Re: [Flightgear-devel] Sub-model and joystick problems

2004-10-02 Thread Horst J. Wobig
Lee Elliott wrote:
Hello Horst,
thanks very much for posting that again - the bit I missed first 
time was ** --enable-ai-models**

When I include this param it works here too.
Doh!
LeeE
 

Glad I could help. The hint concerning --enable-ai-models came from somebody
else. I just checked if it stops working without (what makes sense to me 
seeing
how it's implemented) and included it here to be sure you give it a try.

Horst
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Re: [Flightgear-devel] Sub-model and joystick problems

2004-10-02 Thread Lee Elliott
On Friday 01 October 2004 22:19, Horst J. Wobig wrote:
> Lee Elliott wrote:
> >could someone on Linux confirm that the ballistic sub-model
> > stuff works properly for them?
> >
> >The only outstanding difference Vivian and I could identify
> >between our systems is that his is Windows based whereas I'm
> >running Linux.  Things work properly on his system but don't
> > on either of the two different (in both h/w & s/w respects -
> > i.e. different video cards & cpu etc to different kernels
> > 2.4.x vs. 2.6.x  and different Debian unstable snap-shots)
> > systems that I've tried.  If we can eliminate this
> > difference we know we need to dig deeper into something
> > else...
> >
> >LeeE
>
> well, as I mailed two weeks ago, for me it works :-)
>
> Maybe I don't know *exactly* what that stuff is supposed to
> do.
>
> What I have is
> - FG/SG/etc CVS 2004-09-18 23:00 UTC
> - plib-1.8.3
> - Linux SuSE 9.1
> - Kernel 2.6.4
> - nVidia GF2 MX
>
> What I do is
> - start FG with
>   --fg-root=/usr/local/FlightGear/data
>   --fg-scenery=/usr/local/FlightGear/data/Scenery
>   --airport-id=KNUQ
>   --runway=14L
>   --aircraft=spitfireIIa
>   --control=joystick
>   --enable-random-objects
>   --enable-horizon-effect
>   --enable-enhanced-lighting
>   --enable-distance-attenuation
>   --enable-ai-models
>   --geometry=1024x768
>   --bpp=32
>   --timeofday=noon
> - trigger via property browser
>
> What I see/hear is
> - I canon firing
> - (very)little red dots from within the cockpit seeming to
> leave the cannon - (very)little red dots from outside seeming
> to leave the cannon
>
> *that works with --enable-ai-models* - without I see nothing
>
> If you need additional info, tell me!
>
> Horst

Hello Horst,

thanks very much for posting that again - the bit I missed first 
time was ** --enable-ai-models**

When I include this param it works here too.

Doh!

LeeE

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Re: [Flightgear-devel] Sub-model and joystick problems

2004-10-01 Thread Horst J. Wobig
Lee Elliott wrote:
could someone on Linux confirm that the ballistic sub-model stuff 
works properly for them?

The only outstanding difference Vivian and I could identify 
between our systems is that his is Windows based whereas I'm 
running Linux.  Things work properly on his system but don't on 
either of the two different (in both h/w & s/w respects - i.e. 
different video cards & cpu etc to different kernels 2.4.x vs. 
2.6.x  and different Debian unstable snap-shots) systems that 
I've tried.  If we can eliminate this difference we know we need 
to dig deeper into something else...

LeeE
 

well, as I mailed two weeks ago, for me it works :-)
Maybe I don't know *exactly* what that stuff is supposed to do.
What I have is
- FG/SG/etc CVS 2004-09-18 23:00 UTC
- plib-1.8.3
- Linux SuSE 9.1
- Kernel 2.6.4
- nVidia GF2 MX
What I do is
- start FG with
 --fg-root=/usr/local/FlightGear/data
 --fg-scenery=/usr/local/FlightGear/data/Scenery
 --airport-id=KNUQ
 --runway=14L
 --aircraft=spitfireIIa
 --control=joystick
 --enable-random-objects
 --enable-horizon-effect
 --enable-enhanced-lighting
 --enable-distance-attenuation
 --enable-ai-models
 --geometry=1024x768
 --bpp=32
 --timeofday=noon
- trigger via property browser
What I see/hear is
- I canon firing
- (very)little red dots from within the cockpit seeming to leave the cannon
- (very)little red dots from outside seeming to leave the cannon
*that works with --enable-ai-models* - without I see nothing
If you need additional info, tell me!
Horst


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Re: [Flightgear-devel] Sub-model and joystick problems

2004-10-01 Thread Lee Elliott
On Thursday 30 September 2004 20:01, Lee Elliott wrote:
> On Thursday 30 September 2004 09:27, Roy Vegard Ovesen wrote:
> > On Thursday 30 September 2004 04:22 am, Lee Elliott wrote:
> > > The problem with my joystick seems to be related to the
> > > recent plib updates and it isn't being identified properly
> > > within FG. jstest & jscal identify it ok but neither FG or
> > > js_demo see it properly.  This was something that a few
> > > people wrote about recently but I'd like to confirm that
> > > other people are still having the same problem on Linux
> > > with the latest cvs versions of plib, SimGear and
> > > FlightGear.
> >
> > I also had this problem. My joystick was identifies as "" by
> > Flightgear and js_demo. I found out that plib was using
> > jsLinuxOld.cxx instead of jsLinux.cxx. To solve this I
> > defined JS_NEW in js.h like this:
> >
> > #define JS_NEW 1
> >
> > just below JS_TRUE and JS_FALSE. And rebuilt plib.
> >
> > A proper solution I guess would be to figure out why JS_NEW
> > isn't defined by the configure script. I grep'ed the entire
> > plib dir, but IIRC JS_NEW was only found in jsLinux.cxx and
> > jsLinuxOld.cxx.
>
> Thanks again - that did it:)
>
> LeeE

That's one prob out of the way, but...

could someone on Linux confirm that the ballistic sub-model stuff 
works properly for them?

The only outstanding difference Vivian and I could identify 
between our systems is that his is Windows based whereas I'm 
running Linux.  Things work properly on his system but don't on 
either of the two different (in both h/w & s/w respects - i.e. 
different video cards & cpu etc to different kernels 2.4.x vs. 
2.6.x  and different Debian unstable snap-shots) systems that 
I've tried.  If we can eliminate this difference we know we need 
to dig deeper into something else...

LeeE

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Re: [Flightgear-devel] Sub-model and joystick problems

2004-09-30 Thread Lee Elliott
On Thursday 30 September 2004 09:27, Roy Vegard Ovesen wrote:
> On Thursday 30 September 2004 04:22 am, Lee Elliott wrote:
> > The problem with my joystick seems to be related to the
> > recent plib updates and it isn't being identified properly
> > within FG. jstest & jscal identify it ok but neither FG or
> > js_demo see it properly.  This was something that a few
> > people wrote about recently but I'd like to confirm that
> > other people are still having the same problem on Linux with
> > the latest cvs versions of plib, SimGear and FlightGear.
>
> I also had this problem. My joystick was identifies as "" by
> Flightgear and js_demo. I found out that plib was using
> jsLinuxOld.cxx instead of jsLinux.cxx. To solve this I defined
> JS_NEW in js.h like this:
>
> #define JS_NEW 1
>
> just below JS_TRUE and JS_FALSE. And rebuilt plib.
>
> A proper solution I guess would be to figure out why JS_NEW
> isn't defined by the configure script. I grep'ed the entire
> plib dir, but IIRC JS_NEW was only found in jsLinux.cxx and
> jsLinuxOld.cxx.

Thanks again - that did it:)

LeeE

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Re: [Flightgear-devel] Sub-model and joystick problems

2004-09-30 Thread Lee Elliott
On Thursday 30 September 2004 09:27, Roy Vegard Ovesen wrote:
> On Thursday 30 September 2004 04:22 am, Lee Elliott wrote:
> > The problem with my joystick seems to be related to the
> > recent plib updates and it isn't being identified properly
> > within FG. jstest & jscal identify it ok but neither FG or
> > js_demo see it properly.  This was something that a few
> > people wrote about recently but I'd like to confirm that
> > other people are still having the same problem on Linux with
> > the latest cvs versions of plib, SimGear and FlightGear.
>
> I also had this problem. My joystick was identifies as "" by
> Flightgear and js_demo. I found out that plib was using
> jsLinuxOld.cxx instead of jsLinux.cxx. To solve this I defined
> JS_NEW in js.h like this:
>
> #define JS_NEW 1
>
> just below JS_TRUE and JS_FALSE. And rebuilt plib.
>
> A proper solution I guess would be to figure out why JS_NEW
> isn't defined by the configure script. I grep'ed the entire
> plib dir, but IIRC JS_NEW was only found in jsLinux.cxx and
> jsLinuxOld.cxx.

Thanks very much for that - I'll give a try a little later.

LeeE

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Re: [Flightgear-devel] Sub-model and joystick problems

2004-09-30 Thread Roy Vegard Ovesen
On Thursday 30 September 2004 04:22 am, Lee Elliott wrote:

> The problem with my joystick seems to be related to the recent
> plib updates and it isn't being identified properly within FG.
> jstest & jscal identify it ok but neither FG or js_demo see it
> properly.  This was something that a few people wrote about
> recently but I'd like to confirm that other people are still
> having the same problem on Linux with the latest cvs versions of
> plib, SimGear and FlightGear.

I also had this problem. My joystick was identifies as "" by Flightgear and 
js_demo. I found out that plib was using jsLinuxOld.cxx instead of 
jsLinux.cxx. To solve this I defined JS_NEW in js.h like this:

#define JS_NEW 1

just below JS_TRUE and JS_FALSE. And rebuilt plib.

A proper solution I guess would be to figure out why JS_NEW isn't defined by 
the configure script. I grep'ed the entire plib dir, but IIRC JS_NEW was only 
found in jsLinux.cxx and jsLinuxOld.cxx.


-- 
Roy Vegard Ovesen


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[Flightgear-devel] Sub-model and joystick problems

2004-09-29 Thread Lee Elliott
Hello all,

I'm having a couple of problems here with both sub-models and the 
joystick.

The problem with the sub-models is that the speed and buoyancy 
properties don't seem to be working properly for me and after 
spending a lot of time talking with Vivian about it trying to 
figure it out we've both been left scratching our heads, so 
could another Linux user confirm that the ballistic sub-model 
stuff works ok with YASim models on Linux?  The spitfireIIa 
tracer can be used for testing as that doesn't work on my 
system.

The problem with my joystick seems to be related to the recent 
plib updates and it isn't being identified properly within FG.  
jstest & jscal identify it ok but neither FG or js_demo see it 
properly.  This was something that a few people wrote about 
recently but I'd like to confirm that other people are still 
having the same problem on Linux with the latest cvs versions of 
plib, SimGear and FlightGear.

TIA

LeeE

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