[Flashcoders] Shifting points 90 degrees
Hey all, I'm using the tutorial on building a carousel from gotoandlearn.com as the basis of one that has a few more things it can do. I'm having trouble with the placement of items on the circle at the beginning. The angle is derived with: t.angle = i * ((Math.PI * 2) / numOfItems); The x and y coords are derived with: t._x = Math.cos(t.angle) * radiusX + centerX; t._y = Math.sin(t.angle) * radiusY + centerY; This starts the placement of the items on the circle starting at 3 o'clock(east), whereas I would like them to start at 6 o'clock(south). How would I go about adding 90 degrees to the initial placement? Cheers. Adrian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Shifting points 90 degrees
Through playng about, I've come up with changing: t.angle = i * ((Math.PI * 2) / numOfItems); to: t.angle = (i * ((Math.PI * 2) / numOfItems)) + (Math.PI * .5); Adding 90 degrees to all items. Seems to work :O) Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Adrian Lynch Sent: 24 April 2007 11:22 To: Flashcoders Subject: [Flashcoders] Shifting points 90 degrees Hey all, I'm using the tutorial on building a carousel from gotoandlearn.com as the basis of one that has a few more things it can do. I'm having trouble with the placement of items on the circle at the beginning. The angle is derived with: t.angle = i * ((Math.PI * 2) / numOfItems); The x and y coords are derived with: t._x = Math.cos(t.angle) * radiusX + centerX; t._y = Math.sin(t.angle) * radiusY + centerY; This starts the placement of the items on the circle starting at 3 o'clock(east), whereas I would like them to start at 6 o'clock(south). How would I go about adding 90 degrees to the initial placement? Cheers. Adrian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flash 8 Trial
Maybe it's just me, but I can't find any Flash trials on adobe.com. Are any available? Does anyone have a trial copy of Flash 8 I could get hold of if not? Cheers all. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] gotoandlearn.com down
I can't get to gotoandlearn.com, anyone else having the same problem? I'm after the carousel tutorial, does anyone have the files to hand? Ta. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flash 8 Trial
Cheers John. Julien, you're a star! Downloading as I type :O) Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Julien Vignali Sent: 17 April 2007 19:40 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] Flash 8 Trial Hey, got the same problem recently... I've found a direct link that still works : https://www.adobe.com/cfusion/tdrc/index.cfm?product=flashpro 2007/4/17, John Dowdell [EMAIL PROTECTED]: Adrian Lynch wrote: Maybe it's just me, but I can't find any Flash trials on adobe.com. Are any available? My apologies... it looks like many of the older trial versions were removed from the main listing when the CS3 announcements arrived, but new trials of individual tools won't be on the site for a few weeks yet. I've escalated this internally, but have not yet received staff reply. Last week I heard that you can still access some of the older Macromedia Studio trials by going through the link for FreeHand MX, but I have not confirmed today that this path is still available. Worth a shot...? jd/adobe ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Julien Vignali ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] import own class (use SOME_CONST instead ofMyUtils.SOME_CONST)
Short of someone giving you a better answer, I'd say no. Unless you write something that took a class and put all it's static members in the current scope. Best to wait till someone else answers this though, I'm just guessing :) Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Alexander Farber Sent: 04 April 2007 08:41 To: Flashcoders mailing list Subject: [Flashcoders] import own class (use SOME_CONST instead ofMyUtils.SOME_CONST) Hi, I'd like to move few constants and functions my project is using into a separate class, called Util. How could I please make them importable, i.e. so that I could write just import Util; trace(SOME_CONSTANT); instead of always prepending Util. in front of the variables: trace(Util.SOME_CONSTANT) I can't find it in the Flash help... Thank you Also I wonder if I can run some function on the import statement or do I have to always call Util.init_my_static_vars() manually? Regards Alex -- http://preferans.de ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] MovieClipLoader ...
You email lost it's formatting at my end. Try sending again. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Stephen Ford Sent: 04 April 2007 07:27 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] MovieClipLoader ... Can anyone see why the callback events on the oLoadListener object in the following class aren't firing:import mx.data.binding.ObjectDumper;import mx.events.EventDispatcher;import mx.utils.Delegate;class TowerVideoPlayer extends MovieClip { //-- --//PROPERTIES //-- -- // String values of class name and class versionpublic var sClassName:String;public var sVersion:String;// Class variables for EventDispatcherprivate var dispatchEvent:Functionpublic var addEventListener:Function;public var removeEventListener:Function; // Sound object for the videoprivate var sndVideo:Sound;// Value of the video's sound objectprivate var bSound:Boolean;// Data for loading of SWFsprivate var xmlVideo:XML;// Holder clip for the loaded SWFprivate var mcHolder:MovieClip;// MovieClipLoader for the SWFprivate var mclLoader:MovieClipLoader;// Load listener for SWFsprivate var oLoadListener:Object; //-- --//CONSTRUCTOR //-- -- public function TowerVideoPlayer(){setup();} //-- --//FUNCTIONS //-- -- private function setup():Void{ trace(TowerVideoPlayer.setup());sClassName = TowerVideoPlayer;sVersion = 0.0.1;bSound = true; oLoadListener = new Object();mcHolder = createEmptyMovieClip(mcHolder, this.getNextHighestDepth()); mclLoader = new MovieClipLoader();// Initialise event dispatcherEventDispatcher.initialize(this); oLoadListener.onLoadComplete = function(mcTarget:MovieClip, httpStatus:Number):Void{trace( loadListener.onLoadComplete());} oLoadListener.onLoadInit = function(mcTarget:MovieClip):Void {trace( loadListener.onLoadInit());} mclLoader.addListener(oLoadListener); mclLoader.loadClip(http://www.w3.org/Icons/w3c_main.png;, mcHolder); trace(ObjectDumper.toString(this));}}___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] eolas fix for IE7
I'm using it and it works. Got any code to have a look at. Maybe you're using it differently. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Matthew Ganz Sent: 03 April 2007 17:20 To: Flashcoders mailing list Subject: [Flashcoders] eolas fix for IE7 hi. i've tried implementing the eolas fix using the flashobject.js method and swfobject.js method and they both work for IE6 but not for IE7. is there a different fix needed for IE7? thanks. -- matt. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] SWF Only Loads Once
I second that, only I tend to pass it in via FlashVars so I can leave it to cache if I want to. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Steven Sacks | BLITZ Sent: 30 March 2007 01:33 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] SWF Only Loads Once XML almost always caches. Use a noCache param. var path:String = some.xml; var d:Date = new Date(); var p:String = (path.indexOf(?) -1) ? noCache= : ?noCache=; var noCache:String = (_root._url.indexOf(http://;) -1) ? p + d.getTime() : ; var xmlPath:String = path + noCache; myXML.load(xmlPath); ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Image resizer that maintains ratio
Any examples out there? I've got as far as resizing a user supplied image and am about to work on the ratio remaining fixed. Just thought I'd throw this out there as I think it may be tricky. Ta. Adrian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] FW: Image resizer that maintains ratio
Should have pointed out, the resizing will happen by the user dragging anchor points on the corners of the images. Ta. -Original Message- From: Adrian Lynch [mailto:[EMAIL PROTECTED] Sent: 26 March 2007 13:08 To: Flashcoders Subject: Image resizer that maintains ratio Any examples out there? I've got as far as resizing a user supplied image and am about to work on the ratio remaining fixed. Just thought I'd throw this out there as I think it may be tricky. Ta. Adrian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Image resizer that maintains ratio
Yup, sorry for being vague. It's the maintaining of the ratio while the user resizes that I'm after. A user uploads an image, I load this image into a container and force it to fit into a maximum and minimum width and height. Within this container the user can resize the image without expanding out of the container and all the time maintaining the original ratio. The resizing will be done by dragging an anchor point like this: http://www.adrianlynch.co.uk/temp/resizer.gif I have it working but it allows the image to be resized anyway the user chooses. I also need to make the anchor stick to the bottom right hand corner of the image. I think I will work this out eventually but I wanted to see if there was anything out there already that I could glean some ideas from. Thanks. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Danny Kodicek Sent: 26 March 2007 14:03 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Image resizer that maintains ratio Any examples out there? I've got as far as resizing a user supplied image and am about to work on the ratio remaining fixed. Just thought I'd throw this out there as I think it may be tricky. How are they resizing? Which bit is tricky? Maintaining an aspect ratio isn't too hard - you're just losing a degree of freedom from the user input. Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Image resizer that maintains ratio
Ah nice one Jack. That's just what I was looking for. Will let you know how I get on. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Jack Doyle Sent: 26 March 2007 15:59 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Image resizer that maintains ratio This might be overkill, but feel free to use the TransformManager and/or TransformItem class(es) available at http://www.greensock.com/ActionScript/TransformManager. You can just set the constrainScale_boolean property to true. Jack Doyle -Original Message- Date: Mon, 26 Mar 2007 13:08:09 +0100 From: Adrian Lynch [EMAIL PROTECTED] Subject: [Flashcoders] Image resizer that maintains ratio To: Flashcoders flashcoders@chattyfig.figleaf.com Message-ID: [EMAIL PROTECTED] Any examples out there? I've got as far as resizing a user supplied image and am about to work on the ratio remaining fixed. Just thought I'd throw this out there as I think it may be tricky. Ta. Adrian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Site Check - Seems Fine
Not my site but after seeing how long this takes to load, if it loads, I'd go for the loading images when needed approach. Or better yet, load them from a que and make it so you can push items to the front of the que when they are requested. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Paul V. Sent: 14 March 2007 20:51 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] Site Check - Seems Fine Anton, Loading site. It at 15% and still going...I can wait till it loads complete. ...18%. I am on line speed here. But I will wait. But certainly past 1 or 2 % uploaded.I am working on a photo / art work site as well. I have a question for you, are you loading in the galleries or images in separate swf's? with loadMovie. I haven't decided which way to do that. Because like yours my site loads slowly, and it isn't near fully weighed with images yet. I would love to get an answer. 25%...60%...alright now I want to wait around to see the photos , I am sure it loads fine. Paul Vdst. - Original Message - From: Anton Kindblad [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 10:42 AM Subject: Re: [Flashcoders] Site Check On 3/14/07, Adrian Lynch [EMAIL PROTECTED] wrote: Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Works perfectly fine for me atleast... :) /Anton ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Site Check
Math.round() should do it. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Gustavo Duenas Sent: 16 March 2007 13:01 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] Site Check finally I got it...but it is exactly as the one you have in the simon- mills.co.uk but anyway, isn't take too long to load? I guess so. I'd recommended to use external swf files, and is a nice site, neat, clear and the message stands clear. Regards Gustavo P.s: how do you did the loader to load in the text part exactly the percentage % because when I do the math totalBitesLoaded * totalFramesLoaded/100 it doesn't return the percentage in two digits, instead is returning numbers and decimals, like 84,44% ... Do you know how can I have a neat and clear percentage loaded? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Site Check
Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Site Check
Thank for that people. It's not my site, just about to help a friend fix the problem. I spotted the email too. I have no idea why but I agree, it's a little odd. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Paul Andrews Sent: 14 March 2007 16:17 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] Site Check Good for me. Nice work. On the site itself I found it odd to have a dedicated domain, yet the contact email was virgin.net. Paul - Original Message - From: Adrian Lynch [EMAIL PROTECTED] To: Flashcoders flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 3:37 PM Subject: [Flashcoders] Site Check Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Text as you type
I need to mimic the Flash IDE static text tool. Not the placement of where the text field will go but the way the box expands when you type, to a limit, and the way it expands down when you hit return. The user will also be able to change font and font size just to add to the complexity. Does anyone have any examples of this in action? Adrian Lynch http://www.halestorm.co.uk/ http://www.adrianlynch.co.uk/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Small text in components
Can anyone suggest a reason for this: http://www.adrianlynch.co.uk/temp/smalltext.jpg The text is super tiny in all teh components. As far as I know, all I did was drag the components onto the stage. I used the resize tool on the buttons and text area but not the drop downs. A stumped Adrian. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Italic text being chopped
My ps, qs, gs, ys and js are having their tails chopped off when made italic in a static text field. I've played about with the line spacing and indenting but to no avail. I thought it would be a simple fix but nothing I'm doing is working. Any ideas? Thanks Adrian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Italic text being chopped
Cheers T. It's verdana, 11, bitmap text (no anti-alias). I'm stuck with this due to brand guidelines. Any other ideas? Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Trevor Burton Sent: 14 November 2006 11:31 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Italic text being chopped What font are you using? I've had a similar issue with ascenders in the past rather than descenders but turned out to be a dodgy font. T -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Adrian Lynch Sent: 14 November 2006 10:49 To: Flashcoders Subject: [Flashcoders] Italic text being chopped My ps, qs, gs, ys and js are having their tails chopped off when made italic in a static text field. I've played about with the line spacing and indenting but to no avail. I thought it would be a simple fix but nothing I'm doing is working. Any ideas? Thanks Adrian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Italic text being chopped
This is just a static text field. I changed it to dynamic and had a play about with it's text format but no joy just yet. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Trevor Burton Sent: 14 November 2006 11:57 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Italic text being chopped If it's Verdana then I doubt it's the font - my problem was with Channel 4's custom font (you'd think they'd have spent some money getting someone to create it correctly). If it's only descenders getting cropped then have you tried outlining your text boxes to see if there's anything going on there? - how are you setting the style on the textfield - TextFormat or Styles? T -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Adrian Lynch Sent: 14 November 2006 11:45 To: Flashcoders mailing list Subject: RE: [Flashcoders] Italic text being chopped Cheers T. It's verdana, 11, bitmap text (no anti-alias). I'm stuck with this due to brand guidelines. Any other ideas? Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Trevor Burton Sent: 14 November 2006 11:31 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Italic text being chopped What font are you using? I've had a similar issue with ascenders in the past rather than descenders but turned out to be a dodgy font. T -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Adrian Lynch Sent: 14 November 2006 10:49 To: Flashcoders Subject: [Flashcoders] Italic text being chopped My ps, qs, gs, ys and js are having their tails chopped off when made italic in a static text field. I've played about with the line spacing and indenting but to no avail. I thought it would be a simple fix but nothing I'm doing is working. Any ideas? Thanks Adrian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Italic text being chopped
Thanks, tried that, still no joy. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ian Thomas Sent: 14 November 2006 13:31 To: Flashcoders mailing list Subject: Re: [Flashcoders] Italic text being chopped Probably irrelevant - the only time I've had that happen was just something really silly - the text field was too short for the font size. :-) Ian On 11/14/06, Adrian Lynch [EMAIL PROTECTED] wrote: This is just a static text field. I changed it to dynamic and had a play about with it's text format but no joy just yet. Adrian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Chopping an FLV
Thanks Meinte. I had a look at FLVKnife which uses FLVTool. Not sure why FLVTool on it's own wouldn't work, maybe installing FLVKnife installed some dependencies. Thanks all. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Meinte van't Kruis Sent: 07 November 2006 13:30 To: Flashcoders mailing list Subject: Re: [Flashcoders] Chopping an FLV that's odd, it works for me. I did install the on2 vp6 codec tho, perhaps the video you're trying to cut is encoded with that codec, which would explain the audio working but video not working. for the codec, search for 'vp6 vfw codec 6.2 -pack'. It used to be distributed by on2, but not anymore, not sure if its legal or not. Meinte On 11/6/06, Adrian Lynch [EMAIL PROTECTED] wrote: Thanks for that. I'm having a play about with it. I can't get it to work with the following: C:\flvtool2_1.0.5_rc6flvtool2 -C -i 1 -o 2 Test.flv Test1_2.flv It produces the new shortened FLV but it only has sound, no video. Any ideas? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Meinte van't Kruis Sent: 06 November 2006 13:34 To: Flashcoders mailing list Subject: Re: [Flashcoders] Chopping an FLV i'm using flvtool to auto-cut movies for me, its beta, but it works. Meinte On 11/6/06, Adrian Lynch [EMAIL PROTECTED] wrote: Hey all, I am trying to extract a small section of a larger flv file and was wondering the best way to do it. I thought that importing to a movie, expanding the timeline and cutting the frames out would work but alas no. Any pointers or ideas. Cheers. Adrian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Chopping an FLV
Hey all, I am trying to extract a small section of a larger flv file and was wondering the best way to do it. I thought that importing to a movie, expanding the timeline and cutting the frames out would work but alas no. Any pointers or ideas. Cheers. Adrian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Chopping an FLV
Thanks for that. I'm having a play about with it. I can't get it to work with the following: C:\flvtool2_1.0.5_rc6flvtool2 -C -i 1 -o 2 Test.flv Test1_2.flv It produces the new shortened FLV but it only has sound, no video. Any ideas? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Meinte van't Kruis Sent: 06 November 2006 13:34 To: Flashcoders mailing list Subject: Re: [Flashcoders] Chopping an FLV i'm using flvtool to auto-cut movies for me, its beta, but it works. Meinte On 11/6/06, Adrian Lynch [EMAIL PROTECTED] wrote: Hey all, I am trying to extract a small section of a larger flv file and was wondering the best way to do it. I thought that importing to a movie, expanding the timeline and cutting the frames out would work but alas no. Any pointers or ideas. Cheers. Adrian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] jigsaw puzzle piece algorithm
This was done a while back, but having it uniform doesn't work too well: http://www.halestorm.co.uk/jigsaw/ The innie-outie bit's are done randomly and it looks ok, but I was hoping to find something that would cut it more like a regular jigsaw. Let us know if you find anything. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Peter Hall Sent: 06 July 2006 04:09 To: Flashcoders mailing list Subject: Re: [Flashcoders] jigsaw puzzle piece algorithm The optimal way is probably to use copyPixels() for each puzzle piece, setting the alphaBitmapData argument to an image that contains just the puzzle piece shape. That will effectively mask out the shape of the piece, but will perform a lot better than using a vector mask, as it will have modified the image, rather than apply the mask each time the screen area gets redrawn. Jigsaw puzzle pieces are likely quite small as vector graphics, so you might want to keep them as vector assets and then create the alphaBitmapData objects at runtime, as you need them. If you really want to generate the shape pieces dynamically, you could divide the image into rectangles (or randomly varying quadrilaterals, to keep it interesting), then have a selection of nobbly bits you could randomly choose to add or remove from each side of the pieces. Having someone draw these by hand seems like less hassle though - unless you need to create a lot of puzzles... Peter On 7/6/06, Guntur N. Sarwohadi [EMAIL PROTECTED] wrote: I'm working on a puzzle game in flash, much similar to jigsaw puzzles you see in gameHouse or such casual game publisher. I'm having a hard time trying to cut an image to make it as puzzle pieces in AS2. Currently I'm doing it the hard way, cloning bitmapData image, and masking portions of the image. Can you cut parts on an image using bitmapData methods? And does anyone know how to create the infamous jigsaw pattern to it as well? Many thanks, Guntur N. Sarwohadi ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] OT: 5 minute job?
Sorry if this has been passed around already. http://www.onlinehry.sk/play.aspx?id=1702 Ade ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] word docs-to-xml file
Save the Word doc as HTML and see if it's easier to parse it. I had to do something similar but I gave up as the HTML was a right royal mess. Let us know how you get on. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Marlon Harrison Sent: 17 May 2006 16:53 To: Flashcoders mailing list Subject: [Flashcoders] word docs-to-xml file I made an xml file for a swf that i'm working on and i'm looking for a quick way to get the data out of the docs into the xml file. basically, there's 50 docs that have data that map to some nodes in my file. is there a text editor or some macro i can use to automate this process? im runnning mac os x (10.4) tiger ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Scrollpane Movement
I'm knocking up a quick scrollpane(needs to be small filesize) and I'm having a '20 minutes till home time moment'... To work out the amount to move the content I have it as: ratio = contentHeight - trackHeight; theContent._y += pixelsMoved * ratio; Where track is the slot the scroll bar moves up and down in and content is the MC I'm putting in the scroll pane. What haven't I thought of or what am I doing wrong. Right now the content shoots off screen. I'm still debugging but I thought I'd put this out there incase someone has the equation needed to hand. Thanks. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Scrollpane Movement
ratio = contentHeight - trackHeight; should have been: ratio = contentHeight / trackHeight; Thanks for reading :O) Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Adrian Lynch Sent: 16 May 2006 17:43 To: Flashcoders Subject: [Flashcoders] Scrollpane Movement I'm knocking up a quick scrollpane(needs to be small filesize) and I'm having a '20 minutes till home time moment'... To work out the amount to move the content I have it as: ratio = contentHeight - trackHeight; theContent._y += pixelsMoved * ratio; Where track is the slot the scroll bar moves up and down in and content is the MC I'm putting in the scroll pane. What haven't I thought of or what am I doing wrong. Right now the content shoots off screen. I'm still debugging but I thought I'd put this out there incase someone has the equation needed to hand. Thanks. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Scrollpane Movement
Nope, that was it, cheers. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Jim Robson Sent: 16 May 2006 17:48 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Scrollpane Movement Don't you want... ratio = contentHeight/trackHeight Or am I missing something too? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Adrian Lynch Sent: Tuesday, May 16, 2006 12:43 PM To: Flashcoders Subject: [Flashcoders] Scrollpane Movement I'm knocking up a quick scrollpane(needs to be small filesize) and I'm having a '20 minutes till home time moment'... To work out the amount to move the content I have it as: ratio = contentHeight - trackHeight; theContent._y += pixelsMoved * ratio; Where track is the slot the scroll bar moves up and down in and content is the MC I'm putting in the scroll pane. What haven't I thought of or what am I doing wrong. Right now the content shoots off screen. I'm still debugging but I thought I'd put this out there incase someone has the equation needed to hand. Thanks. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] XML attributes with - in the name
Yes, that's the way I've been getting at attributes. No problems so far. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Rifled Cloaca Sent: 12 May 2006 20:09 To: Flashcoders mailing list Subject: [Flashcoders] XML attributes with - in the name All, I'm reading a SMIL file, and it has regions with - in an attribute name (z-index). Obviously, if I refer to the attrib explicitly, like XMLnode.attributes.z-index, it'll read that as a minus. Should I use XMLNode.attributes[z-index]? Is this kosher? Thanks! -g ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] v1 components in Flash 2004
Can anyone point me to info about using v1 components in Flash 2004? I want something smaller than the v2 scroll pane. It increases the swf by 500%! Will using the MX version be a better move? Thanks. Adrian Lynch http://www.halestorm.co.uk/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] v1 components in Flash 2004
I might have to go down that path. I've swippedthe v1 SP from a file(copied from the library) and added it to another movie but it dones't seem to be working. I get a white box with the bars missing and no loaded content. Any ideas? Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ryan Hovey Sent: 11 May 2006 11:27 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] v1 components in Flash 2004 Hey there, Ghostwire Studios has some excellent v1 components. The scroll pane is part of Set 1. http://www.ghostwire.com/ Cheers, Ryan Hovey -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Adrian Lynch Sent: Thursday, May 11, 2006 7:13 AM To: Flashcoders Subject: [Flashcoders] v1 components in Flash 2004 Can anyone point me to info about using v1 components in Flash 2004? I want something smaller than the v2 scroll pane. It increases the swf by 500%! Will using the MX version be a better move? Thanks. Adrian Lynch http://www.halestorm.co.uk/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] v1 components in Flash 2004
I can't seem to download this extension on Adobe's site: http://www.adobe.com/cfusion/exchange/index.cfm?extid=1009423view=sn111#loc =en_usextid=1009423view=sn111viewName=Flash%20Extensionavm=1 The download bottom doesn't do anything. Anyone else seeing this? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Adrian Lynch Sent: 11 May 2006 12:18 To: Flashcoders mailing list Subject: RE: [Flashcoders] v1 components in Flash 2004 I might have to go down that path. I've swippedthe v1 SP from a file(copied from the library) and added it to another movie but it dones't seem to be working. I get a white box with the bars missing and no loaded content. Any ideas? Adrian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] quick xml question
... you could email it to me along with a cheque for ?1000 and I will hand stitch it into a piece of felt, take a picture of it and email you a jpeg! Oh come on, don't tell me you're not tempted! :OD -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Merrill, Jason Sent: 08 May 2006 21:44 To: Flashcoders mailing list Subject: RE: [Flashcoders] quick xml question You could also use .Net or ColdFusion or Jason Merrill ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] MC Tween
I'm using MC Tween on some navigation blocks. Three blocks on top of each other, they start out equal in side, when you click on one, it opens up and the others close up. This involves tweening the clip's height and y coord. It works great for basic MCs(see the good link below), but when I change it so that the height change is applied to a nested MC it goes all screwy. Does anyone know of a problem with using this library in relation to nested MCs. The library: http://hosted.zeh.com.br/mctween/index.html My files Working version with no nested MCs: http://www.adrianlynch.co.uk/temp/mc_tween/nav_block_1.swf http://www.adrianlynch.co.uk/temp/mc_tween/nav_block_1.fla Broken version with nested MCs: http://www.adrianlynch.co.uk/temp/mc_tween/nav_block.swf http://www.adrianlynch.co.uk/temp/mc_tween/nav_block.fla Even a quick look at the code to see if I've made a typo would be great. This is in 2004 Pro and I'm using the latest MC Tween, 2.28.29. Thanks all. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] MC Tween
Thank you thank you thank you... ... and once more thank you. I understand how it works, I just had a warped view of the code I was writing. Thanks for the great explanation. Very much appreciated. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Zeh Fernando Sent: 28 April 2006 11:51 To: Flashcoders mailing list Subject: Re: [Flashcoders] MC Tween I'm using MC Tween on some navigation blocks. Three blocks on top of each other, they start out equal in side, when you click on one, it opens up and the others close up. This involves tweening the clip's height and y coord. It works great for basic MCs(see the good link below), but when I change it so that the height change is applied to a nested MC it goes all screwy. Does anyone know of a problem with using this library in relation to nested MCs. There's no problem with the library in relation to nested MCs. The problem with your code on nested MCs is that instead of applying the code to the nested MCs all the time - like you did with the 'un-nested' version - you're applying it sometimes to the MC itself, and sometimes to the nested MCs. Like increasing the _height of the parent MC but then decreasing the height of the parent MC. Think about it this way: forget about mc tween for a while. Instead of applying _y and _height tweens, directly apply values to the properties, as in navBlock3._y = 200; Will it work? In your second case, the nested FLA, it won't, no matter what extension you use, because there are reference problems. So before thinking of fixing problems on the animation, see if your movieclip references are correct. The tween() function works just like assigning values to the properties - so if the references themselves are wrong, there's no way it's gonna work. Anyways, this is your 'nested' code: navBlock1.onPress = function() { if ( this.state == 1 || this.state == 2 ) { this.tween(_height, STATE_HEIGHTS[3], TWEEN_TIME); this.state = 3; trace(closing + 2 + and + 3); navBlock2.navBlockBG.tween(_height, STATE_HEIGHTS[1], 2); navBlock2.state = 1; navBlock3.navBlockBG.tween(_height, STATE_HEIGHTS[1], 2); navBlock3.state = 1; navBlock2.tween(_y, 150, TWEEN_TIME); navBlock3.tween(_y, 200, TWEEN_TIME); } }; Notice you're changing the _height of the movieclip being expanded itself, but when resetting the other two movieclips, you're changing the height of the inner movie. This won't work; you have to use the inner movie or the outer movie for both. So instead, it should be this: navBlock1.onPress = function() { if ( this.state == 1 || this.state == 2 ) { this.navBlockBG.tween(_height, STATE_HEIGHTS[3], TWEEN_TIME); this.state = 3; trace(closing + 2 + and + 3); navBlock2.navBlockBG.tween(_height, STATE_HEIGHTS[1], 2); navBlock2.state = 1; navBlock3.navBlockBG.tween(_height, STATE_HEIGHTS[1], 2); navBlock3.state = 1; navBlock2.tween(_y, 150, TWEEN_TIME); navBlock3.tween(_y, 200, TWEEN_TIME); } }; Also, the other functions (navBlock2.onPress and navBlock3.onPress) have old references, from the un-nested file, so you should properly make it tween the navBlockBG movies instead - properly tweening the _height of your nested navBlockBG instead of just the parent movieclip. In the end, just around one sixth of the code of your second FLA is made for tweening the nested MCs, so it's not gonna work until you go all the way. Again, you can't mix expect to change the _height of a movieclip and expect to change it back by resizing its parent or its child - it won't work properly. If you want to reset the movieclip back, it should reset its own _height. - Zeh ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] onPress in nested MC
I know about event hidden, but I've never seen this before... I have an MC(btn), with a nested MC(innerBtn). On pressing btn, I want to remove it's onPress so I can get at the inner button's onPress. Is this possible? I tried onRelease instead but then yields the same results. btn.onPress = function() { // Remove this onPress so we can get at the inner buttons onPress this.onRelease = null; }; button.innerBtn.onPress = function() { trace(this); }; The onPress is removed in that it doesn't fire after the first press, but the finger pointer doesn't disappear when I hover anywhere over btn. Any ideas. I thought I had events sussed! Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] onPress in nested MC
Found the answer. delete this.onPress; Not sure why setting it to null or undefined didn't work though?! Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Adrian Lynch Sent: 28 April 2006 15:40 To: Flashcoders Subject: [Flashcoders] onPress in nested MC I know about event hidden, but I've never seen this before... I have an MC(btn), with a nested MC(innerBtn). On pressing btn, I want to remove it's onPress so I can get at the inner button's onPress. Is this possible? I tried onRelease instead but then yields the same results. btn.onPress = function() { // Remove this onPress so we can get at the inner buttons onPress this.onRelease = null; }; button.innerBtn.onPress = function() { trace(this); }; The onPress is removed in that it doesn't fire after the first press, but the finger pointer doesn't disappear when I hover anywhere over btn. Any ideas. I thought I had events sussed! Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flash to jpg
Take a look in the publish settings. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Juan Anzaldo Sent: 13 April 2006 23:00 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Flash to jpg I need to export a vector image from flash to a jpg or gif format, is it possible? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] dumb xml question
children[0]? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED] Sent: 10 April 2006 14:31 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] dumb xml question Hi, How can i get the innertext of an xml node of type 1 (without doing toString and stripping the xml tags) in flash mx (not 2004)? nodeValue doesn’t work on type 1 apparently… returns null… TIA, Chris. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Assigning actions to dynamic movieclips
