried english\flv\Classroom.flv to no avail.
>
>None of our package structures are deep at all.


--
Guy McLoughlin
New Media Developer
Toronto Ontario Canada
E: [EMAIL PROTECTED]
--- 


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Re: [Flashcoders] Q:Reduce file size of mx.transitions.Tween ??

2006-09-07 Thread Count Schemula

maybe edit and rename the .as file and get rid of the Tweens you don't need?

they are in the FirstRun Classes folder or something like that.

On 9/7/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:

Hi
Working on a project where file size is important...and the built in 
mx.transitions.Tween comes in at over 6k.

Any suggestions to reduce the size?


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[Flashcoders] Q:Reduce file size of mx.transitions.Tween ??

2006-09-07 Thread bitstreams
Hi
Working on a project where file size is important...and the built in 
mx.transitions.Tween comes in at over 6k.

Any suggestions to reduce the size?

Thanks!
Jim bBachalo 
[e] jbach at bitstream.ca
[c] 416.668.0034
[w] www.bitstream.ca

"...all improvisation is life in search of a style."
 - Bruce Mau,'LifeStyle'
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Re: [Flashcoders] [JOB] Sr. Flash/AS Programmers

2006-09-07 Thread Martin Wood
And sometimes the user group meetings do some web broadcasts so I always check 
whats going on :)


Count Schemula wrote:

That's why I think the main requirement was city name in the title,
so, people could delete them if they were geographically irrelevant.

On 9/7/06, Merrill, Jason <[EMAIL PROTECTED]> wrote:

but Sydney user groups have no value to me.  But that's just me. :)



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Re: [Flashcoders] Xray trace problem

2006-09-07 Thread John Grden

man sorry about that Cosmin - so was the issue that you were running the SWF
interface in the Flash 8 player in the browser/player?

Thanks for letting me know,

jpg

On 9/7/06, Cosmin Cimpoi <[EMAIL PROTECTED]> wrote:


Me again.
It seems that it is a Player issue.
Using the "Windows Projector - Xray Interface" seems to work fine ( it
uses
the Adobe Flash Player 9 standalone)
So the preoblem could lie in a number of places, especially the various
players I have installed in the PC. Somenone had the problem before and
climed that a reboot did the fix. Not for me. But I'm glasd that one of
the
Interfaces work. I just decided to go with xray exclusively and the bug
was
a bummer.

cosmin


- Original Message -
From: "Cosmin Cimpoi" <[EMAIL PROTECTED]>
To: "Flashcoders List" 
Sent: Thursday, September 07, 2006 2:15 PM
Subject: [Flashcoders] Xray trace problem


Hello everyone!
Has anyone experience this while using xRay for debugging:
- snapshot and propery manipulation works fine
- the trace method does not output anything in the external interface
I have the latest xray, Flash 8, WinXP sp2 with up to date patches and
all.
If the external interface is not open the traces go to the Flash Output
panel just fine.

I suspect that it's a LocalConnection security issue but still the
property
inspector works fine.
I hope John Grden sees this but I'll file a bug nevertheless.

cosmin
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RE: [Flashcoders] Flv's playing in a projector from usb drive

2006-09-07 Thread Kent Haynes
It's an adobe projector 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robin
Burrer
Sent: Wednesday, September 06, 2006 5:18 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flv's playing in a projector from usb drive

What kind of projector is it? Are you using the Adobe projector or a
wrapper application? 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kent
Haynes
Sent: Thursday, 7 September 2006 8:21 AM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flv's playing in a projector from usb drive

It's not huge  3.9 MB.

But we've just discovered some more info.  It's definitely related to
the FAT32 file system.  We formatted two partitions on the drive one
NTFS and another FAT32 and sure enough the NTFS plays fine FAT32 doesn't
play.  So I was looking for weird characters in the path.  Nothing out
of the ordinary. Path + name = english/flv/Classroom.flv  I also tried
english\flv\Classroom.flv to no avail.

None of our package structures are deep at all.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Josh
Santangelo
Sent: Wednesday, September 06, 2006 4:06 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flv's playing in a projector from usb drive

Is your FLV extremely large, or named with a very weird filename?

On Sep 6, 2006, at 1:20p, Kent Haynes wrote:

> Found out some more on this maybe.  It appears that the issue might be

> related to the usb drive being formatted FAT32 instead of NTFS.  We 
> tried a local partition formatted in FAT32 and got the same results.
> Any known issues of this kind?
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Re: [Flashcoders] [JOB] Sr. Flash/AS Programmers (4), Los Angeles, CA | 70-125k

2006-09-07 Thread Count Schemula

That's why I think the main requirement was city name in the title,
so, people could delete them if they were geographically irrelevant.

On 9/7/06, Merrill, Jason <[EMAIL PROTECTED]> wrote:

but Sydney user groups have no value to me.  But that's just me. :)


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RE: [Flashcoders] [JOB] Sr. Flash/AS Programmers (4), Los Angeles, CA | 70-125k

2006-09-07 Thread Merrill, Jason
Personally, I think Job postings are OK, when I was searching, it helped
me get in touch with some potential employers and I had 2 interviews
from those posts.  To me, it's the Sydney user group meeting
announcements that are annoying.  Dave said that was OK too, but there
are FREE mailing list setup sites out there they could use instead and I
bet 1% or less of us actually live in the Sydney area.  The other posts
about Flash coding, I skim through and get knowledge from. The job
posts, even if I'm not looking,  I like to see who's hiring, for what,
and why, etc. - industry trends but Sydney user groups have no value
to me.  But that's just me. :) 

Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
 
 
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Re: [Flashcoders] [JOB] Sr. Flash/AS Programmers (4), Los Angeles, CA | 70-125k

2006-09-07 Thread hank williams

Actually, Dave Watts (list admin) has said numerous times that job
postings are ok on flashcoders, so it seems to me beau is showing
plenty of respect.

Hank

On 9/7/06, Mike Britton <[EMAIL PROTECTED]> wrote:

It's good to know these jobs are out there, but there has to be a
better place for these posts than a coding list.  Plerase have some
respect.

Mike Britton
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Re: [Flashcoders] [JOB] Sr. Flash/AS Programmers (4), Los Angeles, CA | 70-125k

2006-09-07 Thread Mike Britton

It's good to know these jobs are out there, but there has to be a
better place for these posts than a coding list.  Plerase have some
respect.

Mike Britton
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Re: [Flashcoders] Xray trace problem

2006-09-07 Thread Cosmin Cimpoi

Me again.
It seems that it is a Player issue.
Using the "Windows Projector - Xray Interface" seems to work fine ( it uses 
the Adobe Flash Player 9 standalone)
So the preoblem could lie in a number of places, especially the various 
players I have installed in the PC. Somenone had the problem before and 
climed that a reboot did the fix. Not for me. But I'm glasd that one of the 
Interfaces work. I just decided to go with xray exclusively and the bug was 
a bummer.


cosmin


- Original Message - 
From: "Cosmin Cimpoi" <[EMAIL PROTECTED]>

To: "Flashcoders List" 
Sent: Thursday, September 07, 2006 2:15 PM
Subject: [Flashcoders] Xray trace problem


Hello everyone!
Has anyone experience this while using xRay for debugging:
   - snapshot and propery manipulation works fine
   - the trace method does not output anything in the external interface
I have the latest xray, Flash 8, WinXP sp2 with up to date patches and all.
If the external interface is not open the traces go to the Flash Output 
panel just fine.


I suspect that it's a LocalConnection security issue but still the property 
inspector works fine.

I hope John Grden sees this but I'll file a bug nevertheless.

cosmin
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[Flashcoders] Xray trace problem

2006-09-07 Thread Cosmin Cimpoi
Hello everyone!
Has anyone experience this while using xRay for debugging:
- snapshot and propery manipulation works fine
- the trace method does not output anything in the external interface
I have the latest xray, Flash 8, WinXP sp2 with up to date patches and all.
If the external interface is not open the traces go to the Flash Output panel 
just fine.

I suspect that it's a LocalConnection security issue but still the property 
inspector works fine.
I hope John Grden sees this but I'll file a bug nevertheless.

cosmin
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[Flashcoders] flashplayer bitmap data bug or my coding wrong... PLEASE HELP

2006-09-07 Thread PR Durand

i've found where is exactly the problem:
http://www.adobe.com/go/7c90fec7 : a known bug saying that with flash 
playr 9, it's impossible to create a bitmapdata snapshot of an FLV 
streamed by FMS2.


it seems that the problem goes further... with images loaded from 
different domain


please take 2mn to copy/paste this code in flash... nothing ele needed
press ctrl-enter. in Flash it works.

http://www.foolarts.com/testBD3.html
here it works too because the swf and jpg domain is the same

http://test.nodule.com/makar/testBD3.html
but here it doesn't, while swf and jpg domains aren't the same... 
however the image is loaded in the moviecliploader... did I make 
something wrong or is it a player bug?


here's the source of the swf I linked, there's nothing else in the flash

import flash.display.BitmapData;

mcPicto = _root.createEmptyMovieClip("mcPicto",1);
mcPicto2 = _root.createEmptyMovieClip("mcPicto2",2);

displayPicto = function()
{
   var oBD:BitmapData = new 
BitmapData(mcPicto._width,mcPicto._height,true,0x00);

   mcPicto2._y = mcPicto._height + 10;
   mcPicto2.attachBitmap(oBD,1);
   oBD.draw(mcPicto);
}
  


var oMCL:MovieClipLoader = new MovieClipLoader();
var oL:Object = new Object();
oL.onLoadInit = mx.utils.Delegate.create(this,displayPicto);
oMCL.addListener(oL);
oMCL.loadClip("http://www.foolarts.com/crapaud.jpg",mcPicto);
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Re: [Flashcoders] jsfl - loop through all textfields?

2006-09-07 Thread Peter O'Brien

Danny, thanks very much you have saved me alot of time and frustration, and
jsfl has too! Heartfelt thanks to you both!

On 9/7/06, Danny Kodicek <[EMAIL PROTECTED]> wrote:


Here's one I used before. It exports the text itself rather than the
fields
(I was using it to get the text into a spreadsheet), but you should be
able
to adapt it to your needs.


function findAllText(tTimeline, tPath) {
var tArray=new Array()
var tText=""
var tRuns=0
var tOpening=""
var tClosing=""
var tRun=0
for (var i=0;i"

tClosing=""+tClosing
}
if (tAttrs.italic) {

tOpening=tOpening+""

tClosing=""+tClosing
}
if (
tAttrs.characterPosition=="subscript") {


tOpening=tOpening+""


tClosing=""+tClosing
} else if (
tAttrs.characterPosition=="superscript") {


tOpening=tOpening+""


tClosing=""+tClosing
}


tText=tText+tOpening+tRun.characters.split("\r").join("")+tClosing
}
tArray.push(new
Array(tText,tPath+" "+i+" "+j+" "+k));
}
}
}
}
return tArray
}

Danny

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RE: [Flashcoders] jsfl - loop through all textfields?

2006-09-07 Thread Danny Kodicek
Here's one I used before. It exports the text itself rather than the fields
(I was using it to get the text into a spreadsheet), but you should be able
to adapt it to your needs.


function findAllText(tTimeline, tPath) {
var tArray=new Array()
var tText=""
var tRuns=0
var tOpening=""
var tClosing=""
var tRun=0
for (var i=0;i"
tClosing=""+tClosing
}
if (tAttrs.italic) {
tOpening=tOpening+""
tClosing=""+tClosing
}
if 
(tAttrs.characterPosition=="subscript") {

tOpening=tOpening+""

tClosing=""+tClosing
} else if 
(tAttrs.characterPosition=="superscript") {

tOpening=tOpening+""

tClosing=""+tClosing
}

tText=tText+tOpening+tRun.characters.split("\r").join("")+tClosing
}
tArray.push(new Array(tText,tPath+" 
"+i+" "+j+" "+k));
}
}
}
}
return tArray
}

Danny

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Re: [Flashcoders] Memory Leak

2006-09-07 Thread Meinte van't Kruis

you should read gskinners' reasearch on this, it's a 3 part story, pretty
interesting.

http://www.gskinner.com/blog/archives/2006/06/as3_resource_ma.html

part 3 describes a way to force the gc to actually execute, for testing
purposes.

-Meinte

On 9/6/06, Michael Trim <[EMAIL PROTECTED]> wrote:


Can anybody point me in the direction of any more information on this
particular bug?

http://chattyfig.figleaf.com/pipermail/flashcoders/2006-March/161995.htm
l

We have implemented a solution that minimizes/maximizes to restore GC
but I would like to have a bit more info on why this is happening?

Is this still the case in FP9?

Thanks,

Michael
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[Flashcoders] jsfl - loop through all textfields?

2006-09-07 Thread Peter O'Brien

Hi guys,

Could anyone sample a jsfl script that will loop through all textfields that
sit on a FLAs stage (many frames).

I want to change the font and the anti-alias on all of them.  Have tried
google but can't find what I'm looking for.  I have "Extending Flash MX
2004" which is pointing me to textAtts but I'm finding it quite hard getting
started.

Thanks in advance if anyone can help.

Pete
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[Flashcoders] flash player bitmap data and mouse position bugs?

2006-09-07 Thread PR Durand

Hi list
does anyone knows if the flash player 8 bitmap data memory leak is 
corrected in flash player 9?

I encounter 2 strange things in my current app.
I'm making an online video mix table with an FMS2 connection for 
recording the audio comments. the flv sources are loaded from a VOD 
server, and the user data from an http server... The player player web 
plugin began to do strange things when I connected my app to all those 
different sources.


*The bitmapData sometimes stays on the the screen
*I've made a drag'n'drop component. It takes a picture of the original 
icon, attaches it on a _level0 draggedmovieclip, and removes it when 
dropped in a dropZone.
The onDropped method in the DraggedClipCopy.as class makes a 
this.myBD.dispose(), a delete this.myBD, and a this.removeMovieClip()
It works in flash IDE, worked in FF and IE, and when I changed the 
server pathes, the bitmapData began to remain on screen after the 
dispose and remove ... I've changed several things in my class 
organisation, and it changed behavior: my first BitmapData doesn't work 
at all in flash player plugin, all the other ones after this work 
fine... strange, isn't it?

Any idea? I have to give back my work at next midnight

*The movieClip hit zone isn't the same as the movieClip displayed zone:
*Another problem occuring only in the flash web plugin, after linking 
the project to several different servers (ie 2 stats server and 1 
webservice server):
I got some movieClip with onRelease events wich don't react exactly on 
the zone they display. As an exemple, a navigation button didn't worked 
on its left half, but only on its right half, and in the empty zone at 
the right of the button : as if the movieclip hitZone._y were setted to 
movieclip._y+(movieclip._width/2)
And in my current project, it makes a problem on my drag'n'drop 
component : the dropZones have to react on the onRollOver, and they now 
swith to "over" state when the mouse isn't physically located over the 
object...
My class works fine in a simple flash, and worked fine before I linked 
the app to external server.
I can't see the link between movieclip.onRollover and 
flvPlayback.contentPath nor netConnection.uri


Any help or info would be greatfull, I hope it comes from me and not 
from the flash player, so it could be corrected. but as I described the 
thing, you can see that it's strange...


PiR

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Re: [Flashcoders] >> Var untouch

2006-09-07 Thread Telmo Dias

Based on your code,

Try this:

var wedgename:Array = Array("always", "never", "sometimes", "yes", 
"no","often", "rarely", "undecided");

var thingname;
for (var z:Number=0; z   _root.attachMovie("wedgelabel", "wedgelabel"+z, 
this.getNextHighestDepth(), {_x:(z*10)+100, _y:(z*10)+100});

   _root["wedgelabel"+z].wedgename.text = wedgename[z];
}


Or this:

var wedgename:Array = Array("always", "never", "sometimes", "yes", 
"no","often", "rarely", "undecided");

var thingname;
for (var z:Number=0; z   var thingname = _root.attachMovie("wedgelabel", "wedgelabel"+z, 
this.getNextHighestDepth(), {_x:(z*10)+100, _y:(z*10)+100});

   thingname.wedgename.text = wedgename[z];
}

Cheers
Telmo Dias

Laurent CUCHET wrote:

I duplicate  a movie clip to show array label inside but it doesnt work
It copy ok but textt isnt fill.
If i write directly the mc nzme it work , but I loose dynamic.
Have you got an Idea ?

var wedgename:Array = Array("always", "never", "sometimes", "yes", "no",
"often", "rarely", "undecided");
var thingname;
for (var z:Number=0; zhttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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Re: [Flashcoders] >> Var untouch

2006-09-07 Thread eka

Hello :)

try this code :


var list:Array = [
   "always",
   "never",
   "sometimes",
   "yes",
   "no",
   "often",
   "rarely",
   "undecided"
] ;

var len:Number = list.length ; // important to optimize your speed

for (var i:Number=0; i< len ; i++)
{

  var current:MovieClip = attachMovie("wedgelabel", "wedgelabel"+i, i ) ;
  trace("> create : " + current) ;
  current._x =  i * 10 + 100 ;
  current._y =  i * 10 + 100 ;
  current.wedgename.text = list[i];

}

You can use a local reference (current in my example) to target your current
movieclip, it's more easy ;)

EKA+ :)

2006/9/7, Laurent CUCHET <[EMAIL PROTECTED]>:


I duplicate  a movie clip to show array label inside but it doesnt work
It copy ok but textt isnt fill.
If i write directly the mc nzme it work , but I loose dynamic.
Have you got an Idea ?

var wedgename:Array = Array("always", "never", "sometimes", "yes", "no",
"often", "rarely", "undecided");
var thingname;
for (var z:Number=0; zhttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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[Flashcoders] >> Var untouch

2006-09-07 Thread Laurent CUCHET
I duplicate  a movie clip to show array label inside but it doesnt work
It copy ok but textt isnt fill.
If i write directly the mc nzme it work , but I loose dynamic.
Have you got an Idea ?

var wedgename:Array = Array("always", "never", "sometimes", "yes", "no",
"often", "rarely", "undecided");
var thingname;
for (var z:Number=0; zhttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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