Re: [Flightgear-devel] first time

2006-10-10 Thread bass pumped
On 10/9/06, Krishna Prasad [EMAIL PROTECTED] wrote:

 hi all
 I am a student and I plan to develop a simulation for an unmanned aerial 
 vehicle using flight gear. Can you please tell me as to how exactly i should 
 start. I am confused on using the filght gear. I did download all the stuff. 
 Now how am i supposed to start. Where do i change the plane parameters and 
 what do i need to change. Where do i how exactly am i supposed to work on 
 this.
 Thanks
 Krishna


What parameters are you looking to change?

Have you looked at any of the documentation?

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[Flightgear-devel] Contribute with fixes

2006-10-10 Thread Trasca Virgil


Hi all,

   I am intersted in contributing with some bug
fixing to flightgear project. How should I start for
that?

Thanks,
Virgil


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[Flightgear-devel] Cygwin Installation problem

2006-10-10 Thread Thomas Biwer
Hello there, 

I compiled FlightGear 0.9.10 on this machine over here using Windows XP and Cygwin and it did properly without showing errors or warnings. When trying to run it for the first time using the cygwin console it starts first but then hangs up at installing scenery objects. I started it again with using --log-level=debug and the last thing it seems to do is generating ocean tile (when path to scenery is specified bz --fg-scenery=/...)or generating lights (when scenery path stays unspecified). 


I think Vivian Meazza described a similar problem over here: http://mail.flightgear.org/pipermail/flightgear-devel/2005-August/038846.html


Hardware problems seem unlikely since FG worked properly on the same machine when installed over the installing file downloaded from flightgear.org.

Any suggestions what to do?

Thanks, 

best

thomas
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Re: [Flightgear-devel] Cygwin Installation problem

2006-10-10 Thread Vivian Meazza








Thomas Biwer



That was a long time ago! The problem then was within some
SimGear code, however that was resolved. AKAIK, 0.9.10 compiles OK under
Cygwin, but I havent tried it for ages, since I use the CVS version.



Seems possible that you have:




 the wrong version of SimGear
 the wrong version of the data.




If neither of these are the case, then Im right out
of ideas for now.



Vivian













Hello there, 











I compiled FlightGear 0.9.10 on this machine over here using Windows XP
and Cygwin and it did properly without showing errors or warnings. When trying
to run it for the first time using the cygwin console it starts first but then
hangs up at installing scenery objects. I started it again with
using --log-level=debug and the last thing it seems to do is generating
ocean tile (when path to scenery is specified bz
--fg-scenery=/...)or generating lights (when scenery path stays
unspecified). 











I think Vivian Meazza described a similar problem over here: http://mail.flightgear.org/pipermail/flightgear-devel/2005-August/038846.html












Hardware problems seem unlikely since FG worked properly on the same
machine when installed over the installing file downloaded from flightgear.org.






















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Re: [Flightgear-devel] first time

2006-10-10 Thread Krishna Prasad
HI
I donot know what needs to be changed. can you give me
the links to the documentations that tells us about
the plane parameters. And also about how to develop a
plane.
Krishna

--- bass pumped [EMAIL PROTECTED] wrote:

 On 10/9/06, Krishna Prasad
 [EMAIL PROTECTED] wrote:
 
  hi all
  I am a student and I plan to develop a simulation
 for an unmanned aerial vehicle using flight gear.
 Can you please tell me as to how exactly i should
 start. I am confused on using the filght gear. I did
 download all the stuff. Now how am i supposed to
 start. Where do i change the plane parameters and
 what do i need to change. Where do i how exactly am
 i supposed to work on this.
  Thanks
  Krishna
 
 
 What parameters are you looking to change?
 
 Have you looked at any of the documentation?
 

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Krishnaprasad Jagadish

First Year ,Graduate Program
Texas tech University

201 Indiana Avenue
College Pointe Apt #E115
Lubbock, Texas - 79415
USA

email : [EMAIL PROTECTED]

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Re: [Flightgear-devel] Contribute with fixes

2006-10-10 Thread Andy Ross
Trasca Virgil wrote:
  I am intersted in contributing with some bug fixing to flightgear
  project. How should I start for that?

To start with, you need to find some bugs you want fixed. :)

If you have a CVS version built and running (this is step one,
obviously), you should have no trouble finds a few misfeatures that
you hate.  Then just start pulling things apart to see how they work,
ask questions here or on the IRC channel, and have fun.

Andy



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Re: [Flightgear-devel] first time

2006-10-10 Thread Stuart Buchanan

--- Krishna Prasad wrote:
 HI
 I donot know what needs to be changed. can you give me
 the links to the documentations that tells us about
 the plane parameters. And also about how to develop a
 plane.
 Krishna

Hi Krishna,

The main FG documentation can be found here:

http://www.flightgear.org/Docs/getstart/getstart.html

The aircraft can be designed to a number of different Flight Dynamics
Models. The two main ones are

JSBSim: http://jsbsim.sourceforge.net/

YASim:
http://cvs.flightgear.org/cgi-bin/viewvc/viewvc.cgi/data/Docs/README.yasim?view=markup

Probably the easiest way to develop a plane is to look at the examples
that already exist. The Rascal and Manta aircraft 

http://www.flightgear.org/Downloads/aircraft/index.shtml

are examples of UAVs and so should provide a good basis for your project.

Unfortunately there are no short-cuts to creating an aircraft - it is an
involved process and will require you to read a lot of documenation,
experiment and work things out.

Good luck!

-Stuart




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