RE: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread Kevin Aebig
+=e.d=+ you bugger...

Ok.. for some odd reason, that works. 

This doesn't:
newClip.intervalid = setInterval( newClip, "doSomething", 1000 );

But this does:
var intID =setInterval( newClip, "doSomething", 1000 );

Really friggin' weird. Thanks for all the suggestions guys...

Cheers,

!k

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of eric dolecki
Sent: February 24, 2006 2:04 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] setInterval inside created Clip

var vItemCount:Number = 2;
var newName = "test";

this.createEmptyMovieClip("work", 1);
work.createEmptyMovieClip(newName, vItemCount);

var newClip = work[newName];

newClip.doSomething = function(arg){
   trace("I just did something... yay! "+arg);
}

var intID =setInterval( newClip, "doSomething", 1000, "say this" );



On 2/24/06, Kevin Aebig <[EMAIL PROTECTED]> wrote:
>
> I gave it a try and it didn't fire. I even added a trace statement to make
> sure that the function wasn't firing and not functioning properly.
>
> !k
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ettwein,
> Josh
> Sent: February 24, 2006 12:29 PM
> To: Flashcoders mailing list
> Subject: RE: [Flashcoders] setInterval inside created Clip
>
> How about... Note I added some dummy values to vars to get it to work in
> my environment. The last param is optional, but I figured I'd throw that
> in there in case you weren't aware of that one.
>
> var rootRef =_root;
> var vItemCount =1;
> var newName ="test";
>
> rootRef.work.createEmptyMovieClip(newName, vItemCount);
> var newClip = rootRef.work[newName];
>
> newClip.doSomething = function(arg){
> trace("I just did something... yay! "+arg);
> }
>
> var intID =setInterval( newClip, "doSomething", 1000, "say this" );
>
> HTH,
>
> Josh
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Kevin
> Aebig
> Sent: Friday, February 24, 2006 9:27 AM
> To: 'Flashcoders mailing list'
> Subject: RE: [Flashcoders] setInterval inside created Clip
>
> Nope... didn't work. This is weird because a call to
> newClip.doSomething() works exactly as expected...
>
> Cheers,
>
> Kevin
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Byron
> Canfield
> Sent: February 24, 2006 11:01 AM
> To: flashcoders@chattyfig.figleaf.com
> Subject: Re: [Flashcoders] setInterval inside created Clip
>
> newClip.intervalid = setInterval(newClip.doSomething, 200);
>
>
> --
> Byron "Barn" Canfield
>
>
> > Hey All,
> >
> > I'm looping through a structure adding movieclips along the way for
> each
> > element. I need to setup a separate interval inside each new clip. If
> I
> > call
> > the function directly, I need this to be constantly updating without
> an
> > onEnterFrame.
> >
> >
> >
> > _root.work.createEmptyMovieClip( newName, vItemCount );
> > //
> > var newClip = _root.work[newName];
> > //
> > // this function redraws the line
> > newClip.doSomething = function(){
> > // {.}
> > }
> > // I've tried all of the following
> > // newClip.intervalid = setInterval(this, doSomething, 200);
> > // newClip.intervalid = newClip.setInterval(doSomething, 200);
> > // newClip.intervalid = setInterval(newClip, doSomething, 200);
> >
> > Any insight or help is appreciated.
> >
> >
> > Cheers,
> >
> > !k
>
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
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> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
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> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Bro

Re: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread eric dolecki
my code fires off the func every sec here... weird.

On 2/24/06, Kevin Aebig <[EMAIL PROTECTED]> wrote:
>
> Nope... still won't go.
>
> I actually decided to do a little test and when I set the function to be
> onEnterFrame instead of doSomething, it performs well. The only problem is
> that I'm unsure how many clips could be running at the same time and I
> don't
> want a performance hit...
>
> !K
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Nick Gerig
> Sent: February 24, 2006 12:10 PM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] setInterval inside created Clip
>
> maybe:
>
> newClip.intervalid = setInterval(newClip,"doSomething", 200);
>
>
>
> Kevin Aebig wrote:
>
> >Nope... didn't work. This is weird because a call to newClip.doSomething
> ()
> >works exactly as expected...
> >
> >Cheers,
> >
> >Kevin
> >
> >-Original Message-
> >From: [EMAIL PROTECTED]
> >[mailto:[EMAIL PROTECTED] On Behalf Of Byron
> >Canfield
> >Sent: February 24, 2006 11:01 AM
> >To: flashcoders@chattyfig.figleaf.com
> >Subject: Re: [Flashcoders] setInterval inside created Clip
> >
> >newClip.intervalid = setInterval(newClip.doSomething, 200);
> >
> >
> >
> >
>
>
>
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
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RE: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread Kevin Aebig
I'm finishing off a XML to diagram component. It uses recursion and
unfortunately, I can't post anymore than I already have. I tried keeping
references, but in the end that would be worse than using onEnterFrame so I
axed that idea pretty quick.

Cheers,

Kevin

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of jim
Sent: February 24, 2006 2:11 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] setInterval inside created Clip

Give me more of the code, what exactly are you trying to do? Can you
keep all of the crated mc's in an array & have a function that loops
through them & changes what you need? 

Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin
Aebig
Sent: 24 February 2006 20:00
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] setInterval inside created Clip

Nope... still won't go. 

I actually decided to do a little test and when I set the function to be
onEnterFrame instead of doSomething, it performs well. The only problem
is
that I'm unsure how many clips could be running at the same time and I
don't
want a performance hit...

!K

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nick
Gerig
Sent: February 24, 2006 12:10 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] setInterval inside created Clip

maybe:

newClip.intervalid = setInterval(newClip,"doSomething", 200);



Kevin Aebig wrote:

>Nope... didn't work. This is weird because a call to
newClip.doSomething()
>works exactly as expected... 
>
>Cheers,
>
>Kevin
>
>-Original Message-
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of Byron
>Canfield
>Sent: February 24, 2006 11:01 AM
>To: flashcoders@chattyfig.figleaf.com
>Subject: Re: [Flashcoders] setInterval inside created Clip
>
>newClip.intervalid = setInterval(newClip.doSomething, 200);
>
>
>  
>




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RE: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread jim
Give me more of the code, what exactly are you trying to do? Can you
keep all of the crated mc's in an array & have a function that loops
through them & changes what you need? 

Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin
Aebig
Sent: 24 February 2006 20:00
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] setInterval inside created Clip

Nope... still won't go. 

I actually decided to do a little test and when I set the function to be
onEnterFrame instead of doSomething, it performs well. The only problem
is
that I'm unsure how many clips could be running at the same time and I
don't
want a performance hit...

!K

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nick
Gerig
Sent: February 24, 2006 12:10 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] setInterval inside created Clip

maybe:

newClip.intervalid = setInterval(newClip,"doSomething", 200);



Kevin Aebig wrote:

>Nope... didn't work. This is weird because a call to
newClip.doSomething()
>works exactly as expected... 
>
>Cheers,
>
>Kevin
>
>-Original Message-
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of Byron
>Canfield
>Sent: February 24, 2006 11:01 AM
>To: flashcoders@chattyfig.figleaf.com
>Subject: Re: [Flashcoders] setInterval inside created Clip
>
>newClip.intervalid = setInterval(newClip.doSomething, 200);
>
>
>  
>




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RE: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread jim
Try mx.utils.Delegate might be the scope.

Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin
Aebig
Sent: 24 February 2006 19:59
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] setInterval inside created Clip

I gave it a try and it didn't fire. I even added a trace statement to
make
sure that the function wasn't firing and not functioning properly.

!k

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ettwein,
Josh
Sent: February 24, 2006 12:29 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] setInterval inside created Clip

How about... Note I added some dummy values to vars to get it to work in
my environment. The last param is optional, but I figured I'd throw that
in there in case you weren't aware of that one.

var rootRef =_root;
var vItemCount =1;
var newName ="test";

rootRef.work.createEmptyMovieClip(newName, vItemCount);
var newClip = rootRef.work[newName];

newClip.doSomething = function(arg){
trace("I just did something... yay! "+arg);
}

var intID =setInterval( newClip, "doSomething", 1000, "say this" ); 

HTH,

Josh

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin
Aebig
Sent: Friday, February 24, 2006 9:27 AM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] setInterval inside created Clip

Nope... didn't work. This is weird because a call to
newClip.doSomething() works exactly as expected... 

Cheers,

Kevin

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Byron
Canfield
Sent: February 24, 2006 11:01 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] setInterval inside created Clip

newClip.intervalid = setInterval(newClip.doSomething, 200);


--
Byron "Barn" Canfield


> Hey All,
>
> I'm looping through a structure adding movieclips along the way for
each
> element. I need to setup a separate interval inside each new clip. If
I
> call
> the function directly, I need this to be constantly updating without
an
> onEnterFrame.
>
>
>
> _root.work.createEmptyMovieClip( newName, vItemCount );
> //
> var newClip = _root.work[newName];
> //
> // this function redraws the line
> newClip.doSomething = function(){
> // {.}
> }
> // I've tried all of the following
> // newClip.intervalid = setInterval(this, doSomething, 200);
> // newClip.intervalid = newClip.setInterval(doSomething, 200);
> // newClip.intervalid = setInterval(newClip, doSomething, 200);
>
> Any insight or help is appreciated.
>
>
> Cheers,
>
> !k


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Re: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread eric dolecki
var vItemCount:Number = 2;
var newName = "test";

this.createEmptyMovieClip("work", 1);
work.createEmptyMovieClip(newName, vItemCount);

var newClip = work[newName];

newClip.doSomething = function(arg){
   trace("I just did something... yay! "+arg);
}

var intID =setInterval( newClip, "doSomething", 1000, "say this" );



On 2/24/06, Kevin Aebig <[EMAIL PROTECTED]> wrote:
>
> I gave it a try and it didn't fire. I even added a trace statement to make
> sure that the function wasn't firing and not functioning properly.
>
> !k
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ettwein,
> Josh
> Sent: February 24, 2006 12:29 PM
> To: Flashcoders mailing list
> Subject: RE: [Flashcoders] setInterval inside created Clip
>
> How about... Note I added some dummy values to vars to get it to work in
> my environment. The last param is optional, but I figured I'd throw that
> in there in case you weren't aware of that one.
>
> var rootRef =_root;
> var vItemCount =1;
> var newName ="test";
>
> rootRef.work.createEmptyMovieClip(newName, vItemCount);
> var newClip = rootRef.work[newName];
>
> newClip.doSomething = function(arg){
> trace("I just did something... yay! "+arg);
> }
>
> var intID =setInterval( newClip, "doSomething", 1000, "say this" );
>
> HTH,
>
> Josh
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Kevin
> Aebig
> Sent: Friday, February 24, 2006 9:27 AM
> To: 'Flashcoders mailing list'
> Subject: RE: [Flashcoders] setInterval inside created Clip
>
> Nope... didn't work. This is weird because a call to
> newClip.doSomething() works exactly as expected...
>
> Cheers,
>
> Kevin
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Byron
> Canfield
> Sent: February 24, 2006 11:01 AM
> To: flashcoders@chattyfig.figleaf.com
> Subject: Re: [Flashcoders] setInterval inside created Clip
>
> newClip.intervalid = setInterval(newClip.doSomething, 200);
>
>
> --
> Byron "Barn" Canfield
>
>
> > Hey All,
> >
> > I'm looping through a structure adding movieclips along the way for
> each
> > element. I need to setup a separate interval inside each new clip. If
> I
> > call
> > the function directly, I need this to be constantly updating without
> an
> > onEnterFrame.
> >
> >
> >
> > _root.work.createEmptyMovieClip( newName, vItemCount );
> > //
> > var newClip = _root.work[newName];
> > //
> > // this function redraws the line
> > newClip.doSomething = function(){
> > // {.}
> > }
> > // I've tried all of the following
> > // newClip.intervalid = setInterval(this, doSomething, 200);
> > // newClip.intervalid = newClip.setInterval(doSomething, 200);
> > // newClip.intervalid = setInterval(newClip, doSomething, 200);
> >
> > Any insight or help is appreciated.
> >
> >
> > Cheers,
> >
> > !k
>
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
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> Brought to you by Fig Leaf Software
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> Brought to you by Fig Leaf Software
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RE: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread Kevin Aebig
Nope... still won't go. 

I actually decided to do a little test and when I set the function to be
onEnterFrame instead of doSomething, it performs well. The only problem is
that I'm unsure how many clips could be running at the same time and I don't
want a performance hit...

!K

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nick Gerig
Sent: February 24, 2006 12:10 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] setInterval inside created Clip

maybe:

newClip.intervalid = setInterval(newClip,"doSomething", 200);



Kevin Aebig wrote:

>Nope... didn't work. This is weird because a call to newClip.doSomething()
>works exactly as expected... 
>
>Cheers,
>
>Kevin
>
>-Original Message-
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of Byron
>Canfield
>Sent: February 24, 2006 11:01 AM
>To: flashcoders@chattyfig.figleaf.com
>Subject: Re: [Flashcoders] setInterval inside created Clip
>
>newClip.intervalid = setInterval(newClip.doSomething, 200);
>
>
>  
>




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RE: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread Kevin Aebig
I gave it a try and it didn't fire. I even added a trace statement to make
sure that the function wasn't firing and not functioning properly.

!k

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ettwein,
Josh
Sent: February 24, 2006 12:29 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] setInterval inside created Clip

How about... Note I added some dummy values to vars to get it to work in
my environment. The last param is optional, but I figured I'd throw that
in there in case you weren't aware of that one.

var rootRef =_root;
var vItemCount =1;
var newName ="test";

rootRef.work.createEmptyMovieClip(newName, vItemCount);
var newClip = rootRef.work[newName];

newClip.doSomething = function(arg){
trace("I just did something... yay! "+arg);
}

var intID =setInterval( newClip, "doSomething", 1000, "say this" ); 

HTH,

Josh

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin
Aebig
Sent: Friday, February 24, 2006 9:27 AM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] setInterval inside created Clip

Nope... didn't work. This is weird because a call to
newClip.doSomething() works exactly as expected... 

Cheers,

Kevin

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Byron
Canfield
Sent: February 24, 2006 11:01 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] setInterval inside created Clip

newClip.intervalid = setInterval(newClip.doSomething, 200);


--
Byron "Barn" Canfield


> Hey All,
>
> I'm looping through a structure adding movieclips along the way for
each
> element. I need to setup a separate interval inside each new clip. If
I
> call
> the function directly, I need this to be constantly updating without
an
> onEnterFrame.
>
>
>
> _root.work.createEmptyMovieClip( newName, vItemCount );
> //
> var newClip = _root.work[newName];
> //
> // this function redraws the line
> newClip.doSomething = function(){
> // {.}
> }
> // I've tried all of the following
> // newClip.intervalid = setInterval(this, doSomething, 200);
> // newClip.intervalid = newClip.setInterval(doSomething, 200);
> // newClip.intervalid = setInterval(newClip, doSomething, 200);
>
> Any insight or help is appreciated.
>
>
> Cheers,
>
> !k


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RE: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread Ettwein, Josh
How about... Note I added some dummy values to vars to get it to work in
my environment. The last param is optional, but I figured I'd throw that
in there in case you weren't aware of that one.

var rootRef =_root;
var vItemCount =1;
var newName ="test";

rootRef.work.createEmptyMovieClip(newName, vItemCount);
var newClip = rootRef.work[newName];

newClip.doSomething = function(arg){
trace("I just did something... yay! "+arg);
}

var intID =setInterval( newClip, "doSomething", 1000, "say this" ); 

HTH,

Josh

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin
Aebig
Sent: Friday, February 24, 2006 9:27 AM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] setInterval inside created Clip

Nope... didn't work. This is weird because a call to
newClip.doSomething() works exactly as expected... 

Cheers,

Kevin

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Byron
Canfield
Sent: February 24, 2006 11:01 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] setInterval inside created Clip

newClip.intervalid = setInterval(newClip.doSomething, 200);


--
Byron "Barn" Canfield


> Hey All,
>
> I'm looping through a structure adding movieclips along the way for
each
> element. I need to setup a separate interval inside each new clip. If
I
> call
> the function directly, I need this to be constantly updating without
an
> onEnterFrame.
>
>
>
> _root.work.createEmptyMovieClip( newName, vItemCount );
> //
> var newClip = _root.work[newName];
> //
> // this function redraws the line
> newClip.doSomething = function(){
> // {.}
> }
> // I've tried all of the following
> // newClip.intervalid = setInterval(this, doSomething, 200);
> // newClip.intervalid = newClip.setInterval(doSomething, 200);
> // newClip.intervalid = setInterval(newClip, doSomething, 200);
>
> Any insight or help is appreciated.
>
>
> Cheers,
>
> !k


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Re: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread Nick Gerig

maybe:

newClip.intervalid = setInterval(newClip,"doSomething", 200);



Kevin Aebig wrote:


Nope... didn't work. This is weird because a call to newClip.doSomething()
works exactly as expected... 


Cheers,

Kevin

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Byron
Canfield
Sent: February 24, 2006 11:01 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] setInterval inside created Clip

newClip.intervalid = setInterval(newClip.doSomething, 200);


 






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RE: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread Kevin Aebig
Nope... didn't work. This is weird because a call to newClip.doSomething()
works exactly as expected... 

Cheers,

Kevin

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Byron
Canfield
Sent: February 24, 2006 11:01 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] setInterval inside created Clip

newClip.intervalid = setInterval(newClip.doSomething, 200);


-- 
Byron "Barn" Canfield


> Hey All,
>
> I'm looping through a structure adding movieclips along the way for each
> element. I need to setup a separate interval inside each new clip. If I
> call
> the function directly, I need this to be constantly updating without an
> onEnterFrame.
>
>
>
> _root.work.createEmptyMovieClip( newName, vItemCount );
> //
> var newClip = _root.work[newName];
> //
> // this function redraws the line
> newClip.doSomething = function(){
> // {.}
> }
> // I've tried all of the following
> // newClip.intervalid = setInterval(this, doSomething, 200);
> // newClip.intervalid = newClip.setInterval(doSomething, 200);
> // newClip.intervalid = setInterval(newClip, doSomething, 200);
>
> Any insight or help is appreciated.
>
>
> Cheers,
>
> !k


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Re: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread Byron Canfield
newClip.intervalid = setInterval(newClip.doSomething, 200);


-- 
Byron "Barn" Canfield


> Hey All,
>
> I'm looping through a structure adding movieclips along the way for each
> element. I need to setup a separate interval inside each new clip. If I
> call
> the function directly, I need this to be constantly updating without an
> onEnterFrame.
>
>
>
> _root.work.createEmptyMovieClip( newName, vItemCount );
> //
> var newClip = _root.work[newName];
> //
> // this function redraws the line
> newClip.doSomething = function(){
> // {.}
> }
> // I've tried all of the following
> // newClip.intervalid = setInterval(this, doSomething, 200);
> // newClip.intervalid = newClip.setInterval(doSomething, 200);
> // newClip.intervalid = setInterval(newClip, doSomething, 200);
>
> Any insight or help is appreciated.
>
>
> Cheers,
>
> !k


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http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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