Just Another Handle --

Do we work in the same team? : )

I second the question. The team I am on is trying to solve the same
types of issues. What I've dug up so far has led to the following
conclusions:

- There are [too] many ways to deal with fonts, text, and styles in
Flash/Flex. The list is also growing fast. See Flex 4 aka Gumbo and
its revamping of text with several new classes and a couple new
frameworks to support bidirectional languages and dynamic text layout.

- Resource bundles appear to be an elegant way to handle localization
of any type of resource -- strings, fonts, animations, code classes,
etc. They allow "cascading" from specific to default locales, mixing
statically compiled locales with dynamically loaded ones as needed,
and very little code to make it all work. The caveat is that it is
within the Flex framework, which may or may not be compatible with
"ActionScript" projects or apps built entirely in CS3/4.

- For styling, CSS is supported by both Flex and Flash (better than
HTML is supported, but not better than, say, IE5). If your designers
are up on their web skills, they shouldn't have any trouble creating
styles via CSS, but CS3/4 don't provide any means to generate CSS from
visually created text styles that I've found. Workflow may be an
issue. FlexBuilder does allow you to visually style and then generate
CSS, but this is aimed at Flex components. Maybe useful depending on
what types of apps you are making.

- It is possible to dynamically load embedded fonts. That is, create
SWFs containing embedded font/glyph sets, then dynamically load these
into a running app as needed and apply to even Flash CS-authored
TextFields. It isn't obvious how to do this, but it is possible. Our
group is exploring this now. I may post more as I understand the
details and as people on the list are interested.

-Jason
_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to