[Flightgear-devel] FW: Simgear/ShivaVG compile fails on windows
I wrote Thomas wrote: Am 2012-11-05 18:30, schrieb Vivian Meazza: I'm using the Nasal API - it used to all work before today's update. Can't really see what to change Are you using canvas.setColorBackground(r, g, b, a) I have this: m.canvas.addPlacement(placement); m.canvas.setColorBackground(0.36, 1, 0.3, 0.02); which is a direct copy from http://wiki.flightgear.org/Canvas_HUD and is there a function setColorBackground: func () { me.texture.getNode('background', 1).setValue(_getColor(arg)); me; } No - there isn't one in http://wiki.flightgear.org/Canvas_HUD in your Nasal/canvas/api.nas? Are there /canvas/by-index[i]/color-background/[red,green,blue,alpha] nodes in your property tree or just a single /canvas/by-index[i]/background string property per canvas? And no other references to color-background OK - problem solved - I needed another update to fgdata. I must have just missed the update to api.nas when I updated everything yesterday. Vivian -- LogMeIn Central: Instant, anywhere, Remote PC access and management. Stay in control, update software, and manage PCs from one command center Diagnose problems and improve visibility into emerging IT issues Automate, monitor and manage. Do more in less time with Central http://p.sf.net/sfu/logmein12331_d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FSWeekend 2012...
Hi Durk and the FSWeekend crew! Firstly, thanks very much to everyone for flying the FG flag at FSWeekend. I can appreciate it's a huge amount of work each year. Great also to see a Scottish contingent. I'm still hoping to make it some time, and have been laying the groundwork early for next year... Re: Saitek - who was it you spoke to? I've been in contact with Martin Crompton, who kindly provided me with their Cessna line of controllers to write configuration files for FG with. I noticed in Thorsten B's flickr stream a comment about support for multiple graphics cards, which FS-X doesn't have. One of the things I've been struggling with when marketing FG in FSBreak etc. is really understanding what features we have that FS-X lacks so I can draw a good comparison. I come across some while reading flight sim websites, but I'm sure there are other limitations that only someone with experience of both would be able to highlight. Does anyone on the list have significant FS-X experience and could give me a list? Finally, on your multi-display/multi-graphics card setup, are you able to run with 3D clouds and do they look acceptable? I've been assuming that provided you are only running a single FG instance, the 3D clouds should Just Work with multiple displays. Is that the case? -Stuart -- LogMeIn Central: Instant, anywhere, Remote PC access and management. Stay in control, update software, and manage PCs from one command center Diagnose problems and improve visibility into emerging IT issues Automate, monitor and manage. Do more in less time with Central http://p.sf.net/sfu/logmein12331_d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] OpenStreetMap tool to control Flightgear
On Monday, November 05, 2012 20:25:13 James Turner wrote: Hmmm, no is the quick answer - if you can wait a little, I'll try to replicate this tomorrow. Regards, James Found the reason myself: in Instrumentation/gps.cxx line 771: if (_last_speed_kts 60) { // need valid leg course and sensible ground speed to compute the turn return; } Is there a reason for that number? I did not dig further into the code, but by changing that value to a smaller one (10 for instance), the waypoints are sequenced just fine. If the limit is absolutely necessary, perhaps we could get around it in some situations like in my case? Thanks, Adrian -- LogMeIn Central: Instant, anywhere, Remote PC access and management. Stay in control, update software, and manage PCs from one command center Diagnose problems and improve visibility into emerging IT issues Automate, monitor and manage. Do more in less time with Central http://p.sf.net/sfu/logmein12331_d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FSWeekend 2012...
Hi Stuart, On 06 Nov 2012, at 14:00, Stuart Buchanan wrote: Hi Durk and the FSWeekend crew! Firstly, thanks very much to everyone for flying the FG flag at FSWeekend. I can appreciate it's a huge amount of work each year. Great also to see a Scottish contingent. I'm still hoping to make it some time, and have been laying the groundwork early for next year... Thanks. Please consider coming over next year. It's always great to meet the people behind the project. I'm trying to give a few quick answers below. Re: Saitek - who was it you spoke to? I've been in contact with Martin Crompton, who kindly provided me with their Cessna line of controllers to write configuration files for FG with. Yes, I also talked to Martin Crompton. James told me later on that you had been in touch with him. My action was rather spontaneous, so I asked him whether we could try to support Saitek products, without me knowing that you were also working on it. I hope we can join forces. I got their radiostack to try, and this looks like it's going to be a little more involved, since it may need its own USB driver. I'll try to send Martin just a quick note later tonight. I noticed in Thorsten B's flickr stream a comment about support for multiple graphics cards, which FS-X doesn't have. One of the things I've been struggling with when marketing FG in FSBreak etc. is really understanding what features we have that FS-X lacks so I can draw a good comparison. I come across some while reading flight sim websites, but I'm sure there are other limitations that only someone with experience of both would be able to highlight. Does anyone on the list have significant FS-X experience and could give me a list? This is always a tricky one. At FSWeekend I found our visitor's reception of the project really quite different, ranging from Increadibly cool that you do all of this by yourself to Give me one good reason why I should change from FSX. The former is always a nice way of starting a conversation (and usually runs into a situation where our visitors hang around our booth for an hour or so), while the latter feels oftentimes like a waste of effort. This is probably also because the people asking the latter type of question don't strike me as the persons who really have a fine-tuned for the subtleties of aviation that makes FlightGear such a cool program. So, the bottom-line is that I would also be very interested in a short concise list of features that we do better than FSX. Finally, on your multi-display/multi-graphics card setup, are you able to run with 3D clouds and do they look acceptable? I've been assuming that provided you are only running a single FG instance, the 3D clouds should Just Work with multiple displays. Is that the case? I do need to investigate a little more, because my machine was overall running quite slow. The other folks suggested that this might either be related to power-supply issues, or insufficient cooling. But, enabling or disabling the clouds didn't seem to make that much of a difference. Cheers, Durk -- LogMeIn Central: Instant, anywhere, Remote PC access and management. Stay in control, update software, and manage PCs from one command center Diagnose problems and improve visibility into emerging IT issues Automate, monitor and manage. Do more in less time with Central http://p.sf.net/sfu/logmein12331_d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FSWeekend 2012...
On 6 Nov 2012, at 21:16, Durk Talsma wrote: Yes, I also talked to Martin Crompton. James told me later on that you had been in touch with him. My action was rather spontaneous, so I asked him whether we could try to support Saitek products, without me knowing that you were also working on it. I hope we can join forces. I got their radiostack to try, and this looks like it's going to be a little more involved, since it may need its own USB driver. I'll try to send Martin just a quick note later tonight. I had a quick look, and it's going to be tricky to support the part without some docs, since on Windows everything happens through a custom driver. On the other hand, if they support X-plane (they don't mention if they do) they will need something else - their current driver is really an MSFS plug-in I think. This is always a tricky one. At FSWeekend I found our visitor's reception of the project really quite different, ranging from Increadibly cool that you do all of this by yourself to Give me one good reason why I should change from FSX. The former is always a nice way of starting a conversation (and usually runs into a situation where our visitors hang around our booth for an hour or so), while the latter feels oftentimes like a waste of effort. This is probably also because the people asking the latter type of question don't strike me as the persons who really have a fine-tuned for the subtleties of aviation that makes FlightGear such a cool program. So, the bottom-line is that I would also be very interested in a short concise list of features that we do better than FSX. Amongst the many small tweaks I want for next year, is some nicely printed materials (in Dutch! and English) with some FAQs: is this MSFS? No, it's flightgear, it runs on Linux and Mac too.. How much does it cost? Nothing, you can download it from Are you using a Matrox TripleHead2Go? No, we support multiple views, video-cards and cameras Can I use aircraft or scenery from MSFS? No, but you can maybe convert them Can it talk to my joystick / some other thing? You get the idea :) Regards, James -- LogMeIn Central: Instant, anywhere, Remote PC access and management. Stay in control, update software, and manage PCs from one command center Diagnose problems and improve visibility into emerging IT issues Automate, monitor and manage. Do more in less time with Central http://p.sf.net/sfu/logmein12331_d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FSWeekend 2012...
Ok, silly idea, but it might just work. You could try to install the drivers in a wineprefix and reroute the traffic to the usb device on the linux side so that the stream of data gets logged somewhere? Regards, Alessandro From: zakal...@mac.com Date: Tue, 6 Nov 2012 22:44:51 + To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] FSWeekend 2012... On 6 Nov 2012, at 21:16, Durk Talsma wrote: Yes, I also talked to Martin Crompton. James told me later on that you had been in touch with him. My action was rather spontaneous, so I asked him whether we could try to support Saitek products, without me knowing that you were also working on it. I hope we can join forces. I got their radiostack to try, and this looks like it's going to be a little more involved, since it may need its own USB driver. I'll try to send Martin just a quick note later tonight. I had a quick look, and it's going to be tricky to support the part without some docs, since on Windows everything happens through a custom driver. On the other hand, if they support X-plane (they don't mention if they do) they will need something else - their current driver is really an MSFS plug-in I think. This is always a tricky one. At FSWeekend I found our visitor's reception of the project really quite different, ranging from Increadibly cool that you do all of this by yourself to Give me one good reason why I should change from FSX. The former is always a nice way of starting a conversation (and usually runs into a situation where our visitors hang around our booth for an hour or so), while the latter feels oftentimes like a waste of effort. This is probably also because the people asking the latter type of question don't strike me as the persons who really have a fine-tuned for the subtleties of aviation that makes FlightGear such a cool program. So, the bottom-line is that I would also be very interested in a short concise list of features that we do better than FSX. Amongst the many small tweaks I want for next year, is some nicely printed materials (in Dutch! and English) with some FAQs: is this MSFS? No, it's flightgear, it runs on Linux and Mac too.. How much does it cost? Nothing, you can download it from Are you using a Matrox TripleHead2Go? No, we support multiple views, video-cards and cameras Can I use aircraft or scenery from MSFS? No, but you can maybe convert them Can it talk to my joystick / some other thing? You get the idea :) Regards, James -- LogMeIn Central: Instant, anywhere, Remote PC access and management. Stay in control, update software, and manage PCs from one command center Diagnose problems and improve visibility into emerging IT issues Automate, monitor and manage. Do more in less time with Central http://p.sf.net/sfu/logmein12331_d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- LogMeIn Central: Instant, anywhere, Remote PC access and management. Stay in control, update software, and manage PCs from one command center Diagnose problems and improve visibility into emerging IT issues Automate, monitor and manage. Do more in less time with Central http://p.sf.net/sfu/logmein12331_d2d___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FSWeekend 2012...
On Tue, Nov 6, 2012 at 9:16 PM, Durk Talsma wrote: Yes, I also talked to Martin Crompton. James told me later on that you had been in touch with him. My action was rather spontaneous, so I asked him whether we could try to support Saitek products, without me knowing that you were also working on it. I hope we can join forces. I got their radiostack to try, and this looks like it's going to be a little more involved, since it may need its own USB driver. I'll try to send Martin just a quick note later tonight. If you do email him, feel free to CC me and mention we're on the same project. I've not done any more than write XML config for their Cessna yoke, pedals, trim wheel and throttle quadrant, so we're definitely not duplicating work. It would be great if we can support this sort of hardware out-of-the-box, and a good thing for Saitek too I think. RE: Curt's comment about selling hardware. Turning it 180 degrees, I had wondered whether Saitek might want to bundle FG with their controllers as a matter of course. The cost to them would simply be DVD. This is always a tricky one. At FSWeekend I found our visitor's reception of the project really quite different, ranging from Increadibly cool that you do all of this by yourself to Give me one good reason why I should change from FSX. The former is always a nice way of starting a conversation (and usually runs into a situation where our visitors hang around our booth for an hour or so), while the latter feels oftentimes like a waste of effort. This is probably also because the people asking the latter type of question don't strike me as the persons who really have a fine-tuned for the subtleties of aviation that makes FlightGear such a cool program. So, the bottom-line is that I would also be very interested in a short concise list of features that we do better than FSX. Yes, I've encountered exactly the same reaction when demoing FG elsewhere. Fundamentally, this is a question we should have a very compelling answer for, but which it's difficult to pin down. The FS-X community is going to have to move to other platforms in the next couple of years. The obvious candidates are Prepare3D (which has a rather odd license) or X-Plane. IMO we should be the third choice here. Let me see if I can get some answers out of the forums. I think there are lots of people there who have used other sims. Finally, on your multi-display/multi-graphics card setup, are you able to run with 3D clouds and do they look acceptable? I've been assuming that provided you are only running a single FG instance, the 3D clouds should Just Work with multiple displays. Is that the case? I do need to investigate a little more, because my machine was overall running quite slow. The other folks suggested that this might either be related to power-supply issues, or insufficient cooling. But, enabling or disabling the clouds didn't seem to make that much of a difference. So you at least had the 3D clouds running across multiple monitors without major graphical artifacts? That's good to know. -Stuart -- LogMeIn Central: Instant, anywhere, Remote PC access and management. Stay in control, update software, and manage PCs from one command center Diagnose problems and improve visibility into emerging IT issues Automate, monitor and manage. Do more in less time with Central http://p.sf.net/sfu/logmein12331_d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FSWeekend 2012...
On Tue, 6 Nov 2012, TDO Brandano wrote: Ok, silly idea, but it might just work. You could try to install the drivers in a wineprefix and reroute the traffic to the usb device on the linux side so that the stream of data gets logged somewhere? I think the smarter path, providing Saitek won't provide documentation is to use a USB Bus Pirate on it. g. -- Proud owner of F-15C 80-0007 http://www.f15sim.com - The only one of its kind. http://www.diy-cockpits.org/coll - Go Collimated or Go Home. Some people collect things for a hobby. Geeks collect hobbies. ScarletDME - The red hot Data Management Environment A Multi-Value database for the masses, not the classes. http://www.scarletdme.org - Get it _today_! -- LogMeIn Central: Instant, anywhere, Remote PC access and management. Stay in control, update software, and manage PCs from one command center Diagnose problems and improve visibility into emerging IT issues Automate, monitor and manage. Do more in less time with Central http://p.sf.net/sfu/logmein12331_d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FSWeekend 2012...
presenting something drastically new every year. But this year the new essence seemed to be missing somewhat. I didn't really feel that we had any major innovations to show (with the notable exception of project rembrandt, which ran well on Alexis' machine). With our multiscreen setups, we were somewhat limited in terms of graphics capabilities, and I also didn't feel that there were a lot of exciting new aircraft to demonstrate. If I'm not much mistaken, during the last year we got (in addition to Rembrandt): * atmospheric light scattering * regional texturing * placement masks for random objects * procedural texturing * Canvas with all the goodies for HUDs and MFDs and the GUI Surely there must be something in this list which qualifies as major innovation? Surely this is not _all_ my personal bias that I like certain features? :-) * Thorsten -- LogMeIn Central: Instant, anywhere, Remote PC access and management. Stay in control, update software, and manage PCs from one command center Diagnose problems and improve visibility into emerging IT issues Automate, monitor and manage. Do more in less time with Central http://p.sf.net/sfu/logmein12331_d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Cloud layer performance
So I know clouds write a z-buffer, and I know terrain reads a z-buffer - they just don't seem to use the same z-buffer. In which case the whole scheme doesn't work as advertized. Does that make any sense? Is there anything special about clouds? Seems I can't figure that one out on my own, so I abandoned the project. I guess I'll see then how the performance of overcast layers looks with a modern GPU and get a new computer then. * Thorsten -- LogMeIn Central: Instant, anywhere, Remote PC access and management. Stay in control, update software, and manage PCs from one command center Diagnose problems and improve visibility into emerging IT issues Automate, monitor and manage. Do more in less time with Central http://p.sf.net/sfu/logmein12331_d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel