[Flightgear-devel] Issue 894: Stuck at loading nav datas while launching FGFS 2.11.0 win32

2013-03-29 Thread Heiko Schulz
Hello,

With GIT from today 03/29/2013 and jenkins build #1021 the issue is back again, 
and it even seems worse than ever before! 

Here the output of the console since 30min, FGFS is stuck in Loading 
Navigation datas:

Logging priority is debug
initializing cloud layers
Using initial window size: 960 x 720
Initializing splash screen
Enabling ATI viewport hack
Configuration State
=== ==
aircraft-dir = C:/Programme/FlightGear/fgdata2/Aircraft/ec135
fghome-dir = C:\Dokumente und Einstellungen\Heiko Schulz\Anwendungsdaten\flight
gear.org
aircraft-dir = C:/Programme/FlightGear/fgdata2/Aircraft/ec135
aircraft-search-paths =
C:\Programme\FlightGear\MD-900
scenery-search-paths =
C:/Programme/FlightGear/terrasync
C:/Programme/FlightGear/terrasync/Terrain
C:/Programme/FlightGear/terrasync/Objects

Cannot find splash screen file 'Aircraft/ec135/splash.rgb'. Using default.
Splash screen progress init
NVIDIA Corporation
GeForce GTX 460/PCIe/SSE2
4.2.0
4.20 NVIDIA via Cg compiler
Splash screen progress loading-aircraft-list
Splash screen progress loading-nav-dat
NavCache at:Path C:/Dokumente und Einstellungen/Heiko Schulz/Anwendungsdaten/fl
ightgear.org/navdata_2_11.cache
NavCache: initial build required for Path C:/Programme/FlightGear/fgdata2/Airpo
rts/apt.dat.gz
NavCache: main cache rebuild required
NavCache at:Path C:/Dokumente und Einstellungen/Heiko Schulz/Anwendungsdaten/fl
ightgear.org/navdata_2_11.cache
will create tables
Data file version = 810

...
NavCache: initial build required for Path C:/Programme/FlightGear/terrasync/Air
ports/Z/Y/C/ZYCC.ils.xml
re-loaded ILS data for ZYCC
nav.dat load took:18513



What I write now is not to make anyone upset but might not be loved by 
everyone, as I think I have to remind some things:

Would it be possible to test sensible things BEFORE they went into GIT? I think 
in the past we tested cross-plattform sensible things before it went into GIT/ 
CVS. 
Yes, I'm aware that GIT is the developement place, and with this a larger group 
of people can be reached for testing. 
Yes, I'm also aware that developing for cross-plattform is pretty challenging.

But Co-Developers depends on the latest developement steps if they want to make 
it compatible with the next FlightGear release! It is pretty bad for 
Co-developers when due such failures their own projects are delayed. Not every 
developer has plenty of time everyday and week to wait until the problem has 
been fixed.

I hoped that I could get my Project EC135 P2 into FGdata in the next weeks 
since I spent about guessed 100 hrs into finetuning the fdm, but due this bug 
I'm not be able to make further developement steps, especially regarding 
tooltips and the new VSI, and so my little project will be delayed now for a 
indefinitely time since I will probably very busy with studies again until 
early summer.


Cheers
Heiko






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Re: [Flightgear-devel] Issue 894: Stuck at loading nav datas whilelaunching FGFS 2.11.0 win32

2013-03-29 Thread Alan Teeder
Problem is NOT seen here - windows 7, MSVC10, git updated 5 minutes ago.

I also tried with the ec135 that is in git -- all OK with that as well.

I suggest you check your new ec135, then system.fgfsrc and any other 
initialisation files you may have, and the perhaps delete files from 
./AppData/Roaming/flightgear.org.

Then say sorry to the developers if it turns out to be a local fault. ;.)

Alan

-Original Message- 
From: Heiko Schulz
Sent: Friday, March 29, 2013 2:08 PM
To: FlightGear developers discussions
Subject: [Flightgear-devel] Issue 894: Stuck at loading nav datas 
whilelaunching FGFS 2.11.0 win32

Hello,

With GIT from today 03/29/2013 and jenkins build #1021 the issue is back 
again, and it even seems worse than ever before!

Here the output of the console since 30min, FGFS is stuck in Loading 
Navigation datas:

Logging priority is debug
initializing cloud layers
Using initial window size: 960 x 720
Initializing splash screen
Enabling ATI viewport hack
Configuration State
=== ==
aircraft-dir = C:/Programme/FlightGear/fgdata2/Aircraft/ec135
fghome-dir = C:\Dokumente und Einstellungen\Heiko 
Schulz\Anwendungsdaten\flight
gear.org
aircraft-dir = C:/Programme/FlightGear/fgdata2/Aircraft/ec135
aircraft-search-paths =
C:\Programme\FlightGear\MD-900
scenery-search-paths =
C:/Programme/FlightGear/terrasync
C:/Programme/FlightGear/terrasync/Terrain
C:/Programme/FlightGear/terrasync/Objects

Cannot find splash screen file 'Aircraft/ec135/splash.rgb'. Using default.
Splash screen progress init
NVIDIA Corporation
GeForce GTX 460/PCIe/SSE2
4.2.0
4.20 NVIDIA via Cg compiler
Splash screen progress loading-aircraft-list
Splash screen progress loading-nav-dat
NavCache at:Path C:/Dokumente und Einstellungen/Heiko 
Schulz/Anwendungsdaten/fl
ightgear.org/navdata_2_11.cache
NavCache: initial build required for Path 
C:/Programme/FlightGear/fgdata2/Airpo
rts/apt.dat.gz
NavCache: main cache rebuild required
NavCache at:Path C:/Dokumente und Einstellungen/Heiko 
Schulz/Anwendungsdaten/fl
ightgear.org/navdata_2_11.cache
will create tables
Data file version = 810

...
NavCache: initial build required for Path 
C:/Programme/FlightGear/terrasync/Air
ports/Z/Y/C/ZYCC.ils.xml
re-loaded ILS data for ZYCC
nav.dat load took:18513



What I write now is not to make anyone upset but might not be loved by 
everyone, as I think I have to remind some things:

Would it be possible to test sensible things BEFORE they went into GIT? I 
think in the past we tested cross-plattform sensible things before it went 
into GIT/ CVS.
Yes, I'm aware that GIT is the developement place, and with this a larger 
group of people can be reached for testing.
Yes, I'm also aware that developing for cross-plattform is pretty 
challenging.

But Co-Developers depends on the latest developement steps if they want to 
make it compatible with the next FlightGear release! It is pretty bad for 
Co-developers when due such failures their own projects are delayed. Not 
every developer has plenty of time everyday and week to wait until the 
problem has been fixed.

I hoped that I could get my Project EC135 P2 into FGdata in the next weeks 
since I spent about guessed 100 hrs into finetuning the fdm, but due this 
bug I'm not be able to make further developement steps, especially regarding 
tooltips and the new VSI, and so my little project will be delayed now for a 
indefinitely time since I will probably very busy with studies again until 
early summer.


Cheers
Heiko






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Re: [Flightgear-devel] Issue 894: Stuck at loading nav datas whilelaunching FGFS 2.11.0 win32

2013-03-29 Thread Heiko Schulz
 Problem is NOT seen here - windows 7, MSVC10, git updated 5 minutes ago.

 I also tried with the ec135 that is in git -- all OK with that as well.

Good to hear, maybe just a windows xp issue?

 I suggest you check your new ec135, then system.fgfsrc and any other 
 initialisation files you may have, and the perhaps delete files from 
 ./AppData/Roaming/flightgear.org.

I tested several other aircraft especially from the base package (c172p, 
b105...).
And of course I also deleted the files from $FG_HOME.

Then say sorry to the developers if it turns out to be a local fault. ;.)
I have manners




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Re: [Flightgear-devel] Issue 894: Stuck at loading nav dataswhilelaunching FGFS 2.11.0 win32

2013-03-29 Thread Alan Teeder


-Original Message- 
From: Heiko Schulz
Sent: Friday, March 29, 2013 2:50 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Issue 894: Stuck at loading nav 
dataswhilelaunching FGFS 2.11.0 win32

 Problem is NOT seen here - windows 7, MSVC10, git updated 5 minutes ago.

 I also tried with the ec135 that is in git -- all OK with that as well.

Good to hear, maybe just a windows xp issue?

 I suggest you check your new ec135, then system.fgfsrc and any other
 initialisation files you may have, and the perhaps delete files from
 ./AppData/Roaming/flightgear.org.

I tested several other aircraft especially from the base package (c172p, 
b105...).
And of course I also deleted the files from $FG_HOME.

Then say sorry to the developers if it turns out to be a local fault. ;.)
I have manners

---

Please note the smiley. ;-)  ;-)

Do you have any nvdata.cache or navdata _2_11.cache files in 
./AppData/Roaming/flightgear.org ?

Also, I do not have $FG_HOME set here, just FG_ROOT and FG_SCENERY.

I did have a strange fault a few weeks ago here. FG would run on my desktop, 
but not on the laptop - both with identical set of environment (e.g. PATH 
etc.), compiler and library set-ups. It would just crash, reporting an 
unhandled exception.

Eventually it turned out to be that the Nvidia utility in the laptop had 
mislaid the setting that told FG to use the Nvidia card, and had gone back 
to using the Intel video. As we all know Intel video is pretty useless for 
FG.  The error messages only told me that FG had crashed, without any 
specific reason. Running MSVC debugger and the depends utility didnĀ“t 
provide any helpful information as to the cause of the exception either.

Anyway, best of luck.

Alan 


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Re: [Flightgear-devel] Issue 894: Stuck at loading nav datas while launching FGFS 2.11.0 win32

2013-03-29 Thread Heiko Schulz
Hi James,

Thanks for the explanation.

Did I understand correct that the issue is much more complex than I though?
That one platform behaves completely different on different machines as 
expected?

Wow, strange. 

Because it did work pretty well some weeks ago, I thought the issue was more or 
less solved. So now I was really surprised to see this issue again, and as I 
didn't read anything from users using a different platform so I was under a 
false impression.

Sorry about, I didn't want to rant. After deleting the nav cache files, it 
worked but it needed 15min.
Unfortuantely I don't have the time to build FGFS myself, so I can't provide 
any further help with a debug help as suggested on the bug tracker, but if 
there is any other help from myself possible let me know.

@Alan:

 Please note the smiley. ;-)  ;-)

I noticed it, but I unfortunately do know people reading here who are pretty 
good in missing such smilies and trying to get their benefits from it...


 Do you have any nvdata.cache or navdata _2_11.cache files in 
 ./AppData/Roaming/flightgear.org ?

I have navdata _2_11.cache files here.

 Also, I do not have $FG_HOME set here, just FG_ROOT and FG_SCENERY.
It is set automatically here on win xp 




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Re: [Flightgear-devel] Issue 894: Stuck at loading nav datas while launching FGFS 2.11.0 win32

2013-03-29 Thread Vivian Meazza
James

 
 On 29 Mar 2013, at 14:08, Heiko Schulz aeitsch...@yahoo.de wrote:
 
  Would it be possible to test sensible things BEFORE they went into GIT?
I
 think in the past we tested cross-plattform sensible things before it went
 into GIT/ CVS.
  Yes, I'm aware that GIT is the developement place, and with this a
larger
 group of people can be reached for testing.
  Yes, I'm also aware that developing for cross-plattform is pretty
 challenging.
 
 
 Correct on all counts :)
 
  But Co-Developers depends on the latest developement steps if they want
 to make it compatible with the next FlightGear release! It is pretty bad
for
 Co-developers when due such failures their own projects are delayed. Not
 every developer has plenty of time everyday and week to wait until the
 problem has been fixed.
 
  I hoped that I could get my Project EC135 P2 into FGdata in the next
weeks
 since I spent about guessed 100 hrs into finetuning the fdm, but due this
bug
 I'm not be able to make further developement steps, especially regarding
 tooltips and the new VSI, and so my little project will be delayed now for
a
 indefinitely time since I will probably very busy with studies again until
early
 summer.
 
 The issue you are seeing is Windows specific, and only affecting certain
 machines - Vivian has two machines, one is fine, the other has your issue.
 Note if you leave the machine for a long time (maybe an hour or more, it
 depends), it will start fine, and once that cache is built, future
launches will
 not have the same delay. So a work-around is just to leave it starting
 overnight or while you're studying, and then you should be good to
continue
 work on the EC135.
 
 Of course this is a temporary fix, we are looking at making the loading of
this
 data asynchronous so startup is not delayed, but we also lack Windows
 developers who can investigate the issue, since Linux, Mac and some
 Windows boxes are absolutely fine.
 

Hmm, not quite true. My fast box (Win7) fitted with an SSD has acceptable
load times (2-3 mins), but long for an SSD. My older machine (XP) with HHD
can take 20 -  to 30 mins to load depending on the scenery selected.

Which Windows boxes are absolutely fine? Might help to diagnose the issue.

I'm ready to test anything you come up with.

Vivian








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[Flightgear-devel] c172p Nav frequency range same as Com frequency range.

2013-03-29 Thread Kleo G .

Greetings!

Pulled today's SG-FG-Data Git and noticed that I cannot select valid Navaid 
frequencies via the knobs, both NAV and COM ranges are in the Com range only.
Inserting instead frequencies manually via the Radio Settings menu (F12) works, 
yet as soon as I move the knobs they fall back to COM ranges...


Sincerely,
/Klearchos
-
In a decaying society, Art, if it is truthful, must also reflect decay. And 
unless it wants to break faith with its social function, art must show the 
world as changeable. And help to change it. -Ernst Fischer
Kleartivity.wordpress.com --
Own the Future-Intel(R) Level Up Game Demo Contest 2013
Rise to greatness in Intel's independent game demo contest. Compete 
for recognition, cash, and the chance to get your game on Steam. 
$5K grand prize plus 10 genre and skill prizes. Submit your demo 
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Re: [Flightgear-devel] Is Coogle stealing a lead?

2013-03-29 Thread Sid Boyce
Google Earth has had a Flight Simulator mode for some years.
I tried it when it first came out and again a few moments ago -- 
excellent scenery, F16 and SR22 are the included aeroplane choices but 
others can be downloaded from the internet.
Regards
Sid.

On 29/03/13 18:50, flightgear-devel-requ...@lists.sourceforge.net wrote:
 Date: Tue, 19 Mar 2013 17:38:43 +
 From: Alasdair Campbellali...@btinternet.com
 Subject: [Flightgear-devel] Is Coogle stealing a lead?
 To:Flightgear-devel@lists.sourceforge.net
 Message-ID:5148a2a3.9030...@btinternet.com
 Content-Type: text/plain; charset=ISO-8859-1; format=flowed

 My attention was recently drawn by a UK tecky tv programme to
 http://www.gefs-online.com/
 a google earth flight sim which could be the answer to all landclass
 boundary problems. Has anyone checked this out yet?
 I've had a go at trying this out, but it seems to lean heavily in favour
 of Windows as opposed to Linux/OSX
 I've not had much luck  at getting this to run on my dual booting box,
 but wonder if anyone out there has had any success?

 Kind regards,
 Alasdair Campbell


-- 
Sid Boyce ... Hamradio License G3VBV, Licensed Private Pilot
Emeritus IBM/Amdahl Mainframes and Sun/Fujitsu Servers Tech Support
Senior Staff Specialist, Cricket Coach
Microsoft Windows Free Zone - Linux used for all Computing Tasks


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Re: [Flightgear-devel] c172p Nav frequency range same as Com frequency range.

2013-03-29 Thread James Turner


On 29 Mar 2013, at 19:57, Kleo G. muadiba...@hotmail.com wrote:

 Greetings!
 
 Pulled today's SG-FG-Data Git and noticed that I cannot select valid Navaid 
 frequencies via the knobs, both NAV and COM ranges are in the Com range only.
 Inserting instead frequencies manually via the Radio Settings menu (F12) 
 works, yet as soon as I move the knobs they fall back to COM ranges...

Whoops, that will be my fault. I'm away till Monday evening, will fix then if 
no one beats me. Note the C172 is using the shared instrument for the kx165 
now. 

James

 
 
 Sincerely,
 /Klearchos
 -
 
 In a decaying society, Art, if it is truthful, must also reflect decay. And 
 unless it wants to break faith with its social function, art must show the 
 world as changeable. And help to change it. -Ernst Fischer
 Kleartivity.wordpress.com
 --
 Own the Future-Intel(R) Level Up Game Demo Contest 2013
 Rise to greatness in Intel's independent game demo contest. Compete 
 for recognition, cash, and the chance to get your game on Steam. 
 $5K grand prize plus 10 genre and skill prizes. Submit your demo 
 by 6/6/13. http://altfarm.mediaplex.com/ad/ck/12124-176961-30367-2
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