[Freeciv-Dev] (PR#40583) Save files can't be loaded
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40583 Hello, While I was playing a freeciv game I noticed that I'm unable to load the game again. some fast scrolling through the autosave files showed that there was a point where loading was still working. Attached are the two autosave-files where loading stopped loading. Gr, Thijs civgame-2000-not-working.sav.bz2 Description: BZip2 compressed data civgame-2050-working.sav.bz2 Description: BZip2 compressed data ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#40536) [Patch] Working air goto
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40536 [pepeto - Sat Nov 15 13:39:13 2008]: Feel free to modify the patch. Alright, finally I have time to get back to this. This time when testing I found that bombers when they have to wait at a tile before doing an attack (i.e. the attack destination is farther than the bomber's immediate range), when the bomber does get to the target instead of attacking it stops with the message Orders for bomber aborted as there are units in the way. I also made some minor style changes (but I tested the above both with and without them, to make sure it was not caused by them), and I will post the modified airgoto patch when I cannot find any more oddities. :) --- もう少しだけ! ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#40536) [Patch] Working air goto
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40536 [book - Mon Dec 01 03:54:35 2008]: This time when testing I found that bombers when they have to wait at a tile before doing an attack (i.e. the attack destination is farther than the bomber's immediate range), when the bomber does get to the target instead of attacking it stops with the message Orders for bomber aborted as there are units in the way. I suppose AI player unit moved on the bomber way. I also made some minor style changes (but I tested the above both with and without them, to make sure it was not caused by them), and I will post the modified airgoto patch when I cannot find any more oddities. :) Minor changes ? Did you remove it completly or just forgot to post the patch ? :P ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev