<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40536 >
> [book - Mon Dec 01 03:54:35 2008]: > > This time when testing I found that bombers when they > have to wait at a tile before doing an attack (i.e. > the attack destination is farther than the bomber's > immediate range), when the bomber does get to the > target instead of attacking it stops with the message > "Orders for bomber aborted as there are units in the > way". I suppose AI player unit moved on the bomber way. > I also made some minor style changes (but I tested the > above both with and without them, to make sure it was > not caused by them), and I will post the modified > airgoto patch when I cannot find any more oddities. :) Minor changes ? Did you remove it completly or just forgot to post the patch ? :P _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev