Re: [Flightgear-devel] Latest CVS still showing major MP problems...
Stuart Buchanan a écrit : > Jacob Burbach wrote: > >> Missing persons are listed in /ai/models/multiplayer[*], and >> /ai/models/multiplayer[*]/valid is true. Yet they do not show up in mp >> list, nor can I see there chat. Something has obviously changed within >> the last few weeks, was fine before that. Another one of those >> flightgear mysteries I guess... hi, today i was testing mp properties export, running two FG instances, with crossed multiplay ports on same PC (port 5000 and 5001), and i never had contacts in pilot list, neither chat working, but the planes were visible as usual. i didn't test with a server, but last time i tried it worked. i used no scenery (i was on water, but not a problem with jsbsim :) ) planes were c172, F-4N and ufo. and a little off-topic question, are the mp models now solid? my 2 cents, jano -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Latest CVS still showing major MP problems...
Jacob Burbach wrote: > Missing persons are listed in /ai/models/multiplayer[*], and > /ai/models/multiplayer[*]/valid is true. Yet they do not show up in mp > list, nor can I see there chat. Something has obviously changed within > the last few weeks, was fine before that. Another one of those > flightgear mysteries I guess... OK, looks like we're getting somewhere. Could you email me off-list the dump of /ai/models/multiplayer[*] ? Are there any entries in /ai/models/multiplayer[*] with the same callsign? It's been a long time since I looked at this code in detail, but IIRC it was possible to get duplicate entries in the property tree due to network/server timeouts, and the valid flag was used to deconflict them. -Stuart -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Latest CVS still showing major MP problems...
Missing persons are listed in /ai/models/multiplayer[*], and /ai/models/multiplayer[*]/valid is true. Yet they do not show up in mp list, nor can I see there chat. Something has obviously changed within the last few weeks, was fine before that. Another one of those flightgear mysteries I guess... cheers! -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Latest CVS still showing major MP problems...
Rob Shearman wrote: >Of late I have been reporting some bugs in the MP system, and I still > believe the problems stem from the more recent CVS builds. Vivian > asked me to report whether there were any NASL console errors > associated, and I can now definitively say that there are none. The > symptom is that two MP users on the same MP server at/near the > same location can see one anothers' aircrafts, but cannot communicate > with one another, and cannot see them in the Network Pilots List. Hi Rob, It sounds very much like the aircraft are present in the property tree (and hence are visible) but the Nasal code has decided that they are invalid for some reason. >From a look at the Nasal code, the most likely scenario is that /ai/models/multiplayer[n]/valid=false, which will mean the aircraft isn't included in the multiplayer.nas models.list variable. However, the code in this area hasn't changed in quite a while. Next time it happens, I suggest you a) dump the /ai/models sub-tree to file b) have a look for entries with valid=false, or duplicate (case-insenstive) callsigns. -Stuart -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Latest CVS still showing major MP problems...
Same thing here, ongoing for at least 2 weeks. People often missing in chat and mp list, though I can see them visually. Sometimes it seems to only let me "see" two others in the chat/mp_list at a time, other times I can see more, and rarely can see everyone. I have zero nasal errors, or errors of any other kind. cheers -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Latest CVS still showing major MP problems...
Hello all -- Of late I have been reporting some bugs in the MP system, and I still believe the problems stem from the more recent CVS builds. Vivian asked me to report whether there were any NASL console errors associated, and I can now definitively say that there are none. The symptom is that two MP users on the same MP server at/near the same location can see one anothers' aircrafts, but cannot communicate with one another, and cannot see them in the Network Pilots List. I am a Windows Vista user, using Fred's Win32 builds and doing corresponding data checkouts with Tortoise. I originally "discovered" the MP problem using the 6/27 build, and reverting to the 5/23 build seemed to alleviate the issue. Again today I was using the 7/26 build, and switching to 5/23 seemed to fix things, although there was still a little weirdness (and of course I can't be sure what versions and/or builds everyone else in the scenario was using; I didn't stop to take a headcount, unfortunately). I, and many other CVS users on the Forum who have reported similar problems, certainly appreciate you all looking into this. Sincerely, -Rob. (MD-Terp) Robert M. Shearman, Jr. Transit Operations Supervisor, University of Maryland Department of Transportation also known as rm...@umd.edu -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel