[Freeciv-Dev] (PR#40383) Hills are supposed to give 2 food for city tiles not 1
http://bugs.freeciv.org/Ticket/Display.html?id=40383 > Committed to S2_2 (r15100) and trunk (r15099). -- 丘の上に住んでいる村人が喜んだ。 ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#40383) Hills are supposed to give 2 food for city tiles not 1
http://bugs.freeciv.org/Ticket/Display.html?id=40383 > > [EMAIL PROTECTED] - Fri Jul 25 16:33:19 2008]: > > 2008/7/20 Madeline Book: > > I do now recall that there was a ticket to fix > > something to do with the auto farmland/irrigation for city > > tiles, perhaps there was small unintended side-effect in that > > patch. > > You mean #40207? It's still missing S2_2/TRUNK version, so it can't > be cause of this. Yes, you are right. It was due to a minor mistake when the fruity terrains were removed, and is easily fixed. --- 知らない人にいきなりキスをされたら、どうする? diff --git a/data/default/terrain.ruleset b/data/default/terrain.ruleset index 526c52c..323bf3a 100644 --- a/data/default/terrain.ruleset +++ b/data/default/terrain.ruleset @@ -452,7 +452,7 @@ resources= "resource_coal", "resource_wine" road_trade_incr = 0 road_time= 4 irrigation_result= "yes" -irrigation_food_incr = 0 +irrigation_food_incr = 1 irrigation_time = 10 mining_result= "yes" mining_shield_incr = 3 ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#40383) Hills are supposed to give 2 food for city tiles not 1
http://bugs.freeciv.org/Ticket/Display.html?id=40383 > 2008/7/20 Madeline Book: > I do now recall that there was a ticket to fix > something to do with the auto farmland/irrigation for city > tiles, perhaps there was small unintended side-effect in that > patch. You mean #40207? It's still missing S2_2/TRUNK version, so it can't be cause of this. - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#40383) Hills are supposed to give 2 food for city tiles not 1
http://bugs.freeciv.org/Ticket/Display.html?id=40383 > > [EMAIL PROTECTED] - Sat Jul 19 19:54:51 2008]: > > Probably to do with the way auto-improvements were changed > in handling. > > City squares automatically get irrigation. Hill + irrigation = 2 > food. Of course you can mine the hill too, then you get the > irrigation and the mining bonus, which is a bit wrong but is the way > it's always been. Forests can't be irrigated and so don't get the > bonus. > > Is auto-irrigation handled correctly for cities on other terrain > types? It should be 2 food for plains or grassland (in despotism), > or 3 food (despotism) for wheat. I checked all other terrain/resource types and all governments; the only abnormality is the 1 food for hill cities (in all governements). I do now recall that there was a ticket to fix something to do with the auto farmland/irrigation for city tiles, perhaps there was small unintended side-effect in that patch. -- 農場主は怠け者ので、坂を登りたくないです。 ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#40383) Hills are supposed to give 2 food for city tiles not 1
http://bugs.freeciv.org/Ticket/Display.html?id=40383 > Probably to do with the way auto-improvements were changed in handling. City squares automatically get irrigation. Hill + irrigation = 2 food. Of course you can mine the hill too, then you get the irrigation and the mining bonus, which is a bit wrong but is the way it's always been. Forests can't be irrigated and so don't get the bonus. Is auto-irrigation handled correctly for cities on other terrain types? It should be 2 food for plains or grassland (in despotism), or 3 food (despotism) for wheat. -jason On 7/18/08, Madeline Book <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=40383 > > > When a city is built on a hill it is supposed to get 2 food > from the tile it is built on, but for some strange reason > in S2_2/trunk this is now only 1 food. > > > -- > 庶民は餓死寸前である。 > > ___ > Freeciv-dev mailing list > Freeciv-dev@gna.org > https://mail.gna.org/listinfo/freeciv-dev > ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#40383) Hills are supposed to give 2 food for city tiles not 1
http://bugs.freeciv.org/Ticket/Display.html?id=40383 > When a city is built on a hill it is supposed to get 2 food from the tile it is built on, but for some strange reason in S2_2/trunk this is now only 1 food. -- 庶民は餓死寸前である。 ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev