[Flightgear-devel] ASTER DEMs
Hi guys! I downloaded ASTER DEM and play with it Nice resolution (30m) but there are so many holes to use it So fightgear/terragear gurus maybe you tell me is there in dem library some tools to approximate aster dem data with gtopo30 data to eliminate holes? Another question: now we have tile size = 1/8 degree. but when you deal with this high resolution data you have to load smaler tiles to have good frame rate where should I search terragear/flightgear code to have tile size 1/16 or 1/32 degree. here as I got another problem tile names. and finnaly about LOD in tiles. Is there any plans or thoughts to implement it? Thanx in advance Bye ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] ASTER DEMs
Roman Grigoriev writes: I downloaded ASTER DEM and play with it Nice resolution (30m) but there are so many holes to use it So fightgear/terragear gurus maybe you tell me is there in dem library some tools to approximate aster dem data with gtopo30 data to eliminate holes? It is currently commented out but see src / lib / dem interpolate() It may still work and in any case shouldn't need much to fix there is also an Interpolate in the Lib/Array class also commented out Another question: now we have tile size = 1/8 degree. but when you deal with this high resolution data you have to load smaler tiles to have good frame rate where should I search terragear/flightgear code to have tile size 1/16 or 1/32 degree. The US scenery is made with 30 meter DEM's so things should work OK the least squares fit process removes many points and is 'tunable' if need be Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel