Re: [Flightgear-devel] Flightgear-devel Digest, Vol 82, Issue 19

2013-02-27 Thread BARANGER Emmanuel
Le 27/02/2013 11:45, flightgear-devel-requ...@lists.sourceforge.net a 
écrit :

 --

 Message: 15
 Date: Wed, 27 Feb 2013 07:42:19 +
 From: Renk Thorstenthorsten.i.r...@jyu.fi
 Subject: [Flightgear-devel] FG vs. FSX demo
 To: FlightGear developers discussions
   flightgear-devel@lists.sourceforge.net
 Message-ID:e495a106ff5f31448739e79d34138c192789b...@mbs2.ad.jyu.fi
 Content-Type: text/plain; charset=us-ascii


 4) FDMs

 * I've tried the ultralight, the twin-prop Baron and the Learjet. As far as I 
 could tell, they handled just the same, the only difference i noticed was the 
 airspeed I could get out of them. It's just no comparison at all to our 
 JSBSim beauties like the SenecaII or the P-51D where the FDM feels even the 
 torque from spinning up the engine. The FSX experience reminded me of badly 
 tuned YaSIm models - it sort of gets the rough characteristics right, but 
 that's about all.
How can you say such nonsense without anyone to react ?

Obviously compare  the worst YASim with the best  JSBSim will always be 
beneficial for JSBSim. But the opposite will be benefit YASim. This is 
ridiculous.

Dc 3, IAR80, F14 etc. ...

This kind of remark has no place here, and especially not by you.

FS X was released in 2006. What is really surprising is that a person 
like you never had the curiosity to test it before today. What is it 
then for X-Plane, Fly II Legacy and all the others ? And I am speaking 
not even of older sim. FS 1, FS II, FS 3, FS 4, FS 5, Gunship, Knight of 
the Sky, Reach The Sky of, A320, F15II, F29 Retaliator, Falcon, Falcon 
4, IL 2, Flanker 2.0, Lock On, etc. .. . Finally all these simulators 
that have existed since 30 years ago. (for information, I almost 
everyone here. their box with their instructions etc ...).

And then FX X is dead. It no longer exists. If you compare, do it with 
what exists. Xplane 10 (64 bit) or Prepar3D, this is the surviving of FS 
X (production of Lockheed Martin)

Regards Emmanuel

-- 
BARANGER Emmanuel

http://helijah.free.fr

http://embaranger.free.fr


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Re: [Flightgear-devel] Flightgear-devel Digest, Vol 82, Issue 19

2013-02-27 Thread Erik Hofman
On 02/27/2013 12:17 PM, BARANGER Emmanuel wrote:
 Le 27/02/2013 11:45, flightgear-devel-requ...@lists.sourceforge.net a
 écrit :

 --

 Message: 15
 Date: Wed, 27 Feb 2013 07:42:19 +
 From: Renk Thorstenthorsten.i.r...@jyu.fi
 Subject: [Flightgear-devel] FG vs. FSX demo
 To: FlightGear developers discussions
  flightgear-devel@lists.sourceforge.net
 Message-ID:e495a106ff5f31448739e79d34138c192789b...@mbs2.ad.jyu.fi
 Content-Type: text/plain; charset=us-ascii


 4) FDMs

 * I've tried the ultralight, the twin-prop Baron and the Learjet. As far as 
 I could tell, they handled just the same, the only difference i noticed was 
 the airspeed I could get out of them. It's just no comparison at all to our 
 JSBSim beauties like the SenecaII or the P-51D where the FDM feels even the 
 torque from spinning up the engine. The FSX experience reminded me of badly 
 tuned YaSIm models - it sort of gets the rough characteristics right, but 
 that's about all.
 How can you say such nonsense without anyone to react ?

 Obviously compare  the worst YASim with the best  JSBSim will always be
 beneficial for JSBSim. But the opposite will be benefit YASim. This is
 ridiculous.

This was not a comparison between YASim and JSBSim, we all know both 
have their strengths and weaknesses.

It was a comparison between a badly tuned YASim model and normal FSX 
behaviour. So  even there YASim beats FSX when the YASim models is 
properly tuned.

Erik
-- 
http://www.adalin.com
- Hardware accelerated AeonWave and OpenAL for Windows and Linux

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Re: [Flightgear-devel] Flightgear-devel Digest, Vol 82, Issue 19

2013-02-27 Thread geneb
On Wed, 27 Feb 2013, BARANGER Emmanuel wrote:


 And then FX X is dead. It no longer exists. If you compare, do it with
 what exists. Xplane 10 (64 bit) or Prepar3D, this is the surviving of FS
 X (production of Lockheed Martin)

While your diatribe makes ZERO sense to me, you're incorrect that FSX is 
dead.  It's still being sold (you can buy brand new copies from Amazon, 
right now) and it's still heavily supported by the third-party developer 
community.

The geneology(sp!) of FSX goes like this:

ESP - FSX
 |
 - Prepar3D

The Lockheed guys are doing some great work with Prepar3D.

g.


-- 
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
http://www.diy-cockpits.org/coll - Go Collimated or Go Home.
Some people collect things for a hobby.  Geeks collect hobbies.

ScarletDME - The red hot Data Management Environment
A Multi-Value database for the masses, not the classes.
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Re: [Flightgear-devel] Flightgear-devel Digest, Vol 82, Issue 19

2013-02-27 Thread Arnt Karlsen
On Wed, 27 Feb 2013 06:14:12 -0800 (PST), geneb wrote in message 
alpine.lfd.2.03.1302270609420.21...@deltasoft.com:

 On Wed, 27 Feb 2013, BARANGER Emmanuel wrote:
 
 
  And then FX X is dead. It no longer exists. If you compare, do it
  with what exists. Xplane 10 (64 bit) or Prepar3D, this is the
  surviving of FS X (production of Lockheed Martin)
 
 While your diatribe makes ZERO sense to me, you're incorrect that
 FSX is dead. 

..I thought Microsoft end-lifed it?

 It's still being sold (you can buy brand new copies
 from Amazon, right now) and it's still heavily supported by the
 third-party developer community.

..yes, but not by Microsoft?

 The geneology(sp!) of FSX goes like this:
 
 ESP - FSX
  |
  - Prepar3D



-- 
..med vennlig hilsen = with Kind Regards from Arnt Karlsen
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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Re: [Flightgear-devel] Flightgear-devel Digest, Vol 82, Issue 19

2013-02-27 Thread geneb
On Wed, 27 Feb 2013, Arnt Karlsen wrote:

 And then FX X is dead. It no longer exists. If you compare, do it
 with what exists. Xplane 10 (64 bit) or Prepar3D, this is the
 surviving of FS X (production of Lockheed Martin)

 While your diatribe makes ZERO sense to me, you're incorrect that
 FSX is dead.

 ..I thought Microsoft end-lifed it?

As far as I know, they're still distributing it.  Games typically don't 
get an official EOL like other products do.
They do still support it through their website although further 
development ceased when they closed the ACES studio and sold the ESP 
assets to Lockheed-Martin.

 It's still being sold (you can buy brand new copies
 from Amazon, right now) and it's still heavily supported by the
 third-party developer community.

 ..yes, but not by Microsoft?

Yes, by Microsoft.

Note that until you stop beginning every sentence with .., you're going 
in my killfile.

g.

-- 
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
http://www.diy-cockpits.org/coll - Go Collimated or Go Home.
Some people collect things for a hobby.  Geeks collect hobbies.

ScarletDME - The red hot Data Management Environment
A Multi-Value database for the masses, not the classes.
http://www.scarletdme.org - Get it _today_!

--
Everyone hates slow websites. So do we.
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Re: [Flightgear-devel] Flightgear-devel Digest, Vol 82, Issue 19

2013-02-27 Thread Alasdair Campbell
On 27/02/13 15:33, geneb wrote:
 On Wed, 27 Feb 2013, Arnt Karlsen wrote:

 And then FX X is dead. It no longer exists. If you compare, do it
 with what exists. Xplane 10 (64 bit) or Prepar3D, this is the
 surviving of FS X (production of Lockheed Martin)

 While your diatribe makes ZERO sense to me, you're incorrect that
 FSX is dead.
 ..I thought Microsoft end-lifed it?

 As far as I know, they're still distributing it.  Games typically don't
 get an official EOL like other products do.
 They do still support it through their website although further
 development ceased when they closed the ACES studio and sold the ESP
 assets to Lockheed-Martin.

 It's still being sold (you can buy brand new copies
 from Amazon, right now) and it's still heavily supported by the
 third-party developer community.
 ..yes, but not by Microsoft?

 Yes, by Microsoft.

 Note that until you stop beginning every sentence with .., you're going
 in my killfile.

 g.
Well said G. While I appreciate Arnt's contributions, I too find his 
double-dot convention
infuriating and almost unreadable.

Alasdair



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