No! :OD But what you could do is write a test case and work from that. It will probably be a pathing issue. Trace the objects you are trying to assign actions to. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Sajid Saiyed Sent: 07 April 2006 11:55 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Assigning actions to dynamic movieclips Hi, Trying to figure this out. I want to create dynamic movieclips within a for loop and assign actions to each created movieclip. When I try to do it this way, it does not seem to work: if (screen_Name == Tab) { _root.depth++; var Tab_Int_MC = mainMC.createEmptyMovieClip(TabMenu_Int, _root.depth); for (var i = 0; i3; i++) { _root.depth++; Tab_Int_MC.attachMovie(GR_BG_TAB_icon_unselect_theme1, GR_BG_TAB_icon_unselect_theme1_+i, _root.depth); this[Tab+i] = Tab_Int_MC[GR_BG_TAB_icon_unselect_theme1_+i]; this[Tab+i]._x = 35*i; this[Tab+i]._y = 19; _root.depth++; Tab_Int_MC.attachMovie(GR_BG_TAB_icon_select_Theme1, GR_BG_TAB_icon_select_Theme1_+i, _root.depth); this[TT_hlt+i] = Tab_Int_MC[GR_BG_TAB_icon_select_Theme1_+i]; this[TT_hlt+i]._x = 35*i; this[TT_hlt+i]._y = 19; this[TT_hlt+i]._visible = false; this[Tab+i].onRollOver = function() { this[TT_hlt+i]._visible = true; drawOutline(this[Tab+i], TL); }; this[Tab+i].onRollOut = function() { this[TT_hlt+i]._visible = false; removeOutline(this[Tab+i]._parent.Highlight); }; this[Tab+i].onRelease = function() { DisplayData(this[Tab+i], xPos, yPos, width, height, left); }; } So I tried it this way also and it didnt work: if (screen_Name == Tab) { _root.depth++; var Tab_Int_MC = mainMC.createEmptyMovieClip(TabMenu_Int, _root.depth); for (var i = 0; i3; i++) { _root.depth++; Tab_Int_MC.attachMovie(GR_BG_TAB_icon_unselect_theme1, GR_BG_TAB_icon_unselect_theme1_+i, _root.depth); TT = this[Tab+i]; TT = Tab_Int_MC[GR_BG_TAB_icon_unselect_theme1_+i]; TT._x = 35*i; TT._y = 19; _root.depth++; Tab_Int_MC.attachMovie(GR_BG_TAB_icon_select_Theme1, GR_BG_TAB_icon_select_Theme1_+i, _root.depth); TT_hlt = this[TT_hlt+i]; TT_hlt = Tab_Int_MC[GR_BG_TAB_icon_select_Theme1_+i]; TT_hlt._x = 35*i; TT_hlt._y = 19; TT_hlt._visible = false; TT.onRollOver = function() { TT_hlt._visible = true; drawOutline(TT, TL); }; TT.onRollOut = function() { TT_hlt._visible = false; removeOutline(TT._parent.Highlight); }; TT.onRelease = function() { DisplayData(TT, xPos, yPos, width, height, left); }; } Can someone help me debug this? Thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] MXNA posts feeder - Flex application
And... when you drill down to the details of the post, the panel it very wide. Could it extend down rather than across? Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 10:47 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application Yep... working on that as well on some other features. thnx :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 09:44 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] MXNA posts feeder - Flex application Importance: Low Hey, it looks nice, i was starting play with Flex2 yesterday, and it's really great. I want make such application as you did :) hehe, im late it's nice, till now i got one comment: when i read article and there is more... it is opened in same window. I preffer new window, because then i have to start our app again and it takes same time to load feed list Best regards, Franto On 4/6/06, matti bar zeev [EMAIL PROTECTED] wrote: Hey List, Just wanted to get feedbacks on a small application I did using the last version of Flex Builder 2.0 It's a posts feeder, using MXNA WebSevices, and will keep user updated only on new posts arrival. You will need the last version of the player (beta 2) you can see it here: http://www.flashoo.co.il/matti/webServices.swf thnx for your time. Flashmattic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] MXNA posts feeder - Flex application
Now it's not working for me. It hangs and then I get a button with no label and a tooltip with no tip. Not sure what's wrong, it worked the first time. After clearing my cache it now works. :O) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 10:47 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application Yep... working on that as well on some other features. thnx :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 09:44 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] MXNA posts feeder - Flex application Importance: Low Hey, it looks nice, i was starting play with Flex2 yesterday, and it's really great. I want make such application as you did :) hehe, im late it's nice, till now i got one comment: when i read article and there is more... it is opened in same window. I preffer new window, because then i have to start our app again and it takes same time to load feed list Best regards, Franto On 4/6/06, matti bar zeev [EMAIL PROTECTED] wrote: Hey List, Just wanted to get feedbacks on a small application I did using the last version of Flex Builder 2.0 It's a posts feeder, using MXNA WebSevices, and will keep user updated only on new posts arrival. You will need the last version of the player (beta 2) you can see it here: http://www.flashoo.co.il/matti/webServices.swf thnx for your time. Flashmattic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- -- --- Franto http://blog.franto.com http://www.flashcoders.sk ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] MXNA posts feeder - Flex application
It's ok now. The Grant Skinner, Stolen Code one was extending off to the right by quite a way. Now it's ok :O) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 12:51 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application From what I know - it extends down. nothing is extending across... or maybe I didn't get what you meant? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 11:47 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] MXNA posts feeder - Flex application And... when you drill down to the details of the post, the panel it very wide. Could it extend down rather than across? Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 10:47 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application Yep... working on that as well on some other features. thnx :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 09:44 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] MXNA posts feeder - Flex application Importance: Low Hey, it looks nice, i was starting play with Flex2 yesterday, and it's really great. I want make such application as you did :) hehe, im late it's nice, till now i got one comment: when i read article and there is more... it is opened in same window. I preffer new window, because then i have to start our app again and it takes same time to load feed list Best regards, Franto On 4/6/06, matti bar zeev [EMAIL PROTECTED] wrote: Hey List, Just wanted to get feedbacks on a small application I did using the last version of Flex Builder 2.0 It's a posts feeder, using MXNA WebSevices, and will keep user updated only on new posts arrival. You will need the last version of the player (beta 2) you can see it here: http://www.flashoo.co.il/matti/webServices.swf thnx for your time. Flashmattic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] MXNA posts feeder - Flex application
When I clicked on the row in the datagrid, the next thing to load with the extended info was extended off screen to the right rather than being a fixed width. It works now though. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 13:00 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application The Grant Skinner, Stolen Code one was extending off to the right by quite a way ? what do you mean?= ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] MXNA posts feeder - Flex application
Because that's the one I clicked on! :OD -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 13:34 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application ok. just wondering how Grant Skinner is related to that? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 12:23 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] MXNA posts feeder - Flex application When I clicked on the row in the datagrid, the next thing to load with the extended info was extended off screen to the right rather than being a fixed width. It works now though. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 13:00 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application The Grant Skinner, Stolen Code one was extending off to the right by quite a way ? what do you mean?= ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] relative path issue
You can create your own variable based on: System.capabilities.playerType It will be External when in the IDE. Other values include ActiveX, PlugIn and one other which I can't remember. So something like: if (System.capabilities.playerType == External) { path = ../; } else { path = ../../../../../../../; } Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of elr Sent: 06 April 2006 15:28 To: Flashcoders mailing list Subject: Re: [Flashcoders] relative path issue yes, Manuel, ./dirB/./dirB/child.xml works but it prevents any relocation of files without code update. :( Can't we imagine a kind of environment variable returning swf's path? A kind of ? Eric At 2006-04-06 10:08, you wrote: did you try the path ./dirB/child.xml? On 4/6/06, elr [EMAIL PROTECTED] wrote: Hi all, As many before me, I can't get rid of a Error opening URL file: message... I set up a small swf that locally access to an xml file ( these two files are in the same dirB) Now using a loadMovie command,I try to load this small swf module into a main one that is located in a parent dirA //dirA/main.swf //dirA/dirB/child.swf //dirA/dirB/child.xml I don't want any absolute path into child.swf neither to relocate child.xml into dirA. Is there a clean (easy?) way to make child module recover access to its xml ? Thank you ! Eric ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Bulk] [Flashcoders] ScrollPane Track Problem
Could it be that the first click is setting focus on the SP, the second is actually received? Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of varfoo Sent: 03 March 2006 16:19 To: Flashcoders mailing list Subject: [Bulk] [Flashcoders] ScrollPane Track Problem Any help with this would be greatly appreciated. - Original Message - From: varfoo [EMAIL PROTECTED] To: Flashcoders Mailing List flashcoders@chattyfig.figleaf.com Sent: Thursday, March 02, 2006 4:28 PM Subject: [Bulk] [Flashcoders] ScrollPane Track Problem Has anyone encountered this problem with the scrollPane? The first time I click the track, nothing happens. When I click the track again, the scrollPane positions itself in the location of the first click. Need help quick. Any insight greatly appreciated. -vf ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] While and Var
You're reference to the new text field is off, try storing the reference like this: dtd = _root.createTextField(dtd, dt, 0, spa1, 100, 15); So the working code is: var dtd; var spa; var spa1; var dt = 0; while (dt=99) { trace(dt); dtd = var+dt; spa = dt*5; spa1 = (dt*15)+45; dtd = _root.createTextField(dtd, dt, 0, spa1, 100, 15); dtd.text=spa1; dtd.border=true; dtd.selectable=false; dt++; } Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Laurent CUCHET Sent: 21 March 2006 11:29 To: Flashcoders mailing list Subject: [Flashcoders] While and Var Good morning, 1) I create dynamic textfield with while option I try to create dynamic border and content without success Have you got a tips to done it Thank you / var dtd; var spa; var spa1; var dt = 0; while (dt=99) { dtd = var+dt; spa = dt*5; spa1 = (dt*15)+45; _root.createTextField(dtd, dt, 0, spa1, 100, 15); dtd.text=spa1; dtd.border=true; dtd.selectable=false; dt++; } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] LOADVARS not working IE
Got any code to see? Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Johnny Zen Sent: 21 March 2006 12:28 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] LOADVARS not working IE HI all My flash using Loadvars within a secure webpage works in FIREFOX but not in IE. I've tried to find the reasons why, and have got lost in headers, web server configs, dummy variables and IE settings. Can someone please explain, if possible, a simple answer (so I can understand) the reason or reasons why there is a problem with flash using Loadvars in IE on a secure webpage(if it makes a diference) Many thanks Johnny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] flash8 and cgi
How are you trynig to use sendAndLoad? What does your CGI script do/look like? Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED] Sent: 18 March 2006 07:43 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] flash8 and cgi Hi, anyone know how to connect a flash movie to a cgi script? I tried to use sendAndLoad but when i check with the onLoad function it gives me an unsuccess... Thanks,Riccardo ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] OT: Great bit of Director work, FPS with bots, network play etc.
But where the baddies at? All that fire power and no one to use it on! :OD -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Mike Mountain Sent: 17 March 2006 11:42 To: Flashcoders mailing list Subject: [Flashcoders] OT: Great bit of Director work, FPS with bots,network play etc. http://www.rasterwerks.com/game/phosphor/beta1.htm I had to share this. Cheers M ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] File Exists - a better way?
I think because if the file exists, you will have to wait till the file has loaded completely before you know about it. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Andreas Rønning Sent: 17 March 2006 15:04 To: Flashcoders mailing list Subject: Re: [Flashcoders] File Exists - a better way? It stands to reason that if onLoad fires with success==false no file was loaded anyway, so i don't see why you'd need a separate handler for wether success is false NOW or success is false a little later. onLoad(success){ if(success){ //handle file load }else{ //handle error } } I don't see the downside to this approach. Then again, i'm tired and angry, so i might miss something. - A Yotam Laufer wrote: If onload fires immediately with success==false then you know that there's no file, so why don't you wait for a reasonable interval and then if it's not fired than assume the file exists. not the best of solutions but should work. Yotam ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] automatic object re-arrange via drag/drop
If you find out any more about this I'd love to hear about it too. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Jayson K Hanes Sent: 28 February 2006 10:41 To: Flashcoders mailing list Subject: [Flashcoders] automatic object re-arrange via drag/drop Hey guys.. I remember seeing wayy back a sample swf that was done in someones lab that allowed objects to be dragged around and dropped, to then have all objects be re-arranged automatically such that none overlapped... (I looked on bit-101, flashkit, etc).. Anyone recall the location of such an example? I think the idea was that the dropped object became the center of gravity for the other objects to flow around... I can see it in my head.. lol One of those not wanting to waste time Re-inventing the wheel situations... Thanks, -Jayson ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] outlook need to be oppened from Flash
If you mean from a Flash movie in the browser, then you don't really have a choice as to what email client is used for mailto links. If you just mean you want any email client to open, Outlook, Outlook Express, Thunderbird etc. then two ways. 1. From HTML text in a text field a href=mailto:[EMAIL PROTECTED] Bestest SubjectEmail/a 2. From anywhere in the movie getURL(mailto:[EMAIL PROTECTED] Bestest Subject); Test, rinse, repeat. Time for breakfast... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Bharat Group Sent: 27 February 2006 09:43 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] outlook need to be oppened from Flash Hi , I want to open the oulook express from my flash presentation. I ve one email link and I want on clicking on that link it should open the outlook express with same email add. in To field. IBM ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] mailto is not working
Can you show us what you have so far? Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Bharat Group Sent: 27 February 2006 10:53 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] mailto is not working Guys, mailto: is not working in flash movie although it's email publish is working with it. In movie it does nothing. IBM Subject: [Flash] outlook need to be opened from Flash Hi , I want to open the outlook express from my flash presentation. I ve one email link and I want on clicking on that link it should open the outlook express with same email add. in To field. IBM ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] mailto is not working
Are you using this: link.onRelease = function(){ getURL(mailto:[EMAIL PROTECTED]); }; [EMAIL PROTECTED]);}; The extra bit was added by the posters email client(server?). It should be: link.onRelease = function(){ getURL(mailto:[EMAIL PROTECTED]); }; And that should be in a frame and not on a clip. Try: link.onRelease = function(){ // getURL(mailto:[EMAIL PROTECTED]); trace(It's firing); }; What happens? Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Bharat Group Sent: 27 February 2006 11:41 To: Flashcoders mailing list Subject: Re: [Flashcoders] mailto is not working No, click event is not firing, it does nothing on clicking. and it fails in both - Original Message - From: Nick Weekes [EMAIL PROTECTED] To: 'Flashcoders mailing list' flashcoders@chattyfig.figleaf.com Sent: Monday, February 27, 2006 5:02 PM Subject: RE: [Flashcoders] mailto is not working Is the click event firing? Have you traced the code in this event? Maybe you have instance naming issues. Does it fail in both 'Preview in browser' and 'test movie'? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bharat Group Sent: 27 February 2006 11:28 To: Flashcoders mailing list Subject: Re: [Flashcoders] mailto is not working It's a standalone presentation in flash, in contact us page , it need to open a default mail client with email add. in to field. I ve attach the code on the button , but after running it, it shows nothing, I mean when I click the link it does not open any thing. I tried following actions link.onRelease = function(){ getURL(mailto:[EMAIL PROTECTED]); }; [EMAIL PROTECTED]);}; or you can create a text box ,select some text in it..and in the getURL box in the property inspector write : mailto:[EMAIL PROTECTED] [EMAIL PROTECTED]);}; But none is working. IBM - Original Message - From: Danny Kodicek [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, February 27, 2006 4:48 PM Subject: Re: [Flashcoders] mailto is not working Is this in a browser or a standalone? What exactly did you do? 'Not working' isn't very helpful. Danny - Original Message - From: Bharat Group [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Monday, February 27, 2006 10:53 AM Subject: [Flashcoders] mailto is not working Guys, mailto: is not working in flash movie although it's email publish is working with it. In movie it does nothing. IBM Subject: [Flash] outlook need to be opened from Flash Hi , I want to open the outlook express from my flash presentation. I ve one email link and I want on clicking on that link it should open the outlook express with same email add. in To field. IBM ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Navigating between labels? Scripting help:
goCheckBackward would be the opposite of goCheckForward: goCheckForward = function() { if ( index = max ) { index = 0; } gotoAndPlay(frames[index]); trace(frames[index]); index++; } goCheckBackward = function() { if ( index 1 ) { index = max; } gotoAndPlay(frames[index]); trace(frames[index]); index--; } Untested, but looks ok to me. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Michael Hulse Sent: 26 February 2006 12:55 To: Flashcoders mailing list Subject: [Flashcoders] Navigating between labels? Scripting help: Hey all... I need some help with the below code... I am trying to set-up a dynamic way to jump from label to label on the main timeline of my animation... Well, here is what I got so far... Still working on it, and it prob is not optimal, but maybe you all will have some suggestions: /* Initialize index: */ var index = 1; /* Declare var frames as an array: */ var frames:Array = new Array(); /* Pop array with scene labels: */ var frames = [scene1, scene2, scene3]; /* Get length of array: */ var max = frames.length; /* Attach function to forward button: */ _root.forward.onRelease = function() { goCheckForward(); } /* Attach function to backward button: */ _root.backward.onRelease = function() { goCheckBackward(); } goCheckForward = function() { /* If index is = array length, zero-out var index: */ if(index = max) { index = 0; } gotoAndPlay(frames[index]); trace(frames[index]); index++; /* add one to var index */ } /* Still working on this function... buggy atm. Suggestions? */ goCheckBackward = function() { index--; gotoAndPlay(frames[index]); trace(frames[index]); } Any help, suggestions, thoughts, tips would be greatly appreciated. Many thanks in advance, Cheers, Micky ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Opening SWF in Flash via command line
That you're not usually lucky? :OD -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Jim Tann Sent: 24 February 2006 10:52 To: Flashcoders mailing list Subject: RE: [Flashcoders] Opening SWF in Flash via command line Do you know, I've never pressed the I'm feeling lucky button, does that say something about me? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Rorex Sent: 24 February 2006 01:26 To: Flashcoders mailing list Subject: Re: [Flashcoders] Opening SWF in Flash via command line http://weblogs.macromedia.com/mesh/archives/2003/11/flashcommand_fl.cfm hey, what do you know, googling for mike chambers flashcommand and pressing i'm feeling lucky finds it. -David R On 2/23/06, John Grden [EMAIL PROTECTED] wrote: where Can I get that nifty gem? On 2/23/06, jim [EMAIL PROTECTED] wrote: Can you do it with flashcommand, that mike chambers command line tool? Jim -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Grden Sent: 23 February 2006 21:32 To: Flashcoders mailing list Subject: [Flashcoders] Opening SWF in Flash via command line D:/installed programs/Macromedia/Flash 8/Flash.exe d:/test.swf I get this error: Error opening URL file:///d|/test.swftest.swf and it opens up the IDE player with the title test.swftest.swf does anyone know the proper way to open a swf in the flash IDE via command line? -- John Grden - Blitz ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- John Grden - Blitz ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] OT: Object-Oriented ActionScript For Flash 8 thebook
amazon.co.uk has it for ?25.84. Typical! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Merrill, Jason Sent: 22 February 2006 15:26 To: Flashcoders mailing list Subject: RE: [Flashcoders] OT: Object-Oriented ActionScript For Flash 8 thebook Based on your review, and my sort of same experience with EAS2 (which I also love) I think I'm going to go get that one since the full power of design patterns hasn't grabbed me yet. Do you know if any national chains like Barnes and Noble or Borders carries it or do I need to get it from Amazon.com - I see they have it listed for $26.69 - not a bad price for a computer book. Jason Merrill | E-Learning Solutions | icfconsulting.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] OT: Please ignore, testing new id.
Exactly! Gis your autograph?! :OD -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Cedric Muller Sent: 13 December 2005 10:37 To: Flashcoders mailing list Subject: Re: [Flashcoders] OT: Please ignore, testing new id. how could we ignore @adobe.com ?? :-)) Cedric Testing.. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Loading Swf files in site (protecting bandwith fromother sites)
I've only heard of this in regards to images, but it's termed hotlinking. There's bound to be a bunch of solutions to it. http://www.google.co.uk/search?hl=enq=prevent+hotlinkingbtnG=Google+Search meta= Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Dennis - I Sioux Sent: 20 February 2006 10:21 To: Flashcoders mailing list Subject: [Flashcoders] Loading Swf files in site (protecting bandwith fromother sites) We are trying to protect our swf-files from loading by others (protecting our bandwidth). Searching the net, no solution could be found for this. We want our users flashfiles to be loaded from our site, but rejected when called from other sites to secure our bandwidth. NOTE: The flashfiles are submitted content, so we can't change them. Does anyone have a suggestion on how to do this correctly? - On a more technical note (for those that wish to know what we tried) : - We tried PHP to parse the files, using an swf header. This works in most cases, but appearantly some swf files do not work correctly (it looks fine at first, but things go bad when using the swf). Even though the parsed file is both in Header as in content equal (to the bit, checked that in filesize and in code) the code behaves differently than the original swf.(for instance when a key is pressed a characters animation will play but won't be moved around). - Now we'r trying to secure a webdirectory (with ModRewrite), to not load swf files when not refered to by our site, but object and embed tags do not pass on a referer in the header, thus blocking all requests or simple not blocking any. Many Thanks Dennis ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] A Tool to Inject AS to First Frame of SWF
You could pass it in twice, clickTag=somethingclickTAG=something Not pretty though. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of John Giotta Sent: 16 February 2006 15:28 To: Flashcoders mailing list Subject: Re: [Flashcoders] A Tool to Inject AS to First Frame of SWF FlashVars is what we're using to set the clickthrough URL, however, the ads system is predefined to set the variable to clickTAG and some designers have been referring to the variable as clickTag. clickTag doesn't equal clickTAG... so I thought I could run an injection script to just insert a line to correct any variable name misspellings. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Ensuring commercial is played before the video whilekeeping .FLV external
Maybe not the best solution, but if they get the file name from the flashVars, then pass it in another way, LoadVars, XML, Remoting... Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Jamay Liu Sent: 13 February 2006 16:15 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Ensuring commercial is played before the video whilekeeping .FLV external Hi all, One of the services of my website will be providing flash videos to distributors. We have developed a player swf that takes in an introductory swf (mostly likely an ad/commercial) and the .flv video file as FlashVars parameters. Is there a way to provide access to these files to clients and ensure that the ad/commercial is played? Specifically, the problem we are running into is that the client could develop their own flash player and just play our .flv file. Can we somehow hide the flv file name, while still using external playback? Is there a way to get around the problem without combining the commercial and video into one file? (If not, anyone know of an easy way to combine files dynamically?) Any feedback/suggestions would be greatly appreciated! Thanks. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Ensuring commercial is played before thevideo while keeping .FLV external
Way off topic, yes, but way out of line too. From the info given you have no idea of the business or what they are trying to achieve. Your assumption is arrogant. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Miles Thompson Sent: 13 February 2006 16:30 To: Flashcoders mailing list Subject: Re: [Flashcoders] Ensuring commercial is played before thevideo while keeping .FLV external Way off topic in my response -- why do you want to that? Just to piss off your potential customers? You have the right to waste their valuable time? What arrogance. Splash screens are bad enough, this is WORSE!!! Miles At 12:14 PM 2/13/2006, you wrote: Hi all, One of the services of my website will be providing flash videos to distributors. We have developed a player swf that takes in an introductory swf (mostly likely an ad/commercial) and the .flv video file as FlashVars parameters. Is there a way to provide access to these files to clients and ensure that the ad/commercial is played? Specifically, the problem we are running into is that the client could develop their own flash player and just play our .flv file. Can we somehow hide the flv file name, while still using external playback? Is there a way to get around the problem without combining the commercial and video into one file? (If not, anyone know of an easy way to combine files dynamically?) Any feedback/suggestions would be greatly appreciated! Thanks. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.1.375 / Virus Database: 267.15.6/257 - Release Date: 2/10/2006 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Rotating a mc around a custom pivotpoint
It was on Flashcoders or Flashnewbie a few days ago. http://www.darronschall.com/weblog/archives/54.cfm Is that the link you were after? Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Bart Wttewaall Sent: 13 February 2006 17:31 To: Flashcoders mailing list Subject: [Flashcoders] Rotating a mc around a custom pivotpoint Hi list, I'm looking for a piece of math to rotate a mc around a pivotpoint, other then its original. I've seen the math before in a demo, on some blog perhaps, but can't seem to find it again. I made some attempts to write it myself, but my math is as rusty as a german submarine. Much obliged, Bart ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] using AS to set the height and width of a new browserwindow
Try using javascript: http://www.devguru.com/Technologies/ecmascript/quickref/win_open.html getURL(javascript:window.open('html/myHTMLpg.htm', 'myNewWindow', 'width=400,height=600'), _blank); Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Dwayne Neckles Sent: 13 February 2006 21:27 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] using AS to set the height and width of a new browserwindow myButton.onPress = function () { getURL(html/myHTMLpg.htm, _blank); } along with a event handler just attached to the button instance directly: on (release) { getURL(html/myHTMLpg.htm, _blank); } do you know of a way using actionscript (setting properties) where you can specify the height and width of the new browser window along with the positioning on the screen. i have not been able to find any reference for this. in my html site i just use a javascript function to open a new window where i can set the size, position and scrolling properties which is then called by the ahref to open up in this specific sized and positioned window. i tried messing with html but i did it wrong. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Stage.width not working in IE
Not sure about the differences across broswers, but can we see some code. It might be something else you're doing? Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of GregoryN Sent: 11 February 2006 13:30 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Stage.width not working in IE Hello flashcoders, I'm trying to handle window resizing in browser using custom onResize() function. Strange, but it works in IE (v6) only once. Mean Stage.width and Stage.height are defined properly on initial load of the page. But if you reload it, they become zeros! Why? In Firefox, Mozilla, Opera it works OK. Can anyone help? -- Best regards, GregoryN http://GOusable.com Flash components development. Usability services. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Is this site legit to buy the software???
Second hand maybe? They do mention there's no tech support: Registration for technical support/upgrades not available due to the reduced cost. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Charles Parcell Sent: 09 February 2006 17:52 To: Flashcoders mailing list Subject: Re: [Flashcoders] Is this site legit to buy the software??? I am willing to bet that they are selling cracked copies or copies what are using cracked serials. How on earth could they get the software so cheap that they could sell for that price? If it was legal then everyone would be selling that low. If it is too good to be true then it is! Charles P. On 2/9/06, Jason Je [EMAIL PROTECTED] wrote: Does anybody know if this site is legit or is it one of those warez site??? http://www.tekdealers.com/?pg=product_detailsref=956846552productID=374 Thank you... CyanBlue This message (including any attachments) is a confidential and privileged communication of AWS Convergence Technologies, Inc. and intended only for the addressee. Any unauthorized use, distribution or copying of this message (or any attachment) is prohibited. If you are not the addressee or a person authorized to receive messages for the addressee, you have received this message in error. In that case, please delete this message and call us at 301-250-4000 so that we can correct our records in order to avoid this mistake in the future. Thank you. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] ActionScript equivalent of embed/object BASE tag
You could do it manually. Create a variable and prepend(not a word!) it to all your loadMovie(), load() etc. calls. Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Jan Schluenzen Sent: 02 February 2006 10:23 To: Flashcoders mailing list Subject: [Flashcoders] ActionScript equivalent of embed/object BASE tag Hi- does anyone know of an ActionScript equivalent of accomplishing the effect of the BASE tag (part of the embed and object tags in HTML)? The problem is, I have a flash application that loads XMLs and SWFs relative to the application's base SWF index.swf. Now I need to load my index.swf into another container, a stand-alone projector. I don't want to fix all paths within my application so that they are relative to the new container (which is outside my actual application folder). Is there some way to set the basepath through actionscript? To clarify, here's the structure of my app: + root index.swf some.swf other.swf + content/ foo.xml bar.xml Now with the new container, it will look like this: + root container.exe (Stand-alone Flash projector) + data index.swf some.swf other.swf + content/ foo.xml bar.xml Since all paths for loading files are now relative to the container.exeinstead of index.swf, everything's broken.. Is there an easy fix? Jan ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Naming conventions for AS2.0 ...
As others have said, consistency is more important, but that's not to say that there are no good or bad naming conventions. Five years ago I had stupidly small names, then stupidly long names, now they're somewhere in the middle and mostly sensible and readable :O) Also, if you're working on a project with others, be consistent with each other. If it's a fresh project, have a chat about what to use. If you're coming on board you might be more inclined to follow what's already there. Have a play about, see what you prefer. Just try not to change midway through a project! Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Stephen Ford Sent: 02 February 2006 01:53 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Naming conventions for AS2.0 ... Does anyone have an opinion, or a preferred method, in regards to naming conventions for AS2.0 objects ? For example, Macromedia recommends: clip_mc (movie clip) comm_lc (local connection) names_array (array) beep_sound (sound) field_txt (text field) etc, etc, etc but what if I wanted to use an generic object or a boolean datatype: listener_???:Object = new Object(); answer_???:Boolean = false; These are just two datatypes Macromedia doesn't list in terms of suffixes (search for 'About using suffixes to trigger code hints' in the official Flash help documentation built into Flash). So another technique I have seen is prefixing variables, like: mcClip (movie clip) lcComm (local connection) aNames (array) etc, etc, etc Someone must have a foolproof way to do this, there must be a technique that covers all possibilities for naming variables ??? Thanks, Stephen. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] targeting duplicateMovieClip
Did you find the problem? duplicateMovieClip() returns a reference to the newly duped clip, you can store this as you wish. myDupe = dupeMePleaseSomebodyDupeME.duplicateMovieClip(youCanAlsoUseThisNameHereButI TendNotTo, someDepth); Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Dominic Fee Sent: 08 December 2005 15:26 To: 'Flashcoders mailing list' Subject: [Flashcoders] targeting duplicateMovieClip Hi guys im having trouble targeting duplicated movie clips I am using the following code to produce them: mycount = 30; dom = 40; //function to create multiple movieclips from single movie clip function createFlyingMC() { if (mycountdom) { _root.flying_mc.duplicateMovieClip(flying_mc+mycount,_root.getNextHighestD epth()); randomX = 500*Math.random(); randomY = 500*Math.random(); eval(flying_mc+mycount)._x = randomX; eval(flying_mc+mycount)._y = randomY; mycount++; } else { clearInterval(ID); for (var i = 0; i1000; i++) { //removeMovieClip(eval(flying_mc+i)); } } } //function to periodically call another function ID = setInterval(createFlyingMC, 50); flying_mc.setupDrag(); now what I want to do is control the 10 flying_mc ive created I thought it would be as simple as using flying_mc2.setupDrag(); or flying_mc3.setupDrag(); but this seems not to be the case Any help would be much appreciated Thanks dudes Dom ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] understanding the for loop
You're not incrementing imagesToGrab anywhere. for (...) { . imagesToGrab++; } Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Corban Baxter Sent: 01 February 2006 21:29 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] understanding the for loop Ok guys I am working with this for loop to help me grab random images. My problem is it seems like the for loop won't reset and random var each time it runs. Below is my code... [code] for(i=0; i=imagesToGrab; i++){ randomSet = random(totalSetsNLayout) + 1; img = random(imagesToGrab)+1; img = layout + layoutNum + _set + randomSet + _img + i; imgArray.push(img); } [/code] imgArray = [ layout5_set1_img0, layout5_set1_img1, layout5_set1_img2, layout5_set1_img3, layout5_set1_img4, layout5_set1_img5, layout5_set1_img6, layout5_set1_img7, layout5_set1_img8, layout5_set1_img9, layout5_set1_img10, layout5_set1_img11] as you can see my problem is that it doesn't change my set randomly at all? Any ideas why this happens? Corban Baxter | rich media designer | www.funimation.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] understanding the for loop
What ARE you on about? :OD Adrian Lynch | Stuff | adrianlynch.co.uk -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Merrill, Jason Sent: 01 February 2006 22:12 To: Flashcoders mailing list Subject: RE: [Flashcoders] understanding the for loop By the way, with that e-mail signature line of yours, I feel like I am talking to my alter-self from a parallel universe. Jason Merrill | E-Learning Solutions | icfconsulting.com Jason so its bad to use this old way of random huh? Corban Baxter | rich media designer | www.funimation.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] targetting a mc from a list
Try: parent_mc[listWhatever[0]]; Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Kent Humphrey Sent: 30 January 2006 13:25 To: Flashcoders mailing list Subject: [Flashcoders] targetting a mc from a list I have a list: (code is example only) listWhatever = [mc1, mc2]; This list is cycled through to generate some mcs inside parent_mc. I now want to target one of those mcs again. Lets say I want to target the first one in my list. I thought I could use eval() to generate the statement, like so: eval(parent_mc.+listWhatever[0]); But trace() that returns undefined. How do I do it? Thanks. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] targetting a mc from a list
Are you sure you're creating the nested MC as you think you are? What do you get if you do: trace(parent_mc.mc1); ??? Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Kent Humphrey Sent: 30 January 2006 13:54 To: Flashcoders mailing list Subject: Re: [Flashcoders] targetting a mc from a list Thanks, but that doesn't work either. It looks like it should, but I'm still getting undefined. On 30 Jan 2006, at 13:31, Adrian Lynch wrote: Try: parent_mc[listWhatever[0]]; Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Kent Humphrey Sent: 30 January 2006 13:25 To: Flashcoders mailing list Subject: [Flashcoders] targetting a mc from a list I have a list: (code is example only) listWhatever = [mc1, mc2]; This list is cycled through to generate some mcs inside parent_mc. I now want to target one of those mcs again. Lets say I want to target the first one in my list. I thought I could use eval() to generate the statement, like so: eval(parent_mc.+listWhatever[0]); But trace() that returns undefined. How do I do it? Thanks. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] targetting a mc from a list - solved
Ah, so you had a [mc 1, mc 2] type thing going on? Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Kent Humphrey Sent: 30 January 2006 15:02 To: Flashcoders mailing list Subject: Re: [Flashcoders] targetting a mc from a list - solved ok, found the problem, my actual list has strings with spaces in them, which is what is making it not work. So I guess I'll fill them with _ and then replace them with when I need the string with spaces. Thanks for the help guys. On 30 Jan 2006, at 14:00, Adrian Lynch wrote: Are you sure you're creating the nested MC as you think you are? What do you get if you do: trace(parent_mc.mc1); ??? Ade ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Fuzzy preloader
Place the loader off stage, if the movie is still loading, you move the load on stage and the use sees it's still not there yet. Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Marco Sent: 19 September 2005 17:56 To: Flashcoders mailing list Subject: [Flashcoders] Fuzzy preloader My flash movie is made of - First frame: test a condition and eventually go to Clip A - Clip A, then stop (a play button is shown) - Clip B, then go to Clip A When Clip A should be skipped, I would like it to be loaded while Clip B is played, and eventually show a loading progress if it's still loading when Clip B has already ended. What's the most versatile solution in your opinion? Thanks, Marco ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] getting the html page
There might be an in-built way to do this, but if not, and you have access to the html pages, pass in the page name using flashVars. Or see if running some JavaScript will work: window.location will return what's in the URL bar. So: a = theReturnedURL.split(/); trace(a[a.length - 1]); should get you the file name. Have a play, see what happens. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Gerry Creighton Sent: 31 October 2005 19:09 To: Flashcoders mailing list Subject: [Flashcoders] getting the html page Has anyone used code to detect what HTML page the SWF is embedded in? Is this possible? i.e if(page == about.html){ //set certain corp logo } Thanks, Gerry ... http://www.thespikeranch.com Certified Macromedia Flash MX Designer ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Deleting a KeyListener
removeListener()? Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Stephen Hueners Sent: 29 January 2006 13:09 To: 'Flashcoders mailing list' Subject: [Flashcoders] Deleting a KeyListener I'm setting up a listener for the Enter key in a login portion of my movie and need to delete it after it runs so that if the user hits ENTER later in the original function is not called. I _thought this was the correct way to do this but testing proves me wrong: var keyForm = new Object(); keyForm.onKeyDown = function(){ if (Key.getCode() == Key.ENTER){ _level0.loadLoginVars(login, ID.text, Pass.text); this.gotoAndStop(checking); delete keyForm; }; } Key.addListener(keyForm); Many Thankx --steve... ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] How to call functions in sequence
Nooo, don't start thinking functions are slow. They're just slower than inline code. Functions are the first step in making more reusable code, use liberally! :O) Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dls Sent: 28 January 2006 22:20 To: Flashcoders mailing list Subject: Re: [Flashcoders] How to call functions in sequence That's a drag! Well, I'll use them sparingly -- they helped alot in this project. Thanks Again! --dan The more of them you use, the slower the performance. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] using variable in new color target
