[Freeciv-Dev] [bug #16177] Patch for a new nation: Acadian

2010-09-09 Thread J.M. Maalderink

Update of bug #16177 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16177] Patch for a new nation: Acadian

2010-09-05 Thread J.M. Maalderink

Update of bug #16177 (project freeciv):

  Status: In Progress = Ready For Test 


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[Freeciv-Dev] [bug #16177] Patch for a new nation: Acadian

2010-08-30 Thread J.M. Maalderink

Update of bug #16177 (project freeciv):

  Status:None = In Progress


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[Freeciv-Dev] [bug #16177] Patch for a new nation: Acadian

2010-08-30 Thread Daniel Markstedt

Update of bug #16177 (project freeciv):

  Status: In Progress = None   
Operating System:   GNU/Linux = None   


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[Freeciv-Dev] [bug #16177] Patch for a new nation: Acadian

2010-08-30 Thread Daniel Markstedt

Update of bug #16177 (project freeciv):

  Status:None = In Progress


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[Freeciv-Dev] [bug #16177] Patch for a new nation: Acadian

2010-08-30 Thread Daniel Markstedt

Follow-up Comment #6, bug #16177 (project freeciv):

Changed 'operating system' to None since this is platform agnostic.

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[Freeciv-Dev] [bug #16177] Patch for a new nation: Acadian

2010-07-10 Thread Daniel Markstedt

Update of bug #16177 (project freeciv):

 Assigned to:None = mixcoatl   


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[Freeciv-Dev] [bug #16177] Patch for a new nation: Acadian

2010-06-17 Thread anonymous

URL:
  http://gna.org/bugs/?16177

 Summary: Patch for a new nation: Acadian
 Project: Freeciv
Submitted by: None
Submitted on: Friday 06/18/2010 at 04:30 CEST
Category: rulesets
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: jf.arsen...@gmail.com
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 

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Details:

I apologize if I'm not doing this right, this is my first patch submission
and I'm following the Wiki.

I have made a patch to add the Acadian nation to Freeciv.  Acadians are an
ethnic group mostly concentrated in the Canadian Maritimes and in Louisiana
(where they are called Cajuns) that organized their society often on the
margins of the governments of the day, be it French, British, Canadian or
American.  They are not and have never had an independent state however.  The
most Acadia has been on an official level is a colony.  As such, I put them
down in the American group.

Attached to this ticket is the SVN diff for the patch, which adds acadian
as a conflicting nation for the French and the Canadians, and also adds
Acadians as a civil war nation for Canadians.  It also updates files for the
flags and the nation list.

If there's any questions regarding this, I can be reached at
jf.arsen...@gmail, and I'll attempt to follow this ticket.

Thank you!

Jean-François Arseneau



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File Attachments:


---
Date: Friday 06/18/2010 at 04:30 CEST  Name: acadia_nation_patch.diff  Size:
4kB   By: None

http://gna.org/bugs/download.php?file_id=9335
---
Date: Friday 06/18/2010 at 04:30 CEST  Name: acadian.ruleset  Size: 3kB   By:
None

http://gna.org/bugs/download.php?file_id=9336
---
Date: Friday 06/18/2010 at 04:30 CEST  Name: acadia.svg  Size: 2kB   By: None

http://gna.org/bugs/download.php?file_id=9337

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[Freeciv-Dev] [bug #16177] Patch for a new nation: Acadian

2010-06-17 Thread anonymous

Follow-up Comment #1, bug #16177 (project freeciv):

Forgot to mention that I also attached the acadian.ruleset which specifies
all the info for that nation, and acadia.svg for the flags.

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[Freeciv-Dev] [bug #16177] Patch for a new nation: Acadian

2010-06-17 Thread Daniel Markstedt

Follow-up Comment #2, bug #16177 (project freeciv):

Thanks for the contribution - you're in the right place (although nation
files are typically posted as patches rather than bugs.)

Just for the record, there is another contributed Acadian nation over at
http://download.gna.org/freeciv/contrib/nations/acadian.tar.gz -- it was
contributed anonymously many years ago but never included in mainline Freeciv
since it was too 'thin' on contents. Your version seems to be in a much better
shape in this regard.

Plus there's the matter of the Acadian flag - it is really very similar to
the flag of France. This becomes a potential problem in-game. Imagine for
example if the Acadians civil war and a French player is created -
distinguishing between units owned by the Acadians from those owned by the
French is going to be a headache. How do you feel about using a different
flag design for the Freeciv nation?

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[Freeciv-Dev] [bug #16177] Patch for a new nation: Acadian

2010-06-17 Thread Jean-Francois Arseneau

Follow-up Comment #3, bug #16177 (project freeciv):

Hmm, yes, well the Acadian flag was obviously based on the French flag but I
can see how this becomes problematic.  I was under the impression that the
conflicts_with clause was to help towards preventing something like that,
although I imagine it doesn't help if a player takes France and another
Acadia.  

Acadia doesn't really use any other distinguishing symbols (except maybe
lobster, but that wouldn't work as a flag!), although I'm thinking it might
be possible to fudge things a little and make the star bigger to fill up
almost all of the blue.  You would never seen any flag like that in Acadia,
but it might solve our problem.

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[Freeciv-Dev] [bug #16177] Patch for a new nation: Acadian

2010-06-17 Thread Daniel Markstedt

Follow-up Comment #4, bug #16177 (project freeciv):

Yeah conflicts_with will make sure the two aren't seeded in the same game by
the server code, but as you say this won't stop two human players to manually
pick both.

Experimenting with the size of the star sounds like a good start. We'll know
how it turns out when the svg is rendered into the smallish png flag and
shield images.

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[Freeciv-Dev] [bug #16177] Patch for a new nation: Acadian

2010-06-17 Thread Jean-Francois Arseneau

Follow-up Comment #5, bug #16177 (project freeciv):

It looks ridiculous on the SVG, but in-game, it actually doesn't look so bad.
 Screenshot and modified SVG attached.

Although, there's a few things about this solution: 1) unless I missed it, it
would be the first time a nation's flag would be modified for the game, 2)
Australia and New Zealand have very similar flags, yet both are in the game
(granted they're both countries though), 3) France has an alternate flag, in
its old French flag.  Is there any way for the games when France and Acadia
are both on the map, for France to use the old flag? I guess that might still
confuse some players though. :/  I need to travel back in time and tell them
to pick a more distinctive flag to avoid Freeciv confusion!

(file #9338, file #9339)
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Additional Item Attachment:

File name: acadia.svg Size:2 KB
File name: AcadianFlagScreen.png  Size:212 KB


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