Re: [Flashcoders] e.target subobjects how do I refrence?? - slight digression

2009-05-12 Thread Matt Gitchell
It certainly works if the type matches up, but it runs faster/is more
optimized if you do strongly type myObj.

The other thing that would probably speed up execution is if you assign
myObj.menuSquare_mc to a local variable. It takes more time to do the dot
lookup on the item you're referencing each time than if you'd do the lookup
once and use the local var to reference it. If you intend to reference a
variable more than a few times, store it in a local var.
You can do it the other way, but I've found it's a pretty good habit to get
into as you don't have to change your methodology once you're working on
projects that are iterating through a lot of data. The most obvious example
is if you define a variable like "arrayLength" equal to array.length and use
that in your for loop, you get a performance gain:

var arrLength:uint = array.length;
for(i:uint=0;ihttp://e.currenttarget.name/>);
   break;
   case "mouseOut":
   TweenMax.to(mySquare, .3, {alpha:0, delay:0,
ease:Sine.easeOut});
   TweenMax.to(myObj, .3, {x:30, delay:0,
ease:Sine.easeOut});
   TweenMax.to(mySquare, .3, {x:0, delay:0,
ease:Sine.easeOut});
   break;
  }

--Matt

On Tue, May 12, 2009 at 5:32 AM,  wrote:

> This is the code I used to solve it.  I used currentTarget, and I had my
> movieclips already on stage, so I guess I didn't need to refrence them as
> MovieClips?  either way it works...  do i need to set my type to the var
> myObj?  it works regardless.
>
> function leftmenu($e:MouseEvent ):void {
>  var myObj = $e.currentTarget;
>  trace($e.type + " : " +$e.currentTarget.name ) ;
>if ($e.type == "mouseOver") {
>TweenMax.to(myObj.menuSquare_mc, .3, {alpha:.06,
> delay:0,
> ease:Sine.easeOut});
>TweenMax.to(myObj, .3, {x:60, delay:0,
> ease:Sine.easeOut});
>TweenMax.to(myObj.menuSquare_mc, .3, {x:-60,
> delay:0,
> ease:Sine.easeOut});
>}
>if ($e.type == "mouseDown") {
>trace($e.currentTarget.name);
>}
>if ($e.type =="mouseOut") {
>TweenMax.to(myObj.menuSquare_mc, .3, {alpha:0,
> delay:0,
> ease:Sine.easeOut});
>TweenMax.to(myObj, .3, {x:30, delay:0,
> ease:Sine.easeOut});
>TweenMax.to(myObj.menuSquare_mc, .3, {x:0, delay:0,
> ease:Sine.easeOut});
>}
> }
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RE: [Flashcoders] e.target subobjects how do I refrence??

2009-05-12 Thread zurie
This is the code I used to solve it.  I used currentTarget, and I had my
movieclips already on stage, so I guess I didn't need to refrence them as
MovieClips?  either way it works...  do i need to set my type to the var
myObj?  it works regardless.

function leftmenu($e:MouseEvent ):void {
  var myObj = $e.currentTarget;
  trace($e.type + " : " +$e.currentTarget.name ) ;
if ($e.type == "mouseOver") {
TweenMax.to(myObj.menuSquare_mc, .3, {alpha:.06, 
delay:0,
ease:Sine.easeOut});
TweenMax.to(myObj, .3, {x:60, delay:0, 
ease:Sine.easeOut});
TweenMax.to(myObj.menuSquare_mc, .3, {x:-60, delay:0,
ease:Sine.easeOut});
}
if ($e.type == "mouseDown") {
trace($e.currentTarget.name);
}
if ($e.type =="mouseOut") {
TweenMax.to(myObj.menuSquare_mc, .3, {alpha:0, delay:0,
ease:Sine.easeOut});
TweenMax.to(myObj, .3, {x:30, delay:0, 
ease:Sine.easeOut});
TweenMax.to(myObj.menuSquare_mc, .3, {x:0, delay:0, 
ease:Sine.easeOut});
}
}
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RE: [Flashcoders] e.target subobjects how do I refrence??

2009-05-11 Thread Merrill, Jason
Try

var _obj:Button = e.target as Button;

instead.

Jason Merrill 

Bank of  America   Global Learning 
Shared Services Solutions Development 

Monthly meetings on the Adobe Flash platform for rich media experiences
- join the Bank of America Flash Platform Community 


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RE: [Flashcoders] e.target subobjects how do I refrence??

2009-05-11 Thread Merrill, Jason
Or if they are MovieClips, then:

var _obj:Button = e.target as MovieClip;


Jason Merrill 

Bank of  America   Global Learning 
Shared Services Solutions Development 

Monthly meetings on the Adobe Flash platform for rich media experiences
- join the Bank of America Flash Platform Community 





-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Merrill,
Jason
Sent: Monday, May 11, 2009 5:57 PM
To: Flash Coders List
Subject: RE: [Flashcoders] e.target subobjects how do I refrence??

Try

var _obj:Button = e.target as Button;

instead.

Jason Merrill 

Bank of  America   Global Learning 
Shared Services Solutions Development 

Monthly meetings on the Adobe Flash platform for rich media experiences
- join the Bank of America Flash Platform Community 


chattyfig.figleaf.com/mailman/listinfo/flashcoders
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[Flashcoders] e.target subobjects how do I refrence??

2009-05-11 Thread zurie
Liutoday, you sent me this line of code below.  Unfortunetally in AS3  
it fails.
a) where is the var _obj   you have a underscore, and then in tweenmax  
you have obj with no underscore? is this correct?
b) you have _obj as a Button...  these are movieclips.  they have a  
name Btn for refrence, but they link to a menusSquare_mc  which is a  
movie clip...  can you re-write it with MovieClip
c) you have e.target "space" Button;  this line throws a error.  why  
the space, and why the word Button?


1086: Syntax error: expecting semicolon before Button.

If i remove the Button, I get this error...

1046: Type was not found or was not a compile-time constant: Button.

if i CHANGE button to MovieClip (which is what it is suppose to be...)  
I get this error.


1118: Implicit coercion of a value with static type Object to a  
possibly unrelated type flash.display:MovieClip.


liutoday
Sun, 10 May 2009 18:59:46 -0700

function down(e:MouseEvent):void{

  var _obj:Button = e.target Button;

 TweenMax.to(obj.menuSquare_mc, .3, {alpha:.06, delay:0,
ease:Sine.easeOut});

 }




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RE: [Flashcoders] e.target subobjects how do I refrence??

2009-05-10 Thread liutoday

function down(e:MouseEvent):void{

  var _obj:Button = e.target Button;

 TweenMax.to(obj.menuSquare_mc, .3, {alpha:.06, delay:0,
ease:Sine.easeOut}); 

 }
 
> Date: Thu, 7 May 2009 09:29:05 -0500
> From: zu...@zadesigns.com
> To: flashcoders@chattyfig.figleaf.com
> Subject: [Flashcoders] e.target subobjects how do I refrence??
> 
> 
> 
> I have a loop that is assigning event listeners to "target". My targets
> are named btn1, btn2, btn3, etc etc. 
> 
> inside each btn, I have a movie clip called "menuSquare_mc" which I want
> to animate. how can I target menuSquare_mc of each button using only 1
> function??? 
> 
> function down($e:MouseEvent ):void { 
> 
> trace($e.type + " : " +$e.target ) ; 
> 
> if ($e.type == "mouseOver") { 
> 
> TweenMax.to($e.target.menuSquare_mc, .3, {alpha:.06, delay:0,
> ease:Sine.easeOut}); 
> 
> } 
> 
> } 
> 
> the above code fails... I want it to say btn1.menuSquare_mc,
> btn2.menuSquare_mc, etc) using just 1 function... 
> 
> in fact, my idea would be to use if $e.type == "mouseDown" do another
> function just like the over and one just like the out.
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[Flashcoders] e.target subobjects how do I refrence??

2009-05-07 Thread zurie


I have a loop that is assigning event listeners to "target". My targets
are named btn1, btn2, btn3, etc etc. 

inside each btn, I have a movie clip called "menuSquare_mc" which I want
to animate. how can I target menuSquare_mc of each button using only 1
function??? 

function down($e:MouseEvent ):void { 

 trace($e.type + " : " +$e.target ) ; 

 if ($e.type == "mouseOver") { 

 TweenMax.to($e.target.menuSquare_mc, .3, {alpha:.06, delay:0,
ease:Sine.easeOut}); 

}  

} 

the above code fails... I want it to say btn1.menuSquare_mc,
btn2.menuSquare_mc, etc) using just 1 function...  

in fact, my idea would be to use if $e.type == "mouseDown" do another
function just like the over and one just like the out.
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