Should this: _root.tempRegionCopy.currentShortName not be this: _root.currentShortName or visa versa? Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dls Sent: 27 January 2006 09:14 To: Flash Coders Subject: [Flashcoders] using variable in new color target Trying to get the following to work, sure my logic is a mess, but I would appreciate any help. Have an early deadline today... _root.listItem1.onRollOver = function(){ _root.currentShortName = nameOfMovieClip; myColor = new Color (_root.tempRegionCopy.currentShortName); myColor.setRGB(0xff9966); } -dan ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Problems with Flash Plugin Switcher 2.1.0
Thanks all. I'll give it a blast. Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of JesterXL Sent: 25 January 2006 01:22 To: Flashcoders mailing list Subject: Re: [Flashcoders] Problems with Flash Plugin Switcher 2.1.0 Having the same problem with 8 for IE. Magically disappears even though the 8.0.22.0 folder for it is clearly there. - Original Message - From: David Rorex [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, January 24, 2006 8:05 PM Subject: Re: [Flashcoders] Problems with Flash Plugin Switcher 2.1.0 I had trouble with it remembering my 8.5 plugin (it could uninstall it fine, but next time i startes flash plugin switcher, 8.5 wasn't in the dropdown list). otherwise no problems. -David r On 1/22/06, Nathan Derksen [EMAIL PROTECTED] wrote: Yup, works great. I wish there was a version for the Mac as well. Nathan http://www.nathanderksen.com On Jan 22, 2006, at 4:35 PM, Johannes Nel wrote: not an insatller just an executable and it works like a charm. On 1/22/06, Adrian Lynch [EMAIL PROTECTED] wrote: I'm just about to install Flash Plugin Switcher 2.1.0 and wondered if this has caused any problems for anyone. I'm coming to the end of a project and I don't fancy trying to fix player issues when I should be working :O) Oh and does it work as nicely as it sounds? Thanks. Adrian ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Network Tools in Flash
I'd forget Flash for the minute and look at regular tools that give you the info you're after. Once you have that, you'll need to look at ways to get at the data. I would look at command line tools, I'd write some ColdFusion to use these and then write the output of using these tools to XML for Flash to read. A bit rough around the edges but I'd say it's more than doable. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Don Rinderknecht Sent: 25 January 2006 11:12 To: Flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Network Tools in Flash My latest project is to build a network monitor tool to provide data like ping or traceroute. One thing I'd like to do is monitor webservers/sites to keep track of uptime. I've done some searching but haven't found much yet on how to get started. Any advice? Thanks, Don. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: SV: [Flashcoders] Microsoft Sparkle
Forgetting your argument for a second, these two lines are something I can't stand to hear: web developers MUST conform to i will never play a game in a browser because that's not what a browser is for As a developer I can do what I like(within reason). As for browsers, they can do whatever you want them to do(again within reason). I'm always weary of people who are at either end of the scale on any particular thought. When I hear words like 'MUST', it puts me right off listening. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Andreas Rønning Sent: 25 January 2006 11:46 To: Flashcoders mailing list Subject: Re: SV: [Flashcoders] Microsoft Sparkle Sparkle doesn't supply decent 3d. xaml 3d is little more than vrml 2006. It's not even a step in the right direction, it's just an excuse to use directx online, and frankly, putting directx online is a shit idea that dilutes the web. Complete and utter cross platform compatibility is a simple absolute that web developers MUST conform to. MS have a history of introducing products that weaken the integrity of the web, and i'm in no way a fan of any sort. The average consumer dictates what technology makes money. This is another truth. It wasnt until recently that Flash became even remotely accepted by the average consumer, and we are only now beginning to reap the true benefits of that acceptance. Sparkle is another hurdle, more noise in the ether. Consumers don't need it, developers don't need it. The only party requiring Sparkle-type-content is the kind of bloated site Flash has been criticized the most for since its inception, and in that regard Sparkle, to me, looks like Flash 4 with polygons and an even more limited user base. The internet reads like a book. This is why it works with smartphones, this is why it works with Nokia series 40 phones, this is why it works with tablets, laptops, desktop computers, and why puretext browsers like lynx are an actual viability. This flat book structure isn't a brick of the establishment to be broken down and destroyed, it isn't a hampering factor, it is a unifying factor. As for games? We have decent 3d online NOW with Shockwave 3d. I've seen a working Unreal tournament in Shockwave with a great framerate and decent AI. It just hasn't taken off, and it probably won't anytime soon. Why? Because it's an aberration. It's an abnormality that confuses and destabilizes. As a gamer, i will never play a game in a browser because that's not what a browser is for. For that i'll hook up my gamecube or pick up my PSP. Putting a technological shove into online 3d is like designing a car that can double as a screwdriver. As much as i dig what MS did with the xbox, Sparkle and the whole 3d kajoozle is just another way for them to integrate the web tighter with their whole crazy Live idea, and it's an ugly thing that messes up for developers and users alike. And i'm not a mac user btw :P - Andreas Nick Weekes wrote: David, I tend to agree with what your saying. Although Im definitely in the RIA camp, it seems ridiculous to criticise the development of a technology such as this simply because of what the 'average consumer' wants. How about using the games industry to make my point? If this technology is successful (either for Adobe or MS), then browser based DirectX online gaming isnt too far away. No 5Gb installs, just point to a URL and away you go. Dismissing the idea of decent 3D is wy too short sighted. Cheers, Nick -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Skoglund Sent: 25 January 2006 10:26 To: 'Flashcoders mailing list' Subject: SV: SV: [Flashcoders] Microsoft Sparkle OK, you maybe YOU don't care much for it, but a RIA-platform needs to be flexible as possible and give the developers as much freedom as possible. Content rules, but why restrict content to 2d? I'm not talking about wacky 3d interfaces where they are clearly not needed, but games, simulations, product presentations etc. As I see it Macromedia has always been making good tools for creating interactive experiences but are now trying hard with Flex 2 to compete in the corporate applications. Microsoft comes from the opposite side. They already have most of the corporate developers, and are now trying to get the designers attention. And looking at the feature lists they seem to beat Macromedia on their own turf... I hope that Macromedia/Adobe can compete. Shockwave 3d has a very steep learning curve and it's just in the last couple of years that people have really learned to create really nice games with it. Look for example att my own first try on creating a shockwave 3d-game: www.monsterland.se/snowwarfare I wouldn't have been able to create this without the tutorials and helpful communities that's been built up during the years. In my view Macromedia had a good state of the art product, but threw
RE: [Flashcoders] Flash Remoting
Not sure if this still applied, but you might need to download the class files and put them in your class path else the import will fail. If I'm wrong about this, could someone give a brief explanation/history of the remoting classes? Thanks. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of JP Sent: 23 January 2006 05:15 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Flash Remoting If you are using AS2, then you want to use import, not #include (which is AS1). DOH! I should have known that. Thanks! Now I've got to go fix my Win config. The installer claims that 'remoting is installed' and won't run again, but import mx.remoting.Services can't be loaded and clearly is not where it's suppose to be. Ah well, that's the easy part. Thanks again! - jp ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] getting the name of an object
fooObj._name Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Sascha Balkau Sent: 23 January 2006 13:03 To: flashcoders Subject: [Flashcoders] getting the name of an object hi, this might be obvious but how do I get the name of an object? If I got an object named fooObj how can I get Flash to for example trace out the name of the object, so that it traces fooObj? I know this works with movieclips but how about objects or arrays? Sascha ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Duplicating MC with Loader inside
I knew of an initialisation problem with nested Loaders from another project I did. Back then I didn't look too much in to it but this time I want to see if I can find a solution. Here's what I have and what I'm doing/trying to do: - I have an MC on stage, inside this is a Loader component. - I duplicate this MC, and hence the Loader inside it. - I then set the properties' of the duped MC's Loader, contentPath and scaleContent, and then call it's load() method. If I do the above in sequence, the duped MC's Loader isn't initialised by the time I try to set it's properties'. If I delay using the duped MC's Loader, and instead fire an event that does it, a button click for example, the Loader works fine. I can think of two solutions, but I'm not too sure about them. 1. Set an interval to give the Loader time to get ready and then set the properties. 2. Do the duping, check using an onEnterFrame to see if the nested Loaders properties' exist and then set them. The problem with 1 is, how long is long enough? The problem with 2 is, will I get away with checking one property or will I have to check them all? For example, I can check to see that contentPath is difined, but what if load() isn't? Does anyone have any thoughts on this? I suppose another question is, how can you tell if a component if fully initialised and ready to use? Thanks. Adrian ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Duplicating MC with Loader inside
Would UIObject.doLater() be of any use? From the docs: Method; calls a user-defined function only after the component has finished setting all of its properties from the Property inspector or Component inspector. All version 2 components that inherit from UIObject have the doLater() method. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Adrian Lynch Sent: 22 January 2006 13:04 To: Flashcoders Subject: [Flashcoders] Duplicating MC with Loader inside I knew of an initialisation problem with nested Loaders from another project I did. Back then I didn't look too much in to it but this time I want to see if I can find a solution. Here's what I have and what I'm doing/trying to do: - I have an MC on stage, inside this is a Loader component. - I duplicate this MC, and hence the Loader inside it. - I then set the properties' of the duped MC's Loader, contentPath and scaleContent, and then call it's load() method. If I do the above in sequence, the duped MC's Loader isn't initialised by the time I try to set it's properties'. If I delay using the duped MC's Loader, and instead fire an event that does it, a button click for example, the Loader works fine. I can think of two solutions, but I'm not too sure about them. 1. Set an interval to give the Loader time to get ready and then set the properties. 2. Do the duping, check using an onEnterFrame to see if the nested Loaders properties' exist and then set them. The problem with 1 is, how long is long enough? The problem with 2 is, will I get away with checking one property or will I have to check them all? For example, I can check to see that contentPath is difined, but what if load() isn't? Does anyone have any thoughts on this? I suppose another question is, how can you tell if a component if fully initialised and ready to use? Thanks. Adrian ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Duplicating MC with Loader inside
Well, doLater wouldn't be defined either, so I can't use that. Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Adrian Lynch Sent: 22 January 2006 13:09 To: Flashcoders mailing list Subject: RE: [Flashcoders] Duplicating MC with Loader inside Would UIObject.doLater() be of any use? From the docs: Method; calls a user-defined function only after the component has finished setting all of its properties from the Property inspector or Component inspector. All version 2 components that inherit from UIObject have the doLater() method. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Adrian Lynch Sent: 22 January 2006 13:04 To: Flashcoders Subject: [Flashcoders] Duplicating MC with Loader inside I knew of an initialisation problem with nested Loaders from another project I did. Back then I didn't look too much in to it but this time I want to see if I can find a solution. Here's what I have and what I'm doing/trying to do: - I have an MC on stage, inside this is a Loader component. - I duplicate this MC, and hence the Loader inside it. - I then set the properties' of the duped MC's Loader, contentPath and scaleContent, and then call it's load() method. If I do the above in sequence, the duped MC's Loader isn't initialised by the time I try to set it's properties'. If I delay using the duped MC's Loader, and instead fire an event that does it, a button click for example, the Loader works fine. I can think of two solutions, but I'm not too sure about them. 1. Set an interval to give the Loader time to get ready and then set the properties. 2. Do the duping, check using an onEnterFrame to see if the nested Loaders properties' exist and then set them. The problem with 1 is, how long is long enough? The problem with 2 is, will I get away with checking one property or will I have to check them all? For example, I can check to see that contentPath is difined, but what if load() isn't? Does anyone have any thoughts on this? I suppose another question is, how can you tell if a component if fully initialised and ready to use? Thanks. Adrian ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Duplicating MC with Loader inside
Maybe doLater is the property I wait to be defined? Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Adrian Lynch Sent: 22 January 2006 13:09 To: Flashcoders mailing list Subject: RE: [Flashcoders] Duplicating MC with Loader inside Would UIObject.doLater() be of any use? From the docs: Method; calls a user-defined function only after the component has finished setting all of its properties from the Property inspector or Component inspector. All version 2 components that inherit from UIObject have the doLater() method. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Adrian Lynch Sent: 22 January 2006 13:04 To: Flashcoders Subject: [Flashcoders] Duplicating MC with Loader inside I knew of an initialisation problem with nested Loaders from another project I did. Back then I didn't look too much in to it but this time I want to see if I can find a solution. Here's what I have and what I'm doing/trying to do: - I have an MC on stage, inside this is a Loader component. - I duplicate this MC, and hence the Loader inside it. - I then set the properties' of the duped MC's Loader, contentPath and scaleContent, and then call it's load() method. If I do the above in sequence, the duped MC's Loader isn't initialised by the time I try to set it's properties'. If I delay using the duped MC's Loader, and instead fire an event that does it, a button click for example, the Loader works fine. I can think of two solutions, but I'm not too sure about them. 1. Set an interval to give the Loader time to get ready and then set the properties. 2. Do the duping, check using an onEnterFrame to see if the nested Loaders properties' exist and then set them. The problem with 1 is, how long is long enough? The problem with 2 is, will I get away with checking one property or will I have to check them all? For example, I can check to see that contentPath is difined, but what if load() isn't? Does anyone have any thoughts on this? I suppose another question is, how can you tell if a component if fully initialised and ready to use? Thanks. Adrian ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Duplicating MC with Loader inside
Well, this is what I've come up with: // Show the MC with Loader that we will duplicate below loaderContainer.loaderToDupe.contentPath = dupe_loader.jpg; loaderContainer.loaderToDupe.scaleContent = false; loaderContainer.loaderToDupe.load(); loaderContainer.duplicateMovieClip(newLoaderContainer, 10); // Defined a function in the yet to be initialised nested Loader newLoaderContainer.loaderToDupe.whatToDo = function() { trace(whatDoTo called); this._x += 50; this._y += 50; this.contentPath = dupe_loader.jpg; this.scaleContent = false; this.load(); }; // Use the container's oEF to wait for the existence of the loader's doLater newLoaderContainer.onEnterFrame = function() { if ( this.loaderToDupe.doLater != undefined ) { trace(doLater() is there); this.loaderToDupe.doLater(this.loaderToDupe, whatToDo); this.onEnterFrame = undefined; } else { trace(doLater() isn't there yet, so wait); } }; It assumes an MC, loaderContainer, with a Loader inside, loaderToDupe and an image to load, dupe_loader.jpg. If anyone has any thoughts on this I'd still like to hear them. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Adrian Lynch Sent: 22 January 2006 13:26 To: Flashcoders mailing list Subject: RE: [Flashcoders] Duplicating MC with Loader inside Maybe doLater is the property I wait to be defined? Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Adrian Lynch Sent: 22 January 2006 13:09 To: Flashcoders mailing list Subject: RE: [Flashcoders] Duplicating MC with Loader inside Would UIObject.doLater() be of any use? From the docs: Method; calls a user-defined function only after the component has finished setting all of its properties from the Property inspector or Component inspector. All version 2 components that inherit from UIObject have the doLater() method. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Adrian Lynch Sent: 22 January 2006 13:04 To: Flashcoders Subject: [Flashcoders] Duplicating MC with Loader inside I knew of an initialisation problem with nested Loaders from another project I did. Back then I didn't look too much in to it but this time I want to see if I can find a solution. Here's what I have and what I'm doing/trying to do: - I have an MC on stage, inside this is a Loader component. - I duplicate this MC, and hence the Loader inside it. - I then set the properties' of the duped MC's Loader, contentPath and scaleContent, and then call it's load() method. If I do the above in sequence, the duped MC's Loader isn't initialised by the time I try to set it's properties'. If I delay using the duped MC's Loader, and instead fire an event that does it, a button click for example, the Loader works fine. I can think of two solutions, but I'm not too sure about them. 1. Set an interval to give the Loader time to get ready and then set the properties. 2. Do the duping, check using an onEnterFrame to see if the nested Loaders properties' exist and then set them. The problem with 1 is, how long is long enough? The problem with 2 is, will I get away with checking one property or will I have to check them all? For example, I can check to see that contentPath is difined, but what if load() isn't? Does anyone have any thoughts on this? I suppose another question is, how can you tell if a component if fully initialised and ready to use? Thanks. Adrian ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Problems with Flash Plugin Switcher 2.1.0
I'm just about to install Flash Plugin Switcher 2.1.0 and wondered if this has caused any problems for anyone. I'm coming to the end of a project and I don't fancy trying to fix player issues when I should be working :O) Oh and does it work as nicely as it sounds? Thanks. Adrian ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Converting amp; in a URL?
Are you outputting these URLs or using them in getURL()? That should work in getURL(). But if you're outputting them, one way to convert them is to use HTML text fields. Or, if you can't change the text fields, try this: str = Sometext with an amp; in.; function convert(str, from, to) { return str.split(from).join(to); } trace(convert(str, amp;, )); Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Sascha Balkau Sent: 20 January 2006 14:10 To: flashcoders Subject: [Flashcoders] Converting amp; in a URL? Hi list, does ActionScript have any facilities to convert special characters like amp; into just ? I have one Flash movie that reads URLs from an RDF file where all URLs are written with amp; inside the adress. My client would like these special chars to be converted to ''. Does Flash has anything to do that automatically (haven't found anything so far) or do I have to write my own convert method? Thanks for help, Sascha ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] grid based progressive image loading ( I don't knowwhat to call it ) in flash?
I can't see the example you're talking about, but it sounds like http://www.zoomify.com/ Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of elibol Sent: 20 January 2006 15:22 To: Flashcoders mailing list Subject: [Flashcoders] grid based progressive image loading ( I don't knowwhat to call it ) in flash? Hi, http://www.moma.org/ The images load by grid slices, they're zoomable, and they focus when they're zoomed. What tool do I need to accomplish this? cheers, H ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Stolen content
I disagree. One link on it's own, such as http://www.google.com might not be, but a list of lots of search engines certainly is. Now please end this thread :OD Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Alias Sent: 19 January 2006 14:42 To: Flashcoders mailing list Subject: Re: [Flashcoders] Stolen content Links are not content. Please end this thread. Alias On 1/19/06, franto [EMAIL PROTECTED] wrote: sure, you right, it was not my examples, it's content of my blog, link which i collected from many sites, digging, storing, writing then to the post, 1 update of post when I add 1 link last 30 mins, because there were many sites linking to that post I dont tell examples is mine... my Collected examples are not same as Collected my examples :) Hopefully you know what I mean Franto On 1/19/06, erixtekila [EMAIL PROTECTED] wrote: Le 19 janv. 06, à 11:50, franto a écrit : I just want to know, that there are such practics, i know you know :) but i hate it so just want to let you know thieves :) http://www.franto.com/blog2/stolen-content-collected-links-to- maelstrom-examples Well, franto, did you really said : my content ? It's sad, i've found my content on other sites. Do not know about other content, but it seems that my Collected links to Maelstrom examples I thought it was examples of the new features developped by others. Could you clarify a bit ? Thanks. --- erixtekila http://blog.v-i-a.net/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- -- --- Franto http://blog.franto.com http://www.flashcoders.sk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] populating Text Fields in nested Array
I didn't know that. Thanks for the heads up. If that is the case, use the string reference to fill the array up c.createTextField(sctnNmTxt+sctnNmTxt_d, sctnNmTxt_d, sctnNmTxt_x, sctnNmTxt_y, sctnNmTxt_w, sctnNmTxt_h); sctnNm_array[1] = c[sctnNmTxt+sctnNmTxt_d]; I think. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Lanny McNie Sent: 19 January 2006 22:47 To: Flashcoders mailing list Subject: Re: [Flashcoders] populating Text Fields in nested Array Unless your using Flash8, createTextField doesn't return a reference. You might be dealing with a bunch of undefined elements in your array On 1/19/06, cristian [EMAIL PROTECTED] wrote: Hey - Im having trying to populating empty Text Fields with an array of strings: Any help would be appreciated. Thanks in advance xtian This is my code that although has no syntax errors doesn't show anything in the swf created //create a container called c c = c.createEmptyMovieClip(c, 1); /* */ //within c create an array holding mcs that in turn hold empty textfields var sctnNm_array:Array = new Array(); // sctnNm_array[0] = c.createEmptyMovieClip(sctnNm+sctnNm_d, sctnNm_d); //-***depth 0 sctnNm_array[1] = c.createTextField(sctnNmTxt+sctnNmTxt_d, sctnNmTxt_d, sctnNmTxt_x, sctnNmTxt_y, sctnNmTxt_w, sctnNmTxt_h); //-***depth 1 /* */ /* //create a function to add text to the empty textfields */ var sctnTxt_array :Array = new Array(news, philosophy,about us,excursions,rentals,locations,gallery,links,contact); /* */ function addTextNames (){ sctnNm_array[1].text = sctnTxt_array; } //check function showFields() { trace(sctnNm_array); } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders