Re: [Flightgear-devel] terragear-cs segfault

2011-04-24 Thread Csaba Halász
On Sat, Apr 23, 2011 at 5:00 PM, Christian Schmitt ch...@ilovelinux.de wrote:
 Csaba Halász wrote:

 Hm, ok, that doesn't seem to be SSE related, it's just your everyday
 NULL pointer.
 Have to check source code to see how that can happen.


 Did you look into this already?

Yes.

 Would be a good start to fix this (if the problem is not IN the gpc lib).

Don't know where the problem is. Unfortunately, the gpc code in
question isn't trivial.
In the invocation merge_left(cf, edge-outp[BELOW], out_poly); the
second parameter seems to be NULL, but how that is calculated isn't
obvious.

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-23 Thread Christian Schmitt
Csaba Halász wrote:

 Hm, ok, that doesn't seem to be SSE related, it's just your everyday
 NULL pointer.
 Have to check source code to see how that can happen.


Did you look into this already?

Would be a good start to fix this (if the problem is not IN the gpc lib).

Chris

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-20 Thread Martin Spott
Geoff McLane wrote:

 I know and read some, like Martin, want to go perhaps
 another direction, and that too is fine...

Well, what I am (we are) having in mind is to provide some sort of a
scenery root node to FlightGear in the way like you're typically
referencing OpenFlight scenarios.  This _might_ lead to different
scenery formats in the long term but there's no reason which impedes
providing such a feature by replacing directory names and STG-files
with a slightly different 'metadata' infrastructure around the same
flavour of BTG-files we're using today.
This would at least serve as a start, simply by moving the Scenery
directory logic out of hard-coded source into the Scenery itself.

But until we're starting to target the directory logic, there are more
pressing issues to solve 

Cheers,
Martin.
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Re: [Flightgear-devel] terragear-cs segfault

2011-04-19 Thread Geoff McLane
On Mon, 2011-04-18 at 16:14 +0200, Csaba Halász wrote:
 On Mon, Apr 18, 2011 at 1:38 PM, Christian Schmitt ch...@ilovelinux.de 
 wrote:
  Csaba Halász wrote:
  Info registers, and something like x/10i $eip   (or $rip on 64 bit)
  Here you go (still on Atom), Phenom this evening.
 
  (gdb) info registers
  eax0x0  0
 
  (gdb) x/10i $eip
  = 0xb7fb8fdd merge_left+9:   mov0x14(%eax),%eax
 
 Hm, ok, that doesn't seem to be SSE related, it's just your everyday
 NULL pointer.
 Have to check source code to see how that can happen.
 

Hi,

Quite some time ago now ran into this NULL ptr
passed to the merge_left() (internal) gpc library
function, when trying to process dense (very detailed)
data, but even after adding code 'protecting' against
such a segfault, the resultant tile produced could
not be displayed correctly by FG rendering engine.

See the tile results here -
 http://geoffair.org/tmp/2892641.htm 

There were 2 types of 'bad' tiles, named by Cullam and I
as (a) 'painters' Mondrian style, with parallel banding, 
and (b) 'spaghetti', where triangles cross each other
in multiple layers...

We suspected somewhere a 'short' is used instead of an
'int' counter, since it always seemed to happen when
some component counts exceeded 65536 ;=(( But could NOT 
track it down... and anyway maybe this does not address
the gpc library problem...

However, Since there are now many scenery builders wanting
to use the higher resolution data available, a fix at both
levels, gpc polygon massaging, and fg rendering, would be
VERY MUCH appreciated.

Anything I can do to help...

Regards,
Geoff.



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Re: [Flightgear-devel] terragear-cs segfault

2011-04-19 Thread Curtis Olson
On Tue, Apr 19, 2011 at 9:13 AM, Geoff McLane ubu...@geoffair.info wrote:


  Quite some time ago now ran into this NULL ptr
 passed to the merge_left() (internal) gpc library
 function, when trying to process dense (very detailed)
 data, but even after adding code 'protecting' against
 such a segfault, the resultant tile produced could
 not be displayed correctly by FG rendering engine.

 See the tile results here -
  http://geoffair.org/tmp/2892641.htm

 There were 2 types of 'bad' tiles, named by Cullam and I
 as (a) 'painters' Mondrian style, with parallel banding,
 and (b) 'spaghetti', where triangles cross each other
 in multiple layers...

 We suspected somewhere a 'short' is used instead of an
 'int' counter, since it always seemed to happen when
 some component counts exceeded 65536 ;=(( But could NOT
 track it down... and anyway maybe this does not address
 the gpc library problem...


Yup, this is definitely a problem.  In order to keep file sizes down, the
index into the vertex, normal, and texture coordinate lists is a short ...
it might even be a signed short.  So if the number of items exceeds 32767,
then you will get indexing errors and all kinds of weirdness in the result.
 I think the code (at least as it appears now) has been updated to use
unsigned int counters so this boosts us up to 65535, but beyond that you
will have these sorts of problems.

However, Since there are now many scenery builders wanting
 to use the higher resolution data available, a fix at both
 levels, gpc polygon massaging, and fg rendering, would be
 VERY MUCH appreciated.

 Anything I can do to help...


Tradeoffs ... if we switch from short to int, we double the size of the
section of the btg file that indexes back into all the vertex, normal, and
texture coordinate arrays.  With the world scenery already pushing 12Gb,
this is a significant decision.  Also we need to protect some backwards
compatibility.

The btg file format is versioned, so we could create a new version number
and add code to handle the new format variant.

Also when you push this many polygons through the render pipeline, know that
you are going to grind a lot of people's machines to a halt.  That's not
necessarily a reason not to push more detail, just something to be aware of
... hardware is always getting faster of course.

Any updates here would require compatible change between the terragear tool
chain and the simgear btg loader.

Regards,

Curt.

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-19 Thread Geoff McLane
On Tue, 2011-04-19 at 09:29 -0500, Curtis Olson wrote:
[]
 Yup, this is definitely a problem.  In order to keep file sizes down,
 the index into the vertex, normal, and texture coordinate lists is a
 short ... it might even be a signed short.
[]
 Tradeoffs ... if we switch from short to int, we double the size of
 the section of the btg file that indexes back into all the vertex,
 normal, and texture coordinate arrays.  With the world scenery already
 pushing 12Gb, this is a significant decision.  Also we need to protect
 some backwards compatibility.
 

Hi Curt,

I agree the 'public' world data size should not grow
much beyond the current 12Gb, and we MUST maintain some
backward compatibility, and that is why perhaps your BTG 
format presently starts with a (word) 'SG' signature ;=))
and a (word) version 6...

There is no double people WANT to be able to generate
scenery for the specific area they know and LOVE. It probably
breaks their heart each time they fly over it and say to
them selves where is that important turn in the river?, the 
little bay?, that small hill? (like the recent Rio comments),
etc, etc, etc...

So such a unsigned int BTG 'signature' certainly opens the way 
to have other 'versions' of the BTG file, as you suggest,
and then users can be _WARNED_ it can only be generated by 
TG 2.3?, and loaded/viewed by SG/FG 2.3 plus...

And they can further be warned that such a 'new' BTG file
may indeed require 'better' hardware... raising the min.
requirement... but machine power is forever increasing 
anyway... as you mention...

Hmmm, while I thought I had researched EVERY counter, as
you point out, in all cases I observed that is now an
int, which gives us +/-2,147,483,647, which should be ok,
but sort of forgot to look very closely at the index 
lists themselves ;=((

If these are shorts, or even unsigned shorts, then that is
BIG trouble for high definition scenery... which can easily
go beyond 65K indexes per tile... you can even do it now with
modest raw data, but push terrafit to break up the DEM into
a smaller elevation mesh...

So are their others interested in going forward with a
'new' BTG? Let us hear from you... Who can help, do
what?

I know and read some, like Martin, want to go perhaps
another direction, and that too is fine... but in the
interim why not just 'extend' what we have?

Regards,
Geoff.

PS: I remember someone, off list I think, mentioning
that maybe the gpc library has been improved... must
try to re-find that reference... there is also no doubt
polygon clipping is integral to a new BTG format...



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Re: [Flightgear-devel] terragear-cs segfault

2011-04-18 Thread Christian Schmitt
Csaba Halász wrote:


 It is certainly good advice to optimize for the correct processor, but
 using unsupported instructions typically result in a SIGILL not a
 SIGSEGV.
 It would help to see the actual disassembly around the fault and
 machine register contents. It smells like alignment problem.
 

Hi Jester,

I can get that for you, if you want. But what do you need?
info registers? The whole coredump file?

Cheers,
Chris

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-18 Thread Csaba Halász
On Mon, Apr 18, 2011 at 12:16 PM, Christian Schmitt ch...@ilovelinux.de wrote:

 I can get that for you, if you want. But what do you need?
 info registers? The whole coredump file?

Info registers, and something like x/10i $eip   (or $rip on 64 bit)

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-18 Thread Christian Schmitt
Csaba Halász wrote:

 Info registers, and something like x/10i $eip   (or $rip on 64 bit)
 

Here you go (still on Atom), Phenom this evening.

(gdb) info registers
eax0x0  0
ecx0xb7e67380   -1209633920
edx0x814aab0135572144
ebx0xb7fbfff4   -1208221708
esp0xbfffc4d8   0xbfffc4d8
ebp0xbfffc4e8   0xbfffc4e8
esi0x3  3
edi0xbfffc72c   -1073756372
eip0xb7fb8fdd   0xb7fb8fdd merge_left+9
eflags 0x210286 [ PF SF IF RF ID ]
cs 0x73 115
ss 0x7b 123
ds 0x7b 123
es 0x7b 123
fs 0x0  0
gs 0x33 51



(gdb) x/10i $eip
= 0xb7fb8fdd merge_left+9:   mov0x14(%eax),%eax
   0xb7fb8fe0 merge_left+12:  movl   $0x1,0x4(%eax)
   0xb7fb8fe7 merge_left+19:  mov0x8(%ebp),%eax
   0xb7fb8fea merge_left+22:  mov0x14(%eax),%edx
   0xb7fb8fed merge_left+25:  mov0xc(%ebp),%eax
   0xb7fb8ff0 merge_left+28:  mov0x14(%eax),%eax
   0xb7fb8ff3 merge_left+31:  cmp%eax,%edx
   0xb7fb8ff5 merge_left+33:  je 0xb7fb9058 merge_left+132
   0xb7fb8ff7 merge_left+35:  mov0x8(%ebp),%eax
   0xb7fb8ffa merge_left+38:  mov0x14(%eax),%eax



Chris

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-18 Thread Csaba Halász
On Mon, Apr 18, 2011 at 1:38 PM, Christian Schmitt ch...@ilovelinux.de wrote:
 Csaba Halász wrote:

 Info registers, and something like x/10i $eip   (or $rip on 64 bit)


 Here you go (still on Atom), Phenom this evening.

 (gdb) info registers
 eax            0x0      0

 (gdb) x/10i $eip
 = 0xb7fb8fdd merge_left+9:   mov    0x14(%eax),%eax

Hm, ok, that doesn't seem to be SSE related, it's just your everyday
NULL pointer.
Have to check source code to see how that can happen.

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-18 Thread Christian Schmitt
Christian Schmitt wrote:
 Here you go (still on Atom), Phenom this evening.

Phenom:

(gdb) bt
#0  0x77bd4504 in merge_left (p=0x7c4f00, q=0x0, list=0x7c4f30) at 
gpc.c:785
#1  0x77bd6861 in gpc_polygon_clip (op=GPC_UNION, subj=0x747fb0, 
clip=0x770120, result=0x74edc0) at gpc.c:1383
#2  0x0045a3cb in polygon_clip (poly_op=POLY_UNION, subject=..., 
clip=...) at polygon.cxx:385
#3  0x0045a613 in tgPolygonUnion (subject=..., clip=...) at 
polygon.cxx:441
#4  0x0045337c in gen_taxiway (rwy_info=..., 
alt_m=25.29840087890625, material=..., rwy_polys=0x7fffb0b0, 
texparams=0x7fffb090, accum=0x7fffa180) at taxiway.cxx:103
#5  0x0040d61d in build_runway (rwy_info=..., 
alt_m=25.29840087890625, rwy_polys=0x7fffb0b0, 
texparams=0x7fffb090, accum=0x7fffa180, apt_base=0x7fffa220, 
apt_clearing=0x7fffa1d0) at build.cxx:300
#6  0x0040fbde in build_airport (airport_id=..., alt_m=25.2984009, 
runways_raw=..., beacons_raw=..., 
towers_raw=..., windsocks_raw=..., root=..., elev_src=...) at 
build.cxx:614
#7  0x00444623 in main (argc=4, argv=0x7fffda68) at main.cxx:340
(gdb) info registers
rax0x0  0
rbx0x3  3
rcx0x0  0
rdx0x7c4f30 8146736
rsi0x0  0
rdi0x7c4f00 8146688
rbp0x7fff8430   0x7fff8430
rsp0x7fff8430   0x7fff8430
r8 0x7506b0 7669424
r9 0x3  3
r100x7720def0   140737339514608
r110x206518
---Type return to continue, or q return to quit---
r120x405540 4216128
r130x7fffda60   140737488345696
r140x0  0
r150x0  0
rip0x77bd4504   0x77bd4504 merge_left+20
eflags 0x10206  [ PF IF RF ]
cs 0x33 51
ss 0x2b 43
ds 0x0  0
es 0x0  0
fs 0x0  0
gs 0x0  0



(gdb) x/10i $rip
= 0x77bd4504 merge_left+20:  mov0x20(%rax),%rax
   0x77bd4508 merge_left+24:  movl   $0x1,0x4(%rax)
   0x77bd450f merge_left+31:  mov-0x18(%rbp),%rax
   0x77bd4513 merge_left+35:  mov0x20(%rax),%rdx
   0x77bd4517 merge_left+39:  mov-0x20(%rbp),%rax
   0x77bd451b merge_left+43:  mov0x20(%rax),%rax
   0x77bd451f merge_left+47:  cmp%rax,%rdx
   0x77bd4522 merge_left+50:  je 0x77bd45a1 
merge_left+177
   0x77bd4524 merge_left+52:  mov-0x18(%rbp),%rax
   0x77bd4528 merge_left+56:  mov0x20(%rax),%rax

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-18 Thread Curtis Olson
Right, as said before, you crashed inside the gpc code.  Have you tried
regenerating this airport using the --nudge option (increasing the value in
small increments until you find a value that allows the airport to be
successfully built.)

Regards,

Curt.


On Mon, Apr 18, 2011 at 11:59 AM, Christian Schmitt ch...@ilovelinux.dewrote:

 Christian Schmitt wrote:
  Here you go (still on Atom), Phenom this evening.

 Phenom:

 (gdb) bt
 #0  0x77bd4504 in merge_left (p=0x7c4f00, q=0x0, list=0x7c4f30) at
 gpc.c:785
 #1  0x77bd6861 in gpc_polygon_clip (op=GPC_UNION, subj=0x747fb0,
 clip=0x770120, result=0x74edc0) at gpc.c:1383
 #2  0x0045a3cb in polygon_clip (poly_op=POLY_UNION, subject=...,
 clip=...) at polygon.cxx:385
 #3  0x0045a613 in tgPolygonUnion (subject=..., clip=...) at
 polygon.cxx:441
 #4  0x0045337c in gen_taxiway (rwy_info=...,
 alt_m=25.29840087890625, material=..., rwy_polys=0x7fffb0b0,
texparams=0x7fffb090, accum=0x7fffa180) at taxiway.cxx:103
 #5  0x0040d61d in build_runway (rwy_info=...,
 alt_m=25.29840087890625, rwy_polys=0x7fffb0b0,
texparams=0x7fffb090, accum=0x7fffa180, apt_base=0x7fffa220,
 apt_clearing=0x7fffa1d0) at build.cxx:300
 #6  0x0040fbde in build_airport (airport_id=..., alt_m=25.2984009,
 runways_raw=..., beacons_raw=...,
towers_raw=..., windsocks_raw=..., root=..., elev_src=...) at
 build.cxx:614
 #7  0x00444623 in main (argc=4, argv=0x7fffda68) at
 main.cxx:340
 (gdb) info registers
 rax0x0  0
 rbx0x3  3
 rcx0x0  0
 rdx0x7c4f30 8146736
 rsi0x0  0
 rdi0x7c4f00 8146688
 rbp0x7fff8430   0x7fff8430
 rsp0x7fff8430   0x7fff8430
 r8 0x7506b0 7669424
 r9 0x3  3
 r100x7720def0   140737339514608
 r110x206518
 ---Type return to continue, or q return to quit---
 r120x405540 4216128
 r130x7fffda60   140737488345696
 r140x0  0
 r150x0  0
 rip0x77bd4504   0x77bd4504 merge_left+20
 eflags 0x10206  [ PF IF RF ]
 cs 0x33 51
 ss 0x2b 43
 ds 0x0  0
 es 0x0  0
 fs 0x0  0
 gs 0x0  0



 (gdb) x/10i $rip
 = 0x77bd4504 merge_left+20:  mov0x20(%rax),%rax
   0x77bd4508 merge_left+24:  movl   $0x1,0x4(%rax)
   0x77bd450f merge_left+31:  mov-0x18(%rbp),%rax
   0x77bd4513 merge_left+35:  mov0x20(%rax),%rdx
   0x77bd4517 merge_left+39:  mov-0x20(%rbp),%rax
   0x77bd451b merge_left+43:  mov0x20(%rax),%rax
   0x77bd451f merge_left+47:  cmp%rax,%rdx
   0x77bd4522 merge_left+50:  je 0x77bd45a1
 merge_left+177
   0x77bd4524 merge_left+52:  mov-0x18(%rbp),%rax
   0x77bd4528 merge_left+56:  mov0x20(%rax),%rax


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Re: [Flightgear-devel] terragear-cs segfault

2011-04-18 Thread Christian Schmitt
Curtis Olson wrote:

 Right, as said before, you crashed inside the gpc code.  Have you tried
 regenerating this airport using the --nudge option (increasing the value
 in small increments until you find a value that allows the airport to be
 successfully built.)
 
 Regards,
 
 Curt.

Curt, it's not a question of finishing this build, it's a fact that 
something is broken and I'd like to do my best to help get it fixed.

FYI: I found another, different segfault with EGKK:

Starting program: /usr/bin/genapts --input=./EGKK.dat --work=./test
Input file = ./EGKK.dat
Terrain sources = 
  ./test/SRTM2-Africa-3
  ./test/SRTM2-Australia-3
  ./test/SRTM2-Eurasia-3
  ./test/SRTM2-Islands-3
  ./test/SRTM2-North_America-3
  ./test/SRTM2-South_America-3
  ./test/DEM-USGS-3
  ./test/SRTM-1
  ./test/SRTM-3
  ./test/SRTM-30
Work directory = ./test
Nudge = 10
Longitude = -180:180
Latitude = -90:90
Data version = 810
Next airport = EGKK 196
End of file reached
last_apt_id.length() = 4
Building EGKK
Runway count = 0
Taxiway count = 1
w010n50/w001n51/2941771

Program received signal SIGSEGV, Segmentation fault.
0x0040fc55 in build_airport (airport_id=..., alt_m=0, 
runways_raw=..., beacons_raw=..., towers_raw=..., 
windsocks_raw=..., root=..., elev_src=...) at build.cxx:621
621 taxiways[i].generated = true;
(gdb) bt
#0  0x0040fc55 in build_airport (airport_id=..., alt_m=0, 
runways_raw=..., beacons_raw=..., towers_raw=..., 
windsocks_raw=..., root=..., elev_src=...) at build.cxx:621
#1  0x00444e15 in main (argc=3, argv=0x7fffda68) at main.cxx:442



Chris

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-18 Thread Curtis Olson
The first fault is inside the gpc code.  As I said before, by my best
estimation, gpc is algorithmically correct, but when we throw arbitrary real
world numerical data at it, we can encounter some numerical degeneracies and
that can blow up the gpc routines.

I have no complaints if someone wants to dive into gpc and make it more
numerically stable, but that's beyond what I've ever wanted to tackle
myself.

I'm sure there are a few dumb bugs in the code, but at least for this
particular issue, if you are hoping that the fix is a one or two line patch
that fixes a dumb programming typo, I afraid that's not the case.

You have to dive deep into the underworld of polygon clipping and numerical
representation.  You need to get down to the level where flipping one
trailing bit in a floating point number is the difference between the
algorithm being numerically stable, or things going degenerate.

Because of the way things work with computer floating point numbers, after
clipping one region against another, you can end up with artifacts like a
zero area triangle or a boundary that goes out to a point, returns to the
previous point, and then continues on.  Things happen that you can't see
with the naked eye until you zoom in with an electron microscope.

The basic process is that terragear/genapts is creating a jigsaw puzzle out
of a collection of almost arbitrary polygon data.  The source data could
overlap in any variety of ways (even by just a very very very tiny bit.)
 There could be cracks and gaps in the input data.  We have to resolve
questions like: what if a road, airport runway, and ocean area all want to
occupy the same physical space (due to different data sets assembled with
different standards of precision.)  The end result can't have any slivers
that are too small, and can't have any gaps or cracks.  It needs to be
topologically consistent.  However, given the nature of the input data and
the nature of ieee floating point numbers, this is not always possible to
do.  And as the input data gets more detailed, these problems are magnified.

So my suggestion is to focus on how to maintain a topologically consistent
numerical representation of arbitrary polygon data while performing
arbitrary clipping and union functions to the pieces.  That is where the
problems will get cured.

Hunting for a stray null pointer that some programmer inadvertently screwed
up, or digging into gcc optimization routines might all be interesting, and
you may just find some real problems that have been lurking, but you won't
have addressed the core underlying issues that cause most of the problems
with terragear.

One possible solution would be to create a fine grid and map all the input
data to our grid --- but there are some challenges with properly mapping an
arbitrary polygon (out of some gis database) to our underlying grid.  That
can't be done perfectly so all kinds of special cases will need to be
discovered the hard way and dealt with.

Maybe we could create really fine mesh, and then paint each grid section
based on the highest ranking polygon type that covers that grid.  Maybe this
could even be done in the form of a raster image?  There are probably ways
this could be done to avoid the polygon clipper problems, but none of these
approaches would be trivial to implement and would bring their own unique
challenges and problems that we'd have to discover the hard way through
trial and error.

And with all of this, I'd love for anyone to advance the discussion by
jumping in with code that fixes the problems or new ways to do things that
are better than the way we were doing things before ... or even evidence
that proves me entirely wrong.  I'm stating the way I understand things and
the observations and evidence I have ... and my hope is that it lights a
fire under someone to advance the discussion by proving me wrong or coming
up with something better ... while simultaneously saving people from hunting
for problems in fruitless areas.

Best regards,

Curt.


On Mon, Apr 18, 2011 at 12:20 PM, Christian Schmitt wrote:

 Curtis Olson wrote:

  Right, as said before, you crashed inside the gpc code.  Have you tried
  regenerating this airport using the --nudge option (increasing the value
  in small increments until you find a value that allows the airport to be
  successfully built.)
 
  Regards,
 
  Curt.

 Curt, it's not a question of finishing this build, it's a fact that
 something is broken and I'd like to do my best to help get it fixed.

 FYI: I found another, different segfault with EGKK:

 Starting program: /usr/bin/genapts --input=./EGKK.dat --work=./test
 Input file = ./EGKK.dat
 Terrain sources =
  ./test/SRTM2-Africa-3
  ./test/SRTM2-Australia-3
  ./test/SRTM2-Eurasia-3
  ./test/SRTM2-Islands-3
  ./test/SRTM2-North_America-3
  ./test/SRTM2-South_America-3
  ./test/DEM-USGS-3
  ./test/SRTM-1
  ./test/SRTM-3
  ./test/SRTM-30
 Work directory = ./test
 Nudge = 10
 Longitude = -180:180
 Latitude = -90:90
 Data 

Re: [Flightgear-devel] terragear-cs segfault

2011-04-18 Thread Arnt Karlsen
On Mon, 18 Apr 2011 19:20:59 +0200, Christian wrote in message 
20110418172059.cd1fe1318...@mail.sigmos.de:

 Curtis Olson wrote:
 
  Right, as said before, you crashed inside the gpc code.  Have you
  tried regenerating this airport using the --nudge option
  (increasing the value in small increments until you find a value
  that allows the airport to be successfully built.)
  
  Regards,
  
  Curt.
 
 Curt, it's not a question of finishing this build, it's a fact that 
 something is broken and I'd like to do my best to help get it fixed.

..heeding Curt's hint on ' --nudge ', helps find a new way 
to crash it, which again means we get a little closer to a 
viable diagnosis on gpc.  Without that, expect no fix.

 FYI: I found another, different segfault with EGKK:

..this will help, once we understand the bug, we can fix it.

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Christian Schmitt
Christian Schmitt wrote:

 After that genapts segfaulted during EGKK processing and right until now I
 have still not much of a clue what exactly is going on. I thought it was a
 problem with compiling TG against SG and not SG-CS (all from GIT). That
 showed to be wrong. Next guess was overoptimization (-O2 and -march), yet
 unsetting this and recompiling did not solve it either.

After recompiling simgear and terragear multiple times with different cflags 
i guess I found out what is the problem: the use of sse/sse2 instructions by 
gcc. Here is a diff output of the internal GCC options between a non-working 
config and a working one:

 #define __GCC_HAVE_SYNC_COMPARE_AND_SWAP_4 1
 #define __DBL_DENORM_MIN__ 4.9406564584124654e-324
 #define __GCC_HAVE_SYNC_COMPARE_AND_SWAP_8 1
-#define __FLT_EVAL_METHOD__ 0
+#define __FLT_EVAL_METHOD__ 2
 #define __unix__ 1
 #define __DBL_MIN_10_EXP__ (-307)
 #define __FINITE_MATH_ONLY__ 0
@@ -51,7 +51,6 @@
 #define __DEC32_MIN__ 1E-95DF
 #define __DBL_MAX_EXP__ 1024
 #define __DEC128_EPSILON__ 1E-33DL
-#define __SSE2_MATH__ 1
 #define __LONG_LONG_MAX__ 9223372036854775807LL
 #define __SIZEOF_SIZE_T__ 4
 #define __SIZEOF_WINT_T__ 4
@@ -73,7 +72,6 @@
 #define __ELF__ 1
 #define __FLT_RADIX__ 2
 #define __LDBL_EPSILON__ 1.08420217248550443401e-19L
-#define __SSE_MATH__ 1
 #define __SIZEOF_PTRDIFF_T__ 4
 #define __DEC32_SUBNORMAL_MIN__ 0.01E-95DF
 #define __FLT_HAS_QUIET_NAN__ 1

I encountered this problem on an Atom-based machine and an AMD Phenom 
machine. So, yes, I should probably change my cflags in this case. But given 
many distros that will ship this as binary package (compiled with SSE 
instructions enabled), the better way would be to fix it in the code.

Chris

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Arnt Karlsen
On Sun, 17 Apr 2011 14:02:02 +0200, Christian wrote in message 
20110417120036.a62241318...@mail.sigmos.de:

 Christian Schmitt wrote:
 
  After that genapts segfaulted during EGKK processing and right
  until now I have still not much of a clue what exactly is going on.
  I thought it was a problem with compiling TG against SG and not
  SG-CS (all from GIT). That showed to be wrong. Next guess was
  overoptimization (-O2 and -march), yet unsetting this and
  recompiling did not solve it either.
 
 After recompiling simgear and terragear multiple times with different
 cflags i guess I found out what is the problem: the use of sse/sse2
 instructions by gcc. Here is a diff output of the internal GCC
 options between a non-working config and a working one:
 
  #define __GCC_HAVE_SYNC_COMPARE_AND_SWAP_4 1
  #define __DBL_DENORM_MIN__ 4.9406564584124654e-324
  #define __GCC_HAVE_SYNC_COMPARE_AND_SWAP_8 1
 -#define __FLT_EVAL_METHOD__ 0
 +#define __FLT_EVAL_METHOD__ 2
  #define __unix__ 1
  #define __DBL_MIN_10_EXP__ (-307)
  #define __FINITE_MATH_ONLY__ 0
 @@ -51,7 +51,6 @@
  #define __DEC32_MIN__ 1E-95DF
  #define __DBL_MAX_EXP__ 1024
  #define __DEC128_EPSILON__ 1E-33DL
 -#define __SSE2_MATH__ 1
  #define __LONG_LONG_MAX__ 9223372036854775807LL
  #define __SIZEOF_SIZE_T__ 4
  #define __SIZEOF_WINT_T__ 4
 @@ -73,7 +72,6 @@
  #define __ELF__ 1
  #define __FLT_RADIX__ 2
  #define __LDBL_EPSILON__ 1.08420217248550443401e-19L
 -#define __SSE_MATH__ 1
  #define __SIZEOF_PTRDIFF_T__ 4
  #define __DEC32_SUBNORMAL_MIN__ 0.01E-95DF
  #define __FLT_HAS_QUIET_NAN__ 1
 
 I encountered this problem on an Atom-based machine and an AMD Phenom 
 machine. So, yes, I should probably change my cflags in this case.
 But given many distros that will ship this as binary package
 (compiled with SSE instructions enabled), the better way would be to
 fix it in the code.

..who's code, F|S|TG, or GCC?  Which gcc version(s) did you use here?
Debian has updated gcc-4.4 and gcc-4.6 yesterday and today, may 
be updating gcc-4.5 now if they didn't earlier this week, so it 
could well be the bug you've found, is being fixed, or has been 
fixed by now. 

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...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Martin Spott
Christian Schmitt wrote:

 -#define __FLT_EVAL_METHOD__ 0
 +#define __FLT_EVAL_METHOD__ 2

I think a simple -O2 should be permitted. Does it still fail with
setting just this single option ?

 I encountered this problem on an Atom-based machine and an AMD Phenom 
 machine. So, yes, I should probably change my cflags in this case. But given 
 many distros that will ship this as binary package (compiled with SSE 
 instructions enabled), the better way would be to fix it in the code.

If I understand correctly, what you're calling a fix would be a
workaround to circumvent a compiler/platform bug in my terminology. 
Right !?  ;-)
Are you running an appropriate kernel on your platform ? As far as I
remember, the Atom processor series is just a slightly modified and
shrinked down Pentium III processor.

Cheers,
Martin.
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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Christian Schmitt
Martin Spott wrote:


 -#define __FLT_EVAL_METHOD__ 0
 +#define __FLT_EVAL_METHOD__ 2
 
 I think a simple -O2 should be permitted. Does it still fail with
 setting just this single option ?

The O2 flag was set for all tries but it's not the problem here. The problem 
are certain -march options. -march=core2 -mfpmath=sse for the Atom showed 
the error. Settung it to a more conservative -march=prescott makes it 
work. In this case it was a clear overoptimization. But there are other 
march settings like -march=amdfam10 for my Phenom which enable SSE.

 If I understand correctly, what you're calling a fix would be a
 workaround to circumvent a compiler/platform bug in my terminology.
 Right !?  ;-)
Correct.

 Are you running an appropriate kernel on your platform ? As far as I
 remember, the Atom processor series is just a slightly modified and
 shrinked down Pentium III processor.

My kernel is allright. If not i'd run into other issues already. Note that 
it's only EGKK where this happens.

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Christian Schmitt
Arnt Karlsen wrote:

 ..who's code, F|S|TG, or GCC?  Which gcc version(s) did you use here?

Where the problem lies in the code I don't know. But it would be SG or TG.
My GCC version is 4.4.5, OS is Gentoo.

 Debian has updated gcc-4.4 and gcc-4.6 yesterday and today, may
 be updating gcc-4.5 now if they didn't earlier this week, so it
 could well be the bug you've found, is being fixed, or has been
 fixed by now.

As I never encountered segfaults like this I currently think it's a SG/TG 
issue that was undetected until now. This does not mean that something has 
to be fixed as it's very small and can be circumvented by disabling SSE in 
the Makefile.

Chris

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Arnt Karlsen
On Sun, 17 Apr 2011 16:08:35 +0200, Christian wrote in message 
20110417140707.e067a1318...@mail.sigmos.de:

 Arnt Karlsen wrote:
 
  ..who's code, F|S|TG, or GCC?  Which gcc version(s) did you use
  here?
 
 Where the problem lies in the code I don't know. But it would be SG
 or TG.

..aye, and it could be in gcc.  I see sse, sse2 and sse3 mentioned 
several times in gcc-4.4:4.4.6-1's changelog since version 4.4.5.

 My GCC version is 4.4.5, OS is Gentoo.

..my gcc-4.4 is 4.4.6-1, OS is Debian Sid+Experimental:
arnt@celsius:~/Documents$ dpkg -l |grep gcc |fmt -tu
ii gcc 4:4.6.0-3exp1 The GNU C compiler
ii gcc-4.3 4.3.5-5 The GNU C compiler
ii gcc-4.3-base 4.3.5-5 The GNU Compiler Collection (base package)
ii gcc-4.4 4.4.6-1 The GNU C compiler
ii gcc-4.4-base 4.4.6-1 The GNU Compiler Collection (base package)
ii gcc-4.5 4.5.2-9 The GNU C compiler
ii gcc-4.5-base 4.5.2-9 The GNU Compiler Collection (base package)
ii gcc-4.6 4.6.0-3 The GNU C compiler
ii gcc-4.6-base 4.6.0-3 The GNU Compiler Collection (base package)
ii gcc-4.6-doc 4.6-20110227-1 Documentation for the GNU compilers (gcc,
   gobjc, g++)
ii gcc-4.6-locales 4.6.0-3 The GNU C compiler (native language support
   files)
ii gcc-4.6-multilib 4.6.0-3 The GNU C compiler (multilib files)
ii gcc-4.6-source 4.6.0-3 Source of the GNU Compiler Collection
ii gcc-avr 1:4.3.5-1+b2 The GNU C compiler (cross compiler for avr)
ii gcc-multilib 4:4.6.0-3exp1 The GNU C compiler (multilib files)
ii gccgo-4.6 4.6.0-3 The GNU Go compiler
ii gccgo-4.6-multilib 4.6.0-3 The GNU Go compiler (multilib files)
ii gccxml 0.9.0+cvs20110222-1 XML output extension to GCC
ii lib32gcc1 1:4.6.0-3 GCC support library (32 bit Version)
ii libgcc1 1:4.6.0-3 GCC support library
arnt@celsius:~/Documents$ 


  Debian has updated gcc-4.4 and gcc-4.6 yesterday and today, may
  be updating gcc-4.5 now if they didn't earlier this week, so it
  could well be the bug you've found, is being fixed, or has been
  fixed by now.
 
 As I never encountered segfaults like this I currently think it's a
 SG/TG issue that was undetected until now. This does not mean that
 something has to be fixed as it's very small and can be
 circumvented by disabling SSE in the Makefile.
 
 Chris
 
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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Curtis Olson
I noticed the crash appeared to be in gpc.c.  This is the general polygon
clipping library code.  I've spent a lot of time in that code and here are
some things for people to be aware of:

1. I believe the code is algorithmically correct.
2. The problem is primarily binary floating point representation, rounding,
and manipulating data values that as real values are unique, but as
represented in a binary IEEE floating point format lead to various
degeneracies.
3. When you process global GIS data, you encounter every possible unwelcome
numerical situation.  It is the nature of the beast.
4. A significant portion of the terragear code is dedicated to anticipating
common problems and eliminating them before they proceed down the processing
pipeline.  There are many checks and tests and fixups that are run at
various stages of the processing pipeline.
5. The airport generator makes extensive use of the GPC library too.
6. I introduced a nudge option to the genapts utility that would adjust
the coordinates by millimeters -- not visually significant, but just enough
to avoid whatever numerical blowup happened on a particular airport.
7. I've spent hundreds of hours if not a lot more investigating these issues
and there's always a new one no matter what you do, and there's always a
completely unexplainable one to be wrestled with.
8. Just when you think you've got it handled, someone introduces new GIS
data or changes input data which creates a new numerically degenerate
condition somewhere and we are back to hunting it down.

The tool chain had some allowances for these inevitable numerical issues.
 Genapts could be restarted at any point in the database.  You could run
individual airports with the --nudge option to try to get past a problematic
airport.

The client-server tile building system carefully logged the output of each
tile that was generated, so if a tile failed (a) you would know about it,
and (b) there was quite a bit of debugging info logged so you could start
investigating.

The terragear-cs fork has had substantial changes from my original terragear
tree.  I've seen some cases where I thought some problems might have been
introduced, and changes that maybe I didn't 100% agree with, along with some
misunderstandings of the overall purpose.  But the problem from my end is
that the fork divergence happened at an incredibly stressful time of my
life.  I had just moved to a new house and taken on a bigger mortgage, a
week later found out I was losing my job, had a horrible poor planning for
taxes that year and came up impossibly short, not to mention some other
family tragedy stuff that took a tremendous amount of our time and energy,
even our dog died (that's maybe not a big thing in comparison, but then it
ended up hitting us much harder than I every thought it would.)  So the
point is I let the fork happen, and let others take over management of
terragear, because it was just far far beyond what I could handle thinking
about at the time.  Now we are where we are.  I keep meaning one of these
days to pull the terragear-cs code and all the newest on Martin's server and
see if I can do a world build, but---  life seems to always get in the way
of life. ;-)

Anyway, hopefully that gives a little bit of context, and maybe a tip
(--nudge=) to get past a crash in genapts.

Regards,

Curt.
On Sun, Apr 17, 2011 at 9:08 AM, Christian Schmitt wrote:

 Arnt Karlsen wrote:

  ..who's code, F|S|TG, or GCC?  Which gcc version(s) did you use here?

 Where the problem lies in the code I don't know. But it would be SG or TG.
 My GCC version is 4.4.5, OS is Gentoo.

  Debian has updated gcc-4.4 and gcc-4.6 yesterday and today, may
  be updating gcc-4.5 now if they didn't earlier this week, so it
  could well be the bug you've found, is being fixed, or has been
  fixed by now.

 As I never encountered segfaults like this I currently think it's a SG/TG
 issue that was undetected until now. This does not mean that something has
 to be fixed as it's very small and can be circumvented by disabling SSE
 in
 the Makefile.

 Chris


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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Arnt Karlsen
On Sun, 17 Apr 2011 16:04:17 +0200, Christian wrote in message 
20110417140253.11d101318...@mail.sigmos.de:

 Martin Spott wrote:
 
 
  -#define __FLT_EVAL_METHOD__ 0
  +#define __FLT_EVAL_METHOD__ 2
  
  I think a simple -O2 should be permitted. Does it still fail with
  setting just this single option ?
 
 The O2 flag was set for all tries but it's not the problem here. The
 problem are certain -march options. -march=core2 -mfpmath=sse for
 the Atom showed the error. Settung it to a more conservative
 -march=prescott makes it work. 

..you have no -march=atom ???

 In this case it was a clear
 overoptimization. But there are other march settings like
 -march=amdfam10 for my Phenom which enable SSE.
 
  If I understand correctly, what you're calling a fix would be a
  workaround to circumvent a compiler/platform bug in my
  terminology. Right !?  ;-)
 Correct.
 
  Are you running an appropriate kernel on your platform ? As far as I
  remember, the Atom processor series is just a slightly modified and
  shrinked down Pentium III processor.
 
 My kernel is allright. If not i'd run into other issues already. Note
 that it's only EGKK where this happens.

..you remind me of runaway Toyota's partnership with Microsoft,
AFAIK, no road crash authority ever considered whether software
bluescreens might turn off brakes at flat pedal power... ;o)

-- 
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...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Curtis Olson
Personal experience speaking here:

Any time you run off to find a bug in gcc, or in a driver, or you think
there' s a bug in the optimizer, or your operating system:  STOP!  These are
all loud and bright flashing warnings for something stupid in your own code.

If people want to spend hours chasing after phantoms in their compiler or
their optimizer, that's fine, some people need to learn the hard way for
themselves, and 1 out of 1000 times, maybe there is a compiler bug.

But your time is much better spent hunting for the problem in our own code.
 I can guarantee you 99.99% reliably that is where it's at.

Regards,

Curt.


On Sun, Apr 17, 2011 at 11:05 AM, Arnt Karlsen a...@c2i.net wrote:

 On Sun, 17 Apr 2011 16:08:35 +0200, Christian wrote in message
 20110417140707.e067a1318...@mail.sigmos.de:

  Arnt Karlsen wrote:
 
   ..who's code, F|S|TG, or GCC?  Which gcc version(s) did you use
   here?
 
  Where the problem lies in the code I don't know. But it would be SG
  or TG.

 ..aye, and it could be in gcc.  I see sse, sse2 and sse3 mentioned
 several times in gcc-4.4:4.4.6-1's changelog since version 4.4.5.

  My GCC version is 4.4.5, OS is Gentoo.

 ..my gcc-4.4 is 4.4.6-1, OS is Debian Sid+Experimental:
 arnt@celsius:~/Documents$ dpkg -l |grep gcc |fmt -tu
 ii gcc 4:4.6.0-3exp1 The GNU C compiler
 ii gcc-4.3 4.3.5-5 The GNU C compiler
 ii gcc-4.3-base 4.3.5-5 The GNU Compiler Collection (base package)
 ii gcc-4.4 4.4.6-1 The GNU C compiler
 ii gcc-4.4-base 4.4.6-1 The GNU Compiler Collection (base package)
 ii gcc-4.5 4.5.2-9 The GNU C compiler
 ii gcc-4.5-base 4.5.2-9 The GNU Compiler Collection (base package)
 ii gcc-4.6 4.6.0-3 The GNU C compiler
 ii gcc-4.6-base 4.6.0-3 The GNU Compiler Collection (base package)
 ii gcc-4.6-doc 4.6-20110227-1 Documentation for the GNU compilers (gcc,
   gobjc, g++)
 ii gcc-4.6-locales 4.6.0-3 The GNU C compiler (native language support
   files)
 ii gcc-4.6-multilib 4.6.0-3 The GNU C compiler (multilib files)
 ii gcc-4.6-source 4.6.0-3 Source of the GNU Compiler Collection
 ii gcc-avr 1:4.3.5-1+b2 The GNU C compiler (cross compiler for avr)
 ii gcc-multilib 4:4.6.0-3exp1 The GNU C compiler (multilib files)
 ii gccgo-4.6 4.6.0-3 The GNU Go compiler
 ii gccgo-4.6-multilib 4.6.0-3 The GNU Go compiler (multilib files)
 ii gccxml 0.9.0+cvs20110222-1 XML output extension to GCC
 ii lib32gcc1 1:4.6.0-3 GCC support library (32 bit Version)
 ii libgcc1 1:4.6.0-3 GCC support library
 arnt@celsius:~/Documents$


   Debian has updated gcc-4.4 and gcc-4.6 yesterday and today, may
   be updating gcc-4.5 now if they didn't earlier this week, so it
   could well be the bug you've found, is being fixed, or has been
   fixed by now.
 
  As I never encountered segfaults like this I currently think it's a
  SG/TG issue that was undetected until now. This does not mean that
  something has to be fixed as it's very small and can be
  circumvented by disabling SSE in the Makefile.
 
  Chris
 
 
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 ...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three:
  best case, worst case, and just in case.


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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Martin Spott
Christian Schmitt wrote:
 Martin Spott wrote:

 The O2 flag was set for all tries but it's not the problem here. The problem 
 are certain -march options. -march=core2 -mfpmath=sse for the Atom showed 
 the error. Settung it to a more conservative -march=prescott makes it 
 work. In this case it was a clear overoptimization.

Well, to be more precise, it's been optimization for an incompatible
platfom  ;-)
The Core2 has a slightly different instruction set from the Pentium
III, thus, if I were you, I'd let the 'native' compiler choose the
right platform optimization for you - as long as you don't compile
cross-platform.

Cheers,
Martin.
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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Curtis Olson
On Sun, Apr 17, 2011 at 11:37 AM, Martin Spott wrote:

 Christian Schmitt wrote:
  Martin Spott wrote:

  The O2 flag was set for all tries but it's not the problem here. The
 problem
  are certain -march options. -march=core2 -mfpmath=sse for the Atom
 showed
  the error. Settung it to a more conservative -march=prescott makes it
  work. In this case it was a clear overoptimization.

 Well, to be more precise, it's been optimization for an incompatible
 platfom  ;-)
 The Core2 has a slightly different instruction set from the Pentium
 III, thus, if I were you, I'd let the 'native' compiler choose the
 right platform optimization for you - as long as you don't compile
 cross-platform.


Generally terragear is going to be more IO bound that compute bound anyway.
 I don't think you buy yourself a whole lot by trying to squeeze a few
instructions savings into your build.

Curt.
-- 
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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Christian Schmitt
Martin Spott wrote:

 Well, to be more precise, it's been optimization for an incompatible
 platfom  ;-)
 The Core2 has a slightly different instruction set from the Pentium
 III, thus, if I were you, I'd let the 'native' compiler choose the
 right platform optimization for you - as long as you don't compile
 cross-platform.

I can agree, it was surely not the 100% correct setting. But for my Phenom I 
still have no clue what to do.

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Martin Spott
Curtis Olson wrote:
[...]

I'm trying not to add yet another iteration to the debate about the two
terms topologically correct vs. good enough, everything's already
been said (details upon request, if required), but I think one point
ought to be made very clear in this context, for those who are unaware
of the history of terragear-cs.

 The terragear-cs fork has had substantial changes from my original terragear
 tree. [...] So the
 point is I let the fork happen, and let others take over management of
 terragear, because it was just far far beyond what I could handle thinking
 about at the time.

Stating that Curt let the fork happen could be quite misleading
because people might understand that the fork would have been 'planned'
in some way - which is entirely incorrect.  Instead, the fork was
actually nothing but the last resort after, within a period of ten !! 
months, Ralf Gerlich neither a) got a patch reviewed, which he had
submitted to Curt nor b) was given write access to the TerraGear CVS
repository.

I _do_ acknowledge that Curt might have his very personal reasons for
not considering Ralf's work then, but, let's be honest, what would
_you_ do when you feel like being stuck in a dead end for such a long
period as Ralf did, and would like to proceed in what you started ?

Let me guess, I think you'd be creating a fork, and may it just be for
the sole purpose of having your own development versioned.  Nowadays
people are creating their own public forks (ah, clones  ;-)  of
terragear-cs before submitting _anything_ - which is't that bad at
all - as long as they're planning to submit their changes sooner or
later.

Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Martin Spott
Curtis Olson wrote:

 Generally terragear is going to be more IO bound that compute bound anyway.
 I don't think you buy yourself a whole lot by trying to squeeze a few
 instructions savings into your build.

Agreed,
Martin.
-- 
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--

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Curtis Olson
It's good to get the view from both sides of the coin. :-)

Hopefully the larger point to be made is that we are moving forward with
terragear-cs and my main point of jumping in here is to try to give some
context and hints and understanding of the basic system.  There's no point
in chasing down the wrong paths in search of bugs and work arounds.

Regards,

Curt.


On Sun, Apr 17, 2011 at 1:49 PM, Martin Spott martin.sp...@mgras.netwrote:

 Curtis Olson wrote:
 [...]

 I'm trying not to add yet another iteration to the debate about the two
 terms topologically correct vs. good enough, everything's already
 been said (details upon request, if required), but I think one point
 ought to be made very clear in this context, for those who are unaware
 of the history of terragear-cs.

  The terragear-cs fork has had substantial changes from my original
 terragear
  tree. [...] So the
  point is I let the fork happen, and let others take over management of
  terragear, because it was just far far beyond what I could handle
 thinking
  about at the time.

 Stating that Curt let the fork happen could be quite misleading
 because people might understand that the fork would have been 'planned'
 in some way - which is entirely incorrect.  Instead, the fork was
 actually nothing but the last resort after, within a period of ten !!
 months, Ralf Gerlich neither a) got a patch reviewed, which he had
 submitted to Curt nor b) was given write access to the TerraGear CVS
 repository.

 I _do_ acknowledge that Curt might have his very personal reasons for
 not considering Ralf's work then, but, let's be honest, what would
 _you_ do when you feel like being stuck in a dead end for such a long
 period as Ralf did, and would like to proceed in what you started ?

 Let me guess, I think you'd be creating a fork, and may it just be for
 the sole purpose of having your own development versioned.  Nowadays
 people are creating their own public forks (ah, clones  ;-)  of
 terragear-cs before submitting _anything_ - which is't that bad at
 all - as long as they're planning to submit their changes sooner or
 later.

 Cheers,
Martin.
 --
  Unix _IS_ user friendly - it's just selective about who its friends are !
 --


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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Martin Spott
I wrote:

 [...]  Nowadays
 people are creating their own public forks (ah, clones  ;-)  of
 terragear-cs before submitting _anything_ - which is't that bad at
 all [...]   

This typo could be misleading as well  :-)
which isn't that bad at all is what I was trying to say,

Martin.
-- 
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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Martin Spott
Christian Schmitt wrote:

 I can agree, it was surely not the 100% correct setting. But for my Phenom I 
 still have no clue what to do.

Does it fail even without _any_ additional compiler flag ?

Martin.
-- 
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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Martin Spott
Curtis Olson wrote:

 Hopefully the larger point to be made is that we are moving forward with
 terragear-cs and my main point of jumping in here is to try to give some
 context and hints and understanding of the basic system.  There's no point
 in chasing down the wrong paths in search of bugs and work arounds.

Agreed - as well. Yet I think people should be aware that further
devlopment in TerraGear is demanding much more than just fixing bugs
in order to cope with the increasing detail in land cover.

Cheers,
Martin.
-- 
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--

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Arnt Karlsen
On Sun, 17 Apr 2011 11:24:32 -0500, Curtis wrote in message 
BANLkTim3mv6zJ9bmDE1XRK=x1foslzg...@mail.gmail.com:

 Personal experience speaking here:
 
 Any time you run off to find a bug in gcc, or in a driver, or you
 think there' s a bug in the optimizer, or your operating system:
 STOP!  These are all loud and bright flashing warnings for something
 stupid in your own code.
 
 If people want to spend hours chasing after phantoms in their
 compiler or their optimizer, that's fine, some people need to learn
 the hard way for themselves, and 1 out of 1000 times, maybe there is
 a compiler bug.
 
 But your time is much better spent hunting for the problem in our own
 code. I can guarantee you 99.99% reliably that is where it's at.

..a safe bet is update to the latest gcc-4.4 and gcc-4.5, I'm 
not that sure about gcc-4.6, AFAIK 4.6 is the default only for 
Debian Sid+Experimental (unstable+experimental), Debian.org's 
idea is find the bugs right there, and not somewhere costly.  
And, we have many more eyes looking there. ;o) 

-- 
..med vennlig hilsen = with Kind Regards from Arnt Karlsen
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Arnt Karlsen
On Sun, 17 Apr 2011 19:41:31 + (UTC), Martin wrote in message 
ioffpb$ak4c$1...@osprey.mgras.de:

 Curtis Olson wrote:
 
  Hopefully the larger point to be made is that we are moving forward
  with terragear-cs and my main point of jumping in here is to try to
  give some context and hints and understanding of the basic system.
  There's no point in chasing down the wrong paths in search of bugs
  and work arounds.
 
 Agreed - as well. Yet I think people should be aware that further
 devlopment in TerraGear is demanding much more than just fixing bugs
 in order to cope with the increasing detail in land cover.
 
 Cheers,
   Martin.

..searching this list for TerrorGear will dig up the horror
stories of its use too. ;o)

-- 
..med vennlig hilsen = with Kind Regards from Arnt Karlsen
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Curtis Olson
On Sun, Apr 17, 2011 at 2:56 PM, Arnt Karlsen a...@c2i.net wrote:

 ..searching this list for TerrorGear will dig up the horror
 stories of its use too. ;o)


GIS on a global scale is a really really hard thing.  There are tremendous
challenges in terms of data set sizes, processing time, numerical
representations, manipulating and crunching data, etc.  Terrorgear is a
clever play on words, but any one who is ready to dive in and create a
better scenery system is more than welcome.  The current system certainly
has some limitations and I'd welcome updates that brought the system up to
the next level of realism and polish ... or even replaced the current system
entirely with something better.  Sorry if I'm a little overly sensitive
today to criticism ... even it it is wrapped in humor or cleverness...

Just for the record:  Terragear is a collection of unix utilities that can
be arranged in a data processing pipeline with the final result being
FlightGear scenery.  The system is optimized for offline batch processing
with a client/server arrangement so you can gang up an arbitrary number of
clients all crunching chunks of scenery independently.  It is not a
graphical point and click system.  People who have never seen unix before
and are diving in expecting to be able to click next a couple times and have
something useful pop out the other end 3 seconds later probably will be a
little terrorized by what they find.  But others who enjoy seeing dozens of
machines cranking away in parallel on a task might have have fun with this.

Curt.
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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Heiko Schulz
People who have never seen unix before and are diving in expecting to be 
able to click next a couple times and have something useful pop out the 
other end 3 seconds later probably will be a little terrorized by what 
they find.  But others who enjoy seeing dozens of machines cranking away 
in parallel on a task might have have fun with this.


Or help Gijs finishing TerraGearGUI 2.0!
I have tested it on win32 and wow: I can build now my own sceneries much more 
easier! 

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Christian Schmitt
Curtis Olson wrote:
 
 GIS on a global scale is a really really hard thing.  There are tremendous
 challenges in terms of data set sizes, processing time, numerical
 representations, manipulating and crunching data, etc.  Terrorgear is a
 clever play on words, but any one who is ready to dive in and create a
 better scenery system is more than welcome.  The current system certainly
 has some limitations and I'd welcome updates that brought the system up to
 the next level of realism and polish ... or even replaced the current
 system
 entirely with something better.  Sorry if I'm a little overly sensitive
 today to criticism ... even it it is wrapped in humor or cleverness...


I can only agree with you here, Curt. Everyone who has worked with GIS data 
knows that it can become very complex and time consuming to process. That we 
get scenery, now even from more complex data (although with errors and 
artefacts at some places) can be considered as a miracle, given the amount 
of development time TG receives, compared to FG/SG. I also have to say that 
the sourcecode of TG is nicely documented (i'm a complete noob when it comes 
to C/C++ programming) and yet I somehow can follow the logic in the code. 
That's why I'd like do dive deeper into the airport code and see if I can do 
something there.

Building a frontend (Qt-based) as Gijs did, is a nice endeavour, but I hope 
the backend will not be forgotten and the audience will not have too 
elevated expectations.

Cheers
Chris

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Re: [Flightgear-devel] terragear-cs segfault

2011-04-17 Thread Csaba Halász
On Sun, Apr 17, 2011 at 6:37 PM, Martin Spott martin.sp...@mgras.net wrote:
 Christian Schmitt wrote:
 Martin Spott wrote:

 The O2 flag was set for all tries but it's not the problem here. The problem
 are certain -march options. -march=core2 -mfpmath=sse for the Atom showed
 the error. Settung it to a more conservative -march=prescott makes it
 work. In this case it was a clear overoptimization.

 Well, to be more precise, it's been optimization for an incompatible
 platfom  ;-)
 The Core2 has a slightly different instruction set from the Pentium
 III, thus, if I were you, I'd let the 'native' compiler choose the
 right platform optimization for you - as long as you don't compile
 cross-platform.

It is certainly good advice to optimize for the correct processor, but
using unsupported instructions typically result in a SIGILL not a
SIGSEGV.
It would help to see the actual disassembly around the fault and
machine register contents. It smells like alignment problem.

-- 
Csaba/Jester

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