Re: [Flashcoders] AS3: Dispatching events to further listeners, but not to itself

2008-12-29 Thread Paul Andrews
- Original Message - 
From: Alexander Farber alexander.far...@gmail.com

To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Sunday, December 28, 2008 10:13 AM
Subject: Re: [Flashcoders] AS3: Dispatching events to further listeners,but 
not to itself




Hello,

may I please rephrase my question,
maybe someone will have a hint for me?

By my PlayingCard objects I'd like to
dispatch 2 events: Event.CHANGE
and MouseEvent.CLICK

I do it because in my game you can
drag cards, but also you can select
them from a list and click a button.
So I could use same handler functions.

My problem with the MouseEvent.CLICK
is however that I receive it twice -
1 event comes from the PlayingCard
and another one seems to be dispatched
automatically.

Is there please a way to prevent the
latter event from being sent?


A far better strategy is to stop using generic events and use custom events 
to differentiate between the individual situations.


So, you would have a CardSelectedEvent.CARD_SELECTED being used in your game 
logic, not generic events. It will make your life much easier.


The click of a chosen card would set the current card in your list. The 
button click would dispatch the CardSelectedEvent.CARD_SELECTED event.


In general try and avoid using generic handlers for controlling game logic.

Paul



Thank you
Alex


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[Flashcoders] Tab key with flash player in browser

2008-12-29 Thread Pedro Kostelec
Hi

Curiosity made me ask you this:

a)Is there a way to deactivate the Tab key in a flash movie when it's
previewed with a browser?

b)How to prevent the browser page to automatically focus on flash content,
once the content was clicked?
Example: You open two youtube video in different tabs. You pause them both
(or do whatever you want with them. The important is that you click on the
flash content on both tabs). Now if you press Ctrl+TAB you won't be able to
to go to the next tab, but instead you will see that yellow selector around
a button in the flash player.
This auto focus happens in most flash contents on the web. Note that this
doeasn't happen for buzzword.com Why?

Thanks.

Pedro Damian Kostelec
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Re: [Flashcoders] multi language support and font embed/styling best practices?

2008-12-29 Thread Jason Boyd
Just Another Handle --

Do we work in the same team? : )

I second the question. The team I am on is trying to solve the same
types of issues. What I've dug up so far has led to the following
conclusions:

- There are [too] many ways to deal with fonts, text, and styles in
Flash/Flex. The list is also growing fast. See Flex 4 aka Gumbo and
its revamping of text with several new classes and a couple new
frameworks to support bidirectional languages and dynamic text layout.

- Resource bundles appear to be an elegant way to handle localization
of any type of resource -- strings, fonts, animations, code classes,
etc. They allow cascading from specific to default locales, mixing
statically compiled locales with dynamically loaded ones as needed,
and very little code to make it all work. The caveat is that it is
within the Flex framework, which may or may not be compatible with
ActionScript projects or apps built entirely in CS3/4.

- For styling, CSS is supported by both Flex and Flash (better than
HTML is supported, but not better than, say, IE5). If your designers
are up on their web skills, they shouldn't have any trouble creating
styles via CSS, but CS3/4 don't provide any means to generate CSS from
visually created text styles that I've found. Workflow may be an
issue. FlexBuilder does allow you to visually style and then generate
CSS, but this is aimed at Flex components. Maybe useful depending on
what types of apps you are making.

- It is possible to dynamically load embedded fonts. That is, create
SWFs containing embedded font/glyph sets, then dynamically load these
into a running app as needed and apply to even Flash CS-authored
TextFields. It isn't obvious how to do this, but it is possible. Our
group is exploring this now. I may post more as I understand the
details and as people on the list are interested.

-Jason
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[Flashcoders] a historical question

2008-12-29 Thread Paul Freedman
Several years ago (in Flash 8, I'm almost positive) someone (Colin Moock??) 
came up with a/several algorithms that grew vines on the stage, discreetly, 
wildly, minimally, extravagantly. I've been looking for it/them for weeks and 
can't find them.

If anybody remembers what I'm talking about and can give me a nudge toward 
where I might find it/them, I'd be deeply grateful.

Apparently, it wasn't Mr. Moock, by the way. I've rooted all the way through 
his sandbox. Lots of fun; no dice. Besides, I don't just want to enjoy them, 
I'd like to use them, if they're available.

Thanks,
Paul

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Re: [Flashcoders] multi language support and font embed/styling best practices?

2008-12-29 Thread Manish Jethani
On Tue, Dec 30, 2008 at 2:23 AM, Jason Boyd jayb...@gmail.com wrote:

 - Resource bundles appear to be an elegant way to handle localization
 of any type of resource -- strings, fonts, animations, code classes,
 etc. They allow cascading from specific to default locales, mixing
 statically compiled locales with dynamically loaded ones as needed,
 and very little code to make it all work. The caveat is that it is
 within the Flex framework, which may or may not be compatible with
 ActionScript projects or apps built entirely in CS3/4.

Sorry about jumping in like this. I've just signed up for this list,
and I don't have the context for this conversation, but it seems like
there's something I could add.

I've successfully used Flex resource bundles with my plain AS3
projects. You just have to write your own 'ResourceBundle' API that
mimics the one in the Flex framework. It doesn't even have to be so
advanced. For instance, you don't need chaining (cascading) in most
cases, so you can just write something simple. It's worked for me.

Manish

-- 
http://manishjethani.com
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Re: [Flashcoders] favourite programming environment

2008-12-29 Thread Omar Fouad
Here is some work around for getting similar functionalities of FlashDevelop
on Mac OS X.
www.omar-fouad.net

On Sat, Sep 27, 2008 at 6:25 PM, eric e. dolecki edole...@gmail.com wrote:

 Cosmos? Really?

 On Sat, Sep 27, 2008 at 11:52 AM, Glen Pike postmas...@glenpike.co.uk
 wrote:

  My Favourite coding environment:
 
  On a tropical beach under a parasol / coconut-less palm, preferably in a
  deckchair or similar comfortable reclining chair with a flatscreen
 display
  on a swan neck.
 
  Located close enough to the beach bar for the bar-person to bring me
 coffee
  in the morning, fruit juice in the afternoon and a Mai Tai or a
 Cosmopolitan
  as the sun passes the yardarm.
 
  Breaks between programming would include sailing, snorkelling, surfing
 and
  beach volleyball.
 
  My personal assistant would deal with all the client crap.
 
  Does not matter where the beach is, as long as it's not too busy with
  tourists.
 
  Sorry, have heard this debate to many times for it to be interesting
  anymore, so I thought I would freshen it up.  :)
 
 
 
  Ron Wheeler wrote:
 
  Eclipse with HAXE
 
  Ron
 
  Allandt Bik-Elliott (Receptacle) wrote:
 
  I'm sure it's been asked before but as these things change over time, i
  thought it worth rehashing now
 
  what's your favourite coding environment?
 
  I really like FlashDevelop but because I'm on a mac, I've been looking
  into other options (although FD with parallels is a pretty good setup).
 I've
  found eclipse and FDT to be shaky at best - the AS2 libraries are
 incomplete
  (the mx lib has to be added to the default setup, for instance) and it
 seems
  to be a little unstable (if it doesn't crash entirely once in a while,
 it
  seems to get slower over time - maybe there's a memory leak somewhere?)
 and
  FDT costs an astronomical amount for something that is supposed to go
  alongside the Flash IDE when doing AS2 (which seems to be still the
 most
  widely used version of Actionscript outside of full-on microsite
 design) as
  it doesn't have it's own AS2 compiler.
 
  I've seen that coda has started supporting AS code hinting but without
  real OOP class support, it really only is a curio at the moment.
 
  what do you guys think?
 
  thanks
  allandt
 
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  --
 
  Glen Pike
  01326 218440
  www.glenpike.co.uk http://www.glenpike.co.uk
 
 
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Re: [Flashcoders] a historical question

2008-12-29 Thread Jah
http://www.gskinner.com/blog/archives/2005/01/varicoseg_exper.html
is that what you're looking for? i just googled flash growing vines and
followed some links.

On Mon, Dec 29, 2008 at 4:27 PM, Paul Freedman p...@freedmania.com wrote:

 Several years ago (in Flash 8, I'm almost positive) someone (Colin Moock??)
 came up with a/several algorithms that grew vines on the stage, discreetly,
 wildly, minimally, extravagantly. I've been looking for it/them for weeks
 and can't find them.

 If anybody remembers what I'm talking about and can give me a nudge toward
 where I might find it/them, I'd be deeply grateful.

 Apparently, it wasn't Mr. Moock, by the way. I've rooted all the way
 through his sandbox. Lots of fun; no dice. Besides, I don't just want to
 enjoy them, I'd like to use them, if they're available.

 Thanks,
 Paul

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RE: [Flashcoders] a historical question

2008-12-29 Thread John Dowdell
 Several years ago (in Flash 8, I'm almost positive) someone (Colin Moock??) 
 came up with a/several
 algorithms that grew vines on the stage, discreetly, wildly, minimally, 
 extravagantly. I've been looking
 for it/them for weeks and can't find them.
 If anybody remembers what I'm talking about and can give me a nudge toward 
 where I might find
 it/them, I'd be deeply grateful.

Maybe http://www.google.com/search?q=grant+skinner+trees  ?

If not, then search terms like flash l-systems or flash lindenmayer might 
pull up useful resources.

jd/adobe





From: flashcoders-boun...@chattyfig.figleaf.com 
[flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Freedman 
[p...@freedmania.com]
Sent: Monday, December 29, 2008 1:27 PM
To: Flash Coders List
Subject: [Flashcoders] a historical question

Several years ago (in Flash 8, I'm almost positive) someone (Colin Moock??) 
came up with a/several algorithms that grew vines on the stage, discreetly, 
wildly, minimally, extravagantly. I've been looking for it/them for weeks and 
can't find them.

If anybody remembers what I'm talking about and can give me a nudge toward 
where I might find it/them, I'd be deeply grateful.

Apparently, it wasn't Mr. Moock, by the way. I've rooted all the way through 
his sandbox. Lots of fun; no dice. Besides, I don't just want to enjoy them, 
I'd like to use them, if they're available.

Thanks,
Paul

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Re: [Flashcoders] a historical question

2008-12-29 Thread Paul Freedman
Thanks, gentle folk. Grant Skinner was evidently the genius in question. 
This is the stuff I needed.


+--

- Original Message - 
From: Jah flash@gmail.com

To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Monday, December 29, 2008 6:43 PM
Subject: Re: [Flashcoders] a historical question



http://www.gskinner.com/blog/archives/2005/01/varicoseg_exper.html
is that what you're looking for? i just googled flash growing vines and
followed some links.

On Mon, Dec 29, 2008 at 4:27 PM, Paul Freedman p...@freedmania.com 
wrote:


Several years ago (in Flash 8, I'm almost positive) someone (Colin 
Moock??)
came up with a/several algorithms that grew vines on the stage, 
discreetly,

wildly, minimally, extravagantly. I've been looking for it/them for weeks
and can't find them.

If anybody remembers what I'm talking about and can give me a nudge 
toward

where I might find it/them, I'd be deeply grateful.

Apparently, it wasn't Mr. Moock, by the way. I've rooted all the way
through his sandbox. Lots of fun; no dice. Besides, I don't just want to
enjoy them, I'd like to use them, if they're available.

Thanks,
Paul

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