RE: [Flightgear-devel] Viewer Improvements and 3D cockpit (and note to Alex Perry)

2002-03-25 Thread Jon Berndt

Any chance someone could post a screen shot???

Jon


 [mailto:[EMAIL PROTECTED]]On Behalf Of David
 Megginson
 
 I've just checked in Jim's latest viewer improvements and I encourage
 everyone to update the main source tree and the base package, then try
 
   fgfs --aircraft=c172-3d



___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel



Re: [Flightgear-devel] Viewer Improvements and 3D cockpit (and note to Alex Perry)

2002-03-25 Thread Curtis L. Olson

David Megginson writes:
 I've just checked in Jim's latest viewer improvements and I encourage
 everyone to update the main source tree and the base package, then try
 
   fgfs --aircraft=c172-3d

David,

With the latest changes from cvs, I come up by default and see the
instruments but no instrument panel / background.  The propeller is
spinning off center to the left.  From the left seat, the prop should
be off center to the right I think.  (Or do they fly on the other side
of the victor airways in Canada?) :-)

One problem I saw is that if you pitch up/down the view from the
'inside the cockpit' view and then switch to an external view, the
aircraft model itself is left at the 'view' pitch offset which is
incorrect.

Regards,

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel



Re: [Flightgear-devel] Viewer Improvements and 3D cockpit (and note to Alex Perry)

2002-03-25 Thread David Megginson

Curtis L. Olson writes:

  With the latest changes from cvs, I come up by default and see the
  instruments but no instrument panel / background.  The propeller is
  spinning off center to the left.  From the left seat, the prop should
  be off center to the right I think.  (Or do they fly on the other side
  of the victor airways in Canada?) :-)

There is no background because you see the 3D model's panel behind the
instruments.  If you're not seeing the 3D model panel behind the
instruments, make sure you're using the latest base package and source
code from the CVS.

  One problem I saw is that if you pitch up/down the view from the
  'inside the cockpit' view and then switch to an external view, the
  aircraft model itself is left at the 'view' pitch offset which is
  incorrect.

Yes, I'm seeing this in the newest code as well.


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel



Re: [Flightgear-devel] Viewer Improvements and 3D cockpit (and note to Alex Perry)

2002-03-25 Thread Curtis L. Olson

David Megginson writes:
 There is no background because you see the 3D model's panel behind the
 instruments.  If you're not seeing the 3D model panel behind the
 instruments, make sure you're using the latest base package and source
 code from the CVS.

Hmmm, I'm not seeing the panel behind the instrument, and I do have
the latest cvs base and source as of 5 seconds ago ... I suppose I
could try a full rebuild ... (?)

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel



RE: [Flightgear-devel] Viewer Improvements and 3D cockpit (and note to Alex Perry)

2002-03-25 Thread David Megginson

Jon Berndt writes:

  Any chance someone could post a screen shot???

I took six quick shots while twirling the view around 3000ft above the
default airport (KSFO):

  http://www.megginson.com/flightsim/cockpit01.png
  http://www.megginson.com/flightsim/cockpit02.png
  http://www.megginson.com/flightsim/cockpit03.png
  http://www.megginson.com/flightsim/cockpit04.png
  http://www.megginson.com/flightsim/cockpit05.png
  http://www.megginson.com/flightsim/cockpit06.png


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel



Re: [Flightgear-devel] Viewer Improvements and 3D cockpit (and note to Alex Perry)

2002-03-25 Thread David Megginson

Curtis L. Olson writes:

   There is no background because you see the 3D model's panel behind the
   instruments.  If you're not seeing the 3D model panel behind the
   instruments, make sure you're using the latest base package and source
   code from the CVS.
  
  Hmmm, I'm not seeing the panel behind the instrument, and I do have
  the latest cvs base and source as of 5 seconds ago ... I suppose I
  could try a full rebuild ... (?)

You might have to -- dependency handling seems very badly screwed up
these days.  It could also have something to do with your 3D hardware
-- in main.cxx, I set the near clip very close for interior view, and
perhaps that's screwing something up for you.


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel



Re: [Flightgear-devel] Viewer Improvements and 3D cockpit (and note to Alex Perry)

2002-03-25 Thread Jim Wilson

Curtis L. Olson [EMAIL PROTECTED] said:

 One problem I saw is that if you pitch up/down the view from the
 'inside the cockpit' view and then switch to an external view, the
 aircraft model itself is left at the 'view' pitch offset which is
 incorrect.
 

Strange, I didn't notice that one.  There is another bug with using the 
heading/pitch offsets in lookat anyway (not the mouse ones but the one 
manipulated with the dial widgets).  Will take a look tonight.

Best,

Jim

___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel



Re: [Flightgear-devel] Viewer Improvements and 3D cockpit (and note to Alex Perry)

2002-03-25 Thread David Megginson

David Megginson writes:

  You might have to -- dependency handling seems very badly screwed up
  these days.  It could also have something to do with your 3D hardware
  -- in main.cxx, I set the near clip very close for interior view, and
  perhaps that's screwing something up for you.

As I just mentioned to Curt by private e-mail, I hadn't checked Jim's
latest c172-3d-set.xml into the base package.  Perhaps Curt will have
better luck with it.


